L21 PTV 666 (Allies) vs Avner (Axis)


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer and 1 submarine moved from 109 Sea Zone to 127 Sea Zone
            1 bomber moved from United Kingdom to 127 Sea Zone
            1 armour moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
    
        Combat - Americans
            Battle in 127 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 destroyer in 127 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 127 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 submarine moved from 78 Sea Zone to 100 Sea Zone
            1 marine moved from Morocco to 93 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 93 Sea Zone to 113 Sea Zone
            1 marine moved from 113 Sea Zone to United Kingdom
            2 fighters moved from 93 Sea Zone to 113 Sea Zone
            2 mech_infantrys moved from Central United States to 104 Sea Zone
            2 infantry moved from Eastern United States to 104 Sea Zone
            1 carrier, 2 infantry, 2 mech_infantrys and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            2 infantry and 2 mech_infantrys moved from 93 Sea Zone to Morocco
            1 infantry moved from Morocco to Algeria
            1 fighter moved from Gibraltar to 93 Sea Zone
            1 fighter moved from Gibraltar to 93 Sea Zone
            1 bomber moved from 127 Sea Zone to United Kingdom
            1 transport moved from 93 Sea Zone to 104 Sea Zone
            4 fighters moved from 34 Sea Zone to Queensland
            1 marine moved from Caroline Islands to 34 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 infantry, 2 marines and 2 transports moved from 34 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from Marshall Islands to 33 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 27 Sea Zone
            2 artilleries, 4 infantry and 2 marines moved from 27 Sea Zone to Hawaiian Islands
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone
            2 infantry placed in Eastern United States
            2 carriers and 3 submarines placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
            2 infantry moved from Tsinghai to Szechwan
            1 fighter moved from Kansu to Szechwan
            10 infantry moved from Kansu to Inner Mongolia
    
        Combat - Chinese
            Chinese creates battle in territory Kiangsi
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Kiangsi from Japanese, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Inner Mongolia
                Chinese attack with 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 10 infantry in Inner Mongolia, round 2 : 3/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 10 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Kansu
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
            Chinese undo move 1.
            2 infantry placed in Tsinghai
            1 infantry placed in Inner Mongolia
            Chinese undo move 1.
            1 infantry placed in Inner Mongolia
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Italian Somaliland to British Somaliland
            1 artillery moved from Ethiopia to British Somaliland
            1 fighter moved from Egypt to British Somaliland
    
        Combat - British
            Battle in British Somaliland
                British attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in British Somaliland, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland
                British win, taking British Somaliland from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of French Central Africa from Neutral_Axis to British
            EDIT: Turning off Edit Mode
            1 battleship, 1 carrier and 2 destroyers moved from 78 Sea Zone to 100 Sea Zone
            1 infantry moved from Union of South Africa to 73 Sea Zone
            1 marine moved from French Madagascar to 74 Sea Zone
            1 mech_infantry moved from Belgian Congo to French Central Africa
            1 armour moved from Belgian Congo to Egypt
            1 infantry moved from Egypt to Alexandria
            1 fighter and 1 tactical_bomber moved from Egypt to Baluchistan
            1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Trans-Jordan to Syria
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
            1 cruiser and 1 marine moved from 74 Sea Zone to 83 Sea Zone
            1 fighter moved from British Somaliland to Ethiopia
            1 marine moved from 83 Sea Zone to Egypt
            1 infantry moved from 83 Sea Zone to Egypt
            3 cruisers moved from 94 Sea Zone to 100 Sea Zone
            1 destroyer moved from 94 Sea Zone to 100 Sea Zone
            1 battleship and 1 carrier moved from 94 Sea Zone to 113 Sea Zone
            2 fighters moved from United Kingdom to 113 Sea Zone
            2 fighters moved from 94 Sea Zone to 113 Sea Zone
            1 fighter moved from Gibraltar to 100 Sea Zone
            1 bomber moved from Gibraltar to United Kingdom
            1 fighter moved from Egypt to 100 Sea Zone
            1 destroyer moved from 109 Sea Zone to 112 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco
    
        Place Units - British
            1 carrier, 1 destroyer and 1 submarine placed in 113 Sea Zone
            1 marine placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            3 artilleries placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,2
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in Eastern India change ownership: 3 artilleries
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -0.17
    Italians regular : 0.67
    Japanese regular : -1.00
    Germans regular : -0.17
    British regular : -0.17
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Marshall Islands : 1 flag
    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Western United States : 1 airfield, 1 factory_major and 1 harbour
    Midway : 1 airfield
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
    Central United States : 1 factory_major
    Wake Island : 1 airfield
    Hawaiian Islands : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour, 6 infantry and 2 marines
    Kansu : 1 fighter
    Tsinghai : 1 infantry
    Kiangsi : 1 infantry
    Inner Mongolia : 12 infantry
    Szechwan : 2 infantry
    Gibraltar : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 1 infantry
    Iceland : 1 airfield
    Alexandria : 1 infantry
    Scotland : 1 airfield
    Quebec : 1 factory_minor and 1 harbour
    Union of South Africa : 1 factory_minor and 1 harbour
    United Kingdom : 5 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 2 marines
    British Somaliland : 1 artillery
    Egypt : 2 armour, 1 artillery, 1 fighter, 1 harbour, 3 infantry, 1 marine and 1 tactical_bomber
    Malta : 1 airfield
    Eastern India : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour and 18 infantry
    Ethiopia : 1 flag, 1 fighter
    Italian Somaliland : 1 flag
    Queensland : 4 fighters
    Syria : 1 infantry
    Tunisia : 1 flag, 1 armour
    Algeria : 2 infantry
    French Madagascar : 1 flag
    Morocco : 1 flag, 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
    French Central Africa : 1 flag, 1 mech_infantry
    100 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 1 submarine
    Southern Persia : 1 flag
    Brazil : 1 flag
    112 Sea Zone : 1 destroyer
    113 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 1 submarine
    93 Sea Zone : 1 carrier, 2 fighters and 4 transports
    Iraq : 1 mech_infantry
    83 Sea Zone : 1 cruiser and 1 transport
    104 Sea Zone : 1 destroyer, 1 submarine and 2 transports
    127 Sea Zone : 1 destroyer and 1 submarine
    109 Sea Zone : 1 flag
    11 Sea Zone : 2 carriers and 3 submarines
    27 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
    Baluchistan : 1 fighter and 1 tactical_bomber
    

    Production/PUs Summary :

    Germans : 47 / 66
    Russians : 37 / 44
    Japanese : 58 / 69
    Americans : 51 / 77
    Chinese : 8 / 8
    British : 36 / 39
    UK_Pacific : 7 / 8
    Italians : 17 / 16
    ANZAC : 13 / 21
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 1 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • '22

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Tobruk to Tunisia
            1 bomber moved from Southern Italy to Tunisia
    
        Combat - Italians
            Battle in Tunisia
                Italians attack with 1 armour and 1 bomber
                Americans defend with 1 armour
                    Italians roll dice for 1 armour and 1 bomber in Tunisia, round 2 : 0/2 hits, 1,00 expected hits
                    Americans roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Tunisia
                 retreated to Tunisia
                Americans win with 1 armour remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour
    
        Non Combat Move - Italians
            1 bomber moved from Tunisia to Southern Italy
            1 infantry moved from Southern France to Northern Italy
            2 artilleries and 3 infantry moved from Bessarabia to Ukraine
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Tobruk: 2 artilleries and 1 infantry
            EDIT: Adding units owned by Italians to Libya: 2 artilleries and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0,50
    Italians regular : -1,00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 64 Sea Zone
            1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
            1 artillery moved from Queensland to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from 56 Sea Zone to Dutch New Guinea
            1 fighter moved from Caroline Islands to Dutch New Guinea
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Dutch New Guinea to Northern Australia
            1 fighter moved from New South Wales to 64 Sea Zone
            1 infantry moved from Queensland to Northern Australia
            1 fighter moved from New South Wales to Queensland
            1 transport moved from 82 Sea Zone to 83 Sea Zone
            2 infantry moved from Iraq to Trans-Jordan
            1 fighter moved from Southern Persia to Syria
            2 fighters moved from Southern Persia to Syria
    
        Place Units - ANZAC
            1 carrier placed in 64 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -0.17
    

    Territory Summary for ANZAC :

    Trans-Jordan : 2 infantry
    New South Wales : 1 factory_minor, 1 harbour and 1 infantry
    Northern Australia : 1 fighter and 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 5 infantry and 1 marine
    New Zealand : 1 airfield and 1 harbour
    Syria : 1 flag, 3 fighters and 1 infantry
    56 Sea Zone : 1 transport
    64 Sea Zone : 1 carrier, 1 cruiser and 1 fighter
    Iraq : 1 flag
    83 Sea Zone : 1 transport
    Dutch New Guinea : 1 flag, 1 artillery
    

    Production/PUs Summary :

    Germans : 47 / 66
    Russians : 37 / 44
    Japanese : 58 / 69
    Americans : 51 / 77
    Chinese : 8 / 8
    British : 36 / 39
    UK_Pacific : 7 / 8
    Italians : 17 / 17
    ANZAC : 13 / 21
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 1 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 64 Sea Zone
            1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
            1 artillery moved from Queensland to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from 56 Sea Zone to Dutch New Guinea
            1 fighter moved from Caroline Islands to Dutch New Guinea
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Dutch New Guinea to Northern Australia
            1 fighter moved from New South Wales to 64 Sea Zone
            1 infantry moved from Queensland to Northern Australia
            1 fighter moved from New South Wales to Queensland
            1 transport moved from 82 Sea Zone to 83 Sea Zone
            2 infantry moved from Iraq to Trans-Jordan
            1 fighter moved from Southern Persia to Syria
            2 fighters moved from Southern Persia to Syria
    
        Place Units - ANZAC
            1 carrier placed in 64 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Combat - French
    
        Non Combat Move - French
            1 infantry moved from Morocco to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -0.17
    

    Territory Summary for ANZAC and French :

    Trans-Jordan : 2 infantry
    United Kingdom : 1 fighter and 2 infantry
    New South Wales : 1 factory_minor, 1 harbour and 1 infantry
    Northern Australia : 1 fighter and 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 5 infantry and 1 marine
    New Zealand : 1 airfield and 1 harbour
    Syria : 3 fighters and 1 infantry
    Algeria : 1 infantry
    56 Sea Zone : 1 transport
    64 Sea Zone : 1 carrier, 1 cruiser and 1 fighter
    Iraq : 1 flag
    83 Sea Zone : 1 transport
    Dutch New Guinea : 1 flag, 1 artillery
    

    Production/PUs Summary :

    Germans : 47 / 66
    Russians : 37 / 44
    Japanese : 58 / 69
    Americans : 51 / 77
    Chinese : 8 / 8
    British : 36 / 39
    UK_Pacific : 7 / 8
    Italians : 17 / 17
    ANZAC : 13 / 21
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 1 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • '22

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 factory_minor, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Ukraine to Kursk
            1 infantry moved from Ukraine to Kursk
            3 fighters and 3 tactical_bombers moved from Ukraine to Kursk
            1 infantry moved from Leningrad to Northern Belarus
            1 tactical_bomber moved from Leningrad to Northern Belarus
            1 infantry moved from Leningrad to Novgorod
            1 fighter moved from Leningrad to Novgorod
            6 armour, 8 artilleries, 27 infantry and 5 mech_infantrys moved from Ukraine to Rostov
            6 armour and 6 mech_infantrys moved from Western Ukraine to Rostov
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kursk
                Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Kursk, round 2 : 3/8 hits, 3,83 expected hits
                    Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kursk
                Germans win, taking Kursk from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Northern Belarus
                Germans attack with 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Northern Belarus
                Germans win, taking Northern Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 12 armour, 8 artilleries, 27 infantry and 11 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 12 armour, 8 artilleries, 27 infantry and 11 mech_infantrys in Rostov, round 2 : 23/58 hits, 18,17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 12 armour, 8 artilleries, 26 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 armour and 2 mech_infantrys moved from Romania to Ukraine
            2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
            1 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Western Ukraine to Eastern Poland
            5 artilleries and 2 infantry moved from Western Ukraine to Ukraine
            3 fighters and 3 tactical_bombers moved from Kursk to Ukraine
            1 tactical_bomber moved from Northern Belarus to Leningrad
            1 fighter moved from Novgorod to Leningrad
            1 infantry moved from Archangel to Leningrad
            1 infantry moved from Archangel to Leningrad
            1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 115 Sea Zone to 116 Sea Zone
            1 tactical_bomber moved from Western Germany to Ukraine
            1 tactical_bomber moved from Western Germany to Ukraine
    
