L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15)


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 27 Sea Zone to 55 Sea Zone
            4 fighters moved from Queensland to 55 Sea Zone
            1 armour moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French Equatorial Africa
    
        Combat - Americans
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 4 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 destroyer moved from 27 Sea Zone to 55 Sea Zone
            4 fighters moved from 55 Sea Zone to Queensland
            1 transport moved from 27 Sea Zone to 11 Sea Zone
            1 carrier moved from 11 Sea Zone to 27 Sea Zone
            2 fighters moved from Western United States to 27 Sea Zone
            2 fighters moved from Hawaiian Islands to Queensland
            1 artillery moved from Central United States to 104 Sea Zone
            1 aaGun moved from Eastern United States to 104 Sea Zone
            2 infantry moved from Eastern United States to 104 Sea Zone
            1 armour, 3 infantry and 2 mech_infantrys moved from Algeria to 94 Sea Zone
            1 armour, 4 carriers, 3 destroyers, 5 fighters, 3 infantry, 2 mech_infantrys, 6 submarines and 3 transports moved from 94 Sea Zone to 100 Sea Zone
            1 armour, 3 infantry and 2 mech_infantrys moved from 100 Sea Zone to Trans-Jordan
            1 bomber moved from Gibraltar to Egypt
            1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 100 Sea Zone
            1 destroyer moved from 93 Sea Zone to 94 Sea Zone
            1 transport moved from 89 Sea Zone to 93 Sea Zone
            3 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 93 Sea Zone
            1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
            2 infantry moved from 93 Sea Zone to Gibraltar
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
            1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar
            3 fighters moved from Eastern United States to Gibraltar
            1 destroyer moved from 86 Sea Zone to 93 Sea Zone
    
        Place Units - Americans
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 11 Sea Zone
            1 armour, 2 fighters, 1 infantry and 1 mech_infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Inner Mongolia to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Kansu
            5 infantry moved from Inner Mongolia to Kansu
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 bomber and 5 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 infantry moved from Baluchistan to Southern Persia
                  British take Southern Persia from Germans
            1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone
            1 battleship and 1 cruiser moved from 94 Sea Zone to 100 Sea Zone
            3 fighters moved from Egypt to Crete
            1 artillery and 1 infantry moved from 100 Sea Zone to Crete
            1 bomber moved from Gibraltar to Crete
    
        Combat - British
            Battle in Crete
                British attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Crete
                British win, taking Crete from Italians with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 aaGun, 1 armour, 1 artillery, 7 infantry and 2 marines moved from Egypt to Trans-Jordan
            3 fighters and 1 tactical_bomber moved from Baluchistan to Trans-Jordan
            1 aaGun, 1 artillery and 8 infantry moved from Baluchistan to Southern Persia
            2 armour and 2 artilleries moved from Algeria to 94 Sea Zone
            4 infantry moved from Algeria to 94 Sea Zone
            1 marine moved from Algeria to 94 Sea Zone
            2 armour, 2 artilleries, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters, 4 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 4 transports moved from 94 Sea Zone to 100 Sea Zone
            1 submarine moved from 94 Sea Zone to 101 Sea Zone
            2 armour, 2 artilleries, 4 infantry and 1 marine moved from 100 Sea Zone to Trans-Jordan
            3 fighters moved from Crete to 100 Sea Zone
            1 bomber moved from Crete to Egypt
            1 infantry moved from Libya to Tobruk
            1 mech_infantry moved from Tunisia to Tobruk
            2 infantry moved from Algeria to Morocco
            2 fighters moved from Gibraltar to Egypt
            1 fighter moved from 100 Sea Zone to Egypt
            1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 destroyer moved from 109 Sea Zone to 93 Sea Zone
    
