dawg Axis v. Entek Allies WaW
-
TripleA Turn Summary: Finns round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Combat Move - Finns 1 Infantry moved from S.Karelia to Yaroslavl 3 Tanks moved from S.Karelia to Kirov 2 Tanks moved from Yaroslavl to Kirov 2 Tanks moved from Tula to Kuybyshev 2 Tanks moved from Georgia to Kuybyshev 1 Elite and 1 Infantry moved from S.Karelia to Smolensk 1 Artillery and 1 Infantry moved from N.Karelia to S.Karelia 5 Mech.Infs moved from Vyborg to Kirov 3 Infantrys and 3 Tanks moved from Oulu to Vyborg 3 Tanks moved from Vyborg to S.Karelia 2 Infantrys moved from Tampere to Oulu 4 Artillerys, 2 Elites and 1 Infantry moved from Upper Norrland to Lapland 2 ArmoredCars, 1 Elite, 2 Infantrys and 1 Tank moved from Helsinki to Tampere 1 Tank moved from Tampere to Oulu 2 ArmoredCars moved from Tampere to Oulu Purchase Units - Finns Finns buy 6 ArmoredCars and 2 Mech.Infs; Remaining resources: 0 PUs; Non Combat Move - Finns 2 Tanks moved from Erzurum to Kuybyshev Place Units - Finns 6 ArmoredCars placed in Helsinki 2 Mech.Infs placed in Vyborg Turn Complete - Finns Finns collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Romanians round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Combat Move - Romanians 1 Artillery moved from E.Iran to Baluchistan 2 ArmoredCars, 1 Mech.Inf and 2 Tanks moved from E.Iran to Punjab 4 ArmoredCars and 3 Tanks moved from E.Iran to Alma Ata 3 Tanks moved from W.Iran to Adana 5 Elites and 7 Infantrys moved from Azerbaijan to W.Iran 2 ArmoredCars, 1 Infantry and 1 Tank moved from Erzurum to Adana 1 ArmoredCar, 1 Mech.Inf and 1 Tank moved from Bursa to Adana 3 Mech.Infs moved from Istanbul to Adana 2 ArmoredCars, 2 Artillerys and 8 Infantrys moved from Georgia to Erzurum 2 ArmoredCars moved from Erzurum to Adana 1 Infantry moved from Rostov to Tula 3 ArmoredCars moved from Rostov to Erzurum 2 Artillerys and 2 Infantrys moved from Rostov to Kursk 1 Artillery and 7 Infantrys moved from Donetsk to Kursk 4 Infantrys moved from Vinnytsia to Kiev 1 Infantry moved from E.Romania to Vinnytsia 3 ArmoredCars moved from Bucharest to Bulgaria 1 Infantry moved from Bucharest to E.Romania 2 ArmoredCars moved from Gorky to Astrakhan Purchase Units - Romanians Romanians buy 12 ArmoredCars and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Romanians Battle in Punjab Romanians attack with 2 ArmoredCars, 1 Mech.Inf and 2 Tanks British defend with 1 Bunker Romanians roll dice for 2 ArmoredCars, 1 Mech.Inf and 2 Tanks in Punjab, round 2 : 2/5 hits, 2.00 expected hits British roll dice for 1 Bunker in Punjab, round 2 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Romanians and 1 Bunker owned by the British lost in Punjab Romanians win, taking Punjab from British with 1 ArmoredCar, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Romanians: 1 ArmoredCar Casualties for British: 1 Bunker Battle in Alma Ata Romanians attack with 4 ArmoredCars and 3 Tanks Chinese defend with 6 Infantrys and 1 Mech.Inf Romanians roll dice for 4 ArmoredCars and 3 Tanks in Alma Ata, round 2 : 4/7 hits, 2.83 expected hits Russians roll dice for 6 Infantrys and 1 Mech.Inf in Alma Ata, round 2 : 4/7 hits, 2.33 expected hits 4 ArmoredCars owned by the Romanians and 4 Infantrys owned by the Chinese lost in Alma Ata Romanians roll dice for 3 Tanks in Alma Ata, round 3 : 2/3 hits, 1.50 expected hits Russians roll dice for 2 Infantrys and 1 Mech.Inf in Alma Ata, round 3 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Chinese lost in Alma Ata Romanians roll dice for 3 Tanks in Alma Ata, round 4 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 Mech.Inf in Alma Ata, round 4 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese lost in Alma Ata Romanians win, taking Alma Ata from Russians with 3 Tanks remaining. Battle score for attacker is 2 Casualties for Romanians: 4 ArmoredCars Casualties for Chinese: 6 Infantrys and 1 Mech.Inf Battle in Adana Romanians attack with 5 ArmoredCars, 1 Infantry, 4 Mech.Infs and 5 Tanks Neutral defend with 1 Artillery and 2 Infantrys Romanians roll dice for 5 ArmoredCars, 1 Infantry, 4 Mech.Infs and 5 Tanks in Adana, round 2 : 8/15 hits, 5.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 2/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Romanians, 2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the Romanians lost in Adana Romanians loses 0 PUs for violating Adanas neutrality. Romanians win, taking Adana from Neutral with 4 ArmoredCars, 4 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 2 Casualties for Romanians: 1 ArmoredCar and 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Romanians Place Units - Romanians 3 ArmoredCars placed in W.Iran 2 Mech.Infs placed in Bursa 1 ArmoredCar placed in Bursa 4 ArmoredCars placed in Vinnytsia 4 ArmoredCars placed in Bucharest Turn Complete - Romanians Romanians collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Romanians regular : 3.33 Russians regular : 0.33 Neutral regular : 1.00 British regular : 0.50
-
TripleA Turn Summary: Thai round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Turn Complete - Thai
