Yep, lets play with the odds
Snigg (x) vs. LennardF (Allies +20) BM, game 2
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 9 infantry moved from Russia to Bryansk 2 artilleries, 2 fighters, 14 infantry and 1 tactical_bomber moved from Novgorod to Belarus 6 infantry moved from Yakut S.S.R. to Yenisey 12 infantry moved from Buryatia to Yakut S.S.R. Non Combat Move - Russians 2 aaGuns moved from Buryatia to Yakut S.S.R. 2 aaGuns moved from Novgorod to Belarus 1 submarine moved from 112 Sea Zone to 105 Sea Zone 2 infantry moved from Rostov to Bryansk Place Units - Russians 1 artillery and 9 infantry placed in Russia 2 infantry placed in Ukraine Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 harbour and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 fighter moved from Kiangsi to Yunnan 2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 8 fighters, 2 infantry and 7 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers, 8 fighters, 2 infantry and 7 tactical_bombers in Yunnan, round 2 : 11/20 hits, 10.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 8 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 infantry moved from Kiangsi to Hunan 1 artillery and 2 infantry moved from Kiangsi to Kwangsi 2 bombers, 8 fighters and 7 tactical_bombers moved from Yunnan to Kwangsi 2 artilleries moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 2 artilleries, 1 cruiser, 1 destroyer, 4 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from Chahar to Anhwe 1 aaGun and 6 infantry moved from Jehol to Anhwe Place Units - Japanese 1 harbour placed in Hainan 3 infantry placed in Kiangsu 1 carrier placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : 0.17
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Iwo Jima : 1 infantry Paulau Island : 1 infantry Shantung : 1 flag Kwangsi : 1 flag, 1 armour, 4 artilleries, 2 bombers, 8 fighters, 8 infantry and 7 tactical_bombers Kiangsu : 1 flag, 1 factory_minor and 3 infantry Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry Jehol : 1 flag Siam : 2 infantry Manchuria : 1 flag, 4 infantry Hainan : 1 harbour Yunnan : 1 flag, 1 artillery and 1 infantry Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 1 infantry Hopei : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Anhwe : 1 flag, 1 aaGun, 2 artilleries, 7 infantry and 1 mech_infantry 36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 5 transports 6 Sea Zone : 1 carrier and 1 destroyer
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 2 submarines and 2 transports; Remaining resources: 4 PUs; Combat Move - Americans 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 3 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone 1 infantry moved from Central United States to Western United States 1 armour moved from Central United States to Western United States Non Combat Move - Americans 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Guam to 26 Sea Zone Place Units - Americans 2 submarines and 1 transport placed in 10 Sea Zone 1 carrier and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 56 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 12 infantry moved from Shensi to Suiyuyan 1 fighter moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Suiyuyan, round 2 : 4/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Kansu Place Units - Chinese 2 infantry placed in Kansu 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from Egypt to 98 Sea Zone 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 artillery moved from West India to 79 Sea Zone 1 artillery and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 artillery moved from 80 Sea Zone to Iraq 4 infantry moved from Persia to Iraq 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 battleship moved from 39 Sea Zone to 80 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Alexandria to Egypt 1 tactical_bomber moved from India to Iraq 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone 1 infantry moved from Shan State to Burma 1 bomber moved from United Kingdom to French Equatorial Africa 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq Combat - British Battle in 98 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 destroyer Casualties for Italians: 1 destroyer Battle in Iraq British attack with 1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/9 hits, 2.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 2/9 hits, 2.67 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Neutral_Axis: 3 infantry Casualties for British: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Iraq to Persia 1 fighter moved from 98 Sea Zone to Egypt 1 tactical_bomber moved from 98 Sea Zone to Egypt 2 infantry moved from 79 Sea Zone to West India Place Units - British 1 submarine placed in 81 Sea Zone 2 infantry placed in Egypt 1 factory_minor placed in Persia 1 armour and 1 fighter placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 32 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
