Assumed no scramble from India.
OOL in sz7?
895e2058-15e1-4330-a4e1-68de5324a4a3-image.png
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 factory_minor, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 unit repaired.
1 artillery and 1 infantry moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Gibraltar to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery moved from Tunisia to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Malta
1 infantry moved from Yugoslavia to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Tunisia to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Malta
1 cruiser moved from 100 Sea Zone to 98 Sea Zone
1 armour moved from Egypt to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
1 armour moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 battleship moved from 100 Sea Zone to 99 Sea Zone
1 marine moved from Southern Italy to 99 Sea Zone
1 battleship and 1 marine moved from 99 Sea Zone to 101 Sea Zone
1 marine moved from 101 Sea Zone to Cyprus
1 transport moved from 100 Sea Zone to 99 Sea Zone
2 infantry moved from Yugoslavia to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Crete
1 infantry moved from Tanganyika Territory to Belgian Congo
Italians take Belgian Congo from British
Combat - Italians
Battle in Crete
Battle in Cyprus
Battle in Malta
Italians attack with 1 artillery and 3 infantry
British defend with 1 aaGun, 1 airfield and 1 infantry
Italians roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 artillery and 3 infantry in Malta, round 2 : 1/4 hits, 1,00 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0,33 expected hits
1 aaGun owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Malta from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
2 infantry moved from Morocco to Algeria
1 aaGun and 1 infantry moved from Yugoslavia to Slovakia Hungary
1 fighter moved from Southern Italy to Egypt
2 fighters moved from Albania to Egypt
1 armour moved from Greece to Romania
Place Units - Italians
1 tactical_bomber placed in Southern Italy
1 factory_minor placed in Egypt
1 transport placed in 99 Sea Zone
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians regular : 0,50
British regular : 0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 infantry moved from Yunnan to Burma
Non Combat Move - ANZAC
1 artillery moved from Eastern India to 40 Sea Zone
1 artillery and 1 transport moved from 40 Sea Zone to 82 Sea Zone
1 artillery moved from 82 Sea Zone to Iraq
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 2
ANZAC collect 8 PUs (2 lost to blockades); end with 12 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Romania to Ukraine
Germans take Bessarabia from Russians
Germans take Ukraine from Russians
1 mech_infantry moved from Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 bomber moved from Western Germany to 117 Sea Zone
1 fighter and 1 tactical_bomber moved from Finland to 117 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 117 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 transports moved from 118 Sea Zone to 117 Sea Zone
Combat - Germans
Battle in 117 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Russians defend with 1 cruiser
Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 117 Sea Zone, round 2 : 5/6 hits, 3,17 expected hits
Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the Russians lost in 117 Sea Zone
Germans win with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 11
Casualties for Russians: 1 cruiser
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 aaGun moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 infantry moved from Yugoslavia to 99 Sea Zone
1 aaGun, 6 artilleries and 25 infantry moved from Poland to Baltic States
2 armour moved from Germany to Baltic States
1 aaGun, 12 armour and 4 mech_infantrys moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
1 bomber moved from 117 Sea Zone to Western Germany
4 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Western Germany to Eastern Poland
1 fighter moved from Yugoslavia to Eastern Poland
2 artilleries and 6 infantry moved from Germany to Poland
2 infantry moved from Western Germany to Germany
1 submarine moved from 111 Sea Zone to 112 Sea Zone
1 submarine moved from 115 Sea Zone to 128 Sea Zone
Place Units - Germans
2 armour and 1 tactical_bomber placed in Western Germany
2 artilleries and 8 infantry placed in Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : 0,50
Germans regular : 1,83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 destroyer and 13 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 armour and 1 mech_infantry moved from Buryatia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
4 artilleries and 20 infantry moved from Leningrad to Vyborg
Combat - Russians
Battle in Vyborg
Russians attack with 4 artilleries and 20 infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries and 20 infantry in Vyborg, round 2 : 5/24 hits, 5.33 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 4 artilleries and 20 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Leningrad to Vyborg
2 aaGuns, 2 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Leningrad to Vologda
9 infantry moved from Russia to Smolensk
1 artillery and 6 infantry moved from Bryansk to Smolensk
