@Stucifer @Avner @AldoRaine @mikawagunichi @pacifiersboard
All, just FYI, I’ll be on vacation starting Tues and be back at the end of the week. I’ll gladly play up until then with whoever posts. Otherwise, I’ll talk to y’all in a few days.
Avner +12 Allies -VS- dawgoneit Axis P2V
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 carriers; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Hunan to 22 Sea Zone 1 destroyer moved from 18 Sea Zone to 22 Sea Zone 2 destroyers and 1 submarine moved from 7 Sea Zone to 22 Sea Zone Japanese take 20 Sea Zone from ANZAC 2 bombers moved from Kwangtung to 22 Sea Zone 1 infantry moved from Inner Mongolia to Kansu Japanese take Kansu from Chinese 7 infantry moved from Inner Mongolia to Tsinghai Japanese take Tsinghai from Chinese 1 artillery moved from Anhwe to Kiangsi 1 infantry moved from Inner Mongolia to Shansi 1 infantry moved from Shansi to Anhwe 1 infantry moved from Hopei to Kiangsi 1 infantry moved from Inner Mongolia to Honan 1 infantry moved from Honan to Hopei 1 infantry moved from Szechwan to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Hunan to Szechwan 1 artillery and 1 infantry moved from Hunan to Kweichow 1 armour and 1 mech_infantry moved from Hunan to Kwangsi 1 artillery moved from Hunan to Kwangsi 1 armour moved from Hunan to Kweichow 1 artillery and 1 mech_infantry moved from Hunan to Kwangsi 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians Combat - Japanese ANZAC scrambles 3 units out of Guam to defend against the attack in 22 Sea Zone Battle in Kwangsi Japanese attack with 1 armour, 2 artilleries and 2 mech_infantrys British defend with 2 infantry Japanese roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Kwangsi, round 2 : 5/5 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Kiangsi Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 22 Sea Zone Japanese attack with 2 bombers, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 battleship, 2 cruisers, 1 fighter and 1 transport; ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 3 submarines Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 3 destroyers, 3 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 7/11 hits, 5.50 expected hits ANZAC roll dice for 3 submarines in 22 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits ANZAC roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 5 fighters and 1 transport in 22 Sea Zone, round 2 : 5/11 hits, 6.00 expected hits 1 carrier owned by the ANZAC, 1 cruiser owned by the ANZAC, 2 bombers owned by the Japanese, 1 destroyer owned by the ANZAC, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 3 submarines owned by the ANZAC lost in 22 Sea Zone Japanese roll dice for 3 fighters and 3 tactical_bombers in 22 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits ANZAC roll dice for 1 battleship, 2 cruisers, 5 fighters and 1 transport in 22 Sea Zone, round 3 : 4/8 hits, 5.00 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 fighter owned by the ANZAC and 2 cruisers owned by the Americans lost in 22 Sea Zone Japanese roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 battleship, 4 fighters and 1 transport in 22 Sea Zone, round 4 : 3/5 hits, 3.33 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 22 Sea Zone ANZAC win with 1 battleship, 3 fighters and 1 transport remaining. Battle score for attacker is -11 Casualties for Japanese: 2 bombers, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines Casualties for Americans: 2 cruisers Battle in Kweichow Japanese attack with 1 armour, 1 artillery and 1 infantry British defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kweichow, round 2 : 3/3 hits, 1.17 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Moving scrambled unit from 22 Sea Zone back to originating territory: Guam Moving scrambled unit from 22 Sea Zone back to originating territory: Guam Moving scrambled unit from 22 Sea Zone back to originating territory: Guam Non Combat Move - Japanese Place Units - Japanese 2 carriers placed in 21 Sea Zone 1 carrier placed in 21 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2 Japanese collect 41 PUs (5 lost to blockades); end with 41 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67 Japanese regular : 5.83 ANZAC regular : -1.83