British : -2.50 Italians : 0.67 Chinese : 2.33 Neutral_Axis : -0.33 Japanese : 0.33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Libya to 96 Sea Zone 2 artilleries and 1 infantry moved from Malta to 96 Sea Zone 2 artilleries, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Morocco 1 artillery moved from 92 Sea Zone to Gibraltar 1 infantry moved from 92 Sea Zone to Morocco 1 infantry moved from 92 Sea Zone to Gibraltar 1 armour and 1 mech_infantry moved from Tunisia to Morocco Italians take Algeria from French 1 artillery and 2 infantry moved from Kenya to Ethiopia 1 infantry moved from British Somaliland to Ethiopia Combat - Italians Battle in Gibraltar Battle in Morocco Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 3 : 2/3 hits, 1.17 expected hits French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Morocco Italians win, taking Gibraltar from British, taking Morocco from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for French: 2 infantry Battle in Ethiopia Italians attack with 1 artillery and 3 infantry British defend with 2 infantry Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 2 infantry in Ethiopia, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 3 : 1/4 hits, 1.00 expected hits British roll dice for 2 infantry in Ethiopia, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Ethiopia Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 4 : 1/4 hits, 1.00 expected hits British roll dice for 1 infantry in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Ethiopia Italians win, taking Ethiopia from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 armour moved from Southern France to Yugoslavia 2 aaGuns moved from Yugoslavia to Romania 1 armour moved from Albania to Romania 1 armour and 1 mech_infantry moved from Northern Italy to Romania 2 artilleries and 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Libya to Tobruk 2 infantry moved from Albania to Yugoslavia Place Units - Italians 1 destroyer placed in 95 Sea Zone 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -1.67 British : -1.67 French : 0.00
Territory Summary for Italians :
British Somaliland : 1 flag Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry Kenya : 1 flag Malta : 1 flag Morocco : 1 flag, 1 armour, 1 artillery and 1 mech_infantry Algeria : 1 flag Southern France : 1 flag, 1 factory_minor and 1 harbour Tunisia : 1 flag Romania : 2 aaGuns, 2 armour and 1 mech_infantry Tobruk : 1 infantry Northern Italy : 2 artilleries, 1 factory_major, 1 infantry and 3 mech_infantrys Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry Ethiopia : 1 artillery and 3 infantry 95 Sea Zone : 1 destroyer 93 Sea Zone : 1 flag 92 Sea Zone : 1 battleship, 2 cruisers, 1 submarine and 2 transports Yugoslavia : 1 armour and 2 infantry
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone Non Combat Move - ANZAC 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 infantry moved from 46 Sea Zone to New Guinea Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 armour, 10 artilleries and 2 mech_infantrys moved from Germany to Poland 3 armour moved from Greece to Romania 5 infantry moved from Greece to Bulgaria 1 armour moved from Western Germany to Poland 2 infantry moved from Western Germany to France 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Western Germany to United Kingdom
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@LennardF intercept in London?
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No, I’ll let 'em get shot down. C’mon ones.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 armour, 10 artilleries and 2 mech_infantrys moved from Germany to Poland 3 armour moved from Greece to Romania 5 infantry moved from Greece to Bulgaria 1 armour moved from Western Germany to Poland 2 infantry moved from Western Germany to France 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Western Germany to United Kingdom Combat - Germans Air Battle in United Kingdom Germans attacks with 3 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits AA fire in United Kingdom : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield Bombing raid in United Kingdom causes 12 damage total. Damaged units is as follows: factory_major = 8, airfield = 4 Cleaning up after air battles Non Combat Move - Germans 2 bombers moved from United Kingdom to Western Germany Place Units - Germans 10 mech_infantrys placed in Germany 1 artillery and 2 infantry placed in France 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
AA fire in United Kingdom : : 0.50
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber Romania : 3 armour, 2 artilleries and 7 infantry Poland : 3 aaGuns, 6 armour, 18 artilleries, 15 infantry and 2 mech_infantrys Germany : 1 factory_major and 10 mech_infantrys Bulgaria : 1 flag, 5 infantry Greece : 1 flag Yugoslavia : 1 flag Finland : 1 flag, 1 artillery and 8 infantry 110 Sea Zone : 3 submarines
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@LennardF knew I should have stuck with 1 at each target…ah well. good shot.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 12 infantry moved from Yakut S.S.R. to Yenisey 6 infantry moved from Yenisey to Timguska 1 armour, 1 artillery, 12 infantry and 1 mech_infantry moved from Bryansk to Belarus 1 artillery and 8 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Ukraine to Bryansk 1 artillery and 9 infantry moved from Russia to Bryansk Non Combat Move - Russians 2 aaGuns moved from Yakut S.S.R. to Yenisey Place Units - Russians 2 infantry placed in Volgograd 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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It’s about 50/50 I get one, I was hoping for 2…
