Bid
sub sz111
dd sz91
transport off New Zealand
ksmckay (axis) vs 666 (allies+15)
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TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter, 2 infantry, 2 marines and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 marine moved from Southern Italy to 97 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone 2 infantry and 1 marine moved from 92 Sea Zone to Morocco 2 fighters moved from France to Morocco 2 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia 1 bomber moved from Caucasus to Tambov 1 infantry moved from Rostov to Tambov Combat - Italians
Combat Hit Differential Summary :
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assume no scramble in 92. If you want to scramble we can reroll it. marine is on bb if it matters - not sure I picked it right.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter, 2 infantry, 2 marines and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 marine moved from Southern Italy to 97 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone 2 infantry and 1 marine moved from 92 Sea Zone to Morocco 2 fighters moved from France to Morocco 2 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia 1 bomber moved from Caucasus to Tambov 1 infantry moved from Rostov to Tambov Combat - Italians Battle in 92 Sea Zone Italians attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport British defend with 1 destroyer Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 92 Sea Zone, round 2 : 0/5 hits, 2.50 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 92 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 92 Sea Zone Italians win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Tambov Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Morocco Italians attack with 2 fighters, 2 infantry and 1 marine British defend with 1 artillery; Americans defend with 1 mech_infantry Italians roll dice for 2 fighters, 2 infantry and 1 marine in Morocco, round 2 : 1/5 hits, 1.67 expected hits French roll dice for 1 artillery and 1 mech_infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Morocco Italians roll dice for 2 fighters, 1 infantry and 1 marine in Morocco, round 3 : 1/4 hits, 1.50 expected hits French roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Morocco Italians win, taking Morocco from French with 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for Americans: 1 mech_infantry Casualties for British: 1 artillery Battle in Northwest Persia Italians attack with 2 armour and 3 mech_infantrys British defend with 1 mech_infantry Italians roll dice for 2 armour and 3 mech_infantrys in Northwest Persia, round 2 : 3/5 hits, 1.50 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Northwest Persia Italians win, taking Northwest Persia from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 2 mech_infantrys moved from Ukraine to Caucasus 1 bomber moved from Tambov to Yugoslavia 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Rostov 1 artillery moved from Normandy Bordeaux to Southern France 1 infantry moved from Southern France to France 1 artillery moved from France to Western Germany 3 infantry moved from Northern Italy to Western Germany 1 fighter moved from 92 Sea Zone to Southern France 2 fighters moved from Morocco to 92 Sea Zone Place Units - Italians 1 mech_infantry placed in Northern Italy 1 fighter placed in Southern Italy 2 marines placed in Southern France 2 infantry and 1 mech_infantry placed in Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4 Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
French regular : 0.00 Italians regular : -2.50 Russians regular : 0.67 British regular : 0.00
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter and 1 marine moved from New South Wales to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6 ANZAC collect 7 PUs (3 lost to blockades); end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 7 infantry and 1 marine New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Hawaiian Islands : 1 fighter and 1 infantry 26 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 transport 52 Sea Zone : 1 submarine Trans-Jordan : 1 infantry
Production/PUs Summary :
Germans : 49 / 80 Russians : 20 / 33 Japanese : 60 / 70 Americans : 57 / 82 Chinese : 5 / 6 British : 32 / 35 UK_Pacific : 5 / 8 Italians : 20 / 30 ANZAC : 10 / 12 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter and 1 marine moved from New South Wales to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6 ANZAC collect 7 PUs (3 lost to blockades); end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs Combat Move - French Non Combat Move - French 3 infantry moved from Tunisia to Algeria 1 infantry moved from 125 Sea Zone to Norway Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 7 infantry and 1 marine New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Hawaiian Islands : 1 fighter and 1 infantry 26 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 transport 52 Sea Zone : 1 submarine Trans-Jordan : 1 infantry Egypt : 2 infantry Algeria : 3 infantry Norway : 1 infantry
Production/PUs Summary :
