@surfer Yes that’s fine
weddingsinger (Axis) vs oysteilo (Allies) BM3
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 2 aaGuns moved from New South Wales to Queensland 2 fighters moved from New Zealand to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France Combat - French Battle in Southern France French attack with 1 artillery and 1 infantry Germans defend with 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 2 armour and 1 mech_infantry in Southern France, round 2 : 2/3 hits, 1,33 expected hits 1 mech_infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France Germans win with 2 armour remaining. Battle score for attacker is -3 Casualties for French: 1 artillery and 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - French 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 1 cruiser moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Morocco to Algeria Turn Complete - French
Combat Hit Differential Summary :
Germans : 0,67 French : 0,33
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour, 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 3 artilleries and 15 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 6 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 artilleries moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 2 armour and 2 infantry moved from Romania to Eastern Poland 1 armour moved from Bulgaria to Eastern Poland 4 infantry moved from Bulgaria to Greece 1 fighter moved from Southern Italy to Greece 1 mech_infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French 2 bombers moved from Western Germany to Greece 5 armour moved from Germany to Eastern Poland 1 infantry moved from Finland to Karelia Combat - Germans Battle in Greece Germans attack with 2 bombers, 1 fighter and 4 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 2 bombers, 1 fighter and 4 infantry in Greece, round 2 : 3/7 hits, 2.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Neutral_Allies lost in Greece Germans roll dice for 2 bombers, 1 fighter and 4 infantry in Greece, round 3 : 2/7 hits, 2.50 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 2 bombers, 1 fighter and 4 infantry remaining. Battle score for attacker is 12 Casualties for Neutral_Allies: 4 infantry Non Combat Move - Germans 2 bombers and 1 fighter moved from Greece to Western Germany 3 aaGuns, 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 2 infantry moved from Western Germany to 112 Sea Zone 3 artilleries moved from France to Western Germany 4 armour and 1 mech_infantry moved from France to Germany 2 armour moved from Southern France to Greater Southern Germany Place Units - Germans 1 destroyer and 1 submarine placed in 112 Sea Zone 8 armour and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5 Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : 0.00 Neutral_Allies : -1.67
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 8 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Western Ukraine to Bessarabia 2 fighters and 1 tactical_bomber moved from Russia to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns, 1 artillery and 13 infantry moved from Belarus to Bryansk 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 infantry moved from Rostov to Bryansk 2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk 2 armour moved from Russia to Rostov 2 mech_infantrys moved from Russia to Rostov 9 infantry moved from Russia to Bryansk 1 infantry moved from Novgorod to Belarus 7 infantry moved from Novgorod to Archangel 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 3 mech_infantrys placed in Volgograd 8 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : -0,83
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor and 3 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Sumatra 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 armour moved from Philippines to 35 Sea Zone 2 bombers moved from Kwangsi to India 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 3 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 3 fighters and 5 tactical_bombers moved from Kwangsi to Shan State 1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone Combat - Japanese Strategic bombing raid in India AA fire in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 6,4 and causes: 10 damage to unit: factory_major Bombing raid in India causes 10 damage total. Battle in Guam Battle in Celebes Battle in 41 Sea Zone Japanese attack with 1 submarine and 1 transport British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking Guam from Americans, taking Celebes from Dutch, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 37 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Java Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 4/4 hits, 1.83 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Sumatra Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 0/3 hits, 1.33 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sumatra UK_Pacific win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated Battle in Shan State Japanese attack with 3 fighters and 5 tactical_bombers British defend with 3 infantry Japanese roll dice for 3 fighters and 5 tactical_bombers in Shan State, round 2 : 5/8 hits, 4.50 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese and 3 infantry owned by the British lost in Shan State Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 tactical_bomber Casualties for British: 3 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 carrier moved from 43 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China 3 fighters and 4 tactical_bombers moved from Shan State to French Indo China 2 bombers moved from India to French Indo China 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 aaGun and 10 infantry moved from Manchuria to Jehol 1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 battleship moved from 35 Sea Zone to 36 Sea Zone Place Units - Japanese 1 factory_minor placed in French Indo China 1 carrier placed in 6 Sea Zone 3 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 49 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0.33 ANZAC : -0.67 UK_Pacific : 0.33 AA fire in India : : -0.33 Japanese : 1.67
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i did the same thing again. I will repair 4 for india, buy 4 inf and save 1 (4+12+1=17)
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone Combat - Americans Battle in 98 Sea Zone Americans attack with 1 fighter Italians defend with 2 transports 2 transports owned by the Italians lost in 98 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in 16 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 marine moved from Western United States to 10 Sea Zone 2 carriers, 1 cruiser, 1 marine and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 infantry moved from Central United States to Western United States 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa 2 infantry moved from Brazil to Suriname 1 cruiser and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 fighter moved from 98 Sea Zone to Egypt Place Units - Americans 1 artillery and 1 fighter placed in Western United States 1 transport placed in 10 Sea Zone 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 2 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei Combat - Chinese Chinese creates battle in territory Anhwe Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Anhwe from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Hopei to Szechwan 9 infantry moved from Yunnan to Szechwan Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 17 PUs; Combat Move - British 1 infantry moved from Yunnan to Kweichow 2 fighters moved from Yunnan to Kweichow Combat - British Battle in Kweichow British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Kweichow, round 2 : 0/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kweichow retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British 2 fighters moved from Kweichow to India 3 aaGuns, 1 artillery and 4 infantry moved from Burma to India 2 mech_infantrys moved from India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 transport moved from 80 Sea Zone to 72 Sea Zone 2 infantry moved from Rhodesia to Tanganyika Territory 2 fighters moved from Gibraltar to Egypt 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 destroyer moved from 110 Sea Zone to 107 Sea Zone 1 bomber moved from United Kingdom to Nigeria Place Units - British 1 factory_minor placed in Persia 1 armour and 1 mech_infantry placed in Union of South Africa 2 infantry placed in Egypt 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 27 PUs; end with 27 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6,3,4,2,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2 UK_Pacific collect 7 PUs (7 lost to blockades); end with 24 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Turning on Edit Mode EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 6 EDIT: Adding units owned by British to India: 4 infantry EDIT: Changing PUs for UK_Pacific from 27 to 11 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -1,17 Americans : -0,00 Chinese : 1,17 Japanese : 0,00
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone Combat - Americans Battle in 98 Sea Zone Americans attack with 1 fighter Italians defend with 2 transports 2 transports owned by the Italians lost in 98 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in 16 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 marine moved from Western United States to 10 Sea Zone 2 carriers, 1 cruiser, 1 marine and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 infantry moved from Central United States to Western United States 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa 2 infantry moved from Brazil to Suriname 1 cruiser and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 fighter moved from 98 Sea Zone to Egypt Place Units - Americans 1 artillery and 1 fighter placed in Western United States 1 transport placed in 10 Sea Zone 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 2 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei Combat - Chinese Chinese creates battle in territory Anhwe Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Anhwe from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Hopei to Szechwan 9 infantry moved from Yunnan to Szechwan Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 17 PUs; Combat Move - British 1 infantry moved from Yunnan to Kweichow 2 fighters moved from Yunnan to Kweichow Combat - British Battle in Kweichow British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Kweichow, round 2 : 0/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kweichow retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British 2 fighters moved from Kweichow to India 3 aaGuns, 1 artillery and 4 infantry moved from Burma to India 2 mech_infantrys moved from India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 transport moved from 80 Sea Zone to 72 Sea Zone 2 infantry moved from Rhodesia to Tanganyika Territory 2 fighters moved from Gibraltar to Egypt 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 destroyer moved from 110 Sea Zone to 107 Sea Zone 1 bomber moved from United Kingdom to Nigeria Place Units - British 1 factory_minor placed in Persia 1 armour and 1 mech_infantry placed in Union of South Africa 2 infantry placed in Egypt 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 27 PUs; end with 27 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6,3,4,2,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2 UK_Pacific collect 7 PUs (7 lost to blockades); end with 24 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Turning on Edit Mode EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 6 EDIT: Adding units owned by British to India: 4 infantry EDIT: Changing PUs for UK_Pacific from 27 to 11 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 123 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -1,17 Americans : -0,00 Chinese : 1,17 Japanese : 0,00
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone Combat - Americans Battle in 98 Sea Zone Americans attack with 1 fighter Italians defend with 2 transports 2 transports owned by the Italians lost in 98 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in 16 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 marine moved from Western United States to 10 Sea Zone 2 carriers, 1 cruiser, 1 marine and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 infantry moved from Central United States to Western United States 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa 2 infantry moved from Brazil to Suriname 1 cruiser and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 fighter moved from 98 Sea Zone to Egypt Place Units - Americans 1 artillery and 1 fighter placed in Western United States 1 transport placed in 10 Sea Zone 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 2 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei Combat - Chinese Chinese creates battle in territory Anhwe Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Anhwe from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Hopei to Szechwan 9 infantry moved from Yunnan to Szechwan Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 17 PUs; Combat Move - British 1 infantry moved from Yunnan to Kweichow 2 fighters moved from Yunnan to Kweichow Combat - British Battle in Kweichow British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Kweichow, round 2 : 0/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kweichow retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British 2 fighters moved from Kweichow to India 3 aaGuns, 1 artillery and 4 infantry moved from Burma to India 2 mech_infantrys moved from India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 transport moved from 80 Sea Zone to 72 Sea Zone 2 infantry moved from Rhodesia to Tanganyika Territory 2 fighters moved from Gibraltar to Egypt 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 destroyer moved from 110 Sea Zone to 107 Sea Zone 1 bomber moved from United Kingdom to Nigeria Place Units - British 1 factory_minor placed in Persia 1 armour and 1 mech_infantry placed in Union of South Africa 2 infantry placed in Egypt 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 27 PUs; end with 27 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6,3,4,2,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2 UK_Pacific collect 7 PUs (7 lost to blockades); end with 24 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Turning on Edit Mode EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 6 EDIT: Adding units owned by British to India: 4 infantry EDIT: Changing PUs for UK_Pacific from 27 to 11 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 123 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 107 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 88 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -1,17 Americans : -0,00 Chinese : 1,17 Japanese : 0,00
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone Combat - Americans Battle in 98 Sea Zone Americans attack with 1 fighter Italians defend with 2 transports 2 transports owned by the Italians lost in 98 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in 16 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 marine moved from Western United States to 10 Sea Zone 2 carriers, 1 cruiser, 1 marine and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 infantry moved from Central United States to Western United States 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa 2 infantry moved from Brazil to Suriname 1 cruiser and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 fighter moved from 98 Sea Zone to Egypt Place Units - Americans 1 artillery and 1 fighter placed in Western United States 1 transport placed in 10 Sea Zone 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 2 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei Combat - Chinese Chinese creates battle in territory Anhwe Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Anhwe from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Hopei to Szechwan 9 infantry moved from Yunnan to Szechwan Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 17 PUs; Combat Move - British 1 infantry moved from Yunnan to Kweichow 2 fighters moved from Yunnan to Kweichow Combat - British Battle in Kweichow British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Kweichow, round 2 : 0/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kweichow retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British 2 fighters moved from Kweichow to India 3 aaGuns, 1 artillery and 4 infantry moved from Burma to India 2 mech_infantrys moved from India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 transport moved from 80 Sea Zone to 72 Sea Zone 2 infantry moved from Rhodesia to Tanganyika Territory 2 fighters moved from Gibraltar to Egypt 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 destroyer moved from 110 Sea Zone to 107 Sea Zone 1 bomber moved from United Kingdom to Nigeria Place Units - British 1 factory_minor placed in Persia 1 armour and 1 mech_infantry placed in Union of South Africa 2 infantry placed in Egypt 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 27 PUs; end with 27 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6,3,4,2,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2 UK_Pacific collect 7 PUs (7 lost to blockades); end with 24 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Turning on Edit Mode EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 6 EDIT: Adding units owned by British to India: 4 infantry EDIT: Changing PUs for UK_Pacific from 27 to 11 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 123 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 107 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 88 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 123 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -1,17 Americans : -0,00 Chinese : 1,17 Japanese : 0,00
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@oysteilo said in weddingsinger (Axis) vs oysteilo (Allies) BM3:
i did the same thing again. I will repair 4 for india, buy 4 inf and save 1 (4+12+1=17)
sorry for all the posts. use last file, just edited the russian sub back and forth. seems like you forgot to garrison ahwe and i forgot to move my sub so…
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No worries about edits. I’m a casual player about that. For me, I treat it as if we were playing in person… if I would allow it in person (Ooop!, I forgot to move my…) then its fine by me.
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 7 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 armour and 1 infantry moved from Trans-Jordan to Egypt 1 armour moved from Syria to Egypt 1 artillery and 1 infantry moved from Tunisia to Algeria Combat - Italians Battle in Algeria Italians attack with 1 artillery and 1 infantry French defend with 2 infantry Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 2/2 hits, 0.67 expected hits French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria Italians win, taking Algeria from French with 1 artillery remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for French: 2 infantry Battle in Egypt Italians attack with 3 armour, 2 artilleries, 6 infantry and 1 mech_infantry British defend with 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry; ANZAC defend with 2 infantry; Americans defend with 1 fighter Italians roll dice for 3 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Egypt, round 2 : 5/12 hits, 3.67 expected hits British roll dice for 1 armour, 2 artilleries, 3 fighters, 7 infantry and 1 mech_infantry in Egypt, round 2 : 10/14 hits, 5.83 expected hits 2 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 3 infantry owned by the British, 6 infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt 2 armour owned by the Italians retreated to Trans-Jordan British win with 1 armour, 2 artilleries, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -21 Casualties for Italians: 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry Casualties for ANZAC: 2 infantry Casualties for British: 3 infantry Non Combat Move - Italians 1 infantry moved from Syria to Iraq Italians take Iraq from Neutral_Axis 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Yugoslavia to Romania 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 artillery and 1 infantry moved from Yugoslavia to Romania 2 infantry moved from Yugoslavia to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1 Italians collect 19 PUs (1 lost to blockades); end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 2.67 British : 4.17 French : 0.33
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Well, Italy needed a miracle in Egypt and didn’t get it. No surprise. Their opening salvo was actually a good one, but UK did even better on the defense.
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 marine and 1 submarine; Remaining resources: 5 PUs; Combat Move - ANZAC 1 transport moved from 42 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 artillery and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer moved from 91 Sea Zone to 88 Sea Zone 1 cruiser moved from 92 Sea Zone to 88 Sea Zone 1 destroyer moved from 72 Sea Zone to 71 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 fighters moved from Western Germany to United Kingdom 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to United Kingdom 1 infantry moved from Karelia to Vyborg Germans take Vyborg from Russians 6 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 tactical_bomber moved from Western Germany to United Kingdom
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London intercept?
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@weddingsinger said in weddingsinger (Axis) vs oysteilo (Allies) BM3:
London intercept?
no thanks
and when you use massive force like this you dont need to ask for interceptors (I understand you like me to do so, but i wont :) )
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 fighters moved from Western Germany to United Kingdom 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to United Kingdom 1 infantry moved from Karelia to Vyborg Germans take Vyborg from Russians 6 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 tactical_bomber moved from Western Germany to United Kingdom Combat - Germans Air Battle in United Kingdom Germans attacks with 9 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/2 hits, 0.33 expected hits AA fire in United Kingdom : 1/1 hits, 0.17 expected hits 1 tactical_bomber killed by AA AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 8,7 and causes: 15 damage to unit: factory_major Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in United Kingdom causes 21 damage total. Damaged units is as follows: factory_major = 15, airfield = 6 Cleaning up after air battles Non Combat Move - Germans 5 fighters and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 2 bombers moved from United Kingdom to Western Germany 3 aaGuns moved from Poland to Eastern Poland 12 armour and 2 mech_infantrys moved from Germany to Eastern Poland 2 armour moved from Greater Southern Germany to Eastern Poland 4 infantry moved from Greece to Bulgaria 1 infantry moved from 112 Sea Zone to Western Germany Place Units - Germans 10 mech_infantrys placed in Germany 1 bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5 Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
AA fire in United Kingdom : : 0.33
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Good point.
What I’ll do from now on is still post the file, but proceed as normal and note the option.
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@weddingsinger said in weddingsinger (Axis) vs oysteilo (Allies) BM3:
Good point.
What I’ll do from now on is still post the file, but proceed as normal and note the option.
just post the combat file, also I have the option not to agree on your selection, so you need to use massive force, just not slightly