PTV 666 (axis) v aagamerz13


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 9:04:12 AM
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  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 marines moved from Tunisia to 96 Sea Zone
            2 transports moved from 96 Sea Zone to 97 Sea Zone
            4 infantry moved from Southern Italy to 97 Sea Zone
            1 submarine moved from 83 Sea Zone to 74 Sea Zone
            2 bombers moved from Southern Italy to Algeria
            4 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
            2 fighters, 4 infantry and 2 marines moved from 96 Sea Zone to Algeria
            2 fighters and 10 infantry moved from Tunisia to Algeria
    
        Combat - Italians
            Battle in 74 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 74 Sea Zone
                Italians win, taking 74 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in Algeria
                Italians attack with 2 bombers, 4 fighters, 14 infantry and 2 marines
                Americans defend with 1 artillery and 4 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Algeria, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 2 bombers, 4 fighters, 14 infantry and 2 marines in Algeria, round 2 : 7/22 hits, 6.00 expected hits
                    Americans roll dice for 1 artillery and 4 infantry in Algeria, round 2 : 2/5 hits, 1.67 expected hits
                    4 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Algeria
                Italians win, taking Algeria from Americans with 2 bombers, 4 fighters, 12 infantry and 2 marines remaining. Battle score for attacker is 10
                Casualties for Italians: 2 infantry
                Casualties for Americans: 1 artillery and 4 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Tunisia to Algeria
            2 bombers moved from Algeria to Southern Italy
            2 infantry moved from Northern Italy to Southern France
            1 armour moved from Iraq to Egypt
            1 artillery moved from Iraq to Trans-Jordan
            2 fighters moved from Algeria to Malta
            2 fighters moved from Algeria to 96 Sea Zone
            1 destroyer moved from 96 Sea Zone to 100 Sea Zone
            1 transport moved from 96 Sea Zone to 100 Sea Zone
            1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 submarine placed in 83 Sea Zone
            2 tactical_bombers placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 21 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 2 bombers
            EDIT: Adding units owned by Italians to Egypt: 2 bombers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Egypt: 1 bomber
            EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : 0.33
    

    Territory Summary for Italians :

    Kursk : 1 aaGun and 2 infantry
    Uzbekistan : 1 flag
    Turkmenistan : 1 flag
    Cyprus : 1 flag
    Alexandria : 1 flag
    Trans-Jordan : 1 flag, 1 artillery
    Egypt : 1 flag, 1 aaGun, 1 airfield, 3 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 10 infantry
    Malta : 1 flag, 1 airfield and 2 fighters
    Northern Italy : 1 aaGun, 1 factory_major and 4 infantry
    Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 tactical_bombers
    Syria : 1 flag
    Southern France : 4 infantry
    Tunisia : 1 flag
    Algeria : 1 flag, 1 aaGun, 12 infantry and 2 marines
    100 Sea Zone : 1 flag, 1 destroyer and 1 transport
    Northwest Persia : 1 flag
    Southern Persia : 1 flag, 1 factory_minor and 6 infantry
    Iraq : 1 flag
    83 Sea Zone : 1 submarine
    Crete : 1 flag
    96 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 1 submarine and 2 transports
    Northeast Persia : 1 flag
    74 Sea Zone : 1 flag, 1 submarine
    

    Production/PUs Summary :

    Germans : 58 / 93
    Russians : 26 / 33
    Japanese : 58 / 70
    Americans : 66 / 88
    Chinese : 7 / 8
    British : 25 / 25
    UK_Pacific : 8 / 8
    Italians : 20 / 35
    ANZAC : 10 / 22
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 34 Sea Zone to 43 Sea Zone
            1 fighter moved from 49 Sea Zone to Queensland
            1 carrier and 1 fighter moved from 49 Sea Zone to 34 Sea Zone
            1 carrier and 2 fighters moved from 64 Sea Zone to 55 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 64 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 34 Sea Zone to 43 Sea Zone
            1 fighter moved from 49 Sea Zone to Queensland
            1 carrier and 1 fighter moved from 49 Sea Zone to 34 Sea Zone
            1 carrier and 2 fighters moved from 64 Sea Zone to 55 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 64 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 73 Sea Zone to 74 Sea Zone
    
        Combat - French
            Battle in 74 Sea Zone
                French attack with 1 destroyer
                Italians defend with 1 submarine
                    French roll dice for 1 destroyer in 74 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 destroyer in 74 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 74 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 destroyer in 74 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 74 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 destroyer in 74 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 74 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 destroyer in 74 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 74 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 74 Sea Zone
                French win, taking 74 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - French
            1 fighter moved from Gibraltar to 115 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : -0.83
    French regular : -0.67
    

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  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 10:19:46 AM
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  • TripleA Manual Gamesave Post: Germans round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 2 destroyers, 2 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 submarines moved from 99 Sea Zone to 94 Sea Zone
            1 submarine moved from 96 Sea Zone to 94 Sea Zone
            1 destroyer moved from 95 Sea Zone to 94 Sea Zone
            1 fighter moved from Southern Italy to 94 Sea Zone
            1 bomber moved from Yugoslavia to 94 Sea Zone
            4 fighters and 2 tactical_bombers moved from 96 Sea Zone to 94 Sea Zone
            2 artilleries and 2 infantry moved from Western Germany to 116 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone
            2 fighters moved from 116 Sea Zone to Finland
            2 artilleries and 2 infantry moved from 118 Sea Zone to Finland
            1 cruiser moved from 116 Sea Zone to 118 Sea Zone
            1 artillery moved from Archangel to Karelia
            3 armour and 3 mech_infantrys moved from Leningrad to Karelia
            3 artilleries and 4 infantry moved from Leningrad to Vyborg
            1 armour and 1 mech_infantry moved from Leningrad to Karelia
            1 armour and 1 mech_infantry moved from Leningrad to Karelia
            1 bomber moved from Western Germany to Finland
            1 fighter and 3 tactical_bombers moved from Western Germany to 94 Sea Zone
            1 infantry moved from Stalingrad to Kazakhstan
            2 armour and 2 mech_infantrys moved from Stalingrad to Kazakhstan
            2 armour moved from Stalingrad to Kazakhstan
    

    Combat Hit Differential Summary :

    Savegame


  • @aagamerz13 2 scramble opportunities?


  • @666 no scramble


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 10:11:42 AM
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  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 2 destroyers, 2 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 submarines moved from 99 Sea Zone to 94 Sea Zone
            1 submarine moved from 96 Sea Zone to 94 Sea Zone
            1 destroyer moved from 95 Sea Zone to 94 Sea Zone
            1 fighter moved from Southern Italy to 94 Sea Zone
            1 bomber moved from Yugoslavia to 94 Sea Zone
            4 fighters and 2 tactical_bombers moved from 96 Sea Zone to 94 Sea Zone
            2 artilleries and 2 infantry moved from Western Germany to 116 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone
            2 fighters moved from 116 Sea Zone to Finland
            2 artilleries and 2 infantry moved from 118 Sea Zone to Finland
            1 cruiser moved from 116 Sea Zone to 118 Sea Zone
            1 artillery moved from Archangel to Karelia
            3 armour and 3 mech_infantrys moved from Leningrad to Karelia
            3 artilleries and 4 infantry moved from Leningrad to Vyborg
            1 armour and 1 mech_infantry moved from Leningrad to Karelia
            1 armour and 1 mech_infantry moved from Leningrad to Karelia
            1 bomber moved from Western Germany to Finland
            1 fighter and 3 tactical_bombers moved from Western Germany to 94 Sea Zone
            1 infantry moved from Stalingrad to Kazakhstan
            2 armour and 2 mech_infantrys moved from Stalingrad to Kazakhstan
            2 armour moved from Stalingrad to Kazakhstan
    
        Combat - Germans
            Battle in Finland
                Germans attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
                Russians defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 cruiser in Finland, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Finland, round 2 : 2/7 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Finland
                Germans win, taking Finland from Russians with 2 artilleries, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 infantry and 1 mech_infantry
            Battle in Vyborg
                Germans attack with 3 artilleries and 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 artilleries and 4 infantry in Vyborg, round 2 : 1/7 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Karelia
                Germans attack with 5 armour, 1 artillery and 5 mech_infantrys
                Russians defend with 1 armour and 2 infantry
                    Germans roll dice for 5 armour, 1 artillery and 5 mech_infantrys in Karelia, round 2 : 3/11 hits, 4.50 expected hits
                    Russians roll dice for 1 armour and 2 infantry in Karelia, round 2 : 1/3 hits, 1.17 expected hits
                    2 infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Germans lost in Karelia
                Germans win, taking Karelia from Russians with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 1 artillery
                Casualties for Russians: 1 armour and 2 infantry
            Battle in 94 Sea Zone
                Germans attack with 1 bomber, 1 destroyer, 6 fighters, 4 submarines and 5 tactical_bombers
                Americans defend with 1 destroyer
                    Germans roll dice for 4 submarines in 94 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 bomber, 1 destroyer, 6 fighters and 5 tactical_bombers in 94 Sea Zone, round 2 : 5/13 hits, 7.17 expected hits
                    Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 94 Sea Zone
                Germans win with 1 bomber, 1 destroyer, 6 fighters, 4 submarines and 5 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Kazakhstan
                Germans attack with 4 armour, 1 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 4 armour, 1 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 3/7 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            4 armour and 2 mech_infantrys moved from Saratov to Stalingrad
            3 infantry moved from Ukraine to Kursk
            8 mech_infantrys moved from Baltic States to Leningrad
            2 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
            1 armour and 1 mech_infantry moved from Germany to Eastern Poland
            2 fighters moved from Finland to 118 Sea Zone
            1 bomber moved from Finland to Western Germany
            1 carrier and 1 destroyer moved from 116 Sea Zone to 118 Sea Zone
            1 fighter moved from Southern Italy to Egypt
            3 fighters moved from 94 Sea Zone to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Western Germany to Holland Belgium
            3 fighters moved from 94 Sea Zone to 96 Sea Zone
            4 infantry moved from Western Germany to Germany
            1 tactical_bomber moved from 94 Sea Zone to France
            1 tactical_bomber moved from 94 Sea Zone to France
            3 tactical_bombers moved from 94 Sea Zone to 96 Sea Zone
            1 bomber moved from 94 Sea Zone to Malta
    
        Place Units - Germans
            1 airfield placed in Normandy Bordeaux
            1 destroyer placed in 113 Sea Zone
            1 destroyer placed in 115 Sea Zone
            2 fighters placed in Western Germany
            3 infantry placed in Ukraine
            2 infantry placed in Yugoslavia
            4 infantry and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,6
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 65 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : -0.50
    Germans regular : -7.33
    

    Territory Summary for Germans :

    Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 3 mech_infantrys
    Holland Belgium : 1 infantry
    Germany : 1 factory_major and 4 infantry
    Denmark : 6 infantry
    Western Ukraine : 1 flag
    Kazakhstan : 1 flag, 4 armour and 2 mech_infantrys
    Southern Caucasus : 1 flag
    Tambov : 1 flag, 1 infantry
    Eastern Poland : 1 flag, 1 armour, 2 infantry and 3 mech_infantrys
    Karelia : 1 flag, 5 armour and 5 mech_infantrys
    Kursk : 1 flag, 4 artilleries and 8 infantry
    Archangel : 1 flag
    Bessarabia : 1 flag
    Ukraine : 1 flag, 1 factory_minor and 3 infantry
    Vyborg : 1 flag, 3 artilleries and 4 infantry
    Baltic States : 1 flag
    Saratov : 1 flag, 1 infantry
    Leningrad : 1 flag, 1 airfield, 1 harbour and 8 mech_infantrys
    Northern Caucasus : 1 flag
    Rostov : 1 flag
    Stalingrad : 1 flag, 4 armour and 2 mech_infantrys
    Egypt : 1 armour, 1 fighter, 3 infantry and 1 mech_infantry
    Malta : 1 bomber
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Normandy Bordeaux : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 11 infantry
    France : 1 flag, 1 airfield, 1 factory_minor and 2 tactical_bombers
    99 Sea Zone : 1 transport
    115 Sea Zone : 1 destroyer
    94 Sea Zone : 1 destroyer and 4 submarines
    Finland : 1 flag, 2 artilleries and 2 infantry
    Bulgaria : 1 flag
    128 Sea Zone : 1 flag
    Yugoslavia : 1 flag, 1 factory_minor and 2 infantry
    126 Sea Zone : 1 submarine
    113 Sea Zone : 1 destroyer
    Greece : 1 flag
    96 Sea Zone : 3 carriers, 2 destroyers, 3 fighters and 3 tactical_bombers
    118 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
    

    Production/PUs Summary :

    Germans : 62 / 88
    Russians : 22 / 33
    Japanese : 58 / 70
    Americans : 66 / 88
    Chinese : 7 / 8
    British : 25 / 25
    UK_Pacific : 8 / 8
    Italians : 20 / 35
    ANZAC : 10 / 16
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • @666 scramble?


  • TripleA Manual Gamesave Post: Russians round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Nenetsia to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Vologda to Leningrad
            1 infantry moved from Novgorod to Leningrad
            2 infantry moved from Northern Belarus to Leningrad
            1 fighter moved from Norway to Leningrad
            2 fighters and 2 tactical_bombers moved from Russia to Leningrad
            1 infantry moved from Tula to Saratov
            1 infantry moved from Samara to Saratov
    
        Combat - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • @aagamerz13 scramble?


  • @aagamerz13 yes please


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Nenetsia to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Vologda to Leningrad
            1 infantry moved from Novgorod to Leningrad
            2 infantry moved from Northern Belarus to Leningrad
            1 fighter moved from Norway to Leningrad
            2 fighters and 2 tactical_bombers moved from Russia to Leningrad
            1 infantry moved from Tula to Saratov
            1 infantry moved from Samara to Saratov
    
        Combat - Russians
            Germans scrambles 1 units out of 118 Sea Zone to defend against the attack in Leningrad
            Battle in Saratov
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in Saratov, round 2 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Saratov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Saratov
                Russians win, taking Saratov from Germans with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Leningrad
                Russians attack with 3 fighters, 4 infantry and 2 tactical_bombers
                Germans defend with 1 airfield, 1 fighter, 1 harbour and 8 mech_infantrys
                    Russians roll dice for 3 fighters, 4 infantry and 2 tactical_bombers in Leningrad, round 2 : 5/9 hits, 3.50 expected hits
                    Germans roll dice for 1 fighter and 8 mech_infantrys in Leningrad, round 2 : 1/9 hits, 3.33 expected hits
                    1 infantry owned by the Russians and 5 mech_infantrys owned by the Germans lost in Leningrad
                    Russians roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Leningrad, round 3 : 2/8 hits, 3.33 expected hits
                    Germans roll dice for 1 fighter and 3 mech_infantrys in Leningrad, round 3 : 2/4 hits, 1.67 expected hits
                    2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Leningrad
                    Russians roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Leningrad, round 4 : 4/6 hits, 3.00 expected hits
                    Germans roll dice for 1 fighter and 1 mech_infantry in Leningrad, round 4 : 1/2 hits, 1.00 expected hits
                    1 fighter owned by the Russians, 1 fighter owned by the Germans and 1 mech_infantry owned by the Germans lost in Leningrad
                Russians win, taking Leningrad from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 31
                Casualties for Russians: 1 fighter and 3 infantry
                Casualties for Germans: 1 fighter and 8 mech_infantrys
    
        Non Combat Move - Russians
            1 fighter moved from Leningrad to Smolensk
            1 tactical_bomber moved from Leningrad to Smolensk
            1 tactical_bomber moved from Leningrad to Smolensk
            1 fighter moved from Leningrad to Smolensk
            1 aaGun and 18 infantry moved from Smolensk to Northern Belarus
            16 infantry moved from Russia to Samara
            1 aaGun moved from Russia to Samara
            1 artillery moved from Russia to Samara
            1 infantry moved from Urals to Samara
            1 infantry moved from Timguska to Urals
            2 aaGuns and 29 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Evenkiyskiy to Komi
            1 infantry moved from Bryansk to Smolensk
    
        Place Units - Russians
            1 armour and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.33
    Russians regular : 1.83
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 9:23:15 AM
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  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 12:32:16 PM
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  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Southern Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 armour moved from Buyant-Uhaa to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Central Mongolia to Inner Mongolia
            1 infantry moved from Chahar to Inner Mongolia
            2 infantry moved from Hopei to Tsinghai
            1 bomber moved from Southern Manchuria to Inner Mongolia
            1 bomber moved from Southern Manchuria to Tsinghai
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            2 infantry moved from French Indo China to Shan State
            1 artillery moved from Malaya to Shan State
            1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
            1 artillery moved from Sumatra to 38 Sea Zone
            1 artillery and 1 infantry moved from Siam to 132 Sea Zone
            1 artillery and 1 transport moved from 38 Sea Zone to 132 Sea Zone
            1 infantry moved from Siam to 132 Sea Zone
            1 marine moved from Sumatra to 38 Sea Zone
            1 marine moved from Malaya to 132 Sea Zone
            1 battleship and 1 marine moved from 38 Sea Zone to 43 Sea Zone
            1 cruiser and 1 marine moved from 132 Sea Zone to 43 Sea Zone
            1 submarine moved from 132 Sea Zone to 40 Sea Zone
            1 destroyer moved from 38 Sea Zone to 43 Sea Zone
            1 submarine moved from 37 Sea Zone to 43 Sea Zone
            1 battleship, 1 cruiser and 1 marine moved from 37 Sea Zone to 45 Sea Zone
            1 cruiser and 1 marine moved from 37 Sea Zone to 45 Sea Zone
            2 marines moved from 45 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 43 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from 43 Sea Zone to Java
            1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Java
            3 artilleries and 3 infantry moved from French Indo China to 37 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 45 Sea Zone
            3 artilleries and 3 infantry moved from 45 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
            1 fighter moved from 37 Sea Zone to Celebes
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 2 transports in 43 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Java
                Japanese attack with 2 artilleries, 2 fighters, 2 infantry, 2 marines and 2 tactical_bombers
                Americans defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry, 2 marines and 2 tactical_bombers in Java, round 2 : 6/10 hits, 4.33 expected hits
                    Americans roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 2 artilleries, 2 fighters, 2 infantry, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Celebes
                Japanese attack with 3 artilleries, 3 fighters, 3 infantry, 2 marines and 2 tactical_bombers
                Americans defend with 2 infantry
                    Japanese roll dice for 1 battleship and 2 cruisers in Celebes, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 2 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 3 artilleries, 3 fighters, 1 infantry, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 2 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 3 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Shan State
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 2/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 3 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Tsinghai
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                1 bomber owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
            Battle in Inner Mongolia
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 2 infantry in Inner Mongolia, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
                1 bomber owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 artilleries and 2 infantry moved from Amur to Buryatia
            1 infantry moved from Sakha to Buryatia
            1 aaGun, 3 armour, 5 artilleries, 15 infantry and 2 mech_infantrys moved from Northern Manchuria to Buryatia
            2 mech_infantrys moved from Southern Manchuria to Buryatia
            1 fighter moved from Northern Manchuria to Southern Manchuria
            1 infantry moved from Jehol to Chahar
            4 carriers moved from 37 Sea Zone to 45 Sea Zone
            3 fighters and 2 tactical_bombers moved from Celebes to 45 Sea Zone
            1 carrier moved from 132 Sea Zone to 43 Sea Zone
            1 carrier moved from 38 Sea Zone to 43 Sea Zone
            2 fighters and 2 tactical_bombers moved from Java to 43 Sea Zone
            1 tactical_bomber moved from Shan State to 45 Sea Zone
            1 fighter moved from Shan State to 43 Sea Zone
            2 carriers moved from 37 Sea Zone to 43 Sea Zone
            1 aaGun moved from Siam to Shan State
            1 aaGun moved from French Indo China to Kwangsi
            1 bomber moved from Tsinghai to Anhwe
            1 bomber moved from Inner Mongolia to Southern Manchuria
            1 infantry moved from Kwangsi to Kweichow
            1 artillery moved from Kweichow to Kwangsi
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
            1 infantry moved from Kwangsi to French Indo China
            2 infantry moved from Kwangtung to Kwangsi
            2 mech_infantrys moved from Anhwe to Southern Manchuria
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Hunan to Kiangsi
            1 infantry moved from Hunan to Szechwan
            1 aaGun moved from Kweichow to Szechwan
            1 submarine and 2 transports moved from 5 Sea Zone to 6 Sea Zone
            1 destroyer moved from 37 Sea Zone to 43 Sea Zone
            2 destroyers and 1 submarine moved from 37 Sea Zone to 45 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            3 mech_infantrys placed in Southern Manchuria
            3 infantry placed in Kwangtung
            3 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 3.00
    Americans regular : 1.00
    Japanese regular : 1.33
    UK_Pacific regular : -0.67
    ANZAC regular : -0.33
    

