triplea supports a game similar to AA50.
German AA50 -41 strategy
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Attacks:
- Ukraine: 2 inf, 2 tanks, 1 art
Opposition: 2 infantry
- East Poland: 3 Inf , 1 tank, 1 fighter
Opposition: 3 infantry
- Karelia: German Baltic transport pickup 1 inf in Germany and 1 tank (from west Poland) lands in Karelia w/ Baltic BB SB
also bring in 2 inf from Finland and 2 infantry from Norway and 1 fighter
Opposition: 5 infantry, 1 artillery, AA gun
- Baltic States: 2 infantry, 1 art, 2 tanks
Opposition: 3 infantry
- Egypt: 1 bomber, 2 infantry, 2 tanks, 1 Art ( German transport picks up 1 tank, 1 inf from france)
Fleet moves:
Baltic sub and 1 fighter attack uk destroyer in North sea.
2 subs in SZ-7 and fighter ( Finland ) attack Uk BB and transport (the Italian fleet will destroy the UK CA and DD off Gibraltar.
ON Italy’s turn they take Jordan with tranny landing 1 inf, 1 tank and 1 fighter against 2 infantry ( Italian infantry in Libya move up to Egypt. ( now both sides can pass thru canal on second turn)
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Wow,you are really good. :-P
I will have to use the strats here when I play my first game. :wink:
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@Imperious:
Attacks:
- Ukraine: 2 inf, 2 tanks, 1 art
Opposition: 2 infantry
- East Poland: 3 Inf , 1 tank, 1 fighter
Opposition: 3 infantry
- Karelia: German Baltic transport pickup 1 inf in Germany and 1 tank (from west Poland) lands in Karelia w/ Baltic BB SB
also bring in 2 inf from Finland and 2 infantry from Norway and 1 fighter
Opposition: 5 infantry, 1 artillery, AA gun
- Baltic States: 2 infantry, 1 art, 2 tanks
Opposition: 3 infantry
- Egypt: 1 bomber, 2 infantry, 2 tanks, 1 Art ( German transport picks up 1 tank, 1 inf from france)
Fleet moves:
Baltic sub and 1 fighter attack uk destroyer in North sea.
2 subs in SZ-7 and fighter ( Finland ) attack Uk BB and transport (the Italian fleet will destroy the UK CA and DD off Gibraltar.
ON Italy’s turn they take Jordan with tranny landing 1 inf, 1 tank and 1 fighter against 2 infantry ( Italian infantry in Libya move up to Egypt. ( now both sides can pass thru canal on second turn)
Odds Probability: (This is from AACalc)
1. http://frood.net/aacalc/?mustland=0&abortratio=0&saveunits=0&strafeunits=0&aInf=2&aArt=1&aArm=2&aFig=&aBom=&aTra=&aSub=&aDes=&aCar=&aBat=&adBat=&dInf=2&dArt=&dArm=&dFig=&dBom=&dTra=&dSub=&dDes=&dCar=&dBat=&ddBat=&ool_att=Bat-Inf-Art-Arm-Tra-Sub-SSub-Fig-JFig-Des-Bom-HBom-Car-dBat&ool_def=Bat-Inf-Art-Arm-Tra-Sub-SSub-Bom-HBom-Des-Fig-JFig-Car-dBat&battle=Run&rounds=&reps=10000&luck=low&ruleset=Revised&gameid=&password=&turnid=&territory=&round=1&pbem=
2. http://frood.net/aacalc/?mustland=0&abortratio=0&saveunits=0&strafeunits=0&aInf=3&aArt=0&aArm=1&aFig=1&aBom=&aTra=&aSub=&aDes=&aCar=&aBat=&adBat=&dInf=3&dArt=&dArm=&dFig=&dBom=&dTra=&dSub=&dDes=&dCar=&dBat=&ddBat=&ool_att=Bat-Inf-Art-Arm-Tra-Sub-SSub-Fig-JFig-Des-Bom-HBom-Car-dBat&ool_def=Bat-Inf-Art-Arm-Tra-Sub-SSub-Bom-HBom-Des-Fig-JFig-Car-dBat&battle=Run&rounds=&reps=10000&luck=low&ruleset=Revised&gameid=&password=&turnid=&territory=&round=1&pbem=
3. http://frood.net/aacalc/?mustland=0&abortratio=0&saveunits=0&strafeunits=0&AA=on&aInf=5&aArt=&aArm=1&aFig=1&aBom=&aTra=&aSub=&aDes=&aCar=&aBat=&adBat=&dInf=5&dArt=&dArm=1&dFig=&dBom=&dTra=&dSub=&dDes=&dCar=&dBat=&ddBat=&ool_att=Bat-Inf-Art-Arm-Tra-Sub-SSub-Fig-JFig-Des-Bom-HBom-Car-dBat&ool_def=Bat-Inf-Art-Arm-Tra-Sub-SSub-Bom-HBom-Des-Fig-JFig-Car-dBat&battle=Run&rounds=&reps=10000&luck=low&ruleset=Revised&gameid=&password=&turnid=&territory=&round=1&pbem=
