• TripleA Turn Summary: USA round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - USA
            USA spend 10 on tech rolls
                USA roll 3,6 and gets 1 hit
            USA removing all Technology Tokens after successful research.
            USA discover convoys
    
        Combat Move - USA
            2 field_guns and 2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
            2 field_guns, 2 infantry and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
            1 transport moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
            2 field_guns and 2 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean
            2 field_guns, 2 infantry and 2 transports moved from Sea Zone 145 Pacific Ocean to Sea Zone 141 Pacific Ocean
            1 field_gun and 1 infantry moved from Manila to Sea Zone 130 Philippine Sea
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 137 Yellow Sea
            1 field_gun and 1 infantry moved from Sea Zone 137 Yellow Sea to Tsingtao
            1 transport moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 140 Sea of Okhotsk
            1 transport moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 137 Yellow Sea
            1 field_gun and 1 infantry moved from Koryak to Sea Zone 140 Sea of Okhotsk
            1 infantry moved from Magadan to Sakhe
            1 field_gun and 1 infantry moved from Sea Zone 140 Sea of Okhotsk to Khabarovsk
            2 field_guns and 2 infantry moved from Sea Zone 151 Bering Sea to Chukotka
            2 field_guns and 2 infantry moved from Sea Zone 141 Pacific Ocean to Kamchatka
            1 field_gun and 1 infantry moved from Canary Islands to Sea Zone 53 Mid Atlantic
            1 field_gun moved from Sea Zone 53 Mid Atlantic to Morocco
            2 field_guns moved from Azores to Sea Zone 34 Mid Atlantic
            2 infantry moved from Azores to Sea Zone 34 Mid Atlantic
            2 field_guns, 2 infantry and 2 transports moved from Sea Zone 34 Mid Atlantic to Sea Zone 53 Mid Atlantic
            2 field_guns and 3 infantry moved from Sea Zone 53 Mid Atlantic to Morocco
            1 field_gun and 1 infantry moved from Mexico City to Guadalahara
    
        Purchase Units - USA
            USA buy 4 cavalrys, 2 destroyers, 3 field_guns, 3 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - USA
            Battle in Sakhe
                USA attack with 1 infantry
                Communists defend with 1 field_gun
                    USA roll dice for 1 infantry in Sakhe, round 2 : 1/1 hits, 0.17 expected hits
                    Communists roll dice for 1 field_gun in Sakhe, round 2 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Communists lost in Sakhe
                USA win, taking Sakhe from Communists with 1 infantry remaining. Battle score for attacker is 4
                Casualties for Communists: 1 field_gun
            Battle in Morocco
                USA attack with 3 field_guns and 3 infantry
                Neutral defend with 6 cavalrys
                    USA roll dice for 3 field_guns and 3 infantry in Morocco, round 2 : 1/6 hits, 2.00 expected hits
                    Neutral roll dice for 6 cavalrys in Morocco, round 2 : 1/6 hits, 1.00 expected hits
                    1 cavalry owned by the Neutral and 1 infantry owned by the USA lost in Morocco
                    USA roll dice for 3 field_guns and 2 infantry in Morocco, round 3 : 2/5 hits, 1.67 expected hits
                    Neutral roll dice for 5 cavalrys in Morocco, round 3 : 1/5 hits, 0.83 expected hits
                    2 cavalrys owned by the Neutral and 1 infantry owned by the USA lost in Morocco
                    USA roll dice for 3 field_guns and 1 infantry in Morocco, round 4 : 0/4 hits, 1.33 expected hits
                    Neutral roll dice for 3 cavalrys in Morocco, round 4 : 0/3 hits, 0.50 expected hits
                    USA roll dice for 3 field_guns and 1 infantry in Morocco, round 5 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 3 cavalrys in Morocco, round 5 : 2/3 hits, 0.50 expected hits
                    1 cavalry owned by the Neutral, 1 field_gun owned by the USA and 1 infantry owned by the USA lost in Morocco
                    USA roll dice for 2 field_guns in Morocco, round 6 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 2 cavalrys in Morocco, round 6 : 0/2 hits, 0.33 expected hits
                    1 cavalry owned by the Neutral lost in Morocco
                    USA roll dice for 2 field_guns in Morocco, round 7 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 cavalry in Morocco, round 7 : 0/1 hits, 0.17 expected hits
                    1 cavalry owned by the Neutral lost in Morocco
                USA loses 0 PUs for violating Moroccos neutrality.
                USA win, taking Morocco from Neutral with 2 field_guns remaining. Battle score for attacker is 11
                Casualties for USA: 1 field_gun and 3 infantry
                Casualties for Neutral: 6 cavalrys
    
        Non Combat Move - USA
            1 destroyer moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 56 Gulf of Lyon
            1 submarine moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 56 Gulf of Lyon
            2 infantry moved from Washington D.C. to Virginia
            1 infantry moved from Carolinas to Virginia
    
        Place Units - USA
            2 destroyers placed in Sea Zone 137 Yellow Sea
            2 transports placed in Sea Zone 153 Pacific Ocean
            USA undo move 2.
            1 transport placed in Sea Zone 153 Pacific Ocean
            2 field_guns and 2 infantry placed in San Francisco
            4 cavalrys placed in Mexico City
            1 field_gun placed in Honolulu
            1 transport placed in Sea Zone 145 Pacific Ocean
            1 infantry placed in Manila
    
        Activate Technology - USA
            USA activating convoys
    
        Turn Complete - USA
            USA collect 82 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    USA : -0.83
    Communists : -0.33
    

    Savegame


  • TripleA Turn Summary: Germany round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 7
    
        Research Technology - Germany
            Germany spend 5 on tech rolls
                Germany rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Germany
            2 infantry moved from Mecklenburg to Pomerania
            1 late_fighter moved from Mecklenburg to Pomerania
            3 infantry moved from Rhine to Belgium
            1 late_fighter moved from Rhine to Belgium
            3 fighters moved from Rhine to Belgium
            1 late_fighter moved from Rhine to Franche-Comte
            1 infantry moved from Alsace to Franche-Comte
            1 infantry moved from Lithuania to Sea Zone 9 Gulf of Bothnia
            1 infantry moved from Sea Zone 9 Gulf of Bothnia to Estonia
            1 submarine moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 10 Baltic Sea
            1 submarine moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 11 Baltic Sea
    
        Purchase Units - Germany
            Germany buy 7 field_guns, 17 infantry, 10 stormtruppens and 1 trench; Remaining resources: 2 PUs; 1 techTokens; 
    
        Combat - Germany
            Battle in Estonia
                Germany attack with 1 infantry
                Russia defend with 1 infantry
                    Germany roll dice for 1 battleship in Estonia, round 2 : 1/1 hits, 0.67 expected hits
                    Russia roll dice for 1 infantry in Estonia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany and 1 infantry owned by the Russia lost in Estonia
                Russia win with no units remaining. Battle score for attacker is 0
                Casualties for Germany: 1 infantry
                Casualties for Russia: 1 infantry
            Battle in Belgium
                Germany attack with 3 fighters, 3 infantry and 1 late_fighter
                Britain defend with 1 Factory, 2 field_guns and 1 infantry
                    Germany roll dice for 3 fighters, 3 infantry and 1 late_fighter in Belgium, round 2 : 3/7 hits, 2.50 expected hits
                    Britain roll dice for 2 field_guns and 1 infantry in Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germany, 1 infantry owned by the Britain and 2 field_guns owned by the Britain lost in Belgium
                Germany win, taking Belgium from Britain with 3 fighters, 2 infantry and 1 late_fighter remaining. Battle score for attacker is 8
                Casualties for Germany: 1 infantry
                Casualties for Britain: 2 field_guns and 1 infantry
            Battle in Franche-Comte
                Germany attack with 1 infantry and 1 late_fighter
                France defend with 1 infantry
                    Germany roll dice for 1 infantry and 1 late_fighter in Franche-Comte, round 2 : 1/2 hits, 0.83 expected hits
                    France roll dice for 1 infantry in Franche-Comte, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the France lost in Franche-Comte
                Germany win, taking Franche-Comte from France with 1 infantry and 1 late_fighter remaining. Battle score for attacker is 3
                Casualties for France: 1 infantry
            Battle in Pomerania
                Germany attack with 2 infantry and 1 late_fighter
                Britain defend with 1 infantry
                    Germany roll dice for 2 infantry and 1 late_fighter in Pomerania, round 2 : 1/3 hits, 1.00 expected hits
                    Britain roll dice for 1 infantry in Pomerania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Britain lost in Pomerania
                Germany win, taking Pomerania from Britain with 2 infantry and 1 late_fighter remaining. Battle score for attacker is 3
                Casualties for Britain: 1 infantry
    
        Non Combat Move - Germany
            6 stormtruppens moved from Galicia to Eastern Poland
            2 infantry moved from Warsaw to Eastern Poland
            6 stormtruppens moved from Bohemia to Galicia
            6 stormtruppens moved from Brandenburg to Bohemia
            1 late_fighter moved from Franche-Comte to Rhine
            3 fighters moved from Belgium to Rhine
            1 late_fighter moved from Belgium to Rhine
            9 field_guns, 2 heavy_guns and 29 infantry moved from Alsace to Rhine
            3 field_guns and 9 infantry moved from Wurttemburg to Rhine
            2 infantry moved from Westphalia to Rhine
            2 stormtruppens moved from Hanover to Westphalia
            3 infantry moved from Bavaria to Bohemia
            3 infantry moved from Bavaria to Wurttemburg
            3 infantry and 4 stormtruppens moved from Mecklenburg to Hanover
            1 late_fighter moved from Pomerania to Hanover
            2 infantry moved from Berlin to Mecklenburg
            5 stormtruppens moved from Berlin to Mecklenburg
            3 stormtruppens moved from Berlin to Brandenburg
            2 stormtruppens moved from Berlin to Mecklenburg
            1 infantry moved from Eastern Poland to Lithuania
            1 infantry moved from Eastern Poland to East Prussia
    
        Place Units - Germany
            6 field_guns placed in Wurttemburg
            1 field_gun and 2 infantry placed in Dar es Salaam
            1 trench placed in Eastern Poland
            2 infantry placed in Warsaw
            6 infantry placed in Bavaria
            6 infantry placed in Mecklenburg
            1 infantry and 10 stormtruppens placed in Berlin
    
        Turn Complete - Germany
            Germany collect 108 PUs; end with 110 PUs
    

    Combat Hit Differential Summary :

    Germany rolls : : 0.00
    Britain : -0.33
    France : -0.33
    Germany : 1.00
    Russia : 0.67
    

    Territory Summary for Germany :