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 carriers; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Hunan to 22 Sea Zone 1 destroyer moved from 18 Sea Zone to 22 Sea Zone 2 destroyers and 1 submarine moved from 7 Sea Zone to 22 Sea Zone Japanese take 20 Sea Zone from ANZAC 2 bombers moved from Kwangtung to 22 Sea Zone 1 infantry moved from Inner Mongolia to Kansu Japanese take Kansu from Chinese 7 infantry moved from Inner Mongolia to Tsinghai Japanese take Tsinghai from Chinese 1 artillery moved from Anhwe to Kiangsi 1 infantry moved from Inner Mongolia to Shansi 1 infantry moved from Shansi to Anhwe 1 infantry moved from Hopei to Kiangsi 1 infantry moved from Inner Mongolia to Honan 1 infantry moved from Honan to Hopei 1 infantry moved from Szechwan to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Hunan to Szechwan 1 artillery and 1 infantry moved from Hunan to Kweichow 1 armour and 1 mech_infantry moved from Hunan to Kwangsi 1 artillery moved from Hunan to Kwangsi 1 armour moved from Hunan to Kweichow 1 artillery and 1 mech_infantry moved from Hunan to Kwangsi 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians Combat - Japanese ANZAC scrambles 3 units out of Guam to defend against the attack in 22 Sea Zone Battle in Kwangsi Japanese attack with 1 armour, 2 artilleries and 2 mech_infantrys British defend with 2 infantry Japanese roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Kwangsi, round 2 : 5/5 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Kiangsi Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 22 Sea Zone Japanese attack with 2 bombers, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 battleship, 2 cruisers, 1 fighter and 1 transport; ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 3 submarines Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 3 destroyers, 3 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 7/11 hits, 5.50 expected hits ANZAC roll dice for 3 submarines in 22 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits ANZAC roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 5 fighters and 1 transport in 22 Sea Zone, round 2 : 5/11 hits, 6.00 expected hits 1 carrier owned by the ANZAC, 1 cruiser owned by the ANZAC, 2 bombers owned by the Japanese, 1 destroyer owned by the ANZAC, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 3 submarines owned by the ANZAC lost in 22 Sea Zone Japanese roll dice for 3 fighters and 3 tactical_bombers in 22 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits ANZAC roll dice for 1 battleship, 2 cruisers, 5 fighters and 1 transport in 22 Sea Zone, round 3 : 4/8 hits, 5.00 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 fighter owned by the ANZAC and 2 cruisers owned by the Americans lost in 22 Sea Zone Japanese roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 battleship, 4 fighters and 1 transport in 22 Sea Zone, round 4 : 3/5 hits, 3.33 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 22 Sea Zone ANZAC win with 1 battleship, 3 fighters and 1 transport remaining. Battle score for attacker is -11 Casualties for Japanese: 2 bombers, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines Casualties for Americans: 2 cruisers Battle in Kweichow Japanese attack with 1 armour, 1 artillery and 1 infantry British defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kweichow, round 2 : 3/3 hits, 1.17 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Moving scrambled unit from 22 Sea Zone back to originating territory: Guam Moving scrambled unit from 22 Sea Zone back to originating territory: Guam Moving scrambled unit from 22 Sea Zone back to originating territory: Guam Non Combat Move - Japanese Place Units - Japanese 2 carriers placed in 21 Sea Zone 1 carrier placed in 21 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2 Japanese collect 41 PUs (5 lost to blockades); end with 41 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 22 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.67 Japanese regular : 5.83 ANZAC regular : -1.83
