thanks. no scramble.
2018 Playoffs Adam (Allies) vs Farmboy (Axis) BM
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just posted but realized I might need to rethink whether that Italian air is in West Germany or in S Italy. Can’t get to that right away.
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No worries, won’t move for 4-5 hours.
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I’ll stick with it.
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@farmboy said in 2018 Playoffs Adam (Allies) vs Farmboy (Axis) BM:
Might be a huge mistake but I think it is too dangerous to me to let your stack in France get between the Italians and Germany.
Once I roll the dice I’ll need casualty orders around the bomber and which countries should lose units first. And while I’m starting this now, I might not get a chance to finish it until tomorrow.
I never understood why you kept your Italians at SF instead of France. I assume you did not want to fight attrition battles around SF?
Do the Germans have a punch on France now?
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There were a couple of reasons. Partly was to be able to use the factory to produce, but also because I could set up the fleet there too. If I didn’t hold the terrain, there was a possibility that the US could take it and then the British could wipe out my navy and land. But yes, given his move now, it might have been a mistake. Or at least a mistake not to expect this on the last turn and move back into France.
If I stuck it out another round, the Germans would have had a shot, but it wasn’t certainly that I could get the odds above 80% or so. I can hold West Germany I think (and maybe S Italy too). If I went another round and rolled poorly, that probably wouldn’t have been possible. Might regret not doing another round.
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Do you still have some NCM to change?
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@Adam514 nope. I’ll go with this
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TripleA Turn Summary: French round 47
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 47 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Java to 41 Sea Zone 1 destroyer moved from 54 Sea Zone to 41 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 fighter moved from Queensland to 41 Sea Zone 1 fighter moved from Queensland to 41 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Okinawa 1 fighter moved from Queensland to 41 Sea Zone Combat - ANZAC Battle in Okinawa Battle in 41 Sea Zone ANZAC attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 4 fighters in 41 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone ANZAC win, taking Okinawa from Japanese, taking 41 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 3 fighters moved from 41 Sea Zone to Sumatra 1 fighter moved from 41 Sea Zone to Sumatra 2 fighters moved from Guam to Java 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 44 Sea Zone to 36 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Caroline Islands to Queensland Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Solomon Islands: 1 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 infantry EDIT: Turning off Edit Mode 1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 22 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Combat Move - French Turn Complete - French French collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : -0.17
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TripleA Turn Summary: Germans round 48
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 48 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 65 PUs; Germans buy 2 artilleries and 19 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Volgograd to Samara 1 infantry moved from Rostov to Tambov 1 infantry moved from Volgograd to Tambov 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 bomber moved from Novgorod to Samara 1 bomber moved from Novgorod to Tambov Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Tambov Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Germans roll dice for 1 bomber and 1 infantry in Samara, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 20 armour and 42 mech_infantrys moved from Volgograd to Bryansk 55 artilleries and 26 infantry moved from Rostov to Bryansk 3 infantry moved from Ukraine to Bryansk 1 infantry moved from Novgorod to Belarus 2 fighters and 2 tactical_bombers moved from Novgorod to Western Germany 1 fighter, 9 infantry and 2 tactical_bombers moved from Germany to Western Germany 3 armour and 5 mech_infantrys moved from Baltic States to Germany 5 mech_infantrys moved from Eastern Poland to Germany 7 mech_infantrys moved from Vyborg to Baltic States 2 mech_infantrys moved from Vyborg to Baltic States 1 battleship, 1 carrier and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 bomber moved from Samara to Novgorod 1 bomber moved from Tambov to Novgorod 42 mech_infantrys moved from Caucasus to Bryansk 2 mech_infantrys moved from Vyborg to Novgorod 1 mech_infantry moved from Vyborg to Novgorod Place Units - Germans 2 infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Novgorod 2 artilleries and 1 infantry placed in Western Germany 10 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1,3,2 Germans collect 43 PUs (3 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : -0.83 Russians : 0.00
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TripleA Turn Summary: Russians round 48
