Scramble taranto?
LG40 StuckTojo (Allies+18) vs. Dawgoneit (Axis)
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TripleA Turn Summary: ANZAC round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 37 Sea Zone 2 fighters moved from India to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from Java to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Battle in 37 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 37 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 37 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 37 Sea Zone to Sumatra 1 fighter moved from Queensland to Sumatra 1 fighter moved from 44 Sea Zone to Java 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 54 Sea Zone to 46 Sea Zone Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 artillery and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
ANZAC : -1.00 Japanese : 1.00
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TripleA Turn Summary: French round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 37 Sea Zone 2 fighters moved from India to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from Java to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Battle in 37 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 37 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 37 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 37 Sea Zone to Sumatra 1 fighter moved from Queensland to Sumatra 1 fighter moved from 44 Sea Zone to Java 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 54 Sea Zone to 46 Sea Zone Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 artillery and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.00 Japanese : 1.00
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TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20 Research Technology - Germans Purchase Units - Germans Germans buy 24 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 5 infantry moved from Belarus to Bryansk 2 bombers moved from Northern Italy to Ukraine 2 bombers moved from Ukraine to Bryansk 2 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Northern Italy to Holland Belgium 3 infantry moved from Novgorod to Archangel 1 bomber moved from Northern Italy to Archangel 2 armour and 9 infantry moved from Yugoslavia to Northern Italy 1 bomber moved from Northern Italy to Holland Belgium Combat - Germans Battle in Archangel Germans attack with 1 bomber and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 3 infantry in Archangel, round 2 : 0/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 2 bombers and 2 infantry Americans defend with 1 mech_infantry Germans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Bryansk Germans attack with 2 bombers and 5 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 bombers and 5 infantry in Bryansk, round 2 : 2/7 hits, 2.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 2 bombers and 4 infantry in Bryansk, round 3 : 1/6 hits, 2.00 expected hits Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 bombers and 4 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 1 bomber moved from Archangel to Novgorod 2 bombers moved from Bryansk to Belarus 5 aaGuns, 1 artillery and 4 infantry moved from Ukraine to Western Ukraine 8 infantry moved from Germany to Slovakia Hungary 5 mech_infantrys moved from Belarus to Western Ukraine 11 infantry moved from Romania to Bessarabia 8 infantry moved from Slovakia Hungary to Romania 2 bombers moved from Holland Belgium to Northern Italy 5 artilleries and 7 infantry moved from Western Germany to Northern Italy Place Units - Germans 10 infantry placed in Western Germany 3 infantry placed in Ukraine 3 infantry placed in Novgorod 8 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1,6,5 Germans collect 47 PUs (1 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -2.00 Americans : -0.33 Russians : 0.00
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TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20 Purchase Units - Russians Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Tsinghai to Kansu 1 mech_infantry moved from Kazakhstan to Kansu 1 artillery and 2 infantry moved from Vologda to Archangel 2 infantry moved from Russia to Smolensk 3 infantry moved from Rostov to Ukraine 1 artillery moved from Rostov to Ukraine 2 armour, 4 artilleries and 2 mech_infantrys moved from Rostov to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 2 armour, 6 artilleries, 3 infantry and 4 mech_infantrys moved from Russia to Bryansk 1 fighter moved from Russia to Archangel 1 fighter moved from Russia to Smolensk Combat - Russians Battle in Kansu Russians attack with 1 armour and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Archangel Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Bryansk Russians attack with 4 armour, 10 artilleries, 3 infantry and 6 mech_infantrys Germans defend with 4 infantry Russians roll dice for 4 armour, 10 artilleries, 3 infantry and 6 mech_infantrys in Bryansk, round 2 : 9/23 hits, 8.33 expected hits Germans roll dice for 4 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 4 armour, 10 artilleries, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 4 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk retreated to Smolensk Germans win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Ukraine Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits, 2.17 expected hits Germans roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 4/6 hits, 2.17 expected hits Germans roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Archangel to Russia 1 infantry moved from Volgograd to Rostov 1 armour and 1 mech_infantry moved from Kazakhstan to Vologda 4 aaGuns moved from Russia to Bryansk Place Units - Russians 1 armour and 6 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : -0.17 Japanese : -0.67
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TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 2 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 2 bombers moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Szechwan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Chahar to Suiyuyan 2 infantry moved from Szechwan to Shensi 4 infantry moved from Jehol to Manchuria 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 2 infantry moved from Yunnan to Szechwan 3 infantry moved from Kwangsi to Yunnan 3 infantry moved from French Indo China to Yunnan 3 infantry moved from Kwangtung to Kwangsi 1 armour moved from Malaya to Yunnan 1 artillery moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 artillery and 2 infantry moved from 6 Sea Zone to Korea Combat - Japanese Battle in Korea Japanese attack with 1 artillery and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Burma Japanese attack with 2 bombers and 3 infantry British defend with 2 infantry Japanese roll dice for 2 bombers and 3 infantry in Burma, round 2 : 0/5 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 bombers and 3 infantry in Burma, round 3 : 3/5 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 2 bombers moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4 Japanese collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans : -0.50 UK_Pacific : -0.33 Japanese : -0.33
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TripleA Move Summary: Americans round 20
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 25 Sea Zone to 17 Sea Zone Americans take 17 Sea Zone from Japanese 1 submarine moved from 17 Sea Zone to 6 Sea Zone 5 destroyers moved from 25 Sea Zone to 17 Sea Zone 5 destroyers moved from 17 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Sakha to 6 Sea Zone 2 submarines moved from 25 Sea Zone to 17 Sea Zone 2 submarines moved from 17 Sea Zone to 6 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 5 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 bomber moved from Midway to 16 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 bomber moved from India to French Indo China 3 fighters moved from India to Sikang 1 fighter moved from Kazakhstan to Sikang 1 mech_infantry moved from Southern France to Holland Belgium 5 fighters moved from Spain to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium
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Any kamikazes in sz 6?
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@StuckTojo 2 on 1 destroyer. 1 on the rest
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TripleA Turn Summary: Americans round 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 25 Sea Zone to 17 Sea Zone Americans take 17 Sea Zone from Japanese 1 submarine moved from 17 Sea Zone to 6 Sea Zone 5 destroyers moved from 25 Sea Zone to 17 Sea Zone 5 destroyers moved from 17 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Sakha to 6 Sea Zone 2 submarines moved from 25 Sea Zone to 17 Sea Zone 2 submarines moved from 17 Sea Zone to 6 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 5 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 bomber moved from Midway to 16 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 bomber moved from India to French Indo China 3 fighters moved from India to Sikang 1 fighter moved from Kazakhstan to Sikang 1 mech_infantry moved from Southern France to Holland Belgium 5 fighters moved from Spain to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2,5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in French Indo China causes 4 damage total. Battle in 16 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 6 Sea Zone Americans attack with 2 destroyers, 7 fighters, 4 submarines and 5 tactical_bombers Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 2 destroyers, 7 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 8/14 hits, 7.50 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 battleship owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 destroyer, 7 fighters and 5 tactical_bombers in 6 Sea Zone, round 3 : 5/13 hits, 7.17 expected hits 3 transports owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 destroyer, 7 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 78 Casualties for Americans: 1 destroyer and 3 submarines Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports Battle in Sikang Americans attack with 4 fighters Japanese defend with 1 infantry Americans roll dice for 4 fighters in Sikang, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Sikang Americans win with 3 fighters remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in Holland Belgium Americans attack with 6 fighters and 1 mech_infantry Germans defend with 2 infantry