no scramble.
You can assume the obvious ones.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans repair damage of 3x airfield, 4x factory_minor; Remaining resources: 63 PUs;
Americans buy 2 bombers, 1 carrier, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 cruiser moved from 54 Sea Zone to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 66 Sea Zone
4 bombers moved from Jehol to Japan
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 artillery and 4 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 91 Sea Zone to 102 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 87 Sea Zone to 91 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
2 bombers moved from Eastern United States to Gibraltar
1 bomber moved from Gibraltar to Northern Italy
1 armour moved from Shantung to Kiangsi
Chinese take Kiangsu from Japanese
Chinese take Kiangsi from Japanese
3 armour moved from Korea to Buryatia
2 artilleries moved from Korea to Amur
Combat - Americans
Air Battle in Japan
Combat Hit Differential Summary :
@dawgoneit intercept in japan?
@dawgoneit all 4 planes please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans repair damage of 3x airfield, 4x factory_minor; Remaining resources: 63 PUs;
Americans buy 2 bombers, 1 carrier, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 cruiser moved from 54 Sea Zone to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 66 Sea Zone
4 bombers moved from Jehol to Japan
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 artillery and 4 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 91 Sea Zone to 102 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 87 Sea Zone to 91 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
2 bombers moved from Eastern United States to Gibraltar
1 bomber moved from Gibraltar to Northern Italy
1 armour moved from Shantung to Kiangsi
Chinese take Kiangsu from Japanese
Chinese take Kiangsi from Japanese
3 armour moved from Korea to Buryatia
2 artilleries moved from Korea to Amur
Combat - Americans
Air Battle in Japan
Americans attacks with 4 units heading to Japan
Japanese launches 4 interceptors out of Japan
Attackers Fire, : 1/4 hits, 0.67 expected hits
Defenders Fire, : 3/4 hits, 1.33 expected hits
3 bombers owned by the Americans lost in Japan
1 fighter owned by the Japanese lost in Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Northern Italy causes 6 damage total.
Strategic bombing raid in Japan
AA fire in Japan : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Japan causes 0 damage total.
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from Northern Italy to Libya
2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 infantry placed in Eastern United States
Americans undo move 2.
1 fighter placed in 101 Sea Zone
2 bombers and 1 fighter placed in Korea
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,5,4,1,1,3,1
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Defenders Fire, : : 1.67
AA fire in Japan : : 0.83
AA fire in Northern Italy : : -0.17
Attackers Fire, : : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter moved from Yunnan to Burma
3 infantry moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Burma
2 infantry moved from Hunan to Kweichow
1 artillery and 6 infantry moved from Anhwe to Hopei
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Sikang
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 24 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans repair damage of 3x airfield, 4x factory_minor; Remaining resources: 63 PUs;
Americans buy 2 bombers, 1 carrier, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 cruiser moved from 54 Sea Zone to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 66 Sea Zone
4 bombers moved from Jehol to Japan
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 artillery and 4 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 91 Sea Zone to 102 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 87 Sea Zone to 91 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
2 bombers moved from Eastern United States to Gibraltar
1 bomber moved from Gibraltar to Northern Italy
1 armour moved from Shantung to Kiangsi
Chinese take Kiangsu from Japanese
Chinese take Kiangsi from Japanese
3 armour moved from Korea to Buryatia
2 artilleries moved from Korea to Amur
Combat - Americans
Air Battle in Japan
Americans attacks with 4 units heading to Japan
Japanese launches 4 interceptors out of Japan
Attackers Fire, : 1/4 hits, 0.67 expected hits
Defenders Fire, : 3/4 hits, 1.33 expected hits
3 bombers owned by the Americans lost in Japan
1 fighter owned by the Japanese lost in Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Northern Italy causes 6 damage total.
Strategic bombing raid in Japan
AA fire in Japan : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Japan causes 0 damage total.
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from Northern Italy to Libya
2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 infantry placed in Eastern United States
Americans undo move 2.