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 48 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Urals 2 infantry moved from Smolensk to Archangel 2 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Russia to Tambov 1 fighter moved from Russia to Archangel 2 fighters moved from Russia to Samara 2 fighters moved from Russia to Urals Combat - Russians Battle in Urals Russians attack with 2 fighters and 1 infantry Japanese defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Urals, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Urals Russians win, taking Urals from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tambov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara retreated to Samara Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Tambov to Russia 2 fighters moved from Samara to Russia 1 fighter moved from Archangel to Russia 2 fighters moved from Urals to Russia 1 aaGun and 2 infantry moved from Smolensk to Vologda 2 armour, 35 artilleries, 67 infantry and 1 mech_infantry moved from Smolensk to Russia 1 submarine moved from 105 Sea Zone to 92 Sea Zone Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 8 PUs; end with 8 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans : 1.33 Russians : -0.50 Japanese : -0.33
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TripleA Turn Summary: Japanese round 48
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 48 Purchase Units - Japanese Japanese buy 2 destroyers, 4 fighters and 7 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Timguska to Urals 1 infantry moved from Tsinghai to Novosibirsk 1 artillery moved from Timguska to Novosibirsk 1 infantry moved from Kansu to Novosibirsk 1 infantry moved from Timguska to Urals 1 submarine moved from 39 Sea Zone to 41 Sea Zone Japanese take 39 Sea Zone from Americans 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone 1 fighter moved from India to 41 Sea Zone 2 submarines moved from 39 Sea Zone to 36 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 6 submarines moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Philippines to 43 Sea Zone 2 fighters and 1 tactical_bomber moved from Philippines to 37 Sea Zone 9 fighters moved from Philippines to 35 Sea Zone 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 9 fighters moved from 6 Sea Zone to 19 Sea Zone 1 bomber moved from Japan to 20 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 fighter moved from Philippines to 36 Sea Zone 9 fighters moved from Philippines to 20 Sea Zone 1 fighter moved from Philippines to 36 Sea Zone Combat - Japanese Battle in Novosibirsk Japanese attack with 1 artillery and 2 infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 artillery and 2 infantry in Novosibirsk, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Urals Japanese attack with 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Urals, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Urals, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Urals, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Urals Japanese roll dice for 1 artillery and 1 infantry in Urals, round 4 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Urals, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Japanese win, taking Urals from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine and 2 transports 1 submarine owned by the Americans Submerged 2 transports owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in 37 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 20 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 9 fighters and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 9 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 35 Sea Zone Japanese attack with 1 destroyer, 10 fighters and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 10 fighters in 35 Sea Zone, round 2 : 7/11 hits, 5.33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 destroyer and 10 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 submarine Battle in 41 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 19 Sea Zone Japanese attack with 1 destroyer, 9 fighters and 3 tactical_bombers Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer, 9 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 10/13 hits, 6.83 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 9 fighters and 3 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Battle in 36 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 9 submarines ANZAC defend with 1 submarine Japanese roll dice for 9 submarines in 36 Sea Zone, round 2 : 4/9 hits, 3.00 expected hits 1 submarine owned by the ANZAC lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Americans with 1 destroyer, 2 fighters and 9 submarines remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 2 battleships, 17 carriers, 1 destroyer, 1 submarine and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 2 fighters moved from 36 Sea Zone to Philippines 1 bomber moved from 20 Sea Zone to Japan 2 armour and 3 mech_infantrys moved from Buyant-Uhaa to Amur 4 mech_infantrys moved from Buyant-Uhaa to Tsagaan Olom 1 infantry moved from Tsagaan Olom to Kansu 1 mech_infantry moved from Shan State to Hunan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Szechwan to Sikang 1 infantry moved from Sikang to Tsinghai 1 aaGun moved from French Indo China to Shan State 1 carrier moved from 39 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangsi to French Indo China 1 aaGun moved from Kwangsi to French Indo China 1 infantry moved from Kwangsi to Yunnan 1 fighter moved from 43 Sea Zone to Philippines 1 aaGun moved from Kweichow to Hunan 2 armour moved from Yunnan to Hunan 3 mech_infantrys moved from Yunnan to Hunan 1 infantry moved from Shensi to Kansu 2 armour and 7 mech_infantrys moved from Kweichow to Kansu 2 mech_infantrys moved from Yunnan to Shan State 1 armour and 3 mech_infantrys moved from Yunnan to Shensi 2 artilleries and 2 infantry moved from India to 39 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 9 fighters moved from 19 Sea Zone to Japan 4 fighters moved from 20 Sea Zone to Japan 3 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone 10 fighters moved from 35 Sea Zone to Philippines 5 fighters moved from 20 Sea Zone to Philippines 1 submarine moved from 39 Sea Zone to 43 Sea Zone 1 submarine moved from 39 Sea Zone to 36 Sea Zone Place Units - Japanese 2 destroyers and 1 fighter placed in 36 Sea Zone 3 fighters and 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Americans : -0.17 Russians : -0.33 Japanese : 8.67
