L21 BM3 tanios (L+18) vs AetV (X) Game 2


  • @aequitas-et-veritas That’s very gracious of you. I’ll swap the factory upgrade back to IPC to spend my next turn if that’s ok?


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 factory_minor, 2 fighters, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 fighter moved from Eastern Poland to Western Ukraine
            1 artillery and 1 infantry moved from Novgorod to Archangel
            1 artillery and 1 infantry moved from Novgorod to Belarus
            2 infantry moved from Novgorod to Belarus
            2 infantry moved from Novgorod to Belarus
            1 fighter moved from Novgorod to Belarus
            1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
            4 fighters and 2 tactical_bombers moved from Northwest Persia to Iraq
            1 bomber moved from Northwest Persia to Egypt
    
        Combat - Germans
            Strategic bombing raid in Egypt
                    British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits
                Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Egypt causes 6 damage total. 
            Battle in Western Ukraine
                Germans attack with 1 fighter and 2 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter and 2 mech_infantrys in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 fighter and 2 mech_infantrys in Western Ukraine, round 3 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 fighter and 2 mech_infantrys in Western Ukraine, round 4 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 5 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 artillery in Western Ukraine, round 5 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Germans win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Belarus
                Germans attack with 1 artillery, 1 fighter and 5 infantry
                Russians defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 artillery, 1 fighter and 5 infantry in Belarus, round 2 : 1/7 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 artillery, 1 fighter and 4 infantry in Belarus, round 3 : 1/6 hits, 1,67 expected hits
                    Russians roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry and 1 mech_infantry
            Battle in Archangel
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 artillery in Archangel, round 4 : 1/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery in Archangel, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Archangel
                Russians win with no units remaining. Battle score for attacker is -3
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 1 artillery
            Battle in Iraq
                Germans attack with 1 armour, 4 fighters, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 1 armour, 4 fighters, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 2/8 hits, 4,00 expected hits
                    British roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Iraq
                    Germans roll dice for 1 armour, 4 fighters and 2 tactical_bombers in Iraq, round 3 : 3/7 hits, 3,83 expected hits
                    British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 1 armour, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Turkmenistan from Russians to Germans
            EDIT: Turning off Edit Mode
            4 fighters and 2 tactical_bombers moved from Iraq to Greece
            1 bomber moved from Egypt to Greece
            1 artillery and 2 infantry moved from Albania to Greece
            1 fighter moved from Romania to Greece
            1 aaGun, 4 armour and 4 mech_infantrys moved from Novgorod to Belarus
            1 fighter moved from Belarus to Greece
            1 fighter moved from Western Ukraine to Novgorod
            1 aaGun, 4 artilleries and 8 infantry moved from France to Northern Italy
            5 mech_infantrys moved from Western Germany to Northern Italy
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 2 infantry moved from Germany to 114 Sea Zone
            1 mech_infantry moved from Germany to 114 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
            1 mech_infantry moved from Germany to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Western Germany to Northern Italy
            2 mech_infantrys moved from Germany to Northern Italy
            1 mech_infantry moved from Romania to Bessarabia
            2 mech_infantrys moved from Yugoslavia to Greece
            1 mech_infantry moved from Romania to Greece
            1 bomber moved from Northwest Persia to India
            1 mech_infantry moved from Persia to Turkmenistan
            1 aaGun moved from Caucasus to Northwest Persia
    
        Place Units - Germans
            1 factory_minor placed in Persia
            3 artilleries placed in Northern Italy
            3 infantry placed in Greece
            1 armour and 2 infantry placed in Novgorod
            2 fighters, 4 infantry and 4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 14
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,2
            Germans collect 49 PUs (14 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    British AA : -0,17
    Russians regular : 0,67
    Germans regular : -6,17
    British regular : -0,33
    