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 submarine moved from 36 Sea Zone to 46 Sea Zone 4 artilleries and 6 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from Kwangsi to Malaya 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 mech_infantry moved from Anhwe to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Yunnan to Burma 1 bomber moved from Kwangsi to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java 1 bomber moved from Kwangsi to 44 Sea Zone 1 artillery moved from Yunnan to Burma 3 fighters and 2 tactical_bombers moved from Kwangsi to Burma 1 armour and 2 infantry moved from Kwangsi to Kwangtung 2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Kwangsi to Malaya 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 battleship moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Borneo Battle in Sumatra Battle in 44 Sea Zone Japanese attack with 1 bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 battleship in Java, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Celebes Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 bomber, 1 submarine and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 bomber and 1 transport in 37 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kwangtung Japanese attack with 1 armour, 4 fighters, 2 infantry and 4 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 4 fighters, 2 infantry and 4 tactical_bombers in Kwangtung, round 2 : 9/11 hits, 5.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Burma Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/7 hits, 3.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 3 infantry moved from Kiangsu to Anhwe 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 bomber moved from 44 Sea Zone to Kwangsi 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 carrier moved from 36 Sea Zone to 6 Sea Zone 2 cruisers moved from 36 Sea Zone to 6 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 3 fighters and 2 tactical_bombers moved from Burma to Kwangsi 2 fighters and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone 1 fighter and 3 tactical_bombers moved from Kwangtung to Kwangsi 1 bomber moved from 37 Sea Zone to Kwangsi 1 fighter moved from Kwangtung to Kwangsi Place Units - Japanese 3 infantry placed in Kiangsu 1 destroyer and 1 fighter placed in 6 Sea Zone 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 UK_Pacific : -1.33 Japanese : 0.67
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Iwo Jima : 1 infantry Paulau Island : 1 infantry Shantung : 1 flag Kwangsi : 1 flag, 2 bombers, 5 fighters and 5 tactical_bombers Kiangsu : 1 flag, 1 factory_minor and 3 infantry Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry Jehol : 1 flag Manchuria : 1 flag, 4 infantry Hainan : 1 harbour Shensi : 1 flag, 1 infantry Yunnan : 1 flag, 1 infantry Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 1 infantry Hopei : 1 flag, 1 infantry Szechwan : 1 flag, 1 mech_infantry Chahar : 1 flag, 1 infantry Anhwe : 1 flag, 1 aaGun, 2 artilleries and 7 infantry Shan State : 1 flag, 1 infantry Burma : 1 flag, 1 artillery and 1 infantry Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry Borneo : 1 flag, 2 infantry Kwangtung : 1 flag, 1 armour, 1 harbour and 2 infantry French Indo China : 1 flag, 1 infantry Celebes : 1 flag, 1 artillery and 1 infantry Java : 1 flag, 1 artillery and 1 infantry Sumatra : 1 flag, 1 artillery and 1 infantry 42 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport 41 Sea Zone : 1 transport 44 Sea Zone : 1 transport 43 Sea Zone : 1 transport 46 Sea Zone : 1 submarine 45 Sea Zone : 1 destroyer 37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport 16 Sea Zone : 1 destroyer 6 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Japanese Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for British and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and French from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 3 fighters moved from 26 Sea Zone to 46 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 bomber moved from Hawaiian Islands to 46 Sea Zone 2 artilleries moved from Hawaiian Islands to 26 Sea Zone 4 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 4 infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 33 Sea Zone 2 artilleries moved from 33 Sea Zone to Caroline Islands 4 infantry moved from 33 Sea Zone to Caroline Islands 1 armour, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 46 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 1 bomber, 1 destroyer and 5 fighters Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 5 fighters in 46 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win with 1 bomber, 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 16 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 2 artilleries and 4 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 bomber moved from 46 Sea Zone to Queensland 5 fighters moved from 46 Sea Zone to 33 Sea Zone 1 armour moved from 30 Sea Zone to Johnston Island 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway Place Units - Americans 3 destroyers and 2 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : 1.00 Japanese : -1.17
