BobbaRossa (Allies) vs Simon33 (Axis) BM3

  • '19 '17 '16

    Oh, ignore that. I’ll move Japan now.

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 carriers, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 tactical_bombers moved from French Indo China to 20 Sea Zone
            2 tactical_bombers moved from Kiangsu to 19 Sea Zone
            3 fighters moved from Japan to 19 Sea Zone
            1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                  Japanese take 35 Sea Zone from Americans
            1 destroyer moved from 21 Sea Zone to 19 Sea Zone
            1 bomber moved from French Indo China to 42 Sea Zone
            1 bomber moved from Shensi to 20 Sea Zone
            4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
            1 fighter moved from 36 Sea Zone to 20 Sea Zone
            5 fighters moved from 36 Sea Zone to 19 Sea Zone
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 armour moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 armour moved from Novosibirsk to Kansu
            1 mech_infantry moved from Sikang to Turkmenistan
                  Japanese take Turkmenistan from Russians
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer, 8 fighters and 2 tactical_bombers
                Americans defend with 2 submarines
                    Japanese roll dice for 1 destroyer, 8 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 6/11 hits, 5.67 expected hits
                    Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    2 submarines owned by the Americans lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Americans: 2 submarines
            Battle in 20 Sea Zone
                Japanese attack with 1 bomber, 5 fighters and 4 tactical_bombers
                Americans defend with 1 destroyer and 1 submarine
                1 submarine owned by the Americans Submerged
                    Japanese roll dice for 1 bomber, 5 fighters and 4 tactical_bombers in 20 Sea Zone, round 2 : 4/10 hits, 5.83 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 bomber
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            5 fighters and 4 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
            3 fighters moved from 19 Sea Zone to Japan
            5 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
            6 carriers moved from 36 Sea Zone to 6 Sea Zone
            1 battleship, 2 cruisers and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
            2 marines moved from Sumatra to 41 Sea Zone
            1 battleship, 1 destroyer, 2 marines and 3 transports moved from 41 Sea Zone to 37 Sea Zone
            2 marines moved from 37 Sea Zone to Malaya
            1 armour moved from Malaya to French Indo China
            1 artillery moved from Malaya to Shan State
            1 artillery and 1 infantry moved from West India to Eastern Persia
            1 bomber moved from 42 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Shensi to Tsinghai
            1 artillery moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Kiangsu to Chahar
            2 bombers moved from Shensi to French Indo China
            2 artilleries and 1 infantry moved from India to Burma
            1 aaGun, 6 artilleries and 7 infantry moved from Yakut S.S.R. to Yenisey
            2 tactical_bombers moved from Borneo to French Indo China
            1 infantry moved from Yunnan to Kweichow
            1 artillery moved from Kweichow to Shensi
            3 artilleries moved from Yunnan to Szechwan
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 6 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6,6,1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,2,2,4,4,4,1,1,6,4,6
            Japanese collect 55 PUs (12 lost to blockades); end with 55 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Japanese : -1.50
    

    Savegame


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 2 infantry, 4 submarines and 6 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Western Germany to Denmark
                  Americans take Denmark from Germans
            1 armour moved from Western Germany to Greater Southern Germany
                  Americans take Greater Southern Germany from Germans
            1 armour moved from Greater Southern Germany to Western Germany
            1 destroyer moved from 106 Sea Zone to 120 Sea Zone
            1 bomber moved from Eastern United States to 120 Sea Zone
            3 submarines moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
    
        Combat - Americans
            Battle in 120 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 120 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 120 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 19 Sea Zone
                Americans attack with 3 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 submarines in 19 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 submarines in 19 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 19 Sea Zone
                Americans win, taking 19 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            5 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Caroline Islands to 33 Sea Zone
            2 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 bomber moved from 120 Sea Zone to Scotland
            1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
            2 fighters moved from 112 Sea Zone to Normandy Bordeaux
            2 fighters moved from Norway to Western Germany
            1 fighter moved from 112 Sea Zone to Normandy Bordeaux
            1 fighter moved from 112 Sea Zone to Western Germany
            3 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
            9 transports moved from 112 Sea Zone to 91 Sea Zone
            3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
            3 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany
            3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 44 Sea Zone to 41 Sea Zone
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Western Germany
            3 tactical_bombers placed in Normandy Bordeaux
            3 tactical_bombers placed in Norway
            1 destroyer and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 75 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : 0.00
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 2 infantry, 4 submarines and 6 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Western Germany to Denmark
                  Americans take Denmark from Germans
            1 armour moved from Western Germany to Greater Southern Germany
                  Americans take Greater Southern Germany from Germans
            1 armour moved from Greater Southern Germany to Western Germany
            1 destroyer moved from 106 Sea Zone to 120 Sea Zone
            1 bomber moved from Eastern United States to 120 Sea Zone
            3 submarines moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
    
