JWW (Allies+8) vs Simon33 (Axis) BM3


  • @666 said in JWW (Allies+8) vs Simon33 (Axis) BM3:

    @simon33 said in JWW (Allies+8) vs Simon33 (Axis) BM3:

    I assumed you wouldn’t move the USSR troops.

    Scramble SZ42?

    Max D in SZ42 and Persia?

    yes, and yes

    actually, one dd needs to live as long as you stuill have subs…

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 2 fighters, 10 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            5 carriers, 4 destroyers, 9 fighters, 12 submarines and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            3 bombers, 4 fighters and 1 tactical_bomber moved from Philippines to 42 Sea Zone
            3 fighters moved from French Indo China to 42 Sea Zone
            3 fighters moved from India to 42 Sea Zone
            5 armour, 18 artilleries, 16 infantry and 11 mech_infantrys moved from Eastern Persia to Persia
    
        Combat - Japanese
            Americans scrambles 3 units out of Java to defend against the attack in 42 Sea Zone
            Battle in Sumatra
            Battle in Celebes
            Battle in Persia
                Japanese attack with 5 armour, 18 artilleries, 16 infantry and 11 mech_infantrys
                British defend with 1 armour, 3 artilleries, 1 factory_minor, 6 fighters, 19 infantry and 5 mech_infantrys; ANZAC defend with 2 fighters and 2 infantry; Americans defend with 1 armour; Russians defend with 1 armour and 5 mech_infantrys
                    Japanese roll dice for 5 armour, 18 artilleries, 16 infantry and 11 mech_infantrys in Persia, round 2 : 15/50 hits, 16.00 expected hits
                    British roll dice for 3 armour, 3 artilleries, 8 fighters, 21 infantry and 10 mech_infantrys in Persia, round 2 : 16/45 hits, 18.17 expected hits
                    16 infantry owned by the Japanese and 15 infantry owned by the British lost in Persia
                    Japanese roll dice for 5 armour, 18 artilleries and 11 mech_infantrys in Persia, round 3 : 13/34 hits, 12.17 expected hits
                    British roll dice for 3 armour, 3 artilleries, 8 fighters, 6 infantry and 10 mech_infantrys in Persia, round 3 : 13/30 hits, 13.17 expected hits
                    4 mech_infantrys owned by the Russians, 10 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese, 3 mech_infantrys owned by the British, 2 infantry owned by the ANZAC and 4 infantry owned by the British lost in Persia
                    Japanese roll dice for 5 armour, 8 artilleries and 8 mech_infantrys in Persia, round 4 : 6/21 hits, 7.83 expected hits
                    British roll dice for 3 armour, 3 artilleries, 8 fighters and 3 mech_infantrys in Persia, round 4 : 8/17 hits, 8.83 expected hits
                    1 mech_infantry owned by the Russians, 4 artilleries owned by the Japanese, 4 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the British and 3 artilleries owned by the British lost in Persia
                    Japanese roll dice for 5 armour, 4 artilleries and 4 mech_infantrys in Persia, round 5 : 6/13 hits, 5.17 expected hits
                    British roll dice for 3 armour and 8 fighters in Persia, round 5 : 7/11 hits, 6.83 expected hits
                    3 artilleries owned by the Japanese, 4 mech_infantrys owned by the Japanese, 1 armour owned by the Russians, 1 armour owned by the Americans, 3 fighters owned by the British and 1 armour owned by the British lost in Persia
                    Japanese roll dice for 5 armour and 1 artillery in Persia, round 6 : 1/6 hits, 2.83 expected hits
                    British roll dice for 5 fighters in Persia, round 6 : 3/5 hits, 3.33 expected hits
                    1 artillery owned by the Japanese, 2 armour owned by the Japanese and 1 fighter owned by the British lost in Persia
                3 armour owned by the Japanese retreated to Eastern Persia
                British win, taking Sumatra from ANZAC, taking Celebes from Americans with 4 fighters remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 armour, 18 artilleries, 16 infantry and 11 mech_infantrys
                Casualties for British: 1 armour, 3 artilleries, 4 fighters, 19 infantry and 5 mech_infantrys
