axis-dominion vs cyanight (axis+6) bm3


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 17 Sea Zone
            3 fighters moved from Midway to 17 Sea Zone
            1 submarine moved from 33 Sea Zone to 17 Sea Zone
            2 artilleries and 3 infantry moved from 17 Sea Zone to Iwo Jima
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            2 fighters moved from 33 Sea Zone to 22 Sea Zone
            1 tactical_bomber moved from Gibraltar to 104 Sea Zone
            1 fighter moved from Gibraltar to 104 Sea Zone
            1 bomber moved from Gibraltar to 104 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 3 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 3 transports in 17 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win, taking 17 Sea Zone from Japanese with 3 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Iwo Jima
                Americans attack with 2 artilleries and 3 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 artilleries and 3 infantry in Iwo Jima, round 2 : 0/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Iwo Jima
                    Americans roll dice for 2 artilleries and 2 infantry in Iwo Jima, round 3 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 22 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 22 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 cruiser
                    Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 104 Sea Zone
                Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 cruiser
    
        Non Combat Move - Americans
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
            1 bomber moved from 104 Sea Zone to United Kingdom
            1 armour and 3 mech_infantrys moved from Morocco to 91 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            4 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 marine moved from Gibraltar to 91 Sea Zone
            1 armour, 1 cruiser, 1 destroyer, 5 infantry, 1 marine, 4 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 5 infantry, 1 marine and 4 mech_infantrys moved from 110 Sea Zone to United Kingdom
            1 aaGun and 1 infantry moved from Brazil to 86 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Brazil to French Guiana
            1 tactical_bomber moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 carrier moved from 33 Sea Zone to 17 Sea Zone
            1 carrier moved from 25 Sea Zone to 17 Sea Zone
            1 fighter moved from 22 Sea Zone to 17 Sea Zone
            1 battleship, 2 cruisers and 3 destroyers moved from 33 Sea Zone to 17 Sea Zone
            1 fighter moved from 22 Sea Zone to Guam
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Midway
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun moved from Central United States to Western United States
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
            2 fighters placed in Eastern United States
            Americans undo move 4.
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Kansu to Suiyuyan
            2 infantry moved from Sikang to Shensi
            1 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 infantry, 3 marines and 3 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Gibraltar to 99 Sea Zone
            1 mech_infantry moved from Egypt to Tobruk
                  British take Tobruk from Italians
            4 fighters moved from United Kingdom to 113 Sea Zone
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in 99 Sea Zone
                British attack with 1 bomber
                Italians defend with 2 transports
                    2 transports owned by the Italians lost in 99 Sea Zone
                British win, taking Normandy Bordeaux from Italians with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Italians: 2 transports
            Battle in 113 Sea Zone
                British attack with 4 fighters
                Germans defend with 1 battleship and 1 transport
                    British roll dice for 4 fighters in 113 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Germans roll dice for 1 battleship and 1 transport in 113 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans and 1 fighter owned by the British lost in 113 Sea Zone
                    1 transport owned by the Germans lost in 113 Sea Zone
                British win with 3 fighters remaining. Battle score for attacker is 17
                Casualties for British: 1 fighter
                Casualties for Germans: 1 battleship and 1 transport
    
        Non Combat Move - British
            3 fighters moved from 113 Sea Zone to 110 Sea Zone
            2 battleships, 1 carrier, 2 cruisers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer and 1 submarine moved from 87 Sea Zone to 91 Sea Zone
            1 fighter and 2 tactical_bombers moved from Eastern Persia to Russia
            1 fighter moved from Persia to Russia
            2 aaGuns, 7 artilleries and 17 infantry moved from India to West India
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour moved from Ethiopia to Egypt
            1 mech_infantry moved from Egypt to Iraq
            5 infantry moved from Iraq to Persia
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 bomber moved from 99 Sea Zone to Egypt
            1 infantry moved from Egypt to Trans-Jordan
            1 aaGun moved from Egypt to Trans-Jordan
            1 carrier, 2 cruisers and 2 transports moved from 80 Sea Zone to 76 Sea Zone
            1 armour moved from Ontario to Eastern United States
            1 artillery and 2 infantry moved from Quebec to Eastern United States
            1 battleship moved from 33 Sea Zone to 17 Sea Zone
    
