Weddingsinger (Allies) vs Odonis (Axis) BM3 Game#2

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 bomber and 1 fighter moved from Southern Italy to Greece
            2 infantry moved from Bulgaria to Greece
            1 armour moved from Yugoslavia to Greece
            1 armour moved from Slovakia Hungary to Western Ukraine
                  Italians take Western Ukraine from Russians
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 armour, 1 bomber, 1 fighter and 2 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 2 : 1/5 hits, 2.00 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                    Italians roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 3 : 1/5 hits, 2.00 expected hits
                    Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Greece, round 4 : 3/4 hits, 1.83 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies, 1 bomber owned by the Italians and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour and 1 fighter remaining. Battle score for attacker is -6
                Casualties for Neutral_Allies: 4 infantry
                Casualties for Italians: 1 bomber and 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Greece to Southern Italy
            1 armour and 1 mech_infantry moved from Libya to Algeria
                  Italians take Tunisia from Neutral_Axis
                  Italians take Algeria from Neutral_Axis
            1 artillery and 2 infantry moved from Libya to Tobruk
            1 aaGun moved from Yugoslavia to Northern Italy
            1 artillery moved from Yugoslavia to Romania
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 transports placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    Neutral_Allies : 0.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Combat Move - ANZAC
            1 artillery and 2 infantry moved from Queensland to New South Wales
            1 fighter moved from Java to 37 Sea Zone
            2 fighters moved from Java to 41 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  ANZAC take Ethiopia from Italians
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in New South Wales
                ANZAC attack with 1 artillery and 2 infantry
                Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    ANZAC roll dice for 1 artillery and 2 infantry in New South Wales, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in New South Wales, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New South Wales
                    ANZAC roll dice for 1 artillery and 1 infantry in New South Wales, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in New South Wales, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in New South Wales
                ANZAC win, taking New South Wales from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 41 Sea Zone
                ANZAC attack with 2 fighters
                Japanese defend with 1 battleship
                    ANZAC roll dice for 2 fighters in 41 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 battleship in 41 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the ANZAC lost in 41 Sea Zone
                    ANZAC roll dice for 1 fighter in 41 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 battleship in 41 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    ANZAC roll dice for 1 fighter in 41 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 battleship in 41 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Japanese lost in 41 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 10
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 battleship
    
        Non Combat Move - ANZAC
            1 fighter moved from 37 Sea Zone to Yunnan
            1 fighter moved from 41 Sea Zone to Burma
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5,4,3,5,3,4,1
            ANZAC collect 11 PUs (4 lost to blockades); end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.50
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Combat Move - ANZAC
            1 artillery and 2 infantry moved from Queensland to New South Wales
            1 fighter moved from Java to 37 Sea Zone
            2 fighters moved from Java to 41 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  ANZAC take Ethiopia from Italians
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in New South Wales
                ANZAC attack with 1 artillery and 2 infantry
                Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    ANZAC roll dice for 1 artillery and 2 infantry in New South Wales, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in New South Wales, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New South Wales
                    ANZAC roll dice for 1 artillery and 1 infantry in New South Wales, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in New South Wales, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in New South Wales
                ANZAC win, taking New South Wales from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 41 Sea Zone
                ANZAC attack with 2 fighters
                Japanese defend with 1 battleship
                    ANZAC roll dice for 2 fighters in 41 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 battleship in 41 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the ANZAC lost in 41 Sea Zone
                    ANZAC roll dice for 1 fighter in 41 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 battleship in 41 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    ANZAC roll dice for 1 fighter in 41 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 battleship in 41 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Japanese lost in 41 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 10
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 battleship
    
        Non Combat Move - ANZAC
            1 fighter moved from 37 Sea Zone to Yunnan
            1 fighter moved from 41 Sea Zone to Burma
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5,4,3,5,3,4,1
            ANZAC collect 11 PUs (4 lost to blockades); end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.50
    Japanese : 0.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            4 armour and 4 mech_infantrys moved from Germany to Baltic States
            3 armour, 5 artilleries and 8 infantry moved from Eastern Poland to Belarus
            2 fighters and 2 tactical_bombers moved from Western Germany to Belarus
            1 submarine moved from 112 Sea Zone to 91 Sea Zone
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 2 infantry
                Russians defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
                    Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 3 artilleries in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Novgorod
                Russians win with 3 artilleries remaining. Battle score for attacker is -6
                Casualties for Germans: 2 infantry
            Battle in 91 Sea Zone
                Germans attack with 1 submarine
                British defend with 2 fighters and 1 transport; Americans defend with 2 carriers, 1 fighter and 1 tactical_bomber
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 carriers and 1 transport in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                Americans win with 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Battle in Baltic States
                Germans attack with 4 armour and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 4 armour and 4 mech_infantrys in Baltic States, round 2 : 4/8 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 3 armour, 5 artilleries, 2 fighters, 8 infantry and 2 tactical_bombers
                Russians defend with 4 aaGuns, 3 armour, 1 artillery, 1 fighter, 5 infantry and 2 tactical_bombers
                    AA fire in Belarus : 1/4 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in Belarus
                    Germans roll dice for 3 armour, 5 artilleries, 1 fighter, 8 infantry and 2 tactical_bombers in Belarus, round 2 : 6/19 hits, 7.17 expected hits
                    Russians roll dice for 4 aaGuns, 3 armour, 1 artillery, 1 fighter, 5 infantry and 2 tactical_bombers in Belarus, round 2 : 4/12 hits, 5.17 expected hits
                    2 infantry owned by the Russians, 4 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Belarus
                    Germans roll dice for 3 armour, 5 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers in Belarus, round 3 : 10/15 hits, 6.33 expected hits
                    Russians roll dice for 3 armour, 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers in Belarus, round 3 : 1/10 hits, 4.50 expected hits
                    2 tactical_bombers owned by the Russians, 3 infantry owned by the Russians, 1 fighter owned by the Russians, 3 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 3 armour, 5 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 64
                Casualties for Germans: 1 fighter and 5 infantry
                Casualties for Russians: 4 aaGuns, 3 armour, 1 artillery, 1 fighter, 5 infantry and 2 tactical_bombers
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 fighter and 2 tactical_bombers moved from Belarus to Eastern Poland
            4 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            4 infantry moved from Romania to Bessarabia
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from Holland Belgium to Western Germany
            1 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            1 armour moved from Morocco to Tunisia
            6 infantry moved from Finland to Karelia
    
        Place Units - Germans
            4 armour and 5 mech_infantrys placed in Germany
            1 mech_infantry placed in Western Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.17
    Americans : 0.33
    Russians : -4.00
    AA fire in Belarus : : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 artilleries moved from Novgorod to Vyborg
                  Russians take Vyborg from Germans
            3 infantry moved from Ukraine to Western Ukraine
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 3 infantry
                Italians defend with 1 armour
                    Russians roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 4 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Western Ukraine, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 armour in Western Ukraine, round 5 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win with 1 armour remaining. Battle score for attacker is -9
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Russians
            2 infantry moved from Bryansk to Russia
    
        Place Units - Russians
            2 armour, 2 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Timguska: 6 infantry
            EDIT: Adding units owned by Russians to Yenisey: 2 aaGuns and 6 infantry
            EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 12 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 1.00
    Russians : -1.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Move Summary: Japanese round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 3 destroyers, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Anhwe to Kweichow
            3 artilleries and 5 infantry moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Siam to Yunnan
            2 bombers, 4 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Yunnan
            1 marine moved from Kwangtung to 20 Sea Zone
            1 cruiser and 1 marine moved from 20 Sea Zone to 43 Sea Zone
            1 marine moved from 43 Sea Zone to Borneo
            1 destroyer and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
            1 infantry moved from Hopei to Kweichow
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 armour moved from Philippines to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
            1 armour and 1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 3 destroyers, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Anhwe to Kweichow
            3 artilleries and 5 infantry moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Siam to Yunnan
            2 bombers, 4 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Yunnan
            1 marine moved from Kwangtung to 20 Sea Zone
            1 cruiser and 1 marine moved from 20 Sea Zone to 43 Sea Zone
            1 marine moved from 43 Sea Zone to Borneo
            1 destroyer and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
            1 infantry moved from Hopei to Kweichow
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 armour moved from Philippines to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
            1 armour and 1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
    
        Combat - Japanese
            Battle in Borneo
            Battle in Celebes
            Battle in Malaya
            Battle in 54 Sea Zone
                Japanese attack with 1 destroyer, 1 submarine and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 54 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 54 Sea Zone
                    Japanese roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 54 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 54 Sea Zone
                    Americans roll dice for 1 destroyer in 54 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 54 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 54 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese lost in 54 Sea Zone
                    1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Queensland
                Americans win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Malaya from UK_Pacific with 1 destroyer remaining. Battle score for attacker is -21
                Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
            Battle in Kweichow
                Japanese attack with 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 3 artilleries, 2 bombers, 8 fighters, 5 infantry and 7 tactical_bombers
                British defend with 3 aaGuns, 1 artillery, 1 fighter and 7 infantry; ANZAC defend with 1 fighter; Chinese defend with 12 infantry
                    AA fire in Yunnan : 0/9 hits, 1.50 expected hits
                    Japanese roll dice for 3 artilleries, 2 bombers, 8 fighters, 5 infantry and 7 tactical_bombers in Yunnan, round 2 : 10/25 hits, 12.33 expected hits
                    Chinese roll dice for 3 aaGuns, 1 artillery, 2 fighters and 19 infantry in Yunnan, round 2 : 13/22 hits, 8.00 expected hits
                    3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 5 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 aaGuns owned by the British and 7 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 5 fighters and 4 tactical_bombers in Yunnan, round 3 : 7/12 hits, 6.83 expected hits
                    Chinese roll dice for 1 artillery, 2 fighters and 12 infantry in Yunnan, round 3 : 7/15 hits, 5.67 expected hits
                    3 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 5 infantry owned by the Chinese and 2 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Yunnan, round 4 : 3/5 hits, 2.83 expected hits
                    Chinese roll dice for 1 artillery, 2 fighters and 5 infantry in Yunnan, round 4 : 2/8 hits, 3.33 expected hits
                    1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 2 bombers and 1 tactical_bomber in Yunnan, round 5 : 2/3 hits, 1.83 expected hits
                    Chinese roll dice for 1 artillery, 2 fighters and 2 infantry in Yunnan, round 5 : 2/5 hits, 2.33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 bomber owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 1 bomber in Yunnan, round 6 : 0/1 hits, 0.67 expected hits
                    Chinese roll dice for 1 artillery and 2 fighters in Yunnan, round 6 : 1/3 hits, 1.67 expected hits
                    1 bomber owned by the Japanese lost in Yunnan
                Chinese win with 1 artillery and 2 fighters remaining. Battle score for attacker is -136
                Casualties for Japanese: 3 artilleries, 2 bombers, 8 fighters, 5 infantry and 7 tactical_bombers
                Casualties for British: 3 aaGuns and 7 infantry
                Casualties for Chinese: 12 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
            EDIT: Changing ownership of Queensland from ANZAC to Japanese
            EDIT: Removing units owned by ANZAC from Queensland: 2 aaGuns
            EDIT: Adding units owned by Japanese to Queensland: 1 armour and 1 infantry
            EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 infantry moved from Chahar to Anhwe
            1 artillery moved from Chahar to Hopei
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            1 battleship and 1 carrier moved from 42 Sea Zone to 54 Sea Zone
            2 carriers and 1 cruiser moved from 35 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 fighters moved from Japan to French Indo China
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            2 fighters placed in Japan
            2 destroyers placed in 6 Sea Zone
            1 destroyer placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.00
    AA fire in Yunnan : : -1.50
    Chinese : 3.67
    Japanese : -2.67
    

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @weddingsinger

    Ok, so a bit of a pickle here. You see I’ve edited in a win for Queensland. I meant to bring all of my ships into the fight but somehow forgot them! I definitely would not have left my fortunes to just a DD and a SS when losing my Tank, INF and transport was at stake. The original result was a loss, but I took my SS as a casualty in the edited version.

    I wish we could still do the rolls in the forum which made these types of errors easier to fix…

    On the bright side, my 84% chance of winning the Yunan battle was a massive failure and I have no air force to speak of…

    Let me know if you’re not ok with the battle and I can re-edit and play it again…


  • @Odonis

    Would really only be a problem if you hadn’t said anything.

    Yeah, that Yunnan battle… I was expecting to lose it, but still hoping you’d attack. Japan losing any real number of planes is a victory to me so I often try to setup that scenario, though I think I missed 2-4 of the planes you were able to bring so I thought it was closer. Or maybe I just assumed that one Japanese battleship wouldn’t destroy 3 UKPac/ANZAC planes and I’d have more to help defend.

    Either way, this game is kind of bonkers.


  • @Odonis

    4 out of 6 hits on US attack against Japanese ANZAC fleet so I’ll do max defense for you.


  • @weddingsinger

    Bonkers is right! The defenders have won almost every major battle!


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 3 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
            2 fighters moved from Johnston Island to 54 Sea Zone
            1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 53 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from New Hebrides to 53 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 53 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            2 bombers moved from British Guiana to 110 Sea Zone
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Morocco, round 2 : 2/8 hits, 2.83 expected hits
                    Germans roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Morocco
                Americans win, taking Morocco from Germans with 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in 110 Sea Zone
                Americans attack with 2 bombers
                Germans defend with 1 destroyer
                    Americans roll dice for 2 bombers in 110 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 2 bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 54 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
                Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 transport
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 54 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                Units damaged: 3 carriers owned by the Japanese
                    Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 1/6 hits, 2.50 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Japanese lost in 54 Sea Zone
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 54 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser and 1 transport in 54 Sea Zone, round 3 : 3/5 hits, 2.17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 destroyer owned by the Americans, 3 carriers owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 54 Sea Zone
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 2 transports in 54 Sea Zone, round 4 : 1/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 54 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Japanese lost in 54 Sea Zone
                    1 transport owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 2 transports remaining. Battle score for attacker is 77
                Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 transport
                Casualties for Americans: 1 destroyer and 1 fighter
            Battle in Queensland
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery and 3 infantry in Queensland, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Queensland, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Queensland
                    Americans roll dice for 1 artillery and 2 infantry in Queensland, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Queensland, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Queensland
                Americans win, taking Queensland from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 armour and 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans
            EDIT: Adding units owned by Americans to French Guiana: 1 infantry
            EDIT: Removing units owned by Americans from Brazil: 1 infantry
            EDIT: Turning off Edit Mode
            1 fighter could not land in 54 Sea Zone and was removed
            2 bombers moved from 110 Sea Zone to United Kingdom
            1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Western United States to Eastern United States
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
            1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States
            1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Americans : -0.17
    Japanese : -1.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
    
        Non Combat Move - Chinese
            1 fighter moved from Burma to Yunnan
    
        Place Units - Chinese
            2 artilleries and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: British round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Iceland: 1 fighter
            EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
            EDIT: Turning off Edit Mode
            2 infantry moved from Northwest Persia to Iraq
            1 artillery moved from Trans-Jordan to Iraq
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            2 infantry moved from 72 Sea Zone to French Madagascar
            1 infantry moved from Shan State to Malaya
            1 fighter moved from Yunnan to Malaya
            1 infantry moved from Alexandria to Tobruk
            2 fighters and 1 tactical_bomber moved from Egypt to Tobruk
            1 bomber moved from Malta to Tobruk
            1 artillery moved from Kenya to 72 Sea Zone
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 infantry moved from Trans-Jordan to Syria
                  British take Syria from Neutral_Axis
            1 infantry moved from Trans-Jordan to Egypt
            1 armour and 1 mech_infantry moved from Kenya to Egypt
            1 infantry moved from Tanganyika Territory to Kenya
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 3 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
            2 fighters moved from Johnston Island to 54 Sea Zone
            1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 53 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from New Hebrides to 53 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 53 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            2 bombers moved from British Guiana to 110 Sea Zone
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Morocco, round 2 : 2/8 hits, 2.83 expected hits
                    Germans roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Morocco
                Americans win, taking Morocco from Germans with 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in 110 Sea Zone
                Americans attack with 2 bombers
                Germans defend with 1 destroyer
                    Americans roll dice for 2 bombers in 110 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 2 bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 54 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
                Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 transport
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 54 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                Units damaged: 3 carriers owned by the Japanese
                    Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 1/6 hits, 2.50 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Japanese lost in 54 Sea Zone
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 54 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser and 1 transport in 54 Sea Zone, round 3 : 3/5 hits, 2.17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 destroyer owned by the Americans, 3 carriers owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 54 Sea Zone
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 2 transports in 54 Sea Zone, round 4 : 1/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 54 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Japanese lost in 54 Sea Zone
                    1 transport owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 2 transports remaining. Battle score for attacker is 77
                Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 transport
                Casualties for Americans: 1 destroyer and 1 fighter
            Battle in Queensland
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery and 3 infantry in Queensland, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Queensland, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Queensland
                    Americans roll dice for 1 artillery and 2 infantry in Queensland, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Queensland, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Queensland
                Americans win, taking Queensland from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 armour and 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans
            EDIT: Adding units owned by Americans to French Guiana: 1 infantry
            EDIT: Removing units owned by Americans from Brazil: 1 infantry
            EDIT: Turning off Edit Mode
            1 fighter could not land in 54 Sea Zone and was removed
            2 bombers moved from 110 Sea Zone to United Kingdom
            1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Western United States to Eastern United States
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
            1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States
            1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
    
        Non Combat Move - Chinese
            1 fighter moved from Burma to Yunnan
    
        Place Units - Chinese
            2 artilleries and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier, 1 factory_minor and 2 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Iceland: 1 fighter
            EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
            EDIT: Turning off Edit Mode
            2 infantry moved from Northwest Persia to Iraq
            1 artillery moved from Trans-Jordan to Iraq
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            2 infantry moved from 72 Sea Zone to French Madagascar
            1 infantry moved from Shan State to Malaya
            1 fighter moved from Yunnan to Malaya
            1 infantry moved from Alexandria to Tobruk
            2 fighters and 1 tactical_bomber moved from Egypt to Tobruk
            1 bomber moved from Malta to Tobruk
            1 artillery moved from Kenya to 72 Sea Zone
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 infantry moved from Trans-Jordan to Syria
                  British take Syria from Neutral_Axis
            1 infantry moved from Trans-Jordan to Egypt
            1 armour and 1 mech_infantry moved from Kenya to Egypt
            1 infantry moved from Tanganyika Territory to Kenya
    
        Combat - British
            Battle in French Madagascar
            Battle in Malaya
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery and 1 harbour
                    British roll dice for 1 fighter and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Malaya
                British win, taking French Madagascar from Neutral_Axis, taking Malaya from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Iraq
                British attack with 2 artilleries and 3 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 2 artilleries and 3 infantry in Iraq, round 2 : 0/5 hits, 1.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 2 artilleries and 3 infantry in Iraq, round 3 : 0/5 hits, 1.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Iraq
                    British roll dice for 2 artilleries and 2 infantry in Iraq, round 4 : 1/4 hits, 1.33 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 4 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                    British roll dice for 2 artilleries in Iraq, round 5 : 0/2 hits, 0.67 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 5 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the British lost in Iraq
                    British roll dice for 1 artillery in Iraq, round 6 : 0/1 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 6 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the British lost in Iraq
                Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -14
                Casualties for British: 2 artilleries and 3 infantry
                Casualties for Neutral_Axis: 1 infantry
            Battle in Tobruk
                British attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Tobruk, round 2 : 3/5 hits, 2.50 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Tobruk, round 2 : 2/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the Italians, 1 fighter owned by the British and 1 infantry owned by the British lost in Tobruk
                British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for British: 1 fighter and 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 bomber, 1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from 91 Sea Zone to United Kingdom
            1 fighter moved from Malaya to Yunnan
            5 infantry moved from Burma to Yunnan
            1 armour and 4 mech_infantrys moved from India to Yunnan
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 artillery and 2 infantry placed in Persia
            1 carrier placed in 110 Sea Zone
            British undo move 3.
            1 carrier placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 32 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys and 1 tactical_bomber placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Some Units in India change ownership: 2 mech_infantrys and 1 tactical_bomber
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : -3.50
    Italians : 1.00
    Americans : -0.17
    Neutral_Axis : 0.67
    Japanese : -2.00
    

    Savegame


  • @Odonis

    Iraq’s 3 inf just won an easy victory over 3 inf and 2 art. (sad trombone)

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 armour moved from Western Ukraine to Bryansk
                  Italians take Bryansk from Russians
            1 armour moved from Bryansk to Rostov
                  Italians take Rostov from Russians
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Trans-Jordan
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Trans-Jordan
    
        Non Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 95 Sea Zone
            1 cruiser moved from 97 Sea Zone to 95 Sea Zone
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 armour and 1 mech_infantry moved from Algeria to Libya
            1 infantry moved from Tunisia to Libya
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 armour moved from Greece to Yugoslavia
            1 artillery moved from Romania to Yugoslavia
            2 aaGuns moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            2 fighters and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Ethiopia to Italian Somaliland
                  ANZAC take Italian Somaliland from Italians
            1 infantry moved from French Equatorial Africa to French Central Africa
                  ANZAC take French Central Africa from Neutral_Axis
            1 fighter moved from Yunnan to 37 Sea Zone
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 37 Sea Zone to Java
            1 fighter moved from Burma to Yunnan
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Ethiopia to Italian Somaliland
                  ANZAC take Italian Somaliland from Italians
            1 infantry moved from French Equatorial Africa to French Central Africa
                  ANZAC take French Central Africa from Neutral_Axis
            1 fighter moved from Yunnan to 37 Sea Zone
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 37 Sea Zone to Java
            1 fighter moved from Burma to Yunnan
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @Odonis

    bump

Suggested Topics

  • 5
  • 29
  • 42
  • 75
  • 171
  • 107
  • 121
  • 2.3k
Axis & Allies Boardgaming Custom Painted Miniatures

186

Online

17.5k

Users

40.0k

Topics

1.7m

Posts