1 fighter placed in 101 Sea Zone
2 bombers and 1 fighter placed in Korea
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,5,4,1,1,3,1
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter moved from Yunnan to Burma
3 infantry moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Burma
2 infantry moved from Hunan to Kweichow
1 artillery and 6 infantry moved from Anhwe to Hopei
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Sikang
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 24 PUs; end with 26 PUs
Purchase Units - British
British buy 3 bombers and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
6 armour, 2 artilleries and 4 mech_infantrys moved from Eastern Persia to West India
2 fighters and 1 tactical_bomber moved from Persia to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
3 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Tunisia to Gibraltar
1 tactical_bomber moved from Tunisia to Libya
1 infantry moved from Tunisia to Libya
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
Combat - British
Battle in Caucasus
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour and 1 mech_infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits, 2.00 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in West India
British attack with 6 armour, 2 artilleries and 4 mech_infantrys
Italians defend with 1 infantry
British roll dice for 6 armour, 2 artilleries and 4 mech_infantrys in West India, round 2 : 5/12 hits, 4.67 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in West India
British win, taking West India from Japanese with 6 armour, 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Caucasus to Persia
2 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
Place Units - British
3 bombers placed in Iraq
1 mech_infantry placed in Egypt
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Defenders Fire, : : 1.67
British : 1.33
Italians : -0.83
AA fire in Japan : : 0.83
AA fire in Northern Italy : : -0.17
Attackers Fire, : : 0.33
Japanese : -0.33
@dawgoneit that bombing raid stunk
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 mech_infantry moved from Tambov to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 artillery moved from Tambov to Samara
Italians take Samara from Russians
1 bomber moved from Ukraine to Caucasus
Combat - Italians
Battle in Malta
Italians attack with 1 infantry
British defend with 1 aaGun
1 aaGun owned by the British lost in Malta
Italians win, taking Malta from British with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Caucasus
Italians attack with 1 armour, 1 bomber and 2 mech_infantrys
British defend with 2 mech_infantrys
Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.50 expected hits
British roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British lost in Caucasus
Italians win, taking Caucasus from British with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Non Combat Move - Italians
1 bomber moved from Caucasus to Ukraine
2 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
1 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 0.50
British : -0.67
@dawgoneit yeah I was expecting to get 1, hoping for 2 but all 4 was a bit unlikely! Still, not making too much difference to japans position at the moment!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 armour, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 cruiser and 2 destroyers moved from 35 Sea Zone to 32 Sea Zone
2 destroyers moved from 54 Sea Zone to 32 Sea Zone
1 destroyer moved from 54 Sea Zone to 32 Sea Zone
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 3 transports moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Borneo to Burma
1 infantry moved from Kwangtung to Kwangsi
Combat - ANZAC
Battle in Okinawa
Battle in Formosa
Battle in 32 Sea Zone
ANZAC attack with 1 cruiser and 5 destroyers
Japanese defend with 1 submarine
ANZAC roll dice for 1 cruiser and 5 destroyers in 32 Sea Zone, round 2 : 2/6 hits, 2.17 expected hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 32 Sea Zone
ANZAC win, taking Okinawa from Japanese, taking Formosa from Japanese with 1 cruiser and 5 destroyers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Kwangtung
3 armour placed in French Indo China
1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 29 PUs; end with 29 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
ANZAC : -0.17
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 armour, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 cruiser and 2 destroyers moved from 35 Sea Zone to 32 Sea Zone
2 destroyers moved from 54 Sea Zone to 32 Sea Zone
1 destroyer moved from 54 Sea Zone to 32 Sea Zone
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 3 transports moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Borneo to Burma
1 infantry moved from Kwangtung to Kwangsi
Combat - ANZAC
Battle in Okinawa
Battle in Formosa
Battle in 32 Sea Zone
ANZAC attack with 1 cruiser and 5 destroyers
Japanese defend with 1 submarine
ANZAC roll dice for 1 cruiser and 5 destroyers in 32 Sea Zone, round 2 : 2/6 hits, 2.17 expected hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 32 Sea Zone
ANZAC win, taking Okinawa from Japanese, taking Formosa from Japanese with 1 cruiser and 5 destroyers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Kwangtung
3 armour placed in French Indo China
1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 29 PUs; end with 29 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 38 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.17
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 107 PUs;
Germans buy 6 armour, 1 carrier, 1 fighter, 5 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Smolensk to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
1 armour moved from Volgograd to Northwest Persia
Germans take Northwest Persia from British
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
1 tactical_bomber moved from Bryansk to Novosibirsk
3 armour moved from Russia to Novosibirsk
1 armour moved from Russia to Kazakhstan
Germans take Kazakhstan from Russians
Combat - Germans
Battle in Novosibirsk
Germans attack with 3 armour and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 armour and 1 tactical_bomber in Novosibirsk, round 2 : 2/4 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
1 bomber moved from 104 Sea Zone to Western Germany
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
7 bombers moved from Bryansk to Western Germany
4 aaGuns moved from Bryansk to Rostov
1 armour moved from Smolensk to Rostov
3 mech_infantrys moved from Western Ukraine to Rostov
3 armour moved from Ukraine to Rostov
2 mech_infantrys moved from Germany to France
1 tactical_bomber moved from Novosibirsk to Samara
Place Units - Germans
1 carrier and 3 transports placed in 112 Sea Zone
2 armour, 1 fighter and 2 infantry placed in Western Germany
2 armour and 1 mech_infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
2 infantry placed in Russia
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 63 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : 0.50
Americans : -0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Combat Move - Russians
1 armour and 1 fighter moved from Kansu to Suiyuyan
5 infantry moved from Jehol to Chahar
4 infantry moved from Amur to Korea
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Japan to 19 Sea Zone
1 bomber moved from Japan to 20 Sea Zone
3 bombers moved from Russia to Persia
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Persia
Japanese attack with 3 bombers
British defend with 2 fighters and 1 tactical_bomber
Japanese roll dice for 3 bombers in Persia, round 2 : 3/3 hits, 2.00 expected hits
British roll dice for 2 fighters and 1 tactical_bomber in Persia, round 2 : 1/3 hits, 1.83 expected hits
1 bomber owned by the Japanese, 1 tactical_bomber owned by the British and 2 fighters owned by the British lost in Persia
Japanese win with 2 bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 1 bomber
Casualties for British: 2 fighters and 1 tactical_bomber
Non Combat Move - Japanese
2 bombers moved from Persia to Rostov
1 bomber moved from 20 Sea Zone to Japan
1 bomber moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Japan
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 fighter and 2 infantry placed in India
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,3
Japanese collect 9 PUs (3 lost to blockades); end with 9 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 14 PUs
Combat Hit Differential Summary :
British : -0.83
Japanese : 1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 4 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to 110 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Gibraltar to 96 Sea Zone
1 bomber moved from Libya to Northwest Persia
2 mech_infantrys moved from Iraq to Northwest Persia
1 destroyer moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from 101 Sea Zone to 104 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 artilleries moved from Amur to Buryatia
1 fighter moved from Korea to Japan
2 bombers moved from Korea to Japan
1 cruiser and 2 destroyers moved from 30 Sea Zone to 32 Sea Zone
1 armour moved from Kiangsi to Kweichow
1 mech_infantry moved from Iraq to Northwest Persia
1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 68 Sea Zone
3 infantry moved from Korea to Amur
Combat - Americans
Air Battle in Japan
Combat Hit Differential Summary :
@wizmark intercept with less hits this time in japan. :grimacing: :unamused: :wink:
@dawgoneit yes max intercept and max hits please! :joy: :joy:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 4 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to 110 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Gibraltar to 96 Sea Zone
1 bomber moved from Libya to Northwest Persia
2 mech_infantrys moved from Iraq to Northwest Persia
1 destroyer moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from 101 Sea Zone to 104 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 artilleries moved from Amur to Buryatia
1 fighter moved from Korea to Japan
2 bombers moved from Korea to Japan
1 cruiser and 2 destroyers moved from 30 Sea Zone to 32 Sea Zone
1 armour moved from Kiangsi to Kweichow
1 mech_infantry moved from Iraq to Northwest Persia
1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 68 Sea Zone
3 infantry moved from Korea to Amur
Combat - Americans
Air Battle in Japan
Americans attacks with 3 units heading to Japan
Japanese launches 3 interceptors out of Japan
Attackers Fire, : 1/3 hits, 0.67 expected hits
Defenders Fire, : 0/3 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 0/2 hits, 0.33 expected hits
Bombing raid in Japan rolls: 6,8 and causes: 14 damage to unit: factory_major
Bombing raid in Japan causes 14 damage total.
Battle in 96 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Southern France
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win, taking Southern France from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 110 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 submarine and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Northwest Persia
Americans attack with 1 bomber and 3 mech_infantrys
Germans defend with 1 armour
Americans roll dice for 1 bomber and 3 mech_infantrys in Northwest Persia, round 2 : 2/4 hits, 1.17 expected hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Americans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 1 armour
Battle in Holland Belgium
Battle in Normandy Bordeaux
Cleaning up after air battles
Non Combat Move - Americans
1 fighter moved from 104 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 110 Sea Zone to Gibraltar
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 bombers moved from Japan to Korea
1 fighter moved from Japan to Korea
1 artillery and 4 infantry moved from Egypt to Trans-Jordan
1 bomber moved from 96 Sea Zone to Gibraltar
1 bomber moved from Northwest Persia to Iraq
Place Units - Americans
1 armour, 1 bomber and 1 fighter placed in Korea
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 fighter and 1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,1,3,5,6,3,3,6,4
Americans collect 60 PUs (3 lost to blockades); end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : 0.00
Defenders Fire, : : -1.00
AA fire in Japan : : -0.33
Americans : 1.67
Attackers Fire, : : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
2 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Sikang to Shensi
3 infantry moved from Szechwan to Shensi
2 infantry moved from Kweichow to Shensi
1 artillery and 6 infantry moved from Hopei to Shensi
1 fighter and 5 infantry moved from Burma to Yunnan
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
8 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 24 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 4 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to 110 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Gibraltar to 96 Sea Zone
1 bomber moved from Libya to Northwest Persia
2 mech_infantrys moved from Iraq to Northwest Persia
1 destroyer moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from 101 Sea Zone to 104 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 artilleries moved from Amur to Buryatia
1 fighter moved from Korea to Japan
2 bombers moved from Korea to Japan
1 cruiser and 2 destroyers moved from 30 Sea Zone to 32 Sea Zone
1 armour moved from Kiangsi to Kweichow
1 mech_infantry moved from Iraq to Northwest Persia
1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 68 Sea Zone
3 infantry moved from Korea to Amur
Combat - Americans
Air Battle in Japan
Americans attacks with 3 units heading to Japan
Japanese launches 3 interceptors out of Japan
Attackers Fire, : 1/3 hits, 0.67 expected hits
Defenders Fire, : 0/3 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 0/2 hits, 0.33 expected hits
Bombing raid in Japan rolls: 6,8 and causes: 14 damage to unit: factory_major
Bombing raid in Japan causes 14 damage total.
