Ksmckay (axis) vs Axis-Dominion(Allies) BM3


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 64 Sea Zone
            2 aaGuns, 1 fighter, 2 infantry, 1 marine and 2 mech_infantrys moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from South Australia to Queensland
            1 fighter moved from New Zealand to Hawaiian Islands
            1 fighter moved from New Zealand to Hawaiian Islands
            2 fighters moved from New Zealand to Queensland
    
        Place Units - ANZAC
            1 armour, 1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @axis-dominion attacking Ukr with 5 inf 1 art 3 tac 3 bom, aa missed, 6 hits. Lose aa gun?


  • @ksmckay no, keep aa gun.

    one thing to note tho, if only aa gun remains, you won’t be able to retreat. so keep that in mind.

  • '19

    yep. thanks


  • wait a sec, I didn’t get any dice emails. are you in local mode by any chance?

  • '19

    :) yep will redo and ask again


  • @ksmckay haha, my answer should be same tho. keep aa

  • '19

    same exact results :) so that was fortunate. As I was very relieved not to lose a tac.

  • '19

    forgot to sink the british transport on the turn redo. Hoping thats ok to edit in.

  • '19

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor; Remaining resources: 51 PUs; 
            Germans buy 1 armour, 1 carrier, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            2 infantry moved from Novgorod to Archangel
            1 tactical_bomber moved from Western Ukraine to Archangel
            3 bombers and 3 tactical_bombers moved from Greece to Ukraine
            1 artillery and 5 infantry moved from Western Ukraine to Ukraine
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 artillery, 3 bombers, 5 infantry and 3 tactical_bombers
                Russians defend with 1 aaGun, 1 factory_minor and 8 infantry
                    AA fire in Ukraine : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery, 3 bombers, 5 infantry and 3 tactical_bombers in Ukraine, round 2 : 6/12 hits, 4.83 expected hits
                    Russians roll dice for 1 aaGun and 8 infantry in Ukraine, round 2 : 2/8 hits, 2.67 expected hits
                    6 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 1 artillery, 3 bombers, 3 infantry and 3 tactical_bombers in Ukraine, round 3 : 4/10 hits, 4.50 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 artillery, 3 bombers, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 aaGun and 8 infantry
            Battle in Archangel
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Archangel, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Archangel, round 5 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by British from 112 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 tactical_bomber moved from Archangel to Novgorod
            3 tactical_bombers moved from Ukraine to Greece
            3 bombers moved from Ukraine to Southern Italy
            1 aaGun moved from Western Ukraine to Ukraine
            10 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
            3 infantry moved from Karelia to Finland
            1 armour and 1 mech_infantry moved from Karelia to Novgorod
            3 armour and 1 mech_infantry moved from Germany to Eastern Poland
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from France to 110 Sea Zone
    
        Place Units - Germans
            1 armour placed in Germany
            3 infantry placed in Novgorod
            2 fighters placed in France
            1 carrier placed in 110 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
            Germans collect 43 PUs (4 lost to blockades); end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    AA fire in Ukraine : : -0.50
    Russians : -0.67
    

    Savegame


  • @ksmckay yah of course, no prob

  • '19

    might move one plane. wont affect Russia.

  • '19

    nope. Im good.


  • 2 hits in ukr (attacking with 5 inf + 2 art). what casualties ?

  • '19

    aa first


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Smolensk to Archangel
            2 fighters and 1 tactical_bomber moved from Russia to Archangel
            2 artilleries and 3 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Ukraine
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 4/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 2 artilleries and 5 infantry
                Germans defend with 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
                    Russians roll dice for 2 artilleries and 5 infantry in Ukraine, round 2 : 2/7 hits, 1.83 expected hits
                    Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Ukraine
                4 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Bryansk
                Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 aaGun and 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Archangel to Russia
            2 infantry moved from Russia to Smolensk
            7 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Bryansk to Russia
            2 mech_infantrys moved from Russia to Bryansk
            2 mech_infantrys moved from Russia to Bryansk
            6 infantry moved from Samara to Tambov
            1 submarine moved from 123 Sea Zone to 109 Sea Zone
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 2.17
    

    Savegame

  • '19

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 2 destroyers, 1 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 tactical_bomber moved from French Indo China to Yunnan
            2 bombers moved from Philippines to Shan State
            2 infantry moved from French Indo China to Shan State
            1 artillery and 1 infantry moved from Szechwan to Yunnan
            2 fighters moved from 42 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 43 Sea Zone to 41 Sea Zone
            1 marine moved from Midway to 25 Sea Zone
            1 cruiser and 1 marine moved from 25 Sea Zone to 8 Sea Zone
            1 marine moved from 8 Sea Zone to Aleutian Islands
            2 infantry moved from Wake Island to 31 Sea Zone
            2 infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone
            2 infantry moved from 49 Sea Zone to Solomon Islands
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
            2 infantry moved from 47 Sea Zone to New Britain
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Japanese
            Battle in New Britain
            Battle in Aleutian Islands
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win, taking New Britain from ANZAC, taking Aleutian Islands from Americans, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Solomon Islands
            Battle in Sumatra
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 artillery
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 1/4 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in Sumatra
                Japanese win, taking Solomon Islands from ANZAC, taking Sumatra from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/6 hits, 2.50 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Yunnan, round 3 : 1/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Shan State
                Japanese attack with 2 bombers, 2 fighters and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers, 2 fighters and 2 infantry in Shan State, round 2 : 2/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Shan State to 41 Sea Zone
            2 fighters moved from Sumatra to 41 Sea Zone
            1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 41 Sea Zone
            2 tactical_bombers moved from 42 Sea Zone to French Indo China
            1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
            1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
            1 aaGun moved from Hunan to Kwangsi
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Hunan to Kwangsi
            2 infantry moved from Korea to Manchuria
            1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands
            1 destroyer moved from 31 Sea Zone to 33 Sea Zone
            1 destroyer moved from 31 Sea Zone to 50 Sea Zone
            1 battleship, 4 carriers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 31 Sea Zone to 49 Sea Zone
            2 fighters moved from 25 Sea Zone to 49 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 41 Sea Zone
            2 bombers moved from Shan State to French Indo China
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            3 artilleries placed in French Indo China
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 transports
            EDIT: Removing units owned by Japanese from Japan: 1 artillery and 3 infantry
            EDIT: Adding units owned by Japanese to 33 Sea Zone: 2 transports
            EDIT: Adding units owned by Japanese to Caroline Islands: 1 artillery and 3 infantry
            EDIT: Turning off Edit Mode
            2 destroyers, 3 submarines and 1 transport placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    UK_Pacific : 0.33
    Japanese : -3.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 carriers, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters moved from Central United States to 8 Sea Zone
            1 bomber moved from United Kingdom to Normandy Bordeaux
    