    Alsace : 1 infantry
    Bavaria : 1 Factory and 6 infantry
    Berlin : 1 Factory, 1 infantry and 10 stormtruppens
    Brandenburg : 3 stormtruppens
    Dar es Salaam : 1 Factory, 5 field_guns, 13 infantry and 8 trenchs
    East Prussia : 1 infantry
    German New Guinea : 1 Factory, 2 field_guns, 7 infantry and 4 trenchs
    Hanover : 3 infantry, 1 late_fighter, 4 stormtruppens and 2 trenchs
    Holstein : 1 infantry
    Mecklenburg : 1 Factory, 8 infantry and 7 stormtruppens
    Pomerania : 2 infantry
    Rhine : 22 field_guns, 3 fighters, 2 heavy_guns, 52 infantry and 2 late_fighters
    Westphalia : 2 stormtruppens
    Wurttemburg : 1 Factory, 6 field_guns and 3 infantry
    Franche-Comte : 1 flag, 1 infantry
    Bohemia : 3 infantry and 6 stormtruppens
    Galicia : 6 stormtruppens
    Belgium : 1 flag, 1 Factory and 2 infantry
    Papua : 1 flag, 1 infantry
    Eastern Poland : 1 flag, 1 cavalry, 6 field_guns, 1 fighter, 2 heavy_guns, 16 infantry, 11 stormtruppens and 1 trench
    Lithuania : 1 flag, 1 infantry
    Warsaw : 1 flag, 1 Factory and 2 infantry
    Western Poland : 1 flag
    Sea Zone 9 Gulf of Bothnia : 3 battlecruisers, 2 battleships, 4 cruisers, 1 destroyer and 2 transports
    Sea Zone 10 Baltic Sea : 1 submarine
    Sea Zone 11 Baltic Sea : 1 submarine
    Sea Zone 57 Ligurian Sea : 3 submarines
    

    Savegame


  • I forgot to use my 3 subs in the Med. I would have used them to attack sz56. If F is happy to allow that perhaps he would be kind enough to roll some dice and edit in the results. Thanks!


  • @Private-Panic I won’t, I am afraid, as I had hoped Dawg would have attacked them. I don’t like sitting pretty, without a DD, with nasty Hun Subs near by!

  • TripleA

    TripleA Turn Summary: France round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 7
    
        Research Technology - France
            France spend 0 on tech rolls
                France roll 3,5 and gets 0 hits
    
        Combat Move - France
            1 transport moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic
            2 infantry moved from Brittany to Sea Zone 25 Mid Atlantic
            2 infantry and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
            2 infantry moved from Sea Zone 15 English Channel to Belgium
            1 fighter moved from Brittany to Franche-Comte
            1 fighter moved from Normandy to Belgium
            2 infantry moved from Rhone to Franche-Comte
            1 fighter moved from Paris to Alsace
            2 infantry moved from Champagne to Alsace
            1 infantry moved from Picardy to Belgium
            1 transport moved from Sea Zone 62 Adriatic Sea to Sea Zone 60 Central Mediterranean
            2 colonials moved from Tobruk to Sea Zone 60 Central Mediterranean
            2 colonials moved from Sea Zone 60 Central Mediterranean to Greece
            1 transport moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 70 Eastern Mediterranean
            1 colonial moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean
            1 infantry moved from Cyrenaica to Sea Zone 70 Eastern Mediterranean
            1 colonial, 1 infantry and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean
            1 colonial and 1 infantry moved from Sea Zone 60 Central Mediterranean to Greece
            1 cruiser and 1 destroyer moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 60 Central Mediterranean
            2 colonials moved from Tripolitania to Cyrenaica
            1 infantry moved from Trucial Coast to Al-Dammam
            1 cruiser moved from Sea Zone 74 Gulf of Aden to Sea Zone 70 Eastern Mediterranean
            1 transport moved from Sea Zone 72 Persian Gulf to Sea Zone 74 Gulf of Aden
            1 transport moved from Sea Zone 129 South China Sea to Sea Zone 126 Java Sea
    
        Purchase Units - France
            France buy 1 Factory, 3 colonials, 12 field_guns, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - France
            Battle in Belgium
                France attack with 1 fighter and 3 infantry
                Germany defend with 1 Factory and 2 infantry
                    France roll dice for 1 battlecruiser in Belgium, round 2 : 0/1 hits, 0.67 expected hits
                    France roll dice for 1 fighter and 3 infantry in Belgium, round 2 : 0/4 hits, 1.00 expected hits
                    Germany roll dice for 2 infantry in Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the France lost in Belgium
                    France roll dice for 1 fighter and 2 infantry in Belgium, round 3 : 2/3 hits, 0.83 expected hits
                    Germany roll dice for 2 infantry in Belgium, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germany lost in Belgium
                France win, taking Belgium from Germany with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for France: 1 infantry
                Casualties for Germany: 2 infantry
            Battle in Franche-Comte
                France attack with 1 fighter and 2 infantry
                Germany defend with 1 infantry
                    France roll dice for 1 fighter and 2 infantry in Franche-Comte, round 2 : 0/3 hits, 0.83 expected hits
                    Germany roll dice for 1 infantry in Franche-Comte, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the France lost in Franche-Comte
                    France roll dice for 1 fighter and 1 infantry in Franche-Comte, round 3 : 0/2 hits, 0.67 expected hits
                    Germany roll dice for 1 infantry in Franche-Comte, round 3 : 0/1 hits, 0.33 expected hits
                    France roll dice for 1 fighter and 1 infantry in Franche-Comte, round 4 : 0/2 hits, 0.67 expected hits
                    Germany roll dice for 1 infantry in Franche-Comte, round 4 : 0/1 hits, 0.33 expected hits
                    France roll dice for 1 fighter and 1 infantry in Franche-Comte, round 5 : 0/2 hits, 0.67 expected hits
                    Germany roll dice for 1 infantry in Franche-Comte, round 5 : 0/1 hits, 0.33 expected hits
                    France roll dice for 1 fighter and 1 infantry in Franche-Comte, round 6 : 0/2 hits, 0.67 expected hits
                    Germany roll dice for 1 infantry in Franche-Comte, round 6 : 0/1 hits, 0.33 expected hits
                    France roll dice for 1 fighter and 1 infantry in Franche-Comte, round 7 : 1/2 hits, 0.67 expected hits
                    Germany roll dice for 1 infantry in Franche-Comte, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany and 1 infantry owned by the France lost in Franche-Comte
                France win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for France: 2 infantry
                Casualties for Germany: 1 infantry
            Battle in Alsace
                France attack with 1 fighter and 2 infantry
                Germany defend with 1 infantry
                    France roll dice for 1 fighter and 2 infantry in Alsace, round 2 : 2/3 hits, 0.83 expected hits
                    Germany roll dice for 1 infantry in Alsace, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany lost in Alsace
                France win, taking Alsace from Germany with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germany: 1 infantry
    
