2019 dawgoneit (Axis) vs SixUnder (Allies) BM Game 3
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Germans buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 fighter moved from Slovakia Hungary to France 1 tactical_bomber moved from Poland to France
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@dawgoneit any scrambles?
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@dawgoneit 1 fig in sz 11
no scramble in sz 110max defense please
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Germans buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 fighter moved from Slovakia Hungary to France 1 tactical_bomber moved from Poland to France Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British and 1 fighter owned by the British lost in 111 Sea Zone Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 0/4 hits, 2.50 expected hits British roll dice for 1 battleship in 111 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 battleship owned by the British lost in 111 Sea Zone Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 50 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 2/7 hits, 4.17 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 cruiser owned by the French, 2 submarines owned by the Germans and 1 cruiser owned by the British lost in 110 Sea Zone Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 4/7 hits, 4.17 expected hits British roll dice for 1 battleship in 110 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in France Germans attack with 6 armour, 2 artilleries, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry AA fire in France : 2/2 hits, 0.33 expected hits 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in France Germans roll dice for 6 armour, 2 artilleries, 5 infantry and 4 mech_infantrys in France, round 2 : 5/17 hits, 5.50 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits 1 aaGun owned by the French, 4 infantry owned by the Germans and 4 infantry owned by the French lost in France Germans roll dice for 6 armour, 2 artilleries, 1 infantry and 4 mech_infantrys in France, round 3 : 8/13 hits, 4.83 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 3/7 hits, 3.00 expected hits 2 artilleries owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the French, 2 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Normandy Bordeaux Germans attack with 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0.67 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for French: 1 artillery and 1 infantry Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries and 9 infantry in Yugoslavia, round 2 : 3/14 hits, 4.00 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1.67 expected hits 3 infantry owned by the Neutral_Allies lost in Yugoslavia Germans roll dice for 3 armour, 2 artilleries and 9 infantry in Yugoslavia, round 3 : 5/14 hits, 4.00 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 bomber, 3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 3 aaGuns moved from Western Germany to Holland Belgium 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 3 aaGuns, 2 artilleries and 10 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis Place Units - Germans 10 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -0.83 British : -3.50 AA fire in France : : 1.67 French : 0.33 Neutral_Allies : -2.33
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sheesh -3.50 for the Brits out of the gate :blush:
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 111 Sea Zone 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod 1 infantry moved from Archangel to Novgorod 3 infantry moved from Baltic States to Novgorod 1 infantry moved from Belarus to Novgorod 2 infantry moved from Eastern Poland to Belarus 1 artillery and 1 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 1 infantry moved from Bessarabia to Eastern Poland 1 infantry moved from Bessarabia to Western Ukraine 1 armour and 1 mech_infantry moved from Russia to Belarus Combat - Russians Non Combat Move - Russians 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 2 infantry moved from Caucasus to Rostov 6 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Amur to Buryatia 1 fighter moved from Novgorod to Russia Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Yakut S.S.R. : 6 infantry Buryatia : 2 aaGuns and 12 infantry Belarus : 1 armour, 2 infantry and 1 mech_infantry Bryansk : 2 aaGuns, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry Rostov : 2 infantry Eastern Poland : 1 infantry Russia : 1 airfield, 1 factory_major, 2 fighters, 6 infantry and 1 tactical_bomber Ukraine : 1 factory_minor and 3 infantry Western Ukraine : 1 infantry Volgograd : 1 factory_minor Novgorod : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 18 infantry 114 Sea Zone : 1 cruiser 115 Sea Zone : 1 submarine 111 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 41 / 70 Russians : 37 / 37 Japanese : 26 / 26 Americans : 52 / 52 Chinese : 12 / 12 British : 28 / 28 UK_Pacific : 17 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 