FYI I tried to register for MARTI dice server with gmail this week and it no longer works. protonmail seems to work well.
AA50: Fact Sheet
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these are optional rules for either scenario.
If a nation takes the listed territories it receives additional IPC at the end of the turn to be used to buy stuff the next turn.
The income can be cumulative and in some cases its really easy to get the money. In 1941 this is a huge imbalance for the Axis and in 1942 its more equal due to the setup.
If you get the listed territories you receive the IPC even if on your opponents turn he may take it back. This forces you to take more historical based strategies and discourage weird ideas in the game.
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What are all the unit sculpts? Ex. - British Fighter = Spitfire. Thanks!
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we should get a list with all the pieces, and then what they represent
so …
british fighter - spitfire
german fighter - bf109
italian fighter - bf109
russian fighter - yak
japanese fighter - zero
usa fighter - hellcatbritish bomber - halifax
german bomber - ju-88
italian bomber - betty
russian bomber - pe-8
japanese bomber - betty
usa bomber - b17someone else continue :-P
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I once found the entire rules online in pdf format…now I can’t.
Does anyone have this file and some means of posting it online?
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It’s on the Avalon Hill AA50 product page.
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You mean here?
http://www.wizards.com/default.asp?x=ah/downloadsThat’s what I’m saying–it isn’t there anymore. I remember finding it there before though.
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it is located on the Avalon Hill AA50 product page on Krieghund’s link not the download page that you listed.
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Gotcha. Thanks Krieghund.
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Can someone please tell me the EXACT order for the Techs as noted in the official rules booklet that came with the game? I am a little confused/worried about what I am rolling for when I do manage to get a tech. To be honest, I don’t know if what is listed in this thread is in the exact order. Is it? I don’t have the rule booklet with me right now, so any help would be great.
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Breakthrough Chart #1
#1 Advanced Artillery
#2 Rockets
#3 Paratroopers
#4 Increased Factory Production
#5 War Bonds
#6 Mechanized InfantryBreakthrough Chart #2
#1 Super Submarines
#2 Jet Fighters
#3 Improved Shipyards
#4 Radar
#5 Long-Range Aircraft
#6 Heavy BombersOn ABattleMap think of the top row as Chart #1 and the bottom roll as Chart #2.