4. http://frood.net/aacalc/?mustland=0&abortratio=0&saveunits=0&strafeunits=0&aInf=2&aArt=1&aArm=2&aFig=&aBom=&aTra=&aSub=&aDes=&aCar=&aBat=&adBat=&dInf=3&dArt=&dArm=&dFig=&dBom=&dTra=&dSub=&dDes=&dCar=&dBat=&ddBat=&ool_att=Bat-Inf-Art-Arm-Tra-Sub-SSub-Fig-JFig-Des-Bom-HBom-Car-dBat&ool_def=Bat-Inf-Art-Arm-Tra-Sub-SSub-Bom-HBom-Des-Fig-JFig-Car-dBat&battle=Run&rounds=&reps=10000&luck=low&ruleset=Revised&gameid=&password=&turnid=&territory=&round=1&pbem=
5. http://frood.net/aacalc/?mustland=0&abortratio=0&saveunits=0&strafeunits=0&aInf=2&aArt=1&aArm=2&aFig=&aBom=1&aTra=&aSub=&aDes=&aCar=&aBat=&adBat=&dInf=2&dArt=1&dArm=1&dFig=1&dBom=&dTra=&dSub=&dDes=&dCar=&dBat=&ddBat=&ool_att=Bat-Inf-Art-Arm-Tra-Sub-SSub-Fig-JFig-Des-Bom-HBom-Car-dBat&ool_def=Bat-Inf-Art-Arm-Tra-Sub-SSub-Bom-HBom-Des-Fig-JFig-Car-dBat&battle=Run&rounds=&reps=10000&luck=low&ruleset=Revised&gameid=&password=&turnid=&territory=&round=1&pbem=
Fleet moves:
1. http://frood.net/aacalc/?mustland=0&abortratio=0&saveunits=0&strafeunits=0&aInf=&aArt=&aArm=&aFig=1&aBom=&aTra=&aSub=1&aDes=&aCar=&aBat=&adBat=&dInf=&dArt=&dArm=&dFig=&dBom=&dTra=&dSub=&dDes=1&dCar=&dBat=&ddBat=&ool_att=Bat-Inf-Art-Arm-Tra-Sub-SSub-Fig-JFig-Des-Bom-HBom-Car-dBat&ool_def=Bat-Inf-Art-Arm-Tra-Sub-SSub-Bom-HBom-Des-Fig-JFig-Car-dBat&battle=Run&rounds=&reps=10000&luck=low&ruleset=Revised&gameid=&password=&turnid=&territory=&round=1&pbem=
2. http://frood.net/aacalc/?mustland=0&abortratio=0&saveunits=0&strafeunits=0&aInf=&aArt=&aArm=&aFig=1&aBom=&aTra=&aSub=2&aDes=&aCar=&aBat=&adBat=&dInf=&dArt=&dArm=&dFig=&dBom=&dTra=1&dSub=&dDes=&dCar=&dBat=1&ddBat=&ool_att=Bat-Inf-Art-Arm-Tra-Sub-SSub-Fig-JFig-Des-Bom-HBom-Car-dBat&ool_def=Bat-Inf-Art-Arm-Tra-Sub-SSub-Bom-HBom-Des-Fig-JFig-Car-dBat&battle=Run&rounds=&reps=10000&luck=low&ruleset=Revised&gameid=&password=&turnid=&territory=&round=1&pbem=
(Sorry about all the lengthy links, but is was easier. You can tinker with the settings if you want.) -
Those frood links are on low luck default and not accurate with what IL says are included in the battles. For instance, on Frood you have 5 inf 1 arm defending instead of 5 inf 1 art in Karelia. It also doesn’t work for the last naval battle as the transport cannot be used as fodder in AA50.
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Sorry, I made an assumption on what luck level to do. Sorry about that. You can fix it if you want
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2 sorries when none were required. :P “Pure Luck” is the option for default AA rules. And it seems the only link that was messed up unit-wise was the Karelia battle. Disregard my habit for speaking bluntly.
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Yes i hate LL. LL is a crutch for uber math people to win only by application of math. I prefer the randomness of battles and the vitality of adaptation to outcomes i have no control over, because that is a better assessment of warfare. IN real battles the outcome is not always about if i got 12 guys and you got 10…then by math you LOSE.
Thats does not mean i am against those players. I would rather have people doing what they damm well please, but personally i am not into LL.
I will be looking at some other options including fleet unification and ideas about a german naval builds, but id rather begin a SBR russia policy and building 2 bombers right off the bat to start killing russia because they have jack and i got 4 planes.
Id like to also go hard against uk with the same strategy.
Looking at 2 bombers, then send 3 against UK with all my fighters on SBR with the intention of stopping her naval builds
Also, the same thing against Russia.
I hope others can proof these ideas and begin the assessment of options.