13 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 22 times 2 was rolled 17 times 3 was rolled 29 times 4 was rolled 15 times 5 was rolled 25 times 6 was rolled 29 times Average roll : 3.664 Median : 4.000 Variance : 1.300 Standard Deviation : 1.140 Total rolls : 137 Null / Other 1 was rolled 2 times Average roll : 1.000 Median : 1.000 Variance : 3.333 Standard Deviation : 1.826 Total rolls : 2 Germans Combat 1 was rolled 18 times 2 was rolled 12 times 3 was rolled 16 times 4 was rolled 11 times 5 was rolled 17 times 6 was rolled 22 times Average roll : 3.656 Median : 4.000 Variance : 0.863 Standard Deviation : 0.929 Total rolls : 96 British Combat 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 4.400 Median : 5.000 Variance : 1.037 Standard Deviation : 1.018 Total rolls : 10 French Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 7 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.500 Median : 3.000 Variance : 0.825 Standard Deviation : 0.909 Total rolls : 22 Neutral_Allies Combat 3 was rolled 4 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 3.000 Variance : 2.139 Standard Deviation : 1.462 Total rolls : 7
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter moved from Formosa to Hunan 1 tactical_bomber moved from Manchuria to Hunan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Battle in Hunan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Hunan, round 2 : 2/6 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi 1 artillery moved from Jehol to Chahar 1 mech_infantry moved from Manchuria to 19 Sea Zone 1 artillery and 3 infantry moved from Shantung to Anhwe 1 artillery and 3 infantry moved from Kiangsu to Anhwe 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi 2 fighters and 2 tactical_bombers moved from Japan to Kwangsi 1 fighter moved from Okinawa to Kwangsi 1 fighter moved from Korea to Kiangsi 2 fighters and 1 tactical_bomber moved from Manchuria to Kwangsi 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi 1 cruiser and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Kwangsi 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone Place Units - Japanese 3 transports placed in 6 Sea Zone 1 marine placed in Japan Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese : 0.00 Japanese : 0.33
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 marine and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to Guam 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 cruiser moved from 10 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone Non Combat Move - Americans 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 mech_infantry moved from Central United States to Western United States 2 aaGuns moved from Eastern United States to Central United States 1 artillery and 1 infantry moved from Eastern United States to Central United States 1 bomber moved from Central United States to Eastern United States Place Units - Americans 1 destroyer placed in 101 Sea Zone 2 carriers and 1 submarine placed in 10 Sea Zone 1 marine placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry Guam : 1 airfield and 1 fighter Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry Midway : 1 airfield 26 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport 10 Sea Zone : 2 carriers, 1 submarine and 1 transport 54 Sea Zone : 1 cruiser, 2 destroyers and 2 submarines Central United States : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 2 infantry, 1 marine and 2 mech_infantrys Eastern United States : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour 89 Sea Zone : 1 cruiser 101 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 41 / 70 Russians : 37 / 37 Japanese : 30 / 40 Americans : 52 / 53 Chinese : 8 / 12 British : 28 / 28 UK_Pacific : 17 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 13 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 26 times 2 was rolled 22 times 3 was rolled 31 times 4 was rolled 16 times 5 was rolled 29 times 6 was rolled 33 times Average roll : 3.631 Median : 3.000 Variance : 1.275 Standard Deviation : 1.129 Total rolls : 157 Null / Other 1 was rolled 2 times Average roll : 1.000 Median : 1.000 Variance : 3.333 Standard Deviation : 1.826 Total rolls : 2 Germans Combat 1 was rolled 18 times 2 was rolled 12 times 3 was rolled 16 times 4 was rolled 11 times 5 was rolled 17 times 6 was rolled 22 times Average roll : 3.656 Median : 4.000 Variance : 0.863 Standard Deviation : 0.929 Total rolls : 96 British Combat 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 4.400 Median : 5.000 Variance : 1.037 Standard Deviation : 1.018 Total rolls : 10 French Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 7 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.500 Median : 3.000 Variance : 0.825 Standard Deviation : 0.909 Total rolls : 22 Neutral_Allies Combat 3 was rolled 4 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 3.000 Variance : 2.139 Standard Deviation : 1.462 Total rolls : 7 Chinese Combat 1 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 5.000 Variance : 1.200 Standard Deviation : 1.095 Total rolls : 6 Japanese Combat 1 was rolled 2 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.143 Median : 2.500 Variance : 0.718 Standard Deviation : 0.847 Total rolls : 14
