@Elrood That’s somewhat true, but G is mostly a one-trick pony, take Paris. While the Centrals have won many, but not most of our games without G taking Paris, as the other players and their strategies and abilities took center stage.
WaW Team Game III
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TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Thai 2 Transports moved from 110 Sea Zone to 105 Sea Zone 2 Artillerys moved from Bangkok to 105 Sea Zone 2 Infantrys moved from Bangkok to 105 Sea Zone 1 Infantry moved from West Borneo to 110 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 105 Sea Zone to 110 Sea Zone 3 Infantrys moved from 110 Sea Zone to Lombok 2 Artillerys moved from 110 Sea Zone to Lombok 5 Artillerys moved from Bangkok to S.Thailand 1 Tank moved from Bangkok to S.Thailand 1 Fighter moved from Bangkok to S.Thailand 1 Infantry moved from Bangkok to Malaya 11 Infantrys moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Lombok Thai attack with 2 Artillerys and 3 Infantrys Anzac defend with 1 Artillery and 1 Infantry; Dutch defend with 1 Bunker Thai roll dice for 2 Artillerys and 3 Infantrys in Lombok, round 2 : 1/5 hits, 1.50 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Lombok, round 2 : 0/3 hits, 1.17 expected hits Thai roll dice for 2 Artillerys and 3 Infantrys in Lombok, round 3 : 0/5 hits, 1.50 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Lombok, round 3 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Thai lost in Lombok Thai roll dice for 2 Artillerys and 1 Infantry in Lombok, round 4 : 0/3 hits, 1.00 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Lombok, round 4 : 2/3 hits, 1.17 expected hits 1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in Lombok Thai roll dice for 1 Artillery in Lombok, round 5 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Lombok, round 5 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the Anzac lost in Lombok Thai roll dice for 1 Artillery in Lombok, round 6 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Artillery and 1 Bunker in Lombok, round 6 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Thai lost in Lombok Dutch win with 1 Artillery and 1 Bunker remaining. Battle score for attacker is -12 Casualties for Thai: 2 Artillerys and 3 Infantrys Casualties for Anzac: 1 Infantry Non Combat Move - Thai 1 Fighter moved from S.Thailand to N.Thailand 1 Fighter moved from N.Thailand to S.Thailand Place Units - Thai 2 Artillerys and 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Thai : -2.67 Dutch : -0.50
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Americans 1 Infantry moved from Woleai to Ulithi Americans take Ulithi from Yamamoto 1 Artillery moved from Woleai to 109 Sea Zone 1 Infantry moved from Truk to 109 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 109 Sea Zone to 102 Sea Zone 1 Artillery and 1 Infantry moved from 102 Sea Zone to Kusaie 1 Submarine moved from 104 Sea Zone to 108 Sea Zone 1 Bomber moved from West Papua to 108 Sea Zone 1 Bomber and 1 Fighter moved from Wake to 72 Sea Zone 1 Marine moved from Jaluit to 104 Sea Zone 3 Infantrys moved from Jaluit to 104 Sea Zone 1 B.Transport, 3 Infantrys and 1 Marine moved from 104 Sea Zone to 95 Sea Zone 3 Infantrys and 1 Marine moved from 95 Sea Zone to Minamitori 1 Artillery moved from Jaluit to 104 Sea Zone 1 Infantry moved from Jaluit to 104 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 104 Sea Zone to 95 Sea Zone 1 Artillery and 1 Infantry moved from 95 Sea Zone to Eniwetok 1 Infantry moved from Jaluit to 104 Sea Zone 1 Cruiser and 1 Infantry moved from 104 Sea Zone to 95 Sea Zone 1 Infantry moved from 95 Sea Zone to Rongelap 1 Adv.Fighter moved from 104 Sea Zone to Rongelap 1 Battleship moved from 104 Sea Zone to 95 Sea Zone 1 Battleship and 1 Cruiser moved from 109 Sea Zone to 102 Sea Zone 1 Fighter moved from 109 Sea Zone to Eniwetok 1 Fighter moved from 109 Sea Zone to Rongelap 1 Infantry, 1 Marine and 1 Tank moved from Salvador to 35 Sea Zone 4 Infantrys moved from Bahia to 32 Sea Zone 1 Cruiser, 1 Destroyer, 1 Infantry, 1 Marine, 1 Tank and 1 Transport moved from 35 Sea Zone to 34 Sea Zone 1 B.Transport and 4 Infantrys moved from 32 Sea Zone to 34 Sea Zone 5 Infantrys, 1 Marine and 1 Tank moved from 34 Sea Zone to Rio de Oro 1 Fighter moved from 109 Sea Zone to Kusaie 1 Fighter moved from 109 Sea Zone to 108 Sea Zone Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 B.Transports, 1 Carrier, 4 Destroyers, 3 Infantrys, 1 Marine, 1 S.Submarine, 2 Submarines and 1 Tank; Remaining resources: 1 PUs; Combat - Americans Battle in 72 Sea Zone Americans attack with 1 Bomber and 1 Fighter Yamamoto defend with 1 Submarine Americans roll dice for 1 Bomber and 1 Fighter in 72 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits 1 Submarine owned by the Yamamoto lost in 72 Sea Zone Americans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Battle in 108 Sea Zone Americans attack with 1 Bomber, 1 Fighter and 1 Submarine Yamamoto defend with 1 Destroyer Americans roll dice for 1 Submarine in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 108 Sea Zone Americans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 1 Casualties for Americans: 1 Submarine Casualties for Yamamoto: 1 Destroyer Battle in Minamitori Americans attack with 3 Infantrys and 1 Marine Yamamoto defend with 1 Infantry Americans roll dice for 3 Infantrys and 1 Marine in Minamitori, round 2 : 1/4 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Minamitori Americans win, taking Minamitori from Yamamoto with 2 Infantrys and 1 Marine remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Rongelap Americans attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Battleship and 1 Cruiser in Rongelap, round 2 : 2/2 hits, 1.17 expected hits 1 Infantry owned by the Yamamoto lost in Rongelap Americans win, taking Rongelap from Yamamoto with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Eniwetok Americans attack with 1 Artillery, 1 Fighter and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Eniwetok, round 2 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Eniwetok, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Eniwetok Americans roll dice for 1 Artillery and 1 Fighter in Eniwetok, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Eniwetok, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery and 1 Fighter in Eniwetok, round 4 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Eniwetok, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery and 1 Fighter in Eniwetok, round 5 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Eniwetok, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Eniwetok Americans win, taking Eniwetok from Yamamoto with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Kusaie Americans attack with 1 Artillery, 1 Fighter and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Battleship and 1 Cruiser in Kusaie, round 2 : 2/2 hits, 1.17 expected hits 1 Infantry owned by the Yamamoto lost in Kusaie Americans win, taking Kusaie from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Rio de Oro Americans attack with 5 Infantrys, 1 Marine and 1 Tank Neutral defend with 3 Infantrys Americans roll dice for 1 Cruiser in Rio de Oro, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 5 Infantrys, 1 Marine and 1 Tank in Rio de Oro, round 2 : 1/7 hits, 1.83 expected hits Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Rio de Oro Americans roll dice for 4 Infantrys, 1 Marine and 1 Tank in Rio de Oro, round 3 : 2/6 hits, 1.67 expected hits Neutral roll dice for 2 Infantrys in Rio de Oro, round 3 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in Rio de Oro Americans loses 0 PUs for violating Rio de Oros neutrality. Americans win, taking Rio de Oro from Neutral with 2 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 0 Casualties for Americans: 3 Infantrys Casualties for Neutral: 3 Infantrys Non Combat Move - Americans 1 Transport moved from 36 Sea Zone to 35 Sea Zone 1 Infantry and 1 Tank moved from Santiago to 119 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 119 Sea Zone to 39 Sea Zone 1 Tank moved from 39 Sea Zone to Bahia 1 Infantry moved from 39 Sea Zone to Bahia 1 Artillery moved from Santiago to S.Chile 3 Tanks moved from Santiago to S.Chile 1 Marine moved from Santiago to 119 Sea Zone 1 Cruiser, 1 Marine and 1 Transport moved from 119 Sea Zone to 117 Sea Zone 1 Marine moved from 117 Sea Zone to Christmas 1 Adv.Fighter, 1 Carrier and 1 Destroyer moved from 104 Sea Zone to 95 Sea Zone 1 Adv.Fighter moved from Rongelap to 95 Sea Zone 2 Carriers, 3 Destroyers and 2 Submarines moved from 109 Sea Zone to 102 Sea Zone 1 Fighter moved from Eniwetok to 102 Sea Zone 1 Fighter moved from Rongelap to 102 Sea Zone 1 Fighter moved from Kusaie to 102 Sea Zone 1 Fighter moved from 108 Sea Zone to 102 Sea Zone 1 Bomber moved from 108 Sea Zone to West Papua 1 Bomber moved from 72 Sea Zone to Wake 1 AAGun and 1 Infantry moved from Pearl Harbor to 91 Sea Zone 1 AAGun, 1 Battleship, 2 Destroyers, 1 Infantry, 2 Submarines and 1 Transport moved from 91 Sea Zone to 88 Sea Zone 1 AAGun and 1 Infantry moved from 88 Sea Zone to Wake 1 Fighter moved from 72 Sea Zone to 71 Sea Zone 2 Infantrys moved from San Francisco to 83 Sea Zone 2 Infantrys and 1 Transport moved from 83 Sea Zone to 74 Sea Zone 2 Infantrys moved from 74 Sea Zone to Alaska 1 Adv.Fighter moved from San Francisco to 71 Sea Zone 1 L.Fighter moved from San Francisco to Wake 2 Infantrys moved from San Francisco to 83 Sea Zone 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 83 Sea Zone to 89 Sea Zone 2 Infantrys moved from 89 Sea Zone to Midway Place Units - Americans 1 Carrier and 1 Destroyer placed in 71 Sea Zone 1 Tank placed in Alaska 1 B.Transport placed in 26 Sea Zone 1 Destroyer and 1 Submarine placed in 35 Sea Zone 1 B.Transport and 1 Destroyer placed in 83 Sea Zone 2 Infantrys and 1 Marine placed in San Francisco 1 Adv.Fighter placed in San Francisco 1 Destroyer, 1 S.Submarine and 1 Submarine placed in 91 Sea Zone 1 Infantry placed in Washington Turn Complete - Americans Americans collect 121 PUs; end with 122 PUs
Combat Hit Differential Summary :
Neutral : 1.33 Yamamoto : 1.00 Americans : 0.33
Territory Summary for Americans :
Zhigansk : 1 Artillery and 1 Infantry Mauritania : 1 Infantry Kusaie : 1 flag, 1 Artillery and 1 Infantry Minamitori : 1 flag, 2 Infantrys and 1 Marine Kwajalein : 1 flag Ulithi : 1 flag, 1 Infantry Eniwetok : 1 flag, 1 Artillery Rongelap : 1 flag, 1 Infantry Jaluit : 1 flag West Papua : 1 Bomber Washington : 1 AAGun, 1 Factory and 3 Infantrys San Francisco : 1 Adv.Fighter, 1 Factory, 3 Infantrys and 1 Marine Pearl Harbor : 1 Factory and 1 Infantry Christmas : 1 Infantry and 1 Marine South Central USA : 1 AAGun and 1 Factory Wake : 1 AAGun, 1 Artillery, 1 Bomber, 2 Infantrys and 1 L.Fighter Alaska : 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank Palmyra : 1 Infantry Midway : 3 Infantrys Kermandec : 1 Infantry Guam : 1 Infantry South Atlantic USA : 1 AAGun, 1 Factory and 5 Infantrys Bahia : 1 flag, 1 Bomber, 1 Infantry and 1 Tank W.Mexico : 1 flag Salvador : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Peru : 1 flag Central America : 1 flag Rio de Oro : 1 flag, 2 Infantrys, 1 Marine and 1 Tank S.Chile : 1 flag, 1 Artillery and 3 Tanks E.Mexico : 1 flag N.Chile : 1 flag Venezuela : 1 flag Santiago : 1 flag, 1 AAGun and 1 Factory 35 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport 26 Sea Zone : 1 B.Transport 74 Sea Zone : 1 Transport 89 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport 91 Sea Zone : 1 Destroyer, 1 S.Submarine and 1 Submarine 71 Sea Zone : 1 Adv.Fighter, 1 Carrier, 2 Destroyers, 1 Fighter, 1 Submarine and 1 Transport 83 Sea Zone : 1 B.Transport and 1 Destroyer 117 Sea Zone : 1 Cruiser and 1 Transport 102 Sea Zone : 1 Battleship, 2 Carriers, 1 Cruiser, 3 Destroyers, 4 Fighters, 2 Submarines and 1 Transport 109 Sea Zone : 1 Destroyer 95 Sea Zone : 2 Adv.Fighters, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer and 1 Transport 88 Sea Zone : 1 Battleship, 2 Destroyers, 2 Submarines and 1 Transport 34 Sea Zone : 1 B.Transport, 1 Cruiser, 1 Destroyer and 1 Transport 39 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 118 / 124 Russians : 91 / 95 Italians : 69 / 72 French : 13 / 13 Yamamoto : 78 / 86 Chinese : 28 / 27 Hisaichi : 56 / 58 British : 110 / 110 Anzac : 36 / 37 Dutch : 16 / 20 Finns : 8 / 9 Romanians : 13 / 13 Thai : 15 / 15 Americans : 121 / 122
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use this file…I made a ncm change…triplea_32287_ame5.tsvg
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Russians 1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Artillery and 1 Infantry moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 1 Artillery and 4 Infantrys moved from Kursk to Kiev 1 Adv.Fighter and 2 Fighters moved from Kursk to Kiev 1 Elite and 1 Infantry moved from Leningrad to Novgorod 1 Infantry moved from Leningrad to Latvia 1 Infantry moved from Leningrad to Latvia 2 Infantrys moved from Vyborg to Kotka 1 Tank moved from Leningrad to Kotka 2 ArmoredCars moved from Sibirsky to Olyokminsk 5 Infantrys moved from Olyokminsk to N.Buryat Mongolia 2 Infantrys moved from Ayan to N.Buryat Mongolia 1 Bomber moved from Stalingrad to Kiev Purchase Units - Russians Russians buy 2 Artillerys, 2 Bunkers, 32 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Novgorod Russians attack with 1 Elite and 1 Infantry Germans defend with 1 Infantry Russians roll dice for 1 Elite and 1 Infantry in Novgorod, round 2 : 1/2 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Latvia Russians attack with 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 2 Infantrys in Latvia, round 2 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Kotka Russians attack with 2 Infantrys and 1 Tank Finns defend with 1 Infantry Russians roll dice for 2 Infantrys and 1 Tank in Kotka, round 2 : 0/3 hits, 0.83 expected hits Finns roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Infantrys and 1 Tank in Kotka, round 3 : 1/3 hits, 0.83 expected hits Finns roll dice for 1 Infantry in Kotka, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Kotka Russians win, taking Kotka from Finns with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in N.Buryat Mongolia Russians attack with 7 Infantrys Hisaichi defend with 1 AAGun, 3 Mech.Infs and 1 Tank Russians roll dice for 7 Infantrys in N.Buryat Mongolia, round 2 : 3/7 hits, 1.17 expected hits Hisaichi roll dice for 3 Mech.Infs and 1 Tank in N.Buryat Mongolia, round 2 : 3/4 hits, 1.50 expected hits 3 Infantrys owned by the Russians and 3 Mech.Infs owned by the Hisaichi lost in N.Buryat Mongolia Russians roll dice for 4 Infantrys in N.Buryat Mongolia, round 3 : 0/4 hits, 0.67 expected hits Hisaichi roll dice for 1 Tank in N.Buryat Mongolia, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 4 Infantrys in N.Buryat Mongolia, round 4 : 1/4 hits, 0.67 expected hits Hisaichi roll dice for 1 Tank in N.Buryat Mongolia, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in N.Buryat Mongolia Russians win, taking N.Buryat Mongolia from Hisaichi with 4 Infantrys remaining. Battle score for attacker is 17 Casualties for Russians: 3 Infantrys Casualties for Hisaichi: 3 Mech.Infs and 1 Tank Battle in Kiev Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 2 Fighters and 4 Infantrys Germans defend with 1 Bunker, 1 Factory and 3 Infantrys Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 2 Fighters and 4 Infantrys in Kiev, round 2 : 2/9 hits, 3.00 expected hits Units damaged: 1 Bunker owned by the Germans Germans roll dice for 1 Bunker and 3 Infantrys in Kiev, round 2 : 0/4 hits, 1.50 expected hits 1 Infantry owned by the Germans lost in Kiev Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 2 Fighters and 4 Infantrys in Kiev, round 3 : 5/9 hits, 3.00 expected hits Germans roll dice for 1 Bunker and 2 Infantrys in Kiev, round 3 : 0/3 hits, 1.17 expected hits 2 Infantrys owned by the Germans and 1 Bunker owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 12 Casualties for Germans: 1 Bunker and 3 Infantrys Non Combat Move - Russians 5 Infantrys moved from Stalingrad to Rostov 3 Infantrys moved from Georgia to Rostov 5 Tanks moved from Moscow to Tula 5 Tanks moved from Tula to Rostov 2 Fighters moved from Kiev to Kursk 1 Adv.Fighter moved from Kiev to Kursk 1 Bomber moved from Kiev to Kursk 1 Infantry moved from Yaroslavl to Smolensk 4 Infantrys moved from Yaroslavl to Kursk 5 Infantrys moved from Gorky to Yaroslavl 2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland 2 Artillerys and 2 Infantrys moved from Lapland to Oulu 2 Artillerys and 2 Infantrys moved from Oulu to Tampere 2 Infantrys moved from Leningrad to Vyborg 5 Infantrys moved from Moscow to Tula 2 Infantrys moved from Astrakhan to Georgia 1 Tank moved from Sverdlovsk to Kirov 6 Infantrys moved from Evenkia to Olyokminsk 2 Infantrys moved from Sibirsky to Evenkia 1 Artillery moved from Sibirsky to Evenkia 5 Infantrys moved from Yeniseysk to Evenkia 2 Infantrys moved from Kolyma to Okhotsk 6 Infantrys moved from Kursk to Rostov Place Units - Russians 1 Bunker placed in Rostov 1 Bunker placed in Kursk 1 Artillery and 4 Infantrys placed in Stalingrad 1 Artillery and 3 Infantrys placed in Arkhangelsk 4 Infantrys placed in Leningrad 3 Infantrys placed in Georgia 10 Infantrys placed in Moscow 4 Infantrys and 2 Mech.Infs placed in Sibirsky 4 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : -2.33 Hisaichi : 0.50 Finns : -0.67 Russians : 3.00
Production/PUs Summary :
Germans : 121 / 128 Russians : 99 / 99 Italians : 69 / 72 French : 13 / 13 Yamamoto : 78 / 86 Chinese : 28 / 27 Hisaichi : 54 / 58 British : 105 / 110 Anzac : 36 / 37 Dutch : 16 / 20 Finns : 6 / 9 Romanians : 11 / 13 Thai : 15 / 15 Americans : 121 / 122
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Italians 1 Tank moved from Rome to 46 Sea Zone 1 Elite moved from Rome to 46 Sea Zone 2 S.Submarines moved from 46 Sea Zone to 56 Sea Zone 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Cruisers, 2 Destroyers, 2 S.Submarines and 1 Submarine moved from 51 Sea Zone to 56 Sea Zone 1 Transport moved from 51 Sea Zone to 56 Sea Zone 1 Transport moved from 51 Sea Zone to 56 Sea Zone 1 Elite moved from Greece to Bulgaria 1 Artillery moved from Greece to Bulgaria 1 Artillery moved from Greece to Bulgaria 1 Elite moved from W.Morocco to Mauritania 1 Elite moved from W.Morocco to Mauritania 2 Mech.Infs and 2 Mot.Infs moved from El Agheila to Darfur 1 Tank moved from Mersa Matruh to Darfur 1 ArmoredCar moved from Mersa Matruh to Darfur 1 ArmoredCar moved from Mersa Matruh to Nubia Italians take Nubia from British 1 ArmoredCar moved from Tobruk to Darfur 1 Tank moved from Tobruk to Darfur Purchase Units - Italians Italians buy 2 ArmoredCars, 4 Artillerys, 5 Infantrys, 1 Mech.Inf, 3 S.Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in Mauritania Italians attack with 2 Elites Americans defend with 1 Infantry Italians roll dice for 2 Elites in Mauritania, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 Infantry in Mauritania, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Mauritania Italians win, taking Mauritania from French with 2 Elites remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Bulgaria Italians attack with 2 Artillerys and 1 Elite Russians defend with 1 Artillery and 1 Infantry Italians roll dice for 2 Artillerys and 1 Elite in Bulgaria, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Italians lost in Bulgaria Italians roll dice for 1 Artillery and 1 Elite in Bulgaria, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Artillery in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Italians and 1 Artillery owned by the Russians lost in Bulgaria Italians win, taking Bulgaria from Russians with 1 Artillery remaining. Battle score for attacker is -1 Casualties for Italians: 1 Artillery and 1 Elite Casualties for Russians: 1 Artillery and 1 Infantry Battle in Darfur Italians attack with 2 ArmoredCars, 2 Mech.Infs, 2 Mot.Infs and 2 Tanks British defend with 2 ArmoredCars, 1 Artillery and 2 Mech.Infs Italians roll dice for 2 ArmoredCars, 2 Mech.Infs, 2 Mot.Infs and 2 Tanks in Darfur, round 2 : 1/8 hits, 2.67 expected hits British roll dice for 2 ArmoredCars, 1 Artillery and 2 Mech.Infs in Darfur, round 2 : 1/5 hits, 1.33 expected hits 1 ArmoredCar owned by the British and 1 Mot.Inf owned by the Italians lost in Darfur Italians roll dice for 2 ArmoredCars, 2 Mech.Infs, 1 Mot.Inf and 2 Tanks in Darfur, round 3 : 2/7 hits, 2.50 expected hits British roll dice for 1 ArmoredCar, 1 Artillery and 2 Mech.Infs in Darfur, round 3 : 1/4 hits, 1.17 expected hits 1 ArmoredCar owned by the British, 1 Mot.Inf owned by the Italians and 1 Artillery owned by the British lost in Darfur Italians roll dice for 2 ArmoredCars, 2 Mech.Infs and 2 Tanks in Darfur, round 4 : 2/6 hits, 2.33 expected hits British roll dice for 2 Mech.Infs in Darfur, round 4 : 0/2 hits, 0.67 expected hits 2 Mech.Infs owned by the British lost in Darfur Italians win, taking Darfur from British with 2 ArmoredCars, 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 14 Casualties for Italians: 2 Mot.Infs Casualties for British: 2 ArmoredCars, 1 Artillery and 2 Mech.Infs Battle in 56 Sea Zone Italians attack with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Cruisers, 2 Destroyers, 4 S.Submarines, 1 Submarine and 2 Transports British defend with 2 Adv.Fighters, 1 Battleship, 1 Carrier, 3 Cruisers, 3 Destroyers, 2 Submarines and 2 Transports Italians roll dice for 4 S.Submarines and 1 Submarine in 56 Sea Zone, round 2 : 0/5 hits, 2.33 expected hits British roll dice for 2 Submarines in 56 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Italians Italians roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Cruisers, 2 Destroyers and 2 Transports in 56 Sea Zone, round 2 : 4/8 hits, 3.50 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier, 3 Cruisers, 3 Destroyers and 2 Transports in 56 Sea Zone, round 2 : 6/12 hits, 5.33 expected hits 1 Submarine owned by the British, 1 Submarine owned by the Italians, 2 Transports owned by the British, 2 Transports owned by the Italians, 1 Destroyer owned by the Italians and 2 S.Submarines owned by the Italians lost in 56 Sea Zone 1 Battleship, 1 Carrier, 3 Cruisers, 1 Destroyer and 2 S.Submarines retreated to 51 Sea Zone British win with 2 Adv.Fighters, 1 Battleship, 1 Carrier, 3 Cruisers, 3 Destroyers and 1 Submarine remaining. Battle score for attacker is -28 Casualties for Italians: 1 Destroyer, 2 S.Submarines, 1 Submarine and 2 Transports Casualties for British: 1 Submarine and 2 Transports Non Combat Move - Italians 1 Adv.Fighter moved from 56 Sea Zone to 51 Sea Zone 1 Elite moved from Mersa Matruh to New Valley 1 ArmoredCar moved from Tobruk to Mersa Matruh 1 Mech.Inf moved from Mersa Matruh to Kufra 2 Mech.Infs and 2 Mot.Infs moved from Tunis to El Agheila 1 Cruiser moved from 41 Sea Zone to 45 Sea Zone 1 Tank moved from W.Morocco to E.Morocco 1 AAGun moved from W.Morocco to E.Morocco 1 Elite moved from W.Morocco to E.Morocco 1 Infantry moved from Tangier to E.Morocco 1 Elite moved from Rome to Campania 1 Elite, 1 Tank and 1 Transport moved from 46 Sea Zone to 51 Sea Zone 1 Elite moved from 51 Sea Zone to Mersa Matruh 1 Tank moved from 51 Sea Zone to Mersa Matruh Place Units - Italians 2 ArmoredCars, 1 Mech.Inf and 1 Tank placed in Tunis 1 Artillery and 1 Infantry placed in E.Morocco 1 S.Submarine placed in 46 Sea Zone 1 S.Submarine placed in 51 Sea Zone 1 Artillery and 1 Infantry placed in Greece 1 Infantry placed in E.Morocco 1 Infantry placed in Rome 1 Infantry placed in Rome 1 Artillery placed in E.Morocco 1 S.Submarine placed in 51 Sea Zone Italians undo move 10. 1 Artillery placed in Greece 1 S.Submarine placed in 46 Sea Zone Italians undo move 11. Italians undo move 10. 1 S.Submarine placed in 51 Sea Zone Italians undo move 6. 1 Artillery placed in E.Morocco 1 Infantry placed in Rome Turn Complete - Italians Italians collect 73 PUs; end with 73 PUs
Combat Hit Differential Summary :
Italians : -4.00 British : -0.17 French : -0.33 Russians : 1.00
Territory Summary for Italians :
El Agheila : 2 Mech.Infs and 2 Mot.Infs Rome : 1 Factory and 3 Infantrys Lombardy : 1 AAGun and 1 Factory Campania : 1 AAGun and 1 Elite Kufra : 1 Mech.Inf Paris : 1 Tank Burgundy : 1 flag Languedoc : 1 flag Provence : 1 flag, 1 AAGun and 1 Factory Mauritania : 1 flag, 2 Elites E.Morocco : 1 flag, 1 AAGun, 3 Artillerys, 1 Elite, 1 Factory, 3 Infantrys and 1 Tank W.Morocco : 1 flag Tangier : 1 flag Tunis : 1 flag, 1 AAGun, 2 ArmoredCars, 1 Factory, 1 Mech.Inf and 1 Tank New Valley : 1 Elite Darfur : 1 flag, 2 ArmoredCars, 2 Mech.Infs and 2 Tanks Mersa Matruh : 1 flag, 1 ArmoredCar, 1 Elite and 1 Tank Nubia : 1 flag, 1 ArmoredCar Bulgaria : 1 Artillery Crete : 1 flag, 1 AAGun and 1 Infantry Croatia : 1 flag Greece : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry Serbia : 1 flag 51 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Cruisers, 1 Destroyer, 4 S.Submarines and 1 Transport 45 Sea Zone : 1 Cruiser 46 Sea Zone : 1 S.Submarine
Production/PUs Summary :
Germans : 121 / 128 Russians : 97 / 99 Italians : 73 / 73 French : 12 / 13 Yamamoto : 78 / 86 Chinese : 28 / 27 Hisaichi : 54 / 58 British : 102 / 110 Anzac : 36 / 37 Dutch : 16 / 20 Finns : 6 / 9 Romanians : 13 / 13 Thai : 15 / 15 Americans : 121 / 122
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - French 1 Adv.Fighter moved from South Atlantic USA to Greenland 1 Infantry moved from Lower Egypt to Nubia 1 Tank moved from Cairo to Nubia Purchase Units - French French buy 1 Bunker, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; Combat - French Battle in Nubia French attack with 1 Infantry and 1 Tank Italians defend with 1 ArmoredCar French roll dice for 1 Infantry and 1 Tank in Nubia, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 ArmoredCar in Nubia, round 2 : 0/1 hits, 0.17 expected hits French roll dice for 1 Infantry and 1 Tank in Nubia, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 ArmoredCar in Nubia, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Italians lost in Nubia French win, taking Nubia from Italians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Italians: 1 ArmoredCar Non Combat Move - French 1 Infantry moved from Palestine to Lower Egypt 1 Destroyer moved from 18 Sea Zone to 4 Sea Zone 2 Infantrys moved from Greenland to 8 Sea Zone 2 Infantrys and 1 Transport moved from 8 Sea Zone to 4 Sea Zone 2 Infantrys moved from 4 Sea Zone to Iceland 1 Transport moved from 2 Sea Zone to 1 Sea Zone 1 Elite and 1 Infantry moved from Churchill to 1 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 1 Sea Zone to 2 Sea Zone 1 Elite and 1 Infantry moved from 2 Sea Zone to Greenland Place Units - French 1 Infantry and 1 Tank placed in Syria 1 Bunker placed in French Equatorial Africa Turn Complete - French French collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : -0.33 French : -0.33
Territory Summary for French :
Churchill : 1 AAGun and 1 Factory Syria : 1 Factory, 3 Infantrys and 1 Tank French Equatorial Africa : 3 Bunkers French Guiana : 1 Infantry Madagascar : 1 Infantry Manchester : 1 Fighter Nubia : 1 Infantry and 1 Tank Cairo : 1 AAGun and 1 Infantry Lower Egypt : 1 Infantry Iceland : 2 Infantrys Greenland : 1 Adv.Fighter, 1 Elite and 1 Infantry 2 Sea Zone : 1 Transport 4 Sea Zone : 1 Destroyer and 1 Transport
Production/PUs Summary :
Germans : 121 / 128 Russians : 97 / 99 Italians : 72 / 73 French : 12 / 12 Yamamoto : 78 / 86 Chinese : 28 / 27 Hisaichi : 54 / 58 British : 103 / 110 Anzac : 36 / 37 Dutch : 16 / 20 Finns : 6 / 9 Romanians : 13 / 13 Thai : 15 / 15 Americans : 121 / 122
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TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Yamamoto 1 Artillery moved from Hupeh to Kweichow 1 Infantry moved from Kwangsi to N.French Indochina 5 Tanks moved from Malaya to 110 Sea Zone 4 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Infantrys and 1 Tank moved from Sumatra to Java 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry and 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Peking 2 Fighters moved from Bangkok to Java 2 Fighters moved from 110 Sea Zone to Lombok 1 Tank moved from 110 Sea Zone to Java 1 Tank moved from 110 Sea Zone to Lombok 1 Infantry moved from 110 Sea Zone to Lombok 1 Cruiser moved from 111 Sea Zone to 107 Sea Zone 1 Infantry moved from Jilolo to 107 Sea Zone 1 Cruiser and 1 Infantry moved from 107 Sea Zone to 108 Sea Zone 1 Infantry moved from 108 Sea Zone to Woleai Yamamoto take Woleai from Americans 1 Battleship, 1 Destroyer and 1 Submarine moved from 111 Sea Zone to 85 Sea Zone 2 Adv.Fighters, 1 B.Carrier, 1 Battleship, 3 Carriers, 2 Destroyers, 5 Fighters and 2 Submarines moved from 107 Sea Zone to 85 Sea Zone 1 Fighter moved from Tokyo to 85 Sea Zone 1 Tank moved from 110 Sea Zone to Java 1 Infantry moved from 110 Sea Zone to Java 2 Infantrys, 2 Tanks and 2 Transports moved from 110 Sea Zone to 111 Sea Zone 1 Cruiser moved from 110 Sea Zone to 111 Sea Zone 1 Mech.Inf moved from Malaya to N.Thailand 1 Fighter moved from Iturup to 85 Sea Zone 3 Infantrys moved from Kwangtung to Hunan 4 Infantrys moved from Hong Kong to Kwangtung 1 Infantry moved from Hong Kong to Kiangsi 2 Tanks moved from Malaya to 110 Sea Zone 1 B.Transport and 2 Tanks moved from 110 Sea Zone to 111 Sea Zone 2 Tanks moved from 111 Sea Zone to Flores 2 Infantrys and 2 Tanks moved from 111 Sea Zone to Flores 1 Bomber moved from Davao to Java Purchase Units - Yamamoto Yamamoto buy 2 Elites, 16 Infantrys, 2 Marines, 2 S.Submarines, 1 Submarine and 2 Transports; Remaining resources: 1 PUs; Combat - Yamamoto Battle in Flores Yamamoto attack with 2 Infantrys and 4 Tanks Anzac defend with 2 Infantrys; Dutch defend with 1 Bunker Yamamoto roll dice for 1 Cruiser in Flores, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 2 Infantrys and 4 Tanks in Flores, round 2 : 1/6 hits, 2.33 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Bunker and 2 Infantrys in Flores, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Yamamoto lost in Flores Yamamoto roll dice for 1 Infantry and 4 Tanks in Flores, round 3 : 4/5 hits, 2.17 expected hits Dutch roll dice for 1 Bunker and 2 Infantrys in Flores, round 3 : 1/3 hits, 1.17 expected hits 2 Infantrys owned by the Anzac, 1 Infantry owned by the Yamamoto and 1 Bunker owned by the Dutch lost in Flores Yamamoto win, taking Flores from Dutch with 4 Tanks remaining. Battle score for attacker is 6 Casualties for Yamamoto: 2 Infantrys Casualties for Dutch: 1 Bunker Casualties for Anzac: 2 Infantrys Battle in Java Yamamoto attack with 1 Bomber, 2 Fighters, 3 Infantrys and 3 Tanks Anzac defend with 4 Infantrys and 1 Tank; Dutch defend with 1 Bunker Yamamoto roll dice for 1 Bomber, 2 Fighters, 3 Infantrys and 3 Tanks in Java, round 2 : 3/9 hits, 3.33 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Bunker, 4 Infantrys and 1 Tank in Java, round 2 : 2/6 hits, 2.33 expected hits 2 Infantrys owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Java Yamamoto roll dice for 1 Bomber, 2 Fighters, 1 Infantry and 3 Tanks in Java, round 3 : 1/7 hits, 3.00 expected hits Dutch roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Java, round 3 : 0/4 hits, 1.67 expected hits 1 Infantry owned by the Anzac lost in Java Yamamoto roll dice for 1 Bomber, 2 Fighters, 1 Infantry and 3 Tanks in Java, round 4 : 4/7 hits, 3.00 expected hits Dutch roll dice for 1 Bunker, 1 Infantry and 1 Tank in Java, round 4 : 2/3 hits, 1.33 expected hits 1 Infantry owned by the Anzac, 1 Tank owned by the Anzac, 1 Infantry owned by the Yamamoto, 1 Bunker owned by the Dutch and 1 Tank owned by the Yamamoto lost in Java Yamamoto win, taking Java from Dutch with 1 Bomber, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Yamamoto: 3 Infantrys and 1 Tank Casualties for Anzac: 4 Infantrys and 1 Tank Casualties for Dutch: 1 Bunker Battle in Lombok Yamamoto attack with 2 Fighters, 1 Infantry and 1 Tank Anzac defend with 1 Artillery; Dutch defend with 1 Bunker Yamamoto roll dice for 2 Fighters, 1 Infantry and 1 Tank in Lombok, round 2 : 2/4 hits, 1.33 expected hits Dutch roll dice for 1 Artillery and 1 Bunker in Lombok, round 2 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Anzac, 1 Infantry owned by the Yamamoto and 1 Bunker owned by the Dutch lost in Lombok Yamamoto win, taking Lombok from Dutch with 2 Fighters and 1 Tank remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Artillery Casualties for Dutch: 1 Bunker Non Combat Move - Yamamoto 2 Fighters moved from Java to 110 Sea Zone 2 Fighters moved from Lombok to Banjarmasin 1 Bomber moved from Java to Banjarmasin 1 AAGun and 1 Tank moved from Malaya to S.Thailand Place Units - Yamamoto 2 S.Submarines, 1 Submarine and 2 Transports placed in 85 Sea Zone 2 Elites and 2 Marines placed in Banjarmasin 4 Infantrys placed in Davao 3 Infantrys placed in Kwangsi 6 Infantrys placed in Hong Kong 3 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 83 PUs; end with 84 PUs
Combat Hit Differential Summary :
Yamamoto : -0.67 Dutch : -1.50
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Chinese 1 Infantry moved from Shensi to Hupeh Chinese take Hupeh from Hisaichi 1 Infantry moved from Shensi to Shansi 1 Infantry moved from Suiyuan to Shansi 1 Fighter moved from Shensi to Shansi Purchase Units - Chinese Chinese buy 8 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Fighter and 2 Infantrys Yamamoto defend with 1 Artillery Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 2 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Non Combat Move - Chinese 1 Fighter moved from Shansi to Hupeh 4 Infantrys moved from Shensi to Hupeh 1 AAGun moved from Shensi to Hupeh 3 Tanks moved from Sikang to Hupeh 2 Infantrys moved from Sikang to Szechwan 1 Infantry moved from Szechwan to Hupeh 2 Infantrys moved from E.Qinghai to Ningsia 1 Elite moved from E.Qinghai to Ningsia 1 AAGun moved from E.Qinghai to Hsining 8 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from Hsining to E.Qinghai 1 Infantry moved from Gobi Altai to Ningsia 3 Infantrys moved from E.Sinkiang to Gobi Altai 4 Infantrys moved from Urumqi to E.Sinkiang 1 Fighter moved from Hupeh to Chahar Place Units - Chinese 6 Infantrys placed in Hsining 2 Infantrys, 1 Mech.Inf and 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Hisaichi : -0.33 Chinese : 0.33
Production/PUs Summary :
Germans : 121 / 128 Russians : 97 / 99 Italians : 72 / 73 French : 12 / 12 Yamamoto : 83 / 84 Chinese : 32 / 32 Hisaichi : 50 / 58 British : 103 / 110 Anzac : 36 / 37 Dutch : 12 / 20 Finns : 6 / 9 Romanians : 13 / 13 Thai : 15 / 15 Americans : 120 / 122
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TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Hisaichi 2 Artillerys, 2 Elites, 8 Infantrys, 2 Marines and 3 Tanks moved from Peking to Chahar 1 Tank moved from Shantung to Chahar 2 Mech.Infs moved from Liaoning to Chahar 1 Mech.Inf moved from Hulunbuir to Chahar 1 Bomber moved from Hulunbuir to Chahar 2 Fighters moved from Chita to Chahar 2 Artillerys moved from Changchun to 84 Sea Zone 6 Infantrys moved from Changchun to 84 Sea Zone 2 Artillerys, 6 Infantrys and 4 Transports moved from 84 Sea Zone to 75 Sea Zone 2 Artillerys and 6 Infantrys moved from 75 Sea Zone to Okhotsk 1 Battleship moved from 84 Sea Zone to 75 Sea Zone 1 Fighter moved from Bangkok to 65 Sea Zone 2 Fighters moved from 110 Sea Zone to 65 Sea Zone 2 Submarines moved from 110 Sea Zone to 65 Sea Zone 1 Destroyer moved from 110 Sea Zone to 65 Sea Zone Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 2 Bunkers, 1 Elite, 9 Infantrys and 1 S.Bomber; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Okhotsk Hisaichi attack with 2 Artillerys and 6 Infantrys British defend with 3 Infantrys and 1 Tank; Russians defend with 2 Infantrys Hisaichi roll dice for 1 Battleship in Okhotsk, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the British lost in Okhotsk Hisaichi roll dice for 2 Artillerys and 6 Infantrys in Okhotsk, round 2 : 2/8 hits, 2.00 expected hits Russians roll dice for 4 Infantrys and 1 Tank in Okhotsk, round 2 : 2/5 hits, 1.83 expected hits 2 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Okhotsk Hisaichi roll dice for 2 Artillerys and 4 Infantrys in Okhotsk, round 3 : 1/6 hits, 1.67 expected hits Russians roll dice for 2 Infantrys and 1 Tank in Okhotsk, round 3 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Okhotsk Hisaichi roll dice for 2 Artillerys and 3 Infantrys in Okhotsk, round 4 : 0/5 hits, 1.50 expected hits Russians roll dice for 1 Infantry and 1 Tank in Okhotsk, round 4 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 2 Artillerys and 3 Infantrys in Okhotsk, round 5 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 Infantry and 1 Tank in Okhotsk, round 5 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Okhotsk Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Okhotsk, round 6 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Tank in Okhotsk, round 6 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Okhotsk Hisaichi win, taking Okhotsk from Russians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for British: 3 Infantrys and 1 Tank Casualties for Hisaichi: 4 Infantrys Casualties for Russians: 2 Infantrys Battle in 65 Sea Zone Hisaichi attack with 1 Destroyer, 3 Fighters and 2 Submarines British defend with 1 Destroyer, 1 Submarine and 2 Transports; Dutch defend with 1 Submarine Hisaichi roll dice for 2 Submarines in 65 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 2 Submarines in 65 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Destroyer and 3 Fighters in 65 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 2 : 2/3 hits, 0.67 expected hits 2 Transports owned by the British and 2 Submarines owned by the Hisaichi lost in 65 Sea Zone British roll dice for 2 Submarines in 65 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Destroyer and 3 Fighters in 65 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits British roll dice for 1 Destroyer in 65 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the British, 1 Submarine owned by the Dutch and 1 Destroyer owned by the Hisaichi lost in 65 Sea Zone Hisaichi roll dice for 3 Fighters in 65 Sea Zone, round 4 : 0/3 hits, 1.00 expected hits British roll dice for 1 Destroyer in 65 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Hisaichi lost in 65 Sea Zone Hisaichi roll dice for 2 Fighters in 65 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits British roll dice for 1 Destroyer in 65 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 65 Sea Zone Hisaichi win with 2 Fighters remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Destroyer, 1 Fighter and 2 Submarines Casualties for British: 1 Destroyer, 1 Submarine and 2 Transports Casualties for Dutch: 1 Submarine Battle in Chahar Hisaichi attack with 2 Artillerys, 1 Bomber, 2 Elites, 2 Fighters, 8 Infantrys, 2 Marines, 3 Mech.Infs and 4 Tanks Chinese defend with 2 Artillerys, 1 Fighter, 6 Infantrys and 10 