Global 40 BM: 2 Americans (Axis) vs 2 Europeans (Allies)

  • 2024 '22 '19 '17 '15

    @Colt45554
    I still wonder whom Allies hate more… Russia or Leo. :-o


  • @Elrood I got bastard Java.

  • TripleA

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
            1 infantry moved from Libya to Tobruk
                  Americans take Tobruk from Italians
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from Ethiopia to India
            1 mech_infantry moved from Libya to Alexandria
            1 transport moved from 96 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 carrier, 1 cruiser and 2 destroyers moved from 96 Sea Zone to 92 Sea Zone
            2 fighters moved from 96 Sea Zone to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            2 carriers, 3 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from Western United States to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
            1 bomber, 1 fighter and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    

    Savegame

  • '20

    TripleA Manual Gamesave Post: UK_Pacific round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
            1 infantry moved from Libya to Tobruk
                  Americans take Tobruk from Italians
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from Ethiopia to India
            1 mech_infantry moved from Libya to Alexandria
            1 transport moved from 96 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 carrier, 1 cruiser and 2 destroyers moved from 96 Sea Zone to 92 Sea Zone
            2 fighters moved from 96 Sea Zone to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            2 carriers, 3 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from Western United States to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
            1 bomber, 1 fighter and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Szechwan to Kweichow
                  Chinese take Kweichow from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Hunan
            1 artillery placed in Shensi
            1 artillery placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 3 armour, 3 artilleries and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter and 1 tactical_bomber moved from India to Shan State
            2 infantry moved from Burma to Shan State
            1 fighter moved from Iraq to Northwest Persia
            1 bomber moved from Persia to Volgograd
            2 infantry moved from Persia to Northwest Persia
            1 fighter moved from Persia to Northwest Persia
            1 fighter and 1 tactical_bomber moved from India to Northwest Persia
    
        Combat - British
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in Northwest Persia
                British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/6 hits, 2.50 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Shan State
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Shan State to India
            1 infantry moved from Burma to Yunnan
            1 mech_infantry moved from India to Eastern Persia
            3 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
            1 armour and 2 mech_infantrys moved from Iraq to Persia
            1 infantry moved from Persia to Iraq
            3 mech_infantrys moved from Egypt to Iraq
            1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
            1 infantry moved from Union of South Africa to Rhodesia
            2 destroyers moved from 92 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Volgograd to Persia
    
        Place Units - British
            3 artilleries placed in Persia
            3 armour placed in Egypt
            2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 armour placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
            UK_Pacific collect 7 PUs; end with 7 PUs
            Some Units in India change ownership: 1 armour
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -0.33
    AA fire in Volgograd : : -0.17
    Americans : -0.33
    Japanese : 0.33
    

    Savegame

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour moved from Caucasus to Kazakhstan
                  Italians take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Caucasus
            1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
                  Italians take Yakut S.S.R. from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 fighter moved from Nenetsia to Caucasus
            1 fighter moved from Rostov to Caucasus
            1 mech_infantry moved from Evenkiyskiy to Novosibirsk
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,4,5
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,2,3,4,4,1,4,5
            Italians collect 11 PUs (10 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22 '19 '17 '15