2 fighters and 1 tactical_bomber moved from Vologda to Russia
1 submarine moved from 130 Sea Zone to 128 Sea Zone
2 aaGuns, 5 artilleries and 12 infantry moved from Amur to Northern Manchuria
7 infantry moved from Siberia to Amur
1 infantry moved from Southern Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Stalingrad
1 destroyer placed in 5 Sea Zone
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 marine moved from Solomon Islands to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 49 Sea Zone
1 marine moved from 49 Sea Zone to Gilbert Islands
1 marine moved from New Britain to 47 Sea Zone
1 battleship and 1 marine moved from 47 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Guam
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from Dutch
1 infantry and 1 transport moved from 47 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from Celebes to 45 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Manilla
1 marine moved from Java to 43 Sea Zone
1 battleship and 1 marine moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from Sumatra to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 44 Sea Zone
1 artillery moved from Borneo to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
1 marine moved from 36 Sea Zone to Manilla
1 infantry moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
1 bomber moved from Kwangsi to French Indo China
1 bomber moved from Kwangsi to Davao
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 fighter and 1 tactical_bomber moved from Kwangsi to Manilla
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
Combat - Japanese
Battle in Guam
Battle in Gilbert Islands
Battle in French Indo China
Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 0/5 hits, 2,00 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 3 : 2/5 hits, 2,00 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking Guam from Americans, taking Gilbert Islands from UK_Pacific, taking French Indo China from UK_Pacific with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Manilla
Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Manilla, round 2 : 3/5 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Davao
Japanese attack with 1 artillery, 1 bomber and 3 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship in Davao, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 cruiser and 1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 infantry moved from Malaya to 132 Sea Zone
1 infantry and 1 transport moved from 132 Sea Zone to 37 Sea Zone
1 infantry moved from Borneo to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from Jehol to Southern Manchuria
2 transports moved from 37 Sea Zone to 21 Sea Zone
2 artilleries moved from Fukien to 21 Sea Zone
2 artilleries and 2 transports moved from 21 Sea Zone to 20 Sea Zone
2 infantry moved from Shantung to 20 Sea Zone
1 artillery moved from Japan to 7 Sea Zone
1 artillery and 1 transport moved from 7 Sea Zone to 20 Sea Zone
1 infantry moved from Shantung to 20 Sea Zone
2 infantry moved from Kwangsi to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
3 artilleries and 7 infantry moved from 20 Sea Zone to Southern Manchuria
1 armour moved from Kiangsi to Jehol
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Hopei
1 artillery moved from Hopei to Anhwe
1 submarine moved from 38 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from Manilla to 21 Sea Zone
1 carrier moved from 132 Sea Zone to 21 Sea Zone
1 carrier moved from 132 Sea Zone to 22 Sea Zone
1 carrier moved from 132 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 22 Sea Zone
1 carrier moved from 37 Sea Zone to 21 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 132 Sea Zone to 22 Sea Zone
1 cruiser moved from 132 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from French Indo China to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 20 Sea Zone
1 destroyer moved from 38 Sea Zone to 21 Sea Zone
2 submarines moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 7 Sea Zone to 35 Sea Zone
2 fighters moved from Kwangsi to Southern Manchuria
2 fighters and 2 tactical_bombers moved from 132 Sea Zone to Southern Manchuria
3 artilleries and 6 infantry moved from Kwangsi to French Indo China
1 bomber moved from French Indo China to Anhwe
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Kiangsu
1 bomber moved from Davao to Fukien
Place Units - Japanese
2 fighters, 6 infantry and 2 tactical_bombers placed in Japan
3 artilleries placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Japanese regular : -0,50
UK_Pacific regular : -0,67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 3 submarines; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 3 infantry moved from Central United States to 104 Sea Zone
1 submarine moved from 8 Sea Zone to 7 Sea Zone
1 fighter moved from Hawaiian Islands to 20 Sea Zone
7 fighters and 1 tactical_bomber moved from 8 Sea Zone to 20 Sea Zone
1 battleship, 1 carrier and 1 marine moved from 8 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
2 destroyers moved from 8 Sea Zone to 6 Sea Zone
1 cruiser moved from 8 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 6 Sea Zone to Korea
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
Combat - Americans
Combat Hit Differential Summary :
Scramble and Kami to SZ6,7,20.
