TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to Scotland: 1 bomber
EDIT: Removing units owned by British from Scotland: 1 bomber
EDIT: Adding units owned by British to United Kingdom: 1 bomber
EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to Malta: 1 fighter
EDIT: Turning off Edit Mode
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
1 tactical_bomber moved from Poland to France
1 tactical_bomber moved from Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
2 armour moved from Greater Southern Germany to Southern France
1 armour moved from Greater Southern Germany to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 mech_infantry moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to France
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to Scotland: 1 bomber
EDIT: Removing units owned by British from Scotland: 1 bomber
EDIT: Adding units owned by British to United Kingdom: 1 bomber
EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to Malta: 1 fighter
EDIT: Turning off Edit Mode
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
1 tactical_bomber moved from Poland to France
1 tactical_bomber moved from Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
2 armour moved from Greater Southern Germany to Southern France
1 armour moved from Greater Southern Germany to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 mech_infantry moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to France
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 3 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/6 hits, 3.50 expected hits
British roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French, 1 battleship owned by the British and 2 fighters owned by the British lost in 110 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 41
Casualties for Germans: 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser and 2 fighters
Casualties for French: 1 cruiser and 1 fighter
Battle in 111 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/5 hits, 3.17 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 111 Sea Zone
Germans roll dice for 1 battleship, 2 bombers and 1 tactical_bomber in 111 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits
British roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone
Germans win with 1 battleship and 2 bombers remaining. Battle score for attacker is 13
Casualties for Germans: 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Yugoslavia
Germans attack with 1 armour, 2 artilleries, 1 fighter and 6 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 2 : 4/10 hits, 3.00 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
2 artilleries owned by the Germans, 4 infantry owned by the Germans and 1 armour owned by the Germans retreated to Romania
Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in France
Germans attack with 4 armour, 3 artilleries, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
AA fire in France : 0/1 hits, 0.17 expected hits
Germans roll dice for 4 armour, 3 artilleries, 7 infantry, 3 mech_infantrys and 1 tactical_bomber in France, round 2 : 6/18 hits, 5.83 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits
1 aaGun owned by the French, 5 infantry owned by the Germans and 5 infantry owned by the French lost in France
Germans roll dice for 4 armour, 3 artilleries, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in France, round 3 : 6/13 hits, 5.00 expected hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 2/6 hits, 2.67 expected hits
2 infantry owned by the Germans, 1 armour owned by the French, 1 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 4 armour, 3 artilleries, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for Germans: 7 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Southern France
Germans attack with 2 armour and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
Germans roll dice for 2 armour in Southern France, round 3 : 2/2 hits, 1.00 expected hits
French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
1 tactical_bomber moved from France to Western Germany
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
2 bombers moved from 111 Sea Zone to Western Germany
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 armour moved from Slovakia Hungary to Romania
1 fighter moved from Yugoslavia to Tobruk
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
2 infantry moved from Slovakia Hungary to Romania
1 artillery and 4 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
2 aaGuns, 2 artilleries and 7 infantry moved from Germany to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Germans collect 37 PUs (3 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : 6.50
British : 1.83
AA fire in France : : -0.17
French : 0.00
Neutral_Allies : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
2 aaGuns, 1 artillery, 1 fighter and 6 infantry moved from Novgorod to Belarus
3 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Bessarabia to Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 aaGuns, 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Bryansk
1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
2 infantry moved from Caucasus to Rostov
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 infantry moved from Archangel to Belarus
1 fighter and 1 infantry moved from Belarus to Bryansk
1 fighter moved from Bryansk to Western Ukraine
6 infantry moved from Amur to Buryatia
2 aaGuns and 6 infantry moved from Sakha to Buryatia
1 submarine moved from 127 Sea Zone to 112 Sea Zone
Place Units - Russians
1 artillery, 1 fighter and 1 infantry placed in Ukraine
1 armour, 2 artilleries and 2 infantry placed in Russia
Russians undo move 2.
Russians undo move 1.