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 1 fighter, 4 infantry, 5 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Guam to 21 Sea Zone 1 fighter moved from Guam to 21 Sea Zone 1 fighter moved from Guam to 21 Sea Zone 1 fighter moved from Guam to 21 Sea Zone 1 fighter moved from Guam to 21 Sea Zone 1 submarine moved from 36 Sea Zone to 21 Sea Zone 1 infantry moved from Borneo to 44 Sea Zone 1 artillery moved from Borneo to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Manilla 1 artillery moved from 36 Sea Zone to Manilla 1 infantry moved from Marianas to 22 Sea Zone 1 artillery moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea 1 infantry moved from Marianas to 23 Sea Zone 1 infantry and 1 transport moved from 23 Sea Zone to 18 Sea Zone 1 infantry moved from 18 Sea Zone to Iwo Jima 2 artilleries and 2 infantry moved from Iceland to 126 Sea Zone 4 artilleries and 4 infantry moved from Morocco to 93 Sea Zone 4 artilleries, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 4 infantry and 4 transports moved from 93 Sea Zone to 115 Sea Zone 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from Malta to Southern Italy 1 infantry moved from 115 Sea Zone to Denmark 1 artillery moved from 115 Sea Zone to Denmark 3 artilleries and 3 infantry moved from 115 Sea Zone to Norway Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Western Germany causes 0 damage total. Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Southern Italy rolls: 7 and causes: 3 damage to unit: factory_minor Bombing raid in Southern Italy causes 3 damage total. Battle in Norway Battle in Manilla Battle in Denmark Battle in Iwo Jima Battle in Korea Battle in 21 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 3 carriers Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters in 21 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits Units damaged: 2 carriers owned by the Japanese Japanese roll dice for 3 carriers in 21 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Americans roll dice for 5 fighters in 21 Sea Zone, round 3 : 4/5 hits, 2,50 expected hits Japanese roll dice for 3 carriers in 21 Sea Zone, round 3 : 0/3 hits, 0,50 expected hits 3 carriers owned by the Japanese lost in 21 Sea Zone Americans win, taking Norway from Germans, taking Manilla from Japanese, taking Denmark from Germans, taking Iwo Jima from Japanese, taking Korea from Japanese with 5 fighters remaining. Battle score for attacker is 42 Casualties for Americans: 1 submarine Casualties for Japanese: 3 carriers Non Combat Move - Americans 1 marine moved from New Guinea to 55 Sea Zone 1 cruiser, 2 destroyers, 1 marine and 2 submarines moved from 55 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Davao 1 fighter moved from 21 Sea Zone to Davao 1 fighter moved from 21 Sea Zone to Davao 1 fighter moved from 21 Sea Zone to Davao 1 fighter moved from 21 Sea Zone to Davao 1 fighter moved from 21 Sea Zone to Davao 1 battleship moved from 22 Sea Zone to 36 Sea Zone 5 submarines moved from 27 Sea Zone to 7 Sea Zone 1 marine moved from Western United States to 11 Sea Zone 1 cruiser and 1 marine moved from 11 Sea Zone to 3 Sea Zone 1 marine moved from 3 Sea Zone to Soviet Far East 1 fighter moved from 11 Sea Zone to Soviet Far East 1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from Alexandria to Egypt 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Tobruk to Alexandria 1 mech_infantry moved from Northwest Persia to Northern Caucasus 1 armour moved from Northwest Persia to Northern Caucasus 1 submarine moved from 94 Sea Zone to 99 Sea Zone 1 submarine moved from 101 Sea Zone to 99 Sea Zone 1 bomber moved from Southern Italy to Malta 1 infantry moved from Central United States to 104 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Gibraltar 1 infantry moved from 93 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to United Kingdom 1 tactical_bomber moved from Gibraltar to United Kingdom 2 artilleries, 2 infantry and 2 transports moved from 126 Sea Zone to 128 Sea Zone 2 artilleries and 2 infantry moved from 128 Sea Zone to Norway 1 bomber moved from Eastern United States to United Kingdom Place Units - Americans 4 transports placed in 104 Sea Zone 3 artilleries and 3 infantry placed in Central United States 1 fighter and 1 infantry placed in Western United States 5 submarines placed in 11 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : 0,00 Germans AA : 0,83 Italians AA : -0,17