        Non Combat Move - France
            1 fighter moved from Franche-Comte to Champagne
            1 fighter moved from Alsace to Champagne
            8 field_guns and 3 infantry moved from Paris to Champagne
            2 field_guns and 1 infantry moved from Picardy to Champagne
            1 fighter moved from Belgium to Champagne
            1 field_gun and 3 infantry moved from Burgundy to Champagne
            1 field_gun moved from Rhone to Burgundy
            3 infantry moved from Marseilles to Rhone
            2 field_guns moved from Normandy to Picardy
    
        Place Units - France
            1 Factory placed in Champagne
            8 field_guns placed in Paris
            1 fighter and 2 infantry placed in Brittany
            3 infantry placed in Marseilles
            France undo move 4.
            1 field_gun and 2 infantry placed in Marseilles
            3 field_guns placed in Normandy
            1 colonial placed in Algiers
            2 colonials placed in Tobruk
            2 infantry placed in Yanaon
    
        Activate Technology - France
            Trigger FranceP: France has 3 infantry placed in Paris
    
        Turn Complete - France
            France collect 82 PUs; end with 82 PUs
            France collect 10 PUs from War Bonds; end with 92 PUs
    

    Combat Hit Differential Summary :

    France : -2.50
    Germany : -0.67
    

    Savegame

  • TripleA

    TripleA Turn Summary: Serbia round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 7
    
        Purchase Units - Serbia
            Serbia buy 2 infantry and 3 trenchs; Remaining resources: 0 PUs; 
    
        Non Combat Move - Serbia
    
        Place Units - Serbia
            2 infantry and 3 trenchs placed in Greece
    
        Turn Complete - Serbia
            Serbia collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Private-Panic said in 1914 NML TEAM GAME:

    I forgot to use my 3 subs in the Med. I would have used them to attack sz56. If F is happy to allow that perhaps he would be kind enough to roll some dice and edit in the results. Thanks!

    i for got to attack also. so can i go first


  • @dawgoneit said in 1914 NML TEAM GAME:

    @Private-Panic said in 1914 NML TEAM GAME:

    I forgot to use my 3 subs in the Med. I would have used them to attack sz56. If F is happy to allow that perhaps he would be kind enough to roll some dice and edit in the results. Thanks!

    i for got to attack also. so can i go first

    Sounds fair to me…


  • @captainwalker how would i go about it with my turn all ready over?


  • @dawgoneit said in 1914 NML TEAM GAME:

    @captainwalker how would i go about it with my turn all ready over?

    I can open the file and roll with the in-game dice roller, which sends emails to everyone. I’ll just state what I’m rolling for and check for any submerge, etc orders.

    However, I’m not sure exactly what attack you forgot, dawg?

    PP wants 3 subs from 57 to attack the dd sub in 56.

    dawg, are you saying that you had forgotten to attack the subs in 57 to begin with??


  • @Whackamatt i would like to see if its ok with the other side first. if it is i’m good with that


  • @dawgoneit both you and Adam forgot to attavk. I think we better leave things as they are . That seems fairest. @Whackamatt thanks fir offering to help out.


  • @Wittmann i agree


  • @Whackamatt just do Austria and capture my brave Egyptians, who are defending Greece against those nasty Ostriches.

  • '20 '18 '17 '15

    TripleA Turn Summary: Austria round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 7
    
        Research Technology - Austria
            Austria spend 5 on tech rolls
                Austria roll 3,3,3,6 and gets 1 hit
            Austria removing all Technology Tokens after successful research.
            Austria discover bunkers
    
        Combat Move - Austria
            2 infantry moved from Trieste to Croatia
            2 field_guns, 2 heavy_guns, 5 infantry and 15 tanks moved from Macedonia to Greece
            1 tank moved from Albania to Greece
            6 gass moved from Belgrade to Serbia
            7 gass moved from Serbia to Greece
            1 field_gun and 2 infantry moved from Albania to Greece
            5 infantry moved from Odessa to Dnieper
            1 field_gun and 4 infantry moved from Kiev to Dnieper
            1 infantry moved from Crimea to Dnieper
            1 infantry moved from Galicia to Odessa
            1 tank moved from Croatia to Serbia
    