Combat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Combat Move - Americans 2 Artillerys moved from Bahia to 35 Sea Zone 1 Elite moved from Salvador to 35 Sea Zone 3 Elites and 1 Marine moved from Bahia to 35 Sea Zone 2 Artillerys, 2 B.Transports, 4 Elites and 1 Marine moved from 35 Sea Zone to 38 Sea Zone 2 Artillerys, 4 Elites and 1 Marine moved from 38 Sea Zone to French Equatorial Africa 2 S.Bombers moved from Gold Coast to French Equatorial Africa 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 1 Infantry moved from Bahia to 35 Sea Zone 1 B.Transport and 1 Infantry moved from 35 Sea Zone to 36 Sea Zone 1 Infantry moved from 36 Sea Zone to French Sudan 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Elites moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Elites moved from 26 Sea Zone to 32 Sea Zone 4 Elites moved from 32 Sea Zone to Bahia 7 Elites moved from Greenland to 8 Sea Zone 3 Adv.Fighters, 1 B.Carrier, 2 B.Transports, 2 Destroyers and 7 Elites moved from 8 Sea Zone to 3 Sea Zone 3 Adv.Fighters, 1 B.Carrier, 2 B.Transports, 2 Destroyers and 7 Elites moved from 3 Sea Zone to 4 Sea Zone 3 Adv.Fighters and 7 Elites moved from 4 Sea Zone to Iceland 1 Fighter moved from Washington to Bahia 4 Elites moved from Washington to 13 Sea Zone 4 Elites moved from Washington to 13 Sea Zone 1 Tank moved from Washington to South Central USA 2 B.Transports and 8 Elites moved from 13 Sea Zone to 8 Sea Zone 8 Elites moved from 8 Sea Zone to Greenland 1 Destroyer moved from 101 Sea Zone to 107 Sea Zone Purchase Units - Americans Americans buy 2 Artillerys, 1 Battleship, 1 Carrier, 2 Destroyers, 18 Elites, 2 Fighters, 1 Infantry and 1 S.Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in French Equatorial Africa Americans attack with 2 Artillerys, 4 Elites, 1 Marine and 2 S.Bombers Italians defend with 1 Factory, 1 Infantry and 3 Mech.Infs Americans roll dice for 2 Artillerys, 4 Elites, 1 Marine and 2 S.Bombers in French Equatorial Africa, round 2 : 4/9 hits, 4.83 expected hits Italians roll dice for 1 Infantry and 3 Mech.Infs in French Equatorial Africa, round 2 : 0/4 hits, 1.33 expected hits 1 Infantry owned by the Italians and 3 Mech.Infs owned by the Italians lost in French Equatorial Africa Americans win, taking French Equatorial Africa from Italians with 2 Artillerys, 4 Elites, 1 Marine and 2 S.Bombers remaining. Battle score for attacker is 20 Casualties for Italians: 1 Infantry and 3 Mech.Infs Battle in Iceland Americans attack with 3 Adv.Fighters and 7 Elites Germans defend with 1 Infantry Americans roll dice for 3 Adv.Fighters and 7 Elites in Iceland, round 2 : 4/10 hits, 3.83 expected hits Germans roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Iceland Americans win, taking Iceland from Germans with 3 Adv.Fighters and 7 Elites remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Non Combat Move - Americans 3 Adv.Fighters moved from Iceland to 4 Sea Zone 2 S.Bombers moved from French Equatorial Africa to Gold Coast Place Units - Americans 4 Elites placed in Chubu 8 Elites placed in Tokyo 3 Elites placed in Tohoku 3 Elites placed in South Atlantic USA 2 Artillerys placed in Salvador 1 Battleship, 1 Carrier and 2 Destroyers placed in 13 Sea Zone 2 Fighters placed in 13 Sea Zone 1 S.Submarine placed in 107 Sea Zone 1 Infantry placed in Davao Turn Complete - Americans Americans collect 143 PUs; end with 143 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -1.33 Germans regular : -0.33
-
TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Germans 3 Cruisers and 2 S.Submarines moved from 18 Sea Zone to 20 Sea Zone 5 Infantrys moved from Brittany to 20 Sea Zone 5 Infantrys moved from 20 Sea Zone to Wales 2 Adv.Fighters, 1 Battleship, 1 Carrier, 3 Destroyers and 2 Submarines moved from 22 Sea Zone to 20 Sea Zone 7 Infantrys moved from Netherlands to Hamburg 6 Infantrys moved from Belgium to Netherlands 6 Infantrys moved from Picardy to Belgium 6 Infantrys moved from Normandy to Picardy 1 Infantry moved from Brittany to Normandy 4 Bombers and 2 JetFighters moved from E.Iran to 59 Sea Zone 3 HeavyTanks, 5 Mech.Infs and 6 Tanks moved from Baluchistan to Delhi 3 Adv.Fighters moved from W.Iran to 59 Sea Zone 1 Artillery moved from Ufa to Karaganda 3 Mech.Infs moved from Evenkia to Sibirsky 2 Mech.Infs moved from Novosibirsk to Sibirsky 5 Mech.Infs moved from Sverdlovsk to Sibirsky 4 Mech.Infs moved from Arkhangelsk to Surgut 2 Mech.Infs moved from Iraq to Palestine 1 ArmoredCar moved from W.Iran to Palestine 3 Adv.Fighters moved from Greece to 55 Sea Zone 1 Adv.Fighter moved from Kiev to W.Iran 2 Stukas moved from Kiev to W.Iran 3 Mech.Infs moved from Georgia to Iraq 5 Mech.Infs moved from Stalingrad to Erzurum 2 Mech.Infs moved from Kursk to Erzurum 1 ArmoredCar moved from Kiev to Kursk 1 Tank moved from Uzbekistan to Karaganda 2 Mech.Infs moved from Tashkent to W.Iran 2 Infantrys moved from Smolensk to Kursk Purchase Units - Germans Germans buy 10 ArmoredCars, 4 Artillerys, 1 Bunker, 1 Destroyer, 21 Infantrys, 3 Mech.Infs, 1 S.Submarine, 5 Submarines and 3 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Palestine Germans attack with 1 ArmoredCar and 2 Mech.Infs British defend with 1 Tank Germans roll dice for 1 ArmoredCar and 2 Mech.Infs in Palestine, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 Tank in Palestine, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 ArmoredCar and 2 Mech.Infs in Palestine, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 Tank in Palestine, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Palestine Germans win, taking Palestine from British with 1 ArmoredCar and 2 Mech.Infs remaining. Battle score for attacker is 5 Casualties for British: 1 Tank Battle in 55 Sea Zone Germans attack with 3 Adv.Fighters French defend with 1 Destroyer Germans roll dice for 3 Adv.Fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits French roll dice for 1 Destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the French lost in 55 Sea Zone Germans win with 3 Adv.Fighters remaining. Battle score for attacker is 8 Casualties for French: 1 Destroyer Battle in Karaganda Germans attack with 1 Artillery and 1 Tank Chinese defend with 1 