Americans roll dice for 6 fighters and 1 mech_infantry in Holland Belgium, round 2 : 5/7 hits, 3.17 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium Americans win with 6 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 6 fighters moved from Holland Belgium to Spain 1 carrier and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 4 transports moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 2 fighters moved from Western United States to 25 Sea Zone 1 bomber moved from 16 Sea Zone to Amur 2 aaGuns, 1 armour and 1 infantry moved from Sakha to Amur 1 mech_infantry moved from Yakut S.S.R. to Amur 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Amur 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone 1 carrier moved from 25 Sea Zone to 5 Sea Zone 2 destroyers moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 9 Sea Zone to 25 Sea Zone 2 artilleries and 2 infantry moved from Midway to 25 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 25 Sea Zone to 5 Sea Zone 2 artilleries and 2 infantry moved from 5 Sea Zone to Amur 1 bomber moved from French Indo China to India 3 fighters moved from Sikang to Tsinghai 1 infantry moved from Spain to Normandy Bordeaux 1 artillery moved from Southern France to Spain 1 infantry moved from Southern France to Spain 8 armour, 3 artilleries, 2 infantry and 3 mech_infantrys moved from Southern France to Normandy Bordeaux Place Units - Americans 1 carrier and 2 transports placed in 10 Sea Zone 1 artillery, 2 fighters and 3 infantry placed in Western United States 1 infantry placed in Southern France 1 armour and 2 mech_infantrys placed in Spain Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 0.33 Americans : 0.17 Japanese : 1.17 AA fire in French Indo China : : -0.17
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TripleA Turn Summary: Chinese round 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang Chinese take Sikang from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 25 Sea Zone to 17 Sea Zone Americans take 17 Sea Zone from Japanese 1 submarine moved from 17 Sea Zone to 6 Sea Zone 5 destroyers moved from 25 Sea Zone to 17 Sea Zone 5 destroyers moved from 17 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Sakha to 6 Sea Zone 2 submarines moved from 25 Sea Zone to 17 Sea Zone 2 submarines moved from 17 Sea Zone to 6 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 5 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 bomber moved from Midway to 16 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 bomber moved from India to French Indo China 3 fighters moved from India to Sikang 1 fighter moved from Kazakhstan to Sikang 1 mech_infantry moved from Southern France to Holland Belgium 5 fighters moved from Spain to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2,5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in French Indo China causes 4 damage total. Battle in 16 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 6 Sea Zone Americans attack with 2 destroyers, 7 fighters, 4 submarines and 5 tactical_bombers Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 2 destroyers, 7 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 8/14 hits, 7.50 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 battleship owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 destroyer, 7 fighters and 5 tactical_bombers in 6 Sea Zone, round 3 : 5/13 hits, 7.17 expected hits 3 transports owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 destroyer, 7 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 78 Casualties for Americans: 1 destroyer and 3 submarines Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports Battle in Sikang Americans attack with 4 fighters Japanese defend with 1 infantry Americans roll dice for 4 fighters in Sikang, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Sikang Americans win with 3 fighters remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in Holland Belgium Americans attack with 6 fighters and 1 mech_infantry Germans defend with 2 infantry Americans roll dice for 6 fighters and 1 mech_infantry in Holland Belgium, round 2 : 5/7 hits, 3.17 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium Americans win with 6 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 6 fighters moved from Holland Belgium to Spain 1 carrier and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 4 transports moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 2 fighters moved from Western United States to 25 Sea Zone 1 bomber moved from 16 Sea Zone to Amur 2 aaGuns, 1 armour and 1 infantry moved from Sakha to Amur 1 mech_infantry moved from Yakut S.S.R. to Amur 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Amur 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone 1 carrier moved from 25 Sea Zone to 5 Sea Zone 2 destroyers moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 9 Sea Zone to 25 Sea Zone 2 artilleries and 2 infantry moved from Midway to 25 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 25 Sea Zone to 5 Sea Zone 2 artilleries and 2 infantry moved from 5 Sea Zone to Amur 1 bomber moved from French Indo China to India 3 fighters moved from Sikang to Tsinghai 1 infantry moved from Spain to Normandy Bordeaux 1 artillery moved from Southern France to Spain 1 infantry moved from Southern France to Spain 8 armour, 3 artilleries, 2 infantry and 3 mech_infantrys moved from Southern France to Normandy Bordeaux Place Units - Americans 1 carrier and 2 transports placed in 10 Sea Zone 1 artillery, 2 fighters and 3 infantry placed in Western United States 1 infantry placed in Southern France 1 armour and 2 mech_infantrys placed in Spain Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang Chinese take Sikang from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 2 armour, 2 infantry and 6 mech_infantrys; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 8 fighters and 1 tactical_bomber moved from India to Burma 2 mech_infantrys moved from Greece to Albania 1 bomber moved from Greece to Albania 18 armour, 1 artillery, 4 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Greece to Bulgaria 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 112 Sea Zone to Norway 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway Combat - British Battle in Burma British attack with 8 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 8 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 7/11 hits, 5.00 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 fighter owned by the British and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for British: 1 fighter and 1 infantry Casualties for Japanese: 2 infantry Battle in Bulgaria British attack with 18 armour, 1 artillery, 4 fighters, 3 mech_infantrys and 1 tactical_bomber Italians defend with 3 infantry British roll dice for 18 armour, 1 artillery, 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Bulgaria, round 2 : 12/27 hits, 12.67 expected hits Italians roll dice for 3 infantry in Bulgaria, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Italians lost in Bulgaria British win, taking Bulgaria from Italians with 18 armour, 1 artillery, 4 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Italians: 3 infantry Battle in Albania British attack with 1 bomber and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 1 bomber and 2 mech_infantrys in Albania, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Albania British roll dice for 1 bomber and 1 mech_infantry in Albania, round 3 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Albania, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Albania British win with 1 bomber remaining. Battle score for attacker is -5 Casualties for British: 2 mech_infantrys Casualties for Italians: 1 infantry Battle in Norway British attack with 1 fighter, 3 infantry and 1 mech_infantry Germans defend with 2 infantry British roll dice for 1 battleship and 2 cruisers in Norway, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Norway British win, taking Norway from Germans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 1 fighter moved from Norway to 112 Sea Zone 1 fighter moved from Southern France to 112 Sea Zone 1 infantry moved from Southern France to Normandy Bordeaux 1 fighter moved from Southern France to Gibraltar 4 fighters and 1 tactical_bomber moved from Bulgaria to Bryansk 2 armour moved from Caucasus to Tsinghai 1 armour moved from Caucasus to Greece 4 mech_infantrys moved from Iraq to Greece 1 bomber moved from Albania to Persia 1 mech_infantry moved from Persia to Turkmenistan 1 armour moved from Persia to 80 Sea Zone 1 armour and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 armour moved from 39 Sea Zone to India 1 mech_infantry moved from Persia to West India 7 fighters and 1 tactical_bomber moved from Burma to India 1 mech_infantry moved from Egypt to Iraq Place Units - British 3 mech_infantrys placed in Iraq 1 armour and 2 mech_infantrys placed in Persia 1 armour, 2 infantry and 1 mech_infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,2,1,2,4 British collect 42 PUs (2 lost to blockades); end with 44 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : 0.67 British : 0.83 Italians : 0.33 Americans : 0.17 Japanese : 2.50 AA fire in French Indo China : : -0.17
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TripleA Turn Summary: Italians round 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Yugoslavia to Albania 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Southern France 1 bomber moved from Southern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 1 bomber and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Southern France to Southern Italy Place Units - Italians 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1 Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : 0.00 Americans : -0.33
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TripleA Turn Summary: ANZAC round 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Java to 54 Sea Zone 1 fighter moved from Sumatra to 54 Sea Zone Place Units - ANZAC 1 carrier and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Java to 54 Sea Zone 1 fighter moved from Sumatra to 54 Sea Zone Place Units - ANZAC 1 carrier and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans buy 19 infantry; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Western Ukraine to Ukraine 2 bombers moved from Belarus to Ukraine 1 bomber moved from Novgorod to Ukraine 1 infantry moved from Bessarabia to Western Ukraine 1 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland 8 infantry moved from Germany to Slovakia Hungary 8 infantry moved from Slovakia Hungary to Romania 2 mech_infantrys moved from Eastern Poland to Romania 10 infantry moved from Bessarabia to Romania 2 bombers moved from Northern Italy to Ukraine Combat - Germans Battle in Ukraine Germans attack with 5 bombers and 4 infantry Russians defend with 1 artillery, 1 factory_minor and 3 infantry Germans roll dice for 5 bombers and 4 infantry in Ukraine, round 2 : 3/9 hits, 4.00 expected hits Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Germans roll dice for 5 bombers and 2 infantry in Ukraine, round 3 : 2/7 hits, 3.67 expected hits Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 5 bombers and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 3 infantry Non Combat Move - Germans 3 bombers moved from Ukraine to Slovakia Hungary 2 bombers moved from Ukraine to Eastern Poland 2 aaGuns moved from Western Ukraine to Eastern Poland 3 aaGuns, 1 artillery and 5 mech_infantrys moved from Western Ukraine to Bessarabia 5 mech_infantrys moved from Bessarabia to Romania 2 armour moved from Northern Italy to Romania Place Units - Germans 3 infantry placed in Novgorod 10 infantry placed in Western Germany Germans undo move 2. 10 infantry placed in Western Germany 6 infantry placed in Germany Germans undo move 2. 4 infantry placed in Germany 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : -2.67 Russians : 0.33
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TripleA Turn Summary: Russians round 21
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21 Purchase Units - Russians Russians buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 artillery and 1 infantry moved from Archangel to Belarus 2 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 4 armour, 9 artilleries and 6 mech_infantrys moved from Bryansk to Ukraine 1 armour moved from Russia to Ukraine 1 fighter moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Belarus Combat - Russians Battle in Smolensk Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 5 armour, 9 artilleries, 1 infantry and 6 mech_infantrys Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 5 armour, 9 artilleries, 1 infantry and 6 mech_infantrys in Ukraine, round 2 : 10/21 hits, 7.83 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 5 armour, 9 artilleries, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 fighter moved from Belarus to Russia 1 armour and 1 mech_infantry moved from Vologda to Bryansk 3 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 1 armour and 1 mech_infantry moved from Kansu to Tsinghai 3 aaGuns moved from Bryansk to Ukraine Place Units - Russians 2 armour and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -2.00 Russians : 2.17
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TripleA Turn Summary: Japanese round 21
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 47 PUs; 0 SuicideAttackTokens; Japanese buy 1 artillery, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Yunnan to Burma 2 bombers moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone Japanese take 20 Sea Zone from Americans Japanese take 19 Sea Zone from ANZAC 1 armour moved from Yunnan to Malaya 3 infantry moved from Kwangsi to Yunnan Combat - Japanese Battle in Burma Japanese attack with 2 bombers and 2 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Burma, round 2 : 0/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers and 2 infantry in Burma, round 3 : 0/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma Japanese roll dice for 2 bombers and 1 infantry in Burma, round 4 : 2/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win with 2 bombers remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Battle in 6 Sea Zone Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 6/11 hits, 6.17 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Non Combat Move - Japanese 2 bombers moved from Burma to Yunnan 3 infantry moved from French Indo China to Yunnan 3 infantry moved from Kiangsu to Shantung 3 infantry moved from Kwangtung to Kwangsi Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 1 artillery, 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans : 0.50 UK_Pacific : 1.00 Japanese : -3.00
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TripleA Move Summary: Americans round 21
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21 Purchase Units - Americans Americans buy 2 armour, 4 artilleries, 1 bomber, 5 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 2 fighters moved from Western United States to 6 Sea Zone 1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 6 destroyers and 4 fighters moved from 25 Sea Zone to 6 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Amur to Korea 1 bomber moved from Amur to Korea 3 fighters and 3 tactical_bombers moved from Amur to 6 Sea Zone 1 tactical_bomber moved from Amur to 6 Sea Zone 1 fighter moved from Amur to Korea 1 bomber moved from India to French Indo China 3 fighters moved from Tsinghai to Suiyuyan 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France 6 fighters moved from Spain to Southern France
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Scramble from Japan?
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@StuckTojo yes