        Purchase Units - Austria
            Austria buy 1 cavalry, 3 field_guns, 17 infantry, 1 tank and 8 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Austria
            Battle in Dnieper
                Austria attack with 1 field_gun and 10 infantry
                Russia defend with 5 field_guns and 2 infantry
                    Austria roll dice for 1 field_gun and 10 infantry in Dnieper, round 2 : 2/11 hits, 2.17 expected hits
                    Russia roll dice for 5 field_guns and 2 infantry in Dnieper, round 2 : 4/7 hits, 2.33 expected hits
                    2 infantry owned by the Russia and 4 infantry owned by the Austria lost in Dnieper
                    Austria roll dice for 1 field_gun and 6 infantry in Dnieper, round 3 : 1/7 hits, 1.50 expected hits
                    Russia roll dice for 5 field_guns in Dnieper, round 3 : 2/5 hits, 1.67 expected hits
                    1 field_gun owned by the Russia and 2 infantry owned by the Austria lost in Dnieper
                    Austria roll dice for 1 field_gun and 4 infantry in Dnieper, round 4 : 2/5 hits, 1.17 expected hits
                    Russia roll dice for 4 field_guns in Dnieper, round 4 : 1/4 hits, 1.33 expected hits
                    2 field_guns owned by the Russia and 1 infantry owned by the Austria lost in Dnieper
                    Austria roll dice for 1 field_gun and 3 infantry in Dnieper, round 5 : 1/4 hits, 1.00 expected hits
                    Russia roll dice for 2 field_guns in Dnieper, round 5 : 1/2 hits, 0.67 expected hits
                    1 field_gun owned by the Russia and 1 infantry owned by the Austria lost in Dnieper
                    Austria roll dice for 1 field_gun and 2 infantry in Dnieper, round 6 : 2/3 hits, 0.83 expected hits
                    Russia roll dice for 1 field_gun in Dnieper, round 6 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Russia lost in Dnieper
                Austria win, taking Dnieper from Russia with 1 field_gun and 2 infantry remaining. Battle score for attacker is 2
                Casualties for Austria: 8 infantry
                Casualties for Russia: 5 field_guns and 2 infantry
            Battle in Greece
                Austria attack with 3 field_guns, 7 gass, 2 heavy_guns, 7 infantry and 16 tanks
                Britain defend with 4 infantry; Serbia defend with 1 Factory, 2 field_guns, 1 fighter, 2 heavy_guns, 17 infantry and 3 trenchs; France defend with 4 colonials and 1 infantry
                    Austria roll dice for 7 gass in Greece, round 2 : 4/7 hits, 4.67 expected hits
                    2 infantry owned by the Serbia and 2 infantry owned by the Britain lost in Greece
                    7 gass owned by the Austria lost in Greece
                    Austria roll dice for 3 field_guns, 2 heavy_guns, 7 infantry and 16 tanks in Greece, round 2 : 17/28 hits, 14.67 expected hits
                    Serbia roll dice for 4 colonials, 2 field_guns, 1 fighter, 2 heavy_guns, 18 infantry and 3 trenchs in Greece, round 2 : 14/27 hits, 9.83 expected hits
                    11 infantry owned by the Serbia, 3 field_guns owned by the Austria, 7 infantry owned by the Austria, 3 trenchs owned by the Serbia, 2 tanks owned by the Austria and 2 heavy_guns owned by the Austria lost in Greece
                    Austria roll dice for 14 tanks in Greece, round 3 : 8/14 hits, 9.33 expected hits
                    Serbia roll dice for 4 colonials, 2 field_guns, 1 fighter, 2 heavy_guns and 7 infantry in Greece, round 3 : 5/16 hits, 6.17 expected hits
                    4 infantry owned by the Serbia, 2 infantry owned by the Britain, 5 tanks owned by the Austria, 1 colonial owned by the France and 1 infantry owned by the France lost in Greece
                    Austria roll dice for 9 tanks in Greece, round 4 : 6/9 hits, 6.00 expected hits
                    Serbia roll dice for 3 colonials, 2 field_guns, 1 fighter and 2 heavy_guns in Greece, round 4 : 4/8 hits, 3.50 expected hits
                    1 fighter owned by the Serbia, 2 field_guns owned by the Serbia, 4 tanks owned by the Austria and 3 colonials owned by the France lost in Greece
                    Austria roll dice for 5 tanks in Greece, round 5 : 2/5 hits, 3.33 expected hits
                    Serbia roll dice for 2 heavy_guns in Greece, round 5 : 2/2 hits, 1.33 expected hits
                    2 heavy_guns owned by the Serbia and 2 tanks owned by the Austria lost in Greece
                Austria captures 7PUs while taking Serbia capital
                Austria win, taking Greece from Serbia with 3 tanks remaining. Battle score for attacker is -35
                Casualties for Britain: 4 infantry
                Casualties for Serbia: 2 field_guns, 1 fighter, 2 heavy_guns, 17 infantry and 3 trenchs
                Casualties for Austria: 3 field_guns, 7 gass, 2 heavy_guns, 7 infantry and 13 tanks
                Casualties for France: 4 colonials and 1 infantry
    
        Non Combat Move - Austria
            1 field_gun moved from Croatia to Montenegro
    
        Place Units - Austria
            1 cavalry and 1 tank placed in Belgrade
            3 trenchs placed in Milan
            5 infantry and 3 trenchs placed in Kiev
            1 field_gun and 1 infantry placed in Belgrade
            8 infantry and 2 trenchs placed in Trieste
            2 field_guns placed in Belgrade
            3 infantry placed in Venice
    
        Activate Technology - Austria
            Austria activating bunkers
    
        Turn Complete - Austria
            Austria collect 107 PUs; end with 114 PUs
    

    Combat Hit Differential Summary :

    Austria : 0.33
    Serbia : 4.17
    Russia : 1.67
    

    Savegame


  • @Whackamatt unlucky in Greece.