        Combat - Americans
            Battle in 120 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 120 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 120 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 19 Sea Zone
                Americans attack with 3 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 submarines in 19 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 submarines in 19 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 19 Sea Zone
                Americans win, taking 19 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            5 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Caroline Islands to 33 Sea Zone
            2 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 bomber moved from 120 Sea Zone to Scotland
            1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
            2 fighters moved from 112 Sea Zone to Normandy Bordeaux
            2 fighters moved from Norway to Western Germany
            1 fighter moved from 112 Sea Zone to Normandy Bordeaux
            1 fighter moved from 112 Sea Zone to Western Germany
            3 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
            9 transports moved from 112 Sea Zone to 91 Sea Zone
            3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
            3 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany
            3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 44 Sea Zone to 41 Sea Zone
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Western Germany
            3 tactical_bombers placed in Normandy Bordeaux
            3 tactical_bombers placed in Norway
            1 destroyer and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 75 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - British
                British converts factory_major into different units
            1 infantry moved from Southern France to Northern Italy
                  British take Northern Italy from Italians
            1 mech_infantry moved from Western Germany to Slovakia Hungary
                  British take Slovakia Hungary from Germans
            1 artillery moved from Egypt to 81 Sea Zone
            1 artillery and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 infantry moved from Crete to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 bomber moved from Egypt to Greece
    
        Combat - British
            Battle in Greece
                British attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Greece, round 2 : 0/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Greece, round 3 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Greece
                British win, taking Greece from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Greece to Egypt
            3 artilleries and 2 infantry moved from Northwest Persia to Caucasus
            2 armour, 2 artilleries and 6 infantry moved from Iraq to Northwest Persia
            2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Egypt to Iraq
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 fighter moved from Russia to Norway
            1 tactical_bomber moved from Norway to Western Germany
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Western Germany
            1 infantry moved from Southern France to Normandy Bordeaux
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            3 artilleries and 4 infantry moved from Iraq to Northwest Persia
    
        Place Units - British
            3 infantry placed in Iraq
            2 fighters and 1 tactical_bomber placed in Southern France
    
        Turn Complete - British
            British collect 49 PUs; end with 49 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 52 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : -1.67
    Italians : -0.67
    Americans : 0.00
    Japanese : -0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 fighter and 1 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 fighter moved from Volgograd to Bryansk
            1 infantry moved from Rostov to Bryansk
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Bryansk
                Italians attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Bryansk
                    Italians roll dice for 1 fighter in Bryansk, round 3 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Northern Italy
                Italians attack with 1 fighter and 1 infantry
                British defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Northern Italy, round 3 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Northern Italy to Southern Italy
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 fighter moved from Bryansk to Ukraine
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,2,6,3,3,6
            Italians collect 4 PUs (8 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    British : -0.67
    Russians : 0.33
    

    Savegame

  • '19 '17 '16

    Oh wow. You didn’t attack sz6 or Berlin. I thought both of those would be toast.


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 2 artilleries and 2 infantry in Borneo, round 3 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Borneo, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                    ANZAC roll dice for 2 artilleries and 2 infantry in Borneo, round 4 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                ANZAC win, taking Borneo from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            1 submarine moved from 43 Sea Zone to 44 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 artillery placed in Queensland
            1 submarine placed in 54 Sea Zone
            2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 23 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -2.00
    Japanese : -1.67
    

    Savegame


  • @simon33 said in BobbaRossa (Allies) vs Simon33 (Axis) BM3:

    Oh wow. You didn’t attack sz6 or Berlin. I thought both of those would be toast.

    Berlin was only like 20% with US. Would’ve had to sac everything and hope the British could finish it off. Or wait a turn and it’s 99% plus the Russian money that’s about to get sacked. And there’s no reason to force any sort of battle in the pacific at this point. Just going to coast on the income differential.


  • Oh, forgot to mention. If you do attack and take Moscow, you can go ahead and skip over Russia. Everything is going to remain as-is. Thanks!

  • '19 '17 '16

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Tambov to Russia
                  Germans take Bryansk from Russians
            2 armour and 2 mech_infantrys moved from Ukraine to Russia
            1 armour moved from Tambov to Russia
                  Germans take Samara from Russians
            16 armour, 23 artilleries, 29 infantry and 45 mech_infantrys moved from Tambov to Russia
            6 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Volgograd to Russia
            1 mech_infantry moved from Smolensk to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 26 armour, 23 artilleries, 1 fighter, 29 infantry, 49 mech_infantrys and 1 tactical_bomber
                Russians defend with 4 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 2 fighters, 102 infantry and 1 mech_infantry
                    AA fire in Russia : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 26 armour, 23 artilleries, 1 fighter, 29 infantry, 49 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 33/129 hits, 38.67 expected hits
                    Russians roll dice for 4 aaGuns, 2 armour, 3 artilleries, 2 fighters, 102 infantry and 1 mech_infantry in Russia, round 2 : 38/110 hits, 37.67 expected hits
                    29 infantry owned by the Russians, 29 infantry owned by the Germans, 4 aaGuns owned by the Russians and 9 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 26 armour, 23 artilleries, 1 fighter, 40 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 33/91 hits, 32.33 expected hits
                    Russians roll dice for 2 armour, 3 artilleries, 2 fighters, 73 infantry and 1 mech_infantry in Russia, round 3 : 30/81 hits, 28.00 expected hits
                    33 infantry owned by the Russians and 30 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 26 armour, 23 artilleries, 1 fighter, 10 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 24/61 hits, 25.17 expected hits
                    Russians roll dice for 2 armour, 3 artilleries, 2 fighters, 40 infantry and 1 mech_infantry in Russia, round 4 : 19/48 hits, 17.00 expected hits
                    24 infantry owned by the Russians, 16 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 26 armour, 7 artilleries, 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Russia, round 5 : 16/42 hits, 18.83 expected hits
                    Russians roll dice for 2 armour, 3 artilleries, 2 fighters, 16 infantry and 1 mech_infantry in Russia, round 5 : 10/24 hits, 9.00 expected hits
                    16 infantry owned by the Russians, 5 artilleries owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 26 armour, 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Russia, round 6 : 14/32 hits, 15.50 expected hits
                    Russians roll dice for 2 armour, 3 artilleries, 2 fighters and 1 mech_infantry in Russia, round 6 : 4/8 hits, 3.67 expected hits
                    1 mech_infantry owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Russians, 3 artilleries owned by the Russians, 2 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
                Germans captures 15PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 26 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 23 artilleries, 29 infantry and 49 mech_infantrys
                Casualties for Russians: 4 aaGuns, 2 armour, 3 artilleries, 2 fighters, 102 infantry and 1 mech_infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
            2 aaGuns moved from Tambov to Russia
            1 mech_infantry moved from Eastern Poland to Germany
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            1 infantry placed in Volgograd
            1 artillery and 9 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,2,2,5,6,2
            Germans collect 37 PUs (2 lost to blockades); end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.33
    Germans : -10.50
    Russians : 5.67
    

    Savegame

  • '19 '17 '16

    @BobbaRossa said in BobbaRossa (Allies) vs Simon33 (Axis) BM3:

    Oh, forgot to mention. If you do attack and take Moscow, you can go ahead and skip over Russia. Everything is going to remain as-is. Thanks!

    Even Tinguska? Are you sure?


  • @simon33 said in BobbaRossa (Allies) vs Simon33 (Axis) BM3:

    @BobbaRossa said in BobbaRossa (Allies) vs Simon33 (Axis) BM3:

    Oh, forgot to mention. If you do attack and take Moscow, you can go ahead and skip over Russia. Everything is going to remain as-is. Thanks!

    Even Tinguska? Are you sure?

    Yup yup. Go ahead and finish them off.

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 3 destroyers and 6 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            6 artilleries and 8 infantry moved from Yenisey to Timguska
            5 armour, 4 artilleries, 1 infantry and 3 mech_infantrys moved from Kansu to Timguska
            1 bomber moved from French Indo China to 43 Sea Zone
            2 bombers and 2 tactical_bombers moved from French Indo China to 20 Sea Zone
            1 destroyer moved from 37 Sea Zone to 20 Sea Zone
            2 fighters moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer, 8 fighters and 6 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
                  Japanese take 6 Sea Zone from Americans
            3 fighters moved from Japan to 19 Sea Zone
    
        Combat - Japanese
            Battle in Timguska
                Japanese attack with 5 armour, 10 artilleries, 9 infantry and 3 mech_infantrys
                Russians defend with 2 aaGuns and 13 infantry
                    Japanese roll dice for 5 armour, 10 artilleries, 9 infantry and 3 mech_infantrys in Timguska, round 2 : 10/27 hits, 9.50 expected hits
                    Russians roll dice for 2 aaGuns and 13 infantry in Timguska, round 2 : 3/13 hits, 4.33 expected hits
                    3 infantry owned by the Japanese, 8 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Timguska
                    Japanese roll dice for 5 armour, 10 artilleries, 6 infantry and 3 mech_infantrys in Timguska, round 3 : 7/24 hits, 8.83 expected hits
                    Russians roll dice for 5 infantry in Timguska, round 3 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Timguska
                Japanese win, taking Timguska from Russians with 5 armour, 10 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 34
                Casualties for Japanese: 5 infantry
                Casualties for Russians: 2 aaGuns and 13 infantry
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer, 11 fighters and 6 tactical_bombers
                Americans defend with 3 submarines
                    Japanese roll dice for 1 destroyer, 11 fighters and 6 tactical_bombers in 19 Sea Zone, round 2 : 9/18 hits, 9.83 expected hits
                    Americans roll dice for 3 submarines in 19 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                    3 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
                Japanese win with 11 fighters and 6 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 3 submarines
            Battle in 20 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 20 Sea Zone
                Japanese win, taking 20 Sea Zone from Americans with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 submarine and 2 transports
                1 submarine owned by the ANZAC Submerged
                    Japanese roll dice for 1 bomber in 43 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
    
        Non Combat Move - Japanese
            1 bomber moved from 43 Sea Zone to French Indo China
            2 bombers moved from 20 Sea Zone to French Indo China
            2 marines moved from Malaya to 37 Sea Zone
            2 battleships, 2 cruisers, 2 marines, 1 submarine and 3 transports moved from 37 Sea Zone to 39 Sea Zone
            2 marines moved from 39 Sea Zone to India
            1 infantry moved from Shensi to Kansu
            1 aaGun moved from Yenisey to Timguska
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 artillery moved from Suiyuyan to Hopei
            1 infantry moved from Kweichow to Shensi
            3 artilleries moved from Szechwan to Yunnan
            1 mech_infantry moved from Chahar to Kiangsu
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Yunnan to Hunan
            1 artillery moved from Shensi to Kweichow
            1 artillery moved from Shan State to French Indo China
            2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
            3 fighters moved from 19 Sea Zone to Japan
            8 fighters and 6 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            2 destroyers placed in 39 Sea Zone
            3 infantry placed in French Indo China
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,3
            Japanese collect 61 PUs (3 lost to blockades); end with 63 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Russians : -1.00
    Japanese : -2.83
    

    Savegame

  • '19 '17 '16

    Max D in Berlin.


  • TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 carrier, 1 fighter, 3 infantry, 4 mech_infantrys and 8 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 carriers, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
            2 armour, 9 artilleries, 3 fighters, 7 infantry and 2 mech_infantrys moved from Western Germany to Germany
            1 mech_infantry moved from Denmark to Germany
            2 fighters and 3 tactical_bombers moved from Norway to Germany
            3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Germany
            1 bomber moved from Scotland to Germany
            1 submarine moved from 21 Sea Zone to 20 Sea Zone
            1 submarine moved from 22 Sea Zone to 20 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 41 Sea Zone
            Battle in 20 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 submarines in 20 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
                Americans win, taking 41 Sea Zone from Japanese, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 115 Sea Zone
                Americans attack with 2 carriers, 1 cruiser and 1 destroyer
                Germans defend with 1 cruiser, 1 submarine and 1 transport
                    Americans roll dice for 2 carriers, 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Germans roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 carriers, 1 cruiser and 1 destroyer in 115 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 submarine owned by the Germans lost in 115 Sea Zone
                    Americans roll dice for 2 carriers, 1 cruiser and 1 destroyer in 115 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 carriers, 1 cruiser and 1 destroyer in 115 Sea Zone, round 5 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 carriers, 1 cruiser and 1 destroyer in 115 Sea Zone, round 6 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 2 carriers, 1 cruiser and 1 destroyer in 115 Sea Zone, round 7 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 7 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 carriers, 1 cruiser and 1 destroyer in 115 Sea Zone, round 8 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 8 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 115 Sea Zone
                    1 transport owned by the Germans lost in 115 Sea Zone
                Americans win with 2 carriers and 1 cruiser remaining. Battle score for attacker is 17
                Casualties for Germans: 1 cruiser, 1 submarine and 1 transport
                Casualties for Americans: 1 destroyer
            Battle in Germany
                Americans attack with 2 armour, 9 artilleries, 1 bomber, 8 fighters, 7 infantry, 3 mech_infantrys and 6 tactical_bombers
                Germans defend with 1 artillery, 3 bombers, 1 factory_major, 1 fighter, 24 infantry and 1 mech_infantry
                    Americans roll dice for 2 armour, 9 artilleries, 1 bomber, 8 fighters, 7 infantry, 3 mech_infantrys and 6 tactical_bombers in Germany, round 2 : 16/36 hits, 15.83 expected hits
                    Germans roll dice for 1 artillery, 3 bombers, 1 fighter, 24 infantry and 1 mech_infantry in Germany, round 2 : 6/30 hits, 9.83 expected hits
                    3 bombers owned by the Germans, 13 infantry owned by the Germans and 6 infantry owned by the Americans lost in Germany
                    Americans roll dice for 2 armour, 9 artilleries, 1 bomber, 8 fighters, 1 infantry, 3 mech_infantrys and 6 tactical_bombers in Germany, round 3 : 15/30 hits, 14.00 expected hits
                    Germans roll dice for 1 artillery, 1 fighter, 11 infantry and 1 mech_infantry in Germany, round 3 : 8/14 hits, 5.00 expected hits
                    1 artillery owned by the Germans, 11 infantry owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Americans, 4 artilleries owned by the Americans, 1 mech_infantry owned by the Germans and 3 mech_infantrys owned by the Americans lost in Germany
                Americans captures 67PUs while taking Germans capital
                Americans converts factory_major into different units
                Americans win, taking Germany from Germans with 2 armour, 5 artilleries, 1 bomber, 8 fighters and 6 tactical_bombers remaining. Battle score for attacker is 77
                Casualties for Americans: 4 artilleries, 7 infantry and 3 mech_infantrys
                Casualties for Germans: 1 artillery, 3 bombers, 1 fighter, 24 infantry and 1 mech_infantry
            triggerGermansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Germans
    