    Territory Summary for Japanese :

    Siberia : 1 flag
    Soviet Far East : 1 flag
    Buryatia : 1 flag, 1 aaGun, 4 armour, 7 artilleries, 18 infantry and 4 mech_infantrys
    Sakha : 1 flag
    Amur : 1 flag
    Southern Manchuria : 1 flag, 1 bomber, 1 factory_minor, 1 fighter and 5 mech_infantrys
    Kiangsu : 1 flag
    Northern Manchuria : 1 flag
    Shantung : 1 flag
    Jehol : 1 flag
    Japan : 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
    Kwangsi : 1 flag, 1 aaGun, 1 artillery and 2 infantry
    Fukien : 1 flag
    Davao : 1 flag, 1 airfield and 1 harbour
    Manilla : 1 flag
    Guam : 1 flag, 1 airfield
    Wake Island : 1 flag, 1 airfield and 1 infantry
    Anhwe : 1 flag, 1 bomber and 1 infantry
    Kweichow : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Hopei : 1 flag, 1 infantry
    Shansi : 1 flag, 1 infantry
    Honan : 1 flag, 1 aaGun and 1 infantry
    Kiangsi : 1 flag, 1 infantry
    Hunan : 1 flag, 1 infantry
    Kwangtung : 1 flag, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
    Yunnan : 1 flag, 1 infantry
    Szechwan : 1 flag, 1 aaGun and 2 infantry
    Shan State : 1 flag, 1 aaGun, 1 artillery and 1 infantry
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    French Indo China : 1 flag, 3 infantry
    Buyant-Uhaa : 1 flag
    Sumatra : 1 flag
    Java : 1 flag, 2 artilleries, 2 infantry and 2 marines
    43 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine, 4 tactical_bombers and 2 transports
    7 Sea Zone : 1 destroyer
    Central Mongolia : 1 flag
    40 Sea Zone : 1 submarine
    45 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports
    Celebes : 1 flag, 3 artilleries, 1 infantry and 2 marines
    6 Sea Zone : 2 carriers, 2 fighters, 1 submarine and 2 transports
    132 Sea Zone : 1 flag
    

    Production/PUs Summary :

    Germans : 58 / 88
    Russians : 25 / 31
    Japanese : 66 / 74
    Americans : 61 / 88
    Chinese : 6 / 8
    British : 25 / 25
    UK_Pacific : 7 / 8
    Italians : 20 / 35
    ANZAC : 10 / 16
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Dice Statistics:

    Total
            1 was rolled 337 times
            2 was rolled 312 times
            3 was rolled 313 times
            4 was rolled 348 times
            5 was rolled 322 times
            6 was rolled 335 times
        Average roll : 3.514
        Median : 4.000
        Variance : 0.532
        Standard Deviation : 0.730
        Total rolls : 1967
    
