All to 109.
Ksmckay (axis) vs Axis-Dominion(Allies) BM3
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I was pleasantly surprised to see you yield up w.ger so early on. but I guess something had to give!
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I thought that the major factory came back if I retook it. Apparently thats not the case… I didnt bother to check the rules and thought in a previous game I saw it come back.
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Oh I didn’t know it was a rules knowledge issue. If I had known earlier, at least before US/UK, I would’ve let you redo that. But I think too much has been rolled at this point for that. But yah, next time if you’re not sure, plz do ask or look it up. Didn’t realize you were relatively new to global and bm.
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nah im not worried. I had checked a bit ago and was surprised to see it come back (so I thought) so just assumed that was the rule. I played a bunch when the game came out but just came back to the game after a 5 year break.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 artillery and 1 infantry moved from Northern Italy to Western Germany 1 bomber moved from Southern Italy to Western Germany Combat - Italians Battle in Western Germany Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Western Germany, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Western Germany Italians win, taking Western Germany from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Western Germany to Southern Italy 1 fighter moved from Southern Italy to Gibraltar 1 fighter moved from Tobruk to Gibraltar 1 mech_infantry moved from Northern Italy to Romania 2 infantry moved from Malta to 96 Sea Zone 1 aaGun moved from Northern Italy to 95 Sea Zone 1 aaGun and 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone 1 aaGun and 3 infantry moved from 92 Sea Zone to Gibraltar 2 cruisers and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone 1 carrier moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from Northern Italy to Southern France 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Southern France 1 artillery and 2 mech_infantrys placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 22 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : -0.33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 64 Sea Zone 2 aaGuns, 1 fighter, 2 infantry, 1 marine and 2 mech_infantrys moved from New South Wales to Queensland 1 artillery and 1 infantry moved from South Australia to Queensland 1 fighter moved from New Zealand to Hawaiian Islands 1 fighter moved from New Zealand to Hawaiian Islands 2 fighters moved from New Zealand to Queensland Place Units - ANZAC 1 armour, 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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@axis-dominion attacking Ukr with 5 inf 1 art 3 tac 3 bom, aa missed, 6 hits. Lose aa gun?
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@ksmckay no, keep aa gun.
one thing to note tho, if only aa gun remains, you won’t be able to retreat. so keep that in mind.
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yep. thanks
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wait a sec, I didn’t get any dice emails. are you in local mode by any chance?
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:) yep will redo and ask again
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@ksmckay haha, my answer should be same tho. keep aa
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same exact results :) so that was fortunate. As I was very relieved not to lose a tac.
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forgot to sink the british transport on the turn redo. Hoping thats ok to edit in.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 51 PUs; Germans buy 1 armour, 1 carrier, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 2 infantry moved from Novgorod to Archangel 1 tactical_bomber moved from Western Ukraine to Archangel 3 bombers and 3 tactical_bombers moved from Greece to Ukraine 1 artillery and 5 infantry moved from Western Ukraine to Ukraine Combat - Germans Battle in Ukraine Germans attack with 1 artillery, 3 bombers, 5 infantry and 3 tactical_bombers Russians defend with 1 aaGun, 1 factory_minor and 8 infantry AA fire in Ukraine : 0/3 hits, 0.50 expected hits Germans roll dice for 1 artillery, 3 bombers, 5 infantry and 3 tactical_bombers in Ukraine, round 2 : 6/12 hits, 4.83 expected hits Russians roll dice for 1 aaGun and 8 infantry in Ukraine, round 2 : 2/8 hits, 2.67 expected hits 6 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 artillery, 3 bombers, 3 infantry and 3 tactical_bombers in Ukraine, round 3 : 4/10 hits, 4.50 expected hits Russians roll dice for 1 aaGun and 2 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery, 3 bombers, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Germans: 3 infantry Casualties for Russians: 1 aaGun and 8 infantry Battle in Archangel Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 infantry and 1 tactical_bomber in Archangel, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry and 1 tactical_bomber in Archangel, round 5 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by British from 112 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 tactical_bomber moved from Archangel to Novgorod 3 tactical_bombers moved from Ukraine to Greece 3 bombers moved from Ukraine to Southern Italy 1 aaGun moved from Western Ukraine to Ukraine 10 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine 3 infantry moved from Karelia to Finland 1 armour and 1 mech_infantry moved from Karelia to Novgorod 3 armour and 1 mech_infantry moved from Germany to Eastern Poland 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from France to 110 Sea Zone Place Units - Germans 1 armour placed in Germany 3 infantry placed in Novgorod 2 fighters placed in France 1 carrier placed in 110 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4 Germans collect 43 PUs (4 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -1.33 AA fire in Ukraine : : -0.50 Russians : -0.67
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@ksmckay yah of course, no prob
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might move one plane. wont affect Russia.
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nope. Im good.
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2 hits in ukr (attacking with 5 inf + 2 art). what casualties ?
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aa first