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Eastern Sinkiang to Kansu 1 artillery moved from Eastern Sinkiang to Kansu 1 infantry moved from Eastern Sinkiang to Kansu Combat - Chinese Chinese creates battle in territory Hunan Battle in Kansu Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 3/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Hunan from Japanese, taking Kansu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Eastern Sinkiang Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 2,17 Japanese regular : -0,33
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 1 fighter, 4 infantry, 5 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Guam to 21 Sea Zone 1 fighter moved from Guam to 21 Sea Zone 1 fighter moved from Guam to 21 Sea Zone 1 fighter moved from Guam to 21 Sea Zone 1 fighter moved from Guam to 21 Sea Zone 1 submarine moved from 36 Sea Zone to 21 Sea Zone 1 infantry moved from Borneo to 44 Sea Zone 1 artillery moved from Borneo to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Manilla 1 artillery moved from 36 Sea Zone to Manilla 1 infantry moved from Marianas to 22 Sea Zone 1 artillery moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea 1 infantry moved from Marianas to 23 Sea Zone 1 infantry and 1 transport moved from 23 Sea Zone to 18 Sea Zone 1 infantry moved from 18 Sea Zone to Iwo Jima 2 artilleries and 2 infantry moved from Iceland to 126 Sea Zone 4 artilleries and 4 infantry moved from Morocco to 93 Sea Zone 4 artilleries, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 4 infantry and 4 transports moved from 93 Sea Zone to 115 Sea Zone 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from Malta to Southern Italy 1 infantry moved from 115 Sea Zone to Denmark 1 artillery moved from 115 Sea Zone to Denmark 3 artilleries and 3 infantry moved from 115 Sea Zone to Norway Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Western Germany causes 0 damage total. Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Southern Italy rolls: 7 and causes: 3 damage to unit: factory_minor Bombing raid in Southern Italy causes 3 damage total. Battle in Norway Battle in Manilla Battle in Denmark Battle in Iwo Jima Battle in Korea Battle in 21 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 3 carriers Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters in 21 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits Units damaged: 2 carriers owned by the Japanese Japanese roll dice for 3 carriers in 21 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Americans roll dice for 5 fighters in 21 Sea Zone, round 3 : 4/5 hits, 2,50 expected hits Japanese roll dice for 3 carriers in 21 Sea Zone, round 3 : 0/3 hits, 0,50 expected hits 3 carriers owned by the Japanese lost in 21 Sea Zone Americans win, taking Norway from Germans, taking Manilla from Japanese, taking Denmark from Germans, taking Iwo Jima from Japanese, taking Korea from Japanese with 5 fighters remaining. Battle score for attacker is 42 Casualties for Americans: 1 submarine Casualties for Japanese: 3 carriers Non Combat Move - Americans 1 marine moved from New Guinea to 55 Sea Zone 1 cruiser, 2 destroyers, 1 marine and 2 submarines moved from 55 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Davao 1 fighter moved from 21 Sea Zone to Davao 1 fighter moved from 21 Sea Zone to Davao 1 fighter moved from 21 Sea Zone to Davao 1 fighter moved from 21 Sea Zone to Davao 1 fighter moved from 21 Sea Zone to Davao 1 battleship moved from 22 Sea Zone to 36 Sea Zone 5 submarines moved from 27 Sea Zone to 7 Sea Zone 1 marine moved from Western United States to 11 Sea Zone 1 cruiser and 1 marine moved from 11 Sea Zone to 3 Sea Zone 1 marine moved from 3 Sea Zone to Soviet Far East 1 fighter moved from 11 Sea Zone to Soviet Far East 1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from Alexandria to Egypt 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Tobruk to Alexandria 1 mech_infantry moved from Northwest Persia to Northern Caucasus 1 armour moved from Northwest Persia to Northern Caucasus 1 submarine moved from 94 Sea Zone to 99 Sea Zone 1 submarine moved from 101 Sea Zone to 99 Sea Zone 1 bomber moved from Southern Italy to Malta 1 infantry moved from Central United States to 104 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Gibraltar 1 infantry moved from 93 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to United Kingdom 1 tactical_bomber moved from Gibraltar to United Kingdom 2 artilleries, 2 infantry and 2 transports moved from 126 