@gamerman01 for scrambling and OOL decisions, probably simplest to have either the previous opposing player, or the one after your turn, call it.
L21 BM3 tanios (L+18) vs AetV (X) Game 2
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 3 mech_infantrys, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 1 bomber moved from India to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 bomber moved from Philippines to 39 Sea Zone 12 fighters and 6 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 1 mech_infantry moved from Northwest Persia to Rostov 1 armour moved from Caucasus to Rostov 4 armour moved from Caucasus to Rostov 1 fighter moved from Northwest Persia to Kazakhstan 3 infantry moved from Sikang to Kazakhstan 1 mech_infantry moved from Northwest Persia to Trans-Jordan Japanese take Trans-Jordan from British 1 infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians Combat - Japanese Battle in 39 Sea Zone Japanese attack with 2 bombers, 1 destroyer and 1 transport French defend with 1 destroyer Japanese roll dice for 2 bombers, 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 2 bombers, 1 destroyer and 1 transport remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Ceylon Battle in Rostov Japanese attack with 5 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 5 armour and 1 mech_infantry in Rostov, round 2 : 4/6 hits, 2,67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Rostov Japanese win, taking Ceylon from UK_Pacific, taking Rostov from Russians with 5 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Kazakhstan Japanese attack with 1 fighter and 3 infantry Russians defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter and 3 infantry in Kazakhstan, round 2 : 0/4 hits, 1,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 fighter and 3 infantry in Kazakhstan, round 3 : 0/4 hits, 1,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 fighter and 3 infantry in Kazakhstan, round 4 : 2/4 hits, 1,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 4 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in 55 Sea Zone Japanese attack with 12 fighters, 1 submarine and 6 tactical_bombers Americans defend with 1 destroyer; ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 12 fighters and 6 tactical_bombers in 55 Sea Zone, round 2 : 9/18 hits, 10,00 expected hits Americans roll dice for 1 cruiser and 1 destroyer in 55 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits 1 fighter owned by the Japanese, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese win with 11 fighters and 6 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 fighter and 1 submarine Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 cruiser Non Combat Move - Japanese 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 11 fighters and 6 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 2 battleships, 10 carriers, 2 cruisers, 1 destroyer, 1 marine and 4 submarines moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Japan to 35 Sea Zone 2 bombers moved from 39 Sea Zone to India 12 infantry moved from Persia to Iraq 1 armour moved from West India to Persia 3 infantry moved from West India to Eastern Persia 3 mech_infantrys moved from India to Eastern Persia 1 aaGun moved from French Indo China to Shan State 1 infantry moved from Malaya to Shan State 1 mech_infantry moved from Tsagaan Olom to Ulaanbaatar 1 aaGun and 1 infantry moved from Yakut S.S.R. to Ulaanbaatar 1 infantry moved from Central Mongolia to Ulaanbaatar 2 infantry moved from Siberia to Amur 1 bomber moved from India to Kweichow 1 fighter moved from Kazakhstan to Tsinghai Place Units - Japanese 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone 1 infantry placed in Japan 1 fighter and 1 tactical_bomber placed in 6 Sea Zone 1 infantry placed in French Indo China 1 mech_infantry placed in French Indo China 2 mech_infantrys placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,3,3,2,6,3,3,4,4 Japanese collect 81 PUs (1 lost to blockades); end with 81 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : 1,17 French regular : -0,33 Japanese regular : -0,67 Russians regular : 0,67
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 6 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 3 fighters moved from 45 Sea Zone to Caroline Islands 9 fighters moved from 45 Sea Zone to Caroline Islands 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 12 fighters and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits Americans roll dice for 1 artillery, 12 fighters and 1 infantry in Caroline Islands, round 2 : 6/14 hits, 6.67 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 12 fighters and 1 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 1 infantry Battle in 55 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 factory_major EDIT: Adding units owned by Americans to Central United States: 1 factory_minor EDIT: Turning off Edit Mode 2 transports moved from 54 Sea Zone to 26 Sea Zone 1 destroyer and 4 submarines moved from 26 Sea Zone to 33 