@leemorrison This will be the thread where we can post turns back and fourth for the league
Pejon_88 (X+10) vs. Simon33 (Allies), 1st game PTV
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in 20SZ…
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@simon33 AC, des, tac, 2 figs
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters and 3 submarines; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 3 infantry moved from Central United States to 104 Sea Zone 1 submarine moved from 8 Sea Zone to 7 Sea Zone 1 fighter moved from Hawaiian Islands to 20 Sea Zone 7 fighters and 1 tactical_bomber moved from 8 Sea Zone to 20 Sea Zone 1 battleship, 1 carrier and 1 marine moved from 8 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 2 destroyers moved from 8 Sea Zone to 6 Sea Zone 1 cruiser moved from 8 Sea Zone to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 6 Sea Zone to Korea 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco Combat - Americans Japanese scrambles 1 units out of 22 Sea Zone to defend against the attack in 20 Sea Zone Japanese scrambles 2 units out of 21 Sea Zone to defend against the attack in 20 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Battle in Gibraltar Battle in Morocco Battle in Korea Battle in 20 Sea Zone Americans attack with 8 fighters and 1 tactical_bomber Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 5 transports Americans roll dice for 8 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 5 transports in 20 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 6 fighters owned by the Americans lost in 20 Sea Zone Americans roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 1.83
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Another ftr?
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@simon33 another crazy battle! Yes do that
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters and 3 submarines; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 3 infantry moved from Central United States to 104 Sea Zone 1 submarine moved from 8 Sea Zone to 7 Sea Zone 1 fighter moved from Hawaiian Islands to 20 Sea Zone 7 fighters and 1 tactical_bomber moved from 8 Sea Zone to 20 Sea Zone 1 battleship, 1 carrier and 1 marine moved from 8 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 2 destroyers moved from 8 Sea Zone to 6 Sea Zone 1 cruiser moved from 8 Sea Zone to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 6 Sea Zone to Korea 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco Combat - Americans Japanese scrambles 1 units out of 22 Sea Zone to defend against the attack in 20 Sea Zone Japanese scrambles 2 units out of 21 Sea Zone to defend against the attack in 20 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Battle in Gibraltar Battle in Morocco Battle in Korea Battle in 20 Sea Zone Americans attack with 8 fighters and 1 tactical_bomber Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 5 transports Americans roll dice for 8 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 5 transports in 20 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 6 fighters owned by the Americans lost in 20 Sea Zone Americans roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 cruiser, 2 fighters and 5 transports in 20 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 20 Sea Zone Americans roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : 1.00
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1 more hit.
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@simon33 fig…
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters and 3 submarines; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 3 infantry moved from Central United States to 104 Sea Zone 1 submarine moved from 8 Sea Zone to 7 Sea Zone 1 fighter moved from Hawaiian Islands to 20 Sea Zone 7 fighters and 1 tactical_bomber moved from 8 Sea Zone to 20 Sea Zone 1 battleship, 1 carrier and 1 marine moved from 8 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 2 destroyers moved from 8 Sea Zone to 6 Sea Zone 1 cruiser moved from 8 Sea Zone to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 6 Sea Zone to Korea 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco Combat - Americans Japanese scrambles 1 units out of 22 Sea Zone to defend against the attack in 20 Sea Zone Japanese scrambles 2 units out of 21 Sea Zone to defend against the attack in 20 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Battle in Gibraltar Battle in Morocco Battle in Korea Battle in 20 Sea Zone Americans attack with 8 fighters and 1 tactical_bomber Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 5 transports Americans roll dice for 8 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 5 transports in 20 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 6 fighters owned by the Americans lost in 20 Sea Zone Americans roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 