@dawgoneit I am back from vacation
German U-Boats score 1 hit in NOR. What sinks?
I russian sub stays and lives, do you want it to run after air attack?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Amur to Korea
1 fighter and 1 tactical_bomber moved from Amur to Korea
1 bomber moved from Amur to Korea
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
4 fighters and 3 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Spain to Holland Belgium
Americans take Holland Belgium from Germans
3 fighters moved from Spain to 93 Sea Zone
3 fighters moved from Spain to 94 Sea Zone
1 fighter moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
8 armour, 4 artilleries, 4 infantry and 4 mech_infantrys moved from Spain to Southern France
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Amur to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
3 fighters moved from India to Burma
1 bomber moved from Tsinghai to Burma
2 fighters moved from Tsinghai to Kansu
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 5 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer and 4 fighters in 94 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Korea
Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Burma
Americans attack with 1 bomber and 3 fighters
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 3 fighters in Burma, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Americans attack with 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 2 fighters in Kansu, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Kansu
retreated to Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Battle in Southern France
Americans attack with 8 armour, 4 artilleries, 4 infantry and 4 mech_infantrys
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 8 armour, 4 artilleries, 4 infantry and 4 mech_infantrys in Southern France, round 2 : 8/20 hits, 7.33 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 8 armour, 4 artilleries, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 fighters moved from 94 Sea Zone to 92 Sea Zone
2 fighters moved from 94 Sea Zone to Spain
3 fighters moved from 93 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Midway
5 fighters and 3 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 6 destroyers and 2 submarines moved from 26 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 3 Sea Zone to 9 Sea Zone
1 aaGun moved from Western United States to British Columbia
1 aaGun and 1 infantry moved from Siberia to Sakha
1 aaGun and 1 armour moved from Amur to Sakha
1 fighter and 1 tactical_bomber moved from Korea to Sakha
1 bomber moved from Korea to Midway
2 fighters moved from Gibraltar to Spain
1 fighter moved from Gibraltar to Spain
1 fighter moved from Kansu to Kazakhstan
3 fighters moved from Burma to India
1 bomber moved from Burma to India
1 fighter moved from 92 Sea Zone to Gibraltar
Place Units - Americans
3 infantry placed in Spain
1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States
2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United States
1 harbour placed in Midway
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,3,3,1,3,3
Americans collect 61 PUs (3 lost to blockades); end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Italians : 0.00
Americans : 1.00
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Amur to Korea
1 fighter and 1 tactical_bomber moved from Amur to Korea
1 bomber moved from Amur to Korea
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
4 fighters and 3 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Spain to Holland Belgium
Americans take Holland Belgium from Germans
3 fighters moved from Spain to 93 Sea Zone
3 fighters moved from Spain to 94 Sea Zone
1 fighter moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
8 armour, 4 artilleries, 4 infantry and 4 mech_infantrys moved from Spain to Southern France
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Amur to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
3 fighters moved from India to Burma
1 bomber moved from Tsinghai to Burma
2 fighters moved from Tsinghai to Kansu
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 5 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer and 4 fighters in 94 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Korea
Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Burma
Americans attack with 1 bomber and 3 fighters
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 3 fighters in Burma, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Americans attack with 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 2 fighters in Kansu, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Kansu
retreated to Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Battle in Southern France
Americans attack with 8 armour, 4 artilleries, 4 infantry and 4 mech_infantrys
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 8 armour, 4 artilleries, 4 infantry and 4 mech_infantrys in Southern France, round 2 : 8/20 hits, 7.33 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 8 armour, 4 artilleries, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 fighters moved from 94 Sea Zone to 92 Sea Zone
2 fighters moved from 94 Sea Zone to Spain
3 fighters moved from 93 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Midway
5 fighters and 3 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 6 destroyers and 2 submarines moved from 26 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 3 Sea Zone to 9 Sea Zone
1 aaGun moved from Western United States to British Columbia
1 aaGun and 1 infantry moved from Siberia to Sakha
1 aaGun and 1 armour moved from Amur to Sakha
1 fighter and 1 tactical_bomber moved from Korea to Sakha
1 bomber moved from Korea to Midway
2 fighters moved from Gibraltar to Spain
1 fighter moved from Gibraltar to Spain
1 fighter moved from Kansu to Kazakhstan
3 fighters moved from Burma to India
1 bomber moved from Burma to India
1 fighter moved from 92 Sea Zone to Gibraltar
Place Units - Americans
3 infantry placed in Spain
1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States
2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United States
1 harbour placed in Midway
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,3,3,1,3,3
Americans collect 61 PUs (3 lost to blockades); end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 artillery and 1 infantry moved from Greece to Bulgaria
2 fighters moved from Greece to Bulgaria
3 armour moved from Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Turkey to Caucasus
1 bomber moved from Turkey to Southern Italy
Combat - British
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Italy rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern Italy causes 3 damage total.
