@Stucifer scramble into z114
I'm BACK! G40BM 20L Karl7 Axis +8 vs AV (he is winning!)
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 34 Sea Zone 2 battleships, 2 destroyers and 2 marines moved from 36 Sea Zone to 35 Sea Zone 5 fighters moved from 36 Sea Zone to 34 Sea Zone 1 fighter moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from Hainan to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 4 armour, 8 infantry and 1 mech_infantry moved from West India to India 1 bomber moved from Kwangsi to 39 Sea Zone 2 bombers moved from Kwangsi to Celebes 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 5 fighters moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Dzavhan to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 mech_infantry moved from Yunnan to Malaya Japanese take Malaya from UK_Pacific Combat - Japanese Battle in Borneo Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 39 Sea Zone Japanese attack with 1 bomber and 1 destroyer Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 39 Sea Zone 1 transport owned by the Americans lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 destroyers, 5 fighters and 2 marines Americans defend with 1 submarine Japanese roll dice for 2 battleships, 2 destroyers and 5 fighters in 35 Sea Zone, round 2 : 3/9 hits, 4.50 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 2 destroyers and 5 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Celebes Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Celebes, round 2 : 3/4 hits, 2.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in 34 Sea Zone Japanese attack with 5 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 5 fighters in 34 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in India Japanese attack with 4 armour, 8 infantry and 1 mech_infantry Americans defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 4 armour, 8 infantry and 1 mech_infantry in India, round 2 : 5/13 hits, 3.50 expected hits UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in India Japanese destroys 14PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 4 armour, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Japanese 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry moved from Hainan to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry and 2 marines moved from 35 Sea Zone to Philippines 5 fighters moved from 34 Sea Zone to 35 Sea Zone 1 carrier and 2 fighters moved from 36 Sea Zone to 6 Sea Zone 1 fighter and 2 tactical_bombers moved from Kwangsi to Japan 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 3 submarines moved from 36 Sea Zone to 35 Sea Zone 8 carriers, 2 cruisers, 3 destroyers and 5 fighters moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from Kwangsi to 35 Sea Zone 2 armour moved from Yunnan to India 2 armour moved from Yunnan to India 2 mech_infantrys moved from Yunnan to India 1 aaGun moved from Yunnan to Burma 1 mech_infantry moved from Kweichow to Burma 3 mech_infantrys moved from Kwangtung to Yunnan 1 infantry moved from Yunnan to Kweichow 1 artillery moved from Kweichow to Shensi 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Hunan to Kweichow 2 infantry and 1 mech_infantry moved from Manchuria to Amur 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 2 tactical_bombers moved from Kwangsi to 35 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to Philippines 1 bomber moved from 39 Sea Zone to Burma 2 bombers moved from Celebes to Philippines Place Units - Japanese 1 carrier, 2 destroyers and 1 fighter placed in 6 Sea Zone 1 transport placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Japan Japanese undo move 4. 1 infantry placed in Kwangtung 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : -0.33 ANZAC : 0.00 UK_Pacific : -0.33 Japanese : 0.17
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 6 artilleries, 2 bombers, 2 destroyers, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 artilleries and 12 infantry moved from Gibraltar to Spain 1 fighter moved from 91 Sea Zone to Spain 3 bombers moved from United Kingdom to Spain 4 artilleries and 4 infantry moved from Norway to Sweden 1 fighter moved from 112 Sea Zone to Sweden 1 fighter moved from Norway to Sweden 2 bombers moved from United Kingdom to Spain 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Iraq to Saudi Arabia 2 bombers moved from Persia to Saudi Arabia 1 bomber moved from Iraq to Saudi Arabia 1 infantry moved from Morocco to Rio de Oro Americans take Rio de Oro from Neutral_True 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from 65 Sea Zone to Chile 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from 65 Sea Zone to Chile 1 fighter moved from Norway to Sweden 6 bombers moved from Iraq to Saudi Arabia Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 44 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Tunisia Battle in Celebes Americans attack with 1 armour and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 armour and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 armour and 1 infantry in Celebes, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Celebes Americans win, taking Tunisia from Italians, taking Celebes from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Chile