Sea Zone to 128 Sea Zone 2 artilleries and 2 infantry moved from 128 Sea Zone to Norway 1 bomber moved from Eastern United States to United Kingdom Place Units - Americans 4 transports placed in 104 Sea Zone 3 artilleries and 3 infantry placed in Central United States 1 fighter and 1 infantry placed in Western United States 5 submarines placed in 11 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Eastern Sinkiang to Kansu 1 artillery moved from Eastern Sinkiang to Kansu 1 infantry moved from Eastern Sinkiang to Kansu Combat - Chinese Chinese creates battle in territory Hunan Battle in Kansu Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 3/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Hunan from Japanese, taking Kansu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Eastern Sinkiang Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 3 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 3 infantry moved from Burma to Yunnan 2 artilleries and 3 infantry moved from Shan State to Yunnan 1 mech_infantry moved from Eastern India to Yunnan 1 armour moved from Eastern India to Yunnan 1 artillery and 6 infantry moved from French Indo China to Kwangsi 3 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi Combat - British Battle in Yunnan British attack with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry in Yunnan, round 2 : 5/12 hits, 3,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi British attack with 1 artillery, 3 fighters, 6 infantry and 1 tactical_bomber Japanese defend with 1 armour, 2 artilleries and 2 mech_infantrys British roll dice for 1 artillery, 3 fighters, 6 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/11 hits, 3,67 expected hits Japanese roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Kwangsi, round 2 : 2/5 hits, 2,00 expected hits 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangsi British roll dice for 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber in Kwangsi, round 3 : 4/9 hits, 3,33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kwangsi, round 3 : 2/2 hits, 1,00 expected hits 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the British lost in Kwangsi British win, taking Kwangsi from Japanese with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 4 infantry Casualties for Japanese: 1 armour, 2 artilleries and 2 mech_infantrys Non Combat Move - British 1 marine moved from Eastern India to 40 Sea Zone 1 infantry moved from Eastern India to 40 Sea Zone 1 infantry moved from Eastern India to 40 Sea Zone 1 infantry moved from Eastern India to 40 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 1 marine and 2 transports moved from 40 Sea Zone to 132 Sea Zone 1 marine moved from 132 Sea Zone to Siam 1 infantry moved from 132 Sea Zone to Siam 1 infantry moved from 132 Sea Zone to Siam 1 infantry moved from 132 Sea Zone to Siam 1 fighter moved from Kwangsi to 132 Sea Zone 1 fighter moved from Kwangsi to 132 Sea Zone 1 tactical_bomber moved from Kwangsi to French Indo China 1 fighter moved from Kwangsi to French Indo China 4 artilleries and 4 infantry moved from Northwest Persia to Southern Caucasus 6 armour and 2 mech_infantrys moved from Northwest Persia to Northern Caucasus 3 fighters moved from Northwest Persia to Northern Caucasus 4 armour and 2 mech_infantrys moved from Iraq to Southern Caucasus 3 infantry moved from Southern Persia to Northwest Persia 4 artilleries moved from Iraq to Northwest Persia 1 armour moved from Egypt to Iraq 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 artillery moved from Ethiopia to Anglo-Egyptian Sudan 1 transport moved from 82 Sea Zone to 74 Sea Zone 1 infantry moved from Morocco to 93 Sea Zone 1 aaGun moved from Morocco to 93 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Norway 1 aaGun moved from 115 Sea Zone to Norway 1 infantry moved from Quebec to 109 Sea Zone 1 artillery moved from Quebec to 109 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to United Kingdom 1 artillery moved from 112 Sea Zone to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from United Kingdom to Norway Place Units - British 1 submarine placed in 100 Sea Zone 3 armour placed in Iraq 3 mech_infantrys placed in Southern Persia 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Place Units - UK_Pacific 2 fighters and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in Eastern India change ownership: 2 fighters and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 2,17 Americans regular : 0,67 Japanese regular : 1,33 Germans AA : 0,83 British regular : 1,17 Italians AA : -0,17
