We are under way! Scramble?
19L G40 BM3 ArtofWar1947 (Axis+3) vs. Samuel06 (Allies)
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Romania to Bessarabia 1 bomber moved from Romania to Bessarabia 1 fighter moved from Southern Italy to Bessarabia Combat - Italians Battle in Bessarabia Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Russians defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Bessarabia, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Bessarabia, round 3 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from Bessarabia to Eastern Poland 1 artillery and 2 infantry moved from Romania to Eastern Poland 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar 1 transport moved from 95 Sea Zone to 96 Sea Zone 2 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 artillery, 1 infantry and 2 marines moved from Southern Italy to 95 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 marines and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Gibraltar 1 artillery, 1 infantry and 1 marine moved from 92 Sea Zone to Algeria 4 infantry moved from Northern Italy to Southern France 1 bomber moved from Bessarabia to Southern Italy Place Units - Italians 2 infantry and 2 mech_infantrys placed in Northern Italy 1 fighter placed in Southern Italy 1 submarine placed in 95 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : -0.67 Russians : -1.00
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Yes, it has been an interesting game. Thanks for the comment regarding the Axis defense. Now the Axis need to find a way to translate its defense into a strong offense.
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Hold on. I need to adjust the I-7 NCM to take into account the 2 US bombers lurking about in WUS.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Romania to Bessarabia 1 bomber moved from Romania to Bessarabia 1 fighter moved from Southern Italy to Bessarabia Combat - Italians Battle in Bessarabia Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Russians defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Bessarabia, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Bessarabia, round 3 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from Bessarabia to Eastern Poland 1 artillery and 2 infantry moved from Romania to Eastern Poland 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar 1 transport moved from 95 Sea Zone to 96 Sea Zone 2 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 artillery, 1 infantry and 2 marines moved from Southern Italy to 95 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 marines and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Gibraltar 1 artillery, 1 infantry and 1 marine moved from 92 Sea Zone to Algeria 4 infantry moved from Northern Italy to Southern France 1 bomber moved from Bessarabia to Southern Italy Place Units - Italians 2 infantry and 2 mech_infantrys placed in Northern Italy 1 fighter placed in Southern Italy 1 submarine placed in 95 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 92 Sea Zone: 1 battleship and 1 destroyer EDIT: Adding units owned by Italians to 91 Sea Zone: 1 battleship and 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0.67 Russians : -1.00
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC Place Units - ANZAC 1 fighter and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC Place Units - ANZAC 1 fighter and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Germans Germans buy 2 artilleries, 1 fighter, 2 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel 2 bombers moved from Germany to Archangel 1 mech_infantry moved from Slovakia Hungary to Western Ukraine 1 bomber moved from Germany to Western Ukraine 1 bomber moved from Western Germany to Western Ukraine 2 infantry moved from Gold Coast to French West Africa Germans take French West Africa from British Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Western Ukraine Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Western Ukraine, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Archangel, round 2 : 3/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Western Ukraine to Germany 2 bombers moved from Archangel to Novgorod 7 mech_infantrys moved from Eastern Poland to Belarus 1 artillery, 1 infantry and 2 mech_infantrys moved from Novgorod to Belarus 10 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Greater Southern Germany to Slovakia Hungary 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 fighter moved from Western Germany to 91 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to Southern Italy 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar Place Units - Germans 2 artilleries and 1 infantry placed in Novgorod 1 infantry placed in Southern France 1 fighter placed in Western Germany 8 mech_infantrys placed in Germany 1 submarine placed in 105 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6 Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 2.00 Russians : 0.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Vologda to Archangel 1 fighter moved from Bryansk to Archangel 1 fighter, 3 infantry and 1 tactical_bomber moved from Ukraine to Bessarabia Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bessarabia Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/5 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Bessarabia to Russia 1 infantry moved from Ukraine to Western Ukraine 1 aaGun, 2 artilleries and 2 infantry moved from Ukraine to Bryansk 2 armour, 1 artillery and 8 infantry moved from Russia to Bryansk 1 fighter moved from Archangel to Russia Place Units - Russians 1 infantry placed in Ukraine 8 artilleries and 1 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 infantry EDIT: Adding units owned by Russians to Smolensk: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 0.67 Italians : 1.00 Russians : -0.83