                Casualties for ANZAC: 2 infantry
                Casualties for Russians: 1 armour and 5 mech_infantrys
                Casualties for Americans: 1 armour
            Battle in 42 Sea Zone
                Japanese attack with 3 bombers, 5 carriers, 4 destroyers, 19 fighters, 12 submarines and 2 tactical_bombers
                Americans defend with 5 carriers, 5 destroyers, 10 fighters and 5 submarines; ANZAC defend with 2 carriers, 5 destroyers, 5 fighters, 2 submarines and 1 transport
                    Japanese roll dice for 12 submarines in 42 Sea Zone, round 2 : 6/12 hits, 4.00 expected hits
                Units damaged: 1 carrier owned by the ANZAC and 5 carriers owned by the Americans
                    Japanese roll dice for 3 bombers, 5 carriers, 4 destroyers, 19 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 15/28 hits, 14.17 expected hits
                Units damaged: 1 carrier owned by the ANZAC
                    Americans roll dice for 7 submarines in 42 Sea Zone, round 2 : 0/7 hits, 1.17 expected hits
                    Americans roll dice for 7 carriers, 10 destroyers, 15 fighters and 1 transport in 42 Sea Zone, round 2 : 15/32 hits, 15.67 expected hits
                    5 submarines owned by the Americans, 4 destroyers owned by the Americans, 3 destroyers owned by the ANZAC, 5 carriers owned by the Japanese, 5 submarines owned by the Japanese and 2 submarines owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 7 submarines in 42 Sea Zone, round 3 : 2/7 hits, 2.33 expected hits
                    Japanese roll dice for 3 bombers, 4 destroyers, 19 fighters and 2 tactical_bombers in 42 Sea Zone, round 3 : 13/28 hits, 14.17 expected hits
                    Americans roll dice for 7 carriers, 3 destroyers, 15 fighters and 1 transport in 42 Sea Zone, round 3 : 14/25 hits, 13.33 expected hits
                    3 fighters owned by the Japanese, 2 carriers owned by the ANZAC, 1 destroyer owned by the Americans, 2 destroyers owned by the ANZAC, 4 destroyers owned by the Japanese, 5 carriers owned by the Americans, 7 submarines owned by the Japanese and 5 fighters owned by the Americans lost in 42 Sea Zone
                    Japanese roll dice for 3 bombers, 16 fighters and 2 tactical_bombers in 42 Sea Zone, round 4 : 12/21 hits, 11.33 expected hits
                    Americans roll dice for 10 fighters and 1 transport in 42 Sea Zone, round 4 : 4/10 hits, 6.67 expected hits
                    4 fighters owned by the Japanese, 5 fighters owned by the ANZAC, 1 transport owned by the ANZAC and 5 fighters owned by the Americans lost in 42 Sea Zone
                Japanese win with 3 bombers, 12 fighters and 2 tactical_bombers remaining. Battle score for attacker is 137
                Casualties for Japanese: 5 carriers, 4 destroyers, 7 fighters and 12 submarines
                Casualties for ANZAC: 2 carriers, 5 destroyers, 5 fighters, 2 submarines and 1 transport
                Casualties for Americans: 5 carriers, 5 destroyers, 10 fighters and 5 submarines
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 aaGun, 2 artilleries and 1 infantry moved from Turkmenistan to Eastern Persia
            1 mech_infantry moved from Kazakhstan to Eastern Persia
            2 infantry moved from Kazakhstan to Turkmenistan
            1 mech_infantry moved from India to Eastern Persia
            2 artilleries and 9 infantry moved from India to West India
            EDIT: 1 destroyer moved from 115 Sea Zone to 114 Sea Zone
            1 artillery moved from Kansu to Tsinghai
            1 artillery moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Shensi to Sikang
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            3 infantry moved from Kiangsu to Anhwe
            3 bombers moved from 42 Sea Zone to Philippines
            1 artillery and 1 infantry moved from French Indo China to Shan State
            12 fighters and 2 tactical_bombers moved from 42 Sea Zone to Shan State
            1 bomber moved from Japan to Philippines
            1 infantry moved from Vologda to Samara
            2 fighters moved from Japan to French Indo China
    