        Place Units - British
            3 transports placed in 110 Sea Zone
            1 infantry and 3 marines placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -1.17
    Japanese regular : 1.00
    Germans regular : 0.83
    British regular : -1.00
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bryansk to Rostov
                  Italians take Rostov from Russians
            1 armour moved from Rostov to Caucasus
                  Italians take Caucasus from Russians
            1 armour moved from Bryansk to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Bryansk
            1 mech_infantry moved from Bryansk to Vologda
                  Italians take Vologda from Russians
            2 infantry moved from France to Normandy Bordeaux
            1 bomber moved from Southern Italy to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 marine moved from Southern Italy to 95 Sea Zone
            1 cruiser and 1 marine moved from 95 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Malta
    
        Combat - Italians
            Battle in Malta
            Battle in Normandy Bordeaux
                Italians attack with 1 bomber, 2 fighters and 2 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 2.00 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Italians win, taking Malta from British, taking Normandy Bordeaux from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Normandy Bordeaux to Western Germany
            1 bomber moved from Normandy Bordeaux to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            2 infantry moved from Northern Italy to France
            1 mech_infantry moved from Northern Italy to Western Germany
            4 mech_infantrys moved from Romania to Ukraine
            3 infantry moved from Eastern Poland to Belarus
            1 artillery moved from Bulgaria to Greece
            1 battleship moved from 95 Sea Zone to 97 Sea Zone
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 aaGun moved from France to Western Germany
    
        Place Units - Italians
            3 mech_infantrys placed in Ukraine
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 27 PUs; end with 27 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            2 fighters moved from Caroline Islands to 34 Sea Zone
            1 submarine moved from 55 Sea Zone to 35 Sea Zone
            1 fighter moved from Caroline Islands to 35 Sea Zone
            1 submarine moved from 62 Sea Zone to 46 Sea Zone
            1 destroyer moved from 44 Sea Zone to 34 Sea Zone
            1 destroyer moved from 62 Sea Zone to 46 Sea Zone
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter in 35 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                ANZAC win, taking 35 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
                Japanese defend with 1 carrier
                    ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    ANZAC roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 carrier in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 carrier owned by the Japanese lost in 34 Sea Zone
                ANZAC win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 16
                Casualties for Japanese: 1 carrier
            Battle in 46 Sea Zone
                ANZAC attack with 1 destroyer and 2 submarines
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 submarines in 46 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone
                ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 35 Sea Zone to Guam
            1 fighter moved from 34 Sea Zone to Iwo Jima
            1 cruiser moved from 33 Sea Zone to 17 Sea Zone
            1 fighter moved from 34 Sea Zone to Caroline Islands
            1 aaGun, 1 artillery and 2 infantry moved from New South Wales to South Australia
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Combat - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 cruisers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    ANZAC regular : 0.83
    

    Savegame

  • '14 Customizer

    TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 bombers, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Bryansk to Samara
                  Germans take Samara from Russians
            1 mech_infantry moved from Bryansk to Volgograd
            1 bomber moved from Bryansk to Russia
            3 fighters moved from Bryansk to Russia
            3 bombers moved from Western Germany to Russia
            1 infantry moved from Bryansk to Tambov
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame


  • @cyanight Do you want to intercept in Russia?


