2r.JPG
2nd round… 2 HIT
ool?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 armour moved from Volgograd to Rostov
Russians take Rostov from Italians
1 armour moved from Rostov to Volgograd
2 infantry moved from Kazakhstan to Caucasus
1 fighter moved from Russia to Caucasus
1 tactical_bomber moved from Volgograd to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 3 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
3 mech_infantrys moved from Volgograd to Russia
4 infantry moved from Kazakhstan to Volgograd
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
Place Units - Russians
1 infantry placed in Volgograd
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 105 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33
Russians : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 7 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Yunnan to Kweichow
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Szechwan
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 artillery and 1 infantry moved from Malaya to Shan State
2 artilleries and 1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
6 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Kiangsi to Anhwe
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 battleship and 2 destroyers moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
4 fighters moved from Philippines to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
1 fighter moved from French Indo China to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
2 tactical_bombers moved from Philippines to 6 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 marine moved from Shan State to 37 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from Shan State to Yunnan
1 tactical_bomber moved from Philippines to French Indo China
1 submarine moved from 37 Sea Zone to 74 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 marines, 1 submarine, 2 tactical_bombers and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier and 2 submarines placed in 6 Sea Zone
2 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Shantung
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese : -0.33
UK_Pacific : 0.67
Japanese : 3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
2 bombers and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
2 bombers moved from India to Hunan
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2.17 expected hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/5 hits, 2.17 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Hunan
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Hunan, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Americans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 bombers moved from Hunan to India
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 32 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from Western United States to 10 Sea Zone
2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 bombers and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 artillery and 1 fighter placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Chahar to Hopei
1 fighter moved from Suiyuyan to Hopei
Combat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Sikang
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hunan from Japanese, taking Sikang from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
9 infantry moved from Chahar to Suiyuyan
1 fighter moved from Hopei to Suiyuyan
Place Units - Chinese
1 infantry placed in Tsinghai
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Persia to Ukraine
1 mech_infantry moved from Belgian Congo to Egypt
British take Egypt from Italians
3 fighters, 1 infantry and 1 tactical_bomber moved from India to Burma
Combat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.
Battle in Burma
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 4/5 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Burma to India
1 tactical_bomber moved from India to Persia
1 armour and 2 mech_infantrys moved from Persia to Turkmenistan
1 mech_infantry moved from Syria to Northwest Persia
3 armour and 2 mech_infantrys moved from Trans-Jordan to Northwest Persia
3 artilleries, 6 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Egypt
3 artilleries and 3 infantry moved from Trans-Jordan to Iraq
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 bomber moved from Ukraine to Russia
2 fighters moved from Gibraltar to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from India to Persia
Place Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
3 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Germans : -1.33
British : 1.67
Americans : 1.33
Chinese : 0.33
AA fire in Ukraine : : -0.17
Japanese : -1.00
Small deal, but I didn’t understand why you gifted me an infantry in Sikang?
@simon33 said in farmboy (X) vs Simon (A + 10):
Small deal, but I didn’t understand why you gifted me an infantry in Sikang?