        Place Units - Japanese
            1 carrier placed in 36 Sea Zone
            2 infantry placed in French Indo China
            3 infantry placed in India
            3 infantry placed in Kiangsu
            1 transport placed in 6 Sea Zone
            1 artillery, 2 fighters and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 75 PUs; end with 75 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    British : -3.33
    Americans : -3.83
    Japanese : -1.00
    

    Savegame


  • @simon33, J hits 6-12 ss’s on the first wave of the attack and on the last round of D, the USA fgt’s hit 4-10…that is this game in a nutshell…someday I will roll-up on you in an important battle Simon, someday!


  • TripleA Manual Gamesave Post: Americans round 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 4 armour, 2 carriers, 4 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Persia: 2 fighters
            EDIT: Adding units owned by British to Persia: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 1 fighter
            EDIT: Adding units owned by ANZAC to Persia: 1 fighter
            EDIT: Turning off Edit Mode
            1 destroyer moved from 112 Sea Zone to 113 Sea Zone
            1 carrier moved from 112 Sea Zone to 113 Sea Zone
            4 fighters moved from 112 Sea Zone to Germany
            1 armour, 9 infantry and 8 mech_infantrys moved from Western Germany to Germany
            2 infantry moved from Denmark to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Germany
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from Holland Belgium to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Germany
            1 armour, 6 bombers, 3 fighters and 2 mech_infantrys moved from Northern Italy to Germany
            1 carrier moved from 112 Sea Zone to 113 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @simon33 OOL please…readying myself for the next -5 battle for the american’s…

  • '19 '17 '16

    Wasn’t really expecting that attack. Just go with Max D.


  • TripleA Move Summary: Americans round 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 4 armour, 2 carriers, 4 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Persia: 2 fighters
            EDIT: Adding units owned by British to Persia: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 1 fighter
            EDIT: Adding units owned by ANZAC to Persia: 1 fighter
            EDIT: Turning off Edit Mode
            1 destroyer moved from 112 Sea Zone to 113 Sea Zone
            1 carrier moved from 112 Sea Zone to 113 Sea Zone
            4 fighters moved from 112 Sea Zone to Germany
            1 armour, 9 infantry and 8 mech_infantrys moved from Western Germany to Germany
            2 infantry moved from Denmark to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Germany
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from Holland Belgium to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Germany
            1 armour, 6 bombers, 3 fighters and 2 mech_infantrys moved from Northern Italy to Germany
            1 carrier moved from 112 Sea Zone to 113 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Americans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 4 armour, 2 carriers, 4 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Persia: 2 fighters
            EDIT: Adding units owned by British to Persia: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 1 fighter
            EDIT: Adding units owned by ANZAC to Persia: 1 fighter
            EDIT: Turning off Edit Mode
            1 destroyer moved from 112 Sea Zone to 113 Sea Zone
            1 carrier moved from 112 Sea Zone to 113 Sea Zone
            4 fighters moved from 112 Sea Zone to Germany
            1 armour, 9 infantry and 8 mech_infantrys moved from Western Germany to Germany
            2 infantry moved from Denmark to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Germany
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from Holland Belgium to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Germany
            1 armour, 6 bombers, 3 fighters and 2 mech_infantrys moved from Northern Italy to Germany
            1 carrier moved from 112 Sea Zone to 113 Sea Zone
    
        Combat - Americans
            Battle in 113 Sea Zone
                Americans attack with 2 carriers, 1 destroyer and 2 transports
                Germans defend with 1 submarine
                    Americans roll dice for 2 carriers, 1 destroyer and 2 transports in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 carriers, 1 destroyer and 2 transports in 113 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 113 Sea Zone
                Americans win with 2 carriers, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Germany
                Americans attack with 2 armour, 6 bombers, 7 fighters, 12 infantry and 10 mech_infantrys
                Germans defend with 1 aaGun, 2 armour, 9 artilleries, 3 bombers, 1 factory_upgrade, 9 fighters, 5 infantry, 10 mech_infantrys and 2 tactical_bombers
                    AA fire in Germany : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Americans lost in Germany
                    Americans roll dice for 2 armour, 6 bombers, 6 fighters, 12 infantry and 10 mech_infantrys in Germany, round 2 : 12/36 hits, 11.67 expected hits
                    Germans roll dice for 1 aaGun, 2 armour, 9 artilleries, 3 bombers, 9 fighters, 5 infantry, 10 mech_infantrys and 2 tactical_bombers in Germany, round 2 : 16/40 hits, 16.50 expected hits
                    1 aaGun owned by the Germans, 3 bombers owned by the Germans, 5 infantry owned by the Germans, 12 infantry owned by the Americans, 3 mech_infantrys owned by the Germans and 4 mech_infantrys owned by the Americans lost in Germany
                    Americans roll dice for 2 armour, 6 bombers, 6 fighters and 6 mech_infantrys in Germany, round 3 : 9/20 hits, 9.00 expected hits
                    Germans roll dice for 2 armour, 9 artilleries, 9 fighters, 7 mech_infantrys and 2 tactical_bombers in Germany, round 3 : 16/29 hits, 13.33 expected hits
                    2 artilleries owned by the Germans, 2 armour owned by the Americans, 6 fighters owned by the Americans, 2 bombers owned by the Americans, 7 mech_infantrys owned by the Germans and 6 mech_infantrys owned by the Americans lost in Germany
                    Americans roll dice for 4 bombers in Germany, round 4 : 2/4 hits, 2.67 expected hits
                    Germans roll dice for 2 armour, 7 artilleries, 9 fighters and 2 tactical_bombers in Germany, round 4 : 8/20 hits, 10.33 expected hits
                    2 artilleries owned by the Germans and 4 bombers owned by the Americans lost in Germany
                Germans win with 2 armour, 5 artilleries, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is -118
                Casualties for Americans: 2 armour, 6 bombers, 7 fighters, 12 infantry and 10 mech_infantrys
                Casualties for Germans: 1 aaGun, 4 artilleries, 3 bombers, 5 infantry and 10 mech_infantrys
    
        Non Combat Move - Americans
            1 transport moved from 112 Sea Zone to 109 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Western Germany
            6 infantry moved from Central United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            6 infantry moved from 91 Sea Zone to Morocco
            6 fighters moved from Eastern United States to 10 Sea Zone
            1 transport moved from 107 Sea Zone to 101 Sea Zone
            1 carrier moved from 58 Sea Zone to 42 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            2 fighters placed in 113 Sea Zone
            1 infantry placed in Western Germany
            Americans undo move 3.
            3 infantry placed in Northern Italy
            2 armour and 1 mech_infantry placed in Holland Belgium
            1 mech_infantry placed in Western Germany
            Americans undo move 2.
            2 armour placed in Western Germany
            4 fighters placed in 10 Sea Zone
            6 fighters could not land in 10 Sea Zone and were removed
    
        Turn Complete - Americans
            Americans collect 75 PUs; end with 75 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Western United States: 3 fighters
            EDIT: Adding units owned by Americans to Gibraltar: 3 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Americans : 0.00
    AA fire in Germany : : 0.50
    

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Borneo : 1 flag, 1 artillery and 1 infantry
    Queensland : 2 infantry
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 factory_major, 3 fighters and 1 harbour
    Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 3 infantry
    Midway : 1 airfield
    Java : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
    42 Sea Zone : 1 flag, 1 carrier
    26 Sea Zone : 1 destroyer and 1 transport
    25 Sea Zone : 1 destroyer
    10 Sea Zone : 2 carriers and 4 fighters
    54 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
    Central United States : 1 factory_major
    Eastern United States : 1 airfield, 1 factory_major and 1 harbour
    Gibraltar : 3 fighters
    Morocco : 7 infantry
    France : 1 infantry
    Western Germany : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
    Denmark : 1 flag
    Holland Belgium : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
    Northern Italy : 1 flag, 1 factory_minor and 3 infantry
    Libya : 1 flag
    112 Sea Zone : 1 transport
    113 Sea Zone : 2 carriers, 1 destroyer and 2 transports
    109 Sea Zone : 1 transport
    101 Sea Zone : 1 transport
    Brazil : 1 flag
    91 Sea Zone : 3 transports
    