Battle in Caucasus
British attack with 3 armour, 1 fighter and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
British roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 2.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Bulgaria
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Bulgaria, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Bulgaria
British win, taking Bulgaria from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
2 fighters moved from Bulgaria to Greece
10 armour, 1 artillery and 4 mech_infantrys moved from Turkey to Greece
3 armour and 1 mech_infantry moved from Iraq to Greece
1 fighter and 1 tactical_bomber moved from Caucasus to Greece
1 fighter moved from Egypt to Greece
1 mech_infantry moved from Egypt to Iraq
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from 92 Sea Zone to Southern France
1 fighter moved from 91 Sea Zone to Southern France
1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Spain to 91 Sea Zone
1 infantry moved from Spain to Southern France
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to United Kingdom
2 armour moved from West India to India
1 bomber moved from Southern Italy to Greece
Place Units - British
3 mech_infantrys placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
1 mech_infantry placed in Egypt
1 fighter and 1 transport placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,3,1,4,4
British collect 39 PUs (3 lost to blockades); end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.00
Italians : 0.00
British : -1.33
Americans : 1.00
AA fire in Southern Italy : : -0.17
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Yugoslavia to Albania
Italians take Albania from British
3 infantry moved from Yugoslavia to Bulgaria
1 bomber moved from Southern Italy to Bulgaria
1 fighter moved from 97 Sea Zone to Bulgaria
Combat - Italians
Battle in Bulgaria
Italians attack with 1 bomber, 1 fighter and 3 infantry
British defend with 1 artillery
Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Bulgaria, round 2 : 2/5 hits, 1.67 expected hits
British roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Bulgaria
Italians win, taking Bulgaria from British with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
1 bomber moved from Bulgaria to Southern Italy
1 fighter moved from Bulgaria to 97 Sea Zone
Place Units - Italians
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : 0.33
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from India to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Java to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in 37 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in 37 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 37 Sea Zone to Sumatra
1 fighter moved from Queensland to Sumatra
1 fighter moved from 44 Sea Zone to Java
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 artillery and 1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
ANZAC : -1.00
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from India to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Java to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in 37 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in 37 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 37 Sea Zone to Sumatra
1 fighter moved from Queensland to Sumatra
1 fighter moved from 44 Sea Zone to Java
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 artillery and 1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.00
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 24 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
5 infantry moved from Belarus to Bryansk
2 bombers moved from Northern Italy to Ukraine
2 bombers moved from Ukraine to Bryansk
2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Northern Italy to Holland Belgium
3 infantry moved from Novgorod to Archangel
1 bomber moved from Northern Italy to Archangel
2 armour and 9 infantry moved from Yugoslavia to Northern Italy
1 bomber moved from Northern Italy to Holland Belgium
Combat - Germans
Battle in Archangel
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Archangel, round 2 : 0/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 mech_infantry
Germans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Bryansk
Germans attack with 2 bombers and 5 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 bombers and 5 infantry in Bryansk, round 2 : 2/7 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 2 bombers and 4 infantry in Bryansk, round 3 : 1/6 hits, 2.00 expected hits
Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers and 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
1 bomber moved from Archangel to Novgorod
2 bombers moved from Bryansk to Belarus
5 aaGuns, 1 artillery and 4 infantry moved from Ukraine to Western Ukraine
8 infantry moved from Germany to Slovakia Hungary
5 mech_infantrys moved from Belarus to Western Ukraine
11 infantry moved from Romania to Bessarabia
8 infantry moved from Slovakia Hungary to Romania
2 bombers moved from Holland Belgium to Northern Italy
5 artilleries and 7 infantry moved from Western Germany to Northern Italy
Place Units - Germans
10 infantry placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Novgorod
8 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1,6,5
Germans collect 47 PUs (1 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -2.00
Americans : -0.33
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Tsinghai to Kansu
1 mech_infantry moved from Kazakhstan to Kansu
1 artillery and 2 infantry moved from Vologda to Archangel
2 infantry moved from Russia to Smolensk
3 infantry moved from Rostov to Ukraine
1 artillery moved from Rostov to Ukraine
2 armour, 4 artilleries and 2 mech_infantrys moved from Rostov to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
2 armour, 6 artilleries, 3 infantry and 4 mech_infantrys moved from Russia to Bryansk
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Kansu
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 3 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 4 armour, 10 artilleries, 3 infantry and 6 mech_infantrys
Germans defend with 4 infantry
Russians roll dice for 4 armour, 10 artilleries, 3 infantry and 6 mech_infantrys in Bryansk, round 2 : 9/23 hits, 8.33 expected hits
Germans roll dice for 4 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 4 armour, 10 artilleries, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Germans: 4 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
retreated to Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits, 2.17 expected hits
Germans roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 4/6 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Archangel to Russia
1 infantry moved from Volgograd to Rostov
1 armour and 1 mech_infantry moved from Kazakhstan to Vologda
4 aaGuns moved from Russia to Bryansk
Place Units - Russians
1 armour and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : -0.17
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
2 bombers moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Suiyuyan
2 infantry moved from Szechwan to Shensi
4 infantry moved from Jehol to Manchuria
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Yunnan to Szechwan
3 infantry moved from Kwangsi to Yunnan
3 infantry moved from French Indo China to Yunnan
3 infantry moved from Kwangtung to Kwangsi
1 armour moved from Malaya to Yunnan
1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery and 2 infantry moved from 6 Sea Zone to Korea
Combat - Japanese
Battle in Korea
Japanese attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 2 bombers and 3 infantry
British defend with 2 infantry
Japanese roll dice for 2 bombers and 3 infantry in Burma, round 2 : 0/5 hits, 1.83 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 bombers and 3 infantry in Burma, round 3 : 3/5 hits, 1.83 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 bombers moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4
Japanese collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans : -0.50
UK_Pacific : -0.33
Japanese : -0.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 25 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 17 Sea Zone to 6 Sea Zone
5 destroyers moved from 25 Sea Zone to 17 Sea Zone
5 destroyers moved from 17 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Sakha to 6 Sea Zone
2 submarines moved from 25 Sea Zone to 17 Sea Zone
2 submarines moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
5 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Midway to 16 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from India to French Indo China
3 fighters moved from India to Sikang
1 fighter moved from Kazakhstan to Sikang
1 mech_infantry moved from Southern France to Holland Belgium
5 fighters moved from Spain to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
Any kamikazes in sz 6?
@StuckTojo 2 on 1 destroyer. 1 on the rest
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 25 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 17 Sea Zone to 6 Sea Zone
5 destroyers moved from 25 Sea Zone to 17 Sea Zone
5 destroyers moved from 17 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Sakha to 6 Sea Zone
2 submarines moved from 25 Sea Zone to 17 Sea Zone
2 submarines moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
5 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Midway to 16 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from India to French Indo China
3 fighters moved from India to Sikang
1 fighter moved from Kazakhstan to Sikang
1 mech_infantry moved from Southern France to Holland Belgium
5 fighters moved from Spain to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2,5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 2 destroyers, 7 fighters, 4 submarines and 5 tactical_bombers
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 2 destroyers, 7 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 8/14 hits, 7.50 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 battleship owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 destroyer, 7 fighters and 5 tactical_bombers in 6 Sea Zone, round 3 : 5/13 hits, 7.17 expected hits
3 transports owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 destroyer, 7 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 78
Casualties for Americans: 1 destroyer and 3 submarines
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Battle in Sikang
Americans attack with 4 fighters
Japanese defend with 1 infantry
Americans roll dice for 4 fighters in Sikang, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Sikang
Americans win with 3 fighters remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Americans attack with 6 fighters and 1 mech_infantry
Germans defend with 2 infantry
Americans roll dice for 6 fighters and 1 mech_infantry in Holland Belgium, round 2 : 5/7 hits, 3.17 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium
Americans win with 6 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
6 fighters moved from Holland Belgium to Spain
1 carrier and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
4 transports moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
2 fighters moved from Western United States to 25 Sea Zone
1 bomber moved from 16 Sea Zone to Amur
2 aaGuns, 1 armour and 1 infantry moved from Sakha to Amur
1 mech_infantry moved from Yakut S.S.R. to Amur
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Amur
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone
1 carrier moved from 25 Sea Zone to 5 Sea Zone
2 destroyers moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 9 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from Midway to 25 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 25 Sea Zone to 5 Sea Zone
2 artilleries and 2 infantry moved from 5 Sea Zone to Amur
1 bomber moved from French Indo China to India
3 fighters moved from Sikang to Tsinghai
1 infantry moved from Spain to Normandy Bordeaux
1 artillery moved from Southern France to Spain
1 infantry moved from Southern France to Spain
8 armour, 3 artilleries, 2 infantry and 3 mech_infantrys moved from Southern France to Normandy Bordeaux
Place Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
1 artillery, 2 fighters and 3 infantry placed in Western United States
1 infantry placed in Southern France
1 armour and 2 mech_infantrys placed in Spain
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 0.33
Americans : 0.17
Japanese : 1.17
AA fire in French Indo China : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 25 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 17 Sea Zone to 6 Sea Zone
5 destroyers moved from 25 Sea Zone to 17 Sea Zone
5 destroyers moved from 17 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Sakha to 6 Sea Zone
2 submarines moved from 25 Sea Zone to 17 Sea Zone
2 submarines moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
5 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Midway to 16 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from India to French Indo China
3 fighters moved from India to Sikang
1 fighter moved from Kazakhstan to Sikang
1 mech_infantry moved from Southern France to Holland Belgium
5 fighters moved from Spain to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2,5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 2 destroyers, 7 fighters, 4 submarines and 5 tactical_bombers
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 2 destroyers, 7 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 8/14 hits, 7.50 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 battleship owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 destroyer, 7 fighters and 5 tactical_bombers in 6 Sea Zone, round 3 : 5/13 hits, 7.17 expected hits
3 transports owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 destroyer, 7 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 78
Casualties for Americans: 1 destroyer and 3 submarines
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Battle in Sikang
Americans attack with 4 fighters
Japanese defend with 1 infantry
Americans roll dice for 4 fighters in Sikang, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Sikang
Americans win with 3 fighters remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Americans attack with 6 fighters and 1 mech_infantry
Germans defend with 2 infantry
Americans roll dice for 6 fighters and 1 mech_infantry in Holland Belgium, round 2 : 5/7 hits, 3.17 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium
Americans win with 6 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
6 fighters moved from Holland Belgium to Spain
1 carrier and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
4 transports moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
2 fighters moved from Western United States to 25 Sea Zone
1 bomber moved from 16 Sea Zone to Amur
2 aaGuns, 1 armour and 1 infantry moved from Sakha to Amur
1 mech_infantry moved from Yakut S.S.R. to Amur
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Amur
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone
1 carrier moved from 25 Sea Zone to 5 Sea Zone
2 destroyers moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 9 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from Midway to 25 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 25 Sea Zone to 5 Sea Zone
2 artilleries and 2 infantry moved from 5 Sea Zone to Amur
1 bomber moved from French Indo China to India
3 fighters moved from Sikang to Tsinghai
1 infantry moved from Spain to Normandy Bordeaux
1 artillery moved from Southern France to Spain
1 infantry moved from Southern France to Spain
8 armour, 3 artilleries, 2 infantry and 3 mech_infantrys moved from Southern France to Normandy Bordeaux
Place Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
1 artillery, 2 fighters and 3 infantry placed in Western United States
1 infantry placed in Southern France
1 armour and 2 mech_infantrys placed in Spain
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 2 armour, 2 infantry and 6 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
8 fighters and 1 tactical_bomber moved from India to Burma
2 mech_infantrys moved from Greece to Albania
1 bomber moved from Greece to Albania
18 armour, 1 artillery, 4 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Greece to Bulgaria
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
Combat - British
Battle in Burma
British attack with 8 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 8 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 7/11 hits, 5.00 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 fighter owned by the British and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for British: 1 fighter and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Bulgaria
British attack with 18 armour, 1 artillery, 4 fighters, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 3 infantry