Sea Zone 1 battleship, 6 carriers, 2 cruisers and 9 destroyers moved from 45 Sea Zone to 33 Sea Zone 10 fighters moved from Caroline Islands to 33 Sea Zone 2 fighters moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 armour and 3 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 armour and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Dutch New Guinea to 33 Sea Zone 1 fighter moved from 55 Sea Zone to 33 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 8 transports moved from 92 Sea Zone to 91 Sea Zone 3 fighters moved from Eastern United States to 91 Sea Zone 1 fighter moved from Southern Italy to United Kingdom 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from 91 Sea Zone to United Kingdom 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 81 Sea Zone to 79 Sea Zone 1 fighter moved from 55 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland 1 destroyer moved from 33 Sea Zone to 23 Sea Zone Place Units - Americans Units in Central United States being upgraded or consumed: 1 factory_minor 1 factory_upgrade placed in Central United States 1 carrier, 2 destroyers and 6 submarines placed in 10 Sea Zone 1 fighter placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -2.17 Japanese regular : -0.67 Japanese AA : -0.50
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 6 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 3 fighters moved from 45 Sea Zone to Caroline Islands 9 fighters moved from 45 Sea Zone to Caroline Islands 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 12 fighters and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits Americans roll dice for 1 artillery, 12 fighters and 1 infantry in Caroline Islands, round 2 : 6/14 hits, 6.67 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 12 fighters and 1 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 1 infantry Battle in 55 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 factory_major EDIT: Adding units owned by Americans to Central United States: 1 factory_minor EDIT: Turning off Edit Mode 2 transports moved from 54 Sea Zone to 26 Sea Zone 1 destroyer and 4 submarines moved from 26 Sea Zone to 33 Sea Zone 1 battleship, 6 carriers, 2 cruisers and 9 destroyers moved from 45 Sea Zone to 33 Sea Zone 10 fighters moved from Caroline Islands to 33 Sea Zone 2 fighters moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 armour and 3 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 armour and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Dutch New Guinea to 33 Sea Zone 1 fighter moved from 55 Sea Zone to 33 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 8 transports moved from 92 Sea Zone to 91 Sea Zone 3 fighters moved from Eastern United States to 91 Sea Zone 1 fighter moved from Southern Italy to United Kingdom 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from 91 Sea Zone to United Kingdom 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 81 Sea Zone to 79 Sea Zone 1 fighter moved from 55 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland 1 destroyer moved from 33 Sea Zone to 23 Sea Zone Place Units - Americans Units in Central United States being upgraded or consumed: 1 factory_minor 1 factory_upgrade placed in Central United States 1 carrier, 2 destroyers and 6 submarines placed in 10 Sea Zone 1 fighter placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 3 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Syria to Trans-Jordan 1 bomber moved from Egypt to Iraq 1 bomber moved from Egypt to Persia 3 fighters moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan Combat - British Strategic bombing raid in Iraq Germans roll AA dice in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Iraq causes 4 damage total. Strategic bombing raid in Persia Germans roll AA dice in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Persia causes 5 damage total. Battle in Trans-Jordan British attack with 1 artillery, 4 fighters and 1 infantry Japanese defend with 1 mech_infantry British roll dice for 1 artillery, 4 fighters and 1 infantry in Trans-Jordan, round 2 : 1/6 hits, 2.67 expected hits Japanese roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Trans-Jordan British win, taking Trans-Jordan from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 mech_infantry moved from Syria to 98 Sea Zone 1 mech_infantry moved from 98 Sea Zone to Egypt 4 fighters moved from Trans-Jordan to Egypt 1 bomber moved from Iraq to Algeria 1 bomber moved from Persia to Egypt 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 2 fighters moved from United Kingdom to Algeria 4 fighters moved from United Kingdom to Gibraltar 3 fighters moved from Gibraltar to Egypt 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria Place Units - British 1 fighter placed in United Kingdom 3 armour placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -2.17 Japanese regular : -1.00 Japanese AA : -0.50 Germans AA : -0.33 British regular : -1.67
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@tanios Anzak may proceed.
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TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 2 carriers and 1 fighter moved from 45 Sea Zone to 33 Sea Zone 2 submarines moved from 45 Sea Zone to 33 Sea Zone 1 destroyer moved from 45 Sea Zone to 22 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 destroyer moved from 61 Sea Zone to 62 Sea Zone 1 fighter moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from 45 Sea Zone to Caroline Islands Place Units - ANZAC 3 infantry placed in Queensland 1 destroyer placed in 62 Sea Zone ANZAC undo move 2. ANZAC undo move 1. 1 destroyer placed in 54 Sea Zone 2 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 2 carriers and 1 fighter moved from 45 Sea Zone to 33 Sea Zone 2 submarines moved from 45 Sea Zone to 33 Sea Zone 1 destroyer moved from 45 Sea Zone to 22 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 destroyer moved from 61 Sea Zone to 62 Sea Zone 1 fighter moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from 45 Sea Zone to Caroline Islands Place Units - ANZAC 3 infantry placed in Queensland 1 destroyer placed in 62 Sea Zone ANZAC undo move 2. ANZAC undo move 1. 1 destroyer placed in 54 Sea Zone 2 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor, 5x factory_minor; Remaining resources: 74 PUs; Germans buy 2 artilleries, 10 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Caucasus to Ukraine Germans take Ukraine from Russians 4 mech_infantrys moved from Slovakia Hungary to Bessarabia 1 armour and 1 mech_infantry moved from Smolensk to Nenetsia Germans take Nenetsia from Russians 1 artillery and 1 infantry moved from Archangel to Vologda 4 armour and 4 mech_infantrys moved from Smolensk to Eastern Poland 1 fighter moved from Novgorod to Vologda 1 artillery and 1 mech_infantry moved from Caucasus to Volgograd 1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd 1 armour moved from Iraq to Syria Germans take Syria from British 1 armour moved from Syria to Iraq 1 infantry moved from Northern Italy to Southern Italy Italians take Southern Italy from Americans Italians take Albania from Germans Italians take Northern Italy from Germans 1 fighter and 1 tactical_bomber moved from Caucasus to Bessarabia 1 bomber moved from Western Germany to Eastern Poland 2 fighters moved from Caucasus to Volgograd Combat - Germans Battle in Bessarabia Germans attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 2/6 hits, 1,83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 2,83 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 4 armour, 1 bomber and 4 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 4 armour, 1 bomber and 4 mech_infantrys in Eastern Poland, round 2 : 6/9 hits, 3,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 4 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 bomber moved from Eastern Poland to Western Germany 1 aaGun moved from Smolensk to Archangel 1 infantry moved from Archangel to Smolensk 1 infantry moved from Archangel to Belarus 1 fighter moved from Vologda to Novgorod 3 infantry moved from Novgorod to Archangel 1 armour and 15 mech_infantrys moved from Romania to Ukraine 2 armour and 2 mech_infantrys moved from Caucasus to Ukraine 1 fighter and 1 tactical_bomber moved from Bessarabia to Rostov 2 aaGuns, 3 armour and 2 fighters moved from Caucasus to Rostov 3 fighters and 1 tactical_bomber moved from Volgograd to Rostov 3 infantry moved from Persia to Iraq 1 destroyer moved from 112 Sea Zone to 104 Sea Zone Place Units - Germans 1 artillery and 2 infantry placed in Iraq 3 mech_infantrys placed in Persia 1 artillery and 2 infantry placed in Novgorod 6 mech_infantrys placed in Germany 3 infantry placed in Greece 3 infantry placed in Normandy Bordeaux Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,6,5,4,2,6,6,4,4 Germans collect 60 PUs (4 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Russians regular : -0,67 Germans regular : 1,83
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Russians Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 artillery and 1 infantry moved from Timguska to Kansu 1 fighter moved from Timguska to Kansu 1 tactical_bomber moved from Timguska to Kansu 1 fighter moved from Timguska to Kansu 1 infantry moved from Samara to Novosibirsk 2 artilleries moved from Samara to Volgograd 1 fighter moved from Russia to Volgograd 1 tactical_bomber moved from Russia to Volgograd 1 artillery moved from Samara to Novosibirsk 1 artillery moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 infantry moved from Bryansk to Belarus 1 artillery moved from Bryansk to Belarus 1 infantry moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Smolensk Combat - Russians Battle in Vologda Russians attack with 1 artillery and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Kansu Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 2 infantry Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu Russians win, taking Kansu from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 2 infantry Battle in Novosibirsk Russians attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Volgograd Russians attack with 2 artilleries, 1 fighter and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 1 mech_infantry Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery and 1 mech_infantry Battle in Belarus Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 mech_infantry moved from Yenisey to Urals 1 mech_infantry moved from Yenisey to Novosibirsk 2 fighters and 1 tactical_bomber moved from Kansu to Russia 1 aaGun, 2 armour, 4 artilleries and 5 infantry moved from Bryansk to Russia 1 aaGun moved from Western Ukraine to Bryansk 1 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 1 aaGun moved from Samara to Russia 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov Place Units - Russians 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00 Germans regular : 0.00 Russians regular : 0.50
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter, 2 infantry, 2 mech_infantrys, 3 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 mech_infantry moved from Ulaanbaatar to Yenisey Japanese take Yenisey from Russians 1 bomber moved from Kweichow to Yakut S.S.R. 1 infantry moved from Kazakhstan to Samara 5 armour moved from Rostov to Bryansk 2 infantry moved from Tsinghai to Kansu 1 fighter moved from Tsinghai to Kansu 1 mech_infantry moved from Sikang to Samara 2 infantry moved from Iraq to Trans-Jordan 1 bomber moved from India to Trans-Jordan 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 5 tactical_bombers moved from 35 Sea Zone to Celebes 5 fighters moved from 35 Sea Zone to Celebes 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone 2 fighters moved from 35 Sea Zone to 22 Sea Zone 2 fighters moved from 35 Sea Zone to Dutch New Guinea 5 fighters moved from 35 Sea Zone to Dutch New Guinea 1 infantry moved from Iraq to Trans-Jordan Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Celebes Japanese attack with 5 fighters, 2 infantry and 5 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 5 fighters, 2 infantry and 5 tactical_bombers in Celebes, round 2 : 5/12 hits, 6,17 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Trans-Jordan Japanese attack with 1 bomber and 3 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber and 3 infantry in Trans-Jordan, round 2 : 1/4 hits, 1,17 expected hits British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Trans-Jordan Japanese roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 3 : 0/3 hits, 1,00 expected hits British roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 4 : 1/3 hits, 1,00 expected hits British roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Trans-Jordan Japanese win, taking Trans-Jordan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Yakut S.S.R. Japanese attack with 1 bomber and 2 infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 bomber and 2 infantry in Yakut S.S.R., round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 mech_infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Bryansk Japanese attack with 5 armour Russians defend with 1 aaGun and 1 infantry Japanese roll dice for 5 armour in Bryansk, round 2 : 2/5 hits, 2,50 expected hits Russians roll dice for 1 aaGun and 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk Japanese win, taking Bryansk from Russians with 5 armour remaining. Battle score for attacker is 8 Casualties for Russians: 1 aaGun and 1 infantry Battle in Kansu Japanese attack with 1 fighter and 2 infantry Russians defend with 1 artillery Japanese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 artillery in Kansu, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Kansu Japanese win, taking Kansu from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Dutch New Guinea Japanese attack with 7 fighters ANZAC defend with 1 airfield, 2 fighters and 1 infantry Japanese roll dice for 7 fighters in Dutch New Guinea, round 2 : 3/7 hits, 3,50 expected hits ANZAC roll dice for 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1,67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the ANZAC and 2 fighters owned by the ANZAC lost in Dutch New Guinea Japanese win with 6 fighters remaining. Battle score for attacker is 13 Casualties for Japanese: 1 fighter Casualties for ANZAC: 2 fighters and 1 infantry Battle in 22 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 22 Sea Zone Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Samara Japanese attack with 1 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 infantry and 1 mech_infantry in Samara, round 2 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Samara, round 3 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Samara, round 4 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Samara, round 5 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Samara, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Samara, round 6 : 1/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Samara, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Japanese win, taking Samara from Russians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from Kansu to Shensi 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Kweichow to Shensi 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from French Indo China to Szechwan 1 infantry moved from Yunnan to Hunan 1 infantry moved from Shan State to Yunnan 1 aaGun moved from Shan State to Burma 2 mech_infantrys moved from India to Eastern Persia 3 infantry moved from Eastern Persia to Persia 3 mech_infantrys moved from Eastern Persia to Iraq 1 bomber moved from Trans-Jordan to Iraq 1 armour moved from Persia to Iraq 1 aaGun moved from Ulaanbaatar to Yakut S.S.R. 1 bomber moved from Yakut S.S.R. to Dzavhan 1 infantry moved from Japan to 6 Sea Zone 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone 4 fighters and 2 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone 5 fighters and 5 tactical_bombers moved from Celebes to 35 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 6 fighters moved from Dutch New Guinea to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier placed in 39 Sea Zone 1 fighter placed in India 3 submarines placed in 36 Sea Zone 1 mech_infantry placed in India 2 infantry and 1 mech_infantry placed in Shantung 3 tactical_bombers placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,4,3,1,6,4,2,1,3 Japanese collect 83 PUs (1 lost to blockades); end with 83 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : -5,33 ANZAC regular : -1,67 Russians regular : -2,33 British regular : -0,33
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TripleA Manual Gamesave Post: Americans round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 6 artilleries, 1 destroyer, 1 fighter, 9 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from United Kingdom to 104 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 submarine moved from 33 Sea Zone to 16 Sea Zone Americans take 17 Sea Zone from Japanese 1 fighter moved from Hawaiian Islands to 16 Sea Zone 6 fighters moved from 33 Sea Zone to 16 Sea Zone 1 submarine moved from 55 Sea Zone to 44 Sea Zone Americans take 42 Sea Zone from Japanese Combat - Americans
Combat Hit Differential Summary :
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I haven’t done any combat rolls yet, but in setting up this amphibious assault I didn’t think scramble was possible. I think maybe I’m confusing a rule (maybe the one about the kamikazes not being able to be applied to transports, fighters, or subs?) , or is scramble possible for you? If I need to bring escort I’ll bring the 11 fighters from sz 33.
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 6 artilleries, 1 destroyer, 1 fighter, 9 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from United Kingdom to 104 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 submarine moved from 33 Sea Zone to 16 Sea Zone Americans take 17 Sea Zone from Japanese 1 fighter moved from Hawaiian Islands to 16 Sea Zone 6 fighters moved from 33 Sea Zone to 16 Sea Zone 1 submarine moved from 55 Sea Zone to 44 Sea Zone Americans take 42 Sea Zone from Japanese Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Korea Battle in 104 Sea Zone Americans attack with 6 fighters Germans defend with 1 destroyer Americans roll dice for 6 fighters in 104 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win, taking Korea from Japanese with 6 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 16 Sea Zone Americans attack with 7 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 7 fighters in 16 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 7 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 battleship moved from 33 Sea Zone to 6 Sea Zone 10 fighters moved from 33 Sea Zone to 6 Sea Zone 8 carriers moved from 33 Sea Zone to 6 Sea Zone 2 cruisers moved from 33 Sea Zone to 6 Sea Zone 1 armour, 6 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 carrier, 1 destroyer, 6 infantry, 1 mech_infantry and 4 transports moved from 26 Sea Zone to 6 Sea Zone 1 armour, 6 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 carrier, 2 destroyers and 6 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 aaGun and 1 infantry moved from Western United States to Central United States 1 infantry moved from Eastern United States to Central United States 8 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 3 fighters moved from 104 Sea Zone to 91 Sea Zone 1 fighter moved from 104 Sea Zone to 91 Sea Zone 2 fighters moved from 104 Sea Zone to United Kingdom 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 7 fighters moved from 16 Sea Zone to 6 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 2 tactical_bombers moved from Queensland to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 33 Sea Zone to 18 Sea Zone 4 destroyers, 1 fighter and 4 submarines moved from 33 Sea Zone to 6 Sea Zone Place Units - Americans 1 destroyer and 2 submarines placed in 10 Sea Zone 6 artilleries, 1 fighter and 3 infantry placed in Eastern United States 6 infantry placed in Central United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : -0.33 Germans regular : -0.33
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 6 artilleries, 1 destroyer, 1 fighter, 9 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from United Kingdom to 104 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 submarine moved from 33 Sea Zone to 16 Sea Zone Americans take 17 Sea Zone from Japanese 1 fighter moved from Hawaiian Islands to 16 Sea Zone 6 fighters moved from 33 Sea Zone to 16 Sea Zone 1 submarine moved from 55 Sea Zone to 44 Sea Zone Americans take 42 Sea Zone from Japanese Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Korea Battle in 104 Sea Zone Americans attack with 6 fighters Germans defend with 1 destroyer Americans roll dice for 6 fighters in 104 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win, taking Korea from Japanese with 6 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 16 Sea Zone Americans attack with 7 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 7 fighters in 16 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 7 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 battleship moved from 33 Sea Zone to 6 Sea Zone 10 fighters moved from 33 Sea Zone to 6 Sea Zone 8 carriers moved from 33 Sea Zone to 6 Sea Zone 2 cruisers moved from 33 Sea Zone to 6 Sea Zone 1 armour, 6 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 carrier, 1 destroyer, 6 infantry, 1 mech_infantry and 4 transports moved from 26 Sea Zone to 6 Sea Zone 1 armour, 6 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 carrier, 2 destroyers and 6 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 aaGun and 1 infantry moved from Western United States to Central United States 1 infantry moved from Eastern United States to Central United States 8 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 3 fighters moved from 104 Sea Zone to 91 Sea Zone 1 fighter moved from 104 Sea Zone to 91 Sea Zone 2 fighters moved from 104 Sea Zone to United Kingdom 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 7 fighters moved from 16 Sea Zone to 6 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 2 tactical_bombers moved from Queensland to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 33 Sea Zone to 18 Sea Zone 4 destroyers, 1 fighter and 4 submarines moved from 33 Sea Zone to 6 Sea Zone Place Units - Americans 1 destroyer and 2 submarines placed in 10 Sea Zone 6 artilleries, 1 fighter and 3 infantry placed in Eastern United States 6 infantry placed in Central United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Syria 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 2 fighters moved from 98 Sea Zone to Trans-Jordan 1 bomber moved from Egypt to Iraq 5 fighters moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy 1 bomber moved from Algeria to Southern Italy 1 fighter moved from Algeria to Southern Italy 1 destroyer moved from 98 Sea Zone to 95 Sea Zone 2 fighters moved from Algeria to Southern Italy 1 cruiser moved from 98 Sea Zone to 95 Sea Zone 1 fighter moved from Egypt to Southern Italy 1 carrier moved from 98 Sea Zone to 95 Sea Zone Combat - British Strategic bombing raid in Iraq Germans roll AA dice in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Iraq causes 3 damage total. Battle in Syria Battle in Trans-Jordan British attack with 7 fighters, 1 infantry and 1 mech_infantry Japanese defend with 2 infantry British roll dice for 7 fighters, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 3/9 hits, 3.83 expected hits Japanese roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Trans-Jordan British win, taking Syria from Germans, taking Trans-Jordan from Japanese with 7 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Southern Italy British attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry Germans defend with 1 infantry; Italians defend with 1 airfield, 1 factory_minor and 1 harbour British roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Southern Italy, round 2 : 3/7 hits, 3.33 expected hits Italians roll dice for 1 infantry in Southern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern Italy British destroys 0PUs while taking Italians capital British win, taking Southern Italy from Italians with 1 artillery, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from Southern Italy to Sicily 1 fighter moved from Southern Italy to Sicily 1 fighter moved from Southern Italy to Sicily 1 fighter moved from Southern Italy to 95 Sea Zone 1 bomber moved from Southern Italy to Gibraltar 1 fighter moved from Gibraltar to Algeria 2 battleships and 1 cruiser moved from 98 Sea Zone to 95 Sea Zone 1 fighter moved from Egypt to 95 Sea Zone 2 fighters moved from Trans-Jordan to Algeria 5 fighters moved from Trans-Jordan to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 bomber moved from Iraq to Egypt Place Units - British 1 destroyer and 1 transport placed in 71 Sea Zone 1 infantry placed in Union of South Africa 3 infantry placed in Egypt 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0.17 Italians regular : -0.33 Japanese regular : -1.00 Germans AA : -0.17 Germans regular : -0.33 British regular : -1.67
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TripleA Turn Summary: ANZAC round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Queensland to South Australia 1 infantry moved from New South Wales to South Australia 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 carriers, 1 fighter, 2 submarines and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from Caroline Islands to Korea Place Units - ANZAC 3 infantry placed in Queensland 2 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Queensland to South Australia 1 infantry moved from New South Wales to South Australia 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 carriers, 1 fighter, 2 submarines and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from Caroline Islands to Korea Place Units - ANZAC 3 infantry placed in Queensland 2 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 83 PUs; Germans buy 3 armour, 15 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Smolensk 1 artillery and 2 infantry moved from Novgorod to Belarus 1 fighter moved from Novgorod to Vologda 1 armour and 1 mech_infantry moved from Nenetsia to Urals 1 fighter and 1 tactical_bomber moved from Rostov to Belarus 1 fighter and 1 tactical_bomber moved from Rostov to Smolensk 2 fighters moved from Rostov to Tambov 2 fighters moved from Rostov to Volgograd 1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Ukraine to Volgograd 1 armour and 1 mech_infantry moved from Ukraine to Tambov 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 1 bomber moved from Western Germany to Trans-Jordan 1 bomber moved from India to 42 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 3 fighters moved from Western Germany to Southern Italy Combat - Germans Battle in Urals Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 mech_infantry in Urals, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Tambov Germans attack with 1 armour, 2 fighters and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Tambov, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 armour, 2 fighters and 1 mech_infantry Russians defend with 2 artilleries and 1 factory_minor Germans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Volgograd, round 2 : 4/4 hits, 1,67 expected hits Russians roll dice for 2 artilleries in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 artilleries Battle in Smolensk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 1,33 expected hits Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Belarus Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2,00 expected hits Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Trans-Jordan Germans attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1,33 expected hits British roll dice for 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Trans-Jordan Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 3 : 2/3 hits, 1,33 expected hits British roll dice for 1 mech_infantry in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry and 1 mech_infantry Battle in Vologda Germans attack with 1 fighter and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Vologda Germans win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Southern Italy Germans attack with 1 artillery, 3 fighters and 2 infantry British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 3 fighters and 2 infantry in Southern Italy, round 2 : 5/6 hits, 2,33 expected hits British roll dice for 1 artillery and 1 infantry in Southern Italy, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Southern Italy Germans win, taking Southern Italy from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in 42 Sea Zone Germans attack with 1 bomber Americans defend with 1 destroyer Germans roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 bomber owned by the Germans lost in 42 Sea Zone Americans win with no units remaining. Battle score for attacker is -6 Casualties for Germans: 1 bomber Casualties for Americans: 1 destroyer Non Combat Move - Germans 2 aaGuns and 3 armour moved from Rostov to Bryansk 2 fighters moved from Tambov to Bryansk 4 mech_infantrys moved from Bessarabia to Bryansk 1 armour and 16 mech_infantrys moved from Ukraine to Bryansk 3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk 6 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk 1 aaGun moved from Archangel to Belarus 1 fighter moved from Vologda to Bryansk 2 fighters moved from Volgograd to Bryansk 3 fighters moved from Southern Italy to Western Germany 5 infantry moved from Western Germany to France 1 infantry moved from Western Germany to Northern Italy 1 bomber moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Persia to Iraq Place Units - Germans 3 infantry placed in Iraq 3 infantry placed in Persia 3 armour placed in Ukraine 3 mech_infantrys placed in Novgorod 3 infantry placed in Normandy Bordeaux 3 infantry placed in Greece 3 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3 Germans collect 64 PUs (3 lost to blockades); end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Russians regular : -0,33 Germans regular : 5,17 British regular : -0,67
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Russians Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Urals 1 artillery moved from Novosibirsk to Urals 1 infantry moved from Russia to Tambov 1 artillery moved from Russia to Tambov 1 artillery and 1 infantry moved from Russia to Samara 1 artillery moved from Russia to Smolensk 1 fighter moved from Russia to Tambov 1 tactical_bomber moved from Russia to Tambov 1 fighter moved from Russia to Urals 1 mech_infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Japanese 1 infantry moved from Russia to Samara 1 artillery and 1 infantry moved from Russia to Samara 1 tactical_bomber moved from Russia to Urals 1 fighter moved from Russia to Smolensk 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara 2 artilleries and 2 infantry moved from Russia to Samara Combat - Russians Battle in Urals Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Urals, round 2 : 0/4 hits, 1.83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Urals Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Urals, round 3 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 3 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Urals Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Tambov Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Tambov, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 mech_infantry Battle in Smolensk Russians attack with 1 artillery and 1 fighter Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 4 artilleries and 7 infantry Japanese defend with 1 infantry and 1 mech_infantry Russians roll dice for 4 artilleries and 7 infantry in Samara, round 2 : 2/11 hits, 3.17 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara Russians win, taking Samara from Japanese with 4 artilleries and 6 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Russians 3 armour moved from Russia to Novosibirsk 1 fighter moved from Smolensk to Novosibirsk 1 fighter and 1 tactical_bomber moved from Urals to Novosibirsk 1 fighter and 1 tactical_bomber moved from Tambov to Novosibirsk 2 aaGuns, 11 artilleries and 9 infantry moved from Russia to Samara Place Units - Russians 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : -0.83 Russians regular : -1.33
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 destroyer, 5 fighters, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 submarine moved from 36 Sea Zone to 21 Sea Zone 1 submarine moved from 36 Sea Zone to 34 Sea Zone 1 submarine moved from 22 Sea Zone to 18 Sea Zone 1 fighter and 3 tactical_bombers moved from Japan to 34 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 18 Sea Zone 2 fighters moved from 35 Sea Zone to 34 Sea Zone 2 fighters moved from 35 Sea Zone to 21 Sea Zone 2 fighters moved from 35 Sea Zone to 20 Sea Zone 2 fighters moved from 35 Sea Zone to 18 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 5 armour moved from Bryansk to Tambov 1 bomber moved from Dzavhan to Tambov 1 infantry moved from Iraq to Syria 1 bomber moved from Iraq to Syria Combat - Japanese Battle in 20 Sea Zone Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 6/7 hits, 4,00 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 18 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 18 Sea Zone Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 34 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 34 Sea Zone Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 21 Sea Zone Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 5 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Syria Japanese attack with 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Syria, round 2 : 0/2 hits, 0,83 expected hits British roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Syria retreated to Syria British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Tambov Japanese attack with 5 armour and 1 bomber Russians defend with 1 artillery and 2 infantry Japanese roll dice for 5 armour and 1 bomber in Tambov, round 2 : 4/6 hits, 3,17 expected hits Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Japanese lost in Tambov Japanese win, taking Tambov from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 2 armour Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Japanese 1 bomber moved from Tambov to Rostov 1 mech_infantry moved from Yenisey to Urals 1 infantry moved from Yakut S.S.R. to Yenisey 1 aaGun and 1 infantry moved from Yakut S.S.R. to Buryatia 1 infantry moved from Amur to Manchuria 2 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Chahar 1 fighter moved from Shensi to India 1 mech_infantry moved from India to Eastern Persia 2 mech_infantrys moved from Eastern Persia to Iraq 3 infantry moved from Persia to Iraq 1 bomber moved from Syria to India 1 artillery and 1 marine moved from 35 Sea Zone to Philippines 2 infantry moved from 35 Sea Zone to Philippines 4 fighters and 4 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 4 fighters and 3 tactical_bombers moved from 20 Sea Zone to Japan 4 fighters and 2 tactical_bombers moved from 18 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 4 fighters and 1 tactical_bomber moved from 21 Sea Zone to Japan 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Szechwan Place Units - Japanese 1 destroyer placed in 6 Sea Zone 5 fighters and 4 infantry placed in Japan 1 infantry and 2 mech_infantrys placed in Shantung 2 submarines placed in 36 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,4,4,5,4,5,3,4,5,1,1,2,5,1,6,4,6,4,2,2,4,3,5,6,1,1,3,5,1,2,5,5,6,2,5,1,6,1,6,6,5,2,1,5,5,6,4,5,2,1,5,3,3,3,2,3,3,6,2,5,1,4 Japanese collect 71 PUs (9 lost to blockades); end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 0,00 Japanese regular : 2,83 ANZAC regular : 0,67 Russians regular : 1,00 British regular : 0,67
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@tanios FYI: you are aware that you can not load your TT’s in a hostile seazone?
And if you should stay, Japan can use it’s Kami Tokens? -
@aequitas-et-veritas Got it.