    Null / Other
            1 was rolled 2 times
            2 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 1 times
        Average roll : 3.500
        Median : 4.000
        Variance : 0.593
        Standard Deviation : 0.770
        Total rolls : 10
    
    Germans Combat
            1 was rolled 94 times
            2 was rolled 98 times
            3 was rolled 102 times
            4 was rolled 110 times
            5 was rolled 110 times
            6 was rolled 107 times
        Average roll : 3.588
        Median : 4.000
        Variance : 0.354
        Standard Deviation : 0.595
        Total rolls : 621
    
    British Combat
            1 was rolled 29 times
            2 was rolled 21 times
            3 was rolled 30 times
            4 was rolled 25 times
            5 was rolled 23 times
            6 was rolled 20 times
        Average roll : 3.351
        Median : 3.000
        Variance : 0.580
        Standard Deviation : 0.762
        Total rolls : 148
    
    Italians Combat
            1 was rolled 31 times
            2 was rolled 31 times
            3 was rolled 25 times
            4 was rolled 25 times
            5 was rolled 30 times
            6 was rolled 42 times
        Average roll : 3.641
        Median : 4.000
        Variance : 1.056
        Standard Deviation : 1.028
        Total rolls : 184
    
    Americans Combat
            1 was rolled 22 times
            2 was rolled 18 times
            3 was rolled 18 times
            4 was rolled 19 times
            5 was rolled 14 times
            6 was rolled 17 times
        Average roll : 3.333
        Median : 3.000
        Variance : 0.318
        Standard Deviation : 0.564
        Total rolls : 108
    
    Neutral_Axis Combat
            4 was rolled 1 times
        Average roll : 4.000
        Median : 4.000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    
    Japanese Combat
            1 was rolled 59 times
            2 was rolled 40 times
            3 was rolled 56 times
            4 was rolled 67 times
            5 was rolled 54 times
            6 was rolled 62 times
        Average roll : 3.601
        Median : 4.000
        Variance : 1.262
        Standard Deviation : 1.123
        Total rolls : 338
    
    French Combat
            1 was rolled 4 times
            2 was rolled 8 times
            3 was rolled 5 times
            4 was rolled 10 times
            5 was rolled 2 times
            6 was rolled 4 times
        Average roll : 3.303
        Median : 3.000
        Variance : 1.359
        Standard Deviation : 1.166
        Total rolls : 33
    
    ANZAC Combat
            1 was rolled 6 times
            2 was rolled 4 times
            3 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 1 times
        Average roll : 2.267
        Median : 2.000
        Variance : 1.821
        Standard Deviation : 1.350
        Total rolls : 15
    
    Neutral_Allies Combat
            1 was rolled 4 times
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 5 times
            6 was rolled 5 times
        Average roll : 3.556
        Median : 4.000
        Variance : 1.176
        Standard Deviation : 1.085
        Total rolls : 18
    
    Chinese Combat
            1 was rolled 20 times
            2 was rolled 25 times
            3 was rolled 21 times
            4 was rolled 21 times
            5 was rolled 21 times
            6 was rolled 27 times
        Average roll : 3.585
        Median : 4.000
        Variance : 0.295
        Standard Deviation : 0.543
        Total rolls : 135
    
    UK_Pacific Combat
            1 was rolled 4 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 4 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 0.807
        Standard Deviation : 0.898
        Total rolls : 20
    
    Russians Combat
            1 was rolled 62 times
            2 was rolled 60 times
            3 was rolled 47 times
            4 was rolled 56 times
            5 was rolled 62 times
            6 was rolled 49 times
        Average roll : 3.426
        Median : 3.000
        Variance : 0.651
        Standard Deviation : 0.807
        Total rolls : 336
    

    Savegame


  • the dice this round have been ugly


  • 8 hits for 14 dice at 2 this turn for you, in comparison I had 3 -14 for 2 in leningrad…frustrating…Oh well, Fog of War I guess…

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