        Place Units - Germans
            1 factory_minor placed in Leningrad
            3 mech_infantrys placed in Romania
            10 infantry placed in Germany
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,33
    Germans regular : 4,67
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Buryatia to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            2 infantry moved from Bryansk to Kursk
            2 fighters and 2 tactical_bombers moved from Russia to Kursk
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
    
        Combat - Russians
            Battle in Kursk
                Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kursk, round 2 : 3/6 hits, 2.67 expected hits
                    Germans roll dice for 2 infantry in Kursk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Kursk
                Russians win, taking Kursk from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 submarine moved from 100 Sea Zone to 101 Sea Zone
            1 aaGun, 2 artilleries and 6 infantry moved from Russia to Samara
            2 aaGuns and 8 infantry moved from Urals to Samara
            2 armour and 2 mech_infantrys moved from Tula to Samara
            6 infantry moved from Stalingrad to Samara
            1 infantry moved from Gorky to Vologda
            1 infantry moved from Gorky to Yaroslavl
            1 aaGun moved from Bryansk to Russia
            1 infantry moved from Bryansk to Tula
            1 infantry moved from Tula to Saratov
            1 infantry moved from Tula to Tambov
            1 infantry moved from Tula to Penza
            5 artilleries moved from Tula to Saratov
            20 infantry moved from Tula to Saratov
            2 aaGuns moved from Tula to Saratov
            10 infantry moved from Tula to Saratov
            2 fighters and 2 tactical_bombers moved from Kursk to Saratov
            3 infantry moved from Tula to Saratov
            9 infantry moved from Tula to Saratov
            1 submarine moved from 118 Sea Zone to 116 Sea Zone
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
            1 submarine placed in 5 Sea Zone
            2 infantry placed in Siberia
            Russians undo move 3.
            2 infantry placed in Urals
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : 0.33
    

    Territory Summary for Russians :

    Southern Belarus : 1 infantry
    Siberia : 1 factory_minor and 2 infantry
    Bryansk : 1 infantry
    Smolensk : 1 infantry
    Tambov : 1 infantry
    Russia : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major and 8 infantry
    Kursk : 1 infantry
    Archangel : 1 infantry
    Yaroslavl : 1 infantry
    Samara : 3 aaGuns, 2 armour, 4 artilleries, 34 infantry and 2 mech_infantrys
    Urals : 1 factory_minor and 2 infantry
    Vologda : 1 infantry
    Penza : 1 infantry
    Saratov : 2 aaGuns, 5 artilleries, 2 fighters, 43 infantry and 2 tactical_bombers
    Northern Caucasus : 1 infantry
    Stalingrad : 1 factory_minor
    Tula : 2 infantry
    Northern Manchuria : 1 infantry
    Korea : 1 flag, 1 infantry
    5 Sea Zone : 1 submarine
    116 Sea Zone : 1 submarine
    101 Sea Zone : 1 flag, 1 submarine
    118 Sea Zone : 1 cruiser
    

    Production/PUs Summary :

    Germans : 49 / 67
    Russians : 38 / 47
    Japanese : 54 / 69
    Americans : 51 / 77
    Chinese : 9 / 8
    British : 36 / 39
    UK_Pacific : 7 / 8
    Italians : 17 / 17
    ANZAC : 13 / 21
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 1 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Buryatia to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            2 infantry moved from Bryansk to Kursk
            2 fighters and 2 tactical_bombers moved from Russia to Kursk
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
    
        Combat - Russians
            Battle in Kursk
                Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kursk, round 2 : 3/6 hits, 2.67 expected hits
                    Germans roll dice for 2 infantry in Kursk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Kursk
                Russians win, taking Kursk from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 submarine moved from 100 Sea Zone to 101 Sea Zone
            1 aaGun, 2 artilleries and 6 infantry moved from Russia to Samara
            2 aaGuns and 8 infantry moved from Urals to Samara
            2 armour and 2 mech_infantrys moved from Tula to Samara
            6 infantry moved from Stalingrad to Samara
            1 infantry moved from Gorky to Vologda
            1 infantry moved from Gorky to Yaroslavl
            1 aaGun moved from Bryansk to Russia
            1 infantry moved from Bryansk to Tula
            1 infantry moved from Tula to Saratov
            1 infantry moved from Tula to Tambov
            1 infantry moved from Tula to Penza
            5 artilleries moved from Tula to Saratov
            20 infantry moved from Tula to Saratov
            2 aaGuns moved from Tula to Saratov
            10 infantry moved from Tula to Saratov
            2 fighters and 2 tactical_bombers moved from Kursk to Saratov
            3 infantry moved from Tula to Saratov
            9 infantry moved from Tula to Saratov
            1 submarine moved from 118 Sea Zone to 116 Sea Zone
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
            1 submarine placed in 5 Sea Zone
            2 infantry placed in Siberia
            Russians undo move 3.
            2 infantry placed in Urals
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : 0.33
    

    Territory Summary for Russians :

    Southern Belarus : 1 infantry
    Siberia : 1 factory_minor and 2 infantry
    Bryansk : 1 infantry
    Smolensk : 1 infantry
    Tambov : 1 infantry
    Russia : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major and 8 infantry
    Kursk : 1 infantry
    Archangel : 1 infantry
    Yaroslavl : 1 infantry
    Samara : 3 aaGuns, 2 armour, 4 artilleries, 34 infantry and 2 mech_infantrys
    Urals : 1 factory_minor and 2 infantry
    Vologda : 1 infantry
    Penza : 1 infantry
    Saratov : 2 aaGuns, 5 artilleries, 2 fighters, 43 infantry and 2 tactical_bombers
    Northern Caucasus : 1 infantry
    Stalingrad : 1 factory_minor
    Tula : 2 infantry
    Northern Manchuria : 1 infantry
    Korea : 1 flag, 1 infantry
    5 Sea Zone : 1 submarine
    116 Sea Zone : 1 submarine
    101 Sea Zone : 1 flag, 1 submarine
    118 Sea Zone : 1 cruiser
    

    Production/PUs Summary :

    Germans : 49 / 67
    Russians : 38 / 47
    Japanese : 54 / 69
    Americans : 51 / 77
    Chinese : 9 / 8
    British : 36 / 39
    UK_Pacific : 7 / 8
    Italians : 17 / 17
    ANZAC : 13 / 21
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 1 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • '22