cruiser, 2 fighters and 5 transports in 20 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 20 Sea Zone Americans roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 cruiser, 1 fighter and 5 transports in 20 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits 1 fighter owned by the Japanese lost in 20 Sea Zone Americans roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 5 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 cruiser and 5 transports in 20 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 20 Sea Zone 5 transports owned by the Japanese lost in 20 Sea Zone Americans win, taking Gibraltar from Italians, taking Morocco from Italians, taking Korea from Japanese with 1 fighter remaining. Battle score for attacker is 35 Casualties for Americans: 7 fighters and 1 tactical_bomber Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 5 transports Turning on Edit Mode EDIT: Turning off Edit Mode Battle in 7 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone Japanese win with no units remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 fighter moved from 20 Sea Zone to 6 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 8 Sea Zone to 6 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 3 carriers, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 8 Sea Zone to 10 Sea Zone 2 fighters moved from Eastern United States to 104 Sea Zone 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 104 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to 10 Sea Zone 1 bomber moved from Eastern United States to United Kingdom Place Units - Americans 1 carrier, 1 destroyer and 3 submarines placed in 11 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 15 infantry moved from Szechwan to Yunnan 1 infantry moved from Tsinghai to Hopei 1 fighter moved from Western Sinkiang to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 15 infantry Japanese defend with 1 infantry Chinese roll dice for 15 infantry in Yunnan, round 2 : 1/15 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Tsinghai 5 infantry moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 airfield and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Iraq to Trans-Jordan 1 bomber moved from Rhodesia to Trans-Jordan 1 infantry moved from Rhodesia to Tanganyika Territory British take Tanganyika Territory from Italians 1 artillery and 1 infantry moved from Rhodesia to Belgian Congo 1 artillery and 3 infantry moved from Kenya to Belgian Congo 1 transport moved from 82 Sea Zone to 78 Sea Zone 1 infantry moved from Italian Somaliland to 78 Sea Zone 1 infantry and 1 transport moved from 78 Sea Zone to 74 Sea Zone 1 infantry moved from 74 Sea Zone to French Madagascar 2 fighters, 1 infantry and 1 tactical_bomber moved from Burma to Shan State 1 tactical_bomber moved from Eastern India to Shan State Combat - British Battle in French Madagascar Battle in Belgian Congo British attack with 2 artilleries and 4 infantry Italians defend with 1 infantry British roll dice for 2 artilleries and 4 infantry in Belgian Congo, round 2 : 1/6 hits, 1.67 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo British win, taking French Madagascar from Neutral_Axis, taking Belgian Congo from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Trans-Jordan British attack with 1 bomber and 1 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win with 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Shan State British attack with 2 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 2 tactical_bombers moved from Shan State to Eastern India 8 infantry moved from Eastern India to Burma 1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Burma to Yunnan 2 artilleries and 1 infantry moved from Southern Persia to Iraq 1 mech_infantry moved from Northeast Persia to Iraq 1 bomber moved from Trans-Jordan to Iraq 1 battleship, 1 cruiser and 2 destroyers moved from 82 Sea Zone to 74 Sea Zone 3 fighters moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Ontario to Eastern United States 1 armour and 1 infantry moved from Quebec to Eastern United States 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Iraq Place Units - British 1 airfield placed in Gibraltar 3 infantry placed in Iraq 2 infantry placed in Southern Persia Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 5,2,2,5 British collect 27 PUs (4 lost to blockades); end with 27 PUs Place Units - UK_Pacific 4 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3,1 UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : 1.00 Italians regular : 1.00 Japanese regular : 1.00 British regular : -1.50
