@Witt Yam is up…Wayne’s got US and he’ll probably want to save the dd at Pearl until all attacking subs are gone.
WaW Team Game III
-
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Chinese 1 Infantry moved from Suiyuan to Chahar 1 Infantry moved from Shansi to Chahar 1 Mech.Inf moved from Ningsia to Chahar Purchase Units - Chinese Chinese buy 1 Elite, 5 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 2 Infantrys and 1 Mech.Inf Hisaichi defend with 1 Infantry Chinese roll dice for 2 Infantrys and 1 Mech.Inf in Chahar, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Infantry moved from Shensi to Shansi 1 Elite and 1 Infantry moved from Shensi to Hupeh 1 Infantry moved from E.Qinghai to Sikang 5 Infantrys moved from E.Qinghai to Lanchow 12 Infantrys moved from Ningsia to Shensi 5 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from Hsining to E.Qinghai 1 Tank moved from Gobi Altai to Lanchow 4 Infantrys moved from Gobi Altai to Ningsia 2 Infantrys moved from E.Sinkiang to Gobi Altai 1 Fighter moved from Urumqi to Lanchow 2 Tanks moved from Urumqi to Gobi Altai 1 Infantry moved from Urumqi to E.Sinkiang Place Units - Chinese 1 Elite and 5 Infantrys placed in Hsining 4 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Hisaichi : 0.67 Chinese : 0.17
Production/PUs Summary :
Germans : 132 / 136 Russians : 86 / 86 Italians : 72 / 72 French : 15 / 15 Yamamoto : 79 / 79 Chinese : 30 / 30 Hisaichi : 44 / 50 British : 98 / 106 Anzac : 36 / 36 Dutch : 12 / 16 Finns : 7 / 9 Romanians : 20 / 20 Thai : 17 / 17 Americans : 126 / 129
-
TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Hisaichi 1 Infantry moved from Liaoning to Hulunbuir 1 Infantry moved from Shantung to Shansi 1 Infantry moved from Peking to Chahar 1 Artillery moved from Peking to Chahar 1 Artillery moved from Shantung to Shansi 2 Infantrys moved from Heilungchiang to Hulunbuir 3 Tanks moved from Shantung to Hulunbuir 3 Mech.Infs moved from Liaoning to Hulunbuir 2 Mech.Infs moved from Shantung to Hulunbuir 1 Infantry moved from Peking to Hulunbuir 1 Elite moved from Shantung to Chahar 1 Infantry moved from Shantung to Chahar 3 Artillerys, 2 Elites and 5 Infantrys moved from Shantung to Shansi 1 Bomber moved from Liaoning to Hulunbuir 1 Carrier moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Elite moved from Changchun to 84 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 84 Sea Zone to 93 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 93 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Celebes 1 Elite moved from 111 Sea Zone to Celebes 1 Elite moved from Changchun to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 84 Sea Zone to 93 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 93 Sea Zone to 111 Sea Zone 1 Elite and 1 Infantry moved from 111 Sea Zone to Soembawa 2 Fighters moved from 110 Sea Zone to Soembawa 1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry and 1 Transport moved from 84 Sea Zone to 93 Sea Zone 1 Infantry and 1 Transport moved from 93 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Celebes 1 Artillery, 1 Battleship, 2 Destroyers, 1 Infantry and 4 Transports moved from 84 Sea Zone to 93 Sea Zone 1 Artillery, 1 Battleship, 2 Destroyers, 1 Infantry and 4 Transports moved from 93 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from 111 Sea Zone to Soembawa Purchase Units - Hisaichi Hisaichi buy 10 Infantrys and 5 Mech.Infs; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Celebes Hisaichi attack with 1 Elite and 2 Infantrys Dutch defend with 1 Infantry Hisaichi roll dice for 1 Battleship in Celebes, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Celebes Hisaichi win, taking Celebes from Dutch with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Hulunbuir Hisaichi attack with 1 Bomber, 4 Infantrys, 5 Mech.Infs and 3 Tanks Russians defend with 2 ArmoredCars and 2 Infantrys