British roll dice for 18 armour, 1 artillery, 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Bulgaria, round 2 : 12/27 hits, 12.67 expected hits
Italians roll dice for 3 infantry in Bulgaria, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Italians lost in Bulgaria
British win, taking Bulgaria from Italians with 18 armour, 1 artillery, 4 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Italians: 3 infantry
Battle in Albania
British attack with 1 bomber and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 bomber and 2 mech_infantrys in Albania, round 2 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Albania
British roll dice for 1 bomber and 1 mech_infantry in Albania, round 3 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Albania, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Albania
British win with 1 bomber remaining. Battle score for attacker is -5
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 infantry
Battle in Norway
British attack with 1 fighter, 3 infantry and 1 mech_infantry
Germans defend with 2 infantry
British roll dice for 1 battleship and 2 cruisers in Norway, round 2 : 2/3 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
British win, taking Norway from Germans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
1 fighter moved from Norway to 112 Sea Zone
1 fighter moved from Southern France to 112 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to Gibraltar
4 fighters and 1 tactical_bomber moved from Bulgaria to Bryansk
2 armour moved from Caucasus to Tsinghai
1 armour moved from Caucasus to Greece
4 mech_infantrys moved from Iraq to Greece
1 bomber moved from Albania to Persia
1 mech_infantry moved from Persia to Turkmenistan
1 armour moved from Persia to 80 Sea Zone
1 armour and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 armour moved from 39 Sea Zone to India
1 mech_infantry moved from Persia to West India
7 fighters and 1 tactical_bomber moved from Burma to India
1 mech_infantry moved from Egypt to Iraq
Place Units - British
3 mech_infantrys placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
1 armour, 2 infantry and 1 mech_infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,2,1,2,4
British collect 42 PUs (2 lost to blockades); end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : 0.67
British : 0.83
Italians : 0.33
Americans : 0.17
Japanese : 2.50
AA fire in French Indo China : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
Place Units - Italians
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1
Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : 0.00
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Java to 54 Sea Zone
1 fighter moved from Sumatra to 54 Sea Zone
Place Units - ANZAC
1 carrier and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Java to 54 Sea Zone
1 fighter moved from Sumatra to 54 Sea Zone
Place Units - ANZAC
1 carrier and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 19 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Western Ukraine to Ukraine
2 bombers moved from Belarus to Ukraine
1 bomber moved from Novgorod to Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
8 infantry moved from Germany to Slovakia Hungary
8 infantry moved from Slovakia Hungary to Romania
2 mech_infantrys moved from Eastern Poland to Romania
10 infantry moved from Bessarabia to Romania
2 bombers moved from Northern Italy to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 5 bombers and 4 infantry
Russians defend with 1 artillery, 1 factory_minor and 3 infantry
Germans roll dice for 5 bombers and 4 infantry in Ukraine, round 2 : 3/9 hits, 4.00 expected hits
Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Germans roll dice for 5 bombers and 2 infantry in Ukraine, round 3 : 2/7 hits, 3.67 expected hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 5 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Non Combat Move - Germans
3 bombers moved from Ukraine to Slovakia Hungary
2 bombers moved from Ukraine to Eastern Poland
2 aaGuns moved from Western Ukraine to Eastern Poland
3 aaGuns, 1 artillery and 5 mech_infantrys moved from Western Ukraine to Bessarabia
5 mech_infantrys moved from Bessarabia to Romania
2 armour moved from Northern Italy to Romania
Place Units - Germans
3 infantry placed in Novgorod
10 infantry placed in Western Germany
Germans undo move 2.
10 infantry placed in Western Germany
6 infantry placed in Germany
Germans undo move 2.
4 infantry placed in Germany
6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : -2.67
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21
Purchase Units - Russians
Russians buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Archangel to Belarus
2 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
4 armour, 9 artilleries and 6 mech_infantrys moved from Bryansk to Ukraine
1 armour moved from Russia to Ukraine
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Belarus
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 3 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 5 armour, 9 artilleries, 1 infantry and 6 mech_infantrys
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 5 armour, 9 artilleries, 1 infantry and 6 mech_infantrys in Ukraine, round 2 : 10/21 hits, 7.83 expected hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 5 armour, 9 artilleries, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Belarus to Russia
1 armour and 1 mech_infantry moved from Vologda to Bryansk
3 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 armour and 1 mech_infantry moved from Kansu to Tsinghai
3 aaGuns moved from Bryansk to Ukraine
Place Units - Russians
2 armour and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -2.00
Russians : 2.17