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier, 4 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 infantry moved from Algeria to Tunisia 1 marine moved from Cyprus to 101 Sea Zone 1 infantry moved from Crete to 101 Sea Zone 1 armour moved from Greece to 101 Sea Zone 1 armour, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from Malta to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 infantry moved from Malta to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone 1 infantry moved from Crete to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone 1 cruiser moved from 98 Sea Zone to 100 Sea Zone 1 infantry moved from Northern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 infantry moved from Northern Italy to Southern France 2 aaGuns moved from Northern Italy to Southern Italy 1 armour, 1 artillery, 5 infantry and 1 marine moved from 100 Sea Zone to Egypt 1 fighter moved from Egypt to Southern Italy 1 fighter moved from Egypt to 100 Sea Zone 1 armour moved from Romania to Ukraine 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine 1 aaGun and 1 infantry moved from Slovakia Hungary to Eastern Poland Place Units - Italians 1 carrier placed in 100 Sea Zone 1 infantry and 1 marine placed in Egypt 1 submarine placed in 99 Sea Zone 1 infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 1 artillery and 2 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 82 Sea Zone to 40 Sea Zone 1 infantry moved from Burma to Yunnan 2 aaGuns, 2 artilleries, 1 fighter, 8 infantry and 1 marine moved from New South Wales to Queensland 1 cruiser and 1 destroyer moved from 27 Sea Zone to 11 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Combat Move - French 1 destroyer moved from 82 Sea Zone to 40 Sea Zone Non Combat Move - French 1 infantry moved from Iraq to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 destroyer and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Ukraine to Rostov Germans take Rostov from Russians 1 armour moved from Rostov to Ukraine 1 mech_infantry moved from Western Ukraine to Kursk Germans take Kursk from Russians 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland 1 infantry moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians 1 infantry moved from Baltic States to Leningrad Germans take Leningrad from Russians 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 117 Sea Zone to 118 Sea Zone Combat - Germans Germans creates battle in territory 128 Sea Zone Battle in 118 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 118 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 118 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 2 artilleries and 2 infantry moved from Germany to 117 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 2 artilleries and 2 infantry moved from 118 Sea Zone to Finland 1 fighter and 1 tactical_bomber moved from Eastern Poland to Finland 1 fighter moved from Eastern Poland to Finland 1 tactical_bomber moved from Eastern Poland to Finland 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to Western Germany 1 bomber moved from Western Germany to Southern Italy 1 infantry moved from 100 Sea Zone to Egypt 1 aaGun moved from Southern France to France 1 artillery moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Normandy Bordeaux to Holland Belgium 1 aaGun, 2 armour, 6 artilleries and 24 infantry moved from Baltic States to Leningrad 2 mech_infantrys moved from Eastern Poland to Leningrad 4 infantry moved from Bessarabia to Ukraine 1 aaGun moved from Eastern Poland to Western Ukraine 2 artilleries and 6 infantry moved from Poland to Baltic States 2 armour moved from Western Germany to Poland 8 infantry moved from Germany to Poland 11 armour and 2 mech_infantrys moved from Eastern Poland to Leningrad Place Units - Germans 10 infantry placed in Germany 1 artillery and 2 infantry placed in France 2 armour placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 2 submarines EDIT: Adding units owned by Germans to 114 Sea Zone: 2 submarines EDIT: Turning off Edit Mode 1 destroyer placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,2 Germans collect 53 PUs (3 lost to blockades); end with 53 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 69 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : -0,17 Germans regular : 1,33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 128 Sea Zone to 126 Sea Zone 1 infantry moved from Vyborg to Karelia Russians take Karelia from Germans 1 infantry moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Vologda to Archangel Combat - Russians Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 4/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Vologda to Gorky 1 fighter and 1 tactical_bomber moved from Archangel to Gorky 2 armour and 2 mech_infantrys moved from Vologda to Russia 2 aaGuns, 2 artilleries and 26 infantry moved from Smolensk to Bryansk 10 infantry moved from Russia to Bryansk 7 infantry moved from Amur to Korea 2 aaGuns, 1 armour, 5 artilleries, 12 infantry and 1 mech_infantry moved from Northern Manchuria to Korea 1 destroyer moved from 5 Sea Zone to 20 Sea Zone 4 artilleries and 19 infantry moved from Vyborg to Karelia 1 infantry moved from Northwest Persia to Southern Caucasus Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Urals 2 artilleries and 1 infantry placed in Stalingrad Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 2.50
