@Stucifer scramble into z114
Farmboy (X) vs Amon Sul (A+16)
-
i dont know why it says
e mails
nullwhen i post the game summary
i went to mail logs, and i have all the dice mails there
-
TUV
Germany 873
Japan 851
USA 825
UK 824 (914 with UK Pacific) -
A big lead for the Allies in TUV and units, but the game is far from over. Japan regrouped. Germany very strong. Italy still holding with the help from Germany.
We shall see what will the next turns bring.
Cheers :)
-
Sorry, a big lead in PUs and units, in TUV a decent lead, but not soo big.
-
With French fig there are 6 colors in the Med.
-
Sorry, Russian sub . 7 ha
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour and 2 infantry moved from Ukraine to Rostov Place Units - Italians 2 infantry and 1 marine placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5 Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 43 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 cruiser and 2 destroyers moved from 55 Sea Zone to 30 Sea Zone 2 fighters moved from New South Wales to 30 Sea Zone 1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea 1 aaGun moved from Queensland to South Australia 1 submarine moved from 62 Sea Zone to 30 Sea Zone 2 fighters moved from Kazakhstan to Russia Place Units - ANZAC 1 fighter and 1 tactical_bomber placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 infantry moved from Northwest Persia to Iraq Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
7th German move on the way.
Take Ur time.
Cheers.
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 destroyers, 1 fighter, 8 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Rostov to Caucasus 1 infantry moved from Rostov to Volgograd 3 armour moved from Rostov to Volgograd 1 submarine moved from 125 Sea Zone to 111 Sea Zone 1 bomber moved from Southern Italy to 111 Sea Zone 7 mech_infantrys moved from Rostov to Volgograd 1 armour and 1 mech_infantry moved from Rostov to Caucasus 6 armour and 15 mech_infantrys moved from Bryansk to Caucasus 3 fighters and 2 tactical_bombers moved from Greece to Caucasus 1 bomber moved from Southern Italy to Caucasus 1 tactical_bomber moved from Yugoslavia to Caucasus 1 tactical_bomber moved from Yugoslavia to Caucasus 1 mech_infantry moved from Bryansk to Volgograd Combat - Germans Battle in 111 Sea Zone Germans attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 bomber and 1 submarine in 111 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 111 Sea Zone Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Volgograd Germans attack with 3 armour, 1 infantry and 8 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 3 armour, 1 infantry and 8 mech_infantrys in Volgograd, round 2 : 3/12 hits, 3.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 3 armour and 8 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 7 armour, 1 bomber, 3 fighters, 1 infantry, 16 mech_infantrys and 4 tactical_bombers British defend with 1 infantry; Russians defend with 1 infantry Germans roll dice for 7 armour, 1 bomber, 3 fighters, 1 infantry, 16 mech_infantrys and 4 tactical_bombers in Caucasus, round 2 : 14/32 hits, 11.17 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 7 armour, 1 bomber, 3 fighters, 1 infantry, 16 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 1 aaGun moved from Rostov to Caucasus 1 mech_infantry moved from Bryansk to Volgograd 3 artilleries moved from Ukraine to Rostov 1 artillery moved from Bryansk to Ukraine 1 aaGun and 2 infantry moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Ukraine 10 artilleries and 22 infantry moved from Bryansk to Rostov 1 mech_infantry moved from Yugoslavia to Greece 3 fighters and 4 tactical_bombers moved from Caucasus to Greece 1 bomber moved from Caucasus to Greece 1 fighter moved from Western Germany to Yugoslavia 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 bomber moved from 111 Sea Zone to Western Germany 1 infantry moved from Western Germany to Northern Italy 2 mech_infantrys moved from Western Germany to Southern Italy 1 aaGun moved from Yugoslavia to Northern Italy 1 marine moved from Western Germany to Northern Italy 2 artilleries and 6 infantry moved from France to Northern Italy 1 aaGun moved from Germany to Greater Southern Germany 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 5 infantry moved from Bryansk to Rostov Place Units - Germans 1 fighter placed in Yugoslavia 1 destroyer and 1 submarine placed in 97 Sea Zone 1 destroyer placed in 113 Sea Zone 2 mech_infantrys placed in Western Germany 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 infantry placed in Western Germany 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 0.00 Germans regular : 2.83
-
@Amon-Sul said in Farmboy (X) vs Amon Sul (A+16):
A big lead for the Allies in TUV and units, but the game is far from over. Japan regrouped. Germany very strong. Italy still holding with the help from Germany.
We shall see what will the next turns bring.
Cheers :)
I’d certainly rather see closer TUV and units, but axis are typically behind in those at this point. My bigger worry is the position in the pacific. I should recover somewhat here, but not sure if it will be enough to turn it around.
And I see you are playing JDOW. That will be a challenge. Good luck!
-
actually, I’ll make one edit here.
-
I am playing against him, but i got diced in sz 96 rd 1, and made some small oversights so i ll loose cairo rd 2 (and not be able to retake it).
-
@farmboy take Ur time. I cant play in the next four hours. I am on mobile
-
@Amon-Sul Yeah I saw that dicing. THat should usually work, but that result is why I always try to have two air + sub there.
-
it is tough to come back from I think too.
-
@farmboy said in Farmboy (X) vs Amon Sul (A+16):
@Amon-Sul said in Farmboy (X) vs Amon Sul (A+16):
A big lead for the Allies in TUV and units, but the game is far from over. Japan regrouped. Germany very strong. Italy still holding with the help from Germany.
We shall see what will the next turns bring.
Cheers :)
I’d certainly rather see closer TUV and units, but axis are typically behind in those at this point. My bigger worry is the position in the pacific. I should recover somewhat here, but not sure if it will be enough to turn it around.
And I see you are playing JDOW. That will be a challenge. Good luck!
Yeah, Japan needs a ton of land units to counter all the challenges in the Pacific.
But Germany is making progress in Europe so we shall see.
-
@farmboy said in Farmboy (X) vs Amon Sul (A+16):
@Amon-Sul Yeah I saw that dicing. THat should usually work, but that result is why I always try to have two air + sub there.
Yeah, that battle is 95 % or more, but very risky even if its a draw.
3 units is the, best, and, minimum is fig + tac.
But 2 air + dd is great
-
@farmboy said in Farmboy (X) vs Amon Sul (A+16):
it is tough to come back from I think too.
Well, I ll try a few rounds and see. If there is no point in continuing the game i wont torture both me and JDOW.
We re moving fast, so soon we ll have it cleared.
-
I’m trying to make edits and repost but its not letting me repost. And I will need to go to sleep so can’t figure this out…
There are two edits I want to make. Instead of transporting units to Norway, I want to move the 2 inf to France. And instead of moving all the units from France to N Italy, I only want 5 inf and 1 AA in N Italy. The marine will also stay in W Germany.
So at the end of the turn it would look like 4 inf and 2 art in France, and 5 inf and 1 AA in N Italy, 3 inf and AA in Norway, and 2 inf, 2 mech, marine and Bomber in Germany. None of this is impacted by Russia so if you don’t mind me making the edit after, I can do so.