1 armour, 1 artillery and 1 fighter placed in Ukraine
2 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Formosa to Hunan
2 bombers moved from Japan to Yunnan
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Hunan, round 2 : 3/7 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.50 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/6 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
3 infantry moved from Korea to Manchuria
1 mech_infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 fighter moved from Korea to Manchuria
1 fighter moved from Manchuria to Kwangsi
2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 battleship, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from Okinawa to Manchuria
1 infantry moved from Korea to Manchuria
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 factory_minor placed in Kiangsu
2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from Philippines to 31 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 cruiser moved from 26 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 fighter
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Turning off Edit Mode
1 carrier placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 destroyer and 2 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
5 infantry moved from Szechwan to Shensi
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - British
1 bomber moved from United Kingdom to 97 Sea Zone
1 bomber moved from United Kingdom to 96 Sea Zone
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
1 fighter moved from Scotland to 111 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
2 fighters moved from Malta to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 97 Sea Zone
1 bomber moved from United Kingdom to 96 Sea Zone
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
1 fighter moved from Scotland to 111 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
2 fighters moved from Malta to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
Combat - British
Battle in Ethiopia
British attack with 2 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/6 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia
British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 bomber, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in 96 Sea Zone
British attack with 1 bomber, 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 bomber, 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 111 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 battleship
British roll dice for 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Germans lost in 111 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 20
Casualties for Germans: 1 battleship
Non Combat Move - British
1 fighter moved from 111 Sea Zone to United Kingdom
1 bomber and 1 fighter moved from 96 Sea Zone to Malta
1 bomber and 1 tactical_bomber moved from 97 Sea Zone to Malta
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 fighter moved from 97 Sea Zone to Malta
1 carrier moved from 98 Sea Zone to 76 Sea Zone
1 fighter moved from 97 Sea Zone to Malta
1 armour moved from Alexandria to Egypt
2 infantry moved from Burma to Shan State
2 infantry moved from India to Burma
1 fighter moved from Burma to India
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
Place Units - British
8 infantry placed in United Kingdom
1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,3,4,6
British collect 26 PUs (3 lost to blockades); end with 26 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Albania to Yugoslavia
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Northern Italy to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Battle in 97 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 2 fighters
British defend with 1 cruiser and 2 destroyers
Italians roll dice for 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 cruiser and 2 destroyers in 97 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
1 destroyer owned by the Italians and 2 destroyers owned by the British lost in 97 Sea Zone
Italians roll dice for 1 cruiser and 2 fighters in 97 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
British roll dice for 1 cruiser in 97 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 97 Sea Zone
Italians win, taking Gibraltar from British, taking 97 Sea Zone from British with 1 cruiser and 2 fighters remaining. Battle score for attacker is 20
Casualties for Italians: 1 destroyer
Casualties for British: 1 cruiser and 2 destroyers
Battle in 96 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber in 96 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 96 Sea Zone
Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Yugoslavia
Italians attack with 2 artilleries and 4 infantry
Neutral_Allies defend with 1 infantry
Italians roll dice for 2 artilleries and 4 infantry in Yugoslavia, round 2 : 1/6 hits, 1.67 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
EDIT: Adding units owned by Italians to Kenya: 1 infantry
EDIT: Changing ownership of Kenya from British to Italians
EDIT: Turning off Edit Mode
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Libya to Tobruk
1 bomber moved from 96 Sea Zone to Southern Italy
2 fighters moved from 97 Sea Zone to Southern Italy
1 armour moved from Northern Italy to Slovakia Hungary
1 armour moved from Albania to Slovakia Hungary
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : 0.00
British : -1.17
Neutral_Allies : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 infantry moved from Tunisia to Algeria
1 infantry moved from Morocco to Algeria
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
Combat - French
Battle in 92 Sea Zone
French attack with 1 cruiser
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
French win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Southern France
French attack with 1 artillery and 1 infantry
Germans defend with 2 armour, 1 factory_minor and 1 harbour; Italians defend with 1 aaGun
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 aaGun and 2 armour in Southern France, round 2 : 0/2 hits, 1.00 expected hits
1 aaGun owned by the Italians lost in Southern France
French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 2 armour in Southern France, round 3 : 2/2 hits, 1.00 expected hits
1 armour owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
Germans win with 1 armour remaining. Battle score for attacker is 4
Casualties for Italians: 1 aaGun
Casualties for French: 1 artillery and 1 infantry
Casualties for Germans: 1 armour
Battle in 96 Sea Zone
French attack with 1 destroyer
Italians defend with 1 submarine
French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer in 96 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer in 96 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer in 96 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer in 96 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 7 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the French lost in 96 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for French: 1 destroyer
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to 92 Sea Zone
1 tactical_bomber moved from Western Germany to 92 Sea Zone
1 fighter moved from Tobruk to 92 Sea Zone
1 submarine moved from 106 Sea Zone to 108 Sea Zone
1 submarine moved from 106 Sea Zone to 118 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 cruiser moved from 112 Sea Zone to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone
1 mech_infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
6 infantry moved from Bulgaria to Greece
2 armour moved from Romania to Greece
1 fighter and 1 tactical_bomber moved from Western Germany to Greece
Combat - Germans
British scrambles 1 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 92 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
French defend with 1 cruiser
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
French roll dice for 1 cruiser in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the French lost in 92 Sea Zone
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Battle in 111 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 111 Sea Zone
Germans win with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 fighter and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
1 transport owned by the British lost in 109 Sea Zone
1 submarine owned by the Germans Submerged
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Greece
Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans roll dice for 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber in Greece, round 2 : 3/10 hits, 3.17 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans roll dice for 2 armour, 1 fighter, 5 infantry and 1 tactical_bomber in Greece, round 3 : 4/9 hits, 3.00 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 2 armour, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
4 armour and 2 mech_infantrys moved from France to Germany
1 armour moved from Southern France to Yugoslavia
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
2 bombers moved from 92 Sea Zone to Southern Italy
1 aaGun moved from Western Germany to France
3 artilleries moved from France to Normandy Bordeaux
2 infantry moved from Norway to Finland
1 carrier and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Germany to Slovakia Hungary
Place Units - Germans
5 artilleries and 5 infantry placed in Germany
2 fighters and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -1.33
British : -0.33
French : -0.50
Neutral_Allies : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 armour, 2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
2 aaGuns, 1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
1 armour moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
2 artilleries and 3 infantry moved from Russia to Bryansk
3 infantry moved from Novgorod to Belarus
1 submarine moved from 112 Sea Zone to 105 Sea Zone
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 fighter and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
2 bombers moved from Kwangsi to Suiyuyan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Hunan to Yunnan
9 fighters and 7 tactical_bombers moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 9 fighters, 3 infantry and 7 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 9 fighters, 3 infantry and 7 tactical_bombers in Yunnan, round 2 : 13/20 hits, 10.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 9 fighters, 2 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Suiyuyan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Suiyuyan to Anhwe
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 armour moved from Korea to Jehol
1 infantry moved from Korea to Manchuria
1 infantry moved from Manchuria to Jehol
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
2 fighters and 1 tactical_bomber moved from Manchuria to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
8 fighters and 6 tactical_bombers moved from Yunnan to Anhwe
2 infantry moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 destroyers and 1 transport placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
3 fighters moved from Java to India
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from New South Wales to South Australia
1 infantry moved from South Australia to New South Wales
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Turn Complete - French
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Shansi to Honan
Japanese take Honan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
3 infantry moved from Kwangsi to Yunnan
2 bombers and 3 fighters moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 3 fighters and 3 infantry
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers, 3 fighters and 3 infantry in Yunnan, round 2 : 3/8 hits, 3.00 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Yunnan
3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
2 bombers and 3 fighters moved from Yunnan to Kwangsi
3 transports moved from 37 Sea Zone to 20 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Kyushu to 20 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 20 Sea Zone to Kiangsu
2 artilleries and 4 infantry moved from Kiangsi to Hunan
1 artillery and 2 infantry moved from Anhwe to Kiangsi
1 artillery moved from Shansi to Anhwe
1 mech_infantry moved from Chahar to Anhwe
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Shansi
1 artillery and 1 infantry moved from Jehol to Anhwe
1 fighter moved from Shantung to Kwangsi
