Hi everyone,
with the help of a few members (Barnee, SS General, Imperious Leader) and ideas of many (Black_Elk, Young Grasshopper, Argothair, CWO Marc, Der Kuenstler,…) , I’m working out a personal project inspired by years of discussion. It crystallized in the last two months. I used TripleA plateform and V5 map programmed by Barnee with a customized game and roster developed mainly around the Redesigned thread in house rules.
https://www.axisandallies.org/forums/topic/26089/g40-redesign-currently-taking-suggestions
SS General is generously working, tweaking and printing a map based on an map file of 1942 2nd Edition created by Imperious Leader which gives us a kind permission to use and modify it according to our need for gameplay, which I want to thank for his artwork.
Here is his main thread:
https://www.axisandallies.org/forums/topic/34574/redone-1942-2nd-edition-map-file
This thread will be mainly to help us (SS, Barnee and me) discussed conveniently of issues regarding this double sided project (Triple A and tabletop game). My main interest is to make an improved version of 1942.2 game to play with my friends, while using TripleA (a Redesigned version on the OOB V5 version will be available soon for experimenting the Larry Harris 2nd Ed TR and the Redesigned roster) as an interesting tool to experiment ideas. SS is actually making the first board game playtests on the beta version of the map. I use the Triple A version as a testing ground. Special thanks to Barnee and SS General for your support, time and passion for Axis and Allies, and your help in developing this project.
If you want to comment, analysis or make suggestion about issues of the moment, feel free to write a post. The more POV I can have, the more it will help me makes my mind about the best way to solve issues. Just assumed I remain the final judge, since it is my own personal project.
Hope you will find some interests in it and enjoy what you read.
This is the actual roster being tested.
LAND units:
Infantry A1-2 D2 M1 Cost 3, Gets +1A when paired 1:1 with Artillery
Artillery A2 D2 M1 Cost 4
Anti-Air Artillery A- D3 M1 (ncm) Cost 5, up to 3 rolls @1, 1 roll max per aircraft.
Tank A3 D3 M2 Cost 6, Blitz, gives +1A to Tactical Bomber paired 1:1
Industrial Complex Cost 15, produced up to territory value, max damage doubled TT value.
AIR units:
Strategic bomber A- D- M6 Cost 5, no hit value. DF: A- D-, 1 hit value, damage: D6+2
Tactical Bomber A3-4 D3 M4 Cost 10, Dogfight: A1 D-, damage: D6,
Depth charge: A1 D1, gets +1A paired 1:1 with either Tank or Fighter
Fighter A3 D4 M4 Cost 10, Dogfight: A1 D2, gives +1A to Tac Bomber paired 1:1
NAVAL units:
Destroyer A1 D1 M2 Cost 5, Depth charge: A1 D1, block sub’s Surprise strike 1:1
Submarine A2 D1 M2 Cost 6, Cannot hit aircraft nor submarine, Surprise strike,
Submerge cannot be blocked but Sub submit to 1 Depth charge phase roll.
Transport A- D1 M2 Cost 8, Can load 1 Inf and any 1 other, or 2 AAA (ncm, only).
Escort Carrier A1 D2 M2 Cost 9, Carry 1 Fg or TcB, block Sub’s Surprise 1:1
Cruiser A3x2 D3x2 M2 Cost 12, Shore bombard @3
Fleet Carrier A1 D3 M2 Cost 14, Carry 2 Fg/TcB, 2 hits: repair start of turn, damaged: no flight operation
Battleship A4x2 D4x2 M2 Cost 20, Shore bombard @4, 2 hits: repair start of turn.
If damaged at the beginning of a combat round or by the end of Sub’s Surprise strike phase, it can only roll 1 die @4.
Here is the initial set up (based on Larry Harris 2nd Ed. TR) we work on at the moment. SS’ picture.

For now, as a work in progress, the IPC total is:
USSR : 25 IPC
UK: 40 IPC
USA: 50 IPC
Allies sum: 115 IPCs
Germany: 45 IPC
Japan: 35 IPC
Axis sum: 80 IPCs
Map total: 195 IPCs.
Modified territories are:
Central United States: 4 IPC (instead of 6).
Eastern Mexico: 1 IPC (instead of 0)
Central America: 3 IPC (instead of 1)
Greenland : 1 IPC (instead of 0)
Iceland: 1 IPC (instead of 0)
Gibraltar: 1 IPC (instead of 0)
Anglo-Egyptian Sudan: 1 IPC (instead of 0)
Belorussia: 3 IPC (instead of 2)
West Russia: 3 IPC (instead of 2)
Ukraine SSR: 4 IPC (instead of 2)
Caucasus: 5 IPC (instead of 4)
Japan: 4 IPC (instead of 8 )
Formosa: 1 IPC (instead of 0)
Okinawa: 1 IPC (instead of 0)
Iwo Jima: 1 IPC (instead of 0)
Wake: 1 IPC (instead of 0)
Philippines: 2 IPC (instead of 3)
Carolines: 3 IPC (instead of 0)
New Guinea: 2 IPC (instead of 1)
Solomons: 2 IPC (instead of 0)
Alaska: 4 IPC (instead of 2)
Midway: 2 IPC (instead of 0)
Hawaii: 4 IPC (instead of 1)
Western Australia: 2 IPC (instead of 1)
Eastern Australia: 3 IPC (instead of 1)
New Zealand: 4 IPC (instead of 1)