        Non Combat Move - Americans
            1 bomber, 8 fighters and 6 tactical_bombers moved from Germany to Western Germany
            2 submarines moved from 30 Sea Zone to 33 Sea Zone
            1 submarine moved from 23 Sea Zone to 33 Sea Zone
            2 submarines moved from 33 Sea Zone to 19 Sea Zone
            1 submarine moved from 33 Sea Zone to 36 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
            3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            3 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            6 transports moved from 91 Sea Zone to 64 Sea Zone
            4 transports moved from 112 Sea Zone to 91 Sea Zone
            2 aaGuns moved from Central United States to 101 Sea Zone
            2 aaGuns and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 aaGuns moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            3 infantry placed in Western Germany
            1 armour and 2 mech_infantrys placed in Normandy Bordeaux
            1 armour and 2 mech_infantrys placed in Norway
            1 fighter placed in Western United States
            1 carrier and 8 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 80 PUs; end with 147 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 152 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 162 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 167 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 172 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 177 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 182 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 187 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Americans : -3.00
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 carrier, 1 fighter, 3 infantry, 4 mech_infantrys and 8 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 carriers, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
            2 armour, 9 artilleries, 3 fighters, 7 infantry and 2 mech_infantrys moved from Western Germany to Germany
            1 mech_infantry moved from Denmark to Germany
            2 fighters and 3 tactical_bombers moved from Norway to Germany
            3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Germany
            1 bomber moved from Scotland to Germany
            1 submarine moved from 21 Sea Zone to 20 Sea Zone
            1 submarine moved from 22 Sea Zone to 20 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 41 Sea Zone
            Battle in 20 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 submarines in 20 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
                Americans win, taking 41 Sea Zone from Japanese, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 115 Sea Zone
                Americans attack with 2 carriers, 1 cruiser and 1 destroyer
                Germans defend with 1 cruiser, 1 submarine and 1 transport
                    Americans roll dice for 2 carriers, 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Germans roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 carriers, 1 cruiser and 1 destroyer in 115 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 submarine owned by the Germans lost in 115 Sea Zone
                    Americans roll dice for 2 carriers, 1 cruiser and 1 destroyer in 115 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 carriers, 1 cruiser and 1 destroyer in 115 Sea Zone, round 5 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 carriers, 1 cruiser and 1 destroyer in 115 Sea Zone, round 6 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 2 carriers, 1 cruiser and 1 destroyer in 115 Sea Zone, round 7 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 7 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 carriers, 1 cruiser and 1 destroyer in 115 Sea Zone, round 8 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 8 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 115 Sea Zone
                    1 transport owned by the Germans lost in 115 Sea Zone
                Americans win with 2 carriers and 1 cruiser remaining. Battle score for attacker is 17
                Casualties for Germans: 1 cruiser, 1 submarine and 1 transport
                Casualties for Americans: 1 destroyer
            Battle in Germany
                Americans attack with 2 armour, 9 artilleries, 1 bomber, 8 fighters, 7 infantry, 3 mech_infantrys and 6 tactical_bombers
                Germans defend with 1 artillery, 3 bombers, 1 factory_major, 1 fighter, 24 infantry and 1 mech_infantry
                    Americans roll dice for 2 armour, 9 artilleries, 1 bomber, 8 fighters, 7 infantry, 3 mech_infantrys and 6 tactical_bombers in Germany, round 2 : 16/36 hits, 15.83 expected hits
                    Germans roll dice for 1 artillery, 3 bombers, 1 fighter, 24 infantry and 1 mech_infantry in Germany, round 2 : 6/30 hits, 9.83 expected hits
                    3 bombers owned by the Germans, 13 infantry owned by the Germans and 6 infantry owned by the Americans lost in Germany
                    Americans roll dice for 2 armour, 9 artilleries, 1 bomber, 8 fighters, 1 infantry, 3 mech_infantrys and 6 tactical_bombers in Germany, round 3 : 15/30 hits, 14.00 expected hits
                    Germans roll dice for 1 artillery, 1 fighter, 11 infantry and 1 mech_infantry in Germany, round 3 : 8/14 hits, 5.00 expected hits
                    1 artillery owned by the Germans, 11 infantry owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Americans, 4 artilleries owned by the Americans, 1 mech_infantry owned by the Germans and 3 mech_infantrys owned by the Americans lost in Germany
                Americans captures 67PUs while taking Germans capital
                Americans converts factory_major into different units
                Americans win, taking Germany from Germans with 2 armour, 5 artilleries, 1 bomber, 8 fighters and 6 tactical_bombers remaining. Battle score for attacker is 77
                Casualties for Americans: 4 artilleries, 7 infantry and 3 mech_infantrys
                Casualties for Germans: 1 artillery, 3 bombers, 1 fighter, 24 infantry and 1 mech_infantry
            triggerGermansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Germans
    
