Farmboy (Axis) vs Giallo (Allies +5) BM

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 4 submarines and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 destroyer moved from 33 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
            1 fighter moved from 33 Sea Zone to 46 Sea Zone
            2 fighters moved from 33 Sea Zone to 22 Sea Zone
            3 fighters moved from 33 Sea Zone to 34 Sea Zone
            1 armour moved from Belgian Congo to Egypt
            1 transport moved from 70 Sea Zone to 71 Sea Zone
            1 infantry moved from Belgian Congo to Tanganyika Territory
            1 marine moved from French Equatorial Africa to Belgian Congo
            1 destroyer and 1 submarine moved from 109 Sea Zone to 87 Sea Zone
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            1 destroyer moved from 101 Sea Zone to 87 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Americans: 1 destroyer and 1 fighter
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 22 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters in 34 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 22 Sea Zone to 26 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 4 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 26 Sea Zone
            2 fighters moved from 34 Sea Zone to Queensland
            3 fighters and 4 tactical_bombers moved from Western United States to 26 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 infantry moved from Brazil to French Guiana
            1 infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 carrier and 1 transport placed in 101 Sea Zone
            3 destroyers and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,4
            Americans collect 52 PUs (2 lost to blockades); end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans : 1,17
    Japanese : 2,83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Shensi to Hopei
            1 infantry moved from Shensi to Hopei
            12 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 12 infantry in Suiyuyan, round 2 : 3/12 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 12 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Kansu
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
            Chinese undo move 1.
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,33
    Japanese : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 4 submarines and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 destroyer moved from 33 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
            1 fighter moved from 33 Sea Zone to 46 Sea Zone
            2 fighters moved from 33 Sea Zone to 22 Sea Zone
            3 fighters moved from 33 Sea Zone to 34 Sea Zone
            1 armour moved from Belgian Congo to Egypt
            1 transport moved from 70 Sea Zone to 71 Sea Zone
            1 infantry moved from Belgian Congo to Tanganyika Territory
            1 marine moved from French Equatorial Africa to Belgian Congo
            1 destroyer and 1 submarine moved from 109 Sea Zone to 87 Sea Zone
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            1 destroyer moved from 101 Sea Zone to 87 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Americans: 1 destroyer and 1 fighter
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 22 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters in 34 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 22 Sea Zone to 26 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 4 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 26 Sea Zone
            2 fighters moved from 34 Sea Zone to Queensland
            3 fighters and 4 tactical_bombers moved from Western United States to 26 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 infantry moved from Brazil to French Guiana
            1 infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 carrier and 1 transport placed in 101 Sea Zone
            3 destroyers and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,4
            Americans collect 52 PUs (2 lost to blockades); end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Shensi to Hopei
            1 infantry moved from Shensi to Hopei
            12 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 12 infantry in Suiyuyan, round 2 : 3/12 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 12 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Kansu
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
            Chinese undo move 1.
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 destroyer and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 armour moved from Burma to India
            2 infantry moved from Egypt to Alexandria
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Eastern Persia to Trans-Jordan
            3 artilleries and 4 infantry moved from Persia to Iraq
            2 fighters moved from Egypt to Alexandria
            1 fighter moved from Egypt to Trans-Jordan
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 battleship and 1 cruiser moved from 33 Sea Zone to 26 Sea Zone
            1 destroyer moved from 109 Sea Zone to 87 Sea Zone
            1 bomber moved from India to Trans-Jordan
    
        Combat - British
            Battle in Alexandria
                British attack with 2 fighters and 2 infantry
                Italians defend with 2 infantry
                    British roll dice for 2 fighters and 2 infantry in Alexandria, round 2 : 2/4 hits, 1,33 expected hits
                    Italians roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win, taking Alexandria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in Iraq
                British attack with 3 artilleries and 4 infantry
                Italians defend with 1 infantry
                    British roll dice for 3 artilleries and 4 infantry in Iraq, round 2 : 2/7 hits, 2,17 expected hits
                    Italians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 4/6 hits, 3,00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Trans-Jordan
                British win, taking Trans-Jordan from Germans with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Trans-Jordan to Persia
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
            2 fighters moved from Alexandria to Persia
            1 fighter moved from Eastern Persia to Egypt
            1 fighter moved from Eastern Persia to Egypt
            1 fighter moved from Persia to Eastern Persia
            1 bomber moved from Trans-Jordan to Persia
    