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter and 6 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 8 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 3/9 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Yunnan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 1.17 Japanese : 0.00
Territory Summary for Chinese :
Shensi : 1 fighter and 7 infantry Yunnan : 7 infantry
Production/PUs Summary :
Germans : 41 / 70 Russians : 37 / 37 Japanese : 29 / 40 Americans : 52 / 53 Chinese : 9 / 12 British : 28 / 28 UK_Pacific : 17 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 13 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 28 times 2 was rolled 25 times 3 was rolled 31 times 4 was rolled 18 times 5 was rolled 31 times 6 was rolled 36 times Average roll : 3.633 Median : 4.000 Variance : 1.136 Standard Deviation : 1.066 Total rolls : 169 Null / Other 1 was rolled 2 times Average roll : 1.000 Median : 1.000 Variance : 3.333 Standard Deviation : 1.826 Total rolls : 2 Germans Combat 1 was rolled 18 times 2 was rolled 12 times 3 was rolled 16 times 4 was rolled 11 times 5 was rolled 17 times 6 was rolled 22 times Average roll : 3.656 Median : 4.000 Variance : 0.863 Standard Deviation : 0.929 Total rolls : 96 British Combat 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 4.400 Median : 5.000 Variance : 1.037 Standard Deviation : 1.018 Total rolls : 10 French Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 7 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.500 Median : 3.000 Variance : 0.825 Standard Deviation : 0.909 Total rolls : 22 Neutral_Allies Combat 3 was rolled 4 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 3.000 Variance : 2.139 Standard Deviation : 1.462 Total rolls : 7 Chinese Combat 1 was rolled 4 times 2 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 3.800 Median : 5.000 Variance : 1.250 Standard Deviation : 1.118 Total rolls : 15 Japanese Combat 1 was rolled 2 times 2 was rolled 6 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.235 Median : 3.000 Variance : 0.802 Standard Deviation : 0.896 Total rolls : 17
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 marine and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to Guam 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 cruiser moved from 10 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone Non Combat Move - Americans 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 mech_infantry moved from Central United States to Western United States 2 aaGuns moved from Eastern United States to Central United States 1 artillery and 1 infantry moved from Eastern United States to Central United States 1 bomber moved from Central United States to Eastern United States Place Units - Americans 1 destroyer placed in 101 Sea Zone 2 carriers and 1 submarine placed in 10 Sea Zone 1 marine placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter and 6 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 8 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 3/9 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Yunnan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 airfield and 4 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 111 Sea Zone 1 bomber and 2 fighters moved from United Kingdom to 111 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone Combat - British Battle in 111 Sea Zone British attack with 1 bomber, 1 destroyer and 2 fighters Germans defend with 1 battleship and 1 submarine British roll dice for 1 bomber, 1 destroyer and 2 fighters in 111 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the British lost in 111 Sea Zone British roll dice for 1 bomber, 1 destroyer and 1 fighter in 111 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer and 1 fighter Casualties for Germans: 1 battleship and 1 submarine Battle in 96 Sea Zone British attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 fighter Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria 1 artillery and 1 infantry moved from Ontario to Quebec 1 transport moved from 109 Sea Zone to 92 Sea Zone 1 bomber moved from 111 Sea Zone to United Kingdom 2 infantry moved from Scotland to United Kingdom 1 aaGun moved from Scotland to United Kingdom 1 fighter moved from 111 Sea Zone to United Kingdom 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 3 infantry moved from Malaya to Shan State 1 aaGun moved from India to Burma 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 fighter moved from Burma to India 1 fighter and 1 tactical_bomber moved from India to Tanganyika Territory 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - British 1 airfield placed in Gibraltar 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,6,2,1 British collect 27 PUs (3 lost to blockades); end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 4 infantry and 1 marine placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 4 infantry and 1 marine