  • TripleA Turn Summary: Italy round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 7
    
        Research Technology - Italy
            Italy spend 5 on tech rolls
                Italy roll 5,2 and gets 0 hits
    
        Purchase Units - Italy
            Italy buy 1 heavy_gun, 3 infantry and 2 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Non Combat Move - Italy
            1 heavy_gun and 2 infantry moved from Latium to Tuscany
            1 heavy_gun and 2 infantry moved from Rome to Latium
    
        Place Units - Italy
            1 trench placed in Tuscany
            1 infantry and 1 trench placed in Piedmont
            1 heavy_gun and 2 infantry placed in Rome
    
        Turn Complete - Italy
            Italy collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italy :

    Latium : 1 heavy_gun and 2 infantry
    Piedmont : 1 Factory, 2 field_guns, 3 heavy_guns, 15 infantry and 7 trenchs
    Rome : 1 Factory, 1 heavy_gun and 2 infantry
    Sicily : 1 infantry
    Tuscany : 1 cavalry, 3 field_guns, 6 heavy_guns, 24 infantry and 8 trenchs
    Cairo-Suez : 1 cavalry
    Sea Zone 69 Sea of Crete : 2 battlecruisers and 2 cruisers
    

    Production/PUs Summary :

    Germany : 102 / 110
    France : 82 / 92
    Serbia : 2 / 0
    Austria : 107 / 114
    Italy : 25 / 25
    Arabia : 8 / 8
    Turkey : 60 / 63
    Britain : 106 / 109
    Russia : 63 / 70
    Communists : 39 / 40
    USA : 82 / 82
    

    Savegame


  • TripleA Turn Summary: Arabia round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 7
    
        Combat Move - Arabia
            2 Bedouins moved from Al-Dammam to Hejaz
            3 Bedouins moved from Mecca to Hejaz
            1 Bedouin moved from Al-Dammam to Hejaz
    
        Purchase Units - Arabia
            Arabia buy 4 Bedouins; Remaining resources: 0 PUs; 
    
        Combat - Arabia
            Battle in Hejaz
                Arabia attack with 6 Bedouins
                Turkey defend with 1 infantry and 1 trench
                    Arabia roll dice for 6 Bedouins in Hejaz, round 2 : 1/6 hits, 1.00 expected hits
                Units damaged: 1 trench owned by the Turkey
                    Turkey roll dice for 1 infantry and 1 trench in Hejaz, round 2 : 1/1 hits, 0.33 expected hits
                    1 Bedouin owned by the Arabia lost in Hejaz
                    Arabia roll dice for 5 Bedouins in Hejaz, round 3 : 0/5 hits, 0.83 expected hits
                    Turkey roll dice for 1 infantry and 1 trench in Hejaz, round 3 : 0/1 hits, 0.33 expected hits
                    Arabia roll dice for 5 Bedouins in Hejaz, round 4 : 0/5 hits, 0.83 expected hits
                    Turkey roll dice for 1 infantry and 1 trench in Hejaz, round 4 : 0/1 hits, 0.33 expected hits
                    Arabia roll dice for 5 Bedouins in Hejaz, round 5 : 0/5 hits, 0.83 expected hits
                    Turkey roll dice for 1 infantry and 1 trench in Hejaz, round 5 : 1/1 hits, 0.33 expected hits
                    1 Bedouin owned by the Arabia lost in Hejaz
                    Arabia roll dice for 4 Bedouins in Hejaz, round 6 : 0/4 hits, 0.67 expected hits
                    Turkey roll dice for 1 infantry and 1 trench in Hejaz, round 6 : 0/1 hits, 0.33 expected hits
                    Arabia roll dice for 4 Bedouins in Hejaz, round 7 : 2/4 hits, 0.67 expected hits
                    Turkey roll dice for 1 infantry and 1 trench in Hejaz, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Turkey and 1 trench owned by the Turkey lost in Hejaz
                Arabia win, taking Hejaz from Turkey with 4 Bedouins remaining. Battle score for attacker is 2
                Casualties for Arabia: 2 Bedouins
                Casualties for Turkey: 1 infantry and 1 trench
    
        Non Combat Move - Arabia
            1 Bedouin moved from Mecca to Arabia
            1 Bedouin moved from Mecca to Arabia
    
        Place Units - Arabia
            4 Bedouins placed in Mecca
    
        Turn Complete - Arabia
            Arabia collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Turkey : 0.00
    Arabia : -1.83
    

    Territory Summary for Arabia :

    Arabia : 3 Bedouins and 2 trenchs
    Hejaz : 4 Bedouins
    Mecca : 4 Bedouins, 1 Factory and 2 trenchs
    Al-Dammam : 1 flag, 1 Bedouin
    

    Production/PUs Summary :

    Germany : 102 / 110
    France : 82 / 92
    Serbia : 2 / 0
    Austria : 107 / 114
    Italy : 25 / 25
    Arabia : 10 / 10
    Turkey : 58 / 63
    Britain : 106 / 109
    Russia : 63 / 70
    Communists : 39 / 40
    USA : 82 / 82
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Turkey round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 7
    
        Research Technology - Turkey
            Turkey spend 0 on tech rolls
                Turkey roll 6,2 and gets 1 hit
            Turkey removing all Technology Tokens after successful research.
            Turkey discover lateFighter
    
        Combat Move - Turkey
            1 transport moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea
            1 infantry moved from Constantinople to Sea Zone 67 Black Sea
            1 infantry and 1 transport moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov
            1 infantry moved from Sea Zone 64 Sea of Azov to Don
                  Turkey take Don from Russia
            2 field_guns and 1 infantry moved from Baghdad to Fars
            2 field_guns, 1 heavy_gun and 1 infantry moved from Sinai to Hejaz
            1 field_gun and 1 infantry moved from Palestine to Hejaz
            2 infantry moved from Jordan to Hejaz
            1 field_gun and 1 infantry moved from Mesopotamia to Al-Dammam
            1 infantry moved from Qatar to Al-Dammam
            1 infantry moved from Basra to Fars
    
        Purchase Units - Turkey
            Turkey buy 4 field_guns, 1 fighter, 2 heavy_guns, 7 infantry and 4 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Turkey
            Battle in Hejaz
                Turkey attack with 3 field_guns, 1 heavy_gun and 4 infantry
                Arabia defend with 4 Bedouins
                    Turkey roll dice for 3 field_guns, 1 heavy_gun and 4 infantry in Hejaz, round 2 : 4/8 hits, 2.67 expected hits
                    Arabia roll dice for 4 Bedouins in Hejaz, round 2 : 0/4 hits, 1.33 expected hits
                    4 Bedouins owned by the Arabia lost in Hejaz
                Turkey win, taking Hejaz from Arabia with 3 field_guns, 1 heavy_gun and 4 infantry remaining. Battle score for attacker is 8
                Casualties for Arabia: 4 Bedouins
            Battle in Al-Dammam
                Turkey attack with 1 field_gun and 2 infantry
                Arabia defend with 1 Bedouin; France defend with 1 infantry
                    Turkey roll dice for 1 field_gun and 2 infantry in Al-Dammam, round 2 : 1/3 hits, 0.83 expected hits
                    Arabia roll dice for 1 Bedouin and 1 infantry in Al-Dammam, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Al-Dammam
                    Turkey roll dice for 1 field_gun in Al-Dammam, round 3 : 0/1 hits, 0.33 expected hits
                    Arabia roll dice for 1 infantry in Al-Dammam, round 3 : 0/1 hits, 0.33 expected hits
                    Turkey roll dice for 1 field_gun in Al-Dammam, round 4 : 0/1 hits, 0.33 expected hits
                    Arabia roll dice for 1 infantry in Al-Dammam, round 4 : 1/1 hits, 0.33 expected hits
                    1 field_gun owned by the Turkey lost in Al-Dammam
                Arabia win with 1 infantry remaining. Battle score for attacker is -8
                Casualties for Turkey: 1 field_gun and 2 infantry
                Casualties for Arabia: 1 Bedouin
            Battle in Fars
                Turkey attack with 2 field_guns and 2 infantry
                Britain defend with 2 field_guns and 1 infantry
                    Turkey roll dice for 2 field_guns and 2 infantry in Fars, round 2 : 4/4 hits, 1.33 expected hits
                    Britain roll dice for 2 field_guns and 1 infantry in Fars, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Britain and 2 field_guns owned by the Britain lost in Fars
                Turkey win, taking Fars from Britain with 2 field_guns and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Britain: 2 field_guns and 1 infantry
    
        Non Combat Move - Turkey
            3 field_guns and 3 infantry moved from Lurs to Tehran
            1 infantry moved from Azerbaijan to Lurs
            1 infantry moved from Georgia to Azerbaijan
            1 infantry moved from Lebanon to Palestine
            1 field_gun and 2 infantry moved from Damascus to Jordan
            1 heavy_gun moved from Syria to Mesopotamia
            1 infantry moved from Mesopotamia to Basra
            1 infantry moved from Syria to Lebanon
            1 fighter moved from Smyrna to Sinai
            1 heavy_gun and 1 infantry moved from Smyrna to Syria
            1 heavy_gun and 1 infantry moved from Dardanelles to Smyrna
            1 heavy_gun moved from Smyrna to Syria
            2 field_guns moved from Constantinople to Dardanelles
    
        Place Units - Turkey
            1 trench placed in Lurs
            3 trenchs placed in Tehran
            1 heavy_gun and 2 infantry placed in Tehran
            1 fighter placed in Constantinople
            1 field_gun and 2 infantry placed in Damascus
            1 field_gun and 2 infantry placed in Baghdad
            Turkey undo move 6.
            Turkey undo move 5.
            2 field_guns and 1 infantry placed in Damascus
            2 field_guns and 1 infantry placed in Baghdad
            1 heavy_gun and 3 infantry placed in Constantinople
            Turning on Edit Mode
            EDIT: Removing units owned by Turkey from Dardanelles: 1 field_gun
            EDIT: Adding units owned by Turkey to Dardanelles: 1 field_gun
            EDIT: Turning off Edit Mode
    
        Activate Technology - Turkey
            Turkey activating lateFighter
            Trigger TurkeyT3: buylate_fighter added to productionTurkey
    
        Turn Complete - Turkey
            Turkey collect 62 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Turkey : 3.50
    Arabia : 0.33
    Britain : -1.00
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Turkey round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 7
    
        Research Technology - Turkey
            Turkey spend 0 on tech rolls
                Turkey roll 6,2 and gets 1 hit
            Turkey removing all Technology Tokens after successful research.
            Turkey discover lateFighter
    
        Combat Move - Turkey
            1 transport moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea
            1 infantry moved from Constantinople to Sea Zone 67 Black Sea
            1 infantry and 1 transport moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov
            1 infantry moved from Sea Zone 64 Sea of Azov to Don
                  Turkey take Don from Russia
            2 field_guns and 1 infantry moved from Baghdad to Fars
            2 field_guns, 1 heavy_gun and 1 infantry moved from Sinai to Hejaz
            1 field_gun and 1 infantry moved from Palestine to Hejaz
            2 infantry moved from Jordan to Hejaz
            1 field_gun and 1 infantry moved from Mesopotamia to Al-Dammam
            1 infantry moved from Qatar to Al-Dammam
            1 infantry moved from Basra to Fars
    
        Purchase Units - Turkey
            Turkey buy 4 field_guns, 1 fighter, 2 heavy_guns, 7 infantry and 4 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Turkey
            Battle in Hejaz
                Turkey attack with 3 field_guns, 1 heavy_gun and 4 infantry
                Arabia defend with 4 Bedouins
                    Turkey roll dice for 3 field_guns, 1 heavy_gun and 4 infantry in Hejaz, round 2 : 4/8 hits, 2.67 expected hits
                    Arabia roll dice for 4 Bedouins in Hejaz, round 2 : 0/4 hits, 1.33 expected hits
                    4 Bedouins owned by the Arabia lost in Hejaz
                Turkey win, taking Hejaz from Arabia with 3 field_guns, 1 heavy_gun and 4 infantry remaining. Battle score for attacker is 8
                Casualties for Arabia: 4 Bedouins
            Battle in Al-Dammam
                Turkey attack with 1 field_gun and 2 infantry
                Arabia defend with 1 Bedouin; France defend with 1 infantry
                    Turkey roll dice for 1 field_gun and 2 infantry in Al-Dammam, round 2 : 1/3 hits, 0.83 expected hits
                    Arabia roll dice for 1 Bedouin and 1 infantry in Al-Dammam, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Al-Dammam
                    Turkey roll dice for 1 field_gun in Al-Dammam, round 3 : 0/1 hits, 0.33 expected hits
                    Arabia roll dice for 1 infantry in Al-Dammam, round 3 : 0/1 hits, 0.33 expected hits
                    Turkey roll dice for 1 field_gun in Al-Dammam, round 4 : 0/1 hits, 0.33 expected hits
                    Arabia roll dice for 1 infantry in Al-Dammam, round 4 : 1/1 hits, 0.33 expected hits
                    1 field_gun owned by the Turkey lost in Al-Dammam
                Arabia win with 1 infantry remaining. Battle score for attacker is -8
                Casualties for Turkey: 1 field_gun and 2 infantry
                Casualties for Arabia: 1 Bedouin
            Battle in Fars
                Turkey attack with 2 field_guns and 2 infantry
                Britain defend with 2 field_guns and 1 infantry
                    Turkey roll dice for 2 field_guns and 2 infantry in Fars, round 2 : 4/4 hits, 1.33 expected hits
                    Britain roll dice for 2 field_guns and 1 infantry in Fars, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Britain and 2 field_guns owned by the Britain lost in Fars
                Turkey win, taking Fars from Britain with 2 field_guns and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Britain: 2 field_guns and 1 infantry
    
        Non Combat Move - Turkey
            3 field_guns and 3 infantry moved from Lurs to Tehran
            1 infantry moved from Azerbaijan to Lurs
            1 infantry moved from Georgia to Azerbaijan
            1 infantry moved from Lebanon to Palestine
            1 field_gun and 2 infantry moved from Damascus to Jordan
            1 heavy_gun moved from Syria to Mesopotamia
            1 infantry moved from Mesopotamia to Basra
            1 infantry moved from Syria to Lebanon
            1 fighter moved from Smyrna to Sinai
            1 heavy_gun and 1 infantry moved from Smyrna to Syria
            1 heavy_gun and 1 infantry moved from Dardanelles to Smyrna
            1 heavy_gun moved from Smyrna to Syria
            2 field_guns moved from Constantinople to Dardanelles
    
        Place Units - Turkey
            1 trench placed in Lurs
            3 trenchs placed in Tehran
            1 heavy_gun and 2 infantry placed in Tehran
            1 fighter placed in Constantinople
            1 field_gun and 2 infantry placed in Damascus
            1 field_gun and 2 infantry placed in Baghdad
            Turkey undo move 6.
            Turkey undo move 5.
            2 field_guns and 1 infantry placed in Damascus
            2 field_guns and 1 infantry placed in Baghdad
            1 heavy_gun and 3 infantry placed in Constantinople
            Turning on Edit Mode
            EDIT: Removing units owned by Turkey from Dardanelles: 1 field_gun
            EDIT: Adding units owned by Turkey to Dardanelles: 1 field_gun
            EDIT: Turning off Edit Mode
    
        Activate Technology - Turkey
            Turkey activating lateFighter
            Trigger TurkeyT3: buylate_fighter added to productionTurkey
    
        Turn Complete - Turkey
            Turkey collect 62 PUs; end with 62 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Turkey from Tehran: 1 trench
            EDIT: Adding units owned by Turkey to Sinai: 1 trench
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Turkey : 3.50
    Arabia : 0.33
    Britain : -1.00
    

    Savegame

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