        Place Units - British
            3 submarines placed in 100 Sea Zone
            1 bomber placed in United Kingdom
            2 submarines placed in 112 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 101 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 34 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 0.67
    Italians regular : 0.67
    Japanese regular : 0.50
    British regular : 0.83
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Marshall Islands : 1 flag
    Western United States : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
    Midway : 1 airfield
    Eastern United States : 1 airfield, 1 factory_major and 1 harbour
    Central United States : 1 factory_major
    Aleutian Islands : 1 infantry
    Wake Island : 1 airfield
    Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour, 6 infantry and 3 marines
    Kansu : 1 fighter and 6 infantry
    Tsinghai : 1 infantry
    Chahar : 1 infantry
    Gibraltar : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 3 infantry
    Iceland : 1 airfield
    Belgian Congo : 1 armour and 2 mech_infantrys
    Scotland : 1 airfield
    Quebec : 1 factory_minor and 1 harbour
    Trans-Jordan : 1 aaGun, 4 armour, 3 artilleries, 3 fighters, 14 infantry, 3 marines, 2 mech_infantrys and 1 tactical_bomber
    Union of South Africa : 1 factory_minor and 1 harbour
    United Kingdom : 6 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
    Egypt : 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 2 mech_infantrys
    Malta : 1 airfield
    Libya : 1 flag
    Tobruk : 1 flag, 1 infantry and 1 mech_infantry
    Queensland : 1 aaGun, 1 artillery, 6 fighters and 1 infantry
    Tunisia : 1 flag
    Algeria : 1 flag
    French Madagascar : 1 flag
    Morocco : 1 flag, 1 artillery, 4 infantry and 1 mech_infantry
    French West Africa : 1 flag
    French Equatorial Africa : 1 armour
    French Central Africa : 1 flag
    100 Sea Zone : 1 battleship, 9 carriers, 3 cruisers, 6 destroyers, 12 fighters, 10 submarines, 2 tactical_bombers and 8 transports
    94 Sea Zone : 1 destroyer
    Southern Persia : 1 flag, 1 aaGun, 1 artillery and 9 infantry
    Brazil : 1 flag
    112 Sea Zone : 2 submarines
    93 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 5 transports
    Crete : 1 flag, 1 artillery
    101 Sea Zone : 1 submarine
    109 Sea Zone : 1 flag
    11 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 2 transports
    27 Sea Zone : 1 battleship, 6 carriers, 3 cruisers, 1 destroyer, 4 fighters, 4 submarines and 2 transports
    55 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 57 / 89
    Russians : 27 / 31
    Japanese : 74 / 88
    Americans : 55 / 81
    Chinese : 7 / 8
    British : 34 / 39
    UK_Pacific : 0 / 0
    Italians : 11 / 11
    ANZAC : 12 / 17
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 armour moved from Romania to Bulgaria
    
        Place Units - Italians
            2 artilleries and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,4
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 armour moved from Romania to Bulgaria
    
        Place Units - Italians
            2 artilleries and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,4
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @artofwar1947 cool new avatar


  • @666

    Thanks, Although slightly cropped, it’s the ancient Chinese title script for the Art of War.


  • @artofwar1947 said in L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15):

    @666

    Thanks, Although slightly cropped, it’s the ancient Chinese title script for the Art of War.

    yeah, that’s what I thought, only due to your handle…


  • @artofwar1947 said in L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15):

    @666

    Thanks, Although slightly cropped, it’s the ancient Chinese title script for the Art of War.

    I gave my nephews the board game A&A 42 2nd ed and taught them and my brother how to play…5 hour endeavor, they liked it but even that game is complicated for newbie’s…as much as I love F2F games this is so much easier, can’t imagine playing PTV on an actual board, counting income etc…


  • @666

    Even simpler versions of the game, the manual version (e.g., counting income, moving units, gauging battle outcomes) is a choir at best.


  • TripleA Move Summary: ANZAC round 9

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 64 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    United Kingdom : 2 infantry
    Egypt : 1 infantry
    Ethiopia : 1 flag
    South Australia : 1 artillery and 2 infantry
    New South Wales : 1 factory_minor, 1 harbour and 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 5 fighters, 1 harbour, 4 infantry and 1 marine
    New Zealand : 1 airfield and 1 harbour
    100 Sea Zone : 1 fighter
    64 Sea Zone : 1 submarine and 1 transport
    27 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 2 submarines
    Baluchistan : 1 infantry
    

    Production/PUs Summary :