Mech.Inf Germans roll dice for 1 Artillery and 1 Tank in Karaganda, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Mech.Inf in Karaganda, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery and 1 Tank in Karaganda, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Mech.Inf in Karaganda, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Karaganda Germans roll dice for 1 Tank in Karaganda, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Mech.Inf in Karaganda, round 4 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese lost in Karaganda Germans win, taking Karaganda from Russians with 1 Tank remaining. Battle score for attacker is 2 Casualties for Germans: 1 Artillery Casualties for Chinese: 1 Mech.Inf Battle in Wales Germans attack with 5 Infantrys British defend with 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry Germans roll dice for 1 Battleship and 3 Cruisers in Wales, round 2 : 1/4 hits, 2.17 expected hits 1 Infantry owned by the British lost in Wales Germans roll dice for 5 Infantrys in Wales, round 2 : 2/5 hits, 0.83 expected hits British roll dice for 1 Artillery in Wales, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Wales Germans win, taking Wales from British with 5 Infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 Artillery and 1 Infantry Battle in 59 Sea Zone Germans attack with 3 Adv.Fighters, 4 Bombers and 2 JetFighters British defend with 1 Carrier, 3 Destroyers, 2 Fighters and 3 Transports; Anzac defend with 1 Carrier and 1 Destroyer Germans roll dice for 3 Adv.Fighters, 4 Bombers and 2 JetFighters in 59 Sea Zone, round 2 : 5/9 hits, 5.50 expected hits British roll dice for 2 Carriers, 4 Destroyers, 2 Fighters and 3 Transports in 59 Sea Zone, round 2 : 4/11 hits, 3.83 expected hits 1 JetFighter owned by the Germans, 3 Transports owned by the British, 1 Destroyer owned by the British, 1 Destroyer owned by the Anzac and 3 Adv.Fighters owned by the Germans lost in 59 Sea Zone Germans roll dice for 4 Bombers and 1 JetFighter in 59 Sea Zone, round 3 : 4/5 hits, 3.33 expected hits British roll dice for 2 Carriers, 2 Destroyers and 2 Fighters in 59 Sea Zone, round 3 : 2/6 hits, 2.67 expected hits 1 Carrier owned by the British, 2 Fighters owned by the British, 1 JetFighter owned by the Germans, 1 Carrier owned by the Anzac and 1 Bomber owned by the Germans lost in 59 Sea Zone Germans roll dice for 3 Bombers in 59 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits British roll dice for 2 Destroyers in 59 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits 2 Destroyers owned by the British lost in 59 Sea Zone Germans win with 3 Bombers remaining. Battle score for attacker is 26 Casualties for Germans: 3 Adv.Fighters, 1 Bomber and 2 JetFighters Casualties for Anzac: 1 Carrier and 1 Destroyer Casualties for British: 1 Carrier, 3 Destroyers, 2 Fighters and 3 Transports Battle in Delhi Germans attack with 3 HeavyTanks, 5 Mech.Infs and 6 Tanks British defend with 1 AAGun, 1 Bunker, 1 Factory and 5 Infantrys Germans roll dice for 3 HeavyTanks, 5 Mech.Infs and 6 Tanks in Delhi, round 2 : 6/14 hits, 6.67 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Bunker and 5 Infantrys in Delhi, round 2 : 2/6 hits, 2.17 expected hits 5 Infantrys owned by the British and 2 Mech.Infs owned by the Germans lost in Delhi Germans roll dice for 3 HeavyTanks, 3 Mech.Infs and 6 Tanks in Delhi, round 3 : 5/12 hits, 6.00 expected hits British roll dice for 1 Bunker in Delhi, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the British lost in Delhi Germans captures 81PUs while taking British capital Germans win, taking Delhi from British with 3 HeavyTanks, 3 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 2 Mech.Infs Casualties for British: 1 Bunker and 5 Infantrys Non Combat Move - Germans 3 Bombers moved from 59 Sea Zone to W.Iran 3 Adv.Fighters moved from 55 Sea Zone to Erzurum Place Units - Germans 1 ArmoredCar, 2 Artillerys, 1 Bunker and 3 Infantrys placed in Sibirsky 1 S.Submarine and 2 Submarines placed in 20 Sea Zone 1 Destroyer and 3 Submarines placed in 22 Sea Zone 4 Infantrys placed in Leningrad 3 Infantrys placed in Kiev 5 Infantrys placed in Stalingrad 4 Infantrys placed in Warsaw 2 Mech.Infs placed in Tashkent 1 ArmoredCar, 1 Mech.Inf and 3 Tanks placed in Sverdlovsk 4 ArmoredCars placed in Arkhangelsk 3 ArmoredCars placed in Georgia 1 ArmoredCar, 2 Artillerys and 2 Infantrys placed in Bohemia Turn Complete - Germans Germans collect 152 PUs; end with 233 PUs
Combat Hit Differential Summary :
French regular : -0.33 Russians regular : 0.00 Germans regular : -4.17 British regular : -3.17
-
TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Russians 1 Artillery and 28 Infantrys moved from Khatanga to Yeniseysk Russians take Yeniseysk from Germans 1 Artillery and 1 Elite moved from Bratsk to Krasnoyarsk Purchase Units - Russians Russians buy 9 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Krasnoyarsk Russians attack with 1 Artillery and 1 Elite Hisaichi defend with 1 ArmoredCar Russians roll dice for 1 Artillery and 1 Elite in Krasnoyarsk, round 2 : 1/2 hits, 0.83 expected hits Hisaichi roll dice for 1 ArmoredCar in Krasnoyarsk, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Krasnoyarsk Russians win, taking Krasnoyarsk from Hisaichi with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Non Combat Move - Russians 1 AAGun moved from Khatanga to Yeniseysk Place Units - Russians 9 Infantrys placed in Moscow Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Russians regular : 0.17 Hisaichi regular : -0.17
-
@dawgoneit I feel like without UKs income this might be over, but I’m willing to play a bit longer.