        Place Units - British
            3 mech_infantrys placed in Persia
            1 armour, 1 artillery and 1 mech_infantry placed in Egypt
            1 destroyer placed in 71 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,3
            British collect 32 PUs (2 lost to blockades); end with 32 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Germans : -0,67
    British : 2,00
    Italians : 1,00
    Americans : 1,17
    Chinese : 1,33
    Japanese : 2,17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 3 artilleries, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            3 infantry moved from Syria to Trans-Jordan
            2 fighters moved from 96 Sea Zone to Trans-Jordan
            1 bomber moved from Tobruk to Trans-Jordan
            1 fighter moved from Southern Italy to Alexandria
            2 infantry moved from Tobruk to Alexandria
            1 tactical_bomber moved from Southern Italy to Rostov
            1 armour and 1 mech_infantry moved from Bryansk to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                    Italians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Alexandria
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Alexandria, round 2 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                Italians win, taking Alexandria from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Trans-Jordan
                Italians attack with 1 bomber, 2 fighters and 3 infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 bomber, 2 fighters and 3 infantry in Trans-Jordan, round 2 : 3/6 hits, 2.17 expected hits
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 2 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Syria to Trans-Jordan
            2 fighters moved from Trans-Jordan to 96 Sea Zone
            1 bomber moved from Trans-Jordan to Tobruk
            1 fighter moved from Alexandria to Tobruk
            1 tactical_bomber moved from Rostov to Ukraine
            1 cruiser and 3 transports moved from 96 Sea Zone to 97 Sea Zone
            1 artillery and 4 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry and 1 marine moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 cruiser, 5 infantry, 1 marine and 3 transports moved from 97 Sea Zone to 96 Sea Zone
            1 artillery, 5 infantry and 1 marine moved from 96 Sea Zone to Tobruk
            1 submarine moved from 82 Sea Zone to 70 Sea Zone
            1 submarine moved from 85 Sea Zone to 66 Sea Zone
            1 aaGun moved from Western Ukraine to Ukraine
    
        Place Units - Italians
            1 artillery, 1 infantry and 1 tactical_bomber placed in Southern Italy
            2 artilleries and 2 infantry placed in Northern Italy
            1 submarine placed in 95 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
            Italians collect 21 PUs; end with 24 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.67
    British : 2.00
    Russians : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Caroline Islands to 23 Sea Zone
            1 submarine moved from 26 Sea Zone to 23 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 fighter moved from Caroline Islands to 23 Sea Zone
    
        Combat - ANZAC
            Battle in Java
            Battle in 16 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                ANZAC win, taking Java from Japanese with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 23 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 23 Sea Zone to Hawaiian Islands
            2 aaGuns, 2 artilleries, 3 fighters and 5 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1,33
    Japanese : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Caroline Islands to 23 Sea Zone
            1 submarine moved from 26 Sea Zone to 23 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 fighter moved from Caroline Islands to 23 Sea Zone
    
        Combat - ANZAC
            Battle in Java
            Battle in 16 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                ANZAC win, taking Java from Japanese with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 23 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 23 Sea Zone to Hawaiian Islands
            2 aaGuns, 2 artilleries, 3 fighters and 5 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1,33
    Japanese : -0,67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            2 bombers moved from Germany to Tambov
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Tambov
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 : 4/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 mech_infantrys moved from Western Ukraine to Rostov
            1 armour and 9 mech_infantrys moved from Eastern Poland to Archangel
            5 armour and 5 mech_infantrys moved from Germany to Poland
            1 infantry moved from Western Germany to France
            5 armour and 5 mech_infantrys moved from Poland to Eastern Poland
            1 artillery and 2 infantry moved from Novgorod to Belarus
            2 aaGuns moved from Bryansk to Belarus
            2 artilleries and 1 infantry moved from Bryansk to Belarus
            11 mech_infantrys moved from Bryansk to Caucasus
            11 mech_infantrys moved from Bryansk to Volgograd
            1 armour moved from Ukraine to Volgograd
            7 armour moved from Bryansk to Caucasus
            7 armour moved from Bryansk to Volgograd
            2 aaGuns moved from Bryansk to Rostov
            1 aaGun moved from Bryansk to Ukraine
            1 aaGun moved from Bryansk to Tambov
            2 bombers moved from Tambov to Rostov
            1 carrier moved from 95 Sea Zone to 96 Sea Zone
            1 battleship moved from 95 Sea Zone to 96 Sea Zone
            1 tactical_bomber moved from Crete to 96 Sea Zone
            3 fighters moved from Western Germany to Gibraltar
            1 infantry moved from Western Germany to France
            1 tactical_bomber moved from 112 Sea Zone to Gibraltar
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
            1 tactical_bomber moved from 95 Sea Zone to Gibraltar
            1 tactical_bomber moved from 95 Sea Zone to 96 Sea Zone
            4 infantry moved from Northern Italy to Southern Italy
            2 transports moved from 95 Sea Zone to 96 Sea Zone
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Novgorod
            3 artilleries placed in Ukraine
            2 fighters placed in 113 Sea Zone
            Germans undo move 3.
            1 fighter and 1 tactical_bomber placed in 113 Sea Zone
            1 fighter and 1 infantry placed in France
            3 infantry placed in Southern France
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.33
    Russians : -0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    one sec
    forgot a key move

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            2 bombers moved from Germany to Tambov
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Tambov
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 : 4/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 mech_infantrys moved from Western Ukraine to Rostov
            1 armour and 9 mech_infantrys moved from Eastern Poland to Archangel
            5 armour and 5 mech_infantrys moved from Germany to Poland
            1 infantry moved from Western Germany to France
            5 armour and 5 mech_infantrys moved from Poland to Eastern Poland
            1 artillery and 2 infantry moved from Novgorod to Belarus
            2 aaGuns moved from Bryansk to Belarus
            2 artilleries and 1 infantry moved from Bryansk to Belarus
            11 mech_infantrys moved from Bryansk to Caucasus
            11 mech_infantrys moved from Bryansk to Volgograd
            1 armour moved from Ukraine to Volgograd
            7 armour moved from Bryansk to Caucasus
            7 armour moved from Bryansk to Volgograd
            2 aaGuns moved from Bryansk to Rostov
            1 aaGun moved from Bryansk to Ukraine
            1 aaGun moved from Bryansk to Tambov
            2 bombers moved from Tambov to Rostov
            1 carrier moved from 95 Sea Zone to 96 Sea Zone
            1 battleship moved from 95 Sea Zone to 96 Sea Zone
            1 tactical_bomber moved from Crete to 96 Sea Zone
            3 fighters moved from Western Germany to Gibraltar
            1 infantry moved from Western Germany to France
            1 tactical_bomber moved from 112 Sea Zone to Gibraltar
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
            1 tactical_bomber moved from 95 Sea Zone to Gibraltar
            1 tactical_bomber moved from 95 Sea Zone to 96 Sea Zone
            4 infantry moved from Northern Italy to Southern Italy
            2 transports moved from 95 Sea Zone to 96 Sea Zone
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Novgorod
            3 artilleries placed in Ukraine
            2 fighters placed in 113 Sea Zone
            Germans undo move 3.
            1 fighter and 1 tactical_bomber placed in 113 Sea Zone
            1 fighter and 1 infantry placed in France
            3 infantry placed in Southern France
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 12 artilleries and 30 infantry
            EDIT: Adding units owned by Germans to Rostov: 12 artilleries and 30 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 2.33
    Russians : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Vologda
                  Russians take Vologda from Germans
            2 infantry and 1 tactical_bomber moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 aaGun and 2 infantry
                    AA fire in Tambov : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in Tambov, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Tambov
                 retreated to Tambov
                Germans win with 2 infantry remaining. Battle score for attacker is -1
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 aaGun
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Tambov to Russia
            1 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia
            1 aaGun moved from Shensi to Kansu
            1 aaGun and 4 infantry moved from Shensi to Suiyuyan
            6 armour and 4 mech_infantrys moved from Kazakhstan to Eastern Persia
    
