@Imperious:
Sealion is possible:
Germany:
3 fighters, 1 bomber, transport picks up (1 tank 1 infantry)= 17 and 6 units against
UK:
2 fighters, 1 bomber, 1 Art, 1 tank, 2 Infantry= 18 and 7 units defending… not really good but possible.
Also heres my 1.1 revision of G1 combats:
Naval combat:
1 bomber
1 fighter ( norway)
1 sub
against UK BB and transport in Labrador
1 sub
2 fighters ( holland and Germany)
against UK CA and DD at Gibraltar ( planes land in Algeria)
1 sub
1fighter
against UK North Sea DD
Land combat:
Baltic States:
Baltic transport picks up 2 Inf from Germany w/ BB SB against Baltic States
plus: 2 infantry, 1 Art, and 2 Tanks
against: 3 Soviet infantry
East Poland:
2 Infantry, 3 tanks
against: 2 Soviet infantry
Ukraine:
3 Infantry, 1 Art, 1 Tank
against: 2 Soviet infantry
NCM:
German transport lands 1 Infantry, 1 tank in Libya
On turn 2 German planes in Algeria in range of Egypt and take it out on turn two.
with this i think German G1 builds ( using 30 IPC base) are:
1 Bomber (13)
4 Infantry (12)-- Need the transports to shuck in Baltic and medd and you cant spare a tank for Africa on turn 2
1 Tank ( 5)
Hmm, let’s see what I can do to that. Build the UK and US navies to correct force ratio with respect to the Italian Navy. That adds 2 BB, I carrier with planes, 2 cruisers, and at least 4 destroyers to Home Fleet, and at least 1 sub. The UK gets at least one more artillery, shore batteries you know, AA gun with Radar, and at least 2 more infantry. Add one A&A Classic bomber to represent Coastal Command ASW aircraft. May shift one BB to Gibralter force, and add one carrier there, with aircraft. Due to armored flight decks, UK carriers take two hits from air attact to sink. British in SZ 15 get at least one sub, and a cruiser and destroyer, plus transport in Red Sea, an Infantry Unit in Ethiopia, and a bomber in Egypt. Germans in Libya loose the artillery and the infantry, and get another Italian infantry, supply problems you know. Egypt and Libya each get split into two sections, with German and Italian units in Tripolitania or Cyrenaica and British in Western Desert and Egypt. Might give the UK another tank there. Need to think about having fighters get two attacks because of the advantage of Ground Control Radar Intercept if operating in the same territory as an Industrial Center.
US set up. One BB, one carrier with planes, one cruiser, and probably two destroyers in Atlantic. If Iceland is on the map, one US infantry in Iceland, along with one fighter and one bomber for ASW patrol. Need to use a Classic bomber for that. Need to see exact US set up. US will automatically get one transport on each coast the first turn. On Turn 2 and following, the US gets 2 transport and 1 destroyer automatically on each coast, in addition to IPC builds. On Turn 3 and following, US automatically gets 1 fighter or 1 bomber per turn, US players choice each turn. Need to compensate for the poor US IPC allowance somehow. Lend-Lease credits: UK gets 12 plus a 2D6 roll, along with one destroyer and one transport a turn automatically. Russia gets 6 plus a 2D6 roll, equipment must be transported to Russia either to Karelia or to Siberia. Aircraft can be flown via Alaska. Russia gets a free transport in the Pacific. US can offer Italian player 12 plus a D6 roll of Lean-Lease credits if he switches sides immediately. Lend-Lease credits spent in Turn 1 have purchases delivered at the end of the Player’s turn in Turn 2.
The rest of my additions will be dependent on actual set up and starting IPC. Depending on what is in Panama, may use some Classic units and/or some of my Attack units to represent Panama Canal defenses. Attack artillery pieces will represent the heavy gun batteries, and attack ships on 4 and defend at 4, heavy caliber guns and very good fire control. Troops would be 2 Attack artillery pieces, 1 AA gun, 2 fighters, 1 Classic bomber for ASW patrol, and 2 infantry units. Probably add a sub to that as well. The US was very sensitive about the Panama Canal. Units there may not move elsewhere. defenders only.
ASW patrol planes, US and UK only, may attack submarines without a destroyer present, may not be used as regular bombers and may not attack surface combat ships. May kill transports.
I figure that if Imperious Leader can speculate on Axis strategies, I can speculate on Allied counters, including house rules.