    Production/PUs Summary :

    Germans : 44 / 66
    Russians : 0 / 0
    Japanese : 75 / 83
    Americans : 75 / 110
    Chinese : 0 / 1
    British : 38 / 77
    UK_Pacific : 0 / 0
    Italians : 6 / 10
    ANZAC : 10 / 21
    French : 17 / 17
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: British round 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - British
            British buy 1 airfield, 1 armour, 1 fighter, 7 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 artillery, 7 fighters and 8 infantry moved from Western Germany to Germany
            5 infantry moved from Northern Italy to Greater Southern Germany
            1 armour moved from United Kingdom to 109 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 113 Sea Zone
            1 armour and 1 infantry moved from 113 Sea Zone to Germany
            3 transports moved from 112 Sea Zone to 110 Sea Zone
            3 armour and 3 infantry moved from United Kingdom to 110 Sea Zone
            3 armour, 3 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
            3 armour and 3 infantry moved from 113 Sea Zone to Germany
            2 fighters moved from 112 Sea Zone to Germany
            1 cruiser moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from Norway to Finland
                  British take Finland from Germans
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 4 armour, 2 carriers, 4 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Persia: 2 fighters
            EDIT: Adding units owned by British to Persia: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 1 fighter
            EDIT: Adding units owned by ANZAC to Persia: 1 fighter
            EDIT: Turning off Edit Mode
            1 destroyer moved from 112 Sea Zone to 113 Sea Zone
            1 carrier moved from 112 Sea Zone to 113 Sea Zone
            4 fighters moved from 112 Sea Zone to Germany
            1 armour, 9 infantry and 8 mech_infantrys moved from Western Germany to Germany
            2 infantry moved from Denmark to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Germany
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from Holland Belgium to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Germany
            1 armour, 6 bombers, 3 fighters and 2 mech_infantrys moved from Northern Italy to Germany
            1 carrier moved from 112 Sea Zone to 113 Sea Zone
    
        Combat - Americans
            Battle in 113 Sea Zone
                Americans attack with 2 carriers, 1 destroyer and 2 transports
                Germans defend with 1 submarine
                    Americans roll dice for 2 carriers, 1 destroyer and 2 transports in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 carriers, 1 destroyer and 2 transports in 113 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 113 Sea Zone
                Americans win with 2 carriers, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Germany
                Americans attack with 2 armour, 6 bombers, 7 fighters, 12 infantry and 10 mech_infantrys
                Germans defend with 1 aaGun, 2 armour, 9 artilleries, 3 bombers, 1 factory_upgrade, 9 fighters, 5 infantry, 10 mech_infantrys and 2 tactical_bombers
                    AA fire in Germany : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Americans lost in Germany
                    Americans roll dice for 2 armour, 6 bombers, 6 fighters, 12 infantry and 10 mech_infantrys in Germany, round 2 : 12/36 hits, 11.67 expected hits
                    Germans roll dice for 1 aaGun, 2 armour, 9 artilleries, 3 bombers, 9 fighters, 5 infantry, 10 mech_infantrys and 2 tactical_bombers in Germany, round 2 : 16/40 hits, 16.50 expected hits
                    1 aaGun owned by the Germans, 3 bombers owned by the Germans, 5 infantry owned by the Germans, 12 infantry owned by the Americans, 3 mech_infantrys owned by the Germans and 4 mech_infantrys owned by the Americans lost in Germany
                    Americans roll dice for 2 armour, 6 bombers, 6 fighters and 6 mech_infantrys in Germany, round 3 : 9/20 hits, 9.00 expected hits
                    Germans roll dice for 2 armour, 9 artilleries, 9 fighters, 7 mech_infantrys and 2 tactical_bombers in Germany, round 3 : 16/29 hits, 13.33 expected hits
                    2 artilleries owned by the Germans, 2 armour owned by the Americans, 6 fighters owned by the Americans, 2 bombers owned by the Americans, 7 mech_infantrys owned by the Germans and 6 mech_infantrys owned by the Americans lost in Germany
                    Americans roll dice for 4 bombers in Germany, round 4 : 2/4 hits, 2.67 expected hits
                    Germans roll dice for 2 armour, 7 artilleries, 9 fighters and 2 tactical_bombers in Germany, round 4 : 8/20 hits, 10.33 expected hits
                    2 artilleries owned by the Germans and 4 bombers owned by the Americans lost in Germany
                Germans win with 2 armour, 5 artilleries, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is -118
                Casualties for Americans: 2 armour, 6 bombers, 7 fighters, 12 infantry and 10 mech_infantrys
                Casualties for Germans: 1 aaGun, 4 artilleries, 3 bombers, 5 infantry and 10 mech_infantrys
    