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Japanese Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for British and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and French from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 3 fighters moved from 26 Sea Zone to 46 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 bomber moved from Hawaiian Islands to 46 Sea Zone 2 artilleries moved from Hawaiian Islands to 26 Sea Zone 4 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 4 infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 33 Sea Zone 2 artilleries moved from 33 Sea Zone to Caroline Islands 4 infantry moved from 33 Sea Zone to Caroline Islands 1 armour, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 46 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 1 bomber, 1 destroyer and 5 fighters Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 5 fighters in 46 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win with 1 bomber, 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 16 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 2 artilleries and 4 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 bomber moved from 46 Sea Zone to Queensland 5 fighters moved from 46 Sea Zone to 33 Sea Zone 1 armour moved from 30 Sea Zone to Johnston Island 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway Place Units - Americans 3 destroyers and 2 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 14 infantry moved from Suiyuyan to Shensi 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 16 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 16 infantry in Shensi, round 2 : 4/17 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from India to Burma 1 infantry moved from India to Burma 1 fighter moved from India to 41 Sea Zone 1 fighter moved from India to Burma 2 infantry moved from West India to India 1 infantry moved from India to Burma 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 armour moved from Iraq to 80 Sea Zone 1 artillery moved from Iraq to 80 Sea Zone 2 infantry moved from Iraq to 80 Sea Zone 1 tactical_bomber moved from Persia to Ethiopia 1 armour, 1 artillery, 1 battleship, 2 infantry and 2 transports moved from 80 Sea Zone to 76 Sea Zone 1 artillery moved from 76 Sea Zone to Ethiopia 1 armour moved from 76 Sea Zone to Ethiopia 2 infantry moved from 76 Sea Zone to Ethiopia 1 fighter moved from Egypt to Ethiopia 1 tactical_bomber moved from Egypt to Ethiopia 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 81 Sea Zone to 98 Sea Zone 1 bomber moved from French Equatorial Africa to Ethiopia 1 fighter moved from Union of South Africa to Egypt 1 armour moved from Union of South Africa to Belgian Congo 2 infantry and 1 mech_infantry moved from Iraq to Persia 1 mech_infantry moved from Persia to Eastern Persia Combat - British Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Burma British attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma British roll dice for 1 artillery and 1 fighter in Burma, round 4 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Ethiopia British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers Italians defend with 1 artillery and 3 infantry British roll dice for 1 battleship in Ethiopia, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Ethiopia, round 2 : 5/8 hits, 3.83 expected hits Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 2/4 hits, 1.33 expected hits 1 artillery owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - British 1 fighter moved from Burma to India 1 fighter moved from 41 Sea Zone to India 1 bomber, 1 fighter and 1 tactical_bomber moved from Ethiopia to Egypt 1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan 1 fighter moved from Egypt to 98 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Persia 2 destroyers and 1 submarine placed in 98 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 3 artilleries and 4 infantry EDIT: Adding units owned by British to Alexandria: 3 artilleries and 4 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 32 PUs; end with 32 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
British : 1.00 Italians : 0.67 Americans : 1.00 Chinese : 0.83 Japanese : -1.17
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland Italians take Eastern Poland from Russians Combat - Italians Non Combat Move - Italians 2 aaGuns, 1 armour and 1 mech_infantry moved from Romania to Eastern Poland 1 armour moved from Yugoslavia to Eastern Poland 3 mech_infantrys moved from Northern Italy to Slovakia Hungary 2 infantry moved from Yugoslavia to Northern Italy 1 artillery moved from Morocco to 92 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 submarine and 2 transports moved from 92 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Southern Italy 1 armour and 1 mech_infantry moved from Morocco to Tunisia 1 infantry moved from Tobruk to Libya Place Units - Italians 1 destroyer and 1 submarine placed in 95 Sea Zone 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
British Somaliland : 1 flag Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry Kenya : 1 flag Malta : 1 flag Morocco : 1 flag Algeria : 1 flag Southern France : 1 flag, 1 factory_minor and 1 harbour Tunisia : 1 flag, 1 armour and 1 mech_infantry Slovakia Hungary : 3 mech_infantrys Northern Italy : 2 artilleries, 1 factory_major and 3 infantry Libya : 1 infantry Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry Eastern Poland : 1 flag, 2 aaGuns, 3 armour and 1 mech_infantry Bessarabia : 1 flag 95 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 2 submarines and 2 transports 93 Sea Zone : 1 flag
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to 45 Sea Zone 1 fighter moved from New South Wales to Queensland 2 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 45 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 45 Sea Zone to 33 Sea Zone 1 fighter moved from 45 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.00 Japanese : -0.67
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 artillery and 7 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians Combat - Germans Non Combat Move - Germans 3 armour, 2 artilleries and 7 infantry moved from Romania to Eastern Poland 3 aaGuns, 6 armour, 18 artilleries, 14 infantry and 2 mech_infantrys moved from Poland to Eastern Poland 10 mech_infantrys moved from Germany to Eastern Poland 5 infantry moved from Bulgaria to Romania 1 tactical_bomber moved from Western Germany to Eastern Poland Place Units - Germans 3 armour and 7 mech_infantrys placed in Germany 1 artillery and 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4 Germans collect 43 PUs (2 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 5 infantry Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 infantry Romania : 5 infantry Germany : 3 armour, 1 factory_major and 7 mech_infantrys Karelia : 1 flag, 1 artillery and 7 infantry Baltic States : 1 flag, 1 infantry Vyborg : 1 flag, 1 infantry Eastern Poland : 3 aaGuns, 9 armour, 20 artilleries, 21 infantry, 12 mech_infantrys and 1 tactical_bomber Bulgaria : 1 flag Greece : 1 flag Yugoslavia : 1 flag Finland : 1 flag 110 Sea Zone : 3 submarines
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belarus to Baltic States 2 fighters moved from Belarus to Baltic States 1 tactical_bomber moved from Belarus to Baltic States 1 artillery and 9 infantry moved from Russia to Bryansk 6 infantry moved from Timguska to Novosibirsk 12 infantry moved from Yenisey to Timguska 2 infantry moved from Volgograd to Tambov 2 armour, 29 infantry and 2 mech_infantrys moved from Belarus to Smolensk 3 artilleries moved from Belarus to Smolensk Combat - Russians Battle in Baltic States Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Baltic States to Russia 2 aaGuns moved from Belarus to Smolensk 2 aaGuns moved from Yenisey to Timguska Place Units - Russians 2 infantry placed in Volgograd 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 0.17
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 factory_minors, 1 fighter, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 unit repaired. 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from Japan to 16 Sea Zone 2 cruisers moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 submarine moved from 37 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from Kwangsi to Philippines 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 battleship moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 2 fighters and 2 tactical_bombers moved from Kwangsi to Burma 2 bombers moved from Kwangsi to Burma Combat - Japanese Battle in Guam Battle in Philippines Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Guam from Americans, taking Philippines from Americans with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in 46 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 16 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Burma Japanese attack with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers British defend with 1 artillery Japanese roll dice for 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Burma, round 2 : 5/9 hits, 5.00 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Non Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hunan to Yunnan 1 armour moved from Kwangtung to Hunan 1 infantry moved from French Indo China to Yunnan 2 infantry moved from Kwangtung to Kwangsi 1 aaGun, 2 artilleries and 5 infantry moved from Anhwe to Kweichow 3 infantry moved from Kiangsu to Anhwe 3 fighters and 3 tactical_bombers moved from Burma to Kweichow 2 carriers moved from 6 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Kwangsi 1 fighter moved from Japan to Kwangsi 2 fighters moved from 16 Sea Zone to Japan 2 bombers moved from Burma to Kwangsi 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Kweichow Place Units - Japanese 3 mech_infantrys placed in Kiangsu 1 factory_minor placed in French Indo China 1 factory_minor placed in Malaya Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 infantry EDIT: Adding units owned by Japanese to Kweichow: 1 infantry EDIT: Turning off Edit Mode 1 fighter and 2 infantry placed in Japan 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : -1.17 UK_Pacific : 0.67 Japanese : 0.00
Territory Summary for Japanese :
Iwo Jima : 1 infantry Paulau Island : 1 infantry Shantung : 1 flag Kwangsi : 1 flag, 2 bombers, 4 fighters, 2 infantry and 1 tactical_bomber Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 5 infantry Jehol : 1 flag Manchuria : 1 flag, 4 infantry Hainan : 1 harbour Yunnan : 1 flag, 1 infantry Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 1 aaGun, 2 artilleries, 3 fighters, 8 infantry and 3 tactical_bombers Hunan : 1 flag, 1 armour Hopei : 1 flag, 1 infantry Szechwan : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Sikang : 1 flag, 1 mech_infantry Anhwe : 1 flag, 3 infantry Shan State : 1 flag Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Borneo : 1 flag Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry French Indo China : 1 flag, 1 artillery, 1 factory_minor and 1 infantry Celebes : 1 flag Java : 1 flag Sumatra : 1 flag 46 Sea Zone : 1 submarine 37 Sea Zone : 1 flag 36 Sea Zone : 1 transport 35 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 4 tactical_bombers and 2 transports 21 Sea Zone : 1 transport 16 Sea Zone : 1 destroyer 6 Sea Zone : 2 submarines