If Germany gets 30 then i say 2 bombers ( 26 IPC) save 4, then buy 1 fighter, a few tanks, and?
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@Imperious:
- Karelia: German Baltic transport pickup 1 inf in Germany and 1 tank (from west Poland) lands in Karelia w/ Baltic BB SB
also bring in 2 inf from Finland and 2 infantry from Norway and 1 fighter
Opposition: 5 infantry, 1 artillery, AA gun
Norway is not adjacent to Karelia unless my eyes deceive me, making this move impossible.
@Imperious:(the Italian fleet will destroy the UK CA and DD off Gibraltar.
Doesn’t UK go after Japan/before Italy.
Edit: Also, Egypt is only 60% chance to take, opening you up to losing your trans, though I won’t say that makes it an entirely bad move.
- Karelia: German Baltic transport pickup 1 inf in Germany and 1 tank (from west Poland) lands in Karelia w/ Baltic BB SB
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Ok i thought they were connected ( Norway and karelia) in a real map they are at a narrow point.
I am looking at the second thing. your right of course so ill make changes. thanks !
and Thanks for proofing it!
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For my G1 buys, I would concentrate on land units. You are looking at a massive Russian counter attack on R2 considering Russia will probably just buy offensive units on R1. As such it will be important to be moving up reinforcements early
Also, to me it seems like there is only 2 infantry in East Poland and Ukraine.
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there is only 2 infantry in East Poland and Ukraine.
ok i did a typo. but Ukraine shows 2 infantry under opposition section.
E Poland should have only 2 and i got 3. I will recheck
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What do you think about massing 6 tanks, 6 infantry, 2art minus battle losses in Baltic States first turn along with 4 infantry in Finland. Then on G2 send a tank & inf amphibious assault from Berlin plus whatever air you can spare against Karelia turn 2?
Alternatively you could split your tanks between Balkans and East Poland in the hopes of holding both for a blitz to Karelia with the tanks on G2.
Russia Will have 9 Inf, 1 art, possible 1 tank + its builds for defense. UK might send a fighter or 2 for defense as well and/or sink the transport.
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It doesn’t seem to me that NOT attacking is an option for G1 in the 1941 scenario given the production discrepancy between Axis/Allies.
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I wasn’t suggesting not attacking, just a change in tactics. In my scenario the only territory you wouldn’t necessarily take would be Ukraine. You could make an attempt at ukr with 1 inf, 1 Art and 1 fighter against 2 inf.
The point is to take Karelia on g2 and thus gain an IC on russia’s door step fast. I do admit that the potential R2 counter attack might negate this.
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Oooh, you meant Baltic States not Balkans. Should’ve realized that since massing Balkans doesn’t do much of anything.
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Oh, yes you are right. I meant Baltic states.
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All of G1 strategy should be directed to getting as many inf into Russia as possible. You should build at least 6 and up to 10 inf, and choose a CV, BMB or tanks if you want to. UK fleet will be able to avoid Italy and rebuild, so your subs should either fall back to North Sea or attack that BB. In North Sea they can lure in the British fleet, submerge after one round and then you can pound it with your air force and cruiser. The BB attack is a bit risky since if you fail and retreat with your FTR it is sitting duck in Norway and I suspect you can’t lose a single air unit as Germany. I suspect attacking the DD and TRS off Canada is the safest attack w 2 subs, and might be a standard opening.
UKR: taken but only with a token inf force w air support. Italy can then destroy any invading Russian force if necessary with sea power.
BAL+E POL: move in your tanks and inf, make sure not to lose more than 1-2 inf.
KAR: take on turn 2. You need 4-5 inf from BAL to take it.
EGY: crash that Afrika Korps into the Brits, along with inf+tank from France. Italy will mop up the remains, if any.Next moves: starting moving your inf through Poland. The Russian campaign will be long and tough! Either build a CV and defend the baltic sea or use your navy to attack aggressively vs. UK. KAR and CAU are good targets for the first offensives, neither is directly connected to MOS so once you get them, they can be held and you get two ICs in the East. Expect to take CAU on turn 5 if you play well (counting the movement of that inf stack you bought on turn 1).
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Yes quite right. But also consider elimination of as many ALLIED pieces for as little cost to yourself. I will spend time making adjustments but its important to jump on Russia right away as well as sink UK naval and fix Italy in the medd. I think in 41 the axis can do all these things and get to bonus.
First is immediate attacks, calculate loses, then adjust builds to replace or advance further combat.
Egypt is a must to close the canal as well as Archangel to protect finland and take the AA gun and deny Soviets bonus.
But also UK Gibraltar fleet needs to die as well as the BB/ tranny in labrador. Looking at solutions to get all these done.
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We’re discussing strategy in a vacuum: We don’t even have a complete set of the rules (that I know of).
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We’re discussing strategy in a vacuum: We don’t even have a complete set of the rules (that I know of).
You are correct if course. But, whats the harm? Let the kids have a bit of fun speculating. :mrgreen: