Test summary from TripleA, engine version: 2.6.14615, time: 8:47:05 PM
Savegame
19L CHAMPIONSHIP: axis-dominion vs adam (allies+19) bm3
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wow 16 rounds already, hopefully it’s been an entertaining show so far :)
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Russians Russians buy 1 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel 1 infantry moved from Smolensk to Archangel 1 fighter moved from Russia to Archangel 2 infantry moved from Bessarabia to Eastern Poland 1 infantry moved from Western Ukraine to Eastern Poland 3 infantry moved from Bryansk to Belarus 2 artilleries and 16 infantry moved from Volgograd to Caucasus 1 infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Italians Combat - Russians Battle in Belarus Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Belarus, round 3 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Eastern Poland, round 2 : 1/3 hits, 0.50 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 2 artilleries and 16 infantry Germans defend with 2 infantry Russians roll dice for 2 artilleries and 16 infantry in Caucasus, round 2 : 3/18 hits, 3.67 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 2 artilleries and 16 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 infantry moved from Samara to Vologda 2 infantry moved from Russia to Smolensk 1 aaGun, 1 artillery and 7 infantry moved from Bryansk to Western Ukraine 4 infantry moved from Russia to Bryansk 5 artilleries and 20 infantry moved from Ukraine to Bessarabia 3 armour and 2 mech_infantrys moved from Bessarabia to Ukraine 1 artillery and 4 infantry moved from Volgograd to Caucasus 2 aaGuns and 14 infantry moved from Yenisey to Yakut S.S.R. 2 infantry moved from Timguska to Novosibirsk 1 fighter moved from Archangel to Ukraine 1 artillery and 3 infantry moved from Volgograd to Caucasus 1 artillery moved from Volgograd to Caucasus 2 artilleries and 13 infantry moved from Volgograd to Rostov Place Units - Russians 1 armour and 2 fighters placed in Ukraine 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -1.67 Italians : 0.67 Russians : 1.00
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Japanese Japanese buy 2 fighters, 8 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 destroyer and 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery moved from Burma to 38 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from Shan State to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 5 tactical_bombers moved from 35 Sea Zone to Java 5 fighters moved from 35 Sea Zone to Java 5 fighters and 5 tactical_bombers moved from 35 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to Celebes 1 tactical_bomber moved from French Indo China to Celebes 1 battleship moved from 35 Sea Zone to 44 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 battleship moved from 44 Sea Zone to 42 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 2 bombers moved from Philippines to 44 Sea Zone 1 fighter moved from India to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 61 Sea Zone to 42 Sea Zone 2 submarines moved from 35 Sea Zone to 44 Sea Zone 3 submarines moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 2 submarines moved from 35 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from French Indo China to 42 Sea Zone 1 tactical_bomber moved from French Indo China to 44 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 battleship, 2 bombers, 1 destroyer, 1 fighter, 5 submarines, 1 tactical_bomber and 1 transport Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 5 submarines in 44 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese roll dice for 1 battleship, 2 bombers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 battleship, 2 bombers, 1 destroyer, 1 fighter, 5 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 2 fighters, 6 submarines, 1 tactical_bomber and 4 transports Americans defend with 1 transport; ANZAC defend with 1 submarine Japanese roll dice for 6 submarines in 42 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits 1 transport owned by the Americans and 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 battleship, 1 destroyer, 2 fighters, 6 submarines, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine Casualties for Americans: 1 transport Battle in Java Japanese attack with 4 artilleries, 5 fighters, 2 infantry and 5 tactical_bombers Americans defend with 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 4 artilleries, 5 fighters, 2 infantry and 5 tactical_bombers in Java, round 2 : 9/16 hits, 7.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 4 artilleries, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Celebes Japanese attack with 1 artillery, 6 fighters, 1 infantry, 1 marine and 6 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 6 fighters, 1 infantry, 1 marine and 6 tactical_bombers in Celebes, round 2 : 6/15 hits, 8.00 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 6 fighters, 1 marine and 6 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 5 fighters and 5 tactical_bombers moved from Java to 42 Sea Zone 7 carriers moved from 35 Sea Zone to 42 Sea Zone 7 carriers moved from 35 Sea Zone to 44 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 6 fighters and 6 tactical_bombers moved from Celebes to 44 Sea Zone 1 artillery moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Chahar 2 aaGuns and 10 infantry moved from Korea to Amur 1 artillery moved from Buyant-Uhaa to Amur 1 armour moved from Chahar to Buyant-Uhaa 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Szechwan to Sikang 2 aaGuns moved from Anhwe to Kiangsu 1 infantry moved from Kiangsu to Anhwe 2 fighters moved from 35 Sea Zone to Japan 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Yunnan to French Indo China 1 mech_infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Yunnan to Szechwan 1 bomber moved from Yunnan to French Indo China 1 bomber moved from Anhwe to French Indo China 2 bombers moved from 44 Sea Zone to French Indo China 1 fighter moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 2 cruisers moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to French Indo China 2 fighters moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 42 Sea Zone to 44 Sea Zone 7 submarines moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 carrier moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from Hunan to French Indo China 2 mech_infantrys moved from Yunnan to French Indo China 2 mech_infantrys moved from Yunnan to French Indo China 1 mech_infantry moved from Szechwan to Yunnan 1 mech_infantry moved from Yunnan to Anhwe 1 aaGun moved from Kiangsu to Anhwe Place Units - Japanese 2 fighters and 3 tactical_bombers placed in Japan 5 infantry placed in Japan 3 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4 Japanese collect 58 PUs (9 lost to blockades); end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans : 1.33 ANZAC : 0.33 Japanese : -1.00
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TripleA Move Summary: Americans round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from United Kingdom to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 111 Sea Zone 2 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 fighter moved from United Kingdom to 112 Sea Zone 1 destroyer moved from 109 Sea Zone to 111 Sea Zone 1 destroyer moved from 111 Sea Zone to 112 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone Americans take 6 Sea Zone from Japanese 12 fighters moved from 22 Sea Zone to 21 Sea Zone
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@axis-dominion Scramble sz112?
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no scramble
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TripleA Move Summary: British round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - British British buy 2 aaGuns, 2 fighters and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 fighter moved from 109 Sea Zone to 113 Sea Zone 1 bomber moved from Gibraltar to 113 Sea Zone
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from United Kingdom to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 111 Sea Zone 2 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 fighter moved from United Kingdom to 112 Sea Zone 1 destroyer moved from 109 Sea Zone to 111 Sea Zone 1 destroyer moved from 111 Sea Zone to 112 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone Americans take 6 Sea Zone from Japanese 12 fighters moved from 22 Sea Zone to 21 Sea Zone Combat - Americans Americans creates battle in territory 19 Sea Zone Battle in Norway Battle in 21 Sea Zone Americans attack with 12 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win, taking 19 Sea Zone from Japanese, taking Norway from Germans with 12 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Normandy Bordeaux from Germans to Americans EDIT: Turning off Edit Mode 12 fighters moved from 21 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 13 carriers, 1 cruiser, 17 destroyers, 13 fighters, 1 infantry, 2 marines, 1 tactical_bomber and 1 transport moved from 22 Sea Zone to 33 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 submarines moved from 26 Sea Zone to 6 Sea Zone 4 submarines moved from 22 Sea Zone to 6 Sea Zone 4 submarines moved from 22 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 22 Sea Zone to 6 Sea Zone 1 submarine moved from 22 Sea Zone to 19 Sea Zone 2 fighters moved from Midway to 33 Sea Zone 7 submarines moved from 22 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Wake Island 2 infantry moved from United Kingdom to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone 2 infantry moved from 105 Sea Zone to Normandy Bordeaux 2 marines moved from United Kingdom to 109 Sea Zone 1 destroyer moved from 109 Sea Zone to 104 Sea Zone 2 cruisers, 1 destroyer and 2 marines moved from 109 Sea Zone to 91 Sea Zone 2 marines moved from 91 Sea Zone to Gibraltar 1 fighter moved from 112 Sea Zone to 109 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from Quebec to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Eastern United States to Gibraltar 2 fighters moved from United Kingdom to Gibraltar 1 bomber moved from Egypt to Gibraltar Place Units - Americans 2 fighters placed in Eastern United States 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4 Americans collect 59 PUs (2 lost to blockades); end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan retreated to Szechwan Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi 1 infantry moved from Suiyuyan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 2 aaGuns, 2 fighters and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 fighter moved from 109 Sea Zone to 113 Sea Zone 1 bomber moved from Gibraltar to 113 Sea Zone Combat - British Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber and 1 fighter moved from 113 Sea Zone to Norway 1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 111 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone 1 aaGun and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to 109 Sea Zone 2 marines moved from United Kingdom to 109 Sea Zone 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 1 fighter, 2 infantry, 2 marines, 1 submarine and 1 transport moved from 109 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from 109 Sea Zone to Gibraltar 2 marines moved from 91 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 1 destroyer and 1 submarine moved from 81 Sea Zone to 80 Sea Zone 1 battleship moved from 22 Sea Zone to 33 Sea Zone EDIT: 1 transport moved from 112 Sea Zone to 125 Sea Zone Place Units - British 2 aaGuns and 1 infantry placed in Egypt 2 fighters placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : 0.67 Chinese : -0.67 Japanese : 0.33
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 5 infantry moved from Sikang to Tsinghai 1 fighter moved from 110 Sea Zone to 105 Sea Zone Combat - Italians Battle in 105 Sea Zone Italians attack with 1 fighter British defend with 1 transport; Americans defend with 1 transport 1 transport owned by the British and 1 transport owned by the Americans lost in 105 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 1 transport Casualties for British: 1 transport Battle in Tsinghai Italians attack with 2 artilleries and 5 infantry Russians defend with 1 infantry Italians roll dice for 2 artilleries and 5 infantry in Tsinghai, round 2 : 3/7 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tsinghai Italians win, taking Tsinghai from Chinese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Sikang to Tsinghai 6 infantry moved from Northern Italy to Yugoslavia 5 infantry moved from Western Germany to Northern Italy 1 fighter moved from 105 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to Southern Italy 1 tactical_bomber moved from 110 Sea Zone to Southern Italy 1 fighter moved from 110 Sea Zone to Western Germany 4 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan 2 infantry moved from Western Germany to Northern Italy 3 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to France Place Units - Italians 3 infantry placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,5,1,3,1,6,5,5 Italians collect 7 PUs (7 lost to blockades); end with 7 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : 1.17 Chinese : -0.33
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 5 infantry moved from Sikang to Tsinghai 1 fighter moved from 110 Sea Zone to 105 Sea Zone 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from Southern Italy to 112 Sea Zone Combat - Italians Battle in 105 Sea Zone Italians attack with 1 fighter British defend with 1 transport; Americans defend with 1 transport 1 transport owned by the British and 1 transport owned by the Americans lost in 105 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 1 transport Casualties for British: 1 transport Battle in Tsinghai Italians attack with 2 artilleries and 5 infantry Russians defend with 1 infantry Italians roll dice for 2 artilleries and 5 infantry in Tsinghai, round 2 : 3/7 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tsinghai Italians win, taking Tsinghai from Chinese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in 112 Sea Zone Italians attack with 1 bomber, 3 fighters and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Italians roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits Americans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans, 1 transport owned by the Americans and 1 fighter owned by the Italians lost in 112 Sea Zone Italians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Italians: 1 fighter Casualties for Americans: 1 destroyer and 1 transport Non Combat Move - Italians Turning on Edit Mode EDIT: Adding units owned by Italians to Tsinghai: 1 infantry EDIT: Turning off Edit Mode 1 aaGun moved from Sikang to Tsinghai 2 fighters moved from 112 Sea Zone to Western Germany 1 fighter moved from 105 Sea Zone to Western Germany 1 bomber moved from 112 Sea Zone to Southern Italy 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 6 infantry moved from Northern Italy to Yugoslavia 3 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to France 7 infantry moved from Western Germany to Northern Italy 4 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan Place Units - Italians 3 infantry placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,6,6,4,4,4,3,1 Italians collect 8 PUs (6 lost to blockades); end with 8 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 12 PUs Turning on Edit Mode EDIT: Changing PUs for Italians from 12 to 11 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 2.33 Americans : 0.67 Chinese : 0.67
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 5 PUs; Combat Move - ANZAC 1 submarine moved from 35 Sea Zone to 34 Sea Zone ANZAC take 35 Sea Zone from Japanese 2 fighters moved from Dutch New Guinea to 34 Sea Zone 2 fighters moved from Queensland to 34 Sea Zone Combat - ANZAC Battle in 34 Sea Zone ANZAC attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 4 fighters in 34 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone ANZAC win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 34 Sea Zone to Caroline Islands 1 fighter moved from 34 Sea Zone to Dutch New Guinea 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 artillery, 1 marine and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone 2 artilleries, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Queensland to New South Wales 1 fighter moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 destroyer moved from 91 Sea Zone to 106 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.33 Japanese : -0.33
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 bomber, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 2 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel 1 battleship, 1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone 1 marine moved from Western Germany to 112 Sea Zone 2 marines moved from 112 Sea Zone to Norway 3 bombers moved from Yugoslavia to Archangel 3 bombers moved from Yugoslavia to Belarus 1 bomber moved from Romania to Belarus 2 fighters and 2 tactical_bombers moved from Southern Italy to Eastern Poland 1 fighter moved from Southern Italy to Eastern Poland 1 tactical_bomber moved from Southern Italy to Eastern Poland 4 bombers moved from Southern Italy to Norway 1 fighter moved from 110 Sea Zone to Norway 1 fighter moved from Western Germany to Norway 2 bombers moved from Western Germany to Norway 1 tactical_bomber moved from Southern Italy to Norway Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in 125 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 125 Sea Zone Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Norway Germans attack with 6 bombers, 2 fighters, 2 marines and 1 tactical_bomber British defend with 1 aaGun, 1 bomber, 1 fighter and 1 infantry; Americans defend with 2 infantry AA fire in Norway : 0/3 hits, 0.50 expected hits Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 6 bombers, 2 fighters, 2 marines and 1 tactical_bomber in Norway, round 2 : 3/11 hits, 6.33 expected hits Americans roll dice for 1 aaGun, 1 bomber, 1 fighter and 3 infantry in Norway, round 2 : 3/5 hits, 1.83 expected hits 1 aaGun owned by the British, 2 fighters owned by the Germans, 1 bomber owned by the British, 2 infantry owned by the Americans, 1 infantry owned by the British and 1 marine owned by the Germans lost in Norway Germans roll dice for 6 bombers, 1 marine and 1 tactical_bomber in Norway, round 3 : 5/8 hits, 4.83 expected hits Americans roll dice for 1 fighter in Norway, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Norway Germans win, taking Norway from Americans with 6 bombers, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 2 fighters and 1 marine Casualties for British: 1 aaGun, 1 bomber, 1 fighter and 1 infantry Casualties for Americans: 2 infantry Battle in Archangel Germans attack with 3 bombers and 1 infantry Russians defend with 2 infantry Germans roll dice for 3 bombers and 1 infantry in Archangel, round 2 : 3/4 hits, 2.17 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win with 3 bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 4 bombers and 2 infantry Russians defend with 3 infantry Germans roll dice for 4 bombers and 2 infantry in Belarus, round 2 : 3/6 hits, 3.00 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Eastern Poland Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers Russians defend with 2 infantry Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Eastern Poland, round 2 : 5/8 hits, 3.83 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 6 carriers, 1 destroyer, 2 submarines and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 3 fighters and 3 tactical_bombers moved from Eastern Poland to Romania 2 aaGuns and 10 infantry moved from Yugoslavia to Romania 3 bombers moved from Archangel to Romania 2 bombers moved from Norway to Southern Italy 4 bombers moved from Norway to Western Germany 1 tactical_bomber moved from Norway to 112 Sea Zone 3 armour and 2 mech_infantrys moved from Persia to Trans-Jordan 3 artilleries and 9 infantry moved from Iraq to Trans-Jordan 2 fighters and 2 tactical_bombers moved from Trans-Jordan to Southern Italy 1 fighter moved from Persia to Romania 8 infantry moved from Sikang to Tsinghai 1 bomber moved from India to Romania 1 infantry moved from Western Germany to France 4 bombers moved from Belarus to Western Germany 1 infantry moved from Western Germany to France Place Units - Germans 1 airfield placed in Romania 9 mech_infantrys placed in Germany 1 infantry placed in Novgorod 1 infantry placed in Novgorod Germans undo move 4. 1 infantry placed in Persia 1 infantry placed in France 1 bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,2,1,6,6,3,3,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6 Germans collect 46 PUs (8 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : -0.67 AA fire in Norway : : -0.50 Americans : 0.50 Russians : 0.67
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i am impressed by you guys
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 bomber, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 2 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel 1 battleship, 1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone 1 marine moved from Western Germany to 112 Sea Zone 2 marines moved from 112 Sea Zone to Norway 3 bombers moved from Yugoslavia to Archangel 3 bombers moved from Yugoslavia to Belarus 1 bomber moved from Romania to Belarus 2 fighters and 2 tactical_bombers moved from Southern Italy to Eastern Poland 1 fighter moved from Southern Italy to Eastern Poland 1 tactical_bomber moved from Southern Italy to Eastern Poland 4 bombers moved from Southern Italy to Norway 1 fighter moved from 110 Sea Zone to Norway 1 fighter moved from Western Germany to Norway 2 bombers moved from Western Germany to Norway 1 tactical_bomber moved from Southern Italy to Norway Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in 125 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 125 Sea Zone Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Norway Germans attack with 6 bombers, 2 fighters, 2 marines and 1 tactical_bomber British defend with 1 aaGun, 1 bomber, 1 fighter and 1 infantry; Americans defend with 2 infantry AA fire in Norway : 0/3 hits, 0.50 expected hits Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 6 bombers, 2 fighters, 2 marines and 1 tactical_bomber in Norway, round 2 : 3/11 hits, 6.33 expected hits Americans roll dice for 1 aaGun, 1 bomber, 1 fighter and 3 infantry in Norway, round 2 : 3/5 hits, 1.83 expected hits 1 aaGun owned by the British, 2 fighters owned by the Germans, 1 bomber owned by the British, 2 infantry owned by the Americans, 1 infantry owned by the British and 1 marine owned by the Germans lost in Norway Germans roll dice for 6 bombers, 1 marine and 1 tactical_bomber in Norway, round 3 : 5/8 hits, 4.83 expected hits Americans roll dice for 1 fighter in Norway, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Norway Germans win, taking Norway from Americans with 6 bombers, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 2 fighters and 1 marine Casualties for British: 1 aaGun, 1 bomber, 1 fighter and 1 infantry Casualties for Americans: 2 infantry Battle in Archangel Germans attack with 3 bombers and 1 infantry Russians defend with 2 infantry Germans roll dice for 3 bombers and 1 infantry in Archangel, round 2 : 3/4 hits, 2.17 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win with 3 bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 4 bombers and 2 infantry Russians defend with 3 infantry Germans roll dice for 4 bombers and 2 infantry in Belarus, round 2 : 3/6 hits, 3.00 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Eastern Poland Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers Russians defend with 2 infantry Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Eastern Poland, round 2 : 5/8 hits, 3.83 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 6 carriers, 1 destroyer, 2 submarines and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 3 fighters and 3 tactical_bombers moved from Eastern Poland to Romania 2 aaGuns and 10 infantry moved from Yugoslavia to Romania 3 bombers moved from Archangel to Romania 2 bombers moved from Norway to Southern Italy 4 bombers moved from Norway to Western Germany 1 tactical_bomber moved from Norway to 112 Sea Zone 3 armour and 2 mech_infantrys moved from Persia to Trans-Jordan 3 artilleries and 9 infantry moved from Iraq to Trans-Jordan 2 fighters and 2 tactical_bombers moved from Trans-Jordan to Southern Italy 1 fighter moved from Persia to Romania 8 infantry moved from Sikang to Tsinghai 1 bomber moved from India to Romania 1 infantry moved from Western Germany to France 4 bombers moved from Belarus to Western Germany 1 infantry moved from Western Germany to France Place Units - Germans 1 airfield placed in Romania 9 mech_infantrys placed in Germany 1 infantry placed in Novgorod 1 infantry placed in Novgorod Germans undo move 4. 1 infantry placed in Persia 1 infantry placed in France 1 bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,2,1,6,6,3,3,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6 Germans collect 46 PUs (8 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 fighter EDIT: Adding units owned by Germans to Northern Italy: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67 AA fire in Norway : : -0.50 Americans : 0.50 Russians : 0.67
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@oysteilo said in 19L CHAMPIONSHIP: axis-dominion vs adam (allies+19) bm3:
i am impressed by you guys
impressed in what way?
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@axis-dominion said in 19L CHAMPIONSHIP: axis-dominion vs adam (allies+19) bm3:
@oysteilo said in 19L CHAMPIONSHIP: axis-dominion vs adam (allies+19) bm3:
i am impressed by you guys
impressed in what way?
in 6 days??? 16 rounds? I struggle to do that in 3 months! Haha. And pretty solid play too!
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@oysteilo said in 19L CHAMPIONSHIP: axis-dominion vs adam (allies+19) bm3:
@axis-dominion said in 19L CHAMPIONSHIP: axis-dominion vs adam (allies+19) bm3:
@oysteilo said in 19L CHAMPIONSHIP: axis-dominion vs adam (allies+19) bm3:
i am impressed by you guys
impressed in what way?
in 6 days??? 16 rounds? I struggle to do that in 3 months! Haha. And pretty solid play too!
yah it’s getting harder to maintain the fast pace, with the complexity of the board now. although, I suspect we’re coming to a climax soon, probably a last big desperate battle by the axis.
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@oysteilo and our goal was to make this the fastest championship game in history :)
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@axis-dominion said in 19L CHAMPIONSHIP: axis-dominion vs adam (allies+19) bm3:
@oysteilo and our goal was to make this the fastest championship game in history :)
I think that is very good. In previous years it has been going on for “years”, except last year.
Only bad thing is… makes it hard to follow!
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Ukraine to Eastern Poland 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Bessarabia to Eastern Poland 2 infantry moved from Smolensk to Belarus 2 infantry moved from Bryansk to Belarus 1 infantry moved from Kazakhstan to Turkmenistan Russians take Turkmenistan from Germans 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Italians Combat - Russians Battle in Belarus Russians attack with 4 infantry Germans defend with 1 infantry Russians roll dice for 4 infantry in Belarus, round 2 : 1/4 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Vologda to Archangel 1 aaGun, 1 artillery and 6 infantry moved from Western Ukraine to Bessarabia 1 aaGun moved from Ukraine to Bessarabia 4 armour and 2 mech_infantrys moved from Ukraine to Bessarabia 2 artilleries and 13 infantry moved from Rostov to Ukraine 1 artillery and 4 infantry moved from Caucasus to Northwest Persia 1 artillery moved from Caucasus to Northwest Persia 1 infantry moved from Caucasus to Northwest Persia 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Novosibirsk to Kansu 1 infantry moved from Novosibirsk to Kazakhstan 3 artilleries and 17 infantry moved from Caucasus to Kazakhstan 2 fighters moved from Ukraine to Egypt 1 infantry moved from Bryansk to Smolensk 1 fighter moved from Eastern Poland to Bessarabia 1 infantry moved from Bryansk to Western Ukraine Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 4 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 0.50