        Non Combat Move - Americans
            1 transport moved from 112 Sea Zone to 109 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Western Germany
            6 infantry moved from Central United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            6 infantry moved from 91 Sea Zone to Morocco
            6 fighters moved from Eastern United States to 10 Sea Zone
            1 transport moved from 107 Sea Zone to 101 Sea Zone
            1 carrier moved from 58 Sea Zone to 42 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            2 fighters placed in 113 Sea Zone
            1 infantry placed in Western Germany
            Americans undo move 3.
            3 infantry placed in Northern Italy
            2 armour and 1 mech_infantry placed in Holland Belgium
            1 mech_infantry placed in Western Germany
            Americans undo move 2.
            2 armour placed in Western Germany
            4 fighters placed in 10 Sea Zone
            6 fighters could not land in 10 Sea Zone and were removed
    
        Turn Complete - Americans
            Americans collect 75 PUs; end with 75 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Western United States: 3 fighters
            EDIT: Adding units owned by Americans to Gibraltar: 3 fighters
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 1 PU
    
        Purchase Units - British
            British buy 1 airfield, 1 armour, 1 fighter, 7 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 artillery, 7 fighters and 8 infantry moved from Western Germany to Germany
            5 infantry moved from Northern Italy to Greater Southern Germany
            1 armour moved from United Kingdom to 109 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 113 Sea Zone
            1 armour and 1 infantry moved from 113 Sea Zone to Germany
            3 transports moved from 112 Sea Zone to 110 Sea Zone
            3 armour and 3 infantry moved from United Kingdom to 110 Sea Zone
            3 armour, 3 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
            3 armour and 3 infantry moved from 113 Sea Zone to Germany
            2 fighters moved from 112 Sea Zone to Germany
            1 cruiser moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from Norway to Finland
                  British take Finland from Germans
    
        Combat - British
            Battle in Germany
                British attack with 4 armour, 1 artillery, 9 fighters and 12 infantry
                Germans defend with 2 armour, 5 artilleries, 1 factory_upgrade, 9 fighters and 2 tactical_bombers
                    British roll dice for 1 cruiser in Germany, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 4 armour, 1 artillery, 9 fighters and 12 infantry in Germany, round 2 : 10/26 hits, 9.00 expected hits
                    Germans roll dice for 2 armour, 5 artilleries, 9 fighters and 2 tactical_bombers in Germany, round 2 : 14/18 hits, 9.67 expected hits
                    5 artilleries owned by the Germans, 2 fighters owned by the Germans, 2 armour owned by the Germans, 2 tactical_bombers owned by the Germans, 1 artillery owned by the British, 12 infantry owned by the British and 1 armour owned by the British lost in Germany
                    British roll dice for 3 armour and 9 fighters in Germany, round 3 : 4/12 hits, 6.00 expected hits
                    Germans roll dice for 7 fighters in Germany, round 3 : 5/7 hits, 4.67 expected hits
                    4 fighters owned by the Germans, 3 fighters owned by the British and 2 armour owned by the British lost in Germany
                    British roll dice for 1 armour and 6 fighters in Germany, round 4 : 5/7 hits, 3.50 expected hits
                    Germans roll dice for 3 fighters in Germany, round 4 : 3/3 hits, 2.00 expected hits
                    3 fighters owned by the Germans and 3 fighters owned by the British lost in Germany
                British destroys 66PUs while taking Germans capital
                British converts factory_upgrade into different units
                British win, taking Germany from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 26
                Casualties for British: 3 armour, 1 artillery, 6 fighters and 12 infantry
                Casualties for Germans: 2 armour, 5 artilleries, 9 fighters and 2 tactical_bombers
            Battle in Greater Southern Germany
                British attack with 5 infantry
                Germans defend with 1 infantry
                    British roll dice for 5 infantry in Greater Southern Germany, round 2 : 1/5 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Greater Southern Germany
                British win, taking Greater Southern Germany from Germans with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            3 fighters moved from Germany to Western Germany
            1 carrier moved from 112 Sea Zone to 113 Sea Zone
            1 carrier moved from 112 Sea Zone to 113 Sea Zone
            1 destroyer moved from 109 Sea Zone to 113 Sea Zone
            3 fighters moved from Persia to Egypt
            1 infantry moved from Trans-Jordan to Iraq
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            1 airfield placed in Persia
            3 mech_infantrys placed in Union of South Africa
            1 armour, 1 fighter, 4 infantry and 3 mech_infantrys placed in United Kingdom
            3 infantry placed in Egypt
    