Americans attack with 2 artilleries and 2 infantry Neutral_True defend with 2 infantry Americans roll dice for 2 artilleries and 2 infantry in Chile, round 2 : 1/4 hits, 1,33 expected hits Neutral_True roll dice for 2 infantry in Chile, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile Americans roll dice for 2 artilleries in Chile, round 3 : 1/2 hits, 0,67 expected hits Neutral_True roll dice for 1 infantry in Chile, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_True lost in Chile Americans win, taking Chile from Neutral_True with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Neutral_True: 2 infantry Battle in Sweden Americans attack with 4 artilleries, 3 fighters and 4 infantry Neutral_True defend with 6 infantry Americans roll dice for 4 artilleries, 3 fighters and 4 infantry in Sweden, round 2 : 5/11 hits, 4,17 expected hits Neutral_True roll dice for 6 infantry in Sweden, round 2 : 2/6 hits, 2,00 expected hits 2 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Sweden Americans roll dice for 4 artilleries, 3 fighters and 2 infantry in Sweden, round 3 : 2/9 hits, 3,50 expected hits Neutral_True roll dice for 1 infantry in Sweden, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_True lost in Sweden Americans win, taking Sweden from Neutral_True with 4 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Neutral_True: 6 infantry Battle in Saudi Arabia Americans attack with 9 bombers and 1 infantry Neutral_True defend with 2 infantry Americans roll dice for 9 bombers and 1 infantry in Saudi Arabia, round 2 : 4/10 hits, 6,17 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 2/2 hits, 0,67 expected hits 2 bombers owned by the Americans and 2 infantry owned by the Neutral_True lost in Saudi Arabia Americans win, taking Saudi Arabia from Neutral_True with 7 bombers and 1 infantry remaining. Battle score for attacker is -18 Casualties for Americans: 2 bombers Casualties for Neutral_True: 2 infantry Battle in Spain Americans attack with 2 artilleries, 5 bombers, 1 fighter and 12 infantry Neutral_True defend with 6 infantry Americans roll dice for 2 artilleries, 5 bombers, 1 fighter and 12 infantry in Spain, round 2 : 5/20 hits, 6,83 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2,00 expected hits 3 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain Americans roll dice for 2 artilleries, 5 bombers, 1 fighter and 9 infantry in Spain, round 3 : 5/17 hits, 6,33 expected hits Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 2 artilleries, 5 bombers, 1 fighter and 9 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 5 bombers moved from Spain to United Kingdom 1 fighter moved from Spain to Gibraltar 1 aaGun moved from Gibraltar to Spain 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 2 submarines moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 carriers, 2 destroyers and 3 fighters moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 1 fighter moved from Norway to 91 Sea Zone 1 aaGun moved from Norway to Sweden 3 fighters moved from Sweden to Norway 7 bombers moved from Saudi Arabia to Caucasus 1 battleship, 10 carriers, 3 cruisers, 3 destroyers, 10 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 4 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 3 Sea Zone to 7 Sea Zone 1 destroyer moved from 8 Sea Zone to 16 Sea Zone 1 fighter moved from Soviet Far East to British Columbia 6 transports moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 6 artilleries and 4 infantry placed in Central United States 2 infantry and 1 mech_infantry placed in Norway 2 bombers placed in Eastern United States 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 79 PUs; end with 79 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 34 PUs; British buy 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Syria to Turkey 2 infantry moved from Caucasus to Turkey 5 fighters moved from Caucasus to Turkey 1 tactical_bomber moved from Caucasus to Turkey 1 bomber moved from Caucasus to Turkey 1 mech_infantry moved from Eastern Persia to West India UK_Pacific take West India from Japanese 1 mech_infantry moved from Norway to Karelia 1 fighter moved from Norway to Karelia 1 bomber moved from United Kingdom to Karelia Combat - British Battle in Turkey British attack with 1 artillery, 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber Neutral_True defend with 8 infantry British roll dice for 1 artillery, 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber in Turkey, round 2 : 2/10 hits, 4,67 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 1/8 hits, 2,67 expected hits 2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey British roll dice for 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber in Turkey, round 3 : 6/9 hits, 4,50 expected hits Neutral_True roll dice for 6 infantry in Turkey, round 3 : 1/6 hits, 2,00 expected hits 6 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey British win, taking Turkey from Neutral_True with 1 artillery, 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for British: 2 infantry Casualties for Neutral_True: 8 infantry Battle in Karelia British attack with 1 bomber, 1 fighter and 1 mech_infantry Germans defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Karelia, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Karelia British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber and 1 fighter moved from Karelia to Norway 1 bomber, 5 fighters and 1 tactical_bomber moved from Turkey to Caucasus 1 armour and 2 mech_infantrys moved from Iraq to Caucasus 1 cruiser, 4 destroyers and 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 destroyer moved from 120 Sea Zone to 116 Sea Zone 1 tactical_bomber moved from 80 Sea Zone to Caucasus 1 battleship moved from 54 Sea Zone to 33 Sea Zone Place Units - British 3 mech_infantrys placed in Iraq 1 artillery and 1 infantry placed in Union of South Africa 2 infantry placed in Egypt 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5 British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,67 British : -1,50 Americans : -6,67 Neutral_True : 0,00 Japanese : -0,67
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from 97 Sea Zone to 94 Sea Zone 2 artilleries, 1 infantry and 1 mech_infantry moved from Libya to Tunisia 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 3 fighters moved from Southern Italy to 95 Sea Zone 3 fighters moved from Greece to 96 Sea Zone 2 mech_infantrys moved from Ukraine to Rostov 1 bomber moved from Greece to Rostov 1 fighter moved from 97 Sea Zone to 96 Sea Zone Combat - Italians Battle in 94 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 94 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Tunisia Italians attack with 2 artilleries, 1 infantry and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 96 Sea Zone Italians attack with 4 fighters and 1 submarine Americans defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 4 fighters in 96 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 96 Sea Zone Italians win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for Americans: 1 destroyer Battle in Rostov Italians attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 bomber and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 95 Sea Zone Italians attack with 1 destroyer and 3 fighters British defend with 1 destroyer Italians roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 95 Sea Zone Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber moved from Rostov to Greece 3 artilleries moved from Southern Italy to 97 Sea Zone 3 infantry moved from Northern Italy to 97 Sea Zone 3 artilleries and 3 infantry moved from 97 Sea Zone to Greece 1 marine moved from Southern Italy to 97 Sea Zone 1 marine moved from 97 Sea Zone to Greece 2 fighters moved from 96 Sea Zone to 97 Sea Zone 2 fighters moved from 96 Sea Zone to Greece 1 fighter moved from 94 Sea Zone to Southern Italy 1 fighter moved from 95 Sea Zone to Southern Italy 1 fighter moved from 95 Sea Zone to Southern Italy 1 fighter moved from 95 Sea Zone to Greece Place Units - Italians 7 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 1.50 British : -0.33 Americans : 0.33 Russians : -0.33
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making an edit hold on
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from 97 Sea Zone to 94 Sea Zone 2 artilleries, 1 infantry and 1 mech_infantry moved from Libya to Tunisia 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 3 fighters moved from Southern Italy to 95 Sea Zone 3 fighters moved from Greece to 96 Sea Zone 2 mech_infantrys moved from Ukraine to Rostov 1 bomber moved from Greece to Rostov 1 fighter moved from 97 Sea Zone to 96 Sea Zone Combat - Italians Battle in 94 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 94 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Tunisia Italians attack with 2 artilleries, 1 infantry and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 96 Sea Zone Italians attack with 4 fighters and 1 submarine Americans defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 4 fighters in 96 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 96 Sea Zone Italians win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for Americans: 1 destroyer Battle in Rostov Italians attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 bomber and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 95 Sea Zone Italians attack with 1 destroyer and 3 fighters British defend with 1 destroyer Italians roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 95 Sea Zone Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber moved from Rostov to Greece 3 artilleries moved from Southern Italy to 97 Sea Zone 3 infantry moved from Northern Italy to 97 Sea Zone 3 artilleries and 3 infantry moved from 97 Sea Zone to Greece 1 marine moved from Southern Italy to 97 Sea Zone 1 marine moved from 97 Sea Zone to Greece 2 fighters moved from 96 Sea Zone to 97 Sea Zone 2 fighters moved from 96 Sea Zone to Greece 1 fighter moved from 94 Sea Zone to Southern Italy 1 fighter moved from 95 Sea Zone to Southern Italy 1 fighter moved from 95 Sea Zone to Southern Italy 1 fighter moved from 95 Sea Zone to Greece Place Units - Italians 7 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Ukraine: 3 armour and 3 mech_infantrys EDIT: Adding units owned by Italians to Volgograd: 3 armour and 3 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Greece: 3 fighters EDIT: Adding units owned by Italians to Volgograd: 3 fighters EDIT: Removing units owned by Italians from Volgograd: 3 fighters EDIT: Adding units owned by Italians to Ukraine: 3 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Greece: 1 bomber EDIT: Adding units owned by Italians to Volgograd: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Ukraine: 3 fighters EDIT: Adding units owned by Italians to Greece: 3 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1.50 British : -0.33 Americans : 0.33 Russians : -0.33
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 2 destroyers and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo 2 bombers moved from Queensland to 34 Sea Zone 2 fighters moved from 54 Sea Zone to 34 Sea Zone 2 fighters moved from Queensland to 34 Sea Zone 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from Caucasus to Kazakhstan 1 bomber moved from Iraq to Kazakhstan Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Borneo ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kazakhstan ANZAC attack with 1 bomber and 1 infantry Germans defend with 1 infantry ANZAC roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 bomber and 1 infantry in Kazakhstan, round 3 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Kazakhstan retreated to Kazakhstan Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Battle in 34 Sea Zone ANZAC attack with 2 bombers, 1 destroyer and 4 fighters Japanese defend with 1 submarine ANZAC roll dice for 2 bombers, 1 destroyer and 4 fighters in 34 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone ANZAC win with 2 bombers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 carriers moved from 54 Sea Zone to 33 Sea Zone 4 fighters moved from 34 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to Caroline Islands 2 bombers moved from 34 Sea Zone to Caroline Islands 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 bomber moved from Kazakhstan to Caucasus Place Units - ANZAC 2 destroyers and 1 submarine placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to Spain Turn Complete - French
Combat Hit Differential Summary :
Germans : 0,33 ANZAC : -2,00 Japanese : -0,83
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 2 fighters, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 infantry moved from Greece to Turkey 1 fighter and 2 tactical_bombers moved from Volgograd to Turkey 1 infantry moved from Vyborg to Finland Germans take Finland from British 2 infantry moved from Western Germany to Holland Belgium 2 infantry moved from France to Normandy Bordeaux 3 fighters moved from Germany to Holland Belgium 2 bombers moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in Holland Belgium Germans attack with 3 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Turkey Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers British defend with 1 artillery Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Turkey, round 2 : 3/4 hits, 1.83 expected hits British roll dice for 1 artillery in Turkey, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Turkey Germans win, taking Turkey from British with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Normandy Bordeaux Germans attack with 2 bombers and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 bombers and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 2 bombers moved from Normandy Bordeaux to Western Germany 3 tactical_bombers moved from Western Germany to Southern Italy 3 fighters moved from Holland Belgium to Germany 3 mech_infantrys moved from France to Western Germany 2 artilleries moved from Western Germany to France 5 infantry moved from Western Germany to France 2 infantry moved from Western Germany to France 3 mech_infantrys moved from Western Germany to Yugoslavia 3 armour moved from Western Germany to Yugoslavia 5 infantry moved from Germany to Western Germany 1 infantry moved from Germany to Western Germany 1 infantry moved from Germany to Western Germany 1 infantry moved from Germany to Western Germany 2 mech_infantrys moved from Western Germany to Yugoslavia 6 armour moved from Belarus to Tambov 8 armour and 4 mech_infantrys moved from Evenkiyskiy to Novosibirsk 1 mech_infantry moved from Volgograd to Afghanistan Germans take Afghanistan from Neutral_True 1 fighter and 2 tactical_bombers moved from Turkey to Volgograd 1 armour and 8 mech_infantrys moved from Novgorod to Bryansk Place Units - Germans 3 artilleries placed in Volgograd 3 mech_infantrys placed in Ukraine 2 fighters and 8 infantry placed in Germany 1 artillery and 2 infantry placed in France 1 infantry placed in Novgorod Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 2 fighters EDIT: Adding units owned by Germans to Western Germany: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 68 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : 0.67 British : -0.33 Americans : 0.33