Hisaichi roll dice for 1 Bomber, 4 Infantrys, 5 Mech.Infs and 3 Tanks in Hulunbuir, round 2 : 5/13 hits, 5.17 expected hits Russians roll dice for 2 ArmoredCars and 2 Infantrys in Hulunbuir, round 2 : 1/4 hits, 1.00 expected hits 2 Infantrys owned by the Russians, 2 ArmoredCars owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir Hisaichi win, taking Hulunbuir from Russians with 1 Bomber, 3 Infantrys, 5 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 10 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 2 ArmoredCars and 2 Infantrys Battle in Chahar Hisaichi attack with 1 Artillery, 1 Elite and 2 Infantrys Chinese defend with 1 Infantry and 1 Mech.Inf Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Chahar, round 2 : 0/4 hits, 1.17 expected hits Chinese roll dice for 1 Infantry and 1 Mech.Inf in Chahar, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Chahar, round 3 : 3/4 hits, 1.17 expected hits Chinese roll dice for 1 Infantry and 1 Mech.Inf in Chahar, round 3 : 0/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Chinese and 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Chinese: 1 Infantry and 1 Mech.Inf Battle in Soembawa Hisaichi attack with 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys Anzac defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys in Soembawa, round 2 : 3/6 hits, 1.83 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Soembawa, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac and 1 Artillery owned by the Anzac lost in Soembawa Hisaichi win, taking Soembawa from Dutch with 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Anzac: 1 Artillery and 1 Infantry Battle in Shansi Hisaichi attack with 4 Artillerys, 2 Elites and 6 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 4 Artillerys, 2 Elites and 6 Infantrys in Shansi, round 2 : 7/12 hits, 3.67 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 4 Artillerys, 2 Elites and 6 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Bomber moved from Hulunbuir to Changchun 2 Fighters moved from Soembawa to 111 Sea Zone Place Units - Hisaichi 3 Infantrys placed in Peking 4 Infantrys placed in Liaoning 3 Infantrys and 5 Mech.Infs placed in Changchun Turn Complete - Hisaichi Hisaichi collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Hisaichi : 5.33 Chinese : -1.67 Russians : 0.00 Dutch : -0.67
-
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - British 2 Infantrys moved from Manchester to Scotland 2 Fighters moved from Manchester to Northern Ireland 3 Adv.Fighters moved from Manchester to Northern Ireland 3 Adv.Fighters and 2 Fighters moved from Manchester to Munster 1 Bomber and 3 Fighters moved from Manchester to Scotland 1 Tank moved from Wales to Manchester 1 Submarine moved from 8 Sea Zone to 17 Sea Zone 3 Infantrys moved from Cairo to Lower Egypt 2 Adv.Fighters moved from Cairo to Lower Egypt 1 Infantry moved from Italian East Africa to Nubia British take Nubia from Italians 1 Infantry moved from Equatoria to Kordofan British take Kordofan from Italians 2 Mech.Infs moved from Cape Town to Belgian Congo 2 Infantrys moved from Assam to Yunnan 4 Fighters moved from Assam to Yunnan 1 Infantry moved from Assam to Burma 2 ArmoredCars moved from Baluchistan to Bihar 3 Elites and 2 Infantrys moved from Bihar to Assam 5 Infantrys moved from Delhi to Bihar 3 Infantrys moved from Madras to Hyderabad 3 Mech.Infs moved from Mozambique to Belgian Congo 4 Mech.Infs moved from Belgian Congo to French Equatorial Africa 2 Artillerys moved from E.Iran to W.Iran Purchase Units - British British buy 2 Adv.Fighters, 1 Fighter, 23 Infantrys, 2 Mech.Infs and 2 S.Submarines; Remaining resources: 0 PUs; Combat - British Battle in Munster British attack with 3 Adv.Fighters and 2 Fighters Germans defend with 1 Infantry British roll dice for 3 Adv.Fighters and 2 Fighters in Munster, round 2 : 1/5 hits, 2.17 expected hits Germans roll dice for 1 Infantry in Munster, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Munster British win with 3 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Lower Egypt British attack with 2 Adv.Fighters and 3 Infantrys Italians defend with 2 Tanks British roll dice for 2 Adv.Fighters and 3 Infantrys in Lower Egypt, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 2 Tanks in Lower Egypt, round 2 : 0/2 hits, 1.00 expected hits 1 Tank owned by the Italians lost in Lower Egypt British roll dice for 2 Adv.Fighters and 3 Infantrys in Lower Egypt, round 3 : 2/5 hits, 1.50 expected hits Italians roll dice for 1 Tank in Lower Egypt, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Italians lost in Lower Egypt British win, taking Lower Egypt from Italians with 2 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 10 Casualties for Italians: 2 Tanks Battle in Northern Ireland British attack with 3 Adv.Fighters and 2 Fighters Germans defend with 2 Infantrys British roll dice for 3 Adv.Fighters and 2 Fighters in Northern Ireland, round 2 : 2/5 hits, 2.17 expected hits Germans roll dice for 2 Infantrys in Northern Ireland, round 2 : 2/2 hits, 0.67 expected hits 2 Fighters owned by the British and 2 Infantrys owned by the Germans lost in Northern Ireland British win with 3 Adv.Fighters remaining. Battle score for attacker is -12 Casualties for British: 2 Fighters Casualties for Germans: 2 Infantrys Battle in Yunnan British attack with 4 Fighters and 2 Infantrys Yamamoto defend with 1 Infantry British roll dice for 4 Fighters and 2 Infantrys in Yunnan, round 2 : 3/6 hits, 1.67 expected hits Hisaichi roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Yunnan British win, taking Yunnan from Hisaichi with 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Scotland British attack with 1 Bomber, 3 Fighters and 2 Infantrys Germans defend with 1 Infantry British roll dice for 1 Bomber, 3 Fighters and 2 Infantrys in Scotland, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 1 Infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Scotland British win, taking Scotland from Germans with 1 Bomber, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Non Combat Move - British 3 Adv.Fighters and 2 Fighters moved from Munster to Manchester 3 Adv.Fighters moved from Northern Ireland to Manchester 1 Bomber and 3 Fighters moved from Scotland to Manchester 2 Adv.Fighters moved from Lower Egypt to Cairo 4 Fighters moved from Yunnan to Assam Place Units - British 5 Infantrys placed in Delhi 5 Infantrys placed in Madras 2 S.Submarines placed in 59 Sea Zone 2 Mech.Infs placed in Cape Town 6 Infantrys placed in Cairo 2 Adv.Fighters, 1 Fighter and 1 Infantry placed in Manchester 4 Infantrys placed in Wales 2 Infantrys placed in London British undo move 8. British undo move 7. 3 Infantrys placed in W.Iran 3 Infantrys placed in Wales Turn Complete - British British collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Germans : 0.67 British : 0.00 Italians : -1.50 Hisaichi : -0.33
-
TripleA Turn Summary: Anzac round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Anzac 1 Infantry moved from Broome to 67 Sea Zone 1 Infantry and 1 T.Boat moved from 67 Sea Zone to 66 Sea Zone 1 Infantry moved from 66 Sea Zone to Sumatra Dutch take Sumatra from Yamamoto 2 Adv.Fighters and 3 Fighters moved from 67 Sea Zone to 110 Sea Zone 2 Transports moved from 67 Sea Zone to 113 Sea Zone 1 Artillery and 1 Elite moved from Townsville to 113 Sea Zone 1 Elite moved from Townsville to 113 Sea Zone 1 Infantry moved from West Papua to 113 Sea Zone 1 Artillery, 2 Elites, 1 Infantry and 2 Transports moved from 113 Sea Zone to 67 Sea Zone 1 Artillery, 2 Elites and 1 Infantry moved from 67 Sea Zone to Flores 1 Artillery and 1 Elite moved from Broome to 67 Sea Zone 1 Artillery and 1 Elite moved from 67 Sea Zone to Lombok 1 Transport moved from 67 Sea Zone to 113 Sea Zone 2 Infantrys moved from West Papua to 113 Sea Zone 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Lombok 1 Cruiser moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from West Papua to 113 Sea Zone 1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Flores 1 Cruiser moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from West Papua to 113 Sea Zone 1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Flores Purchase Units - Anzac Anzac buy 2 Adv.Fighters, 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Flores Anzac attack with 1 Artillery, 2 Elites and 3 Infantrys Yamamoto defend with 1 Artillery and 1 Elite Anzac roll dice for 1 Cruiser in Flores, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Artillery, 2 Elites and 3 Infantrys in Flores, round 2 : 2/6 hits, 1.67 expected hits Yamamoto roll dice for 1 Artillery and 1 Elite in Flores, round 2 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Flores Anzac win, taking Flores from Yamamoto with 1 Artillery, 2 Elites and 3 Infantrys remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Artillery and 1 Elite Battle in Lombok Anzac attack with 1 Artillery, 1 Elite and 2 Infantrys Yamamoto defend with 1 Artillery Anzac roll dice for 1 Cruiser in Lombok, round 2 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Yamamoto lost in Lombok Anzac win, taking Lombok from Yamamoto with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Battle in 110 Sea Zone Anzac attack with 2 Adv.Fighters and 3 Fighters Thai defend with 1 Destroyer, 1 T.Boat and 2 Transports Anzac roll dice for 2 Adv.Fighters and 3 Fighters in 110 Sea Zone, round 2 : 4/5 hits, 2.00 expected hits Thai roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in 110 Sea Zone, round 2 : 2/4 hits, 0.83 expected hits 2 Transports owned by the Thai, 1 Destroyer owned by the Thai, 2 Fighters owned by the Anzac and 1 T.Boat owned by the Thai lost in 110 Sea Zone Anzac win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 10 Casualties for Anzac: 2 Fighters Casualties for Thai: 1 Destroyer, 1 T.Boat and 2 Transports Non Combat Move - Anzac 2 Adv.Fighters and 1 Fighter moved from 110 Sea Zone to 67 Sea Zone 2 Elites and 1 Tank moved from Port Moresby to West Papua Place Units - Anzac 2 Adv.Fighters placed in 67 Sea Zone 1 Infantry placed in Broome 1 Artillery, 1 Elite and 1 Infantry placed in Townsville 1 Artillery and 1 Infantry placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto : -0.67 Anzac : 2.33 Thai : 1.17
Territory Summary for Anzac :
West Papua : 1 AAGun, 2 Elites and 1 Tank Port Moresby : 1 Artillery, 1 Factory and 1 Infantry Wellington : 1 AAGun and 1 Factory Broome : 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry New Britain : 1 Infantry Canberra : 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry Townsville : 1 AAGun, 1 Artillery, 1 Bunker, 1 Elite, 1 Factory and 1 Infantry Sumatra : 1 Infantry Flores : 1 Artillery, 2 Elites and 3 Infantrys Lombok : 1 Artillery, 1 Elite and 2 Infantrys 112 Sea Zone : 1 Submarine 66 Sea Zone : 1 T.Boat 67 Sea Zone : 4 Adv.Fighters, 3 Carriers, 2 Cruisers, 2 Destroyers, 1 Fighter, 1 Submarine and 4 Transports
Production/PUs Summary :
Germans : 130 / 136 Russians : 83 / 86 Italians : 69 / 72 French : 15 / 15 Yamamoto : 75 / 79 Chinese : 29 / 30 Hisaichi : 50 / 52 British : 103 / 103 Anzac : 36 / 36 Dutch : 14 / 16 Finns : 7 / 9 Romanians : 20 / 20 Thai : 17 / 17 Americans : 126 / 129
-
TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Dutch 2 Elites, 2 Infantrys and 1 Tank moved from Amazon to Bolivia Purchase Units - Dutch Dutch buy 2 Bunkers and 2 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in Bolivia Dutch attack with 2 Elites, 2 Infantrys and 1 Tank Neutral defend with 3 Infantrys Dutch roll dice for 2 Elites, 2 Infantrys and 1 Tank in Bolivia, round 2 : 0/5 hits, 1.50 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Dutch lost in Bolivia Dutch roll dice for 2 Elites and 1 Tank in Bolivia, round 3 : 1/3 hits, 1.17 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 3 : 1/3 hits, 1.00 expected hits 1 Elite owned by the Dutch and 1 Infantry owned by the Neutral lost in Bolivia Dutch roll dice for 1 Elite and 1 Tank in Bolivia, round 4 : 0/2 hits, 0.83 expected hits Neutral roll dice for 2 Infantrys in Bolivia, round 4 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Elite and 1 Tank in Bolivia, round 5 : 1/2 hits, 0.83 expected hits Neutral roll dice for 2 Infantrys in Bolivia, round 5 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Bolivia Dutch roll dice for 1 Elite and 1 Tank in Bolivia, round 6 : 0/2 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Bolivia, round 6 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Dutch lost in Bolivia Dutch roll dice for 1 Tank in Bolivia, round 7 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Bolivia, round 7 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Tank owned by the Dutch lost in Bolivia Neutral win with no units remaining. Battle score for attacker is -9 Casualties for Dutch: 2 Elites, 2 Infantrys and 1 Tank Casualties for Neutral: 3 Infantrys Non Combat Move - Dutch 2 Infantrys moved from Suriname to Amazon Place Units - Dutch 1 Bunker placed in Lombok 1 Bunker placed in Flores 2 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Neutral : 1.00 Dutch : -2.67
Territory Summary for Dutch :
West Papua : 1 Artillery, 2 Infantrys and 1 Tank Timor : 1 Infantry Flores : 1 Bunker Lombok : 1 Bunker Suriname : 1 Factory and 2 Infantrys Tanimbar : 1 Infantry Amazon : 1 flag, 2 Infantrys
Production/PUs Summary :
Germans : 130 / 136 Russians : 83 / 86 Italians : 69 / 72 French : 15 / 15 Yamamoto : 75 / 79 Chinese : 29 / 30 Hisaichi : 50 / 52 British : 103 / 103 Anzac : 36 / 36 Dutch : 14 / 14 Finns : 7 / 9 Romanians : 20 / 20 Thai : 17 / 17 Americans : 126 / 129
-
-
TripleA Turn Summary: Thai round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Thai 1 Artillery and 1 Infantry moved from Java to Sumatra 3 Artillerys and 4 Infantrys moved from Java to Lombok 2 Infantrys moved from S.Thailand to Burma 1 Fighter moved from N.Thailand to Burma 1 Artillery moved from N.Thailand to Yunnan 2 Infantrys moved from N.Thailand to Yunnan 1 Infantry moved from N.Thailand to Yunnan Purchase Units - Thai Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 2 PUs; Combat - Thai Battle in Sumatra Thai attack with 1 Artillery and 1 Infantry Anzac defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Sumatra Thai win, taking Sumatra from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Battle in Yunnan Thai attack with 1 Artillery and 3 Infantrys British defend with 2 Infantrys Thai roll dice for 1 Artillery and 3 Infantrys in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 2 Infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Yunnan Thai roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 4 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Yunnan Thai win, taking Yunnan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Thai: 2 Infantrys Casualties for British: 2 Infantrys Battle in Lombok Thai attack with 3 Artillerys and 4 Infantrys Anzac defend with 1 Artillery, 1 Elite and 2 Infantrys; Dutch defend with 1 Bunker Thai roll dice for 3 Artillerys and 4 Infantrys in Lombok, round 2 : 3/7 hits, 2.17 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Artillery, 1 Bunker, 1 Elite and 2 Infantrys in Lombok, round 2 : 1/5 hits, 1.83 expected hits 2 Infantrys owned by the Anzac and 1 Infantry owned by the Thai lost in Lombok Thai roll dice for 3 Artillerys and 3 Infantrys in Lombok, round 3 : 1/6 hits, 2.00 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 1 Elite in Lombok, round 3 : 0/3 hits, 1.17 expected