Tanks Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 Elites, 2 Fighters, 8 Infantrys, 2 Marines, 3 Mech.Infs and 4 Tanks in Chahar, round 2 : 9/24 hits, 8.83 expected hits Chinese roll dice for 2 Artillerys, 1 Fighter, 6 Infantrys and 10 Tanks in Chahar, round 2 : 10/19 hits, 8.17 expected hits 1 Fighter owned by the Hisaichi, 1 Tank owned by the Chinese, 8 Infantrys owned by the Hisaichi, 6 Infantrys owned by the Chinese, 1 Artillery owned by the Hisaichi and 2 Artillerys owned by the Chinese lost in Chahar Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 Elites, 1 Fighter, 2 Marines, 3 Mech.Infs and 4 Tanks in Chahar, round 3 : 8/14 hits, 6.67 expected hits Chinese roll dice for 1 Fighter and 9 Tanks in Chahar, round 3 : 7/10 hits, 5.00 expected hits 2 Elites owned by the Hisaichi, 1 Fighter owned by the Hisaichi, 8 Tanks owned by the Chinese, 1 Mech.Inf owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 2 Marines owned by the Hisaichi lost in Chahar Hisaichi roll dice for 1 Bomber, 2 Mech.Infs and 4 Tanks in Chahar, round 4 : 3/7 hits, 3.33 expected hits Chinese roll dice for 1 Fighter and 1 Tank in Chahar, round 4 : 1/2 hits, 1.00 expected hits 1 Tank owned by the Hisaichi, 1 Tank owned by the Chinese and 1 Fighter owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Bomber, 2 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 13 Casualties for Hisaichi: 2 Artillerys, 2 Elites, 2 Fighters, 8 Infantrys, 2 Marines, 1 Mech.Inf and 1 Tank Casualties for Chinese: 2 Artillerys, 1 Fighter, 6 Infantrys and 10 Tanks Non Combat Move - Hisaichi 2 Elites moved from Liaoning to 84 Sea Zone 2 Elites and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 2 Elites moved from 75 Sea Zone to Okhotsk 1 Transport moved from 84 Sea Zone to 106 Sea Zone 1 Infantry moved from Mindoro to 106 Sea Zone 1 Infantry moved from Palawan to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to S.French Indochina 1 Infantry moved from 106 Sea Zone to S.French Indochina 2 Fighters moved from 65 Sea Zone to 110 Sea Zone 1 Transport moved from 84 Sea Zone to 75 Sea Zone 1 Destroyer moved from 84 Sea Zone to 75 Sea Zone 1 Bomber moved from Chahar to Peking Place Units - Hisaichi 1 Elite and 2 Infantrys placed in Peking 2 Artillerys, 3 Infantrys and 1 S.Bomber placed in Changchun 4 Infantrys placed in Liaoning 1 Bunker placed in Chita 1 Bunker placed in Kweichow Turn Complete - Hisaichi Hisaichi collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
Hisaichi : -1.50 British : 1.00 Chinese : 3.83 Russians : -1.17
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - British 1 unit repaired. 1 T.Boat moved from 18 Sea Zone to 19 Sea Zone 6 Submarines and 3 Transports moved from 18 Sea Zone to 10 Sea Zone 4 Infantrys moved from Manchester to Dover 1 Bomber moved from Manchester to Dover 3 Adv.Fighters moved from Manchester to Dover 4 Fighters moved from Manchester to Dover 2 Adv.Fighters moved from 56 Sea Zone to 55 Sea Zone 1 Submarine moved from 56 Sea Zone to 55 Sea Zone 1 Battleship, 1 Carrier, 3 Cruisers and 3 Destroyers moved from 56 Sea Zone to 57 Sea Zone 4 Infantrys moved from Cairo to Lower Egypt 1 Tank moved from Cairo to Lower Egypt 1 Artillery moved from Palestine to Lower Egypt 3 Infantrys moved from Iraq to Palestine 3 Mech.Infs moved from W.Iran to Lower Egypt 2 Artillerys and 3 Infantrys moved from E.Iran to Baluchistan 1 Transport moved from 68 Sea Zone to 63 Sea Zone 1 Infantry moved from Madras to Mysore 2 Mech.Infs moved from Cape Town to Angola 6 Submarines and 3 Transports moved from 10 Sea Zone to 4 Sea Zone 1 Infantry moved from Ayan to Heilungchiang British take Heilungchiang from Hisaichi 1 Artillery moved from Yunnan to N.French Indochina 1 Artillery moved from Yunnan to N.Thailand 2 Fighters moved from Assam to N.French Indochina 2 Fighters moved from Assam to N.Thailand 1 Infantry moved from Burma to N.Thailand 1 Mech.Inf moved from Yunnan to N.French Indochina Purchase Units - British British buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 8 Elites, 1 Fighter, 4 Infantrys, 5 Mech.Infs, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in 55 Sea Zone British attack with 2 Adv.Fighters and 1 Submarine Germans defend with 1 Transport British roll dice for 1 Submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Adv.Fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 Transport in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Germans lost in 55 Sea Zone British win with 2 Adv.Fighters and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 Transport Battle in Dover British attack with 3 Adv.Fighters, 1 Bomber, 4 Fighters and 4 Infantrys Germans defend with 3 Infantrys British roll dice for 3 Adv.Fighters, 1 Bomber, 4 Fighters and 4 Infantrys in Dover, round 2 : 6/12 hits, 4.17 expected hits Germans roll dice for 3 Infantrys in Dover, round 2 : 1/3 hits, 1.00 expected hits 3 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Dover British win, taking Dover from Germans with 3 Adv.Fighters, 1 Bomber, 4 Fighters and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 Infantry Casualties for Germans: 3 Infantrys Battle in N.French Indochina British attack with 1 Artillery, 2 Fighters and 1 Mech.Inf Yamamoto defend with 1 Infantry British roll dice for 1 Artillery, 2 Fighters and 1 Mech.Inf in N.French Indochina, round 2 : 2/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in N.French Indochina British win, taking N.French Indochina from Hisaichi with 1 Artillery, 2 Fighters and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in N.Thailand British attack with 1 Artillery, 2 Fighters and 1 Infantry Yamamoto defend with 1 Mech.Inf British roll dice for 1 Artillery, 2 Fighters and 1 Infantry in N.Thailand, round 2 : 2/4 hits, 1.33 expected hits Thai roll dice for 1 Mech.Inf in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Mech.Inf owned by the Yamamoto lost in N.Thailand British win, taking N.Thailand from Thai with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 4 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Mech.Inf Non Combat Move - British 1 ArmoredCar and 1 Artillery moved from Burma to Assam 1 Infantry moved from Assam to Burma 2 Mech.Infs and 4 Tanks moved from Yunnan to Assam 2 Fighters moved from N.French Indochina to Assam 2 Fighters moved from N.Thailand to Assam 7 Infantrys moved from Bihar to Assam 1 Artillery and 3 Infantrys moved from Hyderabad to Bihar 5 Infantrys moved from Delhi to Bihar 2 Infantrys moved from Rajputana to Hyderabad 3 Adv.Fighters, 1 Bomber and 4 Fighters moved from Dover to Manchester 2 Adv.Fighters moved from 55 Sea Zone to Cairo 2 Infantrys moved from British Columbia to Yukon Place Units - British 1 T.Boat placed in 20 Sea Zone 2 Mech.Infs placed in Cape Town 3 Mech.Infs placed in W.Iran 2 Artillerys, 2 Infantrys and 2 Tanks placed in Cairo 5 Elites placed in Madras 3 Elites and 2 Infantrys placed in Delhi 2 ArmoredCars placed in Bombay 1 Adv.Fighter and 1 Fighter placed in Manchester Turn Complete - British British collect 111 PUs; end with 111 PUs
Combat Hit Differential Summary :
Germans : -0.17 British : 2.83 Hisaichi : -0.33 Thai : 0.67
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TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Anzac 2 Infantrys moved from Soembawa to Lombok 1 Artillery and 1 Tank moved from Soembawa to Flores 1 Transport moved from 67 Sea Zone to 113 Sea Zone 2 Adv.Fighters moved from 67 Sea Zone to Flores 2 Infantrys moved from West Papua to 113 Sea Zone 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Flores 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Infantry and 1 Tank moved from West Papua to 113 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Infantry and 1 Tank moved from 67 Sea Zone to Flores 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Artillery and 1 Infantry moved from West Papua to 113 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 2 Fighters moved from 67 Sea Zone to Lombok 1 Transport moved from 122 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from Northern Territory to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 2 Fighters moved from 67 Sea Zone to Java Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Cruiser, 2 Elites, 3 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; Combat - Anzac Battle in Flores Anzac attack with 2 Adv.Fighters, 1 Artillery, 3 Infantrys and 2 Tanks Yamamoto defend with 4 Tanks Anzac roll dice for 1 Cruiser in Flores, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Flores Anzac roll dice for 2 Adv.Fighters, 1 Artillery, 3 Infantrys and 2 Tanks in Flores, round 2 : 1/8 hits, 3.00 expected hits Yamamoto roll dice for 3 Tanks in Flores, round 2 : 2/3 hits, 1.50 expected hits 2 Infantrys owned by the Anzac and 1 Tank owned by the Yamamoto lost in Flores Anzac roll dice for 2 Adv.Fighters, 1 Artillery, 1 Infantry and 2 Tanks in Flores, round 3 : 3/6 hits, 2.67 expected hits Yamamoto roll dice for 2 Tanks in Flores, round 3 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the Yamamoto lost in Flores Anzac win, taking Flores from Yamamoto with 2 Adv.Fighters, 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 16 Casualties for Yamamoto: 4 Tanks Casualties for Anzac: 2 Infantrys Battle in Lombok Anzac attack with 2 Fighters and 2 Infantrys Yamamoto defend with 1 Tank Anzac roll dice for 2 Fighters and 2 Infantrys in Lombok, round 2 : 1/4 hits, 1.00 expected hits Yamamoto roll dice for 1 Tank in Lombok, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in Lombok Anzac win, taking Lombok from Yamamoto with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 1 Tank Battle in Java Anzac attack with 2 Artillerys, 2 Fighters and 2 Infantrys Yamamoto defend with 2 Tanks Anzac roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Java, round 2 : 1/6 hits, 2.00 expected hits Yamamoto roll dice for 2 Tanks in Java, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in Java Anzac roll dice for 2 Artillerys, 2 Fighters and 1 Infantry in Java, round 3 : 3/5 hits, 1.67 expected hits Yamamoto roll dice for 1 Tank in Java, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Java Anzac win, taking Java from Yamamoto with 2 Artillerys, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 2 Tanks Non Combat Move - Anzac 2 Fighters moved from Java to 67 Sea Zone 2 Fighters moved from Lombok to 67 Sea Zone 2 Adv.Fighters moved from Flores to 67 Sea Zone 1 Artillery and 4 Infantrys moved from Northern Territory to Western Australia 1 Infantry moved from Townsville to Northern Territory Place Units - Anzac 1 Cruiser and 1 T.Boat placed in 67 Sea Zone 1 Artillery placed in Broome 1 Artillery and 2 Elites placed in Townsville 3 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto : -0.50 Anzac : -0.83
Territory Summary for Anzac :
Western Australia : 1 Artillery and 4 Infantrys West Papua : 1 AAGun, 1 Artillery and 2 Infantrys Port Moresby : 1 Factory and 3 Infantrys Wellington : 1 AAGun and 1 Factory Broome : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory and 1 Infantry Northern Territory : 1 Infantry New Britain : 1 Infantry Canberra : 1 AAGun, 1 Bunker and 1 Factory Townsville : 1 AAGun, 1 Artillery, 1 Bunker, 2 Elites and 1 Factory Flores : 1 Artillery, 1 Infantry and 2 Tanks Lombok : 1 Infantry Java : 2 Artillerys and 1 Infantry 67 Sea Zone : 2 Adv.Fighters, 3 Carriers, 2 Cruisers, 2 Destroyers, 4 Fighters, 1 Submarine, 1 T.Boat and 4 Transports
Production/PUs Summary :
Germans : 118 / 128 Russians : 96 / 99 Italians : 72 / 73 French : 14 / 12 Yamamoto : 79 / 84 Chinese : 30 / 32 Hisaichi : 48 / 53 British : 111 / 111 Anzac : 36 / 36 Dutch : 16 / 20 Finns : 6 / 9 Romanians : 13 / 13 Thai : 13 / 15 Americans : 120 / 122
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TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Purchase Units - Dutch Dutch buy 2 Bunkers, 2 Elites and 1 Infantry; Remaining resources: 0 PUs; Place Units - Dutch 1 Bunker placed in Java 1 Bunker placed in Lombok 2 Elites and 1 Infantry placed in Suriname Turn Complete - Dutch Dutch collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Territory Summary for Dutch :
West Papua : 1 Artillery, 2 Infantrys and 1 Tank Timor : 1 Infantry Lombok : 1 Bunker Suriname : 2 Elites, 1 Factory and 1 Infantry Celebes : 1 Infantry Tanimbar : 1 Infantry Java : 1 Bunker Amazon : 1 flag, 1 Infantry and 1 Tank
Production/PUs Summary :
Germans : 118 / 128 Russians : 96 / 99 Italians : 72 / 73 French : 14 / 12 Yamamoto : 79 / 84 Chinese : 30 / 32 Hisaichi : 48 / 53 British : 111 / 111 Anzac : 36 / 36 Dutch : 16 / 16 Finns : 6 / 9 Romanians : 13 / 13 Thai : 13 / 15 Americans : 120 / 122
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TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Thai 1 Infantry moved from S.Thailand to Burma 1 Fighter moved from S.Thailand to Burma 2 Artillerys moved from S.Thailand to N.Thailand 3 Infantrys moved from S.Thailand to N.Thailand 1 Infantry moved from S.Thailand to Burma 2 Transports moved from 110 Sea Zone to 105 Sea Zone 2 Artillerys moved from Bangkok to 105 Sea Zone 2 Infantrys moved from Bangkok to 105 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from West Borneo to 110 Sea Zone 3 Infantrys moved from 110 Sea Zone to Sumatra 2 Artillerys moved from 110 Sea Zone to Sumatra Purchase Units - Thai Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in N.Thailand Thai attack with 2 Artillerys and 3 Infantrys British defend with 1 Artillery Thai roll dice for 2 Artillerys and 3 Infantrys in N.Thailand, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 1 Artillery in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in N.Thailand Thai win, taking N.Thailand from British with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery Battle in Burma Thai attack with 1 Fighter and 2 Infantrys British defend with 1 Infantry Thai roll dice for 1 Fighter and 2 Infantrys in Burma, round 2 : 0/3 hits, 0.67 expected hits British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Fighter and 2 Infantrys in Burma, round 3 : 1/3 hits, 0.67 expected hits British roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Burma Thai win, taking Burma from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Thai 1 Fighter moved from Burma to Sumatra 3 Artillerys, 7 Infantrys and 1 Tank moved from S.Thailand to N.Thailand 2 Infantrys moved from Bangkok to S.Thailand Place Units - Thai 2 Artillerys and 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
British : -1.00 Thai : -0.83
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Americans 1 Infantry and 1 Tank moved from Bahia to 35 Sea Zone 1 Destroyer, 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from 35 Sea Zone to 34 Sea Zone 1 Infantry and 1 Tank moved from 34 Sea Zone to Mauritania 1 Tank moved from Rio de Oro to Mauritania 1 Bomber moved from Bahia to Mauritania 2 Infantrys moved from Rio de Oro to Mauritania 1 Artillery moved from Kusaie to 102 Sea Zone 1 Infantry moved from Kusaie to 102 Sea Zone 1 Artillery and 1 Infantry moved from 102 Sea Zone to Woleai 1 Infantry moved from Ulithi to Yap Americans take Yap from Yamamoto 1 Bomber moved from West Papua to 108 Sea Zone 1 Submarine moved from 102 Sea Zone to 108 Sea Zone 2 Fighters moved from 102 Sea Zone to 108 Sea Zone 2 Fighters moved from 102 Sea Zone to Woleai 1 Artillery moved from Eniwetok to 95 Sea Zone 1 Infantry moved from Rongelap to 95 Sea Zone 1 Infantry moved from Minamitori to 95 Sea Zone 1 Infantry moved from Minamitori to 95 Sea Zone 1 Infantry moved from Wake to 95 Sea Zone 1 Marine moved from Minamitori to 95 Sea Zone 1 B.Transport, 1 Battleship, 3 Infantrys and 1 Marine moved from 95 Sea Zone to 102 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 102 Sea Zone 2 Adv.Fighters moved from 95 Sea Zone to 108 Sea Zone 1 Artillery, 4 Infantrys and 1 Marine moved from 102 Sea Zone to Woleai 1 Bomber and 1 L.Fighter moved from Wake to 108 Sea Zone 1 Cruiser moved from 95 Sea Zone to 102 Sea Zone 1 Carrier and 1 Destroyer moved from 95 Sea Zone to 102 Sea Zone Purchase Units - Americans Americans buy 1 B.Transport, 2 Destroyers, 2 Factorys, 9 Infantrys, 3 S.Submarines, 2 Submarines and 1 T.Boat; Remaining resources: 0 PUs; Combat - Americans Battle in 108 Sea Zone Americans attack with 2 Adv.Fighters, 2 Bombers, 2 Fighters, 1 L.Fighter and 1 Submarine Yamamoto defend with 1 Cruiser Americans roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Adv.Fighters, 2 Bombers, 2 Fighters and 1 L.Fighter in 108 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits Yamamoto roll dice for 1 Cruiser in 108 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Americans and 1 Cruiser owned by the Yamamoto lost in 108 Sea Zone Americans win with 2 Adv.Fighters, 2 Bombers, 2 Fighters and 1 L.Fighter remaining. Battle score for attacker is 5 Casualties for Americans: 1 Submarine Casualties for Yamamoto: 1 Cruiser Battle in Woleai Americans attack with 2 Artillerys, 2 Fighters, 5 Infantrys and 1 Marine Yamamoto defend with 1 Infantry Americans roll dice for 2 Battleships and 2 Cruisers in Woleai, round 2 : 3/4 hits, 2.33 expected hits 1 Infantry owned by the Yamamoto lost in Woleai Americans win, taking Woleai from Yamamoto with 2 Artillerys, 2 Fighters, 5 Infantrys and 1 Marine remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Mauritania Americans attack with 1 Bomber, 3 Infantrys and 2 Tanks Italians defend with 2 Elites Americans roll dice for 1 Cruiser in Mauritania, round 2 : 1/1 hits, 0.50 expected hits 1 Elite owned by the Italians lost in Mauritania Americans roll dice for 1 Bomber, 3 Infantrys and 2 Tanks in Mauritania, round 2 : 3/6 hits, 2.17 expected hits Italians roll dice for 1 Elite in Mauritania, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Italians lost in Mauritania Americans win, taking Mauritania from Italians with 1 Bomber, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Italians: 2 Elites Non Combat Move - Americans 1 Bomber moved from Mauritania to Rio de Oro 1 B.Transport and 1 Transport moved from 34 Sea Zone to 35 Sea Zone 1 Tank moved from S.Chile to 39 Sea Zone 1 Tank moved from 39 Sea Zone to Bahia 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 2 Bombers and 1 L.Fighter moved from 108 Sea Zone to Ponape 2 Adv.Fighters and 2 Fighters moved from 108 Sea Zone to 102 Sea Zone 1 Submarine moved from 88 Sea Zone to 86 Sea Zone 1 Submarine moved from 88 Sea Zone to 76 Sea Zone 1 Artillery moved from Wake to 88 Sea Zone 1 Infantry moved from Midway to 88 Sea Zone 1 Artillery, 1 Battleship, 2 Destroyers, 1 Infantry and 1 Transport moved from 88 Sea Zone to 102 Sea Zone 1 Artillery and 1 Infantry moved from 102 Sea Zone to Ponape 2 Infantrys moved from Midway to 89 Sea Zone 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 89 Sea Zone to 72 Sea Zone 2 Infantrys moved from 72 Sea Zone to Koryakia 1 Infantry and 1 Tank moved from Alaska to 74 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 74 Sea Zone to 72 Sea Zone 1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia 2 Infantrys moved from Alaska to 71 Sea Zone 1 Adv.Fighter, 1 Carrier, 2 Destroyers, 1 Fighter, 2 Infantrys, 1 Submarine and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 2 Infantrys moved from 72 Sea Zone to Koryakia 1 Infantry moved from Pearl Harbor to 91 Sea Zone 1 Infantry and 1 S.Submarine moved from 91 Sea Zone to 109 Sea Zone 1 Infantry moved from 109 Sea Zone to Ponape 1 Destroyer and 1 Submarine moved from 91 Sea Zone to 96 Sea Zone 3 Infantrys and 1 Marine moved from San Francisco to 83 Sea Zone 1 Adv.Fighter moved from San Francisco to Midway 1 B.Transport, 1 Destroyer, 3 Infantrys and 1 Marine moved from 83 Sea Zone to 91 Sea Zone 3 Infantrys and 1 Marine moved from 91 Sea Zone to Pearl Harbor 2 Fighters moved from Woleai to 102 Sea Zone Place Units - Americans 1 Factory placed in Ponape 1 Factory placed in Rio de Oro 1 B.Transport placed in 13 Sea Zone 1 Infantry placed in Washington 3 Infantrys placed in South Atlantic USA 1 Destroyer placed in 35 Sea Zone 1 Destroyer, 1 S.Submarine and 1 Submarine placed in 91 Sea Zone 1 S.Submarine and 1 T.Boat placed in 71 Sea Zone 1 Infantry placed in Alaska 1 S.Submarine placed in 119 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Christmas: 1 Infantry and 1 Marine EDIT: Removing units owned by Americans from 117 Sea Zone: 1 Cruiser and 1 Transport EDIT: Adding units owned by Americans to 121 Sea Zone: 1 Cruiser and 1 Transport EDIT: Adding units owned by Americans to Kermandec: 1 Infantry and 1 Marine EDIT: Turning off Edit Mode 1 Submarine placed in 83 Sea Zone 2 Infantrys placed in San Francisco 2 Infantrys placed in South Central USA Turn Complete - Americans Americans collect 123 PUs; end with 123 PUs
Combat Hit Differential Summary :
Italians : -0.33 Yamamoto : 0.50 Americans : 2.17
Territory Summary for Americans :
Koryakia : 5 Infantrys and 1 Tank Zhigansk : 1 Artillery and 1 Infantry Mauritania : 3 Infantrys and 2 Tanks Kusaie : 1 flag Minamitori : 1 flag Kwajalein : 1 flag Ulithi : 1 flag Eniwetok : 1 flag Rongelap : 1 flag Jaluit : 1 flag Yap : 1 flag, 1 Infantry Washington : 1 AAGun, 1 Factory and 4 Infantrys San Francisco : 1 Factory and 2 Infantrys Pearl Harbor : 1 Factory, 3 Infantrys and 1 Marine South Central USA : 1 AAGun, 1 Factory and 2 Infantrys Ponape : 1 Artillery, 2 Bombers, 1 Factory, 2 Infantrys and 1 L.Fighter Wake : 1 AAGun and 1 Infantry Alaska : 1 AAGun, 1 Factory and 1 Infantry Palmyra : 1 Infantry Woleai : 2 Artillerys, 5 Infantrys and 1 Marine Midway : 1 Adv.Fighter Kermandec : 2 Infantrys and 1 Marine Guam : 1 Infantry South Atlantic USA : 1 AAGun, 1 Factory and 4 Infantrys Bahia : 1 flag, 4 Infantrys and 1 Tank W.Mexico : 1 flag Salvador : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Peru : 1 flag Central America : 1 flag Rio de Oro : 1 flag, 1 Bomber, 1 Factory and 1 Marine S.Chile : 1 flag, 1 Artillery and 2 Tanks E.Mexico : 1 flag N.Chile : 1 flag Venezuela : 1 flag Santiago : 1 flag, 1 AAGun and 1 Factory 35 Sea Zone : 1 B.Transport, 1 Destroyer and 1 Transport 13 Sea Zone : 1 B.Transport 32 Sea Zone : 1 B.Transport 91 Sea Zone : 1 B.Transport, 2 Destroyers, 1 S.Submarine and 1 Submarine 119 Sea Zone : 1 S.Submarine 71 Sea Zone : 1 S.Submarine and 1 T.Boat 83 Sea Zone : 1 Submarine 121 Sea Zone : 1 Cruiser and 1 Transport 102 Sea Zone : 2 Adv.Fighters, 1 B.Transport, 3 Battleships, 3 Carriers, 2 Cruisers, 7 Destroyers, 4 Fighters, 1 Submarine and 3 Transports 109 Sea Zone : 1 S.Submarine 86 Sea Zone : 1 Submarine 34 Sea Zone : 1 Cruiser, 2 Destroyers, 1 Submarine and 1 Transport 96 Sea Zone : 1 Destroyer and 1 Submarine 72 Sea Zone : 1 Adv.Fighter, 1 Carrier, 3 Destroyers, 1 Fighter, 2 Submarines and 3 Transports 76 Sea Zone : 1 Submarine 39 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 118 / 128 Russians : 91 / 99 Italians : 71 / 73 French : 15 / 12 Yamamoto : 76 / 84 Chinese : 30 / 32 Hisaichi : 48 / 53 British : 108 / 111 Anzac : 36 / 36 Dutch : 16 / 16 Finns : 8 / 9 Romanians : 16 / 17 Thai : 16 / 16 Americans : 123 / 123
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Combat file, including buys.
I’ve lost too many large 100% battles on Triple A so I will ask for any OOL preference, Russia. I don’t mind going round-by-round if you prefer. -
triplea_32287_Ger7round1roll.tsvg
23 to assign -
Somehow I completely forgot that I was Russia when I read that. I’m afk at the moment and should be able to give you an OOL later today.
Thanks Whitt for the reminder!