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 3 armour and 2 mech_infantrys moved from Caucasus to Turkey 2 infantry moved from Caucasus to Rostov 1 fighter moved from Caucasus to Rostov 1 infantry moved from Caucasus to Kazakhstan 1 fighter moved from Caucasus to Kazakhstan 12 artilleries moved from Caucasus to Turkey 1 tactical_bomber moved from Caucasus to Rostov 2 infantry moved from Caucasus to Turkey Combat - Russians Battle in Turkey Russians attack with 3 armour, 12 artilleries, 2 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 3 armour, 12 artilleries, 2 infantry and 2 mech_infantrys in Turkey, round 2 : 5/19 hits, 6,83 expected hits Germans roll dice for 1 infantry in Turkey, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Turkey Russians win, taking Turkey from Germans with 3 armour, 12 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 2 mech_infantrys Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits, 1,50 expected hits Italians roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Italians: 2 mech_infantrys Battle in Kazakhstan Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Kazakhstan to Iraq 1 fighter and 1 tactical_bomber moved from Rostov to Iraq 1 aaGun moved from Caucasus to Turkey 37 infantry moved from Caucasus to Turkey Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0,33 Italians : 0,33 Russians : 0,00
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 3 armour, 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 6 armour and 3 mech_infantrys moved from India to West India 1 mech_infantry moved from Burma to West India 2 armour moved from India to West India 3 fighters moved from 35 Sea Zone to Celebes 5 fighters moved from 35 Sea Zone to Borneo 1 infantry and 1 marine moved from Philippines to 35 Sea Zone 1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry and 1 marine moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone 1 tactical_bomber moved from Philippines to 43 Sea Zone 3 fighters moved from 35 Sea Zone to 43 Sea Zone 2 fighters moved from 35 Sea Zone to 45 Sea Zone 3 fighters moved from 35 Sea Zone to 34 Sea Zone 1 bomber moved from Philippines to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 3 infantry and 2 mech_infantrys moved from Amur to Siberia 1 tactical_bomber moved from Japan to Siberia 1 bomber moved from Philippines to 7 Sea Zone 1 destroyer moved from 6 Sea Zone to 7 Sea Zone 1 infantry moved from Tsagaan Olom to Olgiy Japanese take Olgiy from Russians 2 infantry moved from India to West India 2 infantry moved from India to West India Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine and 1 transport Battle in 16 Sea Zone Japanese attack with 1 bomber and 1 destroyer Americans defend with 1 destroyer Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 7 Sea Zone Japanese attack with 1 bomber and 1 destroyer Americans defend with 1 destroyer Japanese roll dice for 1 bomber and 1 destroyer in 7 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in 45 Sea Zone Japanese attack with 2 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 45 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 34 Sea Zone Japanese attack with 3 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters in 34 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Borneo Japanese attack with 5 fighters, 1 infantry and 1 marine ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 5 fighters, 1 infantry and 1 marine in Borneo, round 2 : 2/7 hits, 3.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo Japanese win, taking Borneo from ANZAC with 5 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in West India Japanese attack with 8 armour, 4 infantry and 4 mech_infantrys British defend with 1 mech_infantry Japanese roll dice for 8 armour, 4 infantry and 4 mech_infantrys in West India, round 2 : 6/16 hits, 5.33 expected hits UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 8 armour, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Siberia Japanese attack with 3 infantry, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Siberia, round 2 : 1/6 hits, 1.33 expected hits Americans roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia Japanese win, taking Siberia from Americans with 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Celebes Japanese attack with 1 artillery, 3 fighters and 1 infantry Americans defend with 1 armour and 1 infantry Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Celebes, round 2 : 2/5 hits, 2.17 expected hits Americans roll dice for 1 armour and 1 infantry in Celebes, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Japanese 1 bomber moved from 7 Sea Zone to Japan 1 bomber moved from 16 Sea Zone to Japan 1 tactical_bomber moved from Siberia to Amur 1 artillery and 1 infantry moved from Korea to Amur 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 2 carriers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 3 fighters moved from 34 Sea Zone to 35 Sea Zone 2 fighters moved from 45 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 3 fighters moved from Celebes to 35 Sea Zone 2 fighters moved from 35 Sea Zone to 36 Sea Zone 3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 5 fighters moved from Borneo to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 bomber moved from Burma to Philippines 1 artillery moved from Shensi to Tsinghai 1 infantry moved from Kweichow to Yunnan 3 mech_infantrys moved from Yunnan to India 1 aaGun moved from Burma to India 4 infantry moved from India to West India 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangtung to Kwangsi Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone 1 factory_minor placed in Malaya 3 armour placed in India 1 infantry and 1 mech_infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
ANZAC : -1.50 Americans : -0.83 UK_Pacific : -0.33 Japanese : -1.50
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 1 artillery, 3 carriers, 2 factory_minors, 2 fighters, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 5 fighters moved from Norway to Germany 5 bombers moved from United Kingdom to Germany 2 fighters moved from Gibraltar to Normandy Bordeaux 1 infantry moved from Spain to Southern France Americans take Southern France from Germans 1 infantry moved from Spain to Normandy Bordeaux 1 infantry moved from Spain to Normandy Bordeaux 1 fighter moved from 91 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Denmark 2 transports moved from 110 Sea Zone to 105 Sea Zone 2 artilleries moved from Spain to 105 Sea Zone 2 artilleries and 2 transports moved from 105 Sea Zone to 112 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 2 artilleries and 2 infantry moved from 112 Sea Zone to Denmark 7 bombers moved from Caucasus to Germany 1 artillery and 1 infantry moved from Sweden to Finland 1 infantry moved from Sweden to Finland 1 mech_infantry moved from Norway to Finland 2 bombers moved from Eastern United States to Normandy Bordeaux 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 2 bombers moved from Caroline Islands to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 11 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Portugal Combat - Americans Battle in Denmark Americans attack with 2 artilleries, 1 fighter and 2 infantry Germans defend with 2 infantry Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Denmark, round 2 : 0/5 hits, 1,83 expected hits Germans roll dice for 2 infantry in Denmark, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Denmark Americans roll dice for 2 artilleries and 1 fighter in Denmark, round 3 : 0/3 hits, 1,17 expected hits Germans roll dice for 2 infantry in Denmark, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 2 artilleries and 1 fighter in Denmark, round 4 : 0/3 hits, 1,17 expected hits Germans roll dice for 2 infantry in Denmark, round 4 : 0/2 hits, 0,67 expected hits Americans roll dice for 2 artilleries and 1 fighter in Denmark, round 5 : 1/3 hits, 1,17 expected hits Germans roll dice for 2 infantry in Denmark, round 5 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Denmark Americans roll dice for 1 artillery and 1 fighter in Denmark, round 6 : 2/2 hits, 0,83 expected hits Germans roll dice for 1 infantry in Denmark, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Denmark Americans win, taking Denmark from Germans with 1 artillery remaining. Battle score for attacker is -14 Casualties for Americans: 1 artillery, 1 fighter and 2 infantry Casualties for Germans: 2 infantry Battle in Normandy Bordeaux Americans attack with 2 bombers, 3 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 2 bombers, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 5/7 hits, 3,17 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Portugal Americans attack with 2 artilleries and 2 infantry Neutral_True defend with 2 infantry Americans roll dice for 2 artilleries and 2 infantry in Portugal, round 2 : 2/4 hits, 1,33 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Neutral_True: 2 infantry Battle in Finland Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Finland, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Finland Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Finland, round 3 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland Americans win, taking Finland from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Americans: 2 infantry Casualties for Germans: 1 infantry Battle in 44 Sea Zone Americans attack with 2 bombers and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 2 bombers in 44 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 34 Sea Zone Americans attack with 1 destroyer, 11 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 11 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 6/13 hits, 6,50 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer, 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Germany Americans attack with 12 bombers and 5 fighters Germans defend with 1 aaGun, 1 airfield, 1 factory_major, 8 fighters and 10 infantry AA fire in Germany : 0/3 hits, 0,50 expected hits Americans roll dice for 12 bombers and 5 fighters in Germany, round 2 : 11/17 hits, 10,50 expected hits Germans roll dice for 1 aaGun, 8 fighters and 10 infantry in Germany, round 2 : 5/18 hits, 8,67 expected hits 1 aaGun owned by the Germans, 10 infantry owned by the Germans and 5 fighters owned by the Americans lost in Germany Americans roll dice for 12 bombers in Germany, round 3 : 8/12 hits, 8,00 expected hits Germans roll dice for 8 fighters in Germany, round 3 : 6/8 hits, 5,33 expected hits 8 fighters owned by the Germans and 6 bombers owned by the Americans lost in Germany Americans win with 6 bombers remaining. Battle score for attacker is -7 Casualties for Americans: 6 bombers and 5 fighters Casualties for Germans: 1 aaGun, 8 fighters and 10 infantry Non Combat Move - Americans 6 bombers moved from Germany to Norway 1 aaGun moved from Sweden to Finland 2 artilleries moved from Sweden to Norway 1 artillery moved from Sweden to Finland 2 bombers moved from Normandy Bordeaux to Spain 1 infantry moved from Rio de Oro to Morocco 4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Spain 2 artilleries and 2 infantry moved from 91 Sea Zone to Spain 3 fighters moved from Normandy Bordeaux to Gibraltar 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 carrier and 1 fighter moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from Saudi Arabia to Iraq 2 bombers moved from 44 Sea Zone to Sumatra 11 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone 3 fighters moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from British Columbia to 10 Sea Zone 2 transports moved from 65 Sea Zone to 11 Sea Zone Place Units - Americans 2 carriers placed in 10 Sea Zone 1 carrier placed in 113 Sea Zone 1 fighter placed in 113 Sea Zone 1 infantry placed in Norway 1 factory_minor placed in Sweden 1 factory_minor placed in Spain 1 artillery, 1 infantry and 1 marine placed in Central United States 1 fighter placed in Eastern United States 1 transport placed in 101 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 79 PUs; end with 79 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 4 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 3 armour, 1 bomber, 5 fighters, 6 mech_infantrys and 2 tactical_bombers moved from Caucasus to Greece 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone 1 destroyer moved from 110 Sea Zone to 113 Sea Zone 1 destroyer moved from 110 Sea Zone to 113 Sea Zone 1 cruiser moved from 110 Sea Zone to 113 Sea Zone 2 fighters moved from 112 Sea Zone to 113 Sea Zone 1 bomber and 1 fighter moved from Norway to 113 Sea Zone 2 fighters moved from United Kingdom to 113 Sea Zone 2 mech_infantrys moved from Iraq to Greece 2 infantry moved from 113 Sea Zone to Germany Combat - British Battle in 113 Sea Zone British attack with 1 bomber, 1 cruiser, 2 destroyers, 5 fighters and 1 transport; Americans loiter and taunt Germans defend with 2 submarines British roll dice for 1 bomber, 1 cruiser, 2 destroyers, 5 fighters and 1 transport in 113 Sea Zone, round 2 : 2/9 hits, 4,33 expected hits Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 2 submarines owned by the Germans lost in 113 Sea Zone British win with 1 bomber, 1 cruiser, 2 destroyers, 5 fighters and 1 transport remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in Germany British captures 85PUs while taking Germans capital British converts factory_major into different units Battle in Greece British attack with 3 armour, 1 bomber, 5 fighters, 8 mech_infantrys and 2 tactical_bombers Germans defend with 1 airfield and 2 infantry; Italians defend with 3 artilleries, 3 fighters, 3 infantry and 1 marine British roll dice for 3 armour, 1 bomber, 5 fighters, 8 mech_infantrys and 2 tactical_bombers in Greece, round 2 : 9/19 hits, 7,33 expected hits Germans roll dice for 3 artilleries, 3 fighters, 5 infantry and 1 marine in Greece, round 2 : 6/12 hits, 5,00 expected hits 6 mech_infantrys owned by the British, 1 marine owned by the Italians, 2 infantry owned by the Germans, 3 artilleries owned by the Italians and 3 infantry owned by the Italians lost in Greece British roll dice for 3 armour, 1 bomber, 5 fighters, 2 mech_infantrys and 2 tactical_bombers in Greece, round 3 : 10/13 hits, 6,33 expected hits Germans roll dice for 3 fighters in Greece, round 3 : 3/3 hits, 2,00 expected hits 2 mech_infantrys owned by the British, 3 fighters owned by the Italians and 1 armour owned by the British lost in Greece British win, taking Germany from Germans, taking Greece from Germans with 2 armour, 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24 Casualties for British: 1 armour and 8 mech_infantrys Casualties for Germans: 2 infantry Casualties for Italians: 3 artilleries, 3 fighters, 3 infantry and 1 marine triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans Non Combat Move - British 1 bomber, 5 fighters and 2 tactical_bombers moved from Greece to Turkey 7 artilleries and 14 infantry moved from Caucasus to Turkey 1 fighter moved from 80 Sea Zone to Iraq 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia 1 aaGun moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone 1 aaGun moved from 113 Sea Zone to Sweden 1 infantry moved from 113 Sea Zone to Sweden 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 113 Sea Zone to 112 Sea Zone 1 bomber moved from 113 Sea Zone to Sweden 2 fighters moved from 113 Sea Zone to Sweden Place Units - British 2 artilleries and 1 fighter placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa 1 artillery, 1 fighter and 1 infantry placed in United Kingdom Turning on Edit Mode EDIT: Adding units owned by British to 108 Sea Zone: 1 destroyer EDIT: Removing units owned by British from 116 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,1,1,4,1,4,2,2,5 British collect 40 PUs (2 lost to blockades); end with 125 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 128 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,33 British : 3,00 Americans : -0,17 Neutral_True : 1,33 Japanese : -0,50 AA fire in Germany : : -0,50
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No fucking waY!
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@Karl7 what an avalanche!
Over -300 of a TUV drop for the Axis.
I got some spare time now to get more serious with your IJN😎 -
@Karl7 they I was in some serious shit for two rounds of combat rolling on Denmark.
You almost killed it (my Homeinvasion)!Kill kill
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I need a beer.🍺
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@Karl7 did you oversaw the possible air raiding with a possible Invasion??
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Yes.
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I’ve got like 8 games going on. I sort of put this one on auto pilot, and I paid for it.
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@Karl7 shoot. I just saw you were on another one with cannuck and Gargantua.
8 is a lot. I reduced my games down to four.
Still a lot… -
TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Italians Italians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 4 infantry moved from Western Germany to Germany 4 infantry moved from Southern Italy to 97 Sea Zone 4 infantry moved from 97 Sea Zone to Greece 3 fighters moved from Southern Italy to Germany 1 fighter moved from 97 Sea Zone to Southern France 2 infantry moved from France to Southern France 1 fighter moved from 97 Sea Zone to Greece 3 armour and 3 mech_infantrys moved from Volgograd to Caucasus 1 bomber moved from Volgograd to Greece Combat - Italians Battle in Greece Italians attack with 1 bomber, 1 fighter and 4 infantry British defend with 1 airfield and 2 armour Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 2 armour in Greece, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Italians and 2 armour owned by the British lost in Greece Italians win, taking Greece from British with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for British: 2 armour Battle in Southern France Italians attack with 1 fighter and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Germany Italians attack with 3 fighters and 4 infantry British defend with 1 airfield, 1 factory_minor and 2 infantry Italians roll dice for 3 fighters and 4 infantry in Germany, round 2 : 1/7 hits, 2.17 expected hits British roll dice for 2 infantry in Germany, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the British and 2 infantry owned by the Italians lost in Germany Italians roll dice for 3 fighters and 2 infantry in Germany, round 3 : 1/5 hits, 1.83 expected hits British roll dice for 1 infantry in Germany, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Germany Italians win, taking Germany from British with 3 fighters and 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 3 infantry Casualties for British: 2 infantry Battle in Caucasus Italians attack with 3 armour and 3 mech_infantrys ANZAC defend with 1 bomber; Russians defend with 1 aaGun and 2 infantry Italians roll dice for 3 armour and 3 mech_infantrys in Caucasus, round 2 : 3/6 hits, 2.00 expected hits Russians roll dice for 1 aaGun, 1 bomber and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 bomber owned by the ANZAC, 1 mech_infantry owned by the Italians and 1 aaGun owned by the Russians lost in Caucasus Italians roll dice for 3 armour and 2 mech_infantrys in Caucasus, round 3 : 0/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 3 armour and 2 mech_infantrys in Caucasus, round 4 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Caucasus Italians win, taking Caucasus from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 15 Casualties for Italians: 2 mech_infantrys Casualties for ANZAC: 1 bomber Casualties for Russians: 1 aaGun and 2 infantry Non Combat Move - Italians 3 fighters moved from Germany to Western Germany 7 infantry moved from Northern Italy to Western Germany 1 fighter moved from Greece to 97 Sea Zone 1 fighter moved from Southern France to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from Greece to Southern Italy 2 artilleries, 1 infantry and 1 mech_infantry moved from Tunisia to Libya Place Units - Italians 8 infantry placed in Northern Italy Italians undo move 1. 3 infantry placed in Southern Italy 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : -2.17 British : 2.00 Americans : 0.67 Russians : 0.50
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@aequitas-et-veritas said in I'm BACK! G40BM 20L Karl7 Axis +8 vs AV (he is winning!):
@Karl7 shoot. I just saw you were on another one with cannuck and Gargantua.
8 is a lot. I reduced my games down to four.
Still a lot…Yeah, that one has been my main focus because it has a grudge match factor to it. I play them FtoF a lot and lost a couple to them last I saw them. Now I am winning against them…
Well this games just got serious again, anyway