1 aaGun and 5 infantry moved from Southern Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 47 Sea Zone
1 battleship, 3 carriers, 2 destroyers and 1 submarine moved from 34 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Marshall Islands to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from New Hebrides to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 47 Sea Zone
2 submarines moved from 7 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Kwangsi
1 transport moved from 7 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Caroline Islands
Place Units - Japanese
6 infantry placed in Japan
2 submarines placed in 7 Sea Zone
1 factory_minor placed in Kiangsu
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to Russia
1 mech_infantry moved from Russia to Novosibirsk
1 fighter moved from Russia to Novosibirsk
2 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 artillery and 2 infantry moved from Tambov to Volgograd
1 tactical_bomber moved from Russia to Volgograd
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Volgograd
2 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 3/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 artillery moved from Russia to Tambov
1 fighter moved from Novosibirsk to Russia
1 fighter moved from Vologda to Russia
2 infantry moved from Russia to Samara
1 aaGun and 6 infantry moved from Yakut S.S.R. to Yenisey
4 infantry moved from Russia to Tambov
1 aaGun and 12 infantry moved from Amur to Buryatia
1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 2 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Alaska to 2 Sea Zone
2 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
2 infantry moved from 4 Sea Zone to Soviet Far East
1 bomber moved from Jehol to Chahar
3 infantry moved from Anhwe to Kweichow
2 fighters and 1 tactical_bomber moved from Yunnan to Kweichow
1 fighter moved from 37 Sea Zone to Kweichow
1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 20 Sea Zone to 41 Sea Zone
1 submarine moved from 20 Sea Zone to 38 Sea Zone
1 fighter moved from 37 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 armour moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Kweichow
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
Combat - Japanese
Battle in Soviet Far East
Battle in Kweichow
Japanese attack with 3 fighters, 4 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 3 infantry
Japanese roll dice for 3 fighters, 4 infantry and 2 tactical_bombers in Kweichow, round 2 : 5/9 hits, 3.50 expected hits
Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Japanese lost in Kweichow
3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Soviet Far East from Russians, taking Kweichow from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 artillery and 3 infantry
Battle in 38 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 38 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Chahar
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 41 Sea Zone
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
2 mech_infantrys moved from Yunnan to Sikang
1 armour moved from Yunnan to Sikang
1 artillery moved from Yunnan to Burma
1 aaGun and 5 infantry moved from French Indo China to Yunnan
1 artillery moved from Hunan to Anhwe
1 artillery and 3 infantry moved from Jehol to Anhwe
1 carrier moved from 2 Sea Zone to 4 Sea Zone
1 submarine moved from 2 Sea Zone to 4 Sea Zone
1 destroyer moved from 2 Sea Zone to 8 Sea Zone
1 fighter moved from 2 Sea Zone to 4 Sea Zone
1 fighter moved from 2 Sea Zone to Japan
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 38 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone
1 fighter moved from Kweichow to 37 Sea Zone
1 fighter moved from Kweichow to Yunnan
2 tactical_bombers moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Yunnan
1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 aaGun moved from Korea to Manchuria
1 aaGun moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 aaGun moved from 36 Sea Zone to French Indo China
1 bomber moved from Chahar to Yunnan
Place Units - Japanese
1 artillery and 2 infantry placed in Manchuria
1 artillery placed in Japan
1 destroyer placed in 6 Sea Zone
3 submarines placed in 36 Sea Zone
3 submarines placed in 37 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2
Japanese collect 55 PUs (2 lost to blockades); end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -0.67
Japanese regular : 3.67
ANZAC regular : -0.33
Round: 11
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 24 PUs;
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Stalingrad
2 infantry moved from Russia to Smolensk
1 infantry moved from Gorky to Vologda
Russians take Vologda from Germans
1 infantry moved from Bryansk to Southern Belarus
1 fighter moved from Urals to Stalingrad
1 fighter moved from Urals to Stalingrad
1 fighter moved from Urals to Smolensk
1 fighter moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Southern Belarus
1 tactical_bomber moved from Russia to Southern Belarus
Combat - Russians
Battle in Stalingrad
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Stalingrad, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Stalingrad
Russians win, taking Stalingrad from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern Belarus
Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Southern Belarus, round 2 : 3/5 hits, 2.50 expected hits
Germans roll dice for 2 infantry in Southern Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Southern Belarus
2 infantry owned by the Germans lost in Southern Belarus
Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Smolensk to Russia
2 fighters and 2 tactical_bombers moved from Southern Belarus to Russia
2 fighters moved from Stalingrad to Russia
1 armour and 1 mech_infantry moved from Urals to Russia
6 artilleries moved from Samara to Russia
10 infantry moved from Samara to Russia
1 aaGun and 8 infantry moved from Samara to Russia
4 infantry moved from Russia to Samara
2 infantry moved from Russia to Samara
2 armour moved from Yakut S.S.R. to Timguska
1 infantry moved from Russia to Gorky
1 infantry moved from Russia to Gorky
1 infantry moved from Russia to Yaroslavl
Place Units - Russians
1 armour placed in Urals
4 infantry placed in Russia
2 infantry placed in Urals
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs