@Jacob16 sorry. I’ll get back to you.
666 v Adam (allies +1) game 2
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Caucasus to Persia 1 fighter moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Persia Italians attack with 2 armour British defend with 1 infantry Italians roll dice for 2 armour in Persia, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Italians win, taking Persia from British with 2 armour remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to Southern Italy 2 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to Western Germany Place Units - Italians 1 fighter and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,1,3,6,2,6,4,5 Italians collect 9 PUs (8 lost to blockades); end with 9 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : 1.00 British : -0.33
Territory Summary for Italians :
Cyprus : 1 flag, 1 infantry Malta : 1 flag, 1 infantry France : 2 infantry Western Germany : 1 infantry Northern Italy : 1 factory_major Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 13 infantry and 1 mech_infantry Belarus : 1 flag Caucasus : 1 flag 93 Sea Zone : 1 carrier Bulgaria : 1 aaGun, 2 artilleries and 2 infantry Greece : 1 flag Persia : 1 flag, 2 armour Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 51 / 77 Russians : 22 / 32 Japanese : 58 / 69 Americans : 53 / 78 Chinese : 6 / 7 British : 36 / 41 UK_Pacific : 6 / 10 Italians : 17 / 11 ANZAC : 10 / 17 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 infantry moved from Iraq to Trans-Jordan 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 61 Sea Zone 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Algeria to Tunisia Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
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TripleA Move Summary: Germans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Belarus to Smolensk 1 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Smolensk 1 bomber moved from Novgorod to Vologda 1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk 1 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Western Ukraine 1 mech_infantry moved from Northwest Persia to Eastern Persia Germans take Eastern Persia from British 10 armour and 14 mech_infantrys moved from Northwest Persia to Iraq 3 fighters and 3 tactical_bombers moved from Southern Italy to Rostov 1 bomber moved from Novgorod to Kazakhstan 1 infantry moved from Caucasus to Kazakhstan
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Belarus to Smolensk 1 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Smolensk 1 bomber moved from Novgorod to Vologda 1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk 1 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Western Ukraine 1 mech_infantry moved from Northwest Persia to Eastern Persia Germans take Eastern Persia from British 10 armour and 14 mech_infantrys moved from Northwest Persia to Iraq 3 fighters and 3 tactical_bombers moved from Southern Italy to Rostov 1 bomber moved from Novgorod to Kazakhstan 1 infantry moved from Caucasus to Kazakhstan Combat - Germans Battle in Iraq Germans attack with 10 armour and 14 mech_infantrys British defend with 3 infantry Germans roll dice for 10 armour and 14 mech_infantrys in Iraq, round 2 : 8/24 hits, 7.33 expected hits British roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 10 armour and 12 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for British: 3 infantry Battle in Vologda Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 3 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 3 fighters, 1 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Rostov, round 2 : 2/7 hits, 3.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 fighters and 3 tactical_bombers moved from Rostov to Volgograd 1 aaGun and 1 artillery moved from Ukraine to Bessarabia 1 infantry moved from Caucasus to Volgograd 1 bomber moved from Kazakhstan to Volgograd 2 mech_infantrys moved from Northwest Persia to Iraq 2 armour and 8 mech_infantrys moved from Northwest Persia to Volgograd 1 fighter and 1 tactical_bomber moved from Smolensk to Volgograd 1 bomber moved from Vologda to Volgograd 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel 4 mech_infantrys moved from Karelia to Baltic States 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 artillery moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 3 armour moved from Poland to Bessarabia 2 mech_infantrys moved from Germany to Eastern Poland 3 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy 1 mech_infantry moved from Southern Italy to Greater Southern Germany 2 infantry moved from France to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 artillery moved from Western Germany to Germany 1 submarine moved from 125 Sea Zone to 113 Sea Zone Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Novgorod 1 infantry and 9 mech_infantrys placed in Germany 2 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 0.50 British : 1.00 Russians : 0.00
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry Greater Southern Germany : 1 mech_infantry Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 8 infantry Germany : 1 artillery, 1 factory_major, 1 infantry and 9 mech_infantrys Northern Italy : 3 infantry Southern Italy : 3 fighters and 1 tactical_bomber Belarus : 1 infantry Karelia : 1 flag Baltic States : 1 flag, 4 mech_infantrys Nenetsia : 1 flag, 1 infantry Vyborg : 1 flag Archangel : 1 flag, 1 infantry Eastern Poland : 1 flag, 2 mech_infantrys Bessarabia : 1 flag, 1 aaGun, 3 armour and 1 artillery Ukraine : 1 flag, 1 factory_minor and 1 infantry Western Ukraine : 1 flag, 1 infantry Vologda : 1 flag, 1 infantry Volgograd : 1 flag, 3 aaGuns, 5 armour, 8 artilleries, 2 bombers, 1 factory_minor, 4 fighters, 13 infantry, 17 mech_infantrys and 4 tactical_bombers Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry Smolensk : 1 flag, 2 infantry 113 Sea Zone : 1 submarine Bulgaria : 1 flag Iraq : 1 flag, 10 armour and 14 mech_infantrys Eastern Persia : 1 flag, 1 mech_infantry Northwest Persia : 1 flag 115 Sea Zone : 1 cruiser and 1 transport Finland : 1 flag, 1 aaGun and 5 infantry
Production/PUs Summary :
Germans : 55 / 77 Russians : 20 / 32 Japanese : 58 / 69 Americans : 53 / 78 Chinese : 6 / 7 British : 34 / 41 UK_Pacific : 6 / 10 Italians : 17 / 11 ANZAC : 10 / 16 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 fighter moved from Russia to Ukraine 2 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 2 infantry and 1 tactical_bomber moved from Russia to Vologda 1 artillery and 11 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 12 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 12 infantry in Smolensk, round 2 : 2/13 hits, 2.50 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 12 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Vologda Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 armour moved from Bryansk to Russia 1 infantry moved from Bryansk to Rostov 1 artillery and 10 infantry moved from Bryansk to Tambov 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Western Ukraine to Russia 1 fighter moved from Ukraine to Russia 1 aaGun moved from Bryansk to Tambov 9 infantry moved from Russia to Tambov Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : 1.17
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TripleA Move Summary: Japanese round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 destroyer, 3 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 fighter moved from 6 Sea Zone to 8 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Chahar to Hopei 1 mech_infantry moved from Manchuria to Anhwe 1 bomber moved from Manchuria to Hopei 1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Yunnan to Hopei 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 61 Sea Zone 1 bomber moved from Java to 61 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 44 Sea Zone 1 submarine moved from 42 Sea Zone to 61 Sea Zone 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from 6 Sea Zone to 17 Sea Zone
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 destroyer, 3 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 fighter moved from 6 Sea Zone to 8 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Chahar to Hopei 1 mech_infantry moved from Manchuria to Anhwe 1 bomber moved from Manchuria to Hopei 1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Yunnan to Hopei 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 61 Sea Zone 1 bomber moved from Java to 61 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 44 Sea Zone 1 submarine moved from 42 Sea Zone to 61 Sea Zone 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from 6 Sea Zone to 17 Sea Zone Combat - Japanese Battle in Soviet Far East Battle in Siberia Battle in 8 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 8 Sea Zone Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in 17 Sea Zone Japanese attack with 1 destroyer and 3 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 3 fighters in 17 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 61 Sea Zone Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 61 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 61 Sea Zone Japanese win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Anhwe Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria 1 bomber moved from Hopei to Manchuria 1 fighter and 1 tactical_bomber moved from Hopei to Jehol 1 mech_infantry moved from Manchuria to Chahar 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Szechwan 3 fighters moved from 17 Sea Zone to 5 Sea Zone 1 fighter moved from 8 Sea Zone to 5 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from Korea to Manchuria 2 infantry moved from Manchuria to Jehol 3 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java 1 bomber, 1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 42 Sea Zone 1 bomber moved from 42 Sea Zone to Java Place Units - Japanese 1 destroyer placed in 6 Sea Zone 3 fighters placed in Japan 1 armour, 1 artillery and 1 mech_infantry placed in Manchuria 1 artillery and 1 infantry placed in Japan 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 63 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
ANZAC : 0.50 Americans : -0.17 Chinese : 0.33 Japanese : 0.17
Territory Summary for Japanese :
Iwo Jima : 1 artillery Shantung : 1 flag Kwangsi : 1 flag Kiangsu : 1 flag Kiangsi : 1 flag Japan : 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 2 infantry Jehol : 1 flag, 1 fighter, 2 infantry and 1 tactical_bomber Manchuria : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber Hainan : 1 harbour Yunnan : 1 flag, 4 aaGuns, 1 armour, 6 artilleries, 3 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber Kweichow : 1 flag, 1 mech_infantry Hunan : 1 flag, 1 mech_infantry Hopei : 1 flag, 1 infantry Szechwan : 1 flag, 1 mech_infantry Chahar : 1 flag, 1 mech_infantry Sikang : 1 flag, 1 infantry Shan State : 1 flag Burma : 1 flag Malaya : 1 flag, 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield Soviet Far East : 1 flag, 1 infantry Siberia : 1 flag, 1 infantry Kazakhstan : 1 flag, 1 infantry French Indo China : 1 flag, 1 factory_minor and 3 infantry Celebes : 1 flag, 1 infantry Java : 1 flag, 1 airfield, 1 bomber, 2 fighters, 1 harbour, 4 infantry, 1 marine and 1 tactical_bomber Sumatra : 1 flag, 1 infantry 42 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 submarine, 4 tactical_bombers and 2 transports 36 Sea Zone : 1 destroyer and 1 submarine 17 Sea Zone : 1 destroyer 5 Sea Zone : 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 2 transports 6 Sea Zone : 1 destroyer 61 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 49 / 77 Russians : 23 / 33 Japanese : 63 / 72 Americans : 53 / 78 Chinese : 5 / 7 British : 34 / 41 UK_Pacific : 5 / 10 Italians : 17 / 11 ANZAC : 10 / 16 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Tunisia to Tobruk Americans take Tobruk from Italians 2 submarines moved from 26 Sea Zone to 17 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 17 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -12 Casualties for Americans: 2 submarines Non Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 7 destroyers, 8 fighters, 1 infantry, 8 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 marines moved from Gibraltar to 92 Sea Zone 1 carrier, 2 cruisers, 1 destroyer and 2 marines moved from 92 Sea Zone to 98 Sea Zone 2 marines moved from 98 Sea Zone to Trans-Jordan 2 infantry moved from Morocco to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 3 infantry and 2 transports moved from 92 Sea Zone to 94 Sea Zone 1 artillery moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan 2 fighters moved from Algeria to Trans-Jordan 1 bomber moved from Gibraltar to Trans-Jordan 1 submarine moved from 124 Sea Zone to 125 Sea Zone 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria 3 infantry moved from Algeria to Tunisia 1 armour and 2 mech_infantrys moved from Tunisia to Tobruk 1 bomber moved from Eastern United States to Wake Island Place Units - Americans 2 infantry placed in Central United States 1 fighter placed in Eastern United States 1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Sikang 1 fighter moved from Kansu to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kansu to Tsinghai 10 infantry moved from Shensi to Kansu 1 fighter moved from Sikang to Kansu Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 123 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 124 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 109 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 bomber and 2 fighters moved from India to Persia 2 fighters moved from Trans-Jordan to Persia Combat - British Battle in Persia British attack with 1 bomber and 4 fighters Italians defend with 2 armour British roll dice for 1 bomber and 4 fighters in Persia, round 2 : 3/5 hits, 2.67 expected hits Italians roll dice for 2 armour in Persia, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Italians lost in Persia British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 12 Casualties for Italians: 2 armour Non Combat Move - British 2 fighters moved from Persia to India 2 fighters moved from Persia to Trans-Jordan 1 bomber moved from Persia to India 1 artillery and 3 infantry moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan 1 armour moved from Libya to Alexandria 1 mech_infantry moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 aaGun, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 marine moved from Algeria to 92 Sea Zone 1 battleship and 1 marine moved from 92 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Trans-Jordan 1 cruiser moved from 92 Sea Zone to 98 Sea Zone 1 carrier and 3 destroyers moved from 92 Sea Zone to 98 Sea Zone 3 cruisers moved from 92 Sea Zone to 109 Sea Zone 2 fighters moved from 92 Sea Zone to Trans-Jordan 4 fighters and 1 tactical_bomber moved from Gibraltar to Trans-Jordan 1 fighter moved from United Kingdom to Gibraltar 1 marine moved from United Kingdom to 109 Sea Zone 1 marine moved from 109 Sea Zone to Eire British take Eire from Neutral_Allies Place Units - British 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
British : 0.33 Italians : -1.00 Americans : -1.33 Chinese : 0.17 Japanese : 1.67
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 3 PUs; Combat Move - Italians Non Combat Move - Italians 1 mech_infantry moved from Southern Italy to Greater Southern Germany 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,2,5,2,6,1,3,1 Italians collect 6 PUs (11 lost to blockades); end with 9 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 11 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Cyprus : 1 flag, 1 infantry Malta : 1 flag, 1 infantry France : 2 infantry Greater Southern Germany : 1 mech_infantry Western Germany : 1 infantry Northern Italy : 1 factory_major and 1 infantry Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 12 infantry and 2 mech_infantrys Belarus : 1 flag Caucasus : 1 flag 93 Sea Zone : 1 carrier Bulgaria : 1 aaGun, 2 artilleries and 2 infantry Greece : 1 flag Persia : 1 flag Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 49 / 77 Russians : 23 / 33 Japanese : 61 / 72 Americans : 53 / 78 Chinese : 6 / 7 British : 34 / 37 UK_Pacific : 6 / 9 Italians : 17 / 11 ANZAC : 10 / 16 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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@Adam514 I was contemplating putting 1-2 g mech in Per…must have forgotten, 65 for my two defending tanks, typical
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 destroyer moved from 54 Sea Zone to 61 Sea Zone 2 fighters moved from Queensland to 61 Sea Zone Combat - ANZAC Battle in Paulau Island Battle in Marianas Battle in 61 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 61 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 61 Sea Zone ANZAC win, taking Paulau Island from Japanese, taking Marianas from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 7 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Queensland to Caroline Islands 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from Queensland to New South Wales 2 fighters moved from 61 Sea Zone to New South Wales Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : -0.17
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TripleA Move Summary: Germans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 bombers, 1 factory_minor and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Iraq to Syria Germans take Syria from British 1 armour moved from Syria to Iraq 1 artillery moved from Bessarabia to Ukraine 2 fighters moved from Western Germany to Western Ukraine 3 fighters and 3 tactical_bombers moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov 1 infantry moved from Volgograd to Rostov 1 mech_infantry moved from Eastern Poland to Ukraine 1 mech_infantry moved from Baltic States to Western Ukraine 3 mech_infantrys moved from Baltic States to Western Ukraine 1 mech_infantry moved from Eastern Poland to Bryansk 1 infantry moved from Belarus to Bryansk 2 bombers moved from Volgograd to Bryansk 1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 bombers, 1 factory_minor and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Iraq to Syria Germans take Syria from British 1 armour moved from Syria to Iraq 1 artillery moved from Bessarabia to Ukraine 2 fighters moved from Western Germany to Western Ukraine 3 fighters and 3 tactical_bombers moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov 1 infantry moved from Volgograd to Rostov 1 mech_infantry moved from Eastern Poland to Ukraine 1 mech_infantry moved from Baltic States to Western Ukraine 3 mech_infantrys moved from Baltic States to Western Ukraine 1 mech_infantry moved from Eastern Poland to Bryansk 1 infantry moved from Belarus to Bryansk 2 bombers moved from Volgograd to Bryansk 1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine Combat - Germans Battle in Rostov Germans attack with 4 fighters, 1 infantry and 4 tactical_bombers Russians defend with 1 infantry Germans roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Rostov, round 2 : 5/9 hits, 4.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 2 bombers, 1 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 2 bombers and 1 mech_infantry in Bryansk, round 3 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk Germans win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 fighters and 4 mech_infantrys Russians defend with 2 infantry Germans roll dice for 2 fighters and 4 mech_infantrys in Western Ukraine, round 2 : 1/6 hits, 1.67 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans roll dice for 2 fighters and 3 mech_infantrys in Western Ukraine, round 3 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 infantry Non Combat Move - Germans 2 bombers moved from Bryansk to Bessarabia 4 fighters and 4 tactical_bombers moved from Rostov to Iraq 5 armour and 17 mech_infantrys moved from Volgograd to Northwest Persia 3 aaGuns, 8 artilleries and 12 infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Eastern Persia to Iraq 2 fighters moved from Southern Italy to Iraq 3 infantry moved from Northern Italy to Southern Italy 1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia 2 fighters moved from Western Ukraine to Bessarabia 1 infantry moved from Archangel to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 aaGun and 1 infantry moved from Finland to Karelia 9 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Greater Southern Germany to Romania 2 infantry moved from Western Germany to Germany Place Units - Germans 1 factory_minor placed in Iraq 1 artillery and 2 infantry placed in Novgorod 2 bombers placed in Western Germany 3 infantry placed in Volgograd 1 artillery and 6 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,5,5,2,1,1,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5 Germans collect 52 PUs (4 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs Turning on Edit Mode EDIT: Changing ownership of Urals from Russians to Germans EDIT: Adding units owned by Germans to Urals: 1 infantry EDIT: Removing units owned by Germans from Nenetsia: 1 infantry EDIT: Changing PUs for Germans from 76 to 77 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.00 Russians : 1.33
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour Syria : 1 flag France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 6 infantry Romania : 1 mech_infantry Germany : 1 artillery, 1 factory_major and 8 infantry Southern Italy : 3 infantry Karelia : 1 flag, 1 aaGun and 1 infantry Baltic States : 1 flag Rostov : 1 flag, 1 infantry Nenetsia : 1 flag Urals : 1 flag, 1 infantry Vyborg : 1 flag Archangel : 1 flag Eastern Poland : 1 flag, 9 mech_infantrys Bessarabia : 1 flag, 1 aaGun, 3 armour, 2 bombers, 3 fighters and 1 tactical_bomber Ukraine : 1 flag, 1 artillery, 1 factory_minor and 1 mech_infantry Western Ukraine : 1 flag, 2 mech_infantrys Volgograd : 1 flag, 1 factory_minor and 3 infantry Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 10 infantry Caucasus : 3 aaGuns, 8 artilleries and 12 infantry 113 Sea Zone : 1 submarine Bulgaria : 1 flag Iraq : 1 flag, 10 armour, 1 factory_minor, 6 fighters, 15 mech_infantrys and 4 tactical_bombers Eastern Persia : 1 flag Northwest Persia : 1 flag, 5 armour and 17 mech_infantrys 115 Sea Zone : 1 cruiser and 1 transport Finland : 1 flag, 4 infantry
Production/PUs Summary :
Germans : 57 / 77 Russians : 16 / 33 Japanese : 61 / 72 Americans : 53 / 78 Chinese : 6 / 7 British : 33 / 37 UK_Pacific : 6 / 9 Italians : 17 / 11 ANZAC : 10 / 16 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 infantry moved from Vologda to Urals 1 mech_infantry moved from Russia to Urals 1 fighter moved from Russia to Urals 2 infantry moved from Tambov to Rostov 1 mech_infantry moved from Russia to Nenetsia Russians take Nenetsia from Germans 1 fighter moved from Russia to Rostov 1 tactical_bomber moved from Russia to Volgograd 4 infantry moved from Tambov to Volgograd 1 infantry moved from Smolensk to Belarus Russians take Belarus from Italians Combat - Russians Battle in Urals Russians attack with 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Urals, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 4 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 4 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 3 infantry and 1 tactical_bomber in Volgograd, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 3 infantry and 1 tactical_bomber in Volgograd, round 4 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Volgograd, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 3 infantry and 1 tactical_bomber in Volgograd, round 5 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Russians roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Rostov, round 4 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Rostov to Russia 1 fighter moved from Urals to Russia 1 armour moved from Russia to Bryansk 1 artillery and 9 infantry moved from Smolensk to Bryansk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 aaGun moved from Russia to Smolensk 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Russia to Samara 1 aaGun moved from Tambov to Bryansk 3 infantry moved from Tambov to Samara 7 infantry moved from Russia to Tambov 33 infantry moved from Tambov to Bryansk 2 artilleries moved from Tambov to Bryansk 2 aaGuns and 12 infantry moved from Amur to Buryatia Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -1.17
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TripleA Move Summary: Japanese round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 aaGun, 4 fighters and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Kazakhstan to Sikang 1 mech_infantry moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Sikang 1 infantry moved from Yunnan to Burma 1 armour moved from Yunnan to Sikang 1 tactical_bomber moved from Yunnan to Sikang 1 bomber moved from Java to 34 Sea Zone 1 tactical_bomber moved from Java to Burma 1 tactical_bomber moved from 42 Sea Zone to Burma 1 fighter moved from Yunnan to Burma 1 bomber moved from Manchuria to 22 Sea Zone
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 aaGun, 4 fighters and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Kazakhstan to Sikang 1 mech_infantry moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Sikang 1 infantry moved from Yunnan to Burma 1 armour moved from Yunnan to Sikang 1 tactical_bomber moved from Yunnan to Sikang 1 bomber moved from Java to 34 Sea Zone 1 tactical_bomber moved from Java to Burma 1 tactical_bomber moved from 42 Sea Zone to Burma 1 fighter moved from Yunnan to Burma 1 bomber moved from Manchuria to 22 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 22 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Burma Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Sikang Japanese attack with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 1/5 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 destroyer moved from 17 Sea Zone to 5 Sea Zone 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 2 artilleries and 1 infantry moved from 5 Sea Zone to Amur 1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Manchuria to Amur 1 bomber moved from 22 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Jehol to Japan 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Chahar to Hopei 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 aaGun moved from Yunnan to Kweichow 1 aaGun moved from Yunnan to Hunan 1 aaGun moved from Yunnan to Szechwan 1 tactical_bomber moved from Sikang to Yunnan 2 fighters moved from Yunnan to 36 Sea Zone 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 3 infantry moved from French Indo China to Yunnan 1 infantry moved from 36 Sea Zone to French Indo China 1 marine moved from Java to 42 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 marine, 1 submarine, 3 tactical_bombers and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 bomber moved from 34 Sea Zone to Japan 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 fighter moved from Burma to French Indo China 2 tactical_bombers moved from Burma to Yunnan Place Units - Japanese 3 infantry placed in French Indo China 2 infantry placed in Manchuria 1 aaGun, 4 fighters and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese : -0.33 UK_Pacific : -0.33 Japanese : -0.50
Territory Summary for Japanese :
Iwo Jima : 1 artillery Shantung : 1 flag Kwangsi : 1 flag Kiangsu : 1 flag Kiangsi : 1 flag Japan : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 9 fighters, 1 harbour, 6 infantry and 2 tactical_bombers Jehol : 1 flag Manchuria : 1 flag, 1 factory_minor and 2 infantry Hainan : 1 harbour Yunnan : 1 flag, 1 aaGun, 6 artilleries, 12 infantry and 3 tactical_bombers Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 1 aaGun, 1 infantry and 1 mech_infantry Hunan : 1 flag, 1 aaGun and 1 mech_infantry Hopei : 1 flag, 1 mech_infantry Szechwan : 1 flag, 1 aaGun and 1 infantry Chahar : 1 flag, 1 infantry Sikang : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys Anhwe : 1 flag, 1 infantry Shan State : 1 flag Burma : 1 flag, 1 infantry Malaya : 1 flag, 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield Sakha : 1 flag, 1 infantry Soviet Far East : 1 flag Amur : 1 flag, 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry Siberia : 1 flag Kazakhstan : 1 flag French Indo China : 1 flag, 1 factory_minor, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber Celebes : 1 flag, 1 infantry Java : 1 flag, 1 airfield, 2 fighters, 1 harbour and 4 infantry Sumatra : 1 flag 36 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 2 submarines, 2 tactical_bombers and 2 transports 35 Sea Zone : 1 destroyer 5 Sea Zone : 2 carriers, 3 destroyers, 4 fighters, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 53 / 77 Russians : 19 / 29 Japanese : 67 / 75 Americans : 53 / 78 Chinese : 3 / 7 British : 33 / 37 UK_Pacific : 5 / 9 Italians : 16 / 11 ANZAC : 10 / 16 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 3 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 submarine moved from 33 Sea Zone to 35 Sea Zone 6 fighters moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam Combat - Americans Battle in Guam Battle in 35 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters in 35 Sea Zone, round 2 : 6/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking Guam from Japanese, taking 35 Sea Zone from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 6 fighters moved from 35 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Wake Island to Caroline Islands 1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Wake Island 1 armour and 3 mech_infantrys moved from Tobruk to Egypt 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 2 transports moved from 98 Sea Zone to 92 Sea Zone 3 infantry moved from Tunisia to Libya 1 artillery and 1 infantry moved from Algeria to Tunisia 2 infantry moved from Morocco to Algeria 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 92 Sea Zone to 99 Sea Zone 1 destroyer moved from 109 Sea Zone to 123 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 artillery, 1 bomber, 3 infantry and 2 marines moved from Trans-Jordan to Egypt 2 fighters moved from Trans-Jordan to 98 Sea Zone Place Units - Americans 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 bomber, 1 fighter and 2 infantry moved from India to Burma Combat - British Battle in Burma British attack with 1 bomber, 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 2 infantry in Burma, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from India to Kenya 1 bomber and 1 fighter moved from Burma to India 1 mech_infantry moved from West India to India 1 infantry moved from India to West India 1 aaGun, 1 armour, 3 artilleries, 8 fighters, 10 infantry, 1 marine, 4 mech_infantrys and 1 tactical_bomber moved from Trans-Jordan to Egypt 2 fighters moved from Gibraltar to 98 Sea Zone 1 fighter moved from Gibraltar to Egypt 1 armour moved from Alexandria to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt 2 fighters moved from United Kingdom to Gibraltar 2 marines moved from United Kingdom to 109 Sea Zone 1 marine moved from Eire to 109 Sea Zone 3 cruisers and 3 marines moved from 109 Sea Zone to 92 Sea Zone 3 marines moved from 92 Sea Zone to Algeria 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 aaGun moved from India to West India Place Units - British 3 infantry placed in Egypt 1 fighter and 2 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Crete: 1 infantry EDIT: Adding units owned by British to Egypt: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0.50 Americans : 2.67 Chinese : 0.33 Japanese : -1.33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Italians Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 mech_infantry moved from Greater Southern Germany to Romania 2 mech_infantrys moved from Southern Italy to Greater Southern Germany 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 infantry and 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,1,4,6,3,5,6,6 Italians collect 8 PUs (8 lost to blockades); end with 8 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Cyprus : 1 flag, 1 infantry Malta : 1 flag, 1 infantry France : 2 infantry Greater Southern Germany : 2 mech_infantrys Western Germany : 1 infantry Romania : 1 mech_infantry Northern Italy : 1 factory_major Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 14 infantry and 2 mech_infantrys Caucasus : 1 flag 93 Sea Zone : 1 carrier Bulgaria : 1 aaGun, 2 artilleries and 2 infantry Greece : 1 flag Persia : 1 flag Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 53 / 77 Russians : 19 / 29 Japanese : 65 / 75 Americans : 53 / 89 Chinese : 4 / 5 British : 33 / 36 UK_Pacific : 6 / 9 Italians : 16 / 10 ANZAC : 10 / 16 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 5 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 61 Sea Zone to 54 Sea Zone 1 aaGun, 2 artilleries, 3 fighters and 3 infantry moved from New South Wales to Queensland 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 36 Sea Zone 2 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 fighter moved from Trans-Jordan to Egypt 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 infantry moved from Tunisia to Libya Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.67 Japanese : -0.33
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@Adam514 i didn’t think moving subs into a combat situation in ncm was legal. I am obviously wrong and this info will come in handy in the future!