        Combat - Americans
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Normandy Bordeaux causes 0 damage total. 
            Battle in 8 Sea Zone
                Americans attack with 4 fighters
                Japanese defend with 1 cruiser
                    Americans roll dice for 4 fighters in 8 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 cruiser in 8 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Japanese lost in 8 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - Americans
            2 carriers moved from 64 Sea Zone to 1 Sea Zone
            4 fighters moved from 8 Sea Zone to 1 Sea Zone
            1 destroyer moved from 64 Sea Zone to 1 Sea Zone
            1 battleship and 2 cruisers moved from 64 Sea Zone to 10 Sea Zone
            1 destroyer and 1 submarine moved from 64 Sea Zone to 10 Sea Zone
            2 transports moved from 64 Sea Zone to 10 Sea Zone
            2 infantry moved from Central United States to Western United States
            1 infantry moved from Central United States to Western United States
            2 aaGuns and 1 infantry moved from Central United States to Southeast Mexico
            2 fighters moved from Central United States to 109 Sea Zone
            2 fighters moved from 109 Sea Zone to United Kingdom
            1 mech_infantry moved from Western United States to Southeast Mexico
    
        Place Units - Americans
            3 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 fighter placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            17 infantry moved from Hopei to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 17 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 17 infantry in Kweichow, round 2 : 3/17 hits, 2.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 17 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 85 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 68 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from 68 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 83 Sea Zone: 1 transport
            EDIT: Changing ownership of French West Africa from Neutral_Axis to Americans
            EDIT: Adding units owned by Americans to French West Africa: 1 artillery and 1 infantry
            EDIT: Removing units owned by Americans from Brazil: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for Americans from 67 to 68
            EDIT: Turning off Edit Mode
            British buy 3 infantry, 1 marine, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            UK_Pacific buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to Normandy Bordeaux
            3 infantry moved from Burma to Yunnan
            3 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Shan State
            1 tactical_bomber moved from India to Yunnan
            1 fighter moved from Burma to Yunnan
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Anglo Egyptian Sudan to French Central Africa
                  British take French Central Africa from Neutral_Axis
    
        Combat - British
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 6 and causes: 4 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 4 damage total. 
            Battle in Yunnan
                British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Shan State
                British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 39 Sea Zone to 80 Sea Zone
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 infantry moved from Iraq to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Eastern Persia
            3 mech_infantrys moved from Egypt to Iraq
            1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
            1 tactical_bomber moved from Shan State to Kweichow
            2 mech_infantrys moved from Burma to India
            1 fighter moved from Shan State to India
            1 aaGun moved from Burma to India
            1 infantry moved from India to Burma
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 artillery and 1 infantry moved from Central United States to Southeast Mexico
    
        Place Units - British
            2 infantry and 1 marine placed in Persia
            1 infantry and 2 mech_infantrys placed in Egypt
            3 submarines placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 aaGun and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 aaGun and 3 infantry
    

    Combat Hit Differential Summary :

    British : -0.00
    Americans : -1.00
    AA fire in Normandy Bordeaux : : 0.67
    Chinese : 0.17
    Japanese : -2.50
    

    Savegame

  • '19

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 bomber, 1 carrier and 1 fighter; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            2 infantry moved from Tobruk to Alexandria
            1 bomber moved from Southern Italy to Alexandria
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Alexandria, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                Italians win, taking Alexandria from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Alexandria to Greece
            1 carrier moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Southern Italy to 110 Sea Zone
            2 cruisers, 1 destroyer and 2 transports moved from 92 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from Romania to Ukraine
            1 aaGun, 2 armour, 1 artillery and 2 infantry moved from Western Ukraine to Ukraine
            2 mech_infantrys moved from Northern Italy to Romania
            1 artillery and 1 infantry moved from Western Germany to Northern Italy
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            4 infantry moved from Southern France to Northern Italy
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
            1 bomber and 1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    British : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 63 Sea Zone to 47 Sea Zone
            1 submarine moved from 63 Sea Zone to 50 Sea Zone
    
        Combat - ANZAC
            Battle in 47 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 47 Sea Zone
                    ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 50 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 50 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 50 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 50 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - ANZAC
            2 aaGuns, 1 artillery, 3 fighters, 3 infantry, 1 marine and 2 mech_infantrys moved from Queensland to New South Wales
            1 cruiser moved from 64 Sea Zone to 10 Sea Zone
    
        Place Units - ANZAC
            1 armour, 1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 39 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Japanese : 0.33
    

    Savegame

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