Combat Hit Differential Summary :
Germans : 0.33 British : -0.67 Italians : 0.67 Chinese : 1.17 Japanese : 0.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 1 fighter and 7 infantry Yunnan : 7 infantry Shan State : 3 infantry Burma : 1 aaGun and 2 infantry India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 marine Malaya : 1 harbour Kwangtung : 1 harbour and 2 infantry Philippines : 1 airfield, 1 harbour and 2 infantry Guam : 1 airfield and 1 fighter Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry Midway : 1 airfield 37 Sea Zone : 1 destroyer 39 Sea Zone : 1 battleship 26 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport 10 Sea Zone : 2 carriers, 1 submarine and 1 transport 54 Sea Zone : 1 cruiser, 2 destroyers and 2 submarines Central United States : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 2 infantry, 1 marine and 2 mech_infantrys Eastern United States : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour Iceland : 1 airfield Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry Gibraltar : 1 airfield and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 armour, 2 artilleries, 1 harbour, 4 infantry and 1 mech_infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry Rhodesia : 2 infantry Tanganyika Territory : 1 fighter and 1 tactical_bomber Algeria : 1 aaGun and 1 infantry 80 Sea Zone : 1 transport 76 Sea Zone : 1 cruiser 89 Sea Zone : 1 cruiser 92 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports Eastern Persia : 1 flag, 1 infantry 101 Sea Zone : 1 cruiser, 1 destroyer and 1 transport 81 Sea Zone : 1 destroyer Persia : 1 flag, 3 infantry
Production/PUs Summary :
Germans : 41 / 70 Russians : 37 / 37 Japanese : 29 / 40 Americans : 52 / 53 Chinese : 9 / 12 British : 30 / 34 UK_Pacific : 17 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 13 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 50 times 2 was rolled 39 times 3 was rolled 52 times 4 was rolled 35 times 5 was rolled 51 times 6 was rolled 62 times Average roll : 3.637 Median : 4.000 Variance : 1.649 Standard Deviation : 1.284 Total rolls : 289 Null / Other 1 was rolled 19 times 2 was rolled 13 times 3 was rolled 18 times 4 was rolled 13 times 5 was rolled 18 times 6 was rolled 23 times Average roll : 3.644 Median : 4.000 Variance : 0.712 Standard Deviation : 0.844 Total rolls : 104 Germans Combat 1 was rolled 19 times 2 was rolled 13 times 3 was rolled 18 times 4 was rolled 13 times 5 was rolled 18 times 6 was rolled 23 times Average roll : 3.644 Median : 4.000 Variance : 0.712 Standard Deviation : 0.844 Total rolls : 104 British Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 5 times 6 was rolled 4 times Average roll : 3.947 Median : 4.000 Variance : 0.491 Standard Deviation : 0.701 Total rolls : 19 Italians Combat 1 was rolled 1 times Average roll : 1.000 Median : 1.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 French Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 7 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.500 Median : 3.000 Variance : 0.825 Standard Deviation : 0.909 Total rolls : 22 Neutral_Allies Combat 3 was rolled 4 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 3.000 Variance : 2.139 Standard Deviation : 1.462 Total rolls : 7 Chinese Combat 1 was rolled 4 times 2 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 3.800 Median : 5.000 Variance : 1.250 Standard Deviation : 1.118 Total rolls : 15 Japanese Combat 1 was rolled 2 times 2 was rolled 6 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.235 Median : 3.000 Variance : 0.802 Standard Deviation : 0.896 Total rolls : 17
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TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone 1 bomber moved from Northern Italy to 92 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 armour moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 fighters moved from Southern Italy to Algeria 1 infantry moved from Southern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 94 Sea Zone to Algeria 1 artillery and 1 infantry moved from Libya to Tunisia 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 artillery and 1 infantry moved from Ethiopia to Kenya Combat - Italians Battle in 92 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 submarine British defend with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 1 destroyer in 92 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Combat Hit Differential Summary :
Italians : 0.00
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@SixUnder i got 3 hits in sz92. ool please
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@dawgoneit max defense please