    Germans : 57 / 89
    Russians : 27 / 31
    Japanese : 74 / 88
    Americans : 55 / 81
    Chinese : 7 / 8
    British : 34 / 39
    UK_Pacific : 0 / 0
    Italians : 11 / 11
    ANZAC : 12 / 17
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 bomber, 2 fighters and 4 tactical_bombers; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            7 armour and 7 mech_infantrys moved from Northwest Persia to Southern Persia
            5 armour and 2 mech_infantrys moved from Southern Caucasus to Southern Persia
            1 bomber moved from Southern Caucasus to Vologda
            2 infantry moved from Leningrad to Vologda
            1 artillery and 1 infantry moved from Leningrad to Novgorod
            1 fighter and 1 tactical_bomber moved from Northern Belarus to Novgorod
            1 bomber moved from Germany to Vologda
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Southern Persia
                Germans attack with 12 armour and 9 mech_infantrys
                British defend with 1 aaGun, 1 artillery and 9 infantry
                    Germans roll dice for 12 armour and 9 mech_infantrys in Southern Persia, round 2 : 8/21 hits, 9.00 expected hits
                    British roll dice for 1 aaGun, 1 artillery and 9 infantry in Southern Persia, round 2 : 7/10 hits, 3.33 expected hits
                    1 aaGun owned by the British, 7 mech_infantrys owned by the Germans and 7 infantry owned by the British lost in Southern Persia
                    Germans roll dice for 12 armour and 2 mech_infantrys in Southern Persia, round 3 : 7/14 hits, 6.67 expected hits
                    British roll dice for 1 artillery and 2 infantry in Southern Persia, round 3 : 2/3 hits, 1.00 expected hits
                    1 artillery owned by the British, 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Southern Persia
                Germans win, taking Southern Persia from British with 12 armour remaining. Battle score for attacker is -9
                Casualties for Germans: 9 mech_infantrys
                Casualties for British: 1 aaGun, 1 artillery and 9 infantry
    
        Non Combat Move - Germans
            1 artillery and 1 infantry moved from Southern Caucasus to Northwest Persia
            2 fighters moved from Southern Caucasus to Slovakia Hungary
            2 bombers moved from Vologda to Leningrad
            1 fighter moved from Novgorod to Leningrad
            1 tactical_bomber moved from Novgorod to Leningrad
            4 infantry moved from Northern Belarus to Smolensk
            3 armour, 7 infantry and 3 mech_infantrys moved from Southern Belarus to Smolensk
            4 armour and 4 mech_infantrys moved from Eastern Poland to Smolensk
            2 infantry moved from Eastern Poland to Southern Belarus
            1 armour and 1 mech_infantry moved from Slovakia Hungary to Southern Belarus
            1 armour and 1 mech_infantry moved from Germany to Western Germany
            3 armour and 3 mech_infantrys moved from Germany to Romania
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern Belarus
            2 transports moved from 118 Sea Zone to 117 Sea Zone
            1 artillery and 2 infantry moved from Germany to 117 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
            1 artillery and 1 infantry moved from 118 Sea Zone to Finland
            1 infantry moved from 118 Sea Zone to Leningrad
            1 fighter moved from France to Southern Italy
            1 tactical_bomber moved from Southern Italy to Slovakia Hungary
            1 fighter and 1 tactical_bomber moved from France to Slovakia Hungary
            2 fighters and 2 tactical_bombers moved from Western Germany to Slovakia Hungary
            2 infantry moved from France to Western Germany
            1 destroyer moved from 128 Sea Zone to 116 Sea Zone
            1 submarine moved from 116 Sea Zone to 127 Sea Zone
    
        Place Units - Germans
            1 airfield placed in Slovakia Hungary
            3 tactical_bombers placed in Leningrad
            1 fighter and 1 tactical_bomber placed in France
            1 bomber and 1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 63 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 0.17
    British regular : 4.67
    

    Savegame


  • TripleA Move Summary: Russians round 10

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 3 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            20 infantry moved from Northern Caucasus to Southern Caucasus
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 3 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            20 infantry moved from Northern Caucasus to Southern Caucasus
    
        Combat - Russians
            Battle in Southern Caucasus
                Russians attack with 20 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 20 infantry in Southern Caucasus, round 2 : 3/20 hits, 3.33 expected hits
                    Germans roll dice for 1 infantry in Southern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Southern Caucasus
                Russians win, taking Southern Caucasus from Germans with 20 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns and 8 infantry moved from Urals to Samara
            1 infantry moved from Timguska to Urals
            6 infantry moved from Inner Mongolia to Kansu
            2 aaGuns, 1 artillery, 2 fighters, 50 infantry and 2 tactical_bombers moved from Russia to Samara
            1 infantry moved from Bryansk to Kursk
            1 armour, 2 infantry and 2 mech_infantrys moved from Stalingrad to Samara
            2 infantry moved from Rostov to Stalingrad
            8 armour, 5 artilleries, 10 infantry and 9 mech_infantrys moved from Northern Caucasus to Stalingrad
    
