L19 majikforce vs AetV game 1


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 73 PUs; 
            Germans buy 1 bomber, 1 fighter, 4 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry and 1 mech_infantry moved from Bryansk to Russia
            1 artillery moved from Bryansk to Russia
            1 bomber moved from Novgorod to Russia
            2 bombers moved from Ukraine to Russia
            2 infantry moved from Volgograd to Tambov
            1 infantry and 2 mech_infantrys moved from Ukraine to Rostov
            1 fighter and 1 tactical_bomber moved from Ukraine to Samara
            3 infantry moved from Volgograd to Samara
            1 artillery moved from Volgograd to Samara
            1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
            10 armour moved from Volgograd to Caucasus
            1 mech_infantry moved from Nenetsia to Timguska
                  Germans take Timguska from Russians
            1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
                  Germans take Yenisey from Russians
            1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
            1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
            1 mech_infantry moved from Novgorod to Finland
                  Germans take Finland from Americans
            1 armour and 1 mech_infantry moved from Novgorod to Karelia
            1 fighter moved from Western Germany to Denmark
            3 infantry moved from Western Germany to Denmark
            2 tactical_bombers moved from Novgorod to Karelia
            1 fighter moved from Novgorod to Denmark
            1 armour and 1 mech_infantry moved from Volgograd to Tambov
            1 artillery moved from Volgograd to Tambov
            1 artillery and 1 marine moved from Volgograd to Caucasus
    
        Combat - Germans
            Battle in Karelia
                Germans attack with 1 armour, 1 mech_infantry and 2 tactical_bombers
                Americans defend with 1 infantry
                    Germans roll dice for 1 armour, 1 mech_infantry and 2 tactical_bombers in Karelia, round 2 : 1/4 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Karelia
                Germans win, taking Karelia from Russians with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 infantry
            Battle in Tambov
                Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tambov, round 2 : 0/5 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tambov, round 3 : 0/4 hits, 1,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tambov, round 4 : 0/3 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 4 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tambov, round 5 : 0/3 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 5 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tambov, round 6 : 2/3 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 6 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Denmark
                Germans attack with 2 fighters and 3 infantry
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 fighters and 3 infantry in Denmark, round 2 : 3/5 hits, 1,50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Denmark
                Germans win, taking Denmark from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Rostov
                Germans attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                British defend with 1 armour
                    Germans roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 5/7 hits, 2,83 expected hits
                    Russians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Rostov
                Germans win, taking Rostov from Russians with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Kazakhstan
                Germans attack with 1 armour and 1 mech_infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                    Germans roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour in Kazakhstan, round 4 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 4 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Kazakhstan
                Russians win with no units remaining. Battle score for attacker is -6
                Casualties for Germans: 1 armour and 1 mech_infantry
                Casualties for British: 1 mech_infantry
            Battle in Samara
                Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 aaGun and 3 infantry
                    AA fire in Samara : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Samara, round 2 : 2/6 hits, 2,17 expected hits
                    Russians roll dice for 1 aaGun and 3 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Samara
                    Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 3 : 3/5 hits, 2,00 expected hits
                    Russians roll dice for 2 infantry in Samara, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 aaGun and 3 infantry
            Battle in Russia
                Germans attack with 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry
                Russians defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
                    Germans roll dice for 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry in Russia, round 2 : 4/6 hits, 2,83 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Russia, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians, 2 artilleries owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Russia
                Germans destroys 21PUs while taking Russians capital
                Germans win, taking Russia from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 2 artilleries and 1 infantry
            Battle in Caucasus
                Germans attack with 10 armour, 1 artillery and 1 marine
                British defend with 1 mech_infantry
                    Germans roll dice for 10 armour, 1 artillery and 1 marine in Caucasus, round 2 : 6/12 hits, 5,50 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 10 armour, 1 artillery and 1 marine remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            7 mech_infantrys moved from Volgograd to Caucasus
            6 armour moved from Volgograd to Caucasus
            1 armour moved from Volgograd to Caucasus
            2 fighters and 2 tactical_bombers moved from Rostov to Novgorod
            2 tactical_bombers moved from Karelia to Novgorod
            1 mech_infantry moved from Novgorod to Karelia
            4 armour moved from Eastern Poland to Belarus
            3 bombers moved from Russia to Novgorod
            1 fighter and 1 tactical_bomber moved from Samara to Volgograd
            1 aaGun moved from Volgograd to Caucasus
            2 fighters moved from Denmark to Western Germany
            1 mech_infantry moved from France to Western Germany
            3 infantry moved from France to Western Germany
            2 artilleries moved from France to Western Germany
            1 submarine moved from 113 Sea Zone to 114 Sea Zone
            4 infantry moved from France to Western Germany
    
        Place Units - Germans
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Ukraine
            2 mech_infantrys placed in Novgorod
            1 transport placed in 115 Sea Zone
            1 bomber, 1 fighter and 2 infantry placed in Western Germany
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Americans : 0,33
    AA fire in Samara : : -0,33
    Russians : 0,83
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Russians
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 bomber and 1 fighter moved from Persia to Greece
            2 infantry moved from Vologda to Russia
            1 artillery moved from Vologda to Russia
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Vologda to Smolensk
                  Russians take Smolensk from Germans
            1 infantry moved from Vologda to Urals
                  Russians take Urals from Germans
            2 artilleries moved from Vologda to Samara
            2 infantry moved from Vologda to Samara
            1 armour and 1 mech_infantry moved from Kansu to Timguska
            2 armour moved from Kansu to Timguska
    