Fighter from Hawaii can land on a CV if SZ7 is won, other fighters can land on N Manchuria.
@simon33 3 figs SZ7 from Japan to SZ7. 3 figs from the carriers to SZ20. 1 kami on each of the two des and the cruiser.
@pejon_88 3 figs from Japan to SZ7 is what i meant of course.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 3 submarines; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 3 infantry moved from Central United States to 104 Sea Zone
1 submarine moved from 8 Sea Zone to 7 Sea Zone
1 fighter moved from Hawaiian Islands to 20 Sea Zone
7 fighters and 1 tactical_bomber moved from 8 Sea Zone to 20 Sea Zone
1 battleship, 1 carrier and 1 marine moved from 8 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
2 destroyers moved from 8 Sea Zone to 6 Sea Zone
1 cruiser moved from 8 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 6 Sea Zone to Korea
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
Combat - Americans
Japanese scrambles 1 units out of 22 Sea Zone to defend against the attack in 20 Sea Zone
Japanese scrambles 2 units out of 21 Sea Zone to defend against the attack in 20 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Battle in Gibraltar
Battle in Morocco
Battle in Korea
Battle in 20 Sea Zone
Americans attack with 8 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 5 transports
Americans roll dice for 8 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits
Combat Hit Differential Summary :
Americans regular : 1.33
6 hits. Max D?
in 20SZ…
@simon33 AC, des, tac, 2 figs
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 3 submarines; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 3 infantry moved from Central United States to 104 Sea Zone
1 submarine moved from 8 Sea Zone to 7 Sea Zone
1 fighter moved from Hawaiian Islands to 20 Sea Zone
7 fighters and 1 tactical_bomber moved from 8 Sea Zone to 20 Sea Zone
1 battleship, 1 carrier and 1 marine moved from 8 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
2 destroyers moved from 8 Sea Zone to 6 Sea Zone
1 cruiser moved from 8 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 6 Sea Zone to Korea
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
Combat - Americans
Japanese scrambles 1 units out of 22 Sea Zone to defend against the attack in 20 Sea Zone
Japanese scrambles 2 units out of 21 Sea Zone to defend against the attack in 20 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Battle in Gibraltar
Battle in Morocco
Battle in Korea
Battle in 20 Sea Zone
Americans attack with 8 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 5 transports
Americans roll dice for 8 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 5 transports in 20 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 6 fighters owned by the Americans lost in 20 Sea Zone
Americans roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 1.83
Another ftr?
@simon33 another crazy battle! Yes do that
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 3 submarines; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 3 infantry moved from Central United States to 104 Sea Zone
1 submarine moved from 8 Sea Zone to 7 Sea Zone
1 fighter moved from Hawaiian Islands to 20 Sea Zone
7 fighters and 1 tactical_bomber moved from 8 Sea Zone to 20 Sea Zone
1 battleship, 1 carrier and 1 marine moved from 8 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
2 destroyers moved from 8 Sea Zone to 6 Sea Zone
1 cruiser moved from 8 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 6 Sea Zone to Korea
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
Combat - Americans
Japanese scrambles 1 units out of 22 Sea Zone to defend against the attack in 20 Sea Zone
Japanese scrambles 2 units out of 21 Sea Zone to defend against the attack in 20 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Battle in Gibraltar
Battle in Morocco
Battle in Korea
Battle in 20 Sea Zone
Americans attack with 8 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 5 transports
Americans roll dice for 8 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 5 transports in 20 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 6 fighters owned by the Americans lost in 20 Sea Zone
Americans roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 cruiser, 2 fighters and 5 transports in 20 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 20 Sea Zone
Americans roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : 1.00
1 more hit.