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 artilleries, 1 factory_minor, 1 fighter, 4 infantry and 5 transports; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hunan to Szechwan Japanese take Szechwan from Chinese 1 marine moved from Guam to 22 Sea Zone 1 battleship and 1 marine moved from 22 Sea Zone to 20 Sea Zone 4 fighters and 2 tactical_bombers moved from Southern Manchuria to 6 Sea Zone 3 fighters and 3 tactical_bombers moved from Japan to 6 Sea Zone 1 infantry moved from French Indo China to Siam Japanese take Siam from UK_Pacific 2 infantry moved from French Indo China to Shan State 1 bomber moved from Fukien to Shan State 1 bomber moved from Anhwe to Shan State 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to 20 Sea Zone 1 infantry moved from Southern Manchuria to Northern Manchuria Japanese take Northern Manchuria from Chinese Combat - Japanese Battle in 6 Sea Zone Japanese attack with 7 fighters and 8 tactical_bombers Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 3 transports Japanese roll dice for 7 fighters and 8 tactical_bombers in 6 Sea Zone, round 2 : 12/15 hits, 8,67 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 3 transports in 6 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 1 carrier owned by the Americans, 1 fighter owned by the Americans, 3 transports owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone Japanese win with 6 fighters and 7 tactical_bombers remaining. Battle score for attacker is 53 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 3 transports Battle in 20 Sea Zone Japanese attack with 1 battleship, 1 fighter, 1 marine and 1 tactical_bomber Russians defend with 1 destroyer Japanese roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits Russians roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Russians lost in 20 Sea Zone Japanese win with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 1 destroyer Battle in Shan State Japanese attack with 2 bombers and 2 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Shan State, round 2 : 1/4 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 submarine moved from 132 Sea Zone to 55 Sea Zone 1 submarine moved from 35 Sea Zone to 64 Sea Zone 1 marine moved from Gilbert Islands to 49 Sea Zone 2 cruisers, 1 destroyer and 1 marine moved from 49 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands 1 marine moved from 20 Sea Zone to Southern Manchuria 1 carrier moved from 21 Sea Zone to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 132 Sea Zone 1 transport moved from 36 Sea Zone to 46 Sea Zone 1 infantry moved from Dutch New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone 1 aaGun moved from Caroline Islands to 35 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from Davao to 36 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 20 Sea Zone 1 artillery and 3 infantry moved from 20 Sea Zone to Southern Manchuria 1 submarine moved from 21 Sea Zone to 6 Sea Zone 1 submarine moved from 21 Sea Zone to 5 Sea Zone 1 destroyer moved from 21 Sea Zone to 132 Sea Zone 1 aaGun and 1 infantry moved from 36 Sea Zone to Davao 2 infantry and 1 marine moved from Manilla to Davao 1 carrier moved from 21 Sea Zone to 132 Sea Zone 1 destroyer moved from 22 Sea Zone to 6 Sea Zone 1 carrier moved from 22 Sea Zone to 35 Sea Zone 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to Southern Manchuria 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Hopei 1 artillery moved from Anhwe to Kiangsi 1 artillery moved from Shantung to Anhwe 2 artilleries moved from Shantung to Jehol 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Southern Manchuria 1 tactical_bomber moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu 2 bombers moved from Shan State to French Indo China Place Units - Japanese 1 fighter placed in Japan 3 infantry placed in Shantung 3 artilleries and 1 infantry placed in Japan 5 transports placed in 6 Sea Zone 1 factory_minor placed in Kiangsu Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 0,00 Japanese regular : 2,17 UK_Pacific regular : -0,33 Russians regular : 0,67
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 artilleries, 1 factory_minor, 1 fighter, 4 infantry and 5 transports; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hunan to Szechwan Japanese take Szechwan from Chinese 1 marine moved from Guam to 22 Sea Zone 1 battleship and 1 marine moved from 22 Sea Zone to 20 Sea Zone 4 fighters and 2 tactical_bombers moved from Southern Manchuria to 6 Sea Zone 3 fighters and 3 tactical_bombers moved from Japan to 6 Sea Zone 1 infantry moved from French Indo China to Siam Japanese take Siam from UK_Pacific 2 infantry moved from French Indo China to Shan State 1 bomber moved from Fukien to Shan State 1 bomber moved from Anhwe to Shan State 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to 20 Sea Zone 1 infantry moved from Southern Manchuria to Northern Manchuria Japanese take Northern Manchuria from Chinese Combat - Japanese Battle in 6 Sea Zone Japanese attack with 7 fighters and 8 tactical_bombers Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 3 transports Japanese roll dice for 7 fighters and 8 tactical_bombers in 6 Sea Zone, round 2 : 12/15 hits, 8,67 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 3 transports in 6 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 1 carrier owned by the Americans, 1 fighter owned by the Americans, 3 transports owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone Japanese win with 6 fighters and 7 tactical_bombers remaining. Battle score for attacker is 53 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 3 transports Battle in 20 Sea Zone Japanese attack with 1 battleship, 1 fighter, 1 marine and 1 tactical_bomber Russians defend with 1 destroyer Japanese roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits Russians roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Russians lost in 20 Sea Zone Japanese win with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 1 destroyer Battle in Shan State Japanese attack with 2 bombers and 2 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Shan State, round 2 : 1/4 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 submarine moved from 132 Sea Zone to 55 Sea Zone 1 submarine moved from 35 Sea Zone to 64 Sea Zone 1 marine moved from Gilbert Islands to 49 Sea Zone 2 cruisers, 1 destroyer and 1 marine moved from 49 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands 1 marine moved from 20 Sea Zone to Southern Manchuria 1 carrier moved from 21 Sea Zone to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 132 Sea Zone 1 transport moved from 36 Sea Zone to 46 Sea Zone 1 infantry moved from Dutch New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone 1 aaGun moved from Caroline Islands to 35 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from Davao to 36 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 20 Sea Zone 1 artillery and 3 infantry moved from 20 Sea Zone to Southern Manchuria 1 submarine moved from 21 Sea Zone to 6 Sea Zone 1 submarine moved from 21 Sea Zone to 5 Sea Zone 1 destroyer moved from 21 Sea Zone to 132 Sea Zone 1 aaGun and 1 infantry moved from 36 Sea Zone to Davao 2 infantry and 1 marine moved from Manilla to Davao 1 carrier moved from 21 Sea Zone to 132 Sea Zone 1 destroyer moved from 22 Sea Zone to 6 Sea Zone 1 carrier moved from 22 Sea Zone to 35 Sea Zone 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to Southern Manchuria 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Hopei 1 artillery moved from Anhwe to Kiangsi 1 artillery moved from Shantung to Anhwe 2 artilleries moved from Shantung to Jehol 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Southern Manchuria 1 tactical_bomber moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu 2 bombers moved from Shan State to French Indo China Place Units - Japanese 1 fighter placed in Japan 3 infantry placed in Shantung 3 artilleries and 1 infantry placed in Japan 5 transports placed in 6 Sea Zone 1 factory_minor placed in Kiangsu Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 2 submarines EDIT: Adding units owned by Germans to 127 Sea Zone: 2 submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,00 Japanese regular : 2,17 UK_Pacific regular : -0,33 Russians regular : 0,67
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@pejon_88 For some reason my german subs were in the fire line of your des.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Korea to Northern Manchuria 1 infantry moved from Morocco to Algeria 2 fighters moved from 93 Sea Zone to Algeria 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 infantry moved from Morocco to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tunisia 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in Malta Battle in Tunisia Americans attack with 1 artillery and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia Americans win, taking Malta from Italians, taking Tunisia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Algeria Americans attack with 2 fighters and 1 infantry Italians defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Algeria, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in Northern Manchuria Americans attack with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Northern Manchuria, round 2 : 4/7 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Manchuria Americans win, taking Northern Manchuria from Japanese with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 submarine moved from 10 Sea Zone to 27 Sea Zone 4 fighters moved from Western United States to 27 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 