        Non Combat Move - Americans
            1 bomber, 8 fighters and 6 tactical_bombers moved from Germany to Western Germany
            2 submarines moved from 30 Sea Zone to 33 Sea Zone
            1 submarine moved from 23 Sea Zone to 33 Sea Zone
            2 submarines moved from 33 Sea Zone to 19 Sea Zone
            1 submarine moved from 33 Sea Zone to 36 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
            3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            3 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            6 transports moved from 91 Sea Zone to 64 Sea Zone
            4 transports moved from 112 Sea Zone to 91 Sea Zone
            2 aaGuns moved from Central United States to 101 Sea Zone
            2 aaGuns and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 aaGuns moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            3 infantry placed in Western Germany
            1 armour and 2 mech_infantrys placed in Normandy Bordeaux
            1 armour and 2 mech_infantrys placed in Norway
            1 fighter placed in Western United States
            1 carrier and 8 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 80 PUs; end with 147 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 152 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 162 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 167 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 172 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 177 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 182 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 187 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British repair damage of 11x factory_major; Remaining resources: 41 PUs; 
            British buy 2 armour, 4 artilleries and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 artillery moved from Greece to Albania
                  British take Albania from Italians
            1 infantry moved from Greece to Bulgaria
                  British take Bulgaria from Germans
            1 mech_infantry moved from Slovakia Hungary to Poland
                  British take Poland from Germans
            1 infantry moved from Normandy Bordeaux to France
                  French take France from Germans
                  French take Normandy Bordeaux from Americans
                  French take French Central Africa from Americans
                  French take French Madagascar from British
                  French take Southern France from British
                  French take Syria from British
                  French take French West Africa from Americans
            1 artillery moved from Southern France to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy
            1 fighter and 1 tactical_bomber moved from Southern France to Northern Italy
    
        Combat - British
            Battle in Northern Italy
                British attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Italians defend with 1 factory_minor and 1 infantry
                    British roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Northern Italy, round 2 : 1/6 hits, 3.00 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                British win, taking Northern Italy from Italians with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By British: French has 4 infantry placed in France
            Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3
            Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3
            Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3
            Trigger British Liberation France Liberated French Guiana 3: French captures territory French Guiana
            Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3
            Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3
            Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3
            Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3
            Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3
            Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3
            Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3
    
        Non Combat Move - British
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 carrier, 1 cruiser and 1 transport moved from 112 Sea Zone to 91 Sea Zone
            1 fighter moved from Norway to 91 Sea Zone
            2 fighters and 2 tactical_bombers moved from Northern Italy to Western Germany
            2 armour moved from Northwest Persia to Iraq
            3 artilleries and 2 infantry moved from Caucasus to Northwest Persia
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 fighter moved from Southern France to Gibraltar
    
        Place Units - British
            1 infantry placed in United Kingdom
            1 artillery and 2 infantry placed in Iraq
            British undo move 2.
            2 artilleries and 1 infantry placed in Iraq
            1 armour, 1 artillery and 1 infantry placed in Egypt
            1 armour, 1 artillery and 1 infantry placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Removing units owned by French from France: 4 infantry
            EDIT: Adding units owned by French to France: 2 armour
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 48 PUs; end with 49 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 52 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -1.67
    British : -2.00
    Italians : -0.33
    Americans : -3.00
    Japanese : 0.33
    

    Savegame

  • '19 '17 '16

    Wow! I didn’t think I’d go down in this one, and without doing the Denmark as USA and Berlin as UK 1-2 punch.


  • Good game! Yeah, your strat bombing of UK kept the 1-2 from being feasible. Did a great job of controlling their income. Would you care for a rematch?

  • '19 '17 '16

    @BobbaRossa said in BobbaRossa (Allies) vs Simon33 (Axis) BM3:

    Good game! Yeah, your strat bombing of UK kept the 1-2 from being feasible. Did a great job of controlling their income. Would you care for a rematch?

    Sorry about the delay in responding. Didn’t want to start new games until I was up to date on my existing games. It’s a rule I try to follow. Anyway, I’d be pleased to have a rematch with the same sides.


  • @simon33 No worries, the last few weeks have been pretty hectic for me. Sounds good. Feel free to start it up whenever.

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