    Made 2 IPCs out of Southern France… not enough Sub I guess :-O

  • 2024 '22 '19 '17 '15

    “Subs” …

    No Edit, No Delete last Post … the new forum is a step backwards! :-(

  • '20

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 73 PUs; 
            Germans buy 1 bomber and 15 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Smolensk
            1 mech_infantry moved from Nenetsia to Vologda
            2 infantry moved from Rostov to Bryansk
            2 infantry moved from Rostov to Tambov
            2 infantry moved from Volgograd to Samara
            1 armour and 1 mech_infantry moved from Timguska to Tsinghai
            1 mech_infantry moved from Volgograd to Sikang
                  Germans take Sikang from Chinese
            2 infantry moved from Caucasus to Northwest Persia
            1 fighter moved from Rostov to Northwest Persia
            1 tactical_bomber moved from Rostov to Northwest Persia
            1 bomber moved from Rostov to Northwest Persia
            1 armour and 1 mech_infantry moved from Novgorod to Vologda
            1 mech_infantry moved from Novgorod to Smolensk
            1 bomber moved from Nenetsia to Tsinghai
            2 bombers moved from Rostov to Vologda
            1 bomber moved from Rostov to Samara
            1 bomber moved from Rostov to Tambov
            1 bomber moved from Western Germany to Bryansk
            1 fighter moved from Rostov to Tambov
            1 bomber moved from Western Germany to Bryansk
            2 bombers moved from Rostov to Smolensk
            1 mech_infantry moved from Volgograd to Turkmenistan
                  Germans take Turkmenistan from Russians
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 2 bombers and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Bryansk, round 2 : 2/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Tsinghai
                Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                Chinese defend with 1 infantry
                    Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tsinghai, round 2 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Germans win, taking Tsinghai from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Tambov
                Germans attack with 1 bomber, 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Tambov, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/5 hits, 2,17 expected hits
                    British roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Smolensk
                Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 2/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 armour, 2 bombers and 2 mech_infantrys
                Russians defend with 3 infantry
                    Germans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Vologda, round 2 : 4/5 hits, 2,17 expected hits
                    Russians roll dice for 3 infantry in Vologda, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            1 bomber, 1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
            1 bomber and 1 fighter moved from Tambov to Caucasus
            2 bombers moved from Bryansk to Caucasus
            2 bombers moved from Smolensk to Caucasus
            1 bomber moved from Samara to Caucasus
            1 bomber moved from Tsinghai to Caucasus
            2 bombers moved from Vologda to Rostov
            1 mech_infantry moved from Yenisey to Novosibirsk
            1 armour moved from Nenetsia to Novosibirsk
            5 mech_infantrys moved from Western Ukraine to Rostov
            1 armour and 4 mech_infantrys moved from Ukraine to Caucasus
            6 mech_infantrys moved from Romania to Ukraine
            2 mech_infantrys moved from Yugoslavia to Bessarabia
            2 mech_infantrys moved from Western Germany to Yugoslavia
            4 mech_infantrys moved from Germany to Romania
            2 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Germany to Eastern Poland
            1 infantry moved from Volgograd to Kazakhstan
            1 mech_infantry moved from Volgograd to Tsinghai
            10 mech_infantrys moved from Rostov to Caucasus
            5 mech_infantrys moved from Rostov to Caucasus
            2 mech_infantrys moved from Rostov to Caucasus
            4 armour moved from Rostov to Caucasus
            2 armour moved from Rostov to Caucasus
            1 armour moved from Rostov to Volgograd
            1 infantry moved from Rostov to Volgograd
            1 armour moved from Rostov to Caucasus
            1 mech_infantry moved from Rostov to Caucasus
            2 infantry moved from Rostov to Caucasus
    
        Place Units - Germans
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            1 bomber and 3 mech_infantrys placed in Western Germany
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,3,3,1,5,3,1,6
            Germans collect 62 PUs (2 lost to blockades); end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germans : 3,50
    British : 0,33
    Chinese : -0,33
    Russians : -0,33
    

    Savegame

  • TripleA

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Russia to Tambov
            3 infantry moved from Russia to Bryansk
            2 infantry moved from Russia to Samara
            1 artillery and 2 infantry moved from Russia to Vologda
            1 tactical_bomber moved from Russia to Vologda
            1 fighter moved from Russia to Samara
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Bryansk
            3 artilleries and 3 infantry moved from Russia to Smolensk
            2 artilleries and 2 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 5 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Russians: 3 infantry
                Casualties for Germans: 2 infantry
            Battle in Tambov
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Smolensk
                Russians attack with 5 artilleries and 5 infantry
                Germans defend with 1 infantry and 1 mech_infantry
                    Russians roll dice for 5 artilleries and 5 infantry in Smolensk, round 2 : 2/10 hits, 3.33 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 5 artilleries and 3 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry and 1 mech_infantry
            Battle in Samara
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                    Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Vologda, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 armour and 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Tambov to Russia
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Samara to Russia
            1 tactical_bomber moved from Vologda to Russia
            1 aaGun moved from Russia to Smolensk
            14 artilleries moved from Russia to Smolensk
            20 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.67
    Russians : -0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 destroyers moved from 35 Sea Zone to 54 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 infantry moved from French Indo China to Shan State
            1 artillery moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 fighter moved from Kwangsi to Shan State
            1 tactical_bomber moved from Kwangsi to Shan State
            1 fighter moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Kweichow
            1 mech_infantry moved from Kiangsu to Kweichow
            1 bomber moved from Borneo to Hunan
            1 bomber moved from Borneo to Yunnan
            1 mech_infantry moved from Kwangtung to Hunan
            1 mech_infantry moved from Kwangsi to Hunan
            1 infantry moved from Kwangtung to Kwangsi
            1 artillery moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Jehol to Amur
            1 mech_infantry moved from Kiangsu to Jehol
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 2 destroyers
                ANZAC defend with 1 submarine and 1 transport
                    Japanese roll dice for 2 destroyers in 54 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 54 Sea Zone
                    1 transport owned by the ANZAC lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 13
                Casualties for ANZAC: 1 submarine and 1 transport
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Yunnan, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Hunan
                Japanese attack with 1 bomber and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 mech_infantrys in Hunan, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Kweichow
                Japanese attack with 1 fighter and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Shan State to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 bomber moved from Yunnan to Kwangsi
            1 bomber moved from Hunan to Kwangsi
            1 fighter moved from Kweichow to Kwangsi
            1 fighter moved from Shan State to 35 Sea Zone
            5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Japan to 6 Sea Zone
            1 tactical_bomber moved from Japan to 6 Sea Zone
            2 tactical_bombers moved from 6 Sea Zone to Philippines
            1 mech_infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Jehol to Amur
            1 aaGun moved from Kwangsi to French Indo China
            1 aaGun moved from Chahar to Anhwe
    
        Place Units - Japanese
            1 infantry placed in French Indo China
            1 carrier and 1 destroyer placed in 36 Sea Zone
            2 mech_infantrys placed in Kwangtung
            2 mech_infantrys placed in Kiangsu
            2 fighters and 1 mech_infantry placed in Japan
            Japanese undo move 5.
            1 mech_infantry placed in Kiangsu
            2 fighters placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 fighter
            EDIT: Adding units owned by Japanese to Philippines: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Americans : 0.83
    Chinese : -1.00
    UK_Pacific : -0.33
    Japanese : 1.00
    

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 1 airfield, 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
    Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
    Kiangsi : 1 flag
    Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
    Jehol : 1 flag, 1 mech_infantry
    Okinawa : 1 infantry
    Manchuria : 1 flag
    Yunnan : 1 flag, 1 artillery and 1 infantry
    Kweichow : 1 flag, 1 mech_infantry
    Hunan : 1 flag, 2 mech_infantrys
    Chahar : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 aaGun and 1 mech_infantry
    Shan State : 1 flag, 1 infantry
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
    Philippines : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers
    Sakha : 1 flag
    Soviet Far East : 1 flag, 1 infantry
    Amur : 1 flag, 1 infantry and 2 mech_infantrys
    Siberia : 1 flag
    Buryatia : 1 flag
    French Indo China : 1 flag, 1 aaGun, 1 factory_minor and 1 infantry
    Celebes : 1 flag
    Java : 1 flag, 1 artillery and 1 infantry
    Dutch New Guinea : 1 flag
    Sumatra : 1 flag
    41 Sea Zone : 1 flag
    43 Sea Zone : 1 flag
    37 Sea Zone : 1 flag
    36 Sea Zone : 1 carrier and 1 destroyer
    35 Sea Zone : 2 battleships, 6 carriers, 2 destroyers, 10 fighters, 1 tactical_bomber and 1 transport
    39 Sea Zone : 1 flag, 1 submarine
    54 Sea Zone : 1 flag, 2 destroyers
    

    Production/PUs Summary :

    Germans : 60 / 85
    Russians : 7 / 7
    Japanese : 62 / 67
    Americans : 56 / 76
    Chinese : 5 / 16
    British : 33 / 39
    UK_Pacific : 6 / 7
    Italians : 21 / 13
    ANZAC : 10 / 11
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • TripleA

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 6 carriers, 1 cruiser, 2 destroyers, 12 fighters, 1 infantry, 8 submarines and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
                  Americans take 6 Sea Zone from Japanese
            1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 fighter moved from Hawaiian Islands to 6 Sea Zone
            1 fighter moved from Hawaiian Islands to Midway
            1 bomber moved from India to Caroline Islands
            1 fighter moved from Western United States to Midway
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to Midway
            1 mech_infantry moved from Alexandria to Trans-Jordan
            1 infantry moved from Tobruk to Alexandria
            1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 92 Sea Zone to 91 Sea Zone
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 6 carriers, 1 cruiser, 2 destroyers, 12 fighters, 1 infantry, 8 submarines and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
                  Americans take 6 Sea Zone from Japanese
            1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 fighter moved from Hawaiian Islands to 6 Sea Zone
            1 fighter moved from Hawaiian Islands to Midway
            1 bomber moved from India to Caroline Islands
            1 fighter moved from Western United States to Midway
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to Midway
            1 mech_infantry moved from Alexandria to Trans-Jordan
            1 infantry moved from Tobruk to Alexandria
            1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 92 Sea Zone to 91 Sea Zone
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Shensi to Kweichow
            1 infantry moved from Hopei to Kweichow
            1 artillery moved from Szechwan to Sikang
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Sikang
                Chinese attack with 1 artillery
                Germans defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 artillery owned by the Chinese lost in Sikang
                Germans win with no units remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 artillery
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Shensi
            1 infantry placed in Hopei
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 destroyer and 3 infantry; Remaining resources: 4 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 7 PUs; 
    
        Combat Move - British
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Persia to Northwest Persia
            2 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
            1 mech_infantry moved from Eastern Persia to Turkmenistan
            1 fighter and 1 tactical_bomber moved from India to Turkmenistan
            1 fighter moved from Persia to Northwest Persia
            1 bomber moved from Persia to Turkmenistan
            1 artillery and 2 infantry moved from Burma to Shan State
            1 artillery and 2 infantry moved from Burma to Yunnan
            1 artillery moved from Burma to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 2 artilleries and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Northwest Persia
                British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Shan State
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Turkmenistan
                British attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Turkmenistan, round 2 : 0/4 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Turkmenistan, round 3 : 3/4 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Turkmenistan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Turkmenistan
                British win, taking Turkmenistan from Germans with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            3 armour moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Iraq to Trans-Jordan
            1 armour moved from India to Eastern Persia
            1 bomber moved from Turkmenistan to India
            2 aaGuns, 3 artilleries and 3 infantry moved from Burma to India
            3 fighters and 1 tactical_bomber moved from Northwest Persia to Trans-Jordan
            2 armour and 3 mech_infantrys moved from Persia to Trans-Jordan
            5 artilleries moved from Persia to Eastern Persia
            1 fighter and 1 tactical_bomber moved from Turkmenistan to Eastern Persia
            1 infantry moved from Rhodesia to Belgian Congo
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 artillery and 1 infantry moved from Quebec to Eastern United States
    
        Place Units - British
            3 infantry placed in Persia
            3 armour placed in Egypt
            1 destroyer placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 33 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 11 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by UK_Pacific to India: 1 infantry and 1 mech_infantry
            EDIT: Changing PUs for UK_Pacific from 11 to 4
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by UK_Pacific from India: 1 infantry and 1 mech_infantry
            EDIT: Adding units owned by British to India: 1 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : -0.67
    Chinese : 0.33
    Japanese : -2.00
    

    Savegame

  • '20

    missed India’s purchase phase


  • @Colt45554 please tell Seb what you want amd he caN edit it in .

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 tactical_bomber; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 artilleries, 1 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
            1 fighter moved from Caucasus to Northwest Persia
            1 armour and 4 mech_infantrys moved from Caucasus to Tambov
            1 fighter moved from Caucasus to Kansu
            1 mech_infantry moved from Novosibirsk to Kansu
    
        Combat - Italians
            Battle in Kansu
                Italians attack with 1 fighter and 1 mech_infantry
                Chinese defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 mech_infantry in Kansu, round 2 : 2/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Italians win, taking Kansu from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Tambov
                Italians attack with 1 armour and 4 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 4 mech_infantrys in Tambov, round 2 : 2/5 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Italians win, taking Tambov from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Italians attack with 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
                British defend with 2 infantry
                    Italians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 4/5 hits, 1,83 expected hits
                    British roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the British and 1 infantry owned by the Italians lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Yakut S.S.R. to Timguska
            1 fighter moved from Kansu to Timguska
            1 fighter moved from Northwest Persia to Caucasus
    
        Place Units - Italians
            1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,2,3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,1,6,2,1,1,3,6
            Italians collect 10 PUs (13 lost to blockades); end with 12 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : 4,33
    British : 0,33
    Chinese : -0,33
    Russians : -0,33
    

    Savegame

  • '20

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 destroyers and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1
            ANZAC collect 9 PUs (1 lost to blockades); end with 12 PUs
    
        Combat Move - French
            1 infantry moved from Persia to Iraq
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 fighters, 9 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 2 mech_infantrys moved from Tsinghai to Suiyuyan
            1 armour and 1 mech_infantry moved from Novosibirsk to Suiyuyan
            8 bombers moved from Caucasus to Eastern Persia
            2 bombers moved from Rostov to Eastern Persia
            2 fighters and 1 tactical_bomber moved from Caucasus to Eastern Persia
            2 mech_infantrys moved from Caucasus to Iraq
            1 bomber moved from Western Germany to Iraq
            4 armour moved from Caucasus to Persia
            5 mech_infantrys moved from Caucasus to Persia
            1 mech_infantry moved from Caucasus to Persia
            1 artillery and 1 infantry moved from Volgograd to Samara
            1 mech_infantry moved from Volgograd to Samara
            1 infantry moved from Kazakhstan to Samara
            1 mech_infantry moved from Caucasus to Iraq
    
        Combat - Germans
            Battle in Suiyuyan
                Germans attack with 2 armour and 3 mech_infantrys
                Chinese defend with 3 infantry
                    Germans roll dice for 2 armour and 3 mech_infantrys in Suiyuyan, round 2 : 3/5 hits, 1,50 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Suiyuyan
                Germans win, taking Suiyuyan from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for Chinese: 3 infantry
            Battle in Eastern Persia
                Germans attack with 10 bombers, 2 fighters and 1 tactical_bomber
                British defend with 1 armour, 5 artilleries, 1 fighter and 1 tactical_bomber
                    Germans roll dice for 10 bombers, 2 fighters and 1 tactical_bomber in Eastern Persia, round 2 : 8/13 hits, 8,33 expected hits
                    British roll dice for 1 armour, 5 artilleries, 1 fighter and 1 tactical_bomber in Eastern Persia, round 2 : 3/8 hits, 3,33 expected hits
                    1 tactical_bomber owned by the British, 1 bomber owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 5 artilleries owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Eastern Persia
                Germans win with 9 bombers and 1 fighter remaining. Battle score for attacker is 14
                Casualties for Germans: 1 bomber, 1 fighter and 1 tactical_bomber
                Casualties for British: 1 armour, 5 artilleries, 1 fighter and 1 tactical_bomber
            Battle in Persia
                Germans attack with 4 armour and 6 mech_infantrys
                British defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 4 armour and 6 mech_infantrys in Persia, round 2 : 4/10 hits, 3,00 expected hits
                    British roll dice for 3 infantry in Persia, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
            Battle in Iraq
                Germans attack with 1 bomber and 3 mech_infantrys
                French defend with 1 infantry
                    Germans roll dice for 1 bomber and 3 mech_infantrys in Iraq, round 2 : 1/4 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Iraq
                Germans win, taking Iraq from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for French: 1 infantry
            Battle in Samara
                Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Samara, round 2 : 1/4 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Samara
                    Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Samara, round 3 : 0/4 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Samara
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Samara, round 4 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            1 mech_infantry moved from Volgograd to Tsinghai
            1 aaGun, 2 armour, 1 artillery and 2 mech_infantrys moved from Volgograd to Tambov
            1 infantry moved from Caucasus to Northwest Persia
            1 fighter moved from Eastern Persia to Northwest Persia
            1 bomber moved from Iraq to Northwest Persia
            9 bombers moved from Eastern Persia to Caucasus
            8 mech_infantrys moved from Ukraine to Tambov
            1 mech_infantry moved from Ukraine to Tambov
            2 mech_infantrys moved from Bessarabia to Rostov
            4 mech_infantrys moved from Romania to Ukraine
            2 mech_infantrys moved from Yugoslavia to Eastern Poland
            3 mech_infantrys moved from Germany to Eastern Poland
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            3 mech_infantrys moved from Western Germany to Slovakia Hungary
            4 mech_infantrys moved from Caucasus to Tambov
            4 mech_infantrys moved from Caucasus to Tambov
            2 armour moved from Caucasus to Tambov
            2 mech_infantrys moved from Caucasus to Tambov
            1 mech_infantry moved from Caucasus to Tambov
            1 armour moved from Caucasus to Tambov
            1 infantry moved from Caucasus to Kazakhstan
            1 mech_infantry moved from Caucasus to Tambov
            1 infantry moved from Rostov to Bryansk
            3 aaGuns, 3 artilleries, 3 infantry and 5 mech_infantrys moved from Rostov to Tambov
            1 mech_infantry moved from Caucasus to Northwest Persia
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Volgograd
            1 armour and 2 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            1 submarine placed in 112 Sea Zone
            2 fighters, 2 mech_infantrys and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,5,6,5,3,6,3,5
            Germans collect 64 PUs (2 lost to blockades); end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,17
    British : -0,67
    Chinese : 0,00
    Russians : -0,33
    

    Savegame

  • TripleA

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Vologda to Urals
                  Russians take Urals from Germans
            1 infantry moved from Vologda to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Italians
            1 fighter moved from Russia to Bryansk
            2 infantry moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Russia to Samara
            3 infantry moved from Russia to Samara
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Samara, round 2 : 2/6 hits, 2.17 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Samara, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 3 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery in Samara, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Samara to Russia
            1 infantry moved from Smolensk to Vologda
            1 aaGun, 19 artilleries and 20 infantry moved from Smolensk to Russia
            1 fighter moved from Bryansk to Russia
    
        Place Units - Russians
            1 artillery and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : 0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 1 armour, 12 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from French Indo China to Shan State
            2 battleships moved from 35 Sea Zone to 37 Sea Zone
            2 destroyers moved from 54 Sea Zone to 42 Sea Zone
                  Japanese take 42 Sea Zone from Americans
            8 fighters moved from 35 Sea Zone to Japan
            1 fighter moved from 35 Sea Zone to Japan
            1 infantry moved from Chahar to Hopei
            1 mech_infantry moved from Kiangsu to Hopei
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kiangsu to Kweichow
            1 infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from Kwangtung to Yunnan
            1 mech_infantry moved from Kwangtung to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            1 mech_infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Amur to Sakha
            1 mech_infantry moved from Amur to Buryatia
            1 mech_infantry moved from Sakha to Buryatia
            1 infantry moved from Amur to Korea
            1 mech_infantry moved from Anhwe to Hopei
            1 fighter moved from Kwangsi to Shan State
            1 tactical_bomber moved from Kwangsi to Shan State
            1 fighter moved from Kwangsi to Kweichow
            1 bomber moved from Kwangsi to Kweichow
            1 bomber moved from Kwangsi to Hopei
            1 fighter moved from Philippines to Yunnan
            1 tactical_bomber moved from Philippines to Yunnan
            1 tactical_bomber moved from Philippines to Yunnan
            1 fighter moved from 35 Sea Zone to Yunnan
            1 tactical_bomber moved from 35 Sea Zone to Yunnan
    
        Combat - Japanese
            Battle in Shan State
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 2 battleships in Shan State, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the British and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for British: 1 artillery and 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers
                British defend with 2 artilleries and 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 3/10 hits, 4.00 expected hits
                    Chinese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Yunnan, round 3 : 5/9 hits, 3.83 expected hits
                    Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 artilleries and 2 infantry
            Battle in Kweichow
                Japanese attack with 1 bomber, 1 fighter and 3 mech_infantrys
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Kweichow, round 2 : 1/5 hits, 1.67 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Kweichow, round 3 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 2 mech_infantrys
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Hopei
                Japanese attack with 1 bomber, 1 infantry and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Hopei, round 2 : 1/4 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 19 Sea Zone
            1 fighter moved from Kweichow to Kwangsi
            1 bomber moved from Kweichow to Kwangsi
            1 bomber moved from Hopei to Kwangsi
            2 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
            1 aaGun moved from Anhwe to Kiangsu
            1 infantry moved from Soviet Far East to Siberia
            6 carriers and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 aaGun moved from French Indo China to Yunnan
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
    
        Place Units - Japanese
            10 infantry placed in Japan
            1 aaGun and 2 infantry placed in Kiangsu
            3 mech_infantrys placed in Kwangtung
            1 armour and 2 mech_infantrys placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,6,2,4,4,5,4,1,6,3,6,1,3,3,4,6,1,5,2,5,3,4,3,6,4,4,2,3,2,3,1,6,6,6,6,2,5,4,5,5,2,6,3,3,1,6,6,4,1,3,2,5,1,4,4
            Japanese collect 52 PUs (11 lost to blockades); end with 52 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    UK_Pacific : -1.00
    Japanese : 0.50
    

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 1 airfield, 2 bombers, 4 fighters and 4 tactical_bombers
    Korea : 1 infantry
    Kiangsu : 1 flag, 2 aaGuns, 1 factory_minor and 2 infantry
    Kiangsi : 1 flag
    Japan : 2 aaGuns, 1 airfield, 1 factory_major, 11 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
    Jehol : 1 flag, 1 mech_infantry
    Okinawa : 1 infantry
    Manchuria : 1 flag
    Yunnan : 1 flag, 1 aaGun, 1 artillery and 3 mech_infantrys
    Kweichow : 1 flag, 1 mech_infantry
    Hunan : 1 flag
    Hopei : 1 flag, 1 infantry and 2 mech_infantrys
    Chahar : 1 flag
    Anhwe : 1 flag
    Shan State : 1 flag, 1 artillery and 2 infantry
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
    Philippines : 1 flag, 1 airfield and 1 harbour
    Sakha : 1 flag
    Soviet Far East : 1 flag
    Amur : 1 flag
    Siberia : 1 flag, 1 infantry
    Buryatia : 1 flag, 2 mech_infantrys
    French Indo China : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
    Celebes : 1 flag
    Java : 1 flag, 1 artillery and 1 infantry
    Dutch New Guinea : 1 flag
    Sumatra : 1 flag
    42 Sea Zone : 1 flag, 2 carriers and 2 destroyers
    41 Sea Zone : 1 flag
    43 Sea Zone : 1 flag
    37 Sea Zone : 1 flag, 2 battleships, 5 carriers, 2 destroyers and 1 transport
    39 Sea Zone : 1 flag
    19 Sea Zone : 1 destroyer
    54 Sea Zone : 1 flag
    80 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 62 / 88
    Russians : 10 / 10
    Japanese : 63 / 57
    Americans : 56 / 76
    Chinese : 2 / 7
    British : 29 / 42
    UK_Pacific : 6 / 4
    Italians : 22 / 19
    ANZAC : 10 / 12
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

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