        Turn Complete - British
            British collect 49 PUs; end with 50 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 53 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 4.83
    British : 1.17
    Americans : 0.00
    AA fire in Germany : : 0.50
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Borneo : 1 artillery and 1 infantry
    Queensland : 2 infantry
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 factory_major, 3 fighters and 1 harbour
    Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 3 infantry
    Midway : 1 airfield
    Java : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
    42 Sea Zone : 1 flag, 1 carrier
    26 Sea Zone : 1 destroyer and 1 transport
    25 Sea Zone : 1 destroyer
    10 Sea Zone : 2 carriers and 4 fighters
    54 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
    Central United States : 1 factory_major
    Eastern United States : 1 airfield, 1 factory_major and 1 harbour
    Belgian Congo : 3 mech_infantrys
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 1 infantry
    Gibraltar : 1 airfield, 3 fighters and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
    Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
    Scotland : 1 airfield
    United Kingdom : 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 3 mech_infantrys
    Morocco : 7 infantry
    France : 1 infantry
    Greater Southern Germany : 1 flag, 5 infantry
    Western Germany : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
    Germany : 1 flag, 1 armour and 1 factory_minor
    Norway : 1 flag
    Denmark : 1 flag
    Holland Belgium : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
    Tobruk : 1 flag
    Northern Italy : 1 flag, 1 factory_minor and 3 infantry
    Libya : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    112 Sea Zone : 1 transport
    113 Sea Zone : 4 carriers, 1 cruiser, 2 destroyers and 6 transports
    109 Sea Zone : 1 transport
    Iraq : 1 flag, 1 infantry
    101 Sea Zone : 1 transport
    Brazil : 1 flag
    Persia : 1 flag, 1 airfield and 1 factory_minor
    Yugoslavia : 1 flag
    98 Sea Zone : 1 destroyer
    91 Sea Zone : 3 transports
    Finland : 1 flag, 1 infantry
    

    Production/PUs Summary :

    Germans : 33 / 0
    Russians : 0 / 0
    Japanese : 75 / 83
    Americans : 75 / 110
    Chinese : 0 / 1
    British : 49 / 53
    UK_Pacific : 0 / 0
    Italians : 6 / 10
    ANZAC : 10 / 21
    French : 17 / 17
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • @simon33 said in JWW (Allies+8) vs Simon33 (Axis) BM3:

    Wasn’t really expecting that attack. Just go with Max D.

    Germans roll up +4.8…as suspected


  • TripleA Manual Gamesave Post: Italians round 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Italians round 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from 98 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    You win. Bugger.

    @666 said in JWW (Allies+8) vs Simon33 (Axis) BM3:

    @simon33 said in JWW (Allies+8) vs Simon33 (Axis) BM3:

    Wasn’t really expecting that attack. Just go with Max D.

    Germans roll up +4.8…as suspected

    But it wsn’t enough. Would JDOW say that?


  • @simon33 that win is a long time in coming…good game. you are a strong opponent Simon.

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