Germans : 49 / 80 Russians : 20 / 33 Japanese : 60 / 70 Americans : 57 / 82 Chinese : 5 / 6 British : 32 / 35 UK_Pacific : 5 / 8 Italians : 20 / 30 ANZAC : 10 / 12 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 4 bombers and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery, 2 infantry and 1 tactical_bomber moved from Novgorod to Archangel 1 infantry moved from Belarus to Smolensk 1 mech_infantry moved from Novgorod to Smolensk 1 bomber moved from Rostov to Smolensk 1 bomber moved from Rostov to Smolensk 1 bomber moved from Romania to Archangel 1 infantry moved from Volgograd to Tambov Germans take Tambov from Russians Combat - Germans Battle in Archangel Germans attack with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 2 bombers, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Smolensk to Yugoslavia 1 bomber moved from Archangel to Slovakia Hungary 15 armour and 11 mech_infantrys moved from Volgograd to Northwest Persia 1 armour and 3 mech_infantrys moved from Rostov to Northwest Persia 1 armour and 2 mech_infantrys moved from Ukraine to Caucasus 1 aaGun moved from Rostov to Ukraine 1 armour and 2 mech_infantrys moved from Karelia to Finland 5 mech_infantrys moved from Novgorod to Finland 4 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Archangel to Finland 2 fighters moved from Germany to Southern Italy 1 mech_infantry moved from Germany to Eastern Poland 5 mech_infantrys moved from Western Germany to Germany 1 infantry moved from Holland Belgium to France 1 artillery and 3 infantry moved from France to Western Germany 1 infantry moved from Western Germany to Germany 2 submarines moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Western Germany to Germany 1 aaGun moved from Volgograd to Caucasus 1 aaGun moved from Novgorod to Baltic States Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in Volgograd 4 bombers and 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 0.33
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 4 bombers and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery, 2 infantry and 1 tactical_bomber moved from Novgorod to Archangel 1 infantry moved from Belarus to Smolensk 1 mech_infantry moved from Novgorod to Smolensk 1 bomber moved from Rostov to Smolensk 1 bomber moved from Rostov to Smolensk 1 bomber moved from Romania to Archangel 1 infantry moved from Volgograd to Tambov Germans take Tambov from Russians Combat - Germans Battle in Archangel Germans attack with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 2 bombers, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Smolensk to Yugoslavia 1 bomber moved from Archangel to Slovakia Hungary 15 armour and 11 mech_infantrys moved from Volgograd to Northwest Persia 1 armour and 3 mech_infantrys moved from Rostov to Northwest Persia 1 armour and 2 mech_infantrys moved from Ukraine to Caucasus 1 aaGun moved from Rostov to Ukraine 1 armour and 2 mech_infantrys moved from Karelia to Finland 5 mech_infantrys moved from Novgorod to Finland 4 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Archangel to Finland 2 fighters moved from Germany to Southern Italy 1 mech_infantry moved from Germany to Eastern Poland 5 mech_infantrys moved from Western Germany to Germany 1 infantry moved from Holland Belgium to France 1 artillery and 3 infantry moved from France to Western Germany 1 infantry moved from Western Germany to Germany 2 submarines moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Western Germany to Germany 1 aaGun moved from Volgograd to Caucasus 1 aaGun moved from Novgorod to Baltic States Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in Volgograd 4 bombers and 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 fighter EDIT: Adding units owned by Germans to Finland: 2 fighters EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 infantry EDIT: Adding units owned by Germans to Germany: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to Germany: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 0.33
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please use second file, swapped a few inf/ftrs in the north.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 3 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 artilleries and 20 infantry moved from Vologda to Archangel 16 infantry moved from Vologda to Smolensk 3 fighters and 1 tactical_bomber moved from Russia to Archangel 2 armour and 6 mech_infantrys moved from Russia to Smolensk 6 infantry moved from Russia to Tambov 20 infantry moved from Russia to Bryansk 1 infantry moved from Amur to Korea Russians take Korea from Japanese 11 infantry moved from Amur to Manchuria Combat - Russians Battle in Manchuria Russians attack with 11 infantry Japanese defend with 2 infantry Russians roll dice for 11 infantry in Manchuria, round 2 : 3/11 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians win, taking Manchuria from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 2 infantry Battle in Smolensk Russians attack with 2 armour, 16 infantry and 6 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 2 armour, 16 infantry and 6 mech_infantrys in Smolensk, round 2 : 9/24 hits, 4.67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 armour, 15 infantry and 6 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Archangel Russians attack with 2 artilleries, 3 fighters, 20 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 artilleries, 3 fighters, 20 infantry and 1 tactical_bomber in Archangel, round 2 : 7/26 hits, 6.