        Place Units - Russians
            3 fighters placed in Urals
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Samara: 1 armour and 2 mech_infantrys
            EDIT: Adding units owned by Russians to Urals: 1 armour and 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -0.33
    

    Territory Summary for Russians :

    Southern Caucasus : 1 factory_minor and 20 infantry
    Russia : 1 airfield and 1 factory_major
    Kursk : 1 infantry
    Samara : 6 aaGuns, 1 artillery, 2 fighters, 62 infantry and 2 tactical_bombers
    Urals : 1 armour, 1 factory_minor, 3 fighters, 1 infantry and 2 mech_infantrys
    Stalingrad : 8 armour, 5 artilleries, 12 infantry and 9 mech_infantrys
    Kansu : 6 infantry
    Buyant-Uhaa : 1 flag
    Tsagaan Olom : 1 flag
    Central Mongolia : 1 flag
    

    Production/PUs Summary :

    Germans : 59 / 87
    Russians : 27 / 31
    Japanese : 74 / 88
    Americans : 55 / 81
    Chinese : 7 / 8
    British : 32 / 39
    UK_Pacific : 0 / 0
    Italians : 11 / 11
    ANZAC : 12 / 17
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • @artofwar1947 maybe taking CAU wasn’t worth it?


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 3 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            20 infantry moved from Northern Caucasus to Southern Caucasus
    
        Combat - Russians
            Battle in Southern Caucasus
                Russians attack with 20 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 20 infantry in Southern Caucasus, round 2 : 3/20 hits, 3.33 expected hits
                    Germans roll dice for 1 infantry in Southern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Southern Caucasus
                Russians win, taking Southern Caucasus from Germans with 20 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns and 8 infantry moved from Urals to Samara
            1 infantry moved from Timguska to Urals
            6 infantry moved from Inner Mongolia to Kansu
            2 aaGuns, 1 artillery, 2 fighters, 50 infantry and 2 tactical_bombers moved from Russia to Samara
            1 infantry moved from Bryansk to Kursk
            1 armour, 2 infantry and 2 mech_infantrys moved from Stalingrad to Samara
            2 infantry moved from Rostov to Stalingrad
            8 armour, 5 artilleries, 10 infantry and 9 mech_infantrys moved from Northern Caucasus to Stalingrad
    
        Place Units - Russians
            3 fighters placed in Urals
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Samara: 1 armour and 2 mech_infantrys
            EDIT: Adding units owned by Russians to Urals: 1 armour and 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -0.33
    

    Territory Summary for Russians :

    Southern Caucasus : 1 factory_minor and 20 infantry
    Russia : 1 airfield and 1 factory_major
    Kursk : 1 infantry
    Samara : 6 aaGuns, 1 artillery, 2 fighters, 62 infantry and 2 tactical_bombers
    Urals : 1 armour, 1 factory_minor, 3 fighters, 1 infantry and 2 mech_infantrys
    Stalingrad : 8 armour, 5 artilleries, 12 infantry and 9 mech_infantrys
    Kansu : 6 infantry
    Buyant-Uhaa : 1 flag
    Tsagaan Olom : 1 flag
    Central Mongolia : 1 flag
    

    Production/PUs Summary :

    Germans : 59 / 87
    Russians : 27 / 31
    Japanese : 74 / 88
    Americans : 55 / 81
    Chinese : 7 / 8
    British : 32 / 39
    UK_Pacific : 0 / 0
    Italians : 11 / 11
    ANZAC : 12 / 17
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • @666

    Russia had a dilemma, take S. Cau. and give Germany 2 extra ipcs or
    not take it and leave Germany to get 2 ipcs + bonus of 5 ipcs. Not much a dilemma really. Russia made the right call.