lol. Just forgot about the China rules momentarily.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Alexandria to Tobruk
Italians take Tobruk from French
1 armour moved from Bryansk to Rostov
Italians take Rostov from Russians
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Belarus
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Holland Belgium to Western Germany
1 armour and 3 artilleries moved from Alexandria to Tobruk
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun and 2 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Western Ukraine to Belarus
1 mech_infantry moved from Western Ukraine to Rostov
Place Units - Italians
1 carrier and 1 transport placed in 95 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from Iraq to India
Non Combat Move - ANZAC
1 fighter moved from Trans-Jordan to Persia
1 fighter moved from Queensland to Hawaiian Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 marine moved from Marshall Islands to 32 Sea Zone
1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 32 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 fighter and 2 infantry moved from New South Wales to Queensland
1 transport moved from 80 Sea Zone to 39 Sea Zone
Place Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Non Combat Move - French
1 infantry moved from Libya to Tunisia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 66 PUs;
Germans buy 1 armour, 6 artilleries, 1 carrier, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
2 mech_infantrys moved from Bryansk to Caucasus
2 bombers moved from Western Germany to Caucasus
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/7 hits, 2.83 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Caucasus
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Caucasus, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Caucasus to Bulgaria
2 infantry moved from Ukraine to Rostov
2 armour and 2 mech_infantrys moved from Ukraine to Rostov
2 aaGuns, 8 armour, 8 artilleries, 21 infantry and 19 mech_infantrys moved from Bryansk to Rostov
9 mech_infantrys moved from Belarus to Rostov
5 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Belarus to Rostov
3 artilleries and 3 infantry moved from Novgorod to Belarus
4 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Karelia to Novgorod
1 aaGun, 1 infantry and 1 marine moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Slovakia Hungary
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 tactical_bombers moved from Western Germany to 113 Sea Zone
Place Units - Germans
1 carrier and 1 submarine placed in 113 Sea Zone
1 fighter placed in Western Germany
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
1 armour and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 55 PUs (1 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 0.50
Americans : 0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 armour moved from Russia to Smolensk
Russians take Smolensk from Italians
1 fighter, 2 infantry and 1 tactical_bomber moved from Volgograd to Caucasus
1 fighter moved from Russia to Caucasus
1 armour moved from Volgograd to Samara
Russians take Tambov from Italians
1 armour moved from Smolensk to Russia
Combat - Russians
Battle in Caucasus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Caucasus to Russia
1 fighter moved from Caucasus to Samara
1 aaGun, 30 infantry and 4 mech_infantrys moved from Volgograd to Samara
10 infantry moved from Russia to Samara
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 carrier, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 fighter and 7 infantry moved from Manchuria to Amur
1 tactical_bomber moved from Japan to Amur
2 tactical_bombers moved from 6 Sea Zone to Amur
4 fighters moved from 6 Sea Zone to Amur
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
2 infantry moved from Anhwe to Hopei
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Hunan
1 armour and 1 mech_infantry moved from Szechwan to Hunan
1 mech_infantry moved from Shantung to Hunan
2 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 tactical_bomber moved from French Indo China to Hunan
2 bombers moved from Philippines to Amur
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Shantung to 19 Sea Zone
1 armour and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Amur
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Shantung to 19 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
Combat - Japanese
Battle in Amur
Japanese attack with 1 armour, 2 bombers, 5 fighters, 9 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 2 aaGuns and 12 infantry
AA fire in Amur : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 armour, 2 bombers, 5 fighters, 9 infantry, 1 mech_infantry and 3 tactical_bombers in Amur, round 2 : 10/21 hits, 8.00 expected hits
Russians roll dice for 2 aaGuns and 12 infantry in Amur, round 2 : 5/12 hits, 4.00 expected hits
5 infantry owned by the Japanese, 8 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 2 bombers, 5 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers in Amur, round 3 : 5/16 hits, 7.17 expected hits
Russians roll dice for 4 infantry in Amur, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 2 bombers, 5 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 6 infantry
Casualties for Russians: 2 aaGuns and 12 infantry
Battle in Hunan
Japanese attack with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 2/5 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 aaGun and 3 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
1 fighter moved from Amur to Japan
4 fighters moved from Amur to 6 Sea Zone
3 tactical_bombers moved from Amur to 6 Sea Zone
2 bombers moved from Amur to Jehol
1 aaGun moved from Manchuria to Amur
1 aaGun moved from Manchuria to Jehol
1 artillery moved from Anhwe to Jehol
1 fighter and 1 tactical_bomber moved from Hopei to French Indo China
1 tactical_bomber moved from Hunan to French Indo China
2 infantry moved from Anhwe to Jehol
1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 2 marines, 4 submarines, 2 tactical_bombers and 3 transports moved from 35 Sea Zone to 37 Sea Zone
2 marines moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from Burma to Malaya
1 fighter moved from Burma to 37 Sea Zone
1 infantry moved from Yunnan to Szechwan
2 submarines moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier placed in 6 Sea Zone
4 infantry placed in Japan
1 artillery and 2 infantry placed in Shantung
1 armour and 2 mech_infantrys placed in French Indo China
2 armour and 1 mech_infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
AA fire in Amur : : -1.00
Chinese : 1.33
UK_Pacific : -0.33
Russians : 0.67
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 carrier, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 fighter and 7 infantry moved from Manchuria to Amur
1 tactical_bomber moved from Japan to Amur
2 tactical_bombers moved from 6 Sea Zone to Amur
4 fighters moved from 6 Sea Zone to Amur
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
2 infantry moved from Anhwe to Hopei
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Hunan
1 armour and 1 mech_infantry moved from Szechwan to Hunan
1 mech_infantry moved from Shantung to Hunan
2 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 tactical_bomber moved from French Indo China to Hunan
2 bombers moved from Philippines to Amur
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Shantung to 19 Sea Zone
1 armour and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Amur
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Shantung to 19 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
Combat - Japanese
Battle in Amur
Japanese attack with 1 armour, 2 bombers, 5 fighters, 9 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 2 aaGuns and 12 infantry
AA fire in Amur : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 armour, 2 bombers, 5 fighters, 9 infantry, 1 mech_infantry and 3 tactical_bombers in Amur, round 2 : 10/21 hits, 8.00 expected hits
Russians roll dice for 2 aaGuns and 12 infantry in Amur, round 2 : 5/12 hits, 4.00 expected hits
5 infantry owned by the Japanese, 8 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 2 bombers, 5 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers in Amur, round 3 : 5/16 hits, 7.17 expected hits
Russians roll dice for 4 infantry in Amur, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 2 bombers, 5 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 6 infantry
Casualties for Russians: 2 aaGuns and 12 infantry
Battle in Hunan
Japanese attack with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 2/5 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 aaGun and 3 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
1 fighter moved from Amur to Japan
4 fighters moved from Amur to 6 Sea Zone
3 tactical_bombers moved from Amur to 6 Sea Zone
2 bombers moved from Amur to Jehol
1 aaGun moved from Manchuria to Amur
1 aaGun moved from Manchuria to Jehol
1 artillery moved from Anhwe to Jehol
1 fighter and 1 tactical_bomber moved from Hopei to French Indo China
1 tactical_bomber moved from Hunan to French Indo China
2 infantry moved from Anhwe to Jehol
1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 2 marines, 4 submarines, 2 tactical_bombers and 3 transports moved from 35 Sea Zone to 37 Sea Zone
2 marines moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from Burma to Malaya
1 fighter moved from Burma to 37 Sea Zone
1 infantry moved from Yunnan to Szechwan
2 submarines moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier placed in 6 Sea Zone
4 infantry placed in Japan
1 artillery and 2 infantry placed in Shantung
1 armour and 2 mech_infantrys placed in French Indo China
2 armour and 1 mech_infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 74 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 57 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 aaGun
EDIT: Adding units owned by Japanese to Yunnan: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Amur : : -1.00
Chinese : 1.33
UK_Pacific : -0.33
Russians : 0.67
Japanese : 0.17
if not too late, I reposted with a couple of ncms
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters and 4 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 cruisers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters and 1 submarine moved from 63 Sea Zone to 55 Sea Zone
2 bombers moved from India to Kweichow
1 bomber moved from United Kingdom to France
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Kweichow
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Kweichow, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Americans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 cruisers in Caroline Islands, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from 55 Sea Zone to 62 Sea Zone
4 carriers, 3 destroyers, 8 fighters and 5 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 63 Sea Zone to 33 Sea Zone
2 bombers moved from Kweichow to India
1 bomber and 1 tactical_bomber moved from United Kingdom to Gibraltar
1 bomber moved from France to Gibraltar
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Western United States to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from 55 Sea Zone to 33 Sea Zone
Place Units - Americans
1 carrier and 4 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United States
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
1 infantry moved from Sikang to Szechwan
1 fighter moved from Suiyuyan to Szechwan
3 infantry moved from Tsinghai to Shensi
10 infantry moved from Suiyuyan to Hopei
2 infantry moved from Suiyuyan to Shensi
2 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Chinese creates battle in territory Kweichow
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Kweichow from Japanese, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Hopei, round 2 : 1/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Shensi, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 5 infantry in Shensi, round 3 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 4 infantry in Shensi, round 4 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Shensi, round 5 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Shensi, round 6 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
1 infantry placed in Hopei
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 2 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 bomber moved from Russia to Burma
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - British
Battle in Burma
British attack with 1 bomber, 1 fighter and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in Burma, round 2 : 0/4 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 bomber, 1 fighter and 2 infantry in Burma, round 3 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter moved from Burma to Sikang
1 bomber moved from Burma to India
1 armour and 2 mech_infantrys moved from Turkmenistan to West India
1 artillery and 1 infantry moved from West India to India
3 armour and 3 mech_infantrys moved from Northwest Persia to Eastern Persia
1 transport moved from 79 Sea Zone to 72 Sea Zone
1 destroyer moved from 39 Sea Zone to 77 Sea Zone
3 artilleries and 3 infantry moved from Iraq to Persia
1 artillery and 2 infantry moved from Persia to Eastern Persia
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
4 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Egypt to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from United Kingdom to Gibraltar
Place Units - British
3 infantry placed in Union of South Africa
2 artilleries and 1 infantry placed in Persia
2 fighters and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : -1.00
AA fire in France : : -0.17
Americans : 0.83
Chinese : -2.33
Japanese : -2.00
Finally taken the Carolines. Will I be able to go anywhere from there though?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
2 infantry and 1 mech_infantry moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
1 bomber moved from Southern Italy to Alexandria
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Belarus
Combat - Italians
Battle in Crete
Battle in Alexandria
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Crete from Neutral_Allies, taking Alexandria from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Italians attack with 1 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Rostov to Caucasus
1 bomber moved from Alexandria to Greece
1 aaGun and 3 infantry moved from Bulgaria to Greece
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from France to Northern Italy
3 infantry moved from Western Germany to Northern Italy
3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 infantry placed in Southern Italy
1 artillery placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -0.33
British : -0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
1 carrier, 1 fighter and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Hawaiian Islands to Caroline Islands
1 infantry moved from New South Wales to South Australia
2 aaGuns, 1 artillery and 5 infantry moved from Queensland to South Australia
1 transport moved from 39 Sea Zone to 77 Sea Zone
1 fighter moved from Persia to India
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 destroyer moved from 39 Sea Zone to 77 Sea Zone
Non Combat Move - French
1 infantry moved from Tunisia to Algeria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 destroyer, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
2 bombers moved from Bulgaria to Archangel
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from British
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Rostov
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 destroyer moved from 113 Sea Zone to 105 Sea Zone
2 fighters moved from Western Germany to 105 Sea Zone
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 105 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
2 bombers moved from Archangel to Novgorod
3 artilleries moved from Novgorod to Belarus
4 mech_infantrys moved from Eastern Poland to Ukraine
5 mech_infantrys moved from Ukraine to Caucasus
3 artilleries moved from Ukraine to Rostov
9 armour and 30 mech_infantrys moved from Rostov to Caucasus
1 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 tactical_bomber moved from Slovakia Hungary to Southern Italy
2 fighters moved from 105 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from 113 Sea Zone to Western Germany
1 carrier moved from 113 Sea Zone to 112 Sea Zone
1 submarine and 2 transports moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from Finland to Norway
1 artillery and 3 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
2 infantry moved from Normandy Bordeaux to France
1 submarine moved from 112 Sea Zone to 125 Sea Zone
Place Units - Germans
1 destroyer and 2 submarines placed in 112 Sea Zone
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
2 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 fighter and 2 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Tambov
Russians take Tambov from Germans
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun and 37 infantry moved from Samara to Tambov
10 artilleries moved from Russia to Tambov
1 armour and 4 mech_infantrys moved from Samara to Russia
44 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
2 infantry moved from Buyant-Uhaa to Central Mongolia
2 infantry moved from Olgiy to Tsagaan Olom
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 9 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from French Indo China to Szechwan
2 bombers moved from Jehol to Burma
3 infantry moved from Shan State to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Kweichow
1 armour and 2 mech_infantrys moved from Hunan to Kweichow
1 artillery and 1 infantry moved from Yunnan to Kweichow
2 artilleries and 2 infantry moved from Yunnan to Kweichow
Combat - Japanese
Battle in Kweichow
Japanese attack with 2 armour, 3 artilleries, 4 infantry and 4 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 3 artilleries, 4 infantry and 4 mech_infantrys in Kweichow, round 2 : 6/13 hits, 3.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 armour, 3 artilleries, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry and 1 tactical_bomber in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 bombers and 3 infantry
British defend with 2 infantry
Japanese roll dice for 2 bombers and 3 infantry in Burma, round 2 : 3/5 hits, 1.83 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 bombers moved from Burma to French Indo China
1 tactical_bomber moved from Szechwan to French Indo China
5 artilleries and 7 infantry moved from Shan State to Yunnan
2 armour and 1 mech_infantry moved from Malaya to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
1 aaGun and 1 infantry moved from Amur to Manchuria
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
2 marines moved from Malaya to 37 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 marines, 4 submarines, 2 tactical_bombers and 3 transports moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 battleship and 3 carriers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 6 Sea Zone to 35 Sea Zone
2 transports moved from 5 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from Malaya to Philippines
1 aaGun moved from Yunnan to French Indo China
1 aaGun moved from Shan State to Malaya
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
1 marine placed in Japan
3 infantry placed in Shantung
3 infantry placed in French Indo China
3 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese : -1.00
UK_Pacific : -0.67
Japanese : 2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to 99 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Hawaiian Islands to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
5 fighters and 1 submarine moved from 33 Sea Zone to 22 Sea Zone
5 fighters moved from 33 Sea Zone to 23 Sea Zone
2 bombers moved from India to Anhwe
Combat - Americans
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Normandy Bordeaux
Battle in Anhwe
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Anhwe, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Americans win, taking Normandy Bordeaux from Germans with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 23 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters in 23 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
6 fighters moved from 22 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 carrier moved from 30 Sea Zone to 54 Sea Zone
5 fighters moved from 23 Sea Zone to 54 Sea Zone
1 artillery, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 infantry, 1 mech_infantry, 4 submarines and 2 transports moved from 33 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 23 Sea Zone to 33 Sea Zone
1 carrier and 4 submarines moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
2 bombers moved from Anhwe to Suiyuyan
1 bomber moved from 99 Sea Zone to Persia
1 bomber, 1 fighter and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone
1 bomber and 1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 110 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 fighter and 2 infantry moved from Sikang to Szechwan
13 infantry moved from Hopei to Chahar
Combat - Chinese
Chinese creates battle in territory Anhwe
Battle in Chahar
Chinese attack with 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 13 infantry in Chahar, round 2 : 3/13 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Anhwe from Japanese, taking Chahar from Japanese with 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Suiyuyan
4 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 1 artillery, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 artilleries and 3 infantry moved from Egypt to Alexandria
1 artillery and 4 infantry moved from Persia to Northwest Persia
1 artillery moved from Persia to Northwest Persia
1 bomber moved from India to French Indo China
1 armour, 2 artilleries and 29 infantry moved from India to Burma
1 armour and 2 mech_infantrys moved from West India to Burma
1 artillery moved from Persia to Northwest Persia
Combat - British
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in French Indo China causes 5 damage total.
Battle in Alexandria
British attack with 3 artilleries and 3 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 3 artilleries and 3 infantry in Alexandria, round 2 : 1/6 hits, 2.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Alexandria
British roll dice for 3 artilleries and 3 infantry in Alexandria, round 3 : 2/6 hits, 2.00 expected hits
Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Burma
British attack with 2 armour, 2 artilleries, 29 infantry and 2 mech_infantrys
Japanese defend with 3 infantry
British roll dice for 2 armour, 2 artilleries, 29 infantry and 2 mech_infantrys in Burma, round 2 : 11/35 hits, 7.17 expected hits
Japanese roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 armour, 2 artilleries, 28 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Japanese: 3 infantry
Battle in Northwest Persia
British attack with 3 artilleries and 4 infantry
Germans defend with 1 mech_infantry
British roll dice for 3 artilleries and 4 infantry in Northwest Persia, round 2 : 1/7 hits, 2.17 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 bomber moved from French Indo China to India
3 aaGuns moved from India to Burma
3 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Eastern Persia to West India
3 armour and 3 mech_infantrys moved from West India to India
2 artilleries moved from Persia to Eastern Persia
2 fighters and 1 tactical_bomber moved from Persia to India
2 mech_infantrys moved from Trans-Jordan to Persia
6 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 destroyer moved from 77 Sea Zone to 79 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
2 fighters moved from Gibraltar to Normandy Bordeaux
1 armour moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 79 Sea Zone to West India
1 fighter moved from Sikang to Suiyuyan
Place Units - British
1 artillery and 2 infantry placed in Persia
2 fighters and 1 submarine placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
British undo move 3.
1 fighter placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.33
British : 1.67
Italians : -1.00
Americans : -2.00
Chinese : 2.00
Japanese : 0.00
AA fire in French Indo China : : -0.17