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Davao to 36 Sea Zone
            1 battleship and 1 marine moved from 36 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Caroline Islands
            1 fighter moved from 43 Sea Zone to 56 Sea Zone
            1 artillery moved from Java to 43 Sea Zone
            1 infantry moved from Java to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 46 Sea Zone
            1 transport moved from 46 Sea Zone to 35 Sea Zone
            1 infantry moved from 46 Sea Zone to Dutch New Guinea
            1 artillery moved from 46 Sea Zone to Dutch New Guinea
            3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Dutch New Guinea
            1 infantry moved from Kweichow to Szechwan
            1 artillery moved from Hunan to Szechwan
            1 infantry moved from Hopei to Szechwan
            1 artillery moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Kiangsi
            1 fighter moved from French Indo China to Szechwan
            1 tactical_bomber moved from French Indo China to Szechwan
            1 fighter moved from French Indo China to Kiangsi
            1 tactical_bomber moved from French Indo China to Kiangsi
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Manilla to 36 Sea Zone
            1 artillery moved from Davao to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from 6 Sea Zone to Korea
            1 fighter moved from Japan to Korea
            1 fighter moved from Japan to Korea
            1 tactical_bomber moved from French Indo China to Szechwan
    
        Combat - Japanese
            Battle in 56 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 56 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Caroline Islands
            Battle in Szechwan
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/6 hits, 2,50 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Caroline Islands from Americans, taking Szechwan from Chinese with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Dutch New Guinea, round 2 : 4/8 hits, 4,17 expected hits
                    ANZAC roll dice for 1 artillery in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery
            Battle in Kiangsi
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/5 hits, 2,00 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Korea
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Korea, round 2 : 1/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Korea to 6 Sea Zone
            1 fighter moved from Korea to 6 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Guam to 22 Sea Zone
            1 destroyer, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Caroline Islands
            1 submarine moved from 36 Sea Zone to 132 Sea Zone
            1 fighter moved from 43 Sea Zone to 35 Sea Zone
            1 fighter moved from 56 Sea Zone to 35 Sea Zone
            3 fighters and 3 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone
            1 destroyer moved from 45 Sea Zone to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 destroyer moved from 7 Sea Zone to 26 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 fighter moved from 6 Sea Zone to Japan
            1 fighter moved from Kiangsi to Anhwe
            1 tactical_bomber moved from Kiangsi to Anhwe
            1 fighter and 2 tactical_bombers moved from Szechwan to French Indo China
            1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from French Indo China to Davao
            1 tactical_bomber moved from French Indo China to Davao
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Celebes to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Caroline Islands
            1 carrier, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 36 Sea Zone
            1 fighter moved from Davao to 36 Sea Zone
            1 tactical_bomber moved from Davao to 36 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            1 armour and 2 infantry placed in Kiangsu
            1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,6
            Japanese collect 58 PUs (2 lost to blockades); end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Japanese regular : -0,33
    ANZAC regular : 0,67
    Russians regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 2 fighters, 4 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 11 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone
            1 destroyer moved from 27 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in 26 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 marines moved from Hawaiian Islands to 27 Sea Zone
            4 fighters moved from Queensland to 65 Sea Zone
            3 fighters moved from Hawaiian Islands to 65 Sea Zone
            2 carriers and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            2 aaGuns and 2 infantry moved from Eastern United States to 104 Sea Zone
            2 mech_infantrys moved from Morocco to Tunisia
            1 infantry moved from Algeria to Tunisia
            2 infantry moved from Morocco to 93 Sea Zone
            1 carrier, 2 fighters, 2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to United Kingdom
            1 transport moved from 93 Sea Zone to 105 Sea Zone
            2 aaGuns, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar
            1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco
            2 fighters moved from 113 Sea Zone to Gibraltar
            1 destroyer moved from 127 Sea Zone to 113 Sea Zone
            1 submarine moved from 127 Sea Zone to 113 Sea Zone
            1 transport moved from 105 Sea Zone to 104 Sea Zone
            1 artillery and 5 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 5 infantry, 2 marines, 1 submarine and 3 transports moved from 27 Sea Zone to 65 Sea Zone
            1 artillery, 5 infantry and 2 marines moved from 65 Sea Zone to New Zealand
    
        Place Units - Americans
            1 transport placed in 104 Sea Zone
            4 infantry and 1 tactical_bomber placed in Eastern United States
            1 destroyer placed in 11 Sea Zone
            2 fighters and 2 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese regular : 0.67
    

    Territory Summary for Americans :

    Marshall Islands : 1 flag
    Western United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 tactical_bombers
    Midway : 1 airfield
    Eastern United States : 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 tactical_bomber
    Central United States : 1 factory_major
    Wake Island : 1 airfield
    Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
    Gibraltar : 1 aaGun, 3 fighters and 1 infantry
    United Kingdom : 1 bomber, 2 infantry and 1 marine
    New Zealand : 1 artillery, 5 infantry and 2 marines
    Tunisia : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
    Morocco : 1 aaGun and 1 infantry
    100 Sea Zone : 1 submarine
    113 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
    93 Sea Zone : 1 destroyer, 1 submarine and 2 transports
    65 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 submarine and 3 transports
    104 Sea Zone : 2 transports
    11 Sea Zone : 1 destroyer
    27 Sea Zone : 2 carriers, 1 destroyer, 2 submarines and 1 transport
    55 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 49 / 67
    Russians : 35 / 47
    Japanese : 60 / 66
    Americans : 51 / 77
    Chinese : 7 / 8
    British : 36 / 39
    UK_Pacific : 6 / 8
    Italians : 17 / 17
    ANZAC : 13 / 21
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 1 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 2 fighters, 4 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 11 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone
            1 destroyer moved from 27 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in 26 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 marines moved from Hawaiian Islands to 27 Sea Zone
            4 fighters moved from Queensland to 65 Sea Zone
            3 fighters moved from Hawaiian Islands to 65 Sea Zone
            2 carriers and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            2 aaGuns and 2 infantry moved from Eastern United States to 104 Sea Zone
            2 mech_infantrys moved from Morocco to Tunisia
            1 infantry moved from Algeria to Tunisia
            2 infantry moved from Morocco to 93 Sea Zone
            1 carrier, 2 fighters, 2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to United Kingdom
            1 transport moved from 93 Sea Zone to 105 Sea Zone
            2 aaGuns, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar
            1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco
            2 fighters moved from 113 Sea Zone to Gibraltar
            1 destroyer moved from 127 Sea Zone to 113 Sea Zone
            1 submarine moved from 127 Sea Zone to 113 Sea Zone
            1 transport moved from 105 Sea Zone to 104 Sea Zone
            1 artillery and 5 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 5 infantry, 2 marines, 1 submarine and 3 transports moved from 27 Sea Zone to 65 Sea Zone
            1 artillery, 5 infantry and 2 marines moved from 65 Sea Zone to New Zealand
    
        Place Units - Americans
            1 transport placed in 104 Sea Zone
            4 infantry and 1 tactical_bomber placed in Eastern United States
            1 destroyer placed in 11 Sea Zone
            2 fighters and 2 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese regular : 0.67
    

    Territory Summary for Americans :

    Marshall Islands : 1 flag
    Western United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 tactical_bombers
    Midway : 1 airfield
    Eastern United States : 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 tactical_bomber
    Central United States : 1 factory_major
    Wake Island : 1 airfield
    Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
    Gibraltar : 1 aaGun, 3 fighters and 1 infantry
    United Kingdom : 1 bomber, 2 infantry and 1 marine
    New Zealand : 1 artillery, 5 infantry and 2 marines
    Tunisia : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
    Morocco : 1 aaGun and 1 infantry
    100 Sea Zone : 1 submarine
    113 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
    93 Sea Zone : 1 destroyer, 1 submarine and 2 transports
    65 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 submarine and 3 transports
    104 Sea Zone : 2 transports
    11 Sea Zone : 1 destroyer
    27 Sea Zone : 2 carriers, 1 destroyer, 2 submarines and 1 transport
    55 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 49 / 67
    Russians : 35 / 47
    Japanese : 60 / 66
    Americans : 51 / 77
    Chinese : 7 / 8
    British : 36 / 39
    UK_Pacific : 6 / 8
    Italians : 17 / 17
    ANZAC : 13 / 21
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 1 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Inner Mongolia to Chahar
            4 infantry moved from Inner Mongolia to Shansi
            4 infantry moved from Inner Mongolia to Honan
            1 fighter moved from Kansu to Hopei
            1 infantry moved from Tsinghai to Hopei
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 3 infantry in Chahar, round 3 : 2/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shansi
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Shansi, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Honan, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Honan, round 3 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Kansu
    
        Place Units - Chinese
            1 infantry placed in Northern Manchuria
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.17
    Japanese regular : 1.00
    

    Territory Summary for Chinese :

    Northern Manchuria : 1 infantry
    Kansu : 1 fighter
    Tsinghai : 1 infantry
    Chahar : 2 infantry
    Shansi : 4 infantry
    Honan : 4 infantry
    

    Production/PUs Summary :

    Germans : 49 / 67
    Russians : 35 / 47
    Japanese : 57 / 66
    Americans : 51 / 77
    Chinese : 10 / 12
    British : 36 / 39
    UK_Pacific : 6 / 8
    Italians : 17 / 17
    ANZAC : 13 / 21
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 1 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Inner Mongolia to Chahar
            4 infantry moved from Inner Mongolia to Shansi
            4 infantry moved from Inner Mongolia to Honan
            1 fighter moved from Kansu to Hopei
            1 infantry moved from Tsinghai to Hopei
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 3 infantry in Chahar, round 3 : 2/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shansi
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Shansi, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Honan, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Honan, round 3 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Kansu
    
        Place Units - Chinese
            1 infantry placed in Northern Manchuria
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.17
    Japanese regular : 1.00
    

    Territory Summary for Chinese :

    Northern Manchuria : 1 infantry
    Kansu : 1 fighter
    Tsinghai : 1 infantry
    Chahar : 2 infantry
    Shansi : 4 infantry
    Honan : 4 infantry
    

    Production/PUs Summary :

    Germans : 49 / 67
    Russians : 35 / 47
    Japanese : 57 / 66
    Americans : 51 / 77
    Chinese : 10 / 12
    British : 36 / 39
    UK_Pacific : 6 / 8
    Italians : 17 / 17
    ANZAC : 13 / 21
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 1 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 2 fighters, 4 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 11 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone
            1 destroyer moved from 27 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in 26 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 marines moved from Hawaiian Islands to 27 Sea Zone
            4 fighters moved from Queensland to 65 Sea Zone
            3 fighters moved from Hawaiian Islands to 65 Sea Zone
            2 carriers and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            2 aaGuns and 2 infantry moved from Eastern United States to 104 Sea Zone
            2 mech_infantrys moved from Morocco to Tunisia
            1 infantry moved from Algeria to Tunisia
            2 infantry moved from Morocco to 93 Sea Zone
            1 carrier, 2 fighters, 2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to United Kingdom
            1 transport moved from 93 Sea Zone to 105 Sea Zone
            2 aaGuns, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar
            1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco
            2 fighters moved from 113 Sea Zone to Gibraltar
            1 destroyer moved from 127 Sea Zone to 113 Sea Zone
            1 submarine moved from 127 Sea Zone to 113 Sea Zone
            1 transport moved from 105 Sea Zone to 104 Sea Zone
            1 artillery and 5 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 5 infantry, 2 marines, 1 submarine and 3 transports moved from 27 Sea Zone to 65 Sea Zone
            1 artillery, 5 infantry and 2 marines moved from 65 Sea Zone to New Zealand
    
        Place Units - Americans
            1 transport placed in 104 Sea Zone
            4 infantry and 1 tactical_bomber placed in Eastern United States
            1 destroyer placed in 11 Sea Zone
            2 fighters and 2 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Inner Mongolia to Chahar
            4 infantry moved from Inner Mongolia to Shansi
            4 infantry moved from Inner Mongolia to Honan
            1 fighter moved from Kansu to Hopei
            1 infantry moved from Tsinghai to Hopei
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 3 infantry in Chahar, round 3 : 2/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shansi
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Shansi, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Honan, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Honan, round 3 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Kansu
    
        Place Units - Chinese
            1 infantry placed in Northern Manchuria
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Egypt to 83 Sea Zone
            2 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone
            2 infantry moved from 101 Sea Zone to Cyprus
            1 marine moved from Egypt to 83 Sea Zone
            1 cruiser and 1 marine moved from 83 Sea Zone to 100 Sea Zone
            1 marine moved from 100 Sea Zone to Crete
            2 fighters moved from 100 Sea Zone to Cyprus
            1 fighter and 1 tactical_bomber moved from Egypt to Crete
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            4 artilleries, 1 fighter and 18 infantry moved from Eastern India to Burma
            1 fighter and 1 tactical_bomber moved from Baluchistan to Burma
            1 infantry moved from Morocco to 93 Sea Zone
            1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 infantry moved from United Kingdom to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Normandy Bordeaux
            4 fighters moved from 113 Sea Zone to Normandy Bordeaux
            1 bomber and 2 fighters moved from United Kingdom to Normandy Bordeaux
            1 mech_infantry moved from French Central Africa to French West Africa
                  British take French West Africa from Neutral_Axis
    
        Combat - British
            Battle in Normandy Bordeaux
                British attack with 1 bomber, 6 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 bomber, 6 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/9 hits, 3.83 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 1 bomber, 6 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Crete
                British attack with 1 fighter, 1 marine and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 battleship in Crete, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Crete, round 2 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Crete
                British win, taking Crete from Italians with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Cyprus
                British attack with 2 fighters and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Cyprus, round 2 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 fighters and 2 infantry in Cyprus, round 3 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Cyprus
                British win, taking Cyprus from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Burma
                British attack with 4 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 4 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber in Burma, round 2 : 7/25 hits, 6.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 4 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Burma to Eastern India
            2 aaGuns moved from Eastern India to Burma
            1 mech_infantry moved from Iraq to Northeast Persia
                  British take Northeast Persia from Neutral_Allies
            2 fighters moved from Cyprus to 100 Sea Zone
            1 fighter and 1 tactical_bomber moved from Crete to Syria
            2 armour moved from Egypt to Syria
            1 fighter moved from Ethiopia to Syria
            1 artillery moved from British Somaliland to Ethiopia
            1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to United Kingdom
            1 destroyer moved from 112 Sea Zone to 113 Sea Zone
            1 submarine moved from 113 Sea Zone to 93 Sea Zone
            4 fighters moved from Normandy Bordeaux to 113 Sea Zone
            2 fighters moved from Normandy Bordeaux to United Kingdom
            1 infantry moved from Algeria to Tunisia
            1 armour moved from Morocco to Tunisia
            1 bomber moved from Normandy Bordeaux to United Kingdom
    
        Place Units - British
            4 submarines and 1 transport placed in 113 Sea Zone
            1 infantry placed in United Kingdom
            1 transport placed in 73 Sea Zone
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Place Units - UK_Pacific
            1 destroyer placed in 40 Sea Zone
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,2
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in 40 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Chinese regular : 2.17
    Americans regular : -0.50
    Italians regular : -1.00
    Japanese regular : 1.33
    Germans regular : -0.33
    British regular : -4.00
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Marshall Islands : 1 flag
    Northern Manchuria : 1 infantry
    Western United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 tactical_bombers
    Midway : 1 airfield
    Eastern United States : 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 tactical_bomber
    Central United States : 1 factory_major
    Wake Island : 1 airfield
    Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
    Kansu : 1 fighter
    Tsinghai : 1 infantry
    Chahar : 2 infantry
    Shansi : 4 infantry
    Honan : 4 infantry
    Gibraltar : 2 aaGuns, 1 airfield, 5 fighters, 1 harbour and 2 infantry
    Cyprus : 2 infantry
    Iceland : 1 airfield
    Scotland : 1 airfield
    Quebec : 1 factory_minor and 1 harbour
    Union of South Africa : 1 factory_minor and 1 harbour
    United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 2 marines
    Egypt : 1 artillery, 1 harbour and 1 infantry
    Malta : 1 airfield
    Eastern India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
    Burma : 2 aaGuns, 4 artilleries and 18 infantry
    Tobruk : 1 flag, 1 infantry
    Ethiopia : 1 flag, 1 artillery
    Italian Somaliland : 1 flag
    New Zealand : 1 artillery, 5 infantry and 2 marines
    Syria : 2 armour, 2 fighters, 1 infantry and 1 tactical_bomber
    Tunisia : 1 flag, 2 armour, 2 infantry and 2 mech_infantrys
    French Madagascar : 1 flag
    Morocco : 1 flag, 1 aaGun and 1 infantry
    French West Africa : 1 flag, 1 mech_infantry
    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
    French Central Africa : 1 flag
    100 Sea Zone : 1 battleship, 1 carrier, 4 cruisers, 3 destroyers, 2 fighters and 1 submarine
    Southern Persia : 1 flag
    Brazil : 1 flag
    113 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 6 fighters, 5 submarines and 4 transports
    93 Sea Zone : 1 destroyer, 2 submarines and 2 transports
    65 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 submarine and 3 transports
    Crete : 1 flag, 1 marine
    101 Sea Zone : 1 transport
    104 Sea Zone : 2 transports
    40 Sea Zone : 1 destroyer
    73 Sea Zone : 1 transport
    109 Sea Zone : 1 flag
    11 Sea Zone : 1 destroyer
    Northeast Persia : 1 flag, 1 mech_infantry
    27 Sea Zone : 2 carriers, 1 destroyer, 2 submarines and 1 transport
    55 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 47 / 67
    Russians : 35 / 47
    Japanese : 56 / 66
    Americans : 51 / 77
    Chinese : 10 / 12
    British : 40 / 49
    UK_Pacific : 7 / 7
    Italians : 17 / 17
    ANZAC : 13 / 21
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 2 fighters, 4 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 11 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone
            1 destroyer moved from 27 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in 26 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 marines moved from Hawaiian Islands to 27 Sea Zone
            4 fighters moved from Queensland to 65 Sea Zone
            3 fighters moved from Hawaiian Islands to 65 Sea Zone
            2 carriers and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            2 aaGuns and 2 infantry moved from Eastern United States to 104 Sea Zone
            2 mech_infantrys moved from Morocco to Tunisia
            1 infantry moved from Algeria to Tunisia
            2 infantry moved from Morocco to 93 Sea Zone
            1 carrier, 2 fighters, 2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to United Kingdom
            1 transport moved from 93 Sea Zone to 105 Sea Zone
            2 aaGuns, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar
            1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco
            2 fighters moved from 113 Sea Zone to Gibraltar
            1 destroyer moved from 127 Sea Zone to 113 Sea Zone
            1 submarine moved from 127 Sea Zone to 113 Sea Zone
            1 transport moved from 105 Sea Zone to 104 Sea Zone
            1 artillery and 5 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 5 infantry, 2 marines, 1 submarine and 3 transports moved from 27 Sea Zone to 65 Sea Zone
            1 artillery, 5 infantry and 2 marines moved from 65 Sea Zone to New Zealand
    
        Place Units - Americans
            1 transport placed in 104 Sea Zone
            4 infantry and 1 tactical_bomber placed in Eastern United States
            1 destroyer placed in 11 Sea Zone
            2 fighters and 2 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Inner Mongolia to Chahar
            4 infantry moved from Inner Mongolia to Shansi
            4 infantry moved from Inner Mongolia to Honan
            1 fighter moved from Kansu to Hopei
            1 infantry moved from Tsinghai to Hopei
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 3 infantry in Chahar, round 3 : 2/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shansi
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Shansi, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Honan, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Honan, round 3 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Kansu
    
        Place Units - Chinese
            1 infantry placed in Northern Manchuria
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Egypt to 83 Sea Zone
            2 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone
            2 infantry moved from 101 Sea Zone to Cyprus
            1 marine moved from Egypt to 83 Sea Zone
            1 cruiser and 1 marine moved from 83 Sea Zone to 100 Sea Zone
            1 marine moved from 100 Sea Zone to Crete
            2 fighters moved from 100 Sea Zone to Cyprus
            1 fighter and 1 tactical_bomber moved from Egypt to Crete
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            4 artilleries, 1 fighter and 18 infantry moved from Eastern India to Burma
            1 fighter and 1 tactical_bomber moved from Baluchistan to Burma
            1 infantry moved from Morocco to 93 Sea Zone
            1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 infantry moved from United Kingdom to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Normandy Bordeaux
            4 fighters moved from 113 Sea Zone to Normandy Bordeaux
            1 bomber and 2 fighters moved from United Kingdom to Normandy Bordeaux
            1 mech_infantry moved from French Central Africa to French West Africa
                  British take French West Africa from Neutral_Axis
    
        Combat - British
            Battle in Normandy Bordeaux
                British attack with 1 bomber, 6 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 bomber, 6 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/9 hits, 3.83 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 1 bomber, 6 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Crete
                British attack with 1 fighter, 1 marine and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 battleship in Crete, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Crete, round 2 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Crete
                British win, taking Crete from Italians with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Cyprus
                British attack with 2 fighters and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Cyprus, round 2 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 fighters and 2 infantry in Cyprus, round 3 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Cyprus
                British win, taking Cyprus from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Burma
                British attack with 4 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 4 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber in Burma, round 2 : 7/25 hits, 6.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 4 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Burma to Eastern India
            2 aaGuns moved from Eastern India to Burma
            1 mech_infantry moved from Iraq to Northeast Persia
                  British take Northeast Persia from Neutral_Allies
            2 fighters moved from Cyprus to 100 Sea Zone
            1 fighter and 1 tactical_bomber moved from Crete to Syria
            2 armour moved from Egypt to Syria
            1 fighter moved from Ethiopia to Syria
            1 artillery moved from British Somaliland to Ethiopia
            1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to United Kingdom
            1 destroyer moved from 112 Sea Zone to 113 Sea Zone
            1 submarine moved from 113 Sea Zone to 93 Sea Zone
            4 fighters moved from Normandy Bordeaux to 113 Sea Zone
            2 fighters moved from Normandy Bordeaux to United Kingdom
            1 infantry moved from Algeria to Tunisia
            1 armour moved from Morocco to Tunisia
            1 bomber moved from Normandy Bordeaux to United Kingdom
    
        Place Units - British
            4 submarines and 1 transport placed in 113 Sea Zone
            1 infantry placed in United Kingdom
            1 transport placed in 73 Sea Zone
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Place Units - UK_Pacific
            1 destroyer placed in 40 Sea Zone
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,2
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in 40 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Chinese regular : 2.17
    Americans regular : -0.50
    Italians regular : -1.00
    Japanese regular : 1.33
    Germans regular : -0.33
    British regular : -4.00
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Marshall Islands : 1 flag
    Northern Manchuria : 1 infantry
    Western United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 tactical_bombers
    Midway : 1 airfield
    Eastern United States : 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 tactical_bomber
    Central United States : 1 factory_major
    Wake Island : 1 airfield
    Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
    Kansu : 1 fighter
    Tsinghai : 1 infantry
    Chahar : 2 infantry
    Shansi : 4 infantry
    Honan : 4 infantry
    Gibraltar : 2 aaGuns, 1 airfield, 5 fighters, 1 harbour and 2 infantry
    Cyprus : 2 infantry
    Iceland : 1 airfield
    Scotland : 1 airfield
    Quebec : 1 factory_minor and 1 harbour
    Union of South Africa : 1 factory_minor and 1 harbour
    United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 2 marines
    Egypt : 1 artillery, 1 harbour and 1 infantry
    Malta : 1 airfield
    Eastern India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
    Burma : 2 aaGuns, 4 artilleries and 18 infantry
    Tobruk : 1 flag, 1 infantry
    Ethiopia : 1 flag, 1 artillery
    Italian Somaliland : 1 flag
    New Zealand : 1 artillery, 5 infantry and 2 marines
    Syria : 2 armour, 2 fighters, 1 infantry and 1 tactical_bomber
    Tunisia : 1 flag, 2 armour, 2 infantry and 2 mech_infantrys
    French Madagascar : 1 flag
    Morocco : 1 flag, 1 aaGun and 1 infantry
    French West Africa : 1 flag, 1 mech_infantry
    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
    French Central Africa : 1 flag
    100 Sea Zone : 1 battleship, 1 carrier, 4 cruisers, 3 destroyers, 2 fighters and 1 submarine
    Southern Persia : 1 flag
    Brazil : 1 flag
    113 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 6 fighters, 5 submarines and 4 transports
    93 Sea Zone : 1 destroyer, 2 submarines and 2 transports
    65 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 submarine and 3 transports
    Crete : 1 flag, 1 marine
    101 Sea Zone : 1 transport
    104 Sea Zone : 2 transports
    40 Sea Zone : 1 destroyer
    73 Sea Zone : 1 transport
    109 Sea Zone : 1 flag
    11 Sea Zone : 1 destroyer
    Northeast Persia : 1 flag, 1 mech_infantry
    27 Sea Zone : 2 carriers, 1 destroyer, 2 submarines and 1 transport
    55 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 47 / 67
    Russians : 35 / 47
    Japanese : 56 / 66
    Americans : 51 / 77
    Chinese : 10 / 12
    British : 40 / 49
    UK_Pacific : 7 / 7
    Italians : 17 / 17
    ANZAC : 13 / 21
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • @avner I didn’t scramble your G fighters from France as I had 100% and it seemed suicide. if you wanted to scramble we can re-roll that battle. let me know?

  • '22

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Northern Caucasus
            1 armour moved from Ukraine to Northern Caucasus
            1 armour moved from Ukraine to Northern Caucasus
            2 artilleries and 1 infantry moved from Libya to Tobruk
    
        Combat - Italians
            Battle in Tobruk
                Italians attack with 2 artilleries and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 2 artilleries and 1 infantry in Tobruk, round 2 : 0/3 hits, 1,00 expected hits
                    British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 artilleries and 1 infantry in Tobruk, round 3 : 1/3 hits, 1,00 expected hits
                    British roll dice for 1 infantry in Tobruk, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
                Italians win, taking Tobruk from British with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Northern Caucasus
                Italians attack with 2 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 1 bomber in Northern Caucasus, round 2 : 0/3 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Italians lost in Northern Caucasus
                    Italians roll dice for 1 armour and 1 bomber in Northern Caucasus, round 3 : 0/2 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Northern Caucasus, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour and 1 bomber in Northern Caucasus, round 4 : 2/2 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Northern Caucasus, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Northern Caucasus
                Italians win with 1 bomber remaining. Battle score for attacker is -9
                Casualties for Italians: 2 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Northern Caucasus to Ukraine
    
        Place Units - Italians
            1 destroyer placed in 99 Sea Zone
            3 infantry placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
            EDIT: Adding units owned by Italians to France: 3 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,3
            Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2,50
    Russians regular : 1,00
    British regular : 0,33
    

    Savegame

  • '22

    no… ok ;)


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 64 Sea Zone to 55 Sea Zone
            1 marine moved from Queensland to 55 Sea Zone
            1 cruiser and 1 marine moved from 55 Sea Zone to 65 Sea Zone
            1 marine moved from 65 Sea Zone to New Zealand
            1 infantry moved from Northern Australia to Queensland
            1 infantry moved from New South Wales to Queensland
            1 carrier moved from 64 Sea Zone to 65 Sea Zone
            1 fighter moved from 64 Sea Zone to Queensland
            1 fighter moved from Northern Australia to Queensland
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Trans-Jordan : 2 infantry
    New South Wales : 1 factory_minor and 1 harbour
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 7 infantry
    New Zealand : 1 airfield, 1 harbour and 1 marine
    Syria : 1 flag, 3 fighters and 1 infantry
    64 Sea Zone : 1 destroyer, 1 submarine and 1 transport
    65 Sea Zone : 1 carrier and 1 cruiser
    Iraq : 1 flag
    83 Sea Zone : 1 transport
    

    Production/PUs Summary :

    Germans : 47 / 67
    Russians : 35 / 47
    Japanese : 56 / 66
    Americans : 51 / 77
    Chinese : 10 / 12
    British : 40 / 49
    UK_Pacific : 7 / 7
    Italians : 17 / 15
    ANZAC : 13 / 17
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 64 Sea Zone to 55 Sea Zone
            1 marine moved from Queensland to 55 Sea Zone
            1 cruiser and 1 marine moved from 55 Sea Zone to 65 Sea Zone
            1 marine moved from 65 Sea Zone to New Zealand
            1 infantry moved from Northern Australia to Queensland
            1 infantry moved from New South Wales to Queensland
            1 carrier moved from 64 Sea Zone to 65 Sea Zone
            1 fighter moved from 64 Sea Zone to Queensland
            1 fighter moved from Northern Australia to Queensland
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Algeria to Morocco
            1 infantry moved from United Kingdom to 113 Sea Zone
            1 infantry moved from United Kingdom to 113 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Trans-Jordan : 2 infantry
    United Kingdom : 1 fighter
    New South Wales : 1 factory_minor and 1 harbour
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 7 infantry
    New Zealand : 1 airfield, 1 harbour and 1 marine
    Syria : 3 fighters and 1 infantry
    Morocco : 1 infantry
    64 Sea Zone : 1 destroyer, 1 submarine and 1 transport
    113 Sea Zone : 2 infantry
    65 Sea Zone : 1 carrier and 1 cruiser
    Iraq : 1 flag
    83 Sea Zone : 1 transport
    

    Production/PUs Summary :

    Germans : 47 / 67
    Russians : 35 / 47
    Japanese : 56 / 66
    Americans : 51 / 77
    Chinese : 10 / 12
    British : 40 / 49
    UK_Pacific : 7 / 7
    Italians : 17 / 15
    ANZAC : 13 / 17
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • '22

    TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 17 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 infantry moved from Leningrad to Archangel
            1 armour moved from Leningrad to Archangel
            1 infantry moved from Novgorod to Vologda
            1 fighter moved from Leningrad to Vologda
            1 tactical_bomber moved from Leningrad to Vologda
            1 submarine moved from 116 Sea Zone to 118 Sea Zone
            1 bomber moved from Western Germany to 118 Sea Zone
            1 armour moved from Rostov to Southern Caucasus
                  Germans take Northern Caucasus from Russians
                  Germans take Southern Caucasus from Russians
            1 infantry moved from Rostov to Stalingrad
                  Germans take Stalingrad from Russians
            1 infantry moved from Rostov to Tambov
            1 infantry moved from Ukraine to Kursk
            1 infantry moved from Northern Belarus to Southern Belarus
            1 artillery, 2 fighters and 3 infantry moved from France to Normandy Bordeaux
            2 fighters moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 submarine moved from 116 Sea Zone to 128 Sea Zone
            1 fighter and 1 tactical_bomber moved from Ukraine to Kursk
            1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
            1 tactical_bomber moved from Ukraine to 101 Sea Zone
            1 fighter moved from Ukraine to Southern Belarus
            1 tactical_bomber moved from Ukraine to Southern Belarus
            1 infantry moved from Leningrad to Archangel
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 15
  • 82
  • 122
  • 58
  • 123
  • 135
  • 98
  • 114
Axis & Allies Boardgaming Custom Painted Miniatures

28

Online

17.4k

Users

39.9k

Topics

1.7m

Posts