-
TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Italians 3 Adv.Fighters, 1 Artillery, 1 Infantry and 1 JetFighter moved from Darfur to French Equatorial Africa 3 Mech.Infs moved from Hun to French Equatorial Africa 2 Artillerys and 4 Infantrys moved from Mauritania to French Sudan 2 Elites moved from Mauritania to French Sudan 2 ArmoredCars moved from Mauritania to French Sudan 3 Infantrys moved from W.Morocco to Mauritania 7 Artillerys moved from Rio de Oro to Mauritania 4 ArmoredCars moved from E.Morocco to Mauritania 1 Elite moved from Rio de Oro to Mauritania 1 Infantry moved from Mersa Matruh to Lower Egypt 1 S.Submarine moved from 51 Sea Zone to 48 Sea Zone 1 Infantry moved from Campania to 48 Sea Zone 1 Infantry and 1 S.Submarine moved from 48 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Lower Egypt 4 Infantrys moved from N.Tunisia to N.Algeria 4 ArmoredCars moved from Tunis to N.Algeria 5 Infantrys moved from Rome to 46 Sea Zone 1 Infantry moved from Campania to 46 Sea Zone 6 Infantrys and 3 Transports moved from 46 Sea Zone to 51 Sea Zone 6 Infantrys moved from 51 Sea Zone to Mersa Matruh 2 Destroyers moved from 51 Sea Zone to 56 Sea Zone Purchase Units - Italians Italians buy 8 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Elite, 8 Infantrys, 3 Mech.Infs and 1 Transport; Remaining resources: 0 PUs; Combat - Italians Battle in French Equatorial Africa Italians attack with 3 Adv.Fighters, 1 Artillery, 1 Infantry, 1 JetFighter and 3 Mech.Infs French defend with 1 Factory; Americans defend with 2 Artillerys, 4 Elites and 1 Marine Italians roll dice for 3 Adv.Fighters, 1 Artillery, 1 Infantry, 1 JetFighter and 3 Mech.Infs in French Equatorial Africa, round 2 : 2/9 hits, 3.83 expected hits French roll dice for 2 Artillerys, 4 Elites and 1 Marine in French Equatorial Africa, round 2 : 5/7 hits, 2.33 expected hits 2 Elites owned by the Americans, 1 Artillery owned by the Italians, 1 Infantry owned by the Italians, 2 Mech.Infs owned by the Italians and 1 Adv.Fighter owned by the Italians lost in French Equatorial Africa Italians roll dice for 2 Adv.Fighters, 1 JetFighter and 1 Mech.Inf in French Equatorial Africa, round 3 : 2/4 hits, 2.00 expected hits French roll dice for 2 Artillerys, 2 Elites and 1 Marine in French Equatorial Africa, round 3 : 2/5 hits, 1.67 expected hits 2 Elites owned by the Americans, 1 Mech.Inf owned by the Italians and 1 Adv.Fighter owned by the Italians lost in French Equatorial Africa Italians roll dice for 1 Adv.Fighter and 1 JetFighter in French Equatorial Africa, round 4 : 0/2 hits, 1.17 expected hits French roll dice for 2 Artillerys and 1 Marine in French Equatorial Africa, round 4 : 1/3 hits, 1.00 expected hits 1 Adv.Fighter owned by the Italians lost in French Equatorial Africa Italians roll dice for 1 JetFighter in French Equatorial Africa, round 5 : 1/1 hits, 0.67 expected hits French roll dice for 2 Artillerys and 1 Marine in French Equatorial Africa, round 5 : 1/3 hits, 1.00 expected hits 1 Artillery owned by the Americans and 1 JetFighter owned by the Italians lost in French Equatorial Africa French win with 1 Artillery and 1 Marine remaining. Battle score for attacker is -50 Casualties for Italians: 3 Adv.Fighters, 1 Artillery, 1 Infantry, 1 JetFighter and 3 Mech.Infs Casualties for Americans: 1 Artillery and 4 Elites Battle in French Sudan Italians attack with 2 ArmoredCars, 2 Artillerys, 2 Elites and 4 Infantrys Americans defend with 1 Infantry; Dutch defend with 1 Artillery, 2 Elites and 1 Tank Italians roll dice for 2 ArmoredCars, 2 Artillerys, 2 Elites and 4 Infantrys in French Sudan, round 2 : 3/10 hits, 3.00 expected hits French roll dice for 1 Artillery, 2 Elites, 1 Infantry and 1 Tank in French Sudan, round 2 : 3/5 hits, 1.83 expected hits 2 Elites owned by the Dutch, 1 Infantry owned by the Americans and 3 Infantrys owned by the Italians lost in French Sudan Italians roll dice for 2 ArmoredCars, 2 Artillerys, 2 Elites and 1 Infantry in French Sudan, round 3 : 2/7 hits, 2.50 expected hits French roll dice for 1 Artillery and 1 Tank in French Sudan, round 3 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Dutch, 1 Infantry owned by the Italians and 1 Tank owned by the Dutch lost in French Sudan Italians win, taking French Sudan from French with 2 ArmoredCars, 2 Artillerys and 2 Elites remaining. Battle score for attacker is 9 Casualties for Italians: 4 Infantrys Casualties for Americans: 1 Infantry Casualties for Dutch: 1 Artillery, 2 Elites and 1 Tank Non Combat Move - Italians Place Units - Italians 1 Bunker, 1 Elite and 2 Infantrys placed in Rio de Oro 4 ArmoredCars placed in E.Morocco 4 ArmoredCars placed in Tunis 3 Mech.Infs placed in Hun Italians undo move 1. 2 Artillerys, 1 Bunker and 1 Elite placed in Rio de Oro 8 Infantrys placed in Rome 1 Transport placed in 46 Sea Zone Turn Complete - Italians Italians collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