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 artilleries, 3 fighters, 18 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Bryansk Russians attack with 20 infantry Italians defend with 1 infantry Russians roll dice for 20 infantry in Bryansk, round 2 : 3/20 hits, 3.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk Russians win, taking Bryansk from Germans with 19 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Tambov Russians attack with 6 infantry Germans defend with 1 infantry Russians roll dice for 6 infantry in Tambov, round 2 : 0/6 hits, 1.00 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 6 infantry in Tambov, round 3 : 1/6 hits, 1.00 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 6 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 aaGun moved from Vologda to Archangel 1 aaGun moved from Russia to Bryansk 1 aaGun moved from Russia to Smolensk 1 aaGun moved from Vologda to Archangel 1 infantry moved from Samara to Novosibirsk 10 infantry moved from Russia to Bryansk 3 fighters and 1 tactical_bomber moved from Archangel to 125 Sea Zone 1 submarine moved from 105 Sea Zone to 110 Sea Zone 2 aaGuns moved from Amur to Manchuria Place Units - Russians 3 armour, 1 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,4,1,4,3,3,1 Russians collect 21 PUs (3 lost to blockades); end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Novosibirsk: 1 infantry EDIT: Removing units owned by Russians from Bryansk: 2 infantry EDIT: Adding units owned by Russians to Samara: 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Archangel: 1 aaGun EDIT: Adding units owned by Russians to Tambov: 1 aaGun EDIT: Removing units owned by Russians from Smolensk: 1 aaGun EDIT: Adding units owned by Russians to Samara: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : 1.67 Russians regular : 4.67
Territory Summary for Russians :
Korea : 1 flag, 1 infantry Manchuria : 2 aaGuns and 10 infantry Kazakhstan : 1 infantry Bryansk : 1 aaGun and 27 infantry Archangel : 1 aaGun, 2 artilleries and 18 infantry Russia : 1 airfield, 3 armour, 1 factory_major, 1 infantry and 3 mech_infantrys Tambov : 1 aaGun and 6 infantry Smolensk : 2 armour, 15 infantry and 6 mech_infantrys Samara : 1 aaGun and 3 infantry 125 Sea Zone : 3 fighters and 1 tactical_bomber 114 Sea Zone : 1 submarine 110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 48 / 69 Russians : 24 / 30 Japanese : 54 / 70 Americans : 57 / 82 Chinese : 8 / 6 British : 32 / 35 UK_Pacific : 5 / 8 Italians : 20 / 30 ANZAC : 10 / 12 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 airfield, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units 1 infantry moved from Tsinghai to Kansu Japanese take Kansu from Chinese 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 2 infantry moved from Jehol to Chahar 1 artillery moved from Anhwe to Hopei 1 infantry moved from Kweichow to Shensi 2 bombers moved from Shan State to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to Shensi 1 fighter and 1 tactical_bomber moved from Hunan to Chahar 1 fighter and 1 tactical_bomber moved from Burma to Hopei 1 fighter and 1 tactical_bomber moved from French Indo China to Hopei 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 marine moved from New Guinea to Dutch New Guinea 1 infantry moved from Burma to India Japanese take India from UK_Pacific Combat - Japanese Battle in 39 Sea Zone Japanese attack with 2 bombers and 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers in 39 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers in 39 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 39 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in Chahar Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Hopei, round 2 : 3/5 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 bombers moved from 39 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Shensi to Hunan 1 fighter and 1 tactical_bomber moved from Chahar to Hunan 2 fighters and 2 tactical_bombers moved from Hopei to Anhwe 1 aaGun moved from Jehol to Anhwe 1 mech_infantry moved from French Indo China to Hunan 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from French Indo China to Kweichow 1 mech_infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 36 Sea Zone 2 fighters and 3 tactical_bombers moved from 42 Sea Zone to French Indo China 1 tactical_bomber moved from 42 Sea Zone to Guam 5 fighters moved from Caroline Islands to Guam 3 fighters moved from Japan to French Indo China 2 fighters moved from Burma to French Indo China 1 carrier and 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 2 carriers moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 4 artilleries and 4 infantry moved from Burma to 38 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 38 Sea Zone to 36 Sea Zone 4 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 airfield and 3 mech_infantrys placed in French Indo China 2 artilleries, 1 bomber, 2 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -0.83 British regular : 0.33