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Place Units - Italians 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,5,3,5,4,2,1,4,6,4 Italians collect 0 PUs (8 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 carrier and 1 submarine moved from 55 Sea Zone to 36 Sea Zone 1 fighter moved from French Indo China to 36 Sea Zone 1 fighter moved from French Indo China to 36 Sea Zone 1 fighter moved from French Indo China to Manilla 1 fighter moved from Guam to Korea 1 fighter moved from Guam to Korea 1 fighter moved from Guam to Korea Place Units - ANZAC 1 bomber and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 56 Sea Zone to 36 Sea Zone 1 fighter moved from Northwest Persia to Northern Caucasus 1 infantry moved from Scotland to United Kingdom 1 infantry moved from Scotland to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 7 infantry moved from Western Germany to Denmark 1 armour and 1 mech_infantry moved from Germany to Denmark 34 armour, 6 artilleries, 2 bombers, 5 fighters, 7 infantry, 29 mech_infantrys and 3 tactical_bombers moved from Southern Belarus to Bryansk 7 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk 1 armour moved from Ukraine to Rostov 1 artillery and 3 infantry moved from Nenetsia to Kirov 1 infantry moved from Leningrad to Northern Belarus 1 infantry moved from Leningrad to Novgorod Combat - Germans Battle in Denmark Germans attack with 1 armour, 7 infantry and 1 mech_infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 7 infantry and 1 mech_infantry in Denmark, round 2 : 3/9 hits, 2.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 armour, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Rostov Germans attack with 1 armour Russians defend with 1 infantry Germans roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 41 armour, 6 artilleries, 2 bombers, 5 fighters, 7 infantry, 33 mech_infantrys and 3 tactical_bombers Russians defend with 4 aaGuns, 6 armour, 10 artilleries, 3 fighters, 84 infantry and 1 tactical_bomber Russians roll AA dice in Bryansk : 2/10 hits, 1.67 expected hits 2 fighters owned by the Germans lost in Bryansk Germans roll dice for 41 armour, 6 artilleries, 2 bombers, 3 fighters, 7 infantry, 33 mech_infantrys and 3 tactical_bombers in Bryansk, round 2 : 36/95 hits, 40.17 expected hits Russians roll dice for 4 aaGuns, 6 armour, 10 artilleries, 3 fighters, 84 infantry and 1 tactical_bomber in Bryansk, round 2 : 38/104 hits, 36.83 expected hits 32 infantry owned by the Russians, 6 artilleries owned by the Germans, 7 infantry owned by the Germans, 4 aaGuns owned by the Russians and 25 mech_infantrys owned by the Germans lost in Bryansk Germans roll dice for 41 armour, 2 bombers, 3 fighters, 8 mech_infantrys and 3 tactical_bombers in Bryansk, round 3 : 30/57 hits, 27.67 expected hits Russians roll dice for 6 armour, 10 artilleries, 3 fighters, 52 infantry and 1 tactical_bomber in Bryansk, round 3 : 24/72 hits, 26.17 expected hits 30 infantry owned by the Russians, 16 armour owned by the Germans and 8 mech_infantrys owned by the Germans lost in Bryansk Germans roll dice for 25 armour, 2 bombers, 3 fighters and 3 tactical_bombers in Bryansk, round 4 : 18/33 hits, 17.00 expected hits Russians roll dice for 6 armour, 10 artilleries, 3 fighters, 22 infantry and 1 tactical_bomber in Bryansk, round 4 : 11/42 hits, 16.17 expected hits 18 infantry owned by the Russians and 11 armour owned by the Germans lost in Bryansk Germans roll dice for 14 armour, 2 bombers, 3 fighters and 3 tactical_bombers in Bryansk, round 5 : 10/22 hits, 11.50 expected hits Russians roll dice for 6 armour, 10 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 5 : 7/24 hits, 10.17 expected hits 4 infantry owned by the Russians, 6 artilleries owned by the Russians and 7 armour owned by the Germans lost in Bryansk Germans roll dice for 7 armour, 2 bombers, 3 fighters and 3 tactical_bombers in Bryansk, round 6 : 10/15 hits, 8.00 expected hits Russians roll dice for 6 armour, 4 artilleries, 3 fighters and 1 tactical_bomber in Bryansk, round 6 : 6/14 hits, 6.83 expected hits 