French regular : 4.33 Italians regular : -3.17
-
@entek said in dawg Axis v. Entek Allies WaW:
@dawgoneit I feel like without UKs income this might be over, but I’m willing to play a bit longer.
but you will get it back.
skip japan -
TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - French 2 Infantrys moved from Greenland to 8 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 8 Sea Zone to 10 Sea Zone 2 Infantrys moved from 10 Sea Zone to Dublin 3 Elites moved from Syria to Palestine Purchase Units - French French buy 2 ArmoredCars and 2 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in Palestine French attack with 3 Elites Germans defend with 1 ArmoredCar and 2 Mech.Infs French roll dice for 3 Elites in Palestine, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 ArmoredCar and 2 Mech.Infs in Palestine, round 2 : 0/3 hits, 0.83 expected hits 1 ArmoredCar owned by the Germans and 1 Mech.Inf owned by the Germans lost in Palestine French roll dice for 3 Elites in Palestine, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 Mech.Inf in Palestine, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Germans lost in Palestine French win, taking Palestine from Germans with 3 Elites remaining. Battle score for attacker is 16 Casualties for Germans: 1 ArmoredCar and 2 Mech.Infs Non Combat Move - French Place Units - French 2 Infantrys placed in Syria 2 ArmoredCars placed in French Equatorial Africa Turn Complete - French French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
French regular : 1.00 Germans regular : -1.17
-
TripleA Turn Summary: Yamamoto round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Turn Complete - Yamamoto
Combat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Chinese 1 Infantry moved from Suiyuan to Chahar 1 Fighter moved from Hupeh to Chahar 2 Infantrys moved from Hunan to Kiangsi 1 Fighter moved from Hupeh to Kiangsi Purchase Units - Chinese Chinese buy 1 Bunker, 6 Infantrys, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 Fighter and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Fighter and 1 Infantry in Chahar, round 2 : 1/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar Chinese win with 1 Fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Kiangsi Chinese attack with 1 Fighter and 2 Infantrys Hisaichi defend with 2 Infantrys Chinese roll dice for 1 Fighter and 2 Infantrys in Kiangsi, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 2 Infantrys in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 1 Fighter and 1 Infantry in Kiangsi, round 3 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 2 Infantrys in Kiangsi, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Kiangsi 1 Fighter owned by the Chinese retreated Hisaichi win with 2 Infantrys remaining. Battle score for attacker is -4 Casualties for Chinese: 2 Infantrys Non Combat Move - Chinese 1 Fighter moved from Kiangsi to Anhwei 1 Infantry moved from Hupeh to Hunan 1 Infantry moved from N.French Indochina to Kwangsi 5 Infantrys moved from Hupeh to Anhwei 1 Fighter moved from Chahar to Anhwei 1 Infantry moved from Shensi to Shansi 1 Elite and 4 Infantrys moved from Shensi to Hupeh 4 Infantrys moved from Urumqi to C.Sinkiang 5 Infantrys and 1 Marine moved from E.Sinkiang to C.Sinkiang 6 Infantrys moved from W.Qinghai to E.Sinkiang 4 Mech.Infs moved from Hsining to C.Sinkiang 2 Infantrys moved from Hsining to W.Qinghai Place Units - Chinese 1 Bunker placed in Anhwei 3 Infantrys and 1 Marine placed in Urumqi 3 Infantrys and 3 Mech.Infs placed in Hsining Turn Complete - Chinese Chinese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Hisaichi regular : 1.33
-
TripleA Turn Summary: Hisaichi round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Hisaichi 1 Infantry moved from Olyokminsk to Khatanga Hisaichi take Khatanga from Russians 1 Infantry moved from Olyokminsk to Bratsk Hisaichi take Bratsk from Russians 1 Artillery and 1 Elite moved from Olyokminsk to Bratsk 1 Artillery moved from Olyokminsk to Bratsk 7 Artillerys and 25 Infantrys moved from Olyokminsk to Yakutsk 2 Tanks moved from Chita to Heilungchiang 1 Marine moved from Chita to Hulunbuir 1 Infantry and 1 Marine moved from Shantung to Shansi 4 ArmoredCars moved from Hulunbuir to Shantung 1 Infantry moved from Kwangtung to Hunan 1 Infantry moved from Kiangsi to Hunan 1 Infantry moved from Hong Kong to Kwangtung Purchase Units - Hisaichi Hisaichi buy 2 Bunkers, 2 Fighters and 18 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hunan Hisaichi attack with 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 2 Infantrys in Hunan, round 2 : 1/2 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shansi Hisaichi attack with 1 Infantry and 1 Marine Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Marine in Shansi, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Infantry and 1 Marine remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 6 Tanks moved from Korea to Hulunbuir Place Units - Hisaichi 1 Bunker and 6 Infantrys placed in Hong Kong 1 Bunker and 3 Infantrys placed in Shantung 8 Infantrys placed in Changchun Hisaichi undo move 2. 1 Bunker, 2 Fighters and 1 Infantry placed in Shantung 3 Infantrys placed in Chita Turn Complete - Hisaichi Hisaichi collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Hisaichi regular : 1.00
-
TripleA Turn Summary: British round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - British 1 Infantry moved from Dublin to Munster British take Munster from Germans 1 Artillery moved from South Africa to Rhodesia British take Rhodesia from Italians 1 Artillery and 1 Infantry moved from Bombay to Rajputana 2 Infantrys moved from Scotland to 18 Sea Zone 2 Infantrys moved from 18 Sea Zone to Wales 3 Infantrys moved from Manchester to Wales 1 Artillery moved from Dover to Wales 1 Bomber moved from London to Wales Combat - British Battle in Wales British attack with 1 Artillery, 1 Bomber and 5 Infantrys Germans defend with 1 AAGun, 1 Factory and 5 Infantrys Germans roll AA dice in Wales : 0/1 hits, 0.17 expected hits British roll dice for 1 Artillery, 1 Bomber and 5 Infantrys in Wales, round 2 : 1/7 hits, 2.00 expected hits Germans roll dice for 5 Infantrys in Wales, round 2 : 2/5 hits, 1.67 expected hits 1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Wales British roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Wales, round 3 : 2/5 hits, 1.67 expected hits Germans roll dice for 4 Infantrys in Wales, round 3 : 1/4 hits, 1.33 expected hits 2 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Wales British roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Wales, round 4 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 Infantrys in Wales, round 4 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans lost in Wales British win, taking Wales from Germans with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 3 Infantrys Casualties for Germans: 5 Infantrys Non Combat Move - British 1 Bomber moved from Wales to London Turn Complete - British British collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans AA : -0.17 Germans regular : -0.67 British regular : -0.17
-
TripleA Turn Summary: Anzac round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Anzac Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 Artillery moved from Yunnan to Assam EDIT: 1 Artillery moved from Yunnan to Assam EDIT: 1 Infantry moved from Rajputana to Hyderabad 2 Artillerys and 2 Elites moved from Mysore to Hyderabad 6 ArmoredCars moved from Burma to Assam 6 ArmoredCars moved from Bangkok to Burma 2 Transports moved from 64 Sea Zone to 63 Sea Zone 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters moved from 65 Sea Zone to 63 Sea Zone 2 Adv.Fighters moved from Italian East Africa to 56 Sea Zone 1 Artillery moved from Davao to 107 Sea Zone 1 Tank moved from Davao to 107 Sea Zone 1 Artillery moved from Davao to 107 Sea Zone 1 Marine moved from Davao to 107 Sea Zone 1 Elite moved from Davao to 107 Sea Zone 2 Artillerys, 1 Elite, 1 Marine, 1 Tank and 3 Transports moved from 107 Sea Zone to 92 Sea Zone 2 Artillerys, 1 Elite, 1 Marine and 1 Tank moved from 92 Sea Zone to Kiangsi 1 S.Submarine moved from 107 Sea Zone to 108 Sea Zone 1 Infantry moved from Woleai to 108 Sea Zone 1 Infantry and 1 S.Submarine moved from 108 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Panay Americans take Panay from Yamamoto 1 Elite moved from Formosa to 92 Sea Zone 1 Elite moved from 92 Sea Zone to Kiangsi 1 Marine moved from Northern Territory to 67 Sea Zone 1 Marine and 1 S.Submarine moved from 67 Sea Zone to 60 Sea Zone 1 Marine moved from 60 Sea Zone to Assam 1 Infantry moved from Northern Territory to Western Australia 1 Marine moved from Townsville to Northern Territory Purchase Units - Anzac Anzac buy 6 ArmoredCars, 2 Artillerys, 3 Elites, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in 56 Sea Zone Anzac attack with 2 Adv.Fighters Italians defend with 2 Destroyers and 1 S.Submarine Anzac roll dice for 2 Adv.Fighters in 56 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 2 Destroyers in 56 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 Destroyers owned by the Italians lost in 56 Sea Zone 1 S.Submarine owned by the Italians submerged Anzac win with 2 Adv.Fighters remaining. Battle score for attacker is 16 Casualties for Italians: 2 Destroyers Battle in Kiangsi Anzac attack with 2 Artillerys, 2 Elites, 1 Marine and 1 Tank Hisaichi defend with 1 Infantry Anzac roll dice for 2 Artillerys, 2 Elites, 1 Marine and 1 Tank in Kiangsi, round 2 : 2/6 hits, 2.67 expected hits Hisaichi roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Kiangsi Anzac win, taking Kiangsi from Hisaichi with 2 Artillerys, 2 Elites, 1 Marine and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Anzac 2 Adv.Fighters moved from 56 Sea Zone to Italian East Africa Place Units - Anzac 1 Artillery and 2 Infantrys placed in Italian East Africa 6 ArmoredCars placed in Bangkok 3 Elites placed in Formosa 1 Transport placed in 67 Sea Zone 1 Artillery and 2 Infantrys placed in Broome Turn Complete - Anzac Anzac collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Anzac regular : 0.33 Hisaichi regular : -0.33
-
TripleA Turn Summary: Dutch round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Dutch 1 Artillery moved from Banjarmasin to 110 Sea Zone 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 60 Sea Zone 1 Artillery and 1 Infantry moved from 60 Sea Zone to Assam 1 Tank moved from N.Thailand to Assam 1 Artillery moved from Sumatra to 65 Sea Zone 1 Infantry moved from S.Thailand to 65 Sea Zone 1 Artillery, 1 Carrier, 2 Fighters, 1 Infantry and 1 Transport moved from 65 Sea Zone to 60 Sea Zone 1 Artillery and 1 Infantry moved from 60 Sea Zone to Assam 1 Elite moved from Amazon to 32 Sea Zone 1 Artillery moved from Suriname to 32 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 32 Sea Zone to 36 Sea Zone 1 Artillery and 1 Elite moved from 36 Sea Zone to Gold Coast 1 Transport moved from 36 Sea Zone to 32 Sea Zone Purchase Units - Dutch Dutch buy 1 Adv.Fighter, 2 Artillerys, 1 Destroyer and 1 Transport; Remaining resources: 1 PUs; Non Combat Move - Dutch 1 Infantry moved from S.Thailand to Burma Place Units - Dutch 1 Destroyer and 1 Transport placed in 110 Sea Zone 1 Artillery placed in Suriname 1 Adv.Fighter and 1 Artillery placed in Sumatra Turn Complete - Dutch Dutch collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Finns round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Finns 4 Artillerys, 2 Elites and 1 Infantry moved from Lapland to Upper Norrland 2 ArmoredCars and 1 Tank moved from Oulu to Upper Norrland 2 Mech.Infs moved from Vyborg to Upper Norrland 2 Infantrys moved from Oulu to Lapland 2 Infantrys moved from Tampere to Oulu 6 ArmoredCars moved from Helsinki to Oulu 1 Elite moved from Tampere to Oulu 3 Tanks moved from S.Karelia to Lapland 1 Elite moved from Smolensk to Kursk 5 Mech.Infs moved from Kirov to N.Karelia 5 Tanks moved from Kirov to S.Karelia 3 Infantrys moved from Vyborg to Oulu 1 Infantry moved from Smolensk to S.Karelia 1 Artillery and 1 Infantry moved from S.Karelia to N.Karelia 6 Tanks moved from Kuybyshev to Arkhangelsk Purchase Units - Finns Finns buy 1 Elite, 3 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; Non Combat Move - Finns Place Units - Finns 1 Elite, 3 Infantrys and 2 Mech.Infs placed in Helsinki 2 Mech.Infs placed in Vyborg Turn Complete - Finns Finns collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Romanians round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Romanians 4 ArmoredCars, 4 Mech.Infs and 5 Tanks moved from Adana to Syria 3 ArmoredCars moved from Erzurum to Syria 2 Artillerys and 8 Infantrys moved from Erzurum to Adana 1 ArmoredCar and 2 Mech.Infs moved from Bursa to Adana 2 Mech.Infs moved from Adana to Syria 3 ArmoredCars moved from Bulgaria to Bursa 4 Infantrys moved from Kiev to Kursk 4 ArmoredCars moved from Vinnytsia to Kursk 1 Infantry moved from Vinnytsia to Kiev 1 Infantry moved from E.Romania to Vinnytsia 4 ArmoredCars moved from Bucharest to Vinnytsia 1 ArmoredCar moved from Punjab to Calcutta Romanians take Bihar from British Romanians take Calcutta from British 1 Mech.Inf and 2 Tanks moved from Punjab to Rajputana 1 Artillery moved from Baluchistan to Rajputana 3 Tanks moved from Alma Ata to Rajputana 3 ArmoredCars moved from W.Iran to Syria 5 Elites and 7 Infantrys moved from W.Iran to Iraq 2 ArmoredCars moved from Astrakhan to W.Iran Purchase Units - Romanians Romanians buy 2 ArmoredCars, 1 Elite, 4 Infantrys, 3 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Syria Romanians attack with 10 ArmoredCars, 6 Mech.Infs and 5 Tanks French defend with 1 AAGun, 3 Bunkers, 1 Factory and 2 Infantrys Romanians roll dice for 10 ArmoredCars, 6 Mech.Infs and 5 Tanks in Syria, round 2 : 6/21 hits, 7.83 expected hits Units damaged: 2 Bunkers owned by the French French roll dice for 3 Bunkers and 2 Infantrys in Syria, round 2 : 2/5 hits, 2.17 expected hits 2 ArmoredCars owned by the Romanians, 1 Bunker owned by the French and 2 Infantrys owned by the French lost in Syria Romanians roll dice for 8 ArmoredCars, 6 Mech.Infs and 5 Tanks in Syria, round 3 : 8/19 hits, 7.17 expected hits French roll dice for 2 Bunkers in Syria, round 3 : 0/2 hits, 1.00 expected hits 2 Bunkers owned by the French lost in Syria Romanians win, taking Syria from French with 8 ArmoredCars, 6 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 14 Casualties for Romanians: 2 ArmoredCars Casualties for French: 3 Bunkers and 2 Infantrys Battle in Rajputana Romanians attack with 1 Artillery, 1 Mech.Inf and 5 Tanks British defend with 4 Artillerys, 1 Bunker, 2 Infantrys and 2 Mech.Infs Romanians roll dice for 1 Artillery, 1 Mech.Inf and 5 Tanks in Rajputana, round 2 : 3/7 hits, 3.17 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 4 Artillerys, 1 Bunker, 2 Infantrys and 2 Mech.Infs in Rajputana, round 2 : 0/9 hits, 3.17 expected hits 2 Infantrys owned by the British lost in Rajputana Romanians roll dice for 1 Artillery, 1 Mech.Inf and 5 Tanks in Rajputana, round 3 : 2/7 hits, 3.17 expected hits British roll dice for 4 Artillerys, 1 Bunker and 2 Mech.Infs in Rajputana, round 3 : 2/7 hits, 2.50 expected hits 1 Artillery owned by the Romanians, 1 Mech.Inf owned by the Romanians and 2 Artillerys owned by the British lost in Rajputana Romanians roll dice for 5 Tanks in Rajputana, round 4 : 2/5 hits, 2.50 expected hits British roll dice for 2 Artillerys, 1 Bunker and 2 Mech.Infs in Rajputana, round 4 : 0/5 hits, 1.83 expected hits 2 Artillerys owned by the British lost in Rajputana Romanians roll dice for 5 Tanks in Rajputana, round 5 : 3/5 hits, 2.50 expected hits British roll dice for 1 Bunker and 2 Mech.Infs in Rajputana, round 5 : 0/3 hits, 1.17 expected hits 1 Bunker owned by the British and 2 Mech.Infs owned by the British lost in Rajputana Romanians win, taking Rajputana from British with 5 Tanks remaining. Battle score for attacker is 28 Casualties for British: 4 Artillerys, 1 Bunker, 2 Infantrys and 2 Mech.Infs Casualties for Romanians: 1 Artillery and 1 Mech.Inf Non Combat Move - Romanians Place Units - Romanians 3 Tanks placed in W.Iran 3 Mech.Infs placed in Bursa 1 Elite and 3 Infantrys placed in Vinnytsia 2 ArmoredCars, 1 Infantry and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
French regular : -1.17 Romanians regular : -2.33 British regular : -6.67
-
TripleA Turn Summary: Romanians round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Turn Complete - Thai
Combat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Americans 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry and 1 S.Submarine moved from 107 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Shikoku Americans take Shikoku from Yamamoto 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 4 Elites moved from Bahia to 35 Sea Zone 1 B.Transport and 4 Elites moved from 35 Sea Zone to 36 Sea Zone 1 Fighter moved from Bahia to French Sudan 4 Elites moved from 36 Sea Zone to French Sudan 2 S.Bombers moved from Gold Coast to French Sudan 1 Artillery and 1 Marine moved from French Equatorial Africa to French Sudan 2 B.Transports moved from 38 Sea Zone to 35 Sea Zone 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Elites moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Elites moved from 26 Sea Zone to 32 Sea Zone 4 Elites moved from 32 Sea Zone to Bahia 7 Elites moved from Iceland to 4 Sea Zone 2 B.Transports and 7 Elites moved from 4 Sea Zone to 18 Sea Zone 3 Adv.Fighters, 1 B.Carrier and 2 Destroyers moved from 4 Sea Zone to 18 Sea Zone 7 Elites moved from 18 Sea Zone to Wales 8 Elites moved from Greenland to 8 Sea Zone 2 B.Transports and 8 Elites moved from 8 Sea Zone to 3 Sea Zone 8 Elites moved from 3 Sea Zone to Iceland 1 Battleship, 1 Carrier, 2 Destroyers and 2 Fighters moved from 13 Sea Zone to 8 Sea Zone 1 Tank moved from South Central USA to Central America Purchase Units - Americans Americans buy 2 B.Transports, 1 Bunker, 2 Destroyers, 14 Elites, 1 Factory, 2 Fighters, 1 Marine, 1 S.Bomber and 1 S.Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in French Sudan Americans attack with 1 Artillery, 4 Elites, 1 Fighter, 1 Marine and 2 S.Bombers Italians defend with 2 ArmoredCars, 2 Artillerys and 2 Elites Americans roll dice for 1 Artillery, 4 Elites, 1 Fighter, 1 Marine and 2 S.Bombers in French Sudan, round 2 : 6/9 hits, 4.67 expected hits Italians roll dice for 2 ArmoredCars, 2 Artillerys and 2 Elites in French Sudan, round 2 : 2/6 hits, 1.67 expected hits 2 ArmoredCars owned by the Italians, 2 Elites owned by the Italians, 2 Elites owned by the Americans and 2 Artillerys owned by the Italians lost in French Sudan Americans win, taking French Sudan from Italians with 1 Artillery, 2 Elites, 1 Fighter, 1 Marine and 2 S.Bombers remaining. Battle score for attacker is 16 Casualties for Americans: 2 Elites Casualties for Italians: 2 ArmoredCars, 2 Artillerys and 2 Elites Non Combat Move - Americans 1 Fighter moved from French Sudan to 36 Sea Zone 2 S.Bombers moved from French Sudan to Gold Coast 1 Destroyer moved from 107 Sea Zone to 110 Sea Zone Place Units - Americans 1 Bunker and 1 Factory placed in Iceland 1 Fighter and 1 S.Bomber placed in Salvador 3 Elites placed in South Atlantic USA 1 Elite placed in South Central USA 3 Elites placed in Tohoku 4 Elites placed in Chubu 3 Elites and 1 Fighter placed in Tokyo 2 B.Transports placed in 84 Sea Zone 2 Destroyers placed in 13 Sea Zone 1 S.Submarine placed in 107 Sea Zone 1 Marine placed in Davao Turn Complete - Americans Americans collect 147 PUs; end with 147 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Italians regular : 0.33