hits 1 Elite owned by the Anzac lost in Lombok Thai roll dice for 3 Artillerys and 3 Infantrys in Lombok, round 4 : 2/6 hits, 2.00 expected hits Dutch roll dice for 1 Artillery and 1 Bunker in Lombok, round 4 : 0/2 hits, 0.83 expected hits 1 Artillery owned by the Anzac and 1 Bunker owned by the Dutch lost in Lombok Thai win, taking Lombok from Dutch with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 15 Casualties for Thai: 1 Infantry Casualties for Anzac: 1 Artillery, 1 Elite and 2 Infantrys Casualties for Dutch: 1 Bunker Battle in Burma Thai attack with 1 Fighter and 2 Infantrys British defend with 1 Infantry Thai roll dice for 1 Fighter and 2 Infantrys in Burma, round 2 : 0/3 hits, 0.67 expected hits British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Burma Thai roll dice for 1 Fighter and 1 Infantry in Burma, round 3 : 0/2 hits, 0.50 expected hits British roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Fighter and 1 Infantry in Burma, round 4 : 1/2 hits, 0.50 expected hits British roll dice for 1 Infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Burma Thai win, taking Burma from British with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Thai 1 Fighter moved from Burma to N.Thailand 2 Artillerys, 1 Elite and 3 Infantrys moved from Bangkok to S.Thailand Place Units - Thai 2 Artillerys and 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 23 PUs; end with 25 PUs
Combat Hit Differential Summary :
British : 0.00 Chinese : 0.67 Thai : -0.17 Dutch : -3.17
-
TripleA Move Summary: Americans round 8
TripleA Move Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Americans 1 Adv.Fighter and 1 Fighter moved from 72 Sea Zone to 85 Sea Zone 1 Infantry moved from Koryakia to 72 Sea Zone 1 Infantry and 1 T.Boat moved from 72 Sea Zone to 76 Sea Zone 1 Infantry moved from 76 Sea Zone to Iturup 1 Infantry moved from Koryakia to 72 Sea Zone 1 Infantry and 1 Transport moved from 72 Sea Zone to 76 Sea Zone 1 Infantry moved from 76 Sea Zone to Kunashir 1 Infantry moved from Koryakia to 72 Sea Zone 1 Infantry and 1 Transport moved from 72 Sea Zone to 76 Sea Zone 1 Infantry moved from 76 Sea Zone to Paramushir 1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 107 Sea Zone 1 Fighter moved from Woleai to 107 Sea Zone 3 Carriers moved from 108 Sea Zone to 107 Sea Zone 1 Fighter moved from Ponape to 107 Sea Zone 3 Adv.Fighters, 2 Cruisers, 2 Fighters, 1 L.Fighter, 1 S.Submarine and 3 Transports moved from 108 Sea Zone to 107 Sea Zone 3 Battleships and 7 Destroyers moved from 108 Sea Zone to 107 Sea Zone 1 B.Transport moved from 108 Sea Zone to 107 Sea Zone 1 S.Submarine moved from 104 Sea Zone to 107 Sea Zone 1 Cruiser, 1 Destroyer, 1 S.Submarine, 3 Submarines and 1 Transport moved from 109 Sea Zone to 107 Sea Zone 2 Bombers moved from Ponape to 107 Sea Zone 2 Infantrys moved from Mauritania to W.Morocco 1 Adv.Fighter moved from Rio de Oro to W.Morocco 1 Bomber moved from Rio de Oro to W.Morocco 2 Destroyers and 1 Submarine moved from 72 Sea Zone to 76 Sea Zone
-
OOL for 107 or do you want to do round by round?
-
@captainwalker MAX “D” BANZI!!!
-
it’s whackamatts call you know…since he’s playing Yamamoto…
-
@captainwalker oooooooo i thought it was our game LOL
-
oooo, let’s do round by round. At least until the subs are dead.
-
@Whackamatt LOL
-
four sub hits…tipped the two cvs and bb and took out one tt. Twelve hits with the surface and air…
-
-
@captainwalker said in WaW Team Game III:
four sub hits…tipped the two cvs and bb and took out one tt. Twelve hits with the surface and air…
PT boat, 2 transports, 3 subs, 4 DDs, 2 early planes
-
one hit with the subs…took out a ca and left the dd. Eleven hits with the surface ships and air.
-
You had nineteen hits…so you inflicted quite a bit of damage.
-
So long as you still have a super sub, please keep a destroyer around.
Everything else is max defense.