    Savegame

  • '20

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Ukraine to Eastern Poland
            1 fighter moved from Russia to Eastern Poland
            1 tactical_bomber moved from Russia to Eastern Poland
            1 infantry moved from Kazakhstan to Turkmenistan
            1 mech_infantry moved from Kazakhstan to Timguska
            1 fighter moved from Russia to Timguska
            1 artillery and 1 infantry moved from Volgograd to Caucasus
            1 infantry moved from Volgograd to Caucasus
            1 fighter moved from Russia to Turkmenistan
            1 artillery and 1 infantry moved from Ukraine to Bessarabia
            1 armour moved from Ukraine to Bessarabia
            1 tactical_bomber moved from Russia to Timguska
            1 infantry moved from Evenkiyskiy to Timguska
            1 artillery moved from Rostov to Caucasus
            1 fighter moved from Russia to Eastern Poland
            1 infantry moved from Rostov to Caucasus
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -6
                Casualties for Russians: 1 fighter
                Casualties for Germans: 1 mech_infantry
            Battle in Timguska
                Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Timguska, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Timguska
                Russians win, taking Timguska from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Bessarabia
                Russians attack with 1 armour, 1 artillery and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 armour, 1 artillery and 1 infantry in Bessarabia, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Turkmenistan
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Turkmenistan, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Turkmenistan
                Russians win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Caucasus
                Russians attack with 2 artilleries and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 3 infantry in Caucasus, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun and 1 armour moved from Ukraine to Bessarabia
            3 infantry moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
            1 aaGun moved from Rostov to Ukraine
            1 infantry moved from Smolensk to Bryansk
            1 infantry moved from Smolensk to Archangel
            1 artillery moved from Smolensk to Russia
            1 artillery and 1 infantry moved from Vologda to Novosibirsk
            1 infantry moved from Yenisey to Evenkiyskiy
            1 infantry moved from Yakut S.S.R. to Yenisey
            2 mech_infantrys moved from Russia to Novosibirsk
            1 artillery moved from Russia to Samara
            1 artillery moved from Russia to Samara
            4 artilleries moved from Russia to Samara
            1 infantry moved from Volgograd to Samara
            1 artillery moved from Volgograd to Samara
            1 fighter moved from Turkmenistan to Volgograd
            1 artillery and 1 infantry moved from Rostov to Volgograd
            1 aaGun moved from Rostov to Volgograd
            1 artillery and 1 infantry moved from Rostov to Volgograd
            1 artillery and 1 infantry moved from Rostov to Volgograd
            1 fighter and 1 tactical_bomber moved from Timguska to Novosibirsk
    
        Place Units - Russians
            1 armour and 2 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Russia
            Russians undo move 2.
            1 artillery and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Japanese regular : -0.33
    Germans regular : 1.00
    Russians regular : 2.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Borneo
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            2 fighters moved from Philippines to 44 Sea Zone
            2 fighters moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
            2 fighters moved from 42 Sea Zone to Borneo
            2 fighters moved from 42 Sea Zone to Sumatra
            1 mech_infantry moved from Persia to Syria
                  Japanese take Syria from British
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 armour moved from Buryatia to Yenisey
                  Japanese take Yakut S.S.R. from Russians
            1 infantry and 1 mech_infantry moved from Dzavhan to Yenisey
            1 armour moved from Dzavhan to Olgiy
                  Japanese take Olgiy from Russians
            1 armour moved from Olgiy to Yenisey
            1 mech_infantry moved from Ulaanbaatar to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
            1 infantry moved from Chahar to Central Mongolia
                  Japanese take Central Mongolia from Russians
            1 bomber moved from French Indo China to 41 Sea Zone
            1 bomber moved from French Indo China to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            5 armour and 3 mech_infantrys moved from Persia to Caucasus
            1 fighter moved from India to Caucasus
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                British defend with 1 transport; ANZAC defend with 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 41 Sea Zone
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
                Casualties for ANZAC: 1 submarine
                Casualties for British: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 transport
                ANZAC defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 transport in 44 Sea Zone, round 2 : 0/4 hits, 2,00 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 transport in 44 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 13
                Casualties for ANZAC: 1 submarine and 1 transport
            Battle in Borneo
                Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 3/6 hits, 2,50 expected hits
                    ANZAC roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from ANZAC with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 infantry and 1 mech_infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/6 hits, 2,83 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 3/6 hits, 3,00 expected hits
                    ANZAC roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry and 1 mech_infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in Yenisey
                Japanese attack with 2 armour, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Yenisey, round 2 : 2/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Yenisey
                Japanese win, taking Yenisey from Russians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Japanese attack with 5 armour, 1 fighter and 3 mech_infantrys
                Russians defend with 2 artilleries and 3 infantry
                    Japanese roll dice for 5 armour, 1 fighter and 3 mech_infantrys in Caucasus, round 2 : 3/9 hits, 3,50 expected hits
                    Russians roll dice for 2 artilleries and 3 infantry in Caucasus, round 2 : 2/5 hits, 1,67 expected hits
                    3 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Caucasus
                    Japanese roll dice for 5 armour, 1 fighter and 1 mech_infantry in Caucasus, round 3 : 4/7 hits, 3,17 expected hits
                    Russians roll dice for 2 artilleries in Caucasus, round 3 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese and 2 artilleries owned by the Russians lost in Caucasus
                Japanese win, taking Caucasus from Russians with 5 armour and 1 fighter remaining. Battle score for attacker is 5
                Casualties for Japanese: 3 mech_infantrys
                Casualties for Russians: 2 artilleries and 3 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Caucasus to Northwest Persia
            2 mech_infantrys moved from Eastern Persia to Northwest Persia
            12 infantry moved from Eastern Persia to Persia
            3 infantry moved from India to West India
            1 armour moved from India to West India
            1 bomber moved from 41 Sea Zone to India
            2 fighters moved from 44 Sea Zone to Philippines
            1 bomber moved from 44 Sea Zone to Philippines
            2 carriers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone
            3 fighters and 1 tactical_bomber moved from Borneo to 42 Sea Zone
            3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
            3 fighters and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            2 fighters moved from French Indo China to 6 Sea Zone
            1 infantry moved from Shantung to 19 Sea Zone
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Shantung to Anhwe
            1 aaGun moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 mech_infantry moved from Yunnan to Sikang
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Shensi to Tsinghai
            1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Japan
            1 submarine moved from 45 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
            1 fighter and 2 infantry placed in Japan
            3 mech_infantrys placed in India
    
        Turn Complete - Japanese
            Japanese collect 80 PUs; end with 80 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -2,00
    UK_Pacific regular : -0,67
    ANZAC regular : 0,00
    Russians regular : 0,33
    

    Savegame

  • '20

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 2 destroyers, 4 fighters, 7 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            10 fighters moved from 54 Sea Zone to 44 Sea Zone
            1 fighter moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 11 fighters
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 11 fighters in 44 Sea Zone, round 2 : 4/11 hits, 5.50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                Americans win with 11 fighters remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 battleship, 6 carriers, 2 cruisers, 8 destroyers and 2 fighters moved from 54 Sea Zone to 45 Sea Zone
            11 fighters moved from 44 Sea Zone to 45 Sea Zone
            1 destroyer moved from 33 Sea Zone to 45 Sea Zone
            2 carriers, 2 destroyers, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from 45 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            8 transports moved from 97 Sea Zone to 92 Sea Zone
            2 carriers, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 fighter moved from Midway to Hawaiian Islands
            3 fighters moved from Queensland to Dutch New Guinea
    
        Place Units - Americans
            1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
            1 fighter and 4 infantry placed in Western United States
            Americans undo move 1.
            1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            3 infantry placed in Southern Italy
            Americans undo move 1.
            1 armour and 4 infantry placed in Western United States
            4 fighters placed in Eastern United States
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Mexico: 1 factory_minor
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Mexico: 1 factory_minor
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -1.50
    Japanese regular : -0.33
    

    Savegame

  • '20

    FYI I added the 20 IPC to America for the factory upgrade I bought last round. I don’t think it’s possible for me to have a valid placement for it. The Mexico idea didn’t work because the territory value is only 2 and it needs to be 3. Actually I just realized I can edit the Central America factory to a minor and place the major there in a future turn.

  • '20

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 2 destroyers, 4 fighters, 7 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            10 fighters moved from 54 Sea Zone to 44 Sea Zone
            1 fighter moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 11 fighters
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 11 fighters in 44 Sea Zone, round 2 : 4/11 hits, 5.50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                Americans win with 11 fighters remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 battleship, 6 carriers, 2 cruisers, 8 destroyers and 2 fighters moved from 54 Sea Zone to 45 Sea Zone
            11 fighters moved from 44 Sea Zone to 45 Sea Zone
            1 destroyer moved from 33 Sea Zone to 45 Sea Zone
            2 carriers, 2 destroyers, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from 45 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            8 transports moved from 97 Sea Zone to 92 Sea Zone
            2 carriers, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 fighter moved from Midway to Hawaiian Islands
            3 fighters moved from Queensland to Dutch New Guinea
    
        Place Units - Americans
            1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
            1 fighter and 4 infantry placed in Western United States
            Americans undo move 1.
            1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            3 infantry placed in Southern Italy
            Americans undo move 1.
            1 armour and 4 infantry placed in Western United States
            4 fighters placed in Eastern United States
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Mexico: 1 factory_minor
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Mexico: 1 factory_minor
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 39 PUs; 
            British buy 3 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            1 artillery and 1 infantry moved from Trans-Jordan to Syria
            1 infantry moved from Trans-Jordan to Syria
            1 bomber moved from Southern Italy to Iraq
            1 bomber moved from Southern Italy to Iraq
            1 mech_infantry moved from Egypt to Syria
    
        Combat - British
            Battle in Iraq
                British attack with 2 bombers and 2 infantry
                Germans defend with 1 armour and 1 factory_minor
                    British roll dice for 2 bombers and 2 infantry in Iraq, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Syria
                British attack with 1 artillery, 2 infantry and 1 mech_infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Syria, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Syria, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Syria
                British win, taking Syria from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            1 cruiser moved from 76 Sea Zone to 81 Sea Zone
            2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 81 Sea Zone to 98 Sea Zone
            1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 bombers moved from Iraq to Egypt
            2 armour, 2 artilleries, 2 infantry and 4 mech_infantrys moved from Trans-Jordan to Egypt
            2 fighters moved from Southern Italy to 98 Sea Zone
            3 fighters moved from Southern Italy to Egypt
            1 fighter moved from Southern Italy to Gibraltar
            2 fighters moved from Southern Italy to Gibraltar
            1 fighter moved from Southern Italy to Algeria
            3 fighters moved from Southern Italy to Egypt
    
        Place Units - British
            3 infantry placed in Egypt
            3 fighters placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5,2,3
            British collect 28 PUs (5 lost to blockades); end with 28 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -1.50
    Japanese regular : 0.00
    Germans regular : 0.50
    British regular : -1.67
    

    Savegame


  • @tanios Please proceed with Anzak. Thank you.

  • '20

    TripleA Turn Summary: ANZAC round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 airfield and 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 carriers moved from 54 Sea Zone to 45 Sea Zone
            3 fighters moved from 54 Sea Zone to 45 Sea Zone
            1 cruiser moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            2 submarines moved from 62 Sea Zone to 45 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Place Units - ANZAC
            1 airfield placed in Dutch New Guinea
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 airfield and 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 carriers moved from 54 Sea Zone to 45 Sea Zone
            3 fighters moved from 54 Sea Zone to 45 Sea Zone
            1 cruiser moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            2 submarines moved from 62 Sea Zone to 45 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Place Units - ANZAC
            1 airfield placed in Dutch New Guinea
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier and 18 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Belarus to Eastern Poland
            2 infantry moved from Belarus to Bryansk
            4 armour, 1 infantry and 4 mech_infantrys moved from Belarus to Smolensk
            1 armour and 1 mech_infantry moved from Novgorod to Smolensk
            1 artillery and 4 infantry moved from Novgorod to Archangel
            1 fighter moved from Novgorod to Bryansk
            1 bomber moved from Greece to Eastern Poland
            7 artilleries and 8 infantry moved from Northern Italy to Southern Italy
            2 fighters moved from Western Germany to Southern Italy
            1 tactical_bomber moved from Northern Italy to Southern Italy
            2 fighters moved from Northern Italy to Southern Italy
            1 armour and 1 mech_infantry moved from Persia to Iraq
            4 armour moved from Persia to Iraq
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 artillery and 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 4 infantry in Archangel, round 2 : 1/5 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Iraq
                Germans attack with 5 armour and 1 mech_infantry
                British defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 5 armour and 1 mech_infantry in Iraq, round 2 : 2/6 hits, 2,67 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Smolensk
                Germans attack with 5 armour, 1 infantry and 5 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 5 armour, 1 infantry and 5 mech_infantrys in Smolensk, round 2 : 2/11 hits, 3,50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Southern Italy
                Germans attack with 7 artilleries, 4 fighters, 8 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 3 armour, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
                    Germans roll dice for 7 artilleries, 4 fighters, 8 infantry and 1 tactical_bomber in Southern Italy, round 2 : 7/20 hits, 7,50 expected hits
                    Americans roll dice for 3 armour, 1 fighter and 4 infantry in Southern Italy, round 2 : 4/8 hits, 3,50 expected hits
                    4 infantry owned by the Germans, 3 armour owned by the Americans and 4 infantry owned by the Americans lost in Southern Italy
                7 artilleries owned by the Germans and 4 infantry owned by the Germans retreated to Northern Italy
                Americans win with 1 fighter remaining. Battle score for attacker is 18
                Casualties for Germans: 4 infantry
                Casualties for Americans: 3 armour and 4 infantry
    
        Non Combat Move - Germans
            7 mech_infantrys moved from Northern Italy to Romania
            1 armour and 8 mech_infantrys moved from Greece to Romania
            4 fighters moved from Greece to Caucasus
            2 fighters and 2 tactical_bombers moved from Greece to Caucasus
            2 fighters moved from Southern Italy to Western Germany
            1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
            1 fighter moved from Southern Italy to Western Germany
            4 mech_infantrys moved from Western Germany to Slovakia Hungary
            4 infantry moved from Western Germany to Northern Italy
            1 cruiser and 3 destroyers moved from 109 Sea Zone to 112 Sea Zone
            1 bomber moved from Eastern Poland to Western Germany
            1 fighter moved from Bryansk to Novgorod
            1 aaGun moved from Belarus to Smolensk
            2 transports moved from 115 Sea Zone to 112 Sea Zone
            1 artillery and 5 infantry moved from Greece to Bulgaria
            2 aaGuns, 3 armour, 1 artillery and 4 mech_infantrys moved from Northwest Persia to Caucasus
            2 armour moved from Persia to Caucasus
    
        Place Units - Germans
            1 carrier placed in 112 Sea Zone
            3 infantry placed in Novgorod
            3 infantry placed in Persia
            3 infantry placed in Northern Italy
            3 infantry placed in Greece
            6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
            Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,50
    Russians regular : 1,33
    Germans regular : -3,67
    British regular : -0,33
    

    Savegame

  • '20

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry and 1 mech_infantry moved from Timguska to Yenisey
            1 infantry moved from Evenkiyskiy to Yenisey
            2 mech_infantrys moved from Novosibirsk to Yenisey
            1 fighter and 1 tactical_bomber moved from Novosibirsk to Yenisey
            1 fighter moved from Volgograd to Kazakhstan
            1 infantry moved from Volgograd to Kazakhstan
            2 infantry moved from Western Ukraine to Eastern Poland
            1 artillery moved from Bessarabia to Eastern Poland
            2 infantry moved from Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
            2 armour moved from Bessarabia to Bryansk
            1 artillery moved from Samara to Kazakhstan
    
        Combat - Russians
            Battle in Yenisey
                Russians attack with 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 2 armour, 1 infantry and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Yenisey, round 2 : 1/7 hits, 2.00 expected hits
                    Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Yenisey, round 2 : 2/4 hits, 1.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Yenisey
                    Russians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Yenisey, round 3 : 4/5 hits, 1.67 expected hits
                    Japanese roll dice for 2 armour and 1 mech_infantry in Yenisey, round 3 : 0/3 hits, 1.33 expected hits
                    1 mech_infantry owned by the Japanese and 2 armour owned by the Japanese lost in Yenisey
                Russians win, taking Yenisey from Japanese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 2 armour, 1 infantry and 1 mech_infantry
            Battle in Bryansk
                Russians attack with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Eastern Poland
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            1 artillery and 1 infantry moved from Novosibirsk to Timguska
            1 fighter and 1 tactical_bomber moved from Yenisey to Timguska
            1 fighter moved from Kazakhstan to Timguska
            3 artilleries moved from Volgograd to Samara
            1 aaGun moved from Volgograd to Samara
            1 artillery moved from Samara to Russia
            6 artilleries moved from Rostov to Bryansk
            5 infantry moved from Rostov to Bryansk
            1 aaGun moved from Ukraine to Bryansk
            1 infantry moved from Western Ukraine to Bessarabia
            1 armour moved from Ukraine to Bryansk
            1 aaGun moved from Bessarabia to Western Ukraine
            1 infantry moved from Volgograd to Samara
            3 artilleries moved from Samara to Russia
            2 artilleries moved from Samara to Russia
            1 infantry moved from Samara to Russia
            1 infantry moved from Russia to Vologda
            1 armour moved from Bryansk to Russia
    
        Place Units - Russians
            4 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.33
    Germans regular : -0.33
    Russians regular : 2.17
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 3 mech_infantrys, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
            1 destroyer moved from 41 Sea Zone to 39 Sea Zone
            1 bomber moved from India to 39 Sea Zone
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            1 bomber moved from Philippines to 39 Sea Zone
            12 fighters and 6 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
            1 mech_infantry moved from Northwest Persia to Rostov
            1 armour moved from Caucasus to Rostov
            4 armour moved from Caucasus to Rostov
            1 fighter moved from Northwest Persia to Kazakhstan
            3 infantry moved from Sikang to Kazakhstan
            1 mech_infantry moved from Northwest Persia to Trans-Jordan
                  Japanese take Trans-Jordan from British
            1 infantry moved from Tsinghai to Novosibirsk
                  Japanese take Novosibirsk from Russians
    
        Combat - Japanese
            Battle in 39 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer and 1 transport
                French defend with 1 destroyer
                    Japanese roll dice for 2 bombers, 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the French lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from Neutral with 2 bombers, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Ceylon
            Battle in Rostov
                Japanese attack with 5 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 5 armour and 1 mech_infantry in Rostov, round 2 : 4/6 hits, 2,67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Rostov
                Japanese win, taking Ceylon from UK_Pacific, taking Rostov from Russians with 5 armour remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Japanese attack with 1 fighter and 3 infantry
                Russians defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 fighter and 3 infantry in Kazakhstan, round 2 : 0/4 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 fighter and 3 infantry in Kazakhstan, round 3 : 0/4 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 fighter and 3 infantry in Kazakhstan, round 4 : 2/4 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 4 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 12 fighters, 1 submarine and 6 tactical_bombers
                Americans defend with 1 destroyer; ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
    

    Combat Hit Differential Summary :

    French regular : -0,33
    Japanese regular : 0,33
    Russians regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 3 mech_infantrys, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
            1 destroyer moved from 41 Sea Zone to 39 Sea Zone
            1 bomber moved from India to 39 Sea Zone
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            1 bomber moved from Philippines to 39 Sea Zone
            12 fighters and 6 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
            1 mech_infantry moved from Northwest Persia to Rostov
            1 armour moved from Caucasus to Rostov
            4 armour moved from Caucasus to Rostov
            1 fighter moved from Northwest Persia to Kazakhstan
            3 infantry moved from Sikang to Kazakhstan
            1 mech_infantry moved from Northwest Persia to Trans-Jordan
                  Japanese take Trans-Jordan from British
            1 infantry moved from Tsinghai to Novosibirsk
                  Japanese take Novosibirsk from Russians
    
        Combat - Japanese
            Battle in 39 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer and 1 transport
                French defend with 1 destroyer
                    Japanese roll dice for 2 bombers, 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the French lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from Neutral with 2 bombers, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Ceylon
            Battle in Rostov
                Japanese attack with 5 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 5 armour and 1 mech_infantry in Rostov, round 2 : 4/6 hits, 2,67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Rostov
                Japanese win, taking Ceylon from UK_Pacific, taking Rostov from Russians with 5 armour remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Japanese attack with 1 fighter and 3 infantry
                Russians defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 fighter and 3 infantry in Kazakhstan, round 2 : 0/4 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 fighter and 3 infantry in Kazakhstan, round 3 : 0/4 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 fighter and 3 infantry in Kazakhstan, round 4 : 2/4 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 4 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 12 fighters, 1 submarine and 6 tactical_bombers
                Americans defend with 1 destroyer; ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 12 fighters and 6 tactical_bombers in 55 Sea Zone, round 2 : 9/18 hits, 10,00 expected hits
                    Americans roll dice for 1 cruiser and 1 destroyer in 55 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    1 fighter owned by the Japanese, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
                Japanese win with 11 fighters and 6 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 fighter and 1 submarine
                Casualties for Americans: 1 destroyer
                Casualties for ANZAC: 1 cruiser
    
        Non Combat Move - Japanese
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            11 fighters and 6 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
            2 battleships, 10 carriers, 2 cruisers, 1 destroyer, 1 marine and 4 submarines moved from 42 Sea Zone to 35 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from Japan to 35 Sea Zone
            2 bombers moved from 39 Sea Zone to India
            12 infantry moved from Persia to Iraq
            1 armour moved from West India to Persia
            3 infantry moved from West India to Eastern Persia
            3 mech_infantrys moved from India to Eastern Persia
            1 aaGun moved from French Indo China to Shan State
            1 infantry moved from Malaya to Shan State
            1 mech_infantry moved from Tsagaan Olom to Ulaanbaatar
            1 aaGun and 1 infantry moved from Yakut S.S.R. to Ulaanbaatar
            1 infantry moved from Central Mongolia to Ulaanbaatar
            2 infantry moved from Siberia to Amur
            1 bomber moved from India to Kweichow
            1 fighter moved from Kazakhstan to Tsinghai
    
        Place Units - Japanese
            1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
            1 infantry placed in Japan
            1 fighter and 1 tactical_bomber placed in 6 Sea Zone
            1 infantry placed in French Indo China
            1 mech_infantry placed in French Indo China
            2 mech_infantrys placed in India
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,3,3,2,6,3,3,4,4
            Japanese collect 81 PUs (1 lost to blockades); end with 81 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,17
    French regular : -0,33
    Japanese regular : -0,67
    Russians regular : 0,67
    

    Savegame

  • '20

    TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            3 fighters moved from 45 Sea Zone to Caroline Islands
            9 fighters moved from 45 Sea Zone to Caroline Islands
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery, 12 fighters and 1 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                    Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 12 fighters and 1 infantry in Caroline Islands, round 2 : 6/14 hits, 6.67 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 12 fighters and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 aaGun and 1 infantry
            Battle in 55 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 1 factory_major
            EDIT: Adding units owned by Americans to Central United States: 1 factory_minor
            EDIT: Turning off Edit Mode
            2 transports moved from 54 Sea Zone to 26 Sea Zone
            1 destroyer and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 battleship, 6 carriers, 2 cruisers and 9 destroyers moved from 45 Sea Zone to 33 Sea Zone
            10 fighters moved from Caroline Islands to 33 Sea Zone
            2 fighters moved from Caroline Islands to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            2 carriers, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 armour and 3 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from Dutch New Guinea to 33 Sea Zone
            1 fighter moved from 55 Sea Zone to 33 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 8 transports moved from 92 Sea Zone to 91 Sea Zone
            3 fighters moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Southern Italy to United Kingdom
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to United Kingdom
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 81 Sea Zone to 79 Sea Zone
            1 fighter moved from 55 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
            1 destroyer moved from 33 Sea Zone to 23 Sea Zone
    
        Place Units - Americans
            Units in Central United States being upgraded or consumed: 1 factory_minor
            1 factory_upgrade placed in Central United States
            1 carrier, 2 destroyers and 6 submarines placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.17
    Japanese regular : -0.67
    Japanese AA : -0.50
    

    Savegame

  • '20

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            3 fighters moved from 45 Sea Zone to Caroline Islands
            9 fighters moved from 45 Sea Zone to Caroline Islands
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery, 12 fighters and 1 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                    Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 12 fighters and 1 infantry in Caroline Islands, round 2 : 6/14 hits, 6.67 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 12 fighters and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 aaGun and 1 infantry
            Battle in 55 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 1 factory_major
            EDIT: Adding units owned by Americans to Central United States: 1 factory_minor
            EDIT: Turning off Edit Mode
            2 transports moved from 54 Sea Zone to 26 Sea Zone
            1 destroyer and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 battleship, 6 carriers, 2 cruisers and 9 destroyers moved from 45 Sea Zone to 33 Sea Zone
            10 fighters moved from Caroline Islands to 33 Sea Zone
            2 fighters moved from Caroline Islands to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            2 carriers, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 armour and 3 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from Dutch New Guinea to 33 Sea Zone
            1 fighter moved from 55 Sea Zone to 33 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 8 transports moved from 92 Sea Zone to 91 Sea Zone
            3 fighters moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Southern Italy to United Kingdom
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to United Kingdom
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 81 Sea Zone to 79 Sea Zone
            1 fighter moved from 55 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
            1 destroyer moved from 33 Sea Zone to 23 Sea Zone
    
        Place Units - Americans
            Units in Central United States being upgraded or consumed: 1 factory_minor
            1 factory_upgrade placed in Central United States
            1 carrier, 2 destroyers and 6 submarines placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Syria to Trans-Jordan
            1 bomber moved from Egypt to Iraq
            1 bomber moved from Egypt to Persia
            3 fighters moved from Egypt to Trans-Jordan
            1 fighter moved from Egypt to Trans-Jordan
    
        Combat - British
            Strategic bombing raid in Iraq
                    Germans roll AA dice in Iraq : 0/1 hits, 0.17 expected hits
                Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Iraq causes 4 damage total. 
            Strategic bombing raid in Persia
                    Germans roll AA dice in Persia : 0/1 hits, 0.17 expected hits
                Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Persia causes 5 damage total. 
            Battle in Trans-Jordan
                British attack with 1 artillery, 4 fighters and 1 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 artillery, 4 fighters and 1 infantry in Trans-Jordan, round 2 : 1/6 hits, 2.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Trans-Jordan
                British win, taking Trans-Jordan from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            1 mech_infantry moved from Syria to 98 Sea Zone
            1 mech_infantry moved from 98 Sea Zone to Egypt
            4 fighters moved from Trans-Jordan to Egypt
            1 bomber moved from Iraq to Algeria
            1 bomber moved from Persia to Egypt
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
            2 fighters moved from United Kingdom to Algeria
            4 fighters moved from United Kingdom to Gibraltar
            3 fighters moved from Gibraltar to Egypt
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
    
        Place Units - British
            1 fighter placed in United Kingdom
            3 armour placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -2.17
    Japanese regular : -1.00
    Japanese AA : -0.50
    Germans AA : -0.33
    British regular : -1.67
    

    Savegame


  • @tanios Anzak may proceed.

  • '20

    TripleA Turn Summary: ANZAC round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            2 carriers and 1 fighter moved from 45 Sea Zone to 33 Sea Zone
            2 submarines moved from 45 Sea Zone to 33 Sea Zone
            1 destroyer moved from 45 Sea Zone to 22 Sea Zone
            1 destroyer moved from 62 Sea Zone to 45 Sea Zone
            1 destroyer moved from 61 Sea Zone to 62 Sea Zone
            1 fighter moved from 45 Sea Zone to Dutch New Guinea
            1 fighter moved from 45 Sea Zone to Dutch New Guinea
            1 fighter moved from 45 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            3 infantry placed in Queensland
            1 destroyer placed in 62 Sea Zone
            ANZAC undo move 2.
            ANZAC undo move 1.
            1 destroyer placed in 54 Sea Zone
            2 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            2 carriers and 1 fighter moved from 45 Sea Zone to 33 Sea Zone
            2 submarines moved from 45 Sea Zone to 33 Sea Zone
            1 destroyer moved from 45 Sea Zone to 22 Sea Zone
            1 destroyer moved from 62 Sea Zone to 45 Sea Zone
            1 destroyer moved from 61 Sea Zone to 62 Sea Zone
            1 fighter moved from 45 Sea Zone to Dutch New Guinea
            1 fighter moved from 45 Sea Zone to Dutch New Guinea
            1 fighter moved from 45 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            3 infantry placed in Queensland
            1 destroyer placed in 62 Sea Zone
            ANZAC undo move 2.
            ANZAC undo move 1.
            1 destroyer placed in 54 Sea Zone
            2 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor, 5x factory_minor; Remaining resources: 74 PUs; 
            Germans buy 2 artilleries, 10 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Caucasus to Ukraine
                  Germans take Ukraine from Russians
            4 mech_infantrys moved from Slovakia Hungary to Bessarabia
            1 armour and 1 mech_infantry moved from Smolensk to Nenetsia
                  Germans take Nenetsia from Russians
            1 artillery and 1 infantry moved from Archangel to Vologda
            4 armour and 4 mech_infantrys moved from Smolensk to Eastern Poland
            1 fighter moved from Novgorod to Vologda
            1 artillery and 1 mech_infantry moved from Caucasus to Volgograd
            1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
            1 armour moved from Iraq to Syria
                  Germans take Syria from British
            1 armour moved from Syria to Iraq
            1 infantry moved from Northern Italy to Southern Italy
                  Italians take Southern Italy from Americans
                  Italians take Albania from Germans
                  Italians take Northern Italy from Germans
            1 fighter and 1 tactical_bomber moved from Caucasus to Bessarabia
            1 bomber moved from Western Germany to Eastern Poland
            2 fighters moved from Caucasus to Volgograd
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 2/6 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 2,83 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 2 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 4 armour, 1 bomber and 4 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 4 armour, 1 bomber and 4 mech_infantrys in Eastern Poland, round 2 : 6/9 hits, 3,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 4 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Eastern Poland to Western Germany
            1 aaGun moved from Smolensk to Archangel
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Archangel to Belarus
            1 fighter moved from Vologda to Novgorod
            3 infantry moved from Novgorod to Archangel
            1 armour and 15 mech_infantrys moved from Romania to Ukraine
            2 armour and 2 mech_infantrys moved from Caucasus to Ukraine
            1 fighter and 1 tactical_bomber moved from Bessarabia to Rostov
            2 aaGuns, 3 armour and 2 fighters moved from Caucasus to Rostov
            3 fighters and 1 tactical_bomber moved from Volgograd to Rostov
            3 infantry moved from Persia to Iraq
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Iraq
            3 mech_infantrys placed in Persia
            1 artillery and 2 infantry placed in Novgorod
            6 mech_infantrys placed in Germany
            3 infantry placed in Greece
            3 infantry placed in Normandy Bordeaux
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,6,5,4,2,6,6,4,4
            Germans collect 60 PUs (4 lost to blockades); end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,67
    Germans regular : 1,83
    

    Savegame

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