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 fighters, 4 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Yenisey to Timguska
                  Japanese take Timguska from Russians
            1 armour moved from Timguska to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 infantry moved from Hopei to Tsinghai
            4 artilleries, 4 infantry and 1 mech_infantry moved from Honan to Tsinghai
            1 infantry moved from Shansi to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            2 infantry moved from Jehol to Chahar
            1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
            1 tactical_bomber moved from Anhwe to Chahar
            2 infantry moved from Western India to Baluchistan
            1 bomber, 2 fighters and 2 tactical_bombers moved from Eastern India to Baluchistan
            1 submarine moved from 35 Sea Zone to 55 Sea Zone
            6 fighters and 4 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
            1 bomber moved from Caroline Islands to 55 Sea Zone
            2 infantry moved from Caroline Islands to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 50 Sea Zone
            2 infantry moved from 50 Sea Zone to Solomon Islands
            2 infantry moved from Caroline Islands to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 48 Sea Zone
            2 infantry moved from 48 Sea Zone to New Britain
            1 infantry moved from Eastern India to 40 Sea Zone
            1 infantry moved from 40 Sea Zone to Ceylon
    
        Combat - Japanese
            Battle in New Britain
            Battle in Ceylon
            Battle in Solomon Islands
            Battle in Chahar
                Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Chahar, round 2 : 3/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking New Britain from ANZAC, taking Ceylon from UK_Pacific, taking Solomon Islands from ANZAC, taking Chahar from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Tsinghai
                Japanese attack with 4 artilleries, 5 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 artilleries, 5 infantry and 1 mech_infantry in Tsinghai, round 2 : 3/10 hits, 3.00 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 bomber, 6 fighters, 1 submarine and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber, 6 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 6/11 hits, 6.17 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 bomber, 6 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Baluchistan
                Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Baluchistan, round 2 : 3/7 hits, 3.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Baluchistan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Baluchistan
                Japanese win, taking Baluchistan from UK_Pacific with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun, 3 artilleries and 11 infantry moved from Yenisey to Evenkiyskiy
            1 infantry moved from New Guinea to Dutch New Guinea
            1 bomber moved from 55 Sea Zone to Caroline Islands
            6 fighters and 4 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
            2 infantry moved from Kwangtung to 21 Sea Zone
            1 carrier, 2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 transport moved from 20 Sea Zone to 22 Sea Zone
            2 infantry moved from Guam to 22 Sea Zone
            2 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
            4 infantry moved from 35 Sea Zone to Caroline Islands
            1 tactical_bomber moved from Japan to 35 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
            1 fighter moved from Caroline Islands to 35 Sea Zone
            1 destroyer moved from 40 Sea Zone to 78 Sea Zone
            1 fighter moved from 40 Sea Zone to Java
            1 bomber, 2 fighters and 2 tactical_bombers moved from Baluchistan to Eastern India
            2 armour, 5 artilleries, 1 infantry, 1 marine and 2 mech_infantrys moved from Western India to Baluchistan
            1 armour and 1 mech_infantry moved from Eastern India to Baluchistan
            1 infantry moved from Eastern India to Western India
            1 artillery moved from Malaya to 132 Sea Zone
            1 artillery and 1 transport moved from 132 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Caroline Islands
            1 destroyer moved from 132 Sea Zone to 40 Sea Zone
            1 destroyer moved from 35 Sea Zone to 48 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Jehol to Shansi
            1 infantry moved from Anhwe to Honan
            1 armour moved from Kiangsu to Hopei
            1 infantry moved from Kiangsi to Hopei
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Kiangsi
            1 fighter and 2 tactical_bombers moved from Chahar to Honan
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 tactical_bomber placed in Japan
            2 infantry and 1 mech_infantry placed in Kiangsu
            1 artillery and 1 infantry placed in Kwangtung
            1 submarine placed in 21 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Malaya
            1 armour and 1 mech_infantry placed in Eastern India
            1 fighter placed in 40 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 79 PUs; end with 79 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.33
    Japanese regular : 0.33
    UK_Pacific regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 fighters, 4 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Yenisey to Timguska
                  Japanese take Timguska from Russians
            1 armour moved from Timguska to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 infantry moved from Hopei to Tsinghai
            4 artilleries, 4 infantry and 1 mech_infantry moved from Honan to Tsinghai
            1 infantry moved from Shansi to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            2 infantry moved from Jehol to Chahar
            1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
            1 tactical_bomber moved from Anhwe to Chahar
            2 infantry moved from Western India to Baluchistan
            1 bomber, 2 fighters and 2 tactical_bombers moved from Eastern India to Baluchistan
            1 submarine moved from 35 Sea Zone to 55 Sea Zone
            6 fighters and 4 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
            1 bomber moved from Caroline Islands to 55 Sea Zone
            2 infantry moved from Caroline Islands to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 50 Sea Zone
            2 infantry moved from 50 Sea Zone to Solomon Islands
            2 infantry moved from Caroline Islands to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 48 Sea Zone
            2 infantry moved from 48 Sea Zone to New Britain
            1 infantry moved from Eastern India to 40 Sea Zone
            1 infantry moved from 40 Sea Zone to Ceylon
    