6 armour owned by the Russians, 4 artilleries owned by the Russians and 6 armour owned by the Germans lost in Bryansk Germans roll dice for 1 armour, 2 bombers, 3 fighters and 3 tactical_bombers in Bryansk, round 7 : 6/9 hits, 5.00 expected hits Russians roll dice for 3 fighters and 1 tactical_bomber in Bryansk, round 7 : 3/4 hits, 2.50 expected hits 1 tactical_bomber owned by the Russians, 3 fighters owned by the Russians, 1 fighter owned by the Germans and 2 bombers owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -116 Casualties for Germans: 40 armour, 6 artilleries, 2 bombers, 3 fighters, 7 infantry and 33 mech_infantrys Casualties for Russians: 4 aaGuns, 6 armour, 10 artilleries, 3 fighters, 84 infantry and 1 tactical_bomber Non Combat Move - Germans 2 fighters and 3 tactical_bombers moved from Bryansk to Ukraine 1 aaGun moved from Southern Belarus to Bryansk 1 aaGun moved from Southern Belarus to Northern Belarus 4 armour and 2 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 2 artilleries and 2 infantry placed in Western Germany 3 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,5,4,1,3,5,2,4,6,5 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,5 Germans collect 51 PUs (4 lost to blockades); end with 51 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Russians regular : -10.33 Germans regular : 1.67 Russians AA : 0.33
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Northern Manchuria to Amur Russians take Amur from Japanese 1 infantry moved from Northern Manchuria to Buyant-Uhaa 15 infantry moved from Northern Manchuria to Southern Manchuria 1 infantry moved from Tambov to Rostov 1 artillery moved from Stalingrad to Rostov 1 infantry moved from Tambov to Rostov 1 infantry moved from Kursk to Rostov 1 infantry moved from Smolensk to Southern Belarus 1 artillery and 9 infantry moved from Russia to Bryansk 1 infantry moved from Yaroslavl to Vologda Russians take Vologda from Germans Combat - Russians Battle in Southern Belarus Russians attack with 1 infantry Germans defend with 4 aaGuns 4 aaGuns owned by the Germans lost in Southern Belarus Russians win, taking Southern Belarus from Germans with 1 infantry remaining. Battle score for attacker is 20 Casualties for Germans: 4 aaGuns Battle in Buyant-Uhaa Russians attack with 1 infantry Japanese defend with 1 aaGun 1 aaGun owned by the Japanese lost in Buyant-Uhaa Russians win, taking Buyant-Uhaa from Japanese with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Southern Manchuria Russians attack with 15 infantry Japanese defend with 1 artillery, 1 factory_minor and 1 infantry Russians roll dice for 15 infantry in Southern Manchuria, round 2 : 3/15 hits, 2,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Southern Manchuria, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Southern Manchuria Russians win, taking Southern Manchuria from Japanese with 14 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Bryansk Russians attack with 1 artillery and 9 infantry Germans defend with 1 aaGun and 1 armour Russians roll dice for 1 artillery and 9 infantry in Bryansk, round 2 : 2/10 hits, 2,00 expected hits Germans roll dice for 1 aaGun and 1 armour in Bryansk, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 armour owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 8 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun and 1 armour Battle in Rostov Russians attack with 1 artillery and 3 infantry Germans defend with 1 armour Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Trigger Chinese Destroy Factories Manchuria Russians: has removed 1 factory_minor owned by Chinese in Southern Manchuria Non Combat Move - Russians 1 aaGun moved from Northern Manchuria to Southern Manchuria 1 aaGun moved from Northern Manchuria to Southern Manchuria Place Units - Russians 1 infantry placed in Urals 7 artilleries and 2 infantry placed in Russia Russians undo move 2. 1 artillery and 1 infantry placed in Urals 6 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33 Germans regular : 0,00 Russians regular : 0,50
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@avner your game. did what i wanted to.
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ok ;)
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@avner another?
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