@simon33 fig…
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 3 submarines; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 3 infantry moved from Central United States to 104 Sea Zone
1 submarine moved from 8 Sea Zone to 7 Sea Zone
1 fighter moved from Hawaiian Islands to 20 Sea Zone
7 fighters and 1 tactical_bomber moved from 8 Sea Zone to 20 Sea Zone
1 battleship, 1 carrier and 1 marine moved from 8 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
2 destroyers moved from 8 Sea Zone to 6 Sea Zone
1 cruiser moved from 8 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 6 Sea Zone to Korea
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
Combat - Americans
Japanese scrambles 1 units out of 22 Sea Zone to defend against the attack in 20 Sea Zone
Japanese scrambles 2 units out of 21 Sea Zone to defend against the attack in 20 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Battle in Gibraltar
Battle in Morocco
Battle in Korea
Battle in 20 Sea Zone
Americans attack with 8 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 5 transports
Americans roll dice for 8 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 5 transports in 20 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 6 fighters owned by the Americans lost in 20 Sea Zone
Americans roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 cruiser, 2 fighters and 5 transports in 20 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 20 Sea Zone
Americans roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 cruiser, 1 fighter and 5 transports in 20 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits
1 fighter owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 5 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 cruiser and 5 transports in 20 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 20 Sea Zone
5 transports owned by the Japanese lost in 20 Sea Zone
Americans win, taking Gibraltar from Italians, taking Morocco from Italians, taking Korea from Japanese with 1 fighter remaining. Battle score for attacker is 35
Casualties for Americans: 7 fighters and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 5 transports
Turning on Edit Mode
EDIT: Turning off Edit Mode
Battle in 7 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 8 Sea Zone to 6 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
3 carriers, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 8 Sea Zone to 10 Sea Zone
2 fighters moved from Eastern United States to 104 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to 10 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 11 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
15 infantry moved from Szechwan to Yunnan
1 infantry moved from Tsinghai to Hopei
1 fighter moved from Western Sinkiang to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 15 infantry
Japanese defend with 1 infantry
Chinese roll dice for 15 infantry in Yunnan, round 2 : 1/15 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
5 infantry moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 airfield and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Rhodesia to Trans-Jordan
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 3 infantry moved from Kenya to Belgian Congo
1 transport moved from 82 Sea Zone to 78 Sea Zone
1 infantry moved from Italian Somaliland to 78 Sea Zone
1 infantry and 1 transport moved from 78 Sea Zone to 74 Sea Zone
1 infantry moved from 74 Sea Zone to French Madagascar
2 fighters, 1 infantry and 1 tactical_bomber moved from Burma to Shan State
1 tactical_bomber moved from Eastern India to Shan State
Combat - British
Battle in French Madagascar
Battle in Belgian Congo
British attack with 2 artilleries and 4 infantry
Italians defend with 1 infantry
British roll dice for 2 artilleries and 4 infantry in Belgian Congo, round 2 : 1/6 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo
British win, taking French Madagascar from Neutral_Axis, taking Belgian Congo from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/5 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from Shan State to Eastern India
8 infantry moved from Eastern India to Burma
1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Burma to Yunnan
2 artilleries and 1 infantry moved from Southern Persia to Iraq
1 mech_infantry moved from Northeast Persia to Iraq
1 bomber moved from Trans-Jordan to Iraq
1 battleship, 1 cruiser and 2 destroyers moved from 82 Sea Zone to 74 Sea Zone
3 fighters moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Ontario to Eastern United States
1 armour and 1 infantry moved from Quebec to Eastern United States
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
Place Units - British
1 airfield placed in Gibraltar
3 infantry placed in Iraq
2 infantry placed in Southern Persia
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 5,2,2,5
British collect 27 PUs (4 lost to blockades); end with 27 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3,1
UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs
Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17
Americans regular : 1.00
Italians regular : 1.00
Japanese regular : 1.00
British regular : -1.50