        Combat - Japanese
            Battle in New Britain
            Battle in Ceylon
            Battle in Solomon Islands
            Battle in Chahar
                Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Chahar, round 2 : 3/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking New Britain from ANZAC, taking Ceylon from UK_Pacific, taking Solomon Islands from ANZAC, taking Chahar from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Tsinghai
                Japanese attack with 4 artilleries, 5 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 artilleries, 5 infantry and 1 mech_infantry in Tsinghai, round 2 : 3/10 hits, 3.00 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 bomber, 6 fighters, 1 submarine and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber, 6 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 6/11 hits, 6.17 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 bomber, 6 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Baluchistan
                Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Baluchistan, round 2 : 3/7 hits, 3.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Baluchistan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Baluchistan
                Japanese win, taking Baluchistan from UK_Pacific with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun, 3 artilleries and 11 infantry moved from Yenisey to Evenkiyskiy
            1 infantry moved from New Guinea to Dutch New Guinea
            1 bomber moved from 55 Sea Zone to Caroline Islands
            6 fighters and 4 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
            2 infantry moved from Kwangtung to 21 Sea Zone
            1 carrier, 2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 transport moved from 20 Sea Zone to 22 Sea Zone
            2 infantry moved from Guam to 22 Sea Zone
            2 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
            4 infantry moved from 35 Sea Zone to Caroline Islands
            1 tactical_bomber moved from Japan to 35 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
            1 fighter moved from Caroline Islands to 35 Sea Zone
            1 destroyer moved from 40 Sea Zone to 78 Sea Zone
            1 fighter moved from 40 Sea Zone to Java
            1 bomber, 2 fighters and 2 tactical_bombers moved from Baluchistan to Eastern India
            2 armour, 5 artilleries, 1 infantry, 1 marine and 2 mech_infantrys moved from Western India to Baluchistan
            1 armour and 1 mech_infantry moved from Eastern India to Baluchistan
            1 infantry moved from Eastern India to Western India
            1 artillery moved from Malaya to 132 Sea Zone
            1 artillery and 1 transport moved from 132 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Caroline Islands
            1 destroyer moved from 132 Sea Zone to 40 Sea Zone
            1 destroyer moved from 35 Sea Zone to 48 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Jehol to Shansi
            1 infantry moved from Anhwe to Honan
            1 armour moved from Kiangsu to Hopei
            1 infantry moved from Kiangsi to Hopei
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Kiangsi
            1 fighter and 2 tactical_bombers moved from Chahar to Honan
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 tactical_bomber placed in Japan
            2 infantry and 1 mech_infantry placed in Kiangsu
            1 artillery and 1 infantry placed in Kwangtung
            1 submarine placed in 21 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Malaya
            1 armour and 1 mech_infantry placed in Eastern India
            1 fighter placed in 40 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 79 PUs; end with 79 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Shan State: 1 infantry
            EDIT: Adding units owned by Japanese to Western India: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.33
    Japanese regular : 0.33
    UK_Pacific regular : -0.33
    

    Savegame


  • @artofwar1947

    Did not scramble fighters to defend US DD in SZ55. because there was a 100% chance of a Japanese victory any way and the predicted cost was Allied fighter, US DD, Japanese sub, and 1.5 Japanese planes.

    Please used second, edited post. I meant to conquer Ceylon with the infantry unit picked up from Shan State and advancee the 2 infantry units in E. India to W. India.


  • TripleA Move Summary: Americans round 10

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 carriers, 3 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Egypt to Northwest Persia
            1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
                  Americans take Iraq from Germans
            1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
            1 submarine moved from 100 Sea Zone to 78 Sea Zone
            3 fighters moved from 100 Sea Zone to 78 Sea Zone
            1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Northwest Persia
            1 destroyer moved from 27 Sea Zone to 55 Sea Zone
            6 fighters moved from Queensland to 55 Sea Zone
            1 fighter moved from 27 Sea Zone to 50 Sea Zone
            2 fighters moved from 100 Sea Zone to 78 Sea Zone
    

    Savegame

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