@Stucifer scramble into z114
Farmboy (X) vs Amon Sul (A+16)
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Test summary from TripleA, engine version: 2.5.22294, time: 6:57:31 PM
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 fighter, 2 infantry, 2 marines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from Yunnan to Hopei 1 mech_infantry moved from Algeria to Libya Americans take Libya from Italians 1 destroyer moved from 91 Sea Zone to 111 Sea Zone 1 bomber moved from Gibraltar to 111 Sea Zone Combat - Americans Battle in 111 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 111 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 111 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Hopei Americans attack with 3 fighters Japanese defend with 1 infantry Americans roll dice for 3 fighters in Hopei, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Hopei Americans win with 2 fighters remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Hopei to Yunnan 1 fighter moved from Java to Yunnan 1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 infantry moved from Algeria to Tunisia 2 infantry moved from Central United States to 101 Sea Zone 1 carrier, 2 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 89 Sea Zone 4 aaGuns and 2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone 1 infantry moved from Central America to 89 Sea Zone 4 aaGuns, 1 carrier, 3 infantry, 2 mech_infantrys, 1 submarine and 7 transports moved from 89 Sea Zone to 88 Sea Zone 3 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 4 aaGuns, 1 carrier, 7 infantry, 3 mech_infantrys, 1 submarine and 7 transports moved from 88 Sea Zone to 91 Sea Zone 3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 4 aaGuns and 4 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Eastern United States to Gibraltar 1 bomber moved from 111 Sea Zone to United Kingdom 1 armour moved from French Equatorial Africa to Egypt Place Units - Americans 1 fighter, 2 infantry and 2 marines placed in Western United States 2 carriers, 1 destroyer and 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 artillery moved from Hunan to Anhwe 2 infantry moved from Shensi to Suiyuyan 1 artillery, 1 fighter and 1 infantry moved from Yunnan to Kwangsi Combat - Chinese Chinese creates battle in territory Hopei Battle in Anhwe Chinese attack with 1 artillery Japanese defend with 1 infantry Chinese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery in Anhwe, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery in Anhwe, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is -4 Casualties for Chinese: 1 artillery Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 1 infantry moved from Yunnan to Kweichow Place Units - Chinese 1 infantry placed in Shensi 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 5 artilleries, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour, 3 artilleries, 2 infantry and 1 marine moved from Tunisia to 94 Sea Zone 1 armour, 3 artilleries, 2 infantry and 4 transports moved from 94 Sea Zone to 98 Sea Zone 2 infantry moved from Trans-Jordan to 98 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from 98 Sea Zone to Alexandria 2 infantry moved from Egypt to Alexandria 2 battleships, 3 cruisers and 1 marine moved from 94 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Alexandria 2 fighters and 2 mech_infantrys moved from Yunnan to Kwangtung 1 bomber moved from India to Kwangtung 1 fighter and 2 tactical_bombers moved from India to Shan State 2 infantry moved from Yunnan to Shan State Combat - British Battle in Alexandria British attack with 1 armour, 3 artilleries, 6 infantry and 1 marine Italians defend with 1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British roll dice for 2 battleships and 3 cruisers in Alexandria, round 2 : 5/5 hits, 2.83 expected hits British roll dice for 1 armour, 3 artilleries, 6 infantry and 1 marine in Alexandria, round 2 : 3/11 hits, 3.33 expected hits Italians roll dice for 1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/6 hits, 2.17 expected hits 1 mech_infantry owned by the Italians, 1 aaGun owned by the Italians, 1 artillery owned by the Italians, 3 infantry owned by the Italians, 3 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 3 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 19 Casualties for British: 3 infantry Casualties for Italians: 1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Battle in Kwangtung British attack with 1 bomber, 2 fighters and 2 mech_infantrys Japanese defend with 1 harbour and 2 infantry British roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Kwangtung, round 2 : 1/5 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung British roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Kwangtung, round 3 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung British win, taking Kwangtung from Japanese with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Japanese: 2 infantry Battle in Shan State British attack with 1 fighter, 2 infantry and 2 tactical_bombers Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 5/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Kwangtung to Yunnan 1 bomber moved from Kwangtung to Yunnan 2 carriers, 2 destroyers and 4 fighters moved from 94 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Volgograd to Russia 1 infantry moved from Northwest Persia to Caucasus 3 armour moved from India to Yunnan 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 submarine moved from 108 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from Shan State to Yunnan 1 fighter and 1 tactical_bomber moved from Shan State to India 1 submarine moved from 80 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Northwest Persia to Kazakhstan 3 infantry moved from Persia to Iraq 1 infantry moved from Iraq to Trans-Jordan 1 armour moved from Iraq to Northwest Persia 1 artillery moved from Iraq to Northwest Persia 4 fighters moved from Northwest Persia to Russia Place Units - British 3 artilleries placed in Persia 2 artilleries and 1 infantry placed in Iraq 2 submarines placed in 71 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 6 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1,3,3,5 UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 6 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -1.67 Americans regular : 0.50 Italians regular : 0.83 Japanese regular : -0.67 Germans regular : -0.17 British regular : 3.00
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i dont know why it says
e mails
nullwhen i post the game summary
i went to mail logs, and i have all the dice mails there
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TUV
Germany 873
Japan 851
USA 825
UK 824 (914 with UK Pacific) -
A big lead for the Allies in TUV and units, but the game is far from over. Japan regrouped. Germany very strong. Italy still holding with the help from Germany.
We shall see what will the next turns bring.
Cheers :)
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Sorry, a big lead in PUs and units, in TUV a decent lead, but not soo big.
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With French fig there are 6 colors in the Med.
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Sorry, Russian sub . 7 ha
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour and 2 infantry moved from Ukraine to Rostov Place Units - Italians 2 infantry and 1 marine placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5 Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 43 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 cruiser and 2 destroyers moved from 55 Sea Zone to 30 Sea Zone 2 fighters moved from New South Wales to 30 Sea Zone 1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea 1 aaGun moved from Queensland to South Australia 1 submarine moved from 62 Sea Zone to 30 Sea Zone 2 fighters moved from Kazakhstan to Russia Place Units - ANZAC 1 fighter and 1 tactical_bomber placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 infantry moved from Northwest Persia to Iraq Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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7th German move on the way.
Take Ur time.
Cheers.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 destroyers, 1 fighter, 8 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Rostov to Caucasus 1 infantry moved from Rostov to Volgograd 3 armour moved from Rostov to Volgograd 1 submarine moved from 125 Sea Zone to 111 Sea Zone 1 bomber moved from Southern Italy to 111 Sea Zone 7 mech_infantrys moved from Rostov to Volgograd 1 armour and 1 mech_infantry moved from Rostov to Caucasus 6 armour and 15 mech_infantrys moved from Bryansk to Caucasus 3 fighters and 2 tactical_bombers moved from Greece to Caucasus 1 bomber moved from Southern Italy to Caucasus 1 tactical_bomber moved from Yugoslavia to Caucasus 1 tactical_bomber moved from Yugoslavia to Caucasus 1 mech_infantry moved from Bryansk to Volgograd Combat - Germans Battle in 111 Sea Zone Germans attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 bomber and 1 submarine in 111 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 111 Sea Zone Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Volgograd Germans attack with 3 armour, 1 infantry and 8 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 3 armour, 1 infantry and 8 mech_infantrys in Volgograd, round 2 : 3/12 hits, 3.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 3 armour and 8 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 7 armour, 1 bomber, 3 fighters, 1 infantry, 16 mech_infantrys and 4 tactical_bombers British defend with 1 infantry; Russians defend with 1 infantry Germans roll dice for 7 armour, 1 bomber, 3 fighters, 1 infantry, 16 mech_infantrys and 4 tactical_bombers in Caucasus, round 2 : 14/32 hits, 11.17 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 7 armour, 1 bomber, 3 fighters, 1 infantry, 16 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 1 aaGun moved from Rostov to Caucasus 1 mech_infantry moved from Bryansk to Volgograd 3 artilleries moved from Ukraine to Rostov 1 artillery moved from Bryansk to Ukraine 1 aaGun and 2 infantry moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Ukraine 10 artilleries and 22 infantry moved from Bryansk to Rostov 1 mech_infantry moved from Yugoslavia to Greece 3 fighters and 4 tactical_bombers moved from Caucasus to Greece 1 bomber moved from Caucasus to Greece 1 fighter moved from Western Germany to Yugoslavia 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 bomber moved from 111 Sea Zone to Western Germany 1 infantry moved from Western Germany to Northern Italy 2 mech_infantrys moved from Western Germany to Southern Italy 1 aaGun moved from Yugoslavia to Northern Italy 1 marine moved from Western Germany to Northern Italy 2 artilleries and 6 infantry moved from France to Northern Italy 1 aaGun moved from Germany to Greater Southern Germany 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 5 infantry moved from Bryansk to Rostov Place Units - Germans 1 fighter placed in Yugoslavia 1 destroyer and 1 submarine placed in 97 Sea Zone 1 destroyer placed in 113 Sea Zone 2 mech_infantrys placed in Western Germany 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 infantry placed in Western Germany 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 0.00 Germans regular : 2.83
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@Amon-Sul said in Farmboy (X) vs Amon Sul (A+16):
A big lead for the Allies in TUV and units, but the game is far from over. Japan regrouped. Germany very strong. Italy still holding with the help from Germany.
We shall see what will the next turns bring.
Cheers :)
I’d certainly rather see closer TUV and units, but axis are typically behind in those at this point. My bigger worry is the position in the pacific. I should recover somewhat here, but not sure if it will be enough to turn it around.
And I see you are playing JDOW. That will be a challenge. Good luck!
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actually, I’ll make one edit here.
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I am playing against him, but i got diced in sz 96 rd 1, and made some small oversights so i ll loose cairo rd 2 (and not be able to retake it).
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@farmboy take Ur time. I cant play in the next four hours. I am on mobile
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@Amon-Sul Yeah I saw that dicing. THat should usually work, but that result is why I always try to have two air + sub there.
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it is tough to come back from I think too.
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@farmboy said in Farmboy (X) vs Amon Sul (A+16):
@Amon-Sul said in Farmboy (X) vs Amon Sul (A+16):
A big lead for the Allies in TUV and units, but the game is far from over. Japan regrouped. Germany very strong. Italy still holding with the help from Germany.
We shall see what will the next turns bring.
Cheers :)
I’d certainly rather see closer TUV and units, but axis are typically behind in those at this point. My bigger worry is the position in the pacific. I should recover somewhat here, but not sure if it will be enough to turn it around.
And I see you are playing JDOW. That will be a challenge. Good luck!
Yeah, Japan needs a ton of land units to counter all the challenges in the Pacific.
But Germany is making progress in Europe so we shall see.