  • @cyanight said in axis-dominion vs cyanight (axis+6) bm3:

    @cyanight Do you want to intercept in Russia?

    nope

  • '14 Customizer

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 bombers, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Bryansk to Samara
                  Germans take Samara from Russians
            1 mech_infantry moved from Bryansk to Volgograd
            1 bomber moved from Bryansk to Russia
            3 fighters moved from Bryansk to Russia
            3 bombers moved from Western Germany to Russia
            1 infantry moved from Bryansk to Tambov
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 7 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 1/4 hits, 0.67 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 3,6,6 and causes: 15 damage to unit: factory_major
                Bombing raid in Russia causes 15 damage total. 
            Battle in Volgograd
                Germans attack with 1 mech_infantry
                Russians defend with 1 aaGun and 1 factory_minor
                    1 aaGun owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 mech_infantrys moved from Eastern Poland to Bryansk
            1 armour moved from Eastern Poland to Bryansk
            1 armour moved from Belarus to Bryansk
            5 infantry moved from Belarus to Bryansk
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            2 fighters moved from Greece to Western Germany
            2 tactical_bombers moved from Greece to Bryansk
            2 infantry moved from Northern Italy to France
            4 infantry moved from Western Germany to France
            3 fighters moved from Russia to Bryansk
            1 bomber moved from Russia to Bryansk
            1 bomber moved from Russia to Bryansk
            1 bomber moved from Russia to Bryansk
    
        Place Units - Germans
            2 bombers and 7 infantry placed in Western Germany
            1 armour and 2 mech_infantrys placed in Novgorod
            Germans undo move 2.
            Germans undo move 1.
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 7 infantry
            EDIT: Adding units owned by Germans to Western Germany: 7 infantry
            EDIT: Removing units owned by Germans from Bryansk: 5 tactical_bombers
            EDIT: Adding units owned by Germans to Germany: 5 tactical_bombers
            EDIT: Turning off Edit Mode
            7 infantry placed in Germany
            2 bombers placed in Western Germany
            1 armour and 2 mech_infantrys placed in Novgorod
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
            EDIT: Adding units owned by Germans to Germany: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
            Germans collect 49 PUs (1 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Russians AA : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 8x factory_major; Remaining resources: 23 PUs; 
            Russians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Samara
            1 infantry moved from Novosibirsk to Samara
            2 infantry moved from Novosibirsk to Vologda
            1 fighter moved from Russia to Vologda
            1 fighter moved from Russia to Samara
            1 tactical_bomber moved from Russia to Samara
            1 fighter moved from Russia to Vologda
    
        Combat - Russians
            Battle in Samara
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 3 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 2 fighters and 2 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters and 2 infantry in Vologda, round 3 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Vologda
                Russians win, taking Vologda from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Samara to Russia
            2 fighters moved from Vologda to Russia
            1 infantry moved from Novosibirsk to Kazakhstan
            1 infantry moved from Novosibirsk to Vologda
    
        Place Units - Russians
            2 fighters and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Germans regular : -0.67
    Russians regular : -2.67
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 5 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Burma
            1 mech_infantry moved from Hunan to Burma
            3 fighters moved from 38 Sea Zone to 39 Sea Zone
            1 submarine moved from 38 Sea Zone to 39 Sea Zone
            3 tactical_bombers moved from 38 Sea Zone to 39 Sea Zone
            2 fighters moved from Yunnan to Samara
            4 fighters moved from Yunnan to Kazakhstan
            5 tactical_bombers moved from Yunnan to Kazakhstan
            1 tactical_bomber moved from Kazakhstan to Samara
            1 tactical_bomber moved from Kazakhstan to Samara
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Kweichow to Shensi
            1 artillery moved from Szechwan to Shensi
            2 bombers moved from Yunnan to Vologda
            1 bomber moved from Shantung to Shensi
            1 bomber moved from Shantung to Shensi
            1 bomber moved from Shantung to Kazakhstan
            1 fighter moved from Kazakhstan to Samara
            1 mech_infantry moved from Hopei to Szechwan
    