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone 1 bomber moved from Northern Italy to 92 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 armour moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 fighters moved from Southern Italy to Algeria 1 infantry moved from Southern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 94 Sea Zone to Algeria 1 artillery and 1 infantry moved from Libya to Tunisia 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 artillery and 1 infantry moved from Ethiopia to Kenya Combat - Italians Battle in 92 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 submarine British defend with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 1 destroyer in 92 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the British, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 92 Sea Zone Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 1 destroyer in 92 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits British roll dice for 2 cruisers, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 3 : 4/4 hits, 2.17 expected hits 1 destroyer owned by the Italians, 1 tactical_bomber owned by the British, 2 cruisers owned by the Italians, 2 cruisers owned by the British and 1 bomber owned by the Italians lost in 92 Sea Zone Italians roll dice for 1 battleship in 92 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits British roll dice for 1 fighter and 2 transports in 92 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 battleship in 92 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits British roll dice for 1 fighter and 2 transports in 92 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Italians lost in 92 Sea Zone British win with 1 fighter and 2 transports remaining. Battle score for attacker is -11 Casualties for Italians: 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 submarine Casualties for British: 1 carrier, 2 cruisers, 1 destroyer and 1 tactical_bomber Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 3/4 hits, 1.33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Algeria Italians attack with 1 armour, 1 artillery, 2 fighters and 2 infantry British defend with 1 aaGun and 1 infantry; French defend with 1 infantry AA fire in Algeria : 0/2 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Algeria, round 2 : 4/6 hits, 2.33 expected hits French roll dice for 1 aaGun and 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the British, 1 infantry owned by the French and 1 infantry owned by the British lost in Algeria Italians win, taking Algeria from French with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 11 Casualties for British: 1 aaGun and 1 infantry Casualties for French: 1 infantry 1 fighter owned by the British forced to land in Gibraltar Non Combat Move - Italians 2 fighters moved from Algeria to Libya 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 4 infantry EDIT: Adding units owned by Italians to Northern Italy: 4 infantry EDIT: Turning off Edit Mode 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1 Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : 2.33 British : 0.67 French : -1.00 AA fire in Algeria : : -0.33
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 1 aaGun and 1 infantry moved from New South Wales to Queensland 1 infantry moved from Queensland to Northern Territory Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Malaya : 1 infantry Queensland : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry Northern Territory : 1 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor and 1 harbour Java : 1 flag, 1 aaGun and 1 infantry 42 Sea Zone : 1 transport 54 Sea Zone : 1 cruiser and 1 destroyer 62 Sea Zone : 1 submarine Egypt : 2 infantry
Production/PUs Summary :
Germans : 41 / 70 Russians : 37 / 37 Japanese : 29 / 40 Americans : 52 / 53 Chinese : 9 / 12 British : 28 / 34 UK_Pacific : 17 / 17 Italians : 14 / 13 ANZAC : 14 / 18 French : 11 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 38 times 2 was rolled 31 times 3 was rolled 39 times 4 was rolled 28 times 5 was rolled 44 times 6 was rolled 43 times Average roll : 3.619 Median : 4.000 Variance : 0.932 Standard Deviation : 0.965 Total rolls : 223 Null / Other 1 was rolled 2 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 3.000 Median : 2.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Germans Combat 1 was rolled 18 times 2 was rolled 12 times 3 was rolled 17 times 4 was rolled 13 times 5 was rolled 18 times 6 was rolled 22 times Average roll : 3.670 Median : 4.000 Variance : 0.680 Standard Deviation : 0.825 Total rolls : 100 British Combat 1 was rolled 5 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 5 times 5 was rolled 9 times 6 was rolled 5 times Average roll : 3.806 Median : 4.000 Variance : 0.694 Standard Deviation : 0.833 Total rolls : 31 Italians Combat 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 7 times 6 was rolled 2 times Average roll : 3.375 Median : 3.500 Variance : 0.696 Standard Deviation : 0.834 Total rolls : 24 French Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 9 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.560 Median : 3.000 Variance : 1.368 Standard Deviation : 1.170 Total rolls : 25 Neutral_Allies Combat 3 was rolled 4 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 3.000 Variance : 2.139 Standard Deviation : 1.462 Total rolls : 7 Chinese Combat 1 was rolled 4 times 2 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 3.800 Median : 5.000 Variance : 1.250 Standard Deviation : 1.118 Total rolls : 15 Japanese Combat 1 was rolled 2 times 2 was rolled 6 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.235 Median : 3.000 Variance : 0.802 Standard Deviation : 0.896 Total rolls : 17