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TripleA Turn Summary: Japanese round 48
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 48 Purchase Units - Japanese Japanese buy 2 destroyers, 4 fighters and 7 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Timguska to Urals 1 infantry moved from Tsinghai to Novosibirsk 1 artillery moved from Timguska to Novosibirsk 1 infantry moved from Kansu to Novosibirsk 1 infantry moved from Timguska to Urals 1 submarine moved from 39 Sea Zone to 41 Sea Zone Japanese take 39 Sea Zone from Americans 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone 1 fighter moved from India to 41 Sea Zone 2 submarines moved from 39 Sea Zone to 36 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 6 submarines moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Philippines to 43 Sea Zone 2 fighters and 1 tactical_bomber moved from Philippines to 37 Sea Zone 9 fighters moved from Philippines to 35 Sea Zone 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 9 fighters moved from 6 Sea Zone to 19 Sea Zone 1 bomber moved from Japan to 20 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 fighter moved from Philippines to 36 Sea Zone 9 fighters moved from Philippines to 20 Sea Zone 1 fighter moved from Philippines to 36 Sea Zone Combat - Japanese Battle in Novosibirsk Japanese attack with 1 artillery and 2 infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 artillery and 2 infantry in Novosibirsk, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Urals Japanese attack with 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Urals, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Urals, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Urals, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Urals Japanese roll dice for 1 artillery and 1 infantry in Urals, round 4 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Urals, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Japanese win, taking Urals from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine and 2 transports 1 submarine owned by the Americans Submerged 2 transports owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in 37 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 20 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 9 fighters and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 9 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 35 Sea Zone Japanese attack with 1 destroyer, 10 fighters and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 10 fighters in 35 Sea Zone, round 2 : 7/11 hits, 5.33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 destroyer and 10 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 submarine Battle in 41 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 19 Sea Zone Japanese attack with 1 destroyer, 9 fighters and 3 tactical_bombers Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer, 9 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 10/13 hits, 6.83 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 9 fighters and 3 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Battle in 36 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 9 submarines ANZAC defend with 1 submarine Japanese roll dice for 9 submarines in 36 Sea Zone, round 2 : 4/9 hits, 3.00 expected hits 1 submarine owned by the ANZAC lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Americans with 1 destroyer, 2 fighters and 9 submarines remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 2 battleships, 17 carriers, 1 destroyer, 1 submarine and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 2 fighters moved from 36 Sea Zone to Philippines 1 bomber moved from 20 Sea Zone to Japan 2 armour and 3 mech_infantrys moved from Buyant-Uhaa to Amur 4 mech_infantrys moved from Buyant-Uhaa to Tsagaan Olom 1 infantry moved from Tsagaan Olom to Kansu 1 mech_infantry moved from Shan State to Hunan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Szechwan to Sikang 1 infantry moved from Sikang to Tsinghai 1 aaGun moved from French Indo China to Shan State 1 carrier moved from 39 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangsi to French Indo China 1 aaGun moved from Kwangsi to French Indo China 1 infantry moved from Kwangsi to Yunnan 1 fighter moved from 43 Sea Zone to Philippines 1 aaGun moved from Kweichow to Hunan 2 armour moved from Yunnan to Hunan 3 mech_infantrys moved from Yunnan to Hunan 1 infantry moved from Shensi to Kansu 2 armour and 7 mech_infantrys moved from Kweichow to Kansu 2 mech_infantrys moved from Yunnan to Shan State 1 armour and 3 mech_infantrys moved from Yunnan to Shensi 2 artilleries and 2 infantry moved from India to 39 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 9 fighters moved from 19 Sea Zone to Japan 4 fighters moved from 20 Sea Zone to Japan 3 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone 10 fighters moved from 35 Sea Zone to Philippines 5 fighters moved from 20 Sea Zone to Philippines 1 submarine moved from 39 Sea Zone to 43 Sea Zone 1 submarine moved from 39 Sea Zone to 36 Sea Zone Place Units - Japanese 2 destroyers and 1 fighter placed in 36 Sea Zone 3 fighters and 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Shan State: 2 mech_infantrys EDIT: Adding units owned by Japanese to Shensi: 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.33 Americans : -0.17 Russians : -0.33 Japanese : 8.67
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reposted with an NCM change.
And sorry for the delay. I was both busy, but also struggling with this turn. The game has shifted substantially (and I suspect I’m not going like the further developments on the US/UK turn) and I’m definitely back to my proper place as a long shot.
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TripleA Turn Summary: Japanese round 48
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 48 Purchase Units - Japanese Japanese buy 2 destroyers, 4 fighters and 7 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Timguska to Urals 1 infantry moved from Tsinghai to Novosibirsk 1 artillery moved from Timguska to Novosibirsk 1 infantry moved from Kansu to Novosibirsk 1 infantry moved from Timguska to Urals 1 submarine moved from 39 Sea Zone to 41 Sea Zone Japanese take 39 Sea Zone from Americans 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone 1 fighter moved from India to 41 Sea Zone 2 submarines moved from 39 Sea Zone to 36 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 6 submarines moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Philippines to 43 Sea Zone 2 fighters and 1 tactical_bomber moved from Philippines to 37 Sea Zone 9 fighters moved from Philippines to 35 Sea Zone 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 9 fighters moved from 6 Sea Zone to 19 Sea Zone 1 bomber moved from Japan to 20 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 fighter moved from Philippines to 36 Sea Zone 9 fighters moved from Philippines to 20 Sea Zone 1 fighter moved from Philippines to 36 Sea Zone Combat - Japanese Battle in Novosibirsk Japanese attack with 1 artillery and 2 infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 artillery and 2 infantry in Novosibirsk, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Urals Japanese attack with 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Urals, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Urals, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Urals, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Urals Japanese roll dice for 1 artillery and 1 infantry in Urals, round 4 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Urals, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Japanese win, taking Urals from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine and 2 transports 1 submarine owned by the Americans Submerged 2 transports owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in 37 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 20 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 9 fighters and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 9 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 35 Sea Zone Japanese attack with 1 destroyer, 10 fighters and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 10 fighters in 35 Sea Zone, round 2 : 7/11 hits, 5.33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 destroyer and 10 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 submarine Battle in 41 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 19 Sea Zone Japanese attack with 1 destroyer, 9 fighters and 3 tactical_bombers Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer, 9 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 10/13 hits, 6.83 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 9 fighters and 3 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Battle in 36 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 9 submarines ANZAC defend with 1 submarine Japanese roll dice for 9 submarines in 36 Sea Zone, round 2 : 4/9 hits, 3.00 expected hits 1 submarine owned by the ANZAC lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Americans with 1 destroyer, 2 fighters and 9 submarines remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 2 battleships, 17 carriers, 1 destroyer, 1 submarine and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 2 fighters moved from 36 Sea Zone to Philippines 1 bomber moved from 20 Sea Zone to Japan 2 armour and 3 mech_infantrys moved from Buyant-Uhaa to Amur 4 mech_infantrys moved from Buyant-Uhaa to Tsagaan Olom 1 infantry moved from Tsagaan Olom to Kansu 1 mech_infantry moved from Shan State to Hunan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Szechwan to Sikang 1 infantry moved from Sikang to Tsinghai 1 aaGun moved from French Indo China to Shan State 1 carrier moved from 39 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangsi to French Indo China 1 aaGun moved from Kwangsi to French Indo China 1 infantry moved from Kwangsi to Yunnan 1 fighter moved from 43 Sea Zone to Philippines 1 aaGun moved from Kweichow to Hunan 2 armour moved from Yunnan to Hunan 3 mech_infantrys moved from Yunnan to Hunan 1 infantry moved from Shensi to Kansu 2 armour and 7 mech_infantrys moved from Kweichow to Kansu 2 mech_infantrys moved from Yunnan to Shan State 1 armour and 3 mech_infantrys moved from Yunnan to Shensi 2 artilleries and 2 infantry moved from India to 39 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 9 fighters moved from 19 Sea Zone to Japan 4 fighters moved from 20 Sea Zone to Japan 3 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone 10 fighters moved from 35 Sea Zone to Philippines 5 fighters moved from 20 Sea Zone to Philippines 1 submarine moved from 39 Sea Zone to 43 Sea Zone 1 submarine moved from 39 Sea Zone to 36 Sea Zone Place Units - Japanese 2 destroyers and 1 fighter placed in 36 Sea Zone 3 fighters and 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Shan State: 2 mech_infantrys EDIT: Adding units owned by Japanese to Shensi: 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to Philippines: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.33 Americans : -0.17 Russians : -0.33 Japanese : 8.67
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opted for another NCM change.
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TripleA Move Summary: British round 48
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 48 Purchase Units - British British buy 1 artillery, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Italians 1 fighter moved from Gibraltar to Northern Italy 1 fighter moved from United Kingdom to Northern Italy 3 infantry moved from France to Northern Italy 1 fighter moved from Syria to Northern Italy 23 fighters and 1 tactical_bomber moved from Syria to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 1 submarine moved from 81 Sea Zone to 96 Sea Zone 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
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Scrabmle sz 97?
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@Adam514 I’ll scramble 3 Italian fighters.
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I just realized by the way that the calculator counts transports for estimating number of rounds. I doubt it would have changed my thinking before (and it doesn’t change my thinking now. I’m still going to scramble) but I had calculated 2.14 rounds with the scramble (making 3 air probably worthwhile with an average roll). When I exclude the transports, its 1.83.
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Yeah you’re better off comparing average TUV. The average TUV is slightly better for you if you scramble.