        Combat - Japanese
            Battle in 39 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from Neutral with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Burma
                Japanese attack with 1 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Burma, round 2 : 1/2 hits, 0.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kazakhstan
                Japanese attack with 1 bomber, 3 fighters and 3 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in Kazakhstan, round 2 : 5/7 hits, 4.17 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 tactical_bomber
                Casualties for Russians: 1 infantry
            Battle in Samara
                Japanese attack with 3 fighters and 2 tactical_bombers
                Russians defend with 2 infantry
                    Japanese roll dice for 3 fighters and 2 tactical_bombers in Samara, round 2 : 2/5 hits, 2.83 expected hits
                    Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese and 2 infantry owned by the Russians lost in Samara
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 tactical_bomber
                Casualties for Russians: 2 infantry
            Battle in Shensi
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Shensi, round 2 : 2/4 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Vologda
                Japanese attack with 2 bombers
                Russians defend with 3 infantry
                    Japanese roll dice for 2 bombers in Vologda, round 2 : 2/2 hits, 1.33 expected hits
                    Russians roll dice for 3 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Vologda
                    Japanese roll dice for 1 bomber in Vologda, round 3 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Japanese win with 1 bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 bomber
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Vologda to Novgorod
            3 fighters and 1 tactical_bomber moved from Samara to Volgograd
            1 bomber moved from Kazakhstan to Volgograd
            2 tactical_bombers moved from Kazakhstan to Caucasus
            3 fighters moved from Kazakhstan to Caucasus
            3 marines moved from Shan State to 38 Sea Zone
            1 armour moved from Shan State to 38 Sea Zone
            4 artilleries moved from Shan State to 38 Sea Zone
            5 infantry moved from Shan State to 38 Sea Zone
            1 armour, 4 artilleries, 2 battleships, 3 carriers, 2 cruisers, 5 infantry, 3 marines and 5 transports moved from 38 Sea Zone to 80 Sea Zone
            3 fighters moved from 39 Sea Zone to 80 Sea Zone
            3 tactical_bombers moved from 39 Sea Zone to 80 Sea Zone
            1 mech_infantry moved from Shan State to Yunnan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 artillery moved from Kwangsi to Hunan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            2 bombers moved from Shensi to Volgograd
            2 fighters moved from Shantung to Japan
    
        Place Units - Japanese
            5 fighters and 3 infantry placed in Japan
            2 infantry and 1 mech_infantry placed in Shantung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,2
            Japanese collect 59 PUs (2 lost to blockades); end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 2.33
    UK_Pacific regular : -0.33
    Russians regular : 0.67
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 bombers, 4 infantry and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            4 fighters moved from 17 Sea Zone to 6 Sea Zone
            1 fighter moved from Midway to 6 Sea Zone
            1 fighter moved from Guam to 6 Sea Zone
            1 bomber moved from Western United States to 6 Sea Zone
            1 tactical_bomber moved from Western United States to 6 Sea Zone
    
        Combat - Americans
            Battle in Korea
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            2 carriers moved from 17 Sea Zone to 6 Sea Zone
            2 cruisers moved from 17 Sea Zone to 6 Sea Zone
            1 battleship moved from 17 Sea Zone to 6 Sea Zone
            1 submarine moved from 17 Sea Zone to 19 Sea Zone
            3 destroyers moved from 17 Sea Zone to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
            1 transport moved from 17 Sea Zone to 25 Sea Zone
            1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            1 bomber moved from 6 Sea Zone to Iwo Jima
            2 fighters moved from 6 Sea Zone to Iwo Jima
            2 fighters moved from 6 Sea Zone to Iwo Jima
            1 fighter moved from 6 Sea Zone to Iwo Jima
            1 fighter moved from 6 Sea Zone to Iwo Jima
            3 fighters moved from Western United States to 6 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from United Kingdom to Gibraltar
            1 tactical_bomber moved from United Kingdom to Gibraltar
            1 bomber moved from United Kingdom to Gibraltar
            1 aaGun and 1 infantry moved from Morocco to Algeria
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            1 armour, 5 infantry and 4 mech_infantrys moved from United Kingdom to 110 Sea Zone
            1 marine moved from United Kingdom to 110 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 5 infantry, 1 marine, 4 mech_infantrys and 5 transports moved from 110 Sea Zone to 92 Sea Zone
            1 armour, 5 infantry, 1 marine and 4 mech_infantrys moved from 92 Sea Zone to Algeria
    
        Place Units - Americans
            3 transports placed in 10 Sea Zone
            Americans undo move 1.
            3 artilleries and 3 infantry placed in Western United States
            3 transports placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            1 bomber placed in Western United States
            1 bomber placed in Eastern United States
            1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Shensi
            2 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
            1 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 2 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 3 fighters and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from 92 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 mech_infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 bomber moved from Egypt to 96 Sea Zone
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
                Italians defend with 1 cruiser
                    British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber, 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Italians lost in 96 Sea Zone
                British win with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Italians: 1 cruiser
    
        Non Combat Move - British
            1 bomber moved from 96 Sea Zone to Russia
            2 fighters moved from 96 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from Trans-Jordan to Egypt
            1 mech_infantry moved from Iraq to Egypt
            5 infantry moved from Persia to Northwest Persia
            2 aaGuns, 7 artilleries and 17 infantry moved from West India to India
            1 cruiser moved from 76 Sea Zone to 98 Sea Zone
            1 carrier moved from 76 Sea Zone to 98 Sea Zone
            2 transports moved from 76 Sea Zone to 98 Sea Zone
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            3 marines moved from United Kingdom to 110 Sea Zone
            2 battleships, 2 cruisers and 3 marines moved from 110 Sea Zone to 92 Sea Zone
            3 marines moved from 92 Sea Zone to Algeria
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            5 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 artillery, 5 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Gibraltar to 92 Sea Zone
            1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
            1 carrier moved from 110 Sea Zone to 92 Sea Zone
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 battleship moved from 17 Sea Zone to 6 Sea Zone
            1 fighter moved from 110 Sea Zone to Gibraltar
            1 fighter moved from 110 Sea Zone to Gibraltar
    
        Place Units - British
            3 fighters placed in Egypt
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,4,6,4,1,2,6,1,1,3,2,5,1,3,3
            British collect 30 PUs (4 lost to blockades); end with 31 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Italians regular : -0.50
    Japanese regular : -0.67
    British regular : -1.33
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Caucasus to Kazakhstan
                  Italians take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Turkmenistan
                  Italians take Turkmenistan from Russians
            1 destroyer moved from 97 Sea Zone to 96 Sea Zone
            1 bomber and 1 fighter moved from Southern Italy to 96 Sea Zone
            2 fighters moved from Western Germany to 96 Sea Zone
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 3 fighters
                British defend with 1 destroyer and 1 submarine
                    Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 96 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the British lost in 96 Sea Zone
                Italians win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
                Casualties for British: 1 destroyer and 1 submarine
    
        Non Combat Move - Italians
            3 fighters moved from 96 Sea Zone to Southern Italy
            1 bomber moved from 96 Sea Zone to Southern Italy
            1 artillery moved from Greece to Bulgaria
            1 mech_infantry moved from Western Germany to Southern Italy
            1 aaGun moved from Western Germany to France
            2 infantry moved from Normandy Bordeaux to France
            3 infantry moved from Belarus to Bryansk
            2 armour moved from Bryansk to Caucasus
            7 mech_infantrys moved from Ukraine to Caucasus
    
        Place Units - Italians
            3 mech_infantrys placed in Southern Italy
            3 armour placed in Ukraine
    
        Turn Complete - Italians
            Italians collect 26 PUs; end with 26 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    British regular : -0.50
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Iraq to Northwest Persia
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 submarine moved from 34 Sea Zone to 19 Sea Zone
            1 fighter moved from Guam to Korea
            1 fighter moved from Iwo Jima to Korea
            1 cruiser moved from 17 Sea Zone to 6 Sea Zone
            1 fighter moved from Caroline Islands to Korea
            1 submarine moved from 46 Sea Zone to 35 Sea Zone
            1 destroyer moved from 34 Sea Zone to 33 Sea Zone
            1 destroyer moved from 46 Sea Zone to 33 Sea Zone
            1 fighter moved from New South Wales to Queensland
            2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 cruisers and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            3 infantry moved from Tunisia to Libya
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Iraq to Northwest Persia
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 submarine moved from 34 Sea Zone to 19 Sea Zone
            1 fighter moved from Guam to Korea
            1 fighter moved from Iwo Jima to Korea
            1 cruiser moved from 17 Sea Zone to 6 Sea Zone
            1 fighter moved from Caroline Islands to Korea
            1 submarine moved from 46 Sea Zone to 35 Sea Zone
            1 destroyer moved from 34 Sea Zone to 33 Sea Zone
            1 destroyer moved from 46 Sea Zone to 33 Sea Zone
            1 fighter moved from New South Wales to Queensland
            2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 cruisers and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            3 infantry moved from Tunisia to Libya
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from South Australia: 1 artillery and 1 infantry
            EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '14 Customizer

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 bombers, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Tambov to Samara
                  Germans take Samara from Russians
            1 infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            3 bombers moved from Bryansk to Russia
            3 fighters moved from Bryansk to Russia
            1 mech_infantry moved from Volgograd to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 mech_infantry moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame

  • '14 Customizer

    Do you want to intercept in Russia?


  • @cyanight said in axis-dominion vs cyanight (axis+6) bm3:

    Do you want to intercept in Russia?

    yes full intercept

  • '14 Customizer

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 bombers, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Tambov to Samara
                  Germans take Samara from Russians
            1 infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            3 bombers moved from Bryansk to Russia
            3 fighters moved from Bryansk to Russia
            1 mech_infantry moved from Volgograd to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 mech_infantry moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 6 units heading to Russia
                Russians launches 7 interceptors out of Russia
                    Attackers Fire,  : 2/6 hits, 1.50 expected hits
                    Defenders Fire,  : 5/7 hits, 2.33 expected hits
                    2 bombers owned by the Germans and 3 fighters owned by the Germans lost in Russia
                    2 fighters owned by the Russians lost in Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Russia causes 5 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 bomber moved from Russia to Bryansk
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Belarus to Bryansk
            1 mech_infantry moved from Novgorod to Bryansk
            1 armour moved from Novgorod to Bryansk
            9 bombers moved from Western Germany to Southern Italy
            2 fighters moved from Western Germany to Southern Italy
            5 tactical_bombers moved from Germany to Southern Italy
            1 mech_infantry moved from Western Germany to Southern Italy
            7 infantry moved from Western Germany to France
            7 infantry moved from Germany to Western Germany
            1 aaGun moved from Germany to Western Germany
    
        Place Units - Germans
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Novgorod
            3 bombers and 1 tactical_bomber placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 1 infantry
            EDIT: Adding units owned by Germans to Tambov: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : 2.67
    Attackers Fire,  : 0.50
    Russians AA : -0.17
    

    Savegame


  • @cyanight The system selected your Russian planes as casualties if you want to switch to UK go ahead.


  • Damn that’s like half your Air Force lol


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 5x factory_major; Remaining resources: 16 PUs; 
            Russians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            Turning on Edit Mode
            EDIT: Removing units owned by British from Russia: 2 fighters
            EDIT: Adding units owned by Russians to Russia: 2 fighters
            EDIT: Turning off Edit Mode
            1 infantry moved from Russia to Samara
            1 fighter and 1 tactical_bomber moved from Russia to Samara
            1 infantry moved from Russia to Vologda
            2 fighters moved from Russia to Vologda
            1 infantry moved from Russia to Tambov
            2 fighters moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 0/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                 retreated to Tambov
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Samara to Russia
            2 fighters moved from Vologda to Russia
            2 fighters moved from Tambov to Russia
            2 aaGuns and 12 infantry moved from Amur to Korea
    
        Place Units - Russians
            1 fighter and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Germans regular : 0.33
    Russians regular : -0.67
    

    Savegame

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