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 1 aaGun and 1 infantry moved from New South Wales to Queensland 1 infantry moved from Queensland to Northern Territory Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Malaya : 1 infantry Queensland : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry Northern Territory : 1 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor and 1 harbour Java : 1 flag, 1 aaGun and 1 infantry 42 Sea Zone : 1 transport 54 Sea Zone : 1 cruiser and 1 destroyer 62 Sea Zone : 1 submarine Egypt : 2 infantry United Kingdom : 1 fighter and 2 infantry 81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 41 / 70 Russians : 37 / 37 Japanese : 29 / 40 Americans : 52 / 53 Chinese : 9 / 12 British : 28 / 34 UK_Pacific : 17 / 17 Italians : 14 / 13 ANZAC : 14 / 18 French : 1 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 12 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 38 times 2 was rolled 31 times 3 was rolled 39 times 4 was rolled 28 times 5 was rolled 44 times 6 was rolled 43 times Average roll : 3.619 Median : 4.000 Variance : 0.932 Standard Deviation : 0.965 Total rolls : 223 Null / Other 1 was rolled 2 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 3.000 Median : 2.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Germans Combat 1 was rolled 18 times 2 was rolled 12 times 3 was rolled 17 times 4 was rolled 13 times 5 was rolled 18 times 6 was rolled 22 times Average roll : 3.670 Median : 4.000 Variance : 0.680 Standard Deviation : 0.825 Total rolls : 100 British Combat 1 was rolled 5 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 5 times 5 was rolled 9 times 6 was rolled 5 times Average roll : 3.806 Median : 4.000 Variance : 0.694 Standard Deviation : 0.833 Total rolls : 31 Italians Combat 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 7 times 6 was rolled 2 times Average roll : 3.375 Median : 3.500 Variance : 0.696 Standard Deviation : 0.834 Total rolls : 24 French Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 9 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.560 Median : 3.000 Variance : 1.368 Standard Deviation : 1.170 Total rolls : 25 Neutral_Allies Combat 3 was rolled 4 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 3.000 Variance : 2.139 Standard Deviation : 1.462 Total rolls : 7 Chinese Combat 1 was rolled 4 times 2 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 3.800 Median : 5.000 Variance : 1.250 Standard Deviation : 1.118 Total rolls : 15 Japanese Combat 1 was rolled 2 times 2 was rolled 6 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.235 Median : 3.000 Variance : 0.802 Standard Deviation : 0.896 Total rolls : 17
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 10 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Western Germany to 92 Sea Zone 1 tactical_bomber moved from Western Germany to 92 Sea Zone 5 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece 2 bombers moved from Western Germany to Gibraltar 10 infantry moved from Germany to Poland 1 tactical_bomber moved from Holland Belgium to Slovakia Hungary 2 fighters and 1 tactical_bomber moved from Western Germany to Greece 2 artilleries and 9 infantry moved from Yugoslavia to Romania 6 armour and 4 mech_infantrys moved from France to Germany 1 artillery moved from Normandy Bordeaux to France 1 artillery and 1 infantry moved from Norway to Finland Combat - Germans Battle in 92 Sea Zone Germans attack with 2 fighters and 2 tactical_bombers British defend with 2 transports 2 transports owned by the British lost in 92 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in Gibraltar Germans attack with 2 bombers British defend with 1 airfield, 1 fighter and 1 harbour Germans roll dice for 2 bombers in Gibraltar, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 1 fighter in Gibraltar, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Gibraltar Germans win with 2 bombers remaining. Battle score for attacker is 10 Casualties for British: 1 fighter Battle in Greece Germans attack with 3 armour, 2 fighters, 5 infantry and 1 tactical_bomber Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour, 2 fighters, 5 infantry and 1 tactical_bomber in Greece, round 2 : 4/11 hits, 4.00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece Germans win, taking Greece from Neutral_Allies with 3 armour, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Greece to Romania 2 fighters and 2 tactical_bombers moved from 92 Sea Zone to Algeria 2 bombers moved from Gibraltar to Algeria 3 aaGuns moved from Holland Belgium to Western Germany 2 infantry moved from Denmark to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway Place Units - Germans 10 artilleries placed in Germany 3 armour and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 0.67 British : -0.67 Neutral_Allies : -0.33
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Baltic States 1 fighter and 1 tactical_bomber moved from Russia to Belarus 1 fighter moved from Russia to Belarus Non Combat Move - Russians 1 aaGun and 1 armour moved from Bryansk to Belarus 2 artilleries moved from Bryansk to Belarus 5 infantry moved from Bryansk to Belarus 1 mech_infantry moved from Bryansk to Belarus 2 infantry moved from Rostov to Bryansk 6 infantry moved from Russia to Bryansk 2 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Amur 3 infantry moved from Novgorod to Belarus Place Units - Russians 3 infantry placed in Ukraine 9 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Yenisey : 6 infantry Amur : 2 aaGuns and 12 infantry Belarus : 1 aaGun, 2 armour, 2 artilleries, 2 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber Baltic States : 1 infantry Bryansk : 1 aaGun and 11 infantry Eastern Poland : 1 infantry Russia : 1 airfield, 1 factory_major and 9 infantry Ukraine : 1 factory_minor and 3 infantry Western Ukraine : 1 infantry Volgograd : 1 factory_minor Novgorod : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 14 infantry 114 Sea Zone : 1 cruiser 115 Sea Zone : 1 submarine 111 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 43 / 53 Russians : 37 / 38 Japanese : 29 / 40 Americans : 52 / 53 Chinese : 9 / 12 British : 28 / 34 UK_Pacific : 17 / 17 Italians : 14 / 13 ANZAC : 14 / 18 French : 1 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 12 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 41 times 2 was rolled 34 times 3 was rolled 41 times 4 was rolled 32 times 5 was rolled 48 times 6 was rolled 45 times Average roll : 3.610 Median : 4.000 Variance : 0.795 Standard Deviation : 0.892 Total rolls : 241 Null / Other 1 was rolled 2 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 3.000 Median : 2.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Germans Combat 1 was rolled 21 times 2 was rolled 14 times 3 was rolled 19 times 4 was rolled 16 times 5 was rolled 20 times 6 was rolled 23 times Average roll : 3.611 Median : 4.000 Variance : 0.490 Standard Deviation : 0.700 Total rolls : 113 British Combat 1 was rolled 5 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 5 times 5 was rolled 10 times 6 was rolled 5 times Average roll : 3.844 Median : 4.000 Variance : 0.946 Standard Deviation : 0.973 Total rolls : 32 Italians Combat 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 7 times 6 was rolled 2 times Average roll : 3.375 Median : 3.500 Variance : 0.696 Standard Deviation : 0.834 Total rolls : 24 French Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 9 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.560 Median : 3.000 Variance : 1.368 Standard Deviation : 1.170 Total rolls : 25 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 4.091 Median : 4.000 Variance : 1.083 Standard Deviation : 1.041 Total rolls : 11 Chinese Combat 1 was rolled 4 times 2 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 3.800 Median : 5.000 Variance : 1.250 Standard Deviation : 1.118 Total rolls : 15 Japanese Combat 1 was rolled 2 times 2 was rolled 6 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.235 Median : 3.000 Variance : 0.802 Standard Deviation : 0.896 Total rolls : 17
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Chahar 4 infantry moved from Korea to Manchuria 2 artilleries moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 artillery and 2 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 armour, 2 infantry and 1 mech_infantry moved from Kwangsi to Yunnan 2 bombers, 10 fighters and 8 tactical_bombers moved from Kwangsi to Yunnan 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Siam to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from Kiangsi to Yunnan 2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 artilleries and 4 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone Combat - Japanese Battle in Yunnan Japanese attack with 1 armour, 1 artillery, 2 bombers, 11 fighters, 4 infantry, 1 mech_infantry and 8 tactical_bombers Chinese defend with 7 infantry Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 11 fighters, 4 infantry, 1 mech_infantry and 8 tactical_bombers in Yunnan, round 2 : 18/28 hits, 14.00 expected hits Chinese roll dice for 7 infantry in Yunnan, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 bombers, 11 fighters, 2 infantry, 1 mech_infantry and 8 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 2 infantry Casualties for Chinese: 7 infantry Non Combat Move - Japanese 2 bombers, 11 fighters and 8 tactical_bombers moved from Yunnan to Kwangsi Place Units - Japanese 1 factory_minor placed in Kiangsu 1 carrier and 1 submarine placed in 6 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : 4.00