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@ksmckay I’ve done two or three local tests of this move and couldn’t agree on which way to go, I need to shit or get off the pot here…
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to Morocco 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco Combat - Americans Battle in Morocco Americans attack with 1 bomber and 2 infantry Italians defend with 1 infantry and 1 marine Americans roll dice for 1 bomber and 2 infantry in Morocco, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 infantry and 1 marine in Morocco, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 bomber and 2 infantry in Morocco, round 3 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 infantry and 1 marine in Morocco, round 3 : 1/2 hits, 0.67 expected hits 1 marine owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry and 1 marine Non Combat Move - Americans 2 fighters moved from Gibraltar to Norway 4 transports moved from 125 Sea Zone to 123 Sea Zone 1 bomber moved from Morocco to Norway 3 fighters moved from Eastern United States to Gibraltar 1 destroyer moved from 91 Sea Zone to 106 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 8 carriers, 2 cruisers, 5 destroyers, 12 fighters, 2 infantry, 2 marines, 1 mech_infantry, 7 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 mech_infantry moved from 54 Sea Zone to Queensland 2 marines moved from 54 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 tactical_bomber moved from Queensland to 54 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan 2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 125 Sea Zone to 126 Sea Zone 1 fighter moved from 126 Sea Zone to Norway Place Units - Americans 1 airfield, 1 factory_minor and 1 harbour placed in Norway 2 artilleries and 4 infantry placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Italians regular : -0.33
Territory Summary for Americans :
Queensland : 1 artillery, 4 infantry, 2 marines and 1 mech_infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour Johnston Island : 2 infantry Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour Midway : 1 airfield 30 Sea Zone : 1 transport 26 Sea Zone : 3 submarines 54 Sea Zone : 1 battleship, 8 carriers, 2 cruisers, 5 destroyers, 13 fighters, 7 submarines, 1 tactical_bomber and 2 transports Central United States : 1 factory_major and 1 mech_infantry Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry Trans-Jordan : 1 armour and 1 mech_infantry Gibraltar : 3 fighters Morocco : 1 flag, 1 infantry Norway : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 7 infantry and 1 marine 123 Sea Zone : 4 transports 106 Sea Zone : 1 destroyer Iraq : 1 flag Brazil : 1 flag 126 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer and 1 fighter 91 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 48 / 69 Russians : 24 / 30 Japanese : 61 / 82 Americans : 58 / 83 Chinese : 4 / 6 British : 32 / 35 UK_Pacific : 2 / 0 Italians : 19 / 30 ANZAC : 10 / 12 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 fighter and 2 infantry moved from Suiyuyan to Hopei Combat - Chinese Chinese creates battle in territory Anhwe Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 1 aaGun, 2 fighters and 2 tactical_bombers Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 2 fighters and 2 tactical_bombers in Anhwe, round 2 : 0/4 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 2 fighters and 2 tactical_bombers in Anhwe, round 3 : 2/4 hits, 2.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 aaGun, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Manchuria Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83 Japanese regular : -1.33
Territory Summary for Chinese :
Manchuria : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 48 / 69 Russians : 24 / 30 Japanese : 61 / 82 Americans : 58 / 83 Chinese : 4 / 4 British : 32 / 35 UK_Pacific : 2 / 0 Italians : 19 / 30 ANZAC : 10 / 12 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 fighter and 2 infantry moved from Suiyuyan to Hopei Combat - Chinese Chinese creates battle in territory Anhwe Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 1 aaGun, 2 fighters and 2 tactical_bombers Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 2 fighters and 2 tactical_bombers in Anhwe, round 2 : 0/4 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 2 fighters and 2 tactical_bombers in Anhwe, round 3 : 2/4 hits, 2.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 aaGun, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Manchuria Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83 Japanese regular : -1.33
Territory Summary for Chinese :
Manchuria : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 48 / 69 Russians : 24 / 30 Japanese : 61 / 82 Americans : 58 / 83 Chinese : 4 / 4 British : 32 / 35 UK_Pacific : 2 / 0 Italians : 19 / 30 ANZAC : 10 / 12 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to Morocco 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco Combat - Americans Battle in Morocco Americans attack with 1 bomber and 2 infantry Italians defend with 1 infantry and 1 marine Americans roll dice for 1 bomber and 2 infantry in Morocco, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 infantry and 1 marine in Morocco, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 bomber and 2 infantry in Morocco, round 3 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 infantry and 1 marine in Morocco, round 3 : 1/2 hits, 0.67 expected hits 1 marine owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry and 1 marine Non Combat Move - Americans 2 fighters moved from Gibraltar to Norway 4 transports moved from 125 Sea Zone to 123 Sea Zone 1 bomber moved from Morocco to Norway 3 fighters moved from Eastern United States to Gibraltar 1 destroyer moved from 91 Sea Zone to 106 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 8 carriers, 2 cruisers, 5 destroyers, 12 fighters, 2 infantry, 2 marines, 1 mech_infantry, 7 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 mech_infantry moved from 54 Sea Zone to Queensland 2 marines moved from 54 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 tactical_bomber moved from Queensland to 54 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan 2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 125 Sea Zone to 126 Sea Zone 1 fighter moved from 126 Sea Zone to Norway Place Units - Americans 1 airfield, 1 factory_minor and 1 harbour placed in Norway 2 artilleries and 4 infantry placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 fighter and 2 infantry moved from Suiyuyan to Hopei Combat - Chinese Chinese creates battle in territory Anhwe Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 1 aaGun, 2 fighters and 2 tactical_bombers Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 2 fighters and 2 tactical_bombers in Anhwe, round 2 : 0/4 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 2 fighters and 2 tactical_bombers in Anhwe, round 3 : 2/4 hits, 2.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 aaGun, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Manchuria Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 2 infantry moved from West India to India Combat - British Battle in India British attack with 1 artillery and 2 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India British win, taking India from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 mech_infantry moved from Persia to West India 1 infantry moved from Iraq to Persia 3 artilleries and 5 infantry moved from Iraq to Trans-Jordan 5 infantry moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Egypt to Trans-Jordan 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 2 transports moved from 125 Sea Zone to 111 Sea Zone 1 transport moved from 125 Sea Zone to 110 Sea Zone 2 aaGuns and 2 infantry moved from Scotland to 111 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 111 Sea Zone to 126 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 126 Sea Zone 1 aaGun and 1 infantry moved from 126 Sea Zone to Norway 1 aaGun, 1 infantry and 1 transport moved from 111 Sea Zone to 126 Sea Zone 1 aaGun and 1 infantry moved from 126 Sea Zone to Norway 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 battleship moved from 26 Sea Zone to 54 Sea Zone 1 aaGun and 3 infantry moved from United Kingdom to Scotland Place Units - British 2 infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Egypt 1 artillery and 1 infantry placed in Quebec 4 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 1 bomber EDIT: Adding units owned by British to British Guiana: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.83 Americans regular : 0.00 Japanese regular : -1.67 Italians regular : -0.33 British regular : 0.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Manchuria : 1 fighter and 2 infantry India : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Queensland : 1 artillery, 4 infantry, 2 marines and 1 mech_infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour Johnston Island : 2 infantry Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour Midway : 1 airfield 30 Sea Zone : 1 transport 26 Sea Zone : 3 submarines 54 Sea Zone : 2 battleships, 8 carriers, 2 cruisers, 5 destroyers, 13 fighters, 7 submarines, 1 tactical_bomber and 2 transports Central United States : 1 factory_major and 1 mech_infantry Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry West India : 3 aaGuns, 1 armour, 4 artilleries, 19 infantry and 2 mech_infantrys Iceland : 1 airfield Quebec : 1 artillery, 1 factory_minor and 1 infantry Trans-Jordan : 1 airfield, 1 armour, 4 artilleries, 1 fighter, 16 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Gibraltar : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 2 infantry New Brunswick Nova Scotia : 1 harbour Egypt : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry British Guiana : 1 bomber Scotland : 1 aaGun, 1 airfield and 3 infantry United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 4 infantry Morocco : 1 flag, 1 infantry Norway : 1 flag, 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 9 fighters, 1 harbour, 14 infantry and 2 marines Tobruk : 1 flag Libya : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag 112 Sea Zone : 1 transport 80 Sea Zone : 1 submarine 123 Sea Zone : 4 transports 106 Sea Zone : 1 destroyer and 1 transport Iraq : 1 flag, 1 infantry Eastern Persia : 1 flag 71 Sea Zone : 1 transport Brazil : 1 flag Persia : 1 flag, 1 infantry 126 Sea Zone : 3 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 transports 98 Sea Zone : 1 destroyer 91 Sea Zone : 1 transport 105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 48 / 69 Russians : 24 / 30 Japanese : 58 / 82 Americans : 58 / 83 Chinese : 4 / 4 British : 32 / 35 UK_Pacific : 5 / 8 Italians : 19 / 30 ANZAC : 10 / 12 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: Italians round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter, 1 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq 2 mech_infantrys moved from Caucasus to Persia 1 bomber moved from Yugoslavia to Persia 1 fighter moved from Southern Italy to 92 Sea Zone 1 fighter moved from Southern France to 92 Sea Zone 1 battleship, 1 cruiser and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery, 1 infantry and 2 marines moved from Southern France to 93 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry, 2 marines and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 artillery, 4 fighters, 1 infantry and 2 marines moved from 92 Sea Zone to Gibraltar Combat - Italians
Combat Hit Differential Summary :
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attacking gib with 1 inf 1 art 2 marine 4 ftrs (2 CA 1 BB), vs your 1 aa 2 inf (UK) 3 ftrs (US)
1 cv 1 dd 2 ca (1 marine) 1 bb (1 marine) in sz92.
Scramble?
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@ksmckay said in ksmckay (axis) vs 666 (allies+15):
attacking gib with 1 inf 1 art 2 marine 4 ftrs (2 CA 1 BB), vs your 1 aa 2 inf (UK) 3 ftrs (US)
1 cv 1 dd 2 ca (1 marine) 1 bb (1 marine) in sz92.
Scramble?
yeah I think so, send one up to stop the bombardment
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TripleA Manual Gamesave Post: Italians round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter, 1 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq 2 mech_infantrys moved from Caucasus to Persia 1 bomber moved from Yugoslavia to Persia 1 fighter moved from Southern Italy to 92 Sea Zone 1 fighter moved from Southern France to 92 Sea Zone 1 battleship, 1 cruiser and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery, 1 infantry and 2 marines moved from Southern France to 93 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry, 2 marines and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 artillery, 4 fighters, 1 infantry and 2 marines moved from 92 Sea Zone to Gibraltar Combat - Italians British scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone British scrambles to create a battle in territory 92 Sea Zone Battle in 92 Sea Zone Italians attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport Americans defend with 1 fighter Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 fighter in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Italians 1 fighter owned by the Americans lost in 92 Sea Zone Italians win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 10 Casualties for Americans: 1 fighter Battle in Gibraltar Italians attack with 1 artillery, 4 fighters, 1 infantry and 2 marines British defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry; Americans defend with 2 fighters British roll AA dice in Gibraltar : 0/3 hits, 0.50 expected hits Italians roll dice for 1 artillery, 4 fighters, 1 infantry and 2 marines in Gibraltar, round 2 : 5/8 hits, 3.33 expected hits British roll dice for 1 aaGun, 2 fighters and 2 infantry in Gibraltar, round 2 : 2/4 hits, 2.00 expected hits 1 aaGun owned by the British, 2 fighters owned by the Americans, 1 artillery owned by the Italians, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar Italians win, taking Gibraltar from British with 4 fighters and 2 marines remaining. Battle score for attacker is 24 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 aaGun and 2 infantry Casualties for Americans: 2 fighters Battle in Persia Italians attack with 1 bomber and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 1 bomber and 2 mech_infantrys in Persia, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Italians win, taking Persia from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Iraq Italians attack with 2 armour and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 2 armour and 2 mech_infantrys in Iraq, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Italians win, taking Iraq from Americans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Persia to Northwest Persia 1 mech_infantry moved from Ukraine to Caucasus 1 infantry moved from Rostov to Caucasus 2 infantry moved from Ukraine to Bessarabia
Combat Hit Differential Summary :
Americans regular : 0.00 Italians regular : 1.33 British AA : -0.50 British regular : -0.33
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posting for save as I am running remotely