TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 transport moved from 38 Sea Zone to 43 Sea Zone
1 bomber moved from United Kingdom to Germany
1 submarine moved from 45 Sea Zone to 56 Sea Zone
1 submarine moved from 27 Sea Zone to 47 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 55 Sea Zone
1 battleship, 2 cruisers, 1 infantry, 2 marines, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
1 infantry, 2 marines and 1 mech_infantry moved from 34 Sea Zone to Caroline Islands
1 fighter moved from Queensland to 47 Sea Zone
2 fighters moved from Queensland to 56 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
1 fighter moved from 55 Sea Zone to 47 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in Caroline Islands
Americans attack with 1 infantry, 2 marines and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 0/3 hits, 1.67 expected hits
Americans roll dice for 1 infantry, 2 marines and 1 mech_infantry in Caroline Islands, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 2 marines and 1 mech_infantry in Caroline Islands, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 marines and 1 mech_infantry in Caroline Islands, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 marines and 1 mech_infantry in Caroline Islands, round 5 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 5 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 marines and 1 mech_infantry in Caroline Islands, round 6 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 6 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 marines and 1 mech_infantry in Caroline Islands, round 7 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 7 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans roll dice for 2 marines and 1 mech_infantry in Caroline Islands, round 8 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 8 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 marines and 1 mech_infantry in Caroline Islands, round 9 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 9 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 marines and 1 mech_infantry in Caroline Islands, round 10 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 10 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 marines and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 47 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 47 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 47 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 56 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 56 Sea Zone to 34 Sea Zone
1 carrier moved from 27 Sea Zone to 34 Sea Zone
1 carrier moved from 55 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 submarine moved from 55 Sea Zone to 43 Sea Zone
2 destroyers moved from 55 Sea Zone to 34 Sea Zone
1 fighter moved from 47 Sea Zone to 34 Sea Zone
1 fighter moved from 47 Sea Zone to 27 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 bomber moved from Germany to Norway
Place Units - Americans
2 destroyers and 1 transport placed in 104 Sea Zone
1 artillery, 2 bombers, 2 fighters and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Hopei
1 fighter moved from Northern Sinkiang to Hopei
11 infantry moved from Shansi to Honan
6 infantry moved from Shansi to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Inner Mongolia, round 2 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 6 infantry in Inner Mongolia, round 3 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 6 infantry in Inner Mongolia, round 4 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Honan
Chinese attack with 11 infantry
Japanese defend with 1 artillery
Chinese roll dice for 11 infantry in Honan, round 2 : 2/11 hits, 1.83 expected hits
Japanese roll dice for 1 artillery in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 11 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
1 infantry moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Purchase Units - British
British buy 5 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 7 infantry and 1 mech_infantry moved from Shan State to Malaya
Combat - British
Battle in Malaya
British attack with 1 armour, 7 infantry and 1 mech_infantry
Japanese defend with 1 harbour and 1 marine
British roll dice for 1 armour, 7 infantry and 1 mech_infantry in Malaya, round 2 : 1/9 hits, 2.00 expected hits
Japanese roll dice for 1 marine in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 armour, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - British
1 aaGun moved from Shan State to Malaya
2 aaGuns and 4 infantry moved from Shan State to Burma
2 artilleries moved from Eastern India to Burma
1 infantry moved from Eastern India to Burma
1 fighter and 1 tactical_bomber moved from Southern Persia to Eastern India
2 infantry moved from Eastern India to Burma
1 infantry moved from Eastern India to Burma
1 armour, 1 artillery and 1 infantry moved from Iraq to Southern Persia
2 cruisers and 1 transport moved from 83 Sea Zone to 74 Sea Zone
1 infantry moved from French Madagascar to 74 Sea Zone
1 infantry moved from 74 Sea Zone to Kenya
1 artillery moved from Italian Somaliland to Kenya
2 infantry moved from Anglo-Egyptian Sudan to Kenya
1 artillery moved from Rhodesia to Tanganyika Territory
1 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Western India
1 bomber moved from French Equatorial Africa to Western India
Place Units - British
3 infantry placed in Southern Persia
2 infantry placed in Union of South Africa
2 submarines placed in 112 Sea Zone
1 tactical_bomber placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,2,1,1,6,1
British collect 31 PUs (2 lost to blockades); end with 32 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3,5,5,5
UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : -2.17
Americans regular : -6.00
Japanese regular : -5.00
Germans AA : -0.17
British regular : -1.00
Savegame