        Place Units - Russians
            8 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 15 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 90 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1,33
    AA fire in Tambov : : -0,17
    Russians : 0,17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 carrier, 3 destroyers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Kweichow to Hopei
            2 bombers moved from Kiangsi to Hopei
            1 infantry moved from Szechwan to Shensi
                  Japanese take Shensi from Chinese
            1 mech_infantry moved from Yunnan to Sikang
                  Japanese take Sikang from Chinese
            1 armour moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Yunnan
            1 marine moved from Philippines to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 transport moved from 20 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 cruiser and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber
                ANZAC defend with 1 harbour and 2 infantry
                    Japanese roll dice for 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 4/7 hits, 2.17 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Hopei
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 2 : 1/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Hopei to French Indo China
            1 infantry moved from Malaya to Shan State
            3 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            2 destroyers moved from 35 Sea Zone to 42 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            1 battleship, 2 carriers, 2 fighters, 3 infantry, 1 marine, 2 tactical_bombers and 2 transports moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 submarine moved from 20 Sea Zone to 42 Sea Zone
            1 battleship, 4 carriers and 1 destroyer moved from 20 Sea Zone to 6 Sea Zone
            3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Japan to 6 Sea Zone
            3 infantry and 1 marine moved from 6 Sea Zone to Japan
            1 fighter moved from Kiangsi to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone
            1 tactical_bomber moved from Kiangsi to French Indo China
            1 infantry moved from Jehol to Chahar
            1 artillery and 4 infantry moved from Manchuria to Jehol
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Yunnan to Hunan
            1 armour and 1 mech_infantry moved from Anhwe to Szechwan
            1 aaGun and 2 artilleries moved from Yunnan to Shan State
    
        Place Units - Japanese
            1 carrier and 3 destroyers placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Manchuria
            2 artilleries and 1 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Chinese : -0.33
    Japanese : 1.17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 carriers and 6 marines; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Western Germany
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Western Germany causes 4 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from Western Germany to United Kingdom
            1 submarine moved from 119 Sea Zone to 108 Sea Zone
            1 destroyer and 1 submarine moved from 87 Sea Zone to 89 Sea Zone
            1 carrier moved from 101 Sea Zone to 11 Sea Zone
            1 infantry moved from Western United States to Central United States
            1 mech_infantry moved from Eastern United States to Central United States
            2 aaGuns moved from Western United States to 10 Sea Zone
            2 aaGuns and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 aaGuns moved from 26 Sea Zone to Hawaiian Islands
            3 battleships and 3 cruisers moved from 26 Sea Zone to 10 Sea Zone
            2 transports moved from 26 Sea Zone to 10 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            3 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Queensland to Hawaiian Islands
            1 marine moved from Belgian Congo to Anglo Egyptian Sudan
            1 cruiser moved from 71 Sea Zone to 81 Sea Zone
            1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            2 infantry moved from Brazil to French Guiana
            1 destroyer moved from 87 Sea Zone to 85 Sea Zone
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            2 artilleries and 6 marines placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    AA fire in Western Germany : : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Kansu to Shensi
            13 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 13 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 13 infantry in Hopei, round 2 : 1/13 hits, 2,17 expected hits
                    Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                    Chinese roll dice for 13 infantry in Hopei, round 3 : 2/13 hits, 2,17 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 13 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                 retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese : -2,67
    Japanese : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 carriers and 6 marines; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Western Germany
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Western Germany causes 4 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from Western Germany to United Kingdom
            1 submarine moved from 119 Sea Zone to 108 Sea Zone
            1 destroyer and 1 submarine moved from 87 Sea Zone to 89 Sea Zone
            1 carrier moved from 101 Sea Zone to 11 Sea Zone
            1 infantry moved from Western United States to Central United States
            1 mech_infantry moved from Eastern United States to Central United States
            2 aaGuns moved from Western United States to 10 Sea Zone
            2 aaGuns and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 aaGuns moved from 26 Sea Zone to Hawaiian Islands
            3 battleships and 3 cruisers moved from 26 Sea Zone to 10 Sea Zone
            2 transports moved from 26 Sea Zone to 10 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            3 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Queensland to Hawaiian Islands
            1 marine moved from Belgian Congo to Anglo Egyptian Sudan
            1 cruiser moved from 71 Sea Zone to 81 Sea Zone
            1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            2 infantry moved from Brazil to French Guiana
            1 destroyer moved from 87 Sea Zone to 85 Sea Zone
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            2 artilleries and 6 marines placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Kansu to Shensi
            13 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 13 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 13 infantry in Hopei, round 2 : 1/13 hits, 2,17 expected hits
                    Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                    Chinese roll dice for 13 infantry in Hopei, round 3 : 2/13 hits, 2,17 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 13 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                 retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 destroyer and 3 infantry; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 destroyer moved from 71 Sea Zone to 70 Sea Zone
            1 bomber moved from Persia to 70 Sea Zone
            1 armour moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 armour moved from Burma to India
            1 infantry moved from Egypt to Alexandria
            1 fighter moved from Egypt to Alexandria
            1 tactical_bomber moved from Egypt to Alexandria
            2 infantry moved from Egypt to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 fighter moved from Egypt to Trans-Jordan
            1 fighter moved from Egypt to Alexandria
    
        Combat - British
            Battle in 70 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Italians defend with 1 submarine
                    British roll dice for 1 bomber and 1 destroyer in 70 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Italians roll dice for 1 submarine in 70 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 70 Sea Zone
                British win, taking 70 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Alexandria
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/4 hits, 1,83 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 fighter and 2 infantry
                Italians defend with 1 aaGun and 1 infantry
                    AA fire in Trans-Jordan : 1/1 hits, 0,17 expected hits
                    1 fighter owned by the British lost in Trans-Jordan
                    British roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 aaGun and 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 infantry in Trans-Jordan, round 3 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 aaGun and 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 infantry in Trans-Jordan, round 4 : 2/2 hits, 0,33 expected hits
                    Italians roll dice for 1 aaGun and 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 2 infantry remaining. Battle score for attacker is -2
                Casualties for British: 1 fighter
                Casualties for Italians: 1 aaGun and 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
            1 bomber moved from 70 Sea Zone to South West Africa
            3 artilleries and 3 infantry moved from Iraq to Persia
            2 fighters and 1 tactical_bomber moved from Eastern Persia to Persia
            1 fighter moved from India to Persia
            2 fighters and 1 tactical_bomber moved from Egypt to Persia
            2 fighters and 3 infantry moved from Scotland to United Kingdom
            2 aaGuns moved from Scotland to United Kingdom
            1 destroyer moved from 87 Sea Zone to 89 Sea Zone
    
        Place Units - British
            3 artilleries placed in Persia
            3 infantry placed in Egypt
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6
            British collect 31 PUs (3 lost to blockades); end with 34 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 armour and 1 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 1 fighter and 2 tactical_bombers
            EDIT: Adding units owned by British to Egypt: 1 fighter and 2 tactical_bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 1,67
    Italians : -0,50
    AA fire in Western Germany : : -0,17
    Chinese : -2,67
    AA fire in Trans-Jordan : : 0,83
    Japanese : -0,67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Rostov to Northwest Persia
                  Italians take Northwest Persia from Russians
            1 tactical_bomber moved from Ukraine to 98 Sea Zone
            2 fighters moved from 96 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from Southern Italy to 98 Sea Zone
            1 bomber and 1 fighter moved from Tobruk to 98 Sea Zone
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 submarine moved from 66 Sea Zone to 85 Sea Zone
    
        Combat - Italians
            Battle in 85 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 1 destroyer
                    Italians roll dice for 1 submarine in 85 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 85 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 85 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 85 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 85 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 85 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 85 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 85 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 85 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 85 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Italians lost in 85 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Italians: 1 submarine
            Battle in 98 Sea Zone
                Italians attack with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers
                French defend with 1 destroyer
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber moved from 98 Sea Zone to Southern Italy
            2 aaGuns, 1 armour, 3 artilleries, 12 infantry and 3 marines moved from Tobruk to Alexandria
            3 transports moved from 96 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
            3 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk
            1 armour moved from Rostov to Northwest Persia
            2 fighters moved from 98 Sea Zone to Southern Italy
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to Alexandria
            1 aaGun moved from Ukraine to Bryansk
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            3 armour and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    French : -0.33
    Americans : -0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    assumed no scramble in 98

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            2 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone
            1 submarine moved from 23 Sea Zone to 26 Sea Zone
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to New Zealand
    
        Non Combat Move - ANZAC
            2 aaGuns, 2 artilleries, 3 fighters and 6 infantry moved from Queensland to New South Wales
            2 infantry moved from 30 Sea Zone to Johnston Island
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            2 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone
            1 submarine moved from 23 Sea Zone to 26 Sea Zone
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to New Zealand
    
        Non Combat Move - ANZAC
            2 aaGuns, 2 artilleries, 3 fighters and 6 infantry moved from Queensland to New South Wales
            2 infantry moved from 30 Sea Zone to Johnston Island
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from Scotland to United Kingdom
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Rostov to Vologda
            1 mech_infantry moved from Archangel to Vologda
            1 armour moved from Volgograd to Tsinghai
                  Germans take Kazakhstan from Russians
                  Germans take Tsinghai from Chinese
            1 armour moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 mech_infantry moved from Caucasus to Iraq
                  Germans take Iraq from British
            1 armour moved from Archangel to Urals
                  Germans take Nenetsia from Russians
                  Germans take Urals from Russians
            1 mech_infantry moved from Archangel to Vologda
    
        Combat - Germans
            Battle in Vologda
                Germans attack with 2 bombers and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Vologda, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Vologda to Bryansk
            1 aaGun, 3 artilleries and 3 infantry moved from Belarus to Bryansk
            2 artilleries and 1 infantry moved from Novgorod to Belarus
            5 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
            1 aaGun and 3 artilleries moved from Ukraine to Bryansk
            7 mech_infantrys moved from Archangel to Bryansk
            2 infantry moved from Tambov to Bryansk
            2 aaGuns, 12 artilleries, 30 infantry and 2 mech_infantrys moved from Rostov to Bryansk
            2 tactical_bombers moved from 96 Sea Zone to Bryansk
            5 armour and 5 mech_infantrys moved from Volgograd to Bryansk
            7 armour and 11 mech_infantrys moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Volgograd to Bryansk
            1 armour and 6 mech_infantrys moved from Volgograd to Northwest Persia
            2 transports moved from 96 Sea Zone to 97 Sea Zone
            4 infantry moved from Southern Italy to 97 Sea Zone
            4 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
            4 infantry moved from 96 Sea Zone to Tobruk
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 96 Sea Zone
            1 fighter moved from France to Alexandria
            3 infantry moved from Southern France to Northern Italy
            1 infantry moved from France to Northern Italy
            1 fighter and 1 tactical_bomber moved from Gibraltar to Alexandria
            1 tactical_bomber moved from Gibraltar to Alexandria
            1 submarine moved from 109 Sea Zone to 110 Sea Zone
    
        Place Units - Germans
            1 fighter and 1 tactical_bomber placed in 113 Sea Zone
            1 fighter and 1 tactical_bomber placed in France
            3 artilleries placed in Ukraine
            3 armour placed in Novgorod
            1 armour and 2 infantry placed in Volgograd
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
            EDIT: Adding units owned by Germans to Ukraine: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 67 PUs; end with 67 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Vologda
            3 fighters and 1 tactical_bomber moved from Russia to Vologda
            10 infantry moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 infantry moved from Russia to Samara
                  Russians take Samara from Germans
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 3/5 hits, 2,33 expected hits
                    Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda
                Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Tambov: 9 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Russia: 9 infantry
            EDIT: Turning off Edit Mode
            3 fighters and 1 tactical_bomber moved from Vologda to Russia
            1 aaGun moved from Kansu to Suiyuyan
            1 aaGun and 2 infantry moved from Suiyuyan to Hopei
            7 armour and 5 mech_infantrys moved from Eastern Persia to Persia
    
        Place Units - Russians
            1 artillery and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 11 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : 0,67
    

    Savegame

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