L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3


  • How about just redo the whole turn. Will be easier


  • @axis-dominion said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    Sure go for it. Just remember I could scramble up to 6 figs. So keep that in mind, you’d need to send a lot of air

    Thanks for the heads up. Might make Denmark a bad venture. Or add in some fleet? It will get wiped anyway.


  • I prefer you just redo the turn entirely. Cleaner that way.


  • @axis-dominion said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    How about just redo the whole turn. Will be easier

    Dice have been rolled. Don’t care about the results, but I try to keep rolled dice, whatever the outcome.

    I’ll also try not to take done results into account when thinking about other battles. Think that’s fairly easy. I was choosing between several plans.


  • @axis-dominion said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    I prefer you just redo the turn entirely. Cleaner that way.

    Might be. I’ll look into it. Thanks!


  • And sorry for the mess. Would like to not expose you to it.


  • Redo the turn, but you can keep the outcome of the dice as much as possible. Honestly I haven’t even looked at the dice yet, so I don’t know whom they favor.


  • @axis-dominion said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    Redo the turn, but you can keep the outcome of the dice as much as possible. Honestly I haven’t even looked at the dice yet, so I don’t know whom they favor.

    I’ll do that, and will try to do as few changes as possible. Might be that there’ll be no more than the purchase change.


  • @trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    @axis-dominion said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    Redo the turn, but you can keep the outcome of the dice as much as possible. Honestly I haven’t even looked at the dice yet, so I don’t know whom they favor.

    I’ll do that, and will try to do as few changes as possible. Might be that there’ll be no more than the purchase change.

    Sounds good


  • For reference, these were the battles:

    Finland
    2 inf, 2 fig, 2 tac 0/6, 3/6 (2 fig, 1 tac)
    1 inf 0/1, 0/1

    Samara
    2 inf, 1 sb 1/3 (sb)
    1 inf 1/1

    Denmark
    2 inf, 3 fig, 1 tac, 1 bs 1/1 (bs)
    1 inf 0/1


  • FYI. This is what I would’ve done when giving up the waters:

    Samara stays the same.

    Norway as well, although there would be another fig and tac there. Doesn’t matter.

    Can’t do Denmark, so cancel that.

    Thought about Vologda and Kazakhstan, but won’t add more battles.

    I’m sure you don’t have anything to object about this, so I just continue with pre-edits of the two territories and then finish up the round. Think that’s the most simple and fair way.

    Thanks again for being a sport!


  • @trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    FYI. This is what I would’ve done when giving up the waters:

    Samara stays the same.

    Norway as well, although there would be another fig and tac there. Doesn’t matter.

    Can’t do Denmark, so cancel that.

    Thought about Vologda and Kazakhstan, but won’t add more battles.

    I’m sure you don’t have anything to object about this, so I just continue with pre-edits of the two territories and then finish up the round. Think that’s the most simple and fair way.

    Thanks again for being a sport!

    No problem, sounds good


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by French from Western Germany: 2 infantry
            EDIT: Adding units owned by French to United Kingdom: 2 infantry
            EDIT: Turning off Edit Mode
            Germans buy 4 artilleries and 19 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Samara: 1 infantry
            EDIT: Removing units owned by Germans from Tambov: 1 infantry
            EDIT: Removing units owned by Americans from Finland: 1 infantry
            EDIT: Turning off Edit Mode
            2 infantry moved from Vyborg to Finland
                  Germans take Finland from Americans
            1 fighter and 2 tactical_bombers moved from 115 Sea Zone to Finland
            2 fighters and 1 tactical_bomber moved from Novgorod to Finland
            1 infantry moved from Tambov to Samara
                  Germans take Samara from Russians
            1 bomber moved from Novgorod to Samara
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 carrier, 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 98 Sea Zone
            1 carrier and 1 destroyer moved from 94 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Germany
            2 fighters moved from Bryansk to Germany
            3 fighters and 3 tactical_bombers moved from Finland to Germany
            3 infantry moved from Western Ukraine to Bryansk
            3 infantry moved from Ukraine to Bryansk
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Volgograd to Caucasus
            1 infantry moved from Smolensk to Bryansk
            1 infantry moved from Yugoslavia to Greater Southern Germany
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Yugoslavia to Slovakia Hungary
            1 aaGun moved from Volgograd to Rostov
            3 infantry moved from Rostov to Bryansk
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Smolensk to Bryansk
            1 infantry moved from Novgorod to Archangel
            2 armour and 1 mech_infantry moved from Archangel to Bryansk
            7 armour and 7 mech_infantrys moved from Volgograd to Northwest Persia
            1 bomber moved from Samara to Bryansk
            4 armour and 4 mech_infantrys moved from Archangel to Bryansk
            2 artilleries moved from Bryansk to Rostov
            1 artillery moved from Bryansk to Rostov
            7 infantry moved from Bryansk to Rostov
            2 infantry moved from Novgorod to 115 Sea Zone
            2 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from 114 Sea Zone to Germany
            1 carrier moved from 115 Sea Zone to 114 Sea Zone
    
        Place Units - Germans
            4 artilleries and 6 infantry placed in Germany
            3 infantry placed in Yugoslavia
            3 infantry placed in Ukraine
            3 infantry placed in Rostov
            3 infantry placed in Novgorod
            1 infantry placed in Volgograd
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Took a lot of time, but for me it was very challenging.


  • @trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    Took a lot of time, but for me it was very challenging.

    yes, I agree, very challenging indeed!


  • TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Nenetsia to Archangel
            1 infantry moved from Vologda to Archangel
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            1 infantry moved from Kazakhstan to Caucasus
            1 mech_infantry moved from Novosibirsk to Caucasus
            2 fighters moved from Russia to Caucasus
            1 mech_infantry moved from Novosibirsk to Volgograd
            1 mech_infantry moved from Novosibirsk to Volgograd
            1 fighter moved from Russia to Volgograd
            1 infantry moved from Novosibirsk to Samara
            2 infantry moved from Russia to Tambov
            1 artillery moved from Russia to Tambov
            2 artilleries moved from Russia to Samara
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Samara
            1 armour and 1 mech_infantry moved from Kansu to Tsinghai
            2 armour and 2 mech_infantrys moved from Novosibirsk to Tsinghai
            1 infantry moved from Russia to Smolensk
            1 artillery moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Tsinghai
                Russians attack with 3 armour and 3 mech_infantrys
                Japanese defend with 1 infantry
                    Russians roll dice for 3 armour and 3 mech_infantrys in Tsinghai, round 2 : 2/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Russians win, taking Tsinghai from Japanese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tambov
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter and 2 mech_infantrys
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 2 artilleries and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 3 infantry in Samara, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Caucasus
                Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 3/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Caucasus to Novosibirsk
            3 mech_infantrys moved from Russia to Novosibirsk
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            1 fighter moved from Volgograd to Russia
            1 aaGun moved from Russia to Samara
            3 infantry moved from Russia to Vologda
            1 aaGun moved from Russia to Smolensk
            1 infantry moved from Russia to Tambov
            1 aaGun moved from Russia to Tambov
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            1 artillery and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 3.50
    Japanese : -0.33
    

    Savegame


  • I trust that your aussie sub in z47 will submerge from the threat of one jappy sub. If it wants to fight I’ll roll that battle separately afterwards.


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 3 infantry, 7 submarines and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Japan to 17 Sea Zone
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Chahar to Jehol
            1 infantry moved from Anhwe to Jehol
            1 bomber moved from Shan State to Shensi
            1 bomber moved from Kweichow to Shensi
            3 armour moved from Kweichow to Jehol
            2 mech_infantrys moved from Kweichow to Jehol
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            1 fighter and 1 tactical_bomber moved from Japan to Manchuria
            2 mech_infantrys moved from Kweichow to Jehol
            1 fighter and 1 tactical_bomber moved from Japan to Manchuria
    
        Combat - Japanese
            Japanese creates battle in territory 47 Sea Zone
            Japanese creates battle in territory 6 Sea Zone
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win, taking 6 Sea Zone from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Manchuria
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Manchuria, round 2 : 4/6 hits, 2,67 expected hits
                    Chinese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Manchuria
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 2 infantry
            Battle in Jehol
                Japanese attack with 3 armour, 2 infantry and 4 mech_infantrys
                Americans defend with 2 infantry
                    Japanese roll dice for 3 armour, 2 infantry and 4 mech_infantrys in Jehol, round 2 : 2/9 hits, 2,50 expected hits
                    Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Jehol
                Japanese win, taking Jehol from Chinese with 3 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in 47 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 submarine and 1 transport
                1 submarine owned by the ANZAC Submerged
                    1 transport owned by the ANZAC lost in 47 Sea Zone
                    Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Shensi
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 2/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Shan State to 37 Sea Zone
            1 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            2 carriers moved from 35 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
            1 fighter moved from 17 Sea Zone to Japan
            3 fighters moved from Japan to 37 Sea Zone
            1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 6 fighters, 11 submarines and 5 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from Kweichow to Chahar
            1 mech_infantry moved from Kweichow to Anhwe
            1 mech_infantry moved from Hunan to Jehol
            1 mech_infantry moved from Kweichow to Jehol
            1 mech_infantry moved from Kweichow to Jehol
            1 mech_infantry moved from Shan State to Kweichow
            2 aaGuns, 12 artilleries, 16 infantry and 4 mech_infantrys moved from Shan State to Yunnan
            2 bombers moved from Shensi to Yunnan
    
        Place Units - Japanese
            1 submarine and 2 transports placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 submarines placed in 20 Sea Zone
            3 submarines placed in 37 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : 1,00
    

    Savegame


  • And it happens again. 2 hits by 2 meager inf in Manchuria. Should’ve had 55 income, but I guess those fights are a little risky. Actually it’s about a 11 % chance, right?


  • @trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    And it happens again. 2 hits by 2 meager inf in Manchuria. Should’ve had 55 income, but I guess those fights are a little risky. Actually it’s about a 11 % chance, right?

    whoa! 7 subs lol somebody means business here

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