Battle in 96 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Southern France
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win, taking Southern France from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 110 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 submarine and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Northwest Persia
Americans attack with 1 bomber and 3 mech_infantrys
Germans defend with 1 armour
Americans roll dice for 1 bomber and 3 mech_infantrys in Northwest Persia, round 2 : 2/4 hits, 1.17 expected hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Americans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 1 armour
Battle in Holland Belgium
Battle in Normandy Bordeaux
Cleaning up after air battles
Non Combat Move - Americans
1 fighter moved from 104 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 110 Sea Zone to Gibraltar
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 bombers moved from Japan to Korea
1 fighter moved from Japan to Korea
1 artillery and 4 infantry moved from Egypt to Trans-Jordan
1 bomber moved from 96 Sea Zone to Gibraltar
1 bomber moved from Northwest Persia to Iraq
Place Units - Americans
1 armour, 1 bomber and 1 fighter placed in Korea
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 fighter and 1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,1,3,5,6,3,3,6,4
Americans collect 60 PUs (3 lost to blockades); end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
2 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Sikang to Shensi
3 infantry moved from Szechwan to Shensi
2 infantry moved from Kweichow to Shensi
1 artillery and 6 infantry moved from Hopei to Shensi
1 fighter and 5 infantry moved from Burma to Yunnan
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
8 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 24 PUs; end with 26 PUs
Purchase Units - British
British repair damage of 17x factory_major; Remaining resources: 27 PUs;
British buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - British
6 armour, 2 artilleries and 4 mech_infantrys moved from West India to India
3 infantry moved from Burma to India
3 armour and 2 mech_infantrys moved from Eastern Persia to India
2 armour and 1 mech_infantry moved from Iraq to Caucasus
2 bombers moved from Iraq to India
1 bomber moved from Iraq to Caucasus
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from Libya to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Egypt to 98 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Cyprus
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Trans-Jordan to Persia
2 infantry moved from Trans-Jordan to Syria
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 81 Sea Zone to 98 Sea Zone
Combat - British
Battle in Malta
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Malta, round 2 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Malta
British win, taking Malta from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Caucasus
British attack with 2 armour, 1 bomber and 1 mech_infantry
Italians defend with 1 armour and 2 mech_infantrys
British roll dice for 2 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 1.17 expected hits
2 mech_infantrys owned by the Italians lost in Caucasus
British roll dice for 2 armour, 1 bomber and 1 mech_infantry in Caucasus, round 3 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Italians: 1 armour and 2 mech_infantrys
Battle in Cyprus
British attack with 1 infantry and 1 mech_infantry
Italians defend with 1 marine
British roll dice for 1 infantry and 1 mech_infantry in Cyprus, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 marine in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Cyprus, round 3 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 marine in Cyprus, round 3 : 0/1 hits, 0.33 expected hits
1 marine owned by the Italians lost in Cyprus
British win, taking Cyprus from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 marine
Battle in India
British attack with 9 armour, 2 artilleries, 2 bombers, 3 infantry and 6 mech_infantrys
Italians defend with 2 artilleries; Japanese defend with 1 airfield, 3 armour, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
British roll dice for 9 armour, 2 artilleries, 2 bombers, 3 infantry and 6 mech_infantrys in India, round 2 : 9/22 hits, 8.33 expected hits
Japanese roll dice for 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry in India, round 2 : 4/14 hits, 5.50 expected hits
7 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the Italians and 3 infantry owned by the British lost in India
British roll dice for 9 armour, 2 artilleries, 2 bombers and 5 mech_infantrys in India, round 3 : 10/18 hits, 7.67 expected hits
Japanese roll dice for 3 armour, 1 artillery and 1 fighter in India, round 3 : 4/5 hits, 2.50 expected hits
1 fighter owned by the Japanese, 2 mech_infantrys owned by the British, 3 armour owned by the Japanese, 1 artillery owned by the Italians and 2 artilleries owned by the British lost in India
British win, taking India from Japanese, taking Burma from Chinese, taking Kwangtung from ANZAC with 9 armour, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 32
Casualties for British: 2 artilleries, 3 infantry and 3 mech_infantrys
Casualties for Italians: 2 artilleries
Casualties for Japanese: 3 armour, 1 fighter, 7 infantry and 1 mech_infantry
Non Combat Move - British
2 bombers moved from India to West India
1 tactical_bomber moved from Libya to 98 Sea Zone
1 bomber moved from Caucasus to West India
Place Units - British
9 infantry placed in United Kingdom
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 0.00
Defenders Fire, : : -1.00
British : 5.00
Italians : -2.67
AA fire in Japan : : -0.33
Americans : 1.67
Attackers Fire, : : 0.33
Japanese : 0.00