        Combat - Russians
            Battle in Greece
                Russians attack with 1 bomber and 1 fighter
                Italians defend with 1 artillery and 1 mech_infantry
                    Russians roll dice for 1 bomber and 1 fighter in Greece, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery and 1 mech_infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians lost in Greece
                    Russians roll dice for 1 bomber and 1 fighter in Greece, round 3 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Greece
                Russians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Italians: 1 artillery and 1 mech_infantry
            Battle in Timguska
                Russians attack with 3 armour and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 3 armour and 1 mech_infantry in Timguska, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 mech_infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Timguska
                Russians win, taking Timguska from Germans with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Samara
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Samara, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Russia
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 airfield, 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Russia, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Greece to Turkey
            1 bomber moved from Greece to Persia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Italians : -1.00
    Russians : 1.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 63 PUs; 2 SuicideAttackTokens; 
            Japanese buy 1 destroyer, 1 fighter, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 infantry moved from French Indo China to Yunnan
            1 armour and 1 mech_infantry moved from Hunan to Kweichow
            1 bomber moved from French Indo China to Yunnan
            1 bomber moved from French Indo China to Kweichow
            2 bombers moved from Volgograd to Smolensk
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
            1 submarine moved from 35 Sea Zone to 46 Sea Zone
            1 submarine moved from 35 Sea Zone to 55 Sea Zone
            3 armour, 6 artilleries, 1 bomber, 6 infantry, 1 marine, 8 mech_infantrys and 1 tactical_bomber moved from India to West India
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 39 Sea Zone to 72 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kweichow
                Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Kweichow, round 2 : 0/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Kweichow, round 3 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in West India
                Japanese attack with 3 armour, 6 artilleries, 1 bomber, 6 infantry, 1 marine, 8 mech_infantrys and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 3 armour, 6 artilleries, 1 bomber, 6 infantry, 1 marine, 8 mech_infantrys and 1 tactical_bomber in West India, round 2 : 7/26 hits, 8,33 expected hits
                    UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 3 armour, 6 artilleries, 1 bomber, 5 infantry, 1 marine, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 bomber and 3 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber and 3 infantry in Yunnan, round 2 : 2/4 hits, 1,17 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Smolensk
                Japanese attack with 2 bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers in Smolensk, round 2 : 2/2 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Japanese win with 2 bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 46 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 46 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 55 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
            3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone
            2 fighters moved from 6 Sea Zone to Japan
            3 infantry moved from Japan to 6 Sea Zone
            3 infantry moved from 6 Sea Zone to Korea
            1 bomber moved from Kweichow to Kwangtung
            1 bomber moved from Yunnan to Philippines
            1 mech_infantry moved from Kwangtung to Hunan
            2 mech_infantrys moved from Kwangtung to Anhwe
            1 aaGun moved from French Indo China to Yunnan
            1 tactical_bomber moved from West India to India
            1 bomber moved from West India to India
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            2 bombers moved from Smolensk to Novgorod
    
        Place Units - Japanese
            2 infantry and 1 mech_infantry placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Kwangtung
            3 mech_infantrys placed in India
            1 fighter and 4 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,33
    ANZAC : -0,33
    Chinese : -1,33
    UK_Pacific : 0,67
    Russians : -0,33
    Japanese : 0,33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans repair damage of 3x factory_minor; Remaining resources: 97 PUs; 
            Americans buy 3 armour, 3 artilleries, 1 battleship, 1 fighter, 10 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Iraq to Greece
                  Americans take Greece from Italians
            1 bomber moved from Persia to India
            1 transport moved from 110 Sea Zone to 104 Sea Zone
            1 artillery and 1 infantry moved from Portugal to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour, 2 artilleries and 2 infantry moved from Norway to Sweden
            2 fighters moved from 112 Sea Zone to Sweden
            1 bomber moved from United Kingdom to Holland Belgium
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
                  Americans take 41 Sea Zone from Japanese
            1 marine moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            3 fighters moved from 54 Sea Zone to 46 Sea Zone
            1 mech_infantry moved from New Guinea to Dutch New Guinea
                  Americans take Dutch New Guinea from Japanese
    
        Combat - Americans
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in India causes 6 damage total. 
            Battle in Sumatra
            Battle in Holland Belgium
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Sumatra from Japanese, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Sweden
                Americans attack with 1 armour, 2 artilleries, 2 fighters and 2 infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 2 infantry in Sweden, round 2 : 1/7 hits, 2.83 expected hits
                    Neutral_True roll dice for 6 infantry in Sweden, round 2 : 0/6 hits, 2.00 expected hits
                    1 infantry owned by the Neutral_True lost in Sweden
                    Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 2 infantry in Sweden, round 3 : 2/7 hits, 2.83 expected hits
                    Neutral_True roll dice for 5 infantry in Sweden, round 3 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Sweden
                    Americans roll dice for 1 armour, 2 artilleries and 2 fighters in Sweden, round 4 : 2/5 hits, 2.17 expected hits
                    Neutral_True roll dice for 3 infantry in Sweden, round 4 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Americans and 2 infantry owned by the Neutral_True lost in Sweden
                    Americans roll dice for 1 armour, 1 artillery and 2 fighters in Sweden, round 5 : 4/4 hits, 1.83 expected hits
                    Neutral_True roll dice for 1 infantry in Sweden, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_True lost in Sweden
                Americans win, taking Sweden from Neutral_True with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Neutral_True: 6 infantry
                Casualties for Americans: 1 artillery and 2 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Holland Belgium to United Kingdom
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 carrier, 1 cruiser, 3 destroyers and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
            2 fighters moved from Sweden to Norway
            3 artilleries and 3 infantry moved from Spain to Normandy Bordeaux
            2 artilleries moved from Portugal to Spain
            1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 bomber moved from India to Persia
            3 fighters moved from 46 Sea Zone to 54 Sea Zone
            3 fighters moved from 55 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            2 submarines moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 5 Sea Zone to 7 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 fighter moved from Western United States to 10 Sea Zone
            2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 artilleries and 3 infantry placed in Eastern United States
            3 armour placed in Saudi Arabia
            2 infantry placed in Spain
            1 battleship placed in 92 Sea Zone
            3 infantry placed in Norway
            1 transport placed in 10 Sea Zone
            1 fighter and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
            Americans collect 72 PUs (2 lost to blockades); end with 72 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            2 infantry moved from Chahar to Suiyuyan
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 bomber moved from Persia to 80 Sea Zone
            5 fighters and 2 tactical_bombers moved from Persia to 80 Sea Zone
            2 submarines moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Alexandria to Egypt
            2 artilleries moved from Iraq to Persia
            1 infantry moved from Iraq to Northwest Persia
            4 armour and 4 mech_infantrys moved from Iraq to Greece
            1 fighter and 2 infantry moved from Norway to Finland
            1 infantry moved from Normandy Bordeaux to France
            1 mech_infantry moved from Belgian Congo to Egypt
    
        Combat - British
            Battle in France
                British attack with 1 infantry
                Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 aaGun
                    1 aaGun owned by the Italians lost in France
                British win, taking France from Germans with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 aaGun
            Battle in Finland
                British attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 fighter and 2 infantry in Finland, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 2 infantry in Finland, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Finland
                    British roll dice for 1 fighter and 1 infantry in Finland, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Finland, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Finland
                British win, taking Finland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in 80 Sea Zone
                British attack with 1 bomber, 1 destroyer, 5 fighters and 2 tactical_bombers
                Japanese defend with 1 submarine
                    British roll dice for 1 bomber, 1 destroyer, 5 fighters and 2 tactical_bombers in 80 Sea Zone, round 2 : 5/9 hits, 4.83 expected hits
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 80 Sea Zone
                British win with 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - British
            1 bomber, 5 fighters and 2 tactical_bombers moved from 80 Sea Zone to Persia
            2 infantry moved from Persia to Northwest Persia
            1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France
            1 aaGun moved from Normandy Bordeaux to Southern France
            1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Finland to 110 Sea Zone
    
        Place Units - British
            3 infantry placed in Persia
            1 armour and 1 mech_infantry placed in Egypt
            1 destroyer placed in 81 Sea Zone
            1 mech_infantry placed in Union of South Africa
            1 artillery and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,6
            British collect 35 PUs (2 lost to blockades); end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -1.17
    Americans : 1.33
    Neutral_True : -2.00
    AA fire in India : : -0.17
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Northern Italy to France
            1 fighter moved from Southern Italy to France
            1 bomber moved from Southern Italy to Finland
            2 fighters moved from Southern Italy to Turkey
    
        Combat - Italians
            Battle in Turkey
                Italians attack with 2 fighters
                Russians defend with 1 fighter
                    Italians roll dice for 2 fighters in Turkey, round 2 : 2/2 hits, 1,00 expected hits
                    British roll dice for 1 fighter in Turkey, round 2 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Russians lost in Turkey
                Italians win with 2 fighters remaining. Battle score for attacker is 10
                Casualties for Russians: 1 fighter
            Battle in Finland
                Italians attack with 1 bomber
                British defend with 1 infantry
                    Italians roll dice for 1 bomber in Finland, round 2 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Finland
                Italians win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in France
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 infantry; French defend with 1 airfield and 1 factory_minor
                    Italians roll dice for 1 fighter and 2 infantry in France, round 2 : 1/3 hits, 0,83 expected hits
                    French roll dice for 1 infantry in France, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in France
                Italians destroys 0PUs while taking French capital
                Italians win, taking France from French with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from France to Southern Italy
            1 armour moved from Albania to Bulgaria
            2 fighters moved from Turkey to Ukraine
            1 aaGun moved from Bryansk to Ukraine
            1 bomber moved from Finland to Novgorod
            3 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,5
            Italians collect 12 PUs (3 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,50
    British : -1,00
    French : -0,33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 armour moved from New South Wales to Queensland
            2 aaGuns and 1 mech_infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Spain to Southern France
            1 infantry moved from Trans-Jordan to Syria
            1 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 aaGun, 1 armour, 1 fighter, 14 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to Holland Belgium
            2 fighters moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Greece
            8 armour and 7 mech_infantrys moved from Caucasus to Turkey
                  Germans take Turkey from British
            8 armour and 7 mech_infantrys moved from Turkey to Greece
            1 tactical_bomber moved from Volgograd to Greece
            1 fighter moved from Volgograd to Northwest Persia
            1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
            1 artillery and 1 mech_infantry moved from Tambov to Russia
            1 mech_infantry moved from Ukraine to Russia
            1 mech_infantry moved from Ukraine to Russia
            1 bomber moved from Novgorod to Russia
            1 armour and 1 mech_infantry moved from Karelia to Finland
                  Germans take Finland from British
            1 armour and 1 mech_infantry moved from Finland to Norway
            2 fighters and 4 tactical_bombers moved from Novgorod to Norway
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 marine moved from Western Germany to 113 Sea Zone
            1 artillery moved from Western Germany to 113 Sea Zone
            1 artillery and 1 marine moved from 113 Sea Zone to Sweden
            1 bomber moved from Novgorod to Norway
            1 bomber moved from Novgorod to Sweden
            1 bomber moved from Western Germany to Norway
            1 armour moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Belarus
            1 armour and 1 mech_infantry moved from Yenisey to Buryatia
                  Germans take Yakut S.S.R. from Russians
                  Germans take Buryatia from Russians
            1 artillery and 1 marine moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Rostov to Northwest Persia
            1 mech_infantry moved from Volgograd to Northwest Persia
            1 armour moved from Caucasus to Greece
    
        Combat - Germans
            Battle in Sweden
                Germans attack with 1 artillery, 1 bomber and 1 marine
                Americans defend with 1 armour and 1 artillery
                    Germans roll dice for 1 artillery, 1 bomber and 1 marine in Sweden, round 2 : 2/3 hits, 1,33 expected hits
                    Americans roll dice for 1 armour and 1 artillery in Sweden, round 2 : 2/2 hits, 0,83 expected hits
                    1 artillery owned by the Germans, 1 armour owned by the Americans, 1 artillery owned by the Americans and 1 marine owned by the Germans lost in Sweden
                Germans win with 1 bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 artillery and 1 marine
                Casualties for Americans: 1 armour and 1 artillery
            Battle in Norway
                Germans attack with 1 armour, 2 bombers, 2 fighters, 1 mech_infantry and 4 tactical_bombers
                Americans defend with 1 factory_minor, 2 fighters and 3 infantry
                    Germans roll dice for 1 armour, 2 bombers, 2 fighters, 1 mech_infantry and 4 tactical_bombers in Norway, round 2 : 6/10 hits, 5,50 expected hits
                    Americans roll dice for 2 fighters and 3 infantry in Norway, round 2 : 2/5 hits, 2,33 expected hits
                    3 infantry owned by the Americans, 2 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 1 mech_infantry owned by the Germans lost in Norway
                Germans win, taking Norway from Americans with 1 armour, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Germans: 1 mech_infantry and 1 tactical_bomber
                Casualties for Americans: 2 fighters and 3 infantry
            Battle in Greece
                Germans attack with 9 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber
                British defend with 4 armour and 4 mech_infantrys; Americans defend with 1 armour and 1 mech_infantry
                    Germans roll dice for 9 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 5/18 hits, 6,83 expected hits
                    Americans roll dice for 5 armour and 5 mech_infantrys in Greece, round 2 : 6/10 hits, 4,17 expected hits
                    4 mech_infantrys owned by the British, 6 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Greece
                    Germans roll dice for 9 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Greece, round 3 : 7/12 hits, 5,83 expected hits
                    Americans roll dice for 5 armour in Greece, round 3 : 3/5 hits, 2,50 expected hits
                    2 armour owned by the Germans, 1 armour owned by the Americans, 1 mech_infantry owned by the Germans and 4 armour owned by the British lost in Greece
                Germans win, taking Greece from Americans with 7 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 2 armour and 7 mech_infantrys
                Casualties for Americans: 1 armour and 1 mech_infantry
                Casualties for British: 4 armour and 4 mech_infantrys
            Battle in Holland Belgium
                Germans attack with 2 fighters and 2 infantry
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1,17 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
                Germans win with 2 fighters remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Northwest Persia
                Germans attack with 1 artillery, 1 fighter, 1 marine and 2 mech_infantrys
                British defend with 3 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 1 marine and 2 mech_infantrys in Northwest Persia, round 2 : 1/5 hits, 1,50 expected hits
                    British roll dice for 3 infantry in Northwest Persia, round 2 : 1/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                    Germans roll dice for 1 artillery, 1 fighter, 1 marine and 1 mech_infantry in Northwest Persia, round 3 : 2/4 hits, 1,33 expected hits
                    British roll dice for 2 infantry in Northwest Persia, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 1 artillery, 1 fighter, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 3 infantry
            Battle in Sikang
                Germans attack with 1 armour and 1 mech_infantry
                Chinese defend with 2 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans lost in Sikang
                1 armour owned by the Germans retreated to Kazakhstan
                Chinese win with 2 infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 mech_infantry
            Battle in Russia
                Germans attack with 1 artillery, 1 bomber and 3 mech_infantrys
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 3 mech_infantrys in Russia, round 2 : 1/5 hits, 1,67 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Russia, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians lost in Russia
                    Germans roll dice for 1 artillery, 1 bomber and 3 mech_infantrys in Russia, round 3 : 2/5 hits, 1,67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Russia, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
                Germans destroys 25PUs while taking Russians capital
                Germans win, taking Russia from Russians with 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Germans
            1 fighter moved from Northwest Persia to Volgograd
            1 infantry and 1 mech_infantry moved from Rostov to Caucasus
            1 mech_infantry moved from Ukraine to Belarus
            3 armour moved from Belarus to Novgorod
            1 armour and 3 mech_infantrys moved from Bryansk to Novgorod
            1 bomber moved from Sweden to Novgorod
            2 bombers moved from Norway to Novgorod
            2 fighters moved from Norway to Western Germany
            3 tactical_bombers moved from Norway to Western Germany
            2 fighters moved from Holland Belgium to Western Germany
            4 infantry moved from Western Germany to Northern Italy
            6 infantry moved from Western Germany to France
            1 artillery moved from Western Germany to France
            2 mech_infantrys moved from Western Germany to France
            1 aaGun moved from Western Germany to France
            4 mech_infantrys moved from Novgorod to Karelia
            4 armour moved from Novgorod to Karelia
            1 bomber moved from Russia to Novgorod
            1 fighter and 1 tactical_bomber moved from Greece to Bulgaria
            1 fighter moved from Western Germany to Northern Italy
            1 fighter moved from Western Germany to France
    
        Place Units - Germans
            3 infantry placed in Volgograd
            1 infantry and 2 mech_infantrys placed in Ukraine
            3 infantry placed in Novgorod
            1 aaGun, 1 fighter, 6 infantry and 2 mech_infantrys placed in Western Germany
            Germans undo move 2.
            1 armour and 2 mech_infantrys placed in Ukraine
            2 infantry and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,3
            Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,83
    British : -0,67
    Americans : 4,17
    Chinese : 0,33
    Russians : -0,67
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R.
                  Russians take Yenisey from Germans
                  Russians take Yakut S.S.R. from Germans
            1 infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            1 infantry moved from Vologda to Smolensk
                  Russians take Smolensk from Germans
            1 infantry moved from Samara to Kazakhstan
            1 armour moved from Timguska to Kazakhstan
            1 artillery and 1 infantry moved from Samara to Tambov
            10 artilleries and 9 infantry moved from Vologda to Russia
            1 bomber moved from Persia to Kazakhstan
            1 artillery moved from Samara to Tambov
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 armour moved from Timguska to Yakut S.S.R.
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 artilleries and 1 infantry
                Germans defend with 1 armour
                    Russians roll dice for 2 artilleries and 1 infantry in Tambov, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Russians roll dice for 2 artilleries in Tambov, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Tambov, round 3 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the Russians and 1 armour owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is -1
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 armour
            Battle in Kazakhstan
                Russians attack with 1 armour, 1 bomber and 1 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 armour, 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Russia
                Russians attack with 10 artilleries and 9 infantry
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 10 artilleries and 9 infantry in Russia, round 2 : 6/19 hits, 6.33 expected hits
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Russia, round 2 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 10 artilleries and 9 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 1 artillery and 2 mech_infantrys
    
        Non Combat Move - Russians
            3 aaGuns moved from Vologda to Russia
            1 bomber moved from Kazakhstan to Persia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Russians : -1.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 67 PUs; 2 SuicideAttackTokens; 
            Japanese buy 1 artillery, 8 infantry, 2 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Jehol
            1 mech_infantry moved from Anhwe to Chahar
                  Japanese take Chahar from Chinese
            1 submarine moved from 6 Sea Zone to 7 Sea Zone
                  Japanese take 6 Sea Zone from Americans
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from Japan to 7 Sea Zone
            1 fighter moved from Japan to 16 Sea Zone
            1 fighter moved from Japan to 16 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
            1 bomber moved from Philippines to 41 Sea Zone
            1 tactical_bomber moved from India to 41 Sea Zone
            1 bomber moved from India to 41 Sea Zone
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 bomber moved from Kwangtung to Jehol
            1 armour moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            1 armour moved from Eastern Persia to West India
    
        Combat - Japanese
            Battle in Jehol
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Jehol, round 2 : 1/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 37 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 1 fighter and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 2 tactical_bombers in 55 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in 7 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 7 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 41 Sea Zone
                Japanese attack with 2 bombers and 1 tactical_bomber
                Americans defend with 1 cruiser and 2 submarines
                2 submarines owned by the Americans Submerged
                    Japanese roll dice for 2 bombers and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
                    Americans roll dice for 1 cruiser in 41 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Japanese and 1 cruiser owned by the Americans lost in 41 Sea Zone
                Japanese win with 2 bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 tactical_bomber
                Casualties for Americans: 1 cruiser
    
        Non Combat Move - Japanese
            2 bombers moved from 41 Sea Zone to Siam
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
            1 fighter moved from 37 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from 16 Sea Zone to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 fighter moved from 16 Sea Zone to Japan
            1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
            1 fighter moved from 7 Sea Zone to Japan
            3 infantry moved from Korea to Manchuria
            1 infantry moved from Sakha to Buryatia
            1 aaGun moved from Anhwe to Chahar
            2 mech_infantrys moved from Anhwe to Chahar
            1 mech_infantry moved from Kwangtung to Anhwe
            1 mech_infantry moved from Kwangtung to Anhwe
            1 infantry moved from Kwangtung to Kwangsi
            1 aaGun and 2 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from French Indo China to Szechwan
            2 infantry moved from French Indo China to Yunnan
            3 mech_infantrys moved from India to West India
            2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 bomber moved from Jehol to Japan
    
        Place Units - Japanese
            1 infantry and 2 mech_infantrys placed in India
            3 infantry placed in French Indo China
            1 infantry placed in Kwangtung
            2 submarines placed in 20 Sea Zone
            Japanese undo move 4.
            Japanese undo move 3.
            1 artillery and 1 infantry placed in Kwangtung
            1 transport placed in 20 Sea Zone
            4 submarines placed in 6 Sea Zone
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,17
    ANZAC : -0,33
    Chinese : 0,67
    Japanese : 1,17
    

    Savegame

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 airfield, 3 armour, 3 artilleries, 3 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
            1 artillery and 1 infantry moved from 125 Sea Zone to Norway
            1 bomber moved from United Kingdom to Norway
            1 armour moved from Saudi Arabia to Turkey
                  Americans take Turkey from Germans
            2 armour moved from Saudi Arabia to Northwest Persia
            1 bomber moved from Persia to Northwest Persia
            2 artilleries and 2 infantry moved from Spain to 92 Sea Zone
            2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
            2 artilleries and 2 infantry moved from 99 Sea Zone to Crete
            1 destroyer moved from 92 Sea Zone to 99 Sea Zone
            1 destroyer moved from 46 Sea Zone to 42 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 mech_infantry moved from Dutch New Guinea to New Guinea
            4 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            4 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
    
        Combat - Americans
            Battle in Crete
                Americans attack with 2 artilleries and 2 infantry
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 battleship in Crete, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 2 artilleries and 2 infantry in Crete, round 2 : 3/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Crete
                Americans win, taking Crete from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Soviet Far East
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Soviet Far East, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Soviet Far East
                Americans win, taking Soviet Far East from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer, 4 fighters and 1 transport
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 4 fighters and 1 transport in 42 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Java
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 marine
                    Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 marine in Java, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 marine in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
            Battle in Norway
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Germans defend with 1 armour and 1 factory_minor
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Norway, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Norway, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Norway
                Americans win, taking Norway from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in 55 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters in 55 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Northwest Persia
                Americans attack with 2 armour and 1 bomber
                Germans defend with 1 artillery, 1 marine and 1 mech_infantry
                    Americans roll dice for 2 armour and 1 bomber in Northwest Persia, round 2 : 1/3 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery, 1 marine and 1 mech_infantry in Northwest Persia, round 2 : 0/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                    Americans roll dice for 2 armour and 1 bomber in Northwest Persia, round 3 : 1/3 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 1 marine in Northwest Persia, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 armour owned by the Americans lost in Northwest Persia
                    Americans roll dice for 1 armour and 1 bomber in Northwest Persia, round 4 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 1 marine in Northwest Persia, round 4 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Germans lost in Northwest Persia
                Americans win, taking Northwest Persia from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery, 1 marine and 1 mech_infantry
                Casualties for Americans: 1 armour
    
        Non Combat Move - Americans
            1 bomber moved from Northwest Persia to Persia
            1 fighter moved from Gibraltar to Spain
            1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 bomber moved from Norway to United Kingdom
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 artilleries and 1 infantry moved from Normandy Bordeaux to Southern France
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Spain
            3 artilleries moved from 91 Sea Zone to Spain
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            4 fighters moved from 55 Sea Zone to 54 Sea Zone
            4 fighters moved from 42 Sea Zone to 54 Sea Zone
            2 submarines moved from 41 Sea Zone to 39 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 airfield, 1 artillery, 1 fighter and 1 infantry placed in Spain
            3 armour placed in Saudi Arabia
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            3 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 78 PUs; end with 78 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 102 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            2 infantry moved from Sikang to Tsinghai
            3 infantry moved from Suiyuyan to Kansu
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Persia to Eastern Persia
                  British take Eastern Persia from Japanese
            1 destroyer moved from 81 Sea Zone to 72 Sea Zone
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 armour and 4 mech_infantrys moved from Persia to Caucasus
            1 bomber, 5 fighters and 2 tactical_bombers moved from Persia to Caucasus
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from 110 Sea Zone to Spain
    
        Combat - British
            Battle in Caucasus
                British attack with 1 armour, 1 bomber, 5 fighters, 4 mech_infantrys and 2 tactical_bombers
                Germans defend with 1 aaGun, 8 armour, 1 infantry and 1 mech_infantry
                    AA fire in Caucasus : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 armour, 1 bomber, 5 fighters, 4 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 7/13 hits, 5.67 expected hits
                    Germans roll dice for 1 aaGun, 8 armour, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 5/10 hits, 4.67 expected hits
                    1 aaGun owned by the Germans, 4 mech_infantrys owned by the British, 1 infantry owned by the Germans, 4 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Caucasus
                    British roll dice for 1 armour, 1 bomber, 4 fighters and 2 tactical_bombers in Caucasus, round 3 : 5/8 hits, 4.50 expected hits
                    Germans roll dice for 4 armour in Caucasus, round 3 : 1/4 hits, 2.00 expected hits
                    1 tactical_bomber owned by the British and 4 armour owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 armour, 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
                Casualties for British: 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                Casualties for Germans: 1 aaGun, 8 armour, 1 infantry and 1 mech_infantry
            Battle in 72 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 72 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 72 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 72 Sea Zone
                British win, taking 72 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - British
            1 bomber, 4 fighters and 1 tactical_bomber moved from Caucasus to Persia
            1 cruiser and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France
            1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            1 fighter and 2 infantry placed in Persia
            2 armour and 1 mech_infantry placed in Egypt
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -2.17
    Italians : -0.67
    British : 2.17
    Americans : -0.17
    Japanese : -2.17
    AA fire in Caucasus : : -0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 armour and 1 mech_infantry moved from Bulgaria to Turkey
            1 bomber moved from Novgorod to Turkey
            1 infantry moved from France to Holland Belgium
            1 fighter moved from Southern Italy to Holland Belgium
    
        Combat - Italians
            Battle in Turkey
                Italians attack with 3 armour, 1 bomber and 1 mech_infantry
                Americans defend with 1 armour
                    Italians roll dice for 3 armour, 1 bomber and 1 mech_infantry in Turkey, round 2 : 2/5 hits, 2,33 expected hits
                    Americans roll dice for 1 armour in Turkey, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Italians and 1 armour owned by the Americans lost in Turkey
                Italians win, taking Turkey from Americans with 3 armour and 1 bomber remaining. Battle score for attacker is 2
                Casualties for Italians: 1 mech_infantry
                Casualties for Americans: 1 armour
            Battle in Holland Belgium
                Italians attack with 1 fighter and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Holland Belgium to Western Germany
            2 fighters moved from Ukraine to Southern Italy
            1 bomber moved from Turkey to Ukraine
            1 infantry moved from Northern Italy to France
            1 mech_infantry moved from Northern Italy to Romania
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,2,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,4,3,6
            Italians collect 5 PUs (12 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,00
    Americans : 0,17
    

    Savegame

  • '22 '16

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
            1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
    
        Combat - ANZAC
            Battle in Solomon Islands
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Solomon Islands
                ANZAC win, taking Solomon Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 37 Sea Zone
                ANZAC attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.00
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 10 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 fighters and 3 tactical_bombers moved from Western Germany to 99 Sea Zone
            1 fighter and 1 tactical_bomber moved from Bulgaria to 99 Sea Zone
            6 infantry moved from France to Southern France
            2 mech_infantrys moved from France to Southern France
            1 artillery moved from France to Southern France
            4 infantry moved from Northern Italy to Southern France
            1 fighter moved from France to Southern France
            1 fighter moved from Northern Italy to Southern France
            1 armour and 3 mech_infantrys moved from Western Germany to Southern France
            1 bomber moved from Novgorod to Southern France
            1 bomber moved from Novgorod to Norway
            1 mech_infantry moved from Karelia to Sweden
                  Germans take Sweden from Americans
            4 armour and 3 mech_infantrys moved from Karelia to Norway
            1 armour, 1 infantry and 1 mech_infantry moved from Novgorod to Archangel
            1 armour moved from Volgograd to Novosibirsk
                  Germans take Samara from Russians
                  Germans take Novosibirsk from Russians
            1 infantry moved from Volgograd to Kazakhstan
            1 armour moved from Volgograd to Kazakhstan
            1 infantry moved from Volgograd to Caucasus
            1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
            1 infantry moved from Volgograd to Tambov
            1 fighter moved from Volgograd to Tambov
            1 armour moved from Buryatia to Amur
                  Germans take Amur from Russians
            1 armour moved from Amur to Buryatia
            1 bomber moved from Novgorod to 99 Sea Zone
            1 armour moved from Greece to Northwest Persia
            1 bomber moved from Novgorod to Kazakhstan
    
        Combat - Germans
            Battle in Norway
                Germans attack with 4 armour, 1 bomber and 3 mech_infantrys
                Americans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 4 armour, 1 bomber and 3 mech_infantrys in Norway, round 2 : 5/8 hits, 3,17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway
                Germans win, taking Norway from Americans with 4 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Archangel
                Germans attack with 1 armour, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 1 armour, 1 bomber and 1 infantry
                Russians defend with 1 armour
                    Germans roll dice for 1 armour, 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour
            Battle in Southern France
                Germans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 10 infantry and 5 mech_infantrys
                British defend with 1 aaGun, 2 artilleries and 6 infantry; French defend with 1 factory_minor, 1 harbour and 2 infantry; Americans defend with 2 artilleries and 1 infantry
                    AA fire in Southern France : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 10 infantry and 5 mech_infantrys in Southern France, round 2 : 3/20 hits, 5,17 expected hits
                    French roll dice for 1 aaGun, 4 artilleries and 9 infantry in Southern France, round 2 : 5/13 hits, 4,33 expected hits
                    1 aaGun owned by the British, 5 infantry owned by the Germans and 2 infantry owned by the British lost in Southern France
                    Germans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry and 5 mech_infantrys in Southern France, round 3 : 4/15 hits, 4,33 expected hits
                    French roll dice for 4 artilleries and 7 infantry in Southern France, round 3 : 2/11 hits, 3,67 expected hits
                    2 infantry owned by the Germans, 1 infantry owned by the Americans, 2 infantry owned by the French and 1 infantry owned by the British lost in Southern France
                    Germans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 5 mech_infantrys in Southern France, round 4 : 5/13 hits, 4,00 expected hits
                    French roll dice for 4 artilleries and 3 infantry in Southern France, round 4 : 3/7 hits, 2,33 expected hits
                    3 infantry owned by the Germans, 1 artillery owned by the Americans, 1 artillery owned by the British and 3 infantry owned by the British lost in Southern France
                    Germans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 5 mech_infantrys in Southern France, round 5 : 4/10 hits, 3,50 expected hits
                    French roll dice for 2 artilleries in Southern France, round 5 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Americans, 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Southern France
                Germans win, taking Southern France from French with 1 armour, 1 artillery, 1 bomber, 2 fighters and 4 mech_infantrys remaining. Battle score for attacker is 14
                Casualties for Germans: 10 infantry and 1 mech_infantry
                Casualties for British: 1 aaGun, 2 artilleries and 6 infantry
                Casualties for Americans: 2 artilleries and 1 infantry
                Casualties for French: 2 infantry
            Battle in Tambov
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Northwest Persia
                Germans attack with 1 armour
                Americans defend with 1 armour
                    Germans roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Northwest Persia
                Americans win with 1 armour remaining. Battle score for attacker is -6
                Casualties for Germans: 1 armour
            Battle in Caucasus
                Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
                British defend with 1 armour
                    Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1,00 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
            Battle in 99 Sea Zone
                Germans attack with 1 bomber, 4 fighters and 4 tactical_bombers
                British defend with 1 cruiser and 1 destroyer; Americans defend with 1 battleship, 1 destroyer and 2 transports
                    Germans roll dice for 1 bomber, 4 fighters and 4 tactical_bombers in 99 Sea Zone, round 2 : 6/9 hits, 5,33 expected hits
                    Americans roll dice for 1 battleship, 1 cruiser, 2 destroyers and 2 transports in 99 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                    1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 99 Sea Zone
                    1 transport owned by the Americans lost in 99 Sea Zone
                Germans win with 1 bomber, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 52
                Casualties for Germans: 1 fighter
                Casualties for Americans: 1 battleship, 1 destroyer and 2 transports
                Casualties for British: 1 cruiser and 1 destroyer
    
        Non Combat Move - Germans
            6 armour moved from Greece to Turkey
            1 armour and 1 mech_infantry moved from Volgograd to Turkey
            1 bomber moved from Kazakhstan to Turkey
            1 fighter moved from Tambov to Turkey
            2 fighters moved from Southern France to Southern Italy
            1 bomber moved from Southern France to Northern Italy
            6 infantry moved from Western Germany to Northern Italy
            5 infantry moved from Germany to Western Germany
            6 infantry moved from Germany to Poland
            1 mech_infantry moved from Germany to Northern Italy
            1 aaGun moved from France to Southern France
            1 aaGun moved from Germany to 113 Sea Zone
            1 infantry moved from Denmark to 113 Sea Zone
            1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
            1 infantry moved from Denmark to Western Germany
            1 infantry moved from Novgorod to Archangel
            2 infantry and 4 mech_infantrys moved from Novgorod to Belarus
            1 aaGun moved from Volgograd to Caucasus
            1 armour moved from Turkey to Caucasus
            1 tactical_bomber moved from 99 Sea Zone to Southern Italy
            1 bomber moved from 99 Sea Zone to Southern Italy
            1 fighter moved from 99 Sea Zone to Southern Italy
            2 fighters and 3 tactical_bombers moved from 99 Sea Zone to Turkey
            1 bomber moved from Norway to Southern Italy
    
        Place Units - Germans
            5 infantry placed in Germany
            1 artillery and 2 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Ukraine
            3 mech_infantrys placed in Novgorod
            1 infantry placed in Germany
            2 mech_infantrys placed in Germany
            6 mech_infantrys placed in Western Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Germany: 1 infantry
            EDIT: Removing units owned by Germans from Poland: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5,5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,2,2,4
            Germans collect 61 PUs (3 lost to blockades); end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,17
    French : 0,00
    Americans : -1,00
    AA fire in Southern France : : -0,50
    Russians : 0,33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 2 armour and 1 fighter; Remaining resources: 4 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Samara
                  Russians take Samara from Germans
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            2 artilleries moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 bomber moved from Persia to Volgograd
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
                  Russians take 93 Sea Zone from Italians
    
        Combat - Russians
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Volgograd causes 0 damage total. 
            Battle in Tambov
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Russia to Tambov
            1 infantry moved from Evenkiyskiy to Timguska
            2 armour and 1 mech_infantry moved from Yakut S.S.R. to Timguska
    
        Place Units - Russians
            2 armour and 1 fighter placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    AA fire in Volgograd : : 0.83
    Russians : -0.33
    

    Savegame

  • '22 '16

    @majikforce Epic game!


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 3 fighters, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Soviet Far East
            1 fighter moved from Japan to Soviet Far East
            1 submarine moved from 7 Sea Zone to 3 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 bomber moved from Japan to 25 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
            2 battleships moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java
            1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            2 submarines moved from 35 Sea Zone to 42 Sea Zone
            1 mech_infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 armour and 1 mech_infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from West India to Eastern Persia
            1 bomber moved from Siam to Eastern Persia
            2 bombers moved from Novgorod to Northwest Persia
            1 bomber moved from Siam to Java
    
        Combat - Japanese
            Battle in 3 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 3 Sea Zone
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 2 submarines, 1 tactical_bomber and 1 transport
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 battleships, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 2/7 hits, 3,67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Soviet Far East
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 armour and 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Soviet Far East
                Japanese win, taking Soviet Far East from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 armour and 1 infantry
            Battle in Eastern Persia
                Japanese attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Eastern Persia, round 2 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Eastern Persia
                Japanese win, taking Eastern Persia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for ANZAC: 1 destroyer and 1 submarine
            Battle in 25 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber in 25 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber in 25 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Northwest Persia
                Japanese attack with 2 bombers
                Americans defend with 1 armour
                    Japanese roll dice for 2 bombers in Northwest Persia, round 2 : 1/2 hits, 1,33 expected hits
                    Americans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0,50 expected hits
                    1 bomber owned by the Japanese and 1 armour owned by the Americans lost in Northwest Persia
                Japanese win with 1 bomber remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 bomber
                Casualties for Americans: 1 armour
    
        Non Combat Move - Japanese
            1 bomber moved from Northwest Persia to Turkey
            1 bomber moved from Eastern Persia to India
            1 infantry moved from India to West India
            1 aaGun, 1 infantry and 1 mech_infantry moved from Szechwan to Shensi
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
            1 mech_infantry moved from Hunan to Shensi
            2 mech_infantrys moved from Chahar to Hopei
            2 mech_infantrys moved from Hopei to Shensi
            1 aaGun moved from Chahar to Hopei
            1 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Anhwe to Shensi
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from French Indo China to Yunnan
            2 infantry moved from Manchuria to Jehol
            1 fighter and 1 tactical_bomber moved from Soviet Far East to Amur
            1 carrier, 1 destroyer, 3 submarines and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
            2 transports moved from 35 Sea Zone to 36 Sea Zone
            5 carriers and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
            1 bomber moved from Java to Siam
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from Japan to Caroline Islands
            1 fighter moved from Japan to Philippines
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 bomber moved from 25 Sea Zone to Japan
    
        Place Units - Japanese
            1 fighter and 2 infantry placed in India
            2 infantry placed in French Indo China
            2 infantry placed in Kwangtung
            1 transport placed in 6 Sea Zone
            2 submarines placed in 6 Sea Zone
            1 fighter placed in French Indo China
            1 fighter placed in Kwangtung
            Japanese undo move 7.
            1 fighter placed in Japan
            Japanese undo move 7.
            Japanese undo move 1.
            2 fighters and 1 infantry placed in India
            1 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,4,6
            Japanese collect 63 PUs (2 lost to blockades); end with 63 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    British : -0,33
    Americans : -0,17
    ANZAC : -0,50
    Russians : 0,17
    Japanese : -1,17
    

    Savegame

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 armour, 5 artilleries, 2 destroyers, 4 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 3 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            5 carriers, 4 destroyers, 10 fighters and 5 submarines moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
            2 submarines moved from 39 Sea Zone to 42 Sea Zone
                  Americans take 39 Sea Zone from Japanese
            1 bomber moved from Persia to Volgograd
            4 artilleries, 2 fighters and 4 infantry moved from Spain to Southern France
            1 bomber moved from United Kingdom to Southern France
    
        Combat - Americans
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Volgograd causes 0 damage total. 
            Battle in Celebes
            Battle in Southern France
                Americans attack with 4 artilleries, 1 bomber, 2 fighters and 4 infantry
                Germans defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 mech_infantrys
                    AA fire in Southern France : 2/3 hits, 0.50 expected hits
                    2 fighters owned by the Americans lost in Southern France
                    Americans roll dice for 4 artilleries, 1 bomber and 4 infantry in Southern France, round 2 : 3/9 hits, 3.33 expected hits
                    Germans roll dice for 1 aaGun, 1 armour, 1 artillery and 4 mech_infantrys in Southern France, round 2 : 3/6 hits, 2.17 expected hits
                    1 aaGun owned by the Germans, 3 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Southern France
                    Americans roll dice for 4 artilleries, 1 bomber and 1 infantry in Southern France, round 3 : 4/6 hits, 2.33 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Southern France, round 3 : 0/4 hits, 1.50 expected hits
                    1 artillery owned by the Germans, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Southern France
                Americans win, taking Celebes from Japanese, taking Southern France from Germans with 4 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 2 fighters and 3 infantry
                Casualties for Germans: 1 aaGun, 1 armour, 1 artillery and 4 mech_infantrys
            Battle in 3 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 3 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 3 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 42 Sea Zone
                Americans attack with 5 carriers, 4 destroyers, 10 fighters and 8 submarines
                Japanese defend with 2 battleships, 5 carriers, 2 destroyers, 4 fighters, 2 submarines, 5 tactical_bombers and 1 transport
                    Americans roll dice for 8 submarines in 42 Sea Zone, round 2 : 2/8 hits, 2.67 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Americans roll dice for 5 carriers, 4 destroyers and 10 fighters in 42 Sea Zone, round 2 : 8/14 hits, 6.33 expected hits
                Units damaged: 4 carriers owned by the Japanese
                    Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 2 battleships, 5 carriers, 2 destroyers, 4 fighters, 5 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 9/18 hits, 8.83 expected hits
                Units damaged: 4 carriers owned by the Americans
                    4 submarines owned by the Americans, 2 destroyers owned by the Japanese, 2 submarines owned by the Japanese and 1 carrier owned by the Americans lost in 42 Sea Zone
                    Americans roll dice for 4 submarines in 42 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits
                    2 carriers owned by the Japanese lost in 42 Sea Zone
                    Americans roll dice for 4 carriers, 4 destroyers and 10 fighters in 42 Sea Zone, round 3 : 6/14 hits, 6.33 expected hits
                    Japanese roll dice for 4 fighters and 5 tactical_bombers in 42 Sea Zone, round 3 : 7/9 hits, 5.17 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers and 1 transport in 42 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits
                    3 tactical_bombers owned by the Japanese, 3 submarines owned by the Americans, 3 destroyers owned by the Americans, 3 carriers owned by the Japanese and 4 carriers owned by the Americans lost in 42 Sea Zone
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 10 fighters in 42 Sea Zone, round 4 : 5/11 hits, 5.33 expected hits
                    Japanese roll dice for 4 fighters and 2 tactical_bombers in 42 Sea Zone, round 4 : 3/6 hits, 3.67 expected hits
                    Japanese roll dice for 2 battleships and 1 transport in 42 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                    2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 2 fighters owned by the Americans lost in 42 Sea Zone
                    Americans roll dice for 8 fighters in 42 Sea Zone, round 5 : 3/8 hits, 4.00 expected hits
                    Japanese roll dice for 2 battleships, 1 fighter and 1 transport in 42 Sea Zone, round 5 : 2/3 hits, 2.00 expected hits
                    1 fighter owned by the Japanese, 2 battleships owned by the Japanese and 2 fighters owned by the Americans lost in 42 Sea Zone
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 6 fighters remaining. Battle score for attacker is 50
                Casualties for Americans: 5 carriers, 4 destroyers, 4 fighters and 8 submarines
                Casualties for Japanese: 2 battleships, 5 carriers, 2 destroyers, 4 fighters, 2 submarines, 5 tactical_bombers and 1 transport
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 25 Sea Zone to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            6 fighters moved from 42 Sea Zone to Northern Territory
            3 armour moved from Saudi Arabia to Iraq
            1 bomber moved from Southern France to Spain
            1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 93 Sea Zone to 92 Sea Zone
            1 destroyer and 1 transport moved from 125 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            1 armour and 2 mech_infantrys placed in Saudi Arabia
            1 armour placed in Western United States
            2 fighters placed in Western United States
            2 destroyers placed in 10 Sea Zone
            1 artillery and 2 fighters placed in Spain
            4 artilleries and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 69 PUs; end with 69 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 infantry
            EDIT: Adding units owned by Americans to British Columbia: 1 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Sikang
            1 fighter moved from Kansu to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Holland Belgium: 1 infantry
            EDIT: Adding units owned by British to Holland Belgium: 2 infantry
            EDIT: Changing ownership of Holland Belgium from Germans to British
            EDIT: Removing units owned by Italians from France: 2 infantry
            EDIT: Changing ownership of France from Italians to French
            EDIT: Changing ownership of Southern France from Americans to French
            EDIT: Adding units owned by British to France: 1 artillery
            EDIT: Removing units owned by British from Normandy Bordeaux: 1 aaGun, 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Caucasus: 1 aaGun
            EDIT: Removing units owned by Germans from Caucasus: 1 mech_infantry
            EDIT: Removing units owned by British from Iraq: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 armour and 1 mech_infantry moved from Iraq to Caucasus
            2 infantry moved from Persia to Eastern Persia
            1 artillery moved from Persia to Eastern Persia
            1 bomber, 5 fighters and 1 tactical_bomber moved from Persia to Caucasus
    
        Combat - British
            Battle in Caucasus
                British attack with 1 armour, 1 bomber, 5 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 2 armour and 1 mech_infantry
                    British roll dice for 1 armour, 1 bomber, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 5/9 hits, 4.50 expected hits
                    Germans roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.33 expected hits
                    1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 1
                Casualties for British: 1 mech_infantry and 1 tactical_bomber
                Casualties for Germans: 2 armour and 1 mech_infantry
            Battle in Eastern Persia
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Eastern Persia, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Eastern Persia
                British win, taking Eastern Persia from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 mech_infantry moved from Belgian Congo to Egypt
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
            1 bomber and 5 fighters moved from Caucasus to Persia
            1 infantry moved from Trans-Jordan to Iraq
            2 armour and 1 mech_infantry moved from Egypt to Saudi Arabia
            1 infantry moved from Persia to Northwest Persia
            1 transport moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - British
            2 artilleries and 1 infantry placed in Persia
            2 armour and 1 mech_infantry placed in Egypt
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Adding units owned by British to Southern France: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : 0.67
    AA fire in Volgograd : : 0.83
    Americans : 1.50
    AA fire in Southern France : : 1.50
    Chinese : -1.50
    Japanese : 0.50
    

    Savegame

  • '22 '16

    @majikforce Sorry for the edits. My computer crashed in the middle of the Caucasus battle, so I restarted the turn and edited it to the point the computer crashed. Let me know if I missed anything.


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 artillery; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Turkey to Caucasus
            1 bomber moved from Ukraine to Caucasus
            2 armour moved from Turkey to Caucasus
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 3 armour and 1 bomber
                British defend with 1 armour
                    Italians roll dice for 3 armour and 1 bomber in Caucasus, round 2 : 2/4 hits, 2,17 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Caucasus
                Italians win, taking Caucasus from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            1 bomber moved from Caucasus to Southern Italy
            1 mech_infantry moved from Romania to Ukraine
            1 mech_infantry moved from Northern Italy to Romania
            4 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 artillery placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2
            Italians collect 13 PUs (2 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,17
    Russians : -0,50
    

    Savegame

  • '22 '16

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 54 Sea Zone to 37 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                    ANZAC roll dice for 2 submarines in 37 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                ANZAC win, taking 37 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
    
        Non Combat Move - ANZAC
            2 aaGuns moved from Queensland to Northern Territory
            1 armour and 1 mech_infantry moved from Queensland to Northern Territory
            1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 infantry moved from Iraq to Persia
    
        Non Combat Move - French
    
        Turn Complete - French
            French collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : -0.83
    

    Savegame

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