11 Sea Zone to 27 Sea Zone 1 artillery moved from Central United States to Western United States 1 carrier and 2 destroyers moved from 93 Sea Zone to 96 Sea Zone 2 fighters moved from Algeria to 96 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone 1 transport placed in 104 Sea Zone 3 fighters and 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,2 Americans collect 53 PUs (2 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 10 infantry moved from Yunnan to Kweichow 8 infantry moved from Yunnan to Szechwan 1 fighter and 1 infantry moved from Tsinghai to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Kweichow, round 2 : 1/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Szechwan, round 2 : 1/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship, 1 cruiser and 1 destroyer moved from 74 Sea Zone to 76 Sea Zone 10 infantry moved from Burma to Shan State 2 artilleries moved from Burma to Shan State 1 armour moved from Yunnan to Kweichow Chinese take Kwangsi from Japanese 1 infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 destroyer moved from 74 Sea Zone to 76 Sea Zone Combat - British Battle in 76 Sea Zone British attack with 1 battleship, 1 cruiser and 2 destroyers Japanese defend with 1 submarine British roll dice for 1 battleship, 1 cruiser and 2 destroyers in 76 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 76 Sea Zone British win with 1 battleship, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Shan State British attack with 2 artilleries and 12 infantry Japanese defend with 2 infantry British roll dice for 2 artilleries and 12 infantry in Shan State, round 2 : 1/14 hits, 3.00 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British roll dice for 2 artilleries and 11 infantry in Shan State, round 3 : 1/13 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 2 aaGuns moved from Burma to Shan State 4 infantry moved from Eastern India to Burma 1 armour, 4 artilleries, 1 bomber, 6 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan 2 infantry moved from Southern Persia to Iraq 1 transport moved from 82 Sea Zone to 74 Sea Zone 1 transport moved from 74 Sea Zone to 73 Sea Zone 1 infantry moved from French Madagascar to 74 Sea Zone 1 infantry moved from 74 Sea Zone to Tanganyika Territory 1 infantry moved from Tanganyika Territory to Belgian Congo 1 infantry moved from Rhodesia to Belgian Congo 1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone 3 fighters moved from Gibraltar to Malta 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from Yunnan to Kweichow 1 fighter and 2 tactical_bombers moved from Eastern India to Trans-Jordan Place Units - British 3 infantry placed in Southern Persia 3 infantry placed in Iraq 3 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,5,4,2 British collect 31 PUs (1 lost to blockades); end with 31 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,4,5,4,3 UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : 1.00 Japanese regular : -0.83 Italians regular : 0.00 Germans AA : 0.83 British regular : -4.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Korea to Northern Manchuria 1 infantry moved from Morocco to Algeria 2 fighters moved from 93 Sea Zone to Algeria 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 infantry moved from Morocco to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tunisia 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in Malta Battle in Tunisia Americans attack with 1 artillery and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia Americans win, taking Malta from Italians, taking Tunisia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Algeria Americans attack with 2 fighters and 1 infantry Italians defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Algeria, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in Northern Manchuria Americans attack with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Northern Manchuria, round 2 : 4/7 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Manchuria Americans win, taking Northern Manchuria from Japanese with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 submarine moved from 10 Sea Zone to 27 Sea Zone 4 fighters moved from Western United States to 27 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 11 Sea Zone to 27 Sea Zone 1 artillery moved from Central United States to Western United States 1 carrier and 2 destroyers moved from 93 Sea Zone to 96 Sea Zone 2 fighters moved from Algeria to 96 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone 1 transport placed in 104 Sea Zone 3 fighters and 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,2 Americans collect 53 PUs (2 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 10 infantry moved from Yunnan to Kweichow 8 infantry moved from Yunnan to Szechwan 1 fighter and 1 infantry moved from Tsinghai to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Kweichow, round 2 : 1/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Szechwan, round 2 : 1/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship, 1 cruiser and 1 destroyer moved from 74 Sea Zone to 76 Sea Zone 10 infantry moved from Burma to Shan State 2 artilleries moved from Burma to Shan State 1 armour moved from Yunnan to Kweichow Chinese take Kwangsi from Japanese 1 infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 destroyer moved from 74 Sea Zone to 76 Sea Zone Combat - British Battle in 76 Sea Zone British attack with 1 battleship, 1 cruiser and 2 destroyers Japanese defend with 1 submarine British roll dice for 1 battleship, 1 cruiser and 2 destroyers in 76 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 76 Sea Zone British win with 1 battleship, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Shan State British attack with 2 artilleries and 12 infantry Japanese defend with 2 infantry British roll dice for 2 artilleries and 12 infantry in Shan State, round 2 : 1/14 hits, 3.00 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British roll dice for 2 artilleries and 11 infantry in Shan State, round 3 : 1/13 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 2 aaGuns moved from Burma to Shan State 4 infantry moved from Eastern India to Burma 1 armour, 4 artilleries, 1 bomber, 6 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan 2 infantry moved from Southern Persia to Iraq 1 transport moved from 82 Sea Zone to 74 Sea Zone 1 transport moved from 74 Sea Zone to 73 Sea Zone 1 infantry moved from French Madagascar to 74 Sea Zone 1 infantry moved from 74 Sea Zone to Tanganyika Territory 1 infantry moved from Tanganyika Territory to Belgian Congo 1 infantry moved from Rhodesia to Belgian Congo 1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone 3 fighters moved from Gibraltar to Malta 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from Yunnan to Kweichow 1 fighter and 2 tactical_bombers moved from Eastern India to Trans-Jordan Place Units - British 3 infantry placed in Southern Persia 3 infantry placed in Iraq 3 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,5,4,2 British collect 31 PUs (1 lost to blockades); end with 31 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,4,5,4,3 UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 1 infantry Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 infantry EDIT: Adding units owned by British to Shan State: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : 1.00 Japanese regular : -0.83 Italians regular : 0.00 Germans AA : 0.83 British regular : -4.67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 7 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 2 marines moved from Egypt to 100 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 2 marines moved from 100 Sea Zone to 98 Sea Zone 2 marines moved from 98 Sea Zone to Malta 1 fighter and 1 tactical_bomber moved from Southern Italy to Malta 1 artillery and 1 infantry moved from Egypt to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 transport moved from 100 Sea Zone to 99 Sea Zone 2 infantry moved from Southern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from 98 Sea Zone to Malta 1 fighter moved from 100 Sea Zone to 98 Sea Zone 1 fighter moved from Egypt to 98 Sea Zone 1 transport moved from 100 Sea Zone to 99 Sea Zone 1 infantry moved from Northern Italy to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Malta Combat - Italians Battle in Malta Italians attack with 1 artillery, 1 fighter, 4 infantry, 2 marines and 1 tactical_bomber British defend with 1 airfield and 3 fighters; Americans defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 artillery, 1 fighter, 4 infantry, 2 marines and 1 tactical_bomber in Malta, round 2 : 3/9 hits, 3,00 expected hits British roll dice for 3 fighters and 1 infantry in Malta, round 2 : 3/4 hits, 2,33 expected hits 1 infantry owned by the Americans, 3 fighters owned by the British and 3 infantry owned by the Italians lost in Malta Italians win, taking Malta from British with 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for Italians: 3 infantry Casualties for Americans: 1 infantry Casualties for British: 3 fighters Non Combat Move - Italians 2 fighters moved from 98 Sea Zone to Egypt 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Malta to 98 Sea Zone 1 submarine moved from 99 Sea Zone to 100 Sea Zone 1 infantry moved from Southern France to Northern Italy 1 artillery and 1 infantry moved from Western Ukraine to Ukraine 1 aaGun and 1 infantry moved from Eastern Poland to Western Ukraine Place Units - Italians 3 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Egypt 2 infantry placed in Northern Italy 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -0,17 British regular : 0,67
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Tell me if wanted to do any scrambles, but both battles were 100% or close to.