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 1 fighter, 7 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Java to 44 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Celebes 1 fighter moved from Malaya to 41 Sea Zone 2 infantry moved from Yunnan to Szechwan 2 infantry moved from Yunnan to Burma 1 tactical_bomber moved from Kweichow to Szechwan 1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan 2 bombers moved from Malaya to Szechwan 3 fighters and 3 tactical_bombers moved from Malaya to Burma Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Celebes Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Celebes, round 2 : 2/8 hits, 3.83 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Szechwan Japanese attack with 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/7 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Burma Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 5/8 hits, 3.83 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 2 bombers moved from Szechwan to Malaya 1 fighter moved from 44 Sea Zone to Java 3 fighters and 3 tactical_bombers moved from Celebes to 35 Sea Zone 1 fighter moved from 41 Sea Zone to Malaya 3 fighters and 3 tactical_bombers moved from Burma to Malaya 1 fighter and 2 tactical_bombers moved from Szechwan to Yunnan 1 infantry moved from Kiangsu to Anhwe 1 armour and 1 mech_infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kweichow to Yunnan 1 armour and 1 mech_infantry moved from Malaya to Yunnan 1 infantry moved from Japan to 6 Sea Zone 1 mech_infantry moved from Yunnan to Hunan 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 carriers, 1 destroyer, 1 fighter and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone Place Units - Japanese 1 factory_minor placed in Kwangtung 1 artillery and 2 infantry placed in Malaya 1 infantry and 2 mech_infantrys placed in Kiangsu 1 fighter and 4 infantry placed in Japan 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Chinese : 0.33 UK_Pacific : 0.33 Japanese : -1.00
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 bomber and 10 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 destroyer moved from 30 Sea Zone to 25 Sea Zone 4 infantry moved from Johnston Island to 30 Sea Zone 1 carrier, 4 infantry, 1 submarine and 2 transports moved from 30 Sea Zone to 54 Sea Zone 4 infantry moved from 54 Sea Zone to Queensland 2 bombers moved from Western United States to Eastern United States Place Units - Americans 1 bomber placed in Eastern United States 10 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : -0.33
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0.17 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 bomber and 10 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 destroyer moved from 30 Sea Zone to 25 Sea Zone 4 infantry moved from Johnston Island to 30 Sea Zone 1 carrier, 4 infantry, 1 submarine and 2 transports moved from 30 Sea Zone to 54 Sea Zone 4 infantry moved from 54 Sea Zone to Queensland 2 bombers moved from Western United States to Eastern United States Place Units - Americans 1 bomber placed in Eastern United States 10 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 carrier, 1 fighter and 2 marines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 4 fighters and 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma Combat - British Battle in Burma British attack with 5 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/8 hits, 3.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Burma to 39 Sea Zone 3 fighters and 1 tactical_bomber moved from Burma to India 2 armour, 2 infantry and 1 mech_infantry moved from West India to India 1 bomber moved from India to Egypt 1 artillery moved from Eastern Persia to Persia 1 infantry moved from Eastern Persia to West India 1 armour and 1 mech_infantry moved from Persia to West India 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 4 fighters moved from 39 Sea Zone to 80 Sea Zone 2 fighters moved from Iceland to United Kingdom 1 armour and 1 mech_infantry moved from Egypt to French Equatorial Africa Place Units - British 1 fighter and 2 marines placed in Persia British undo move 1. 2 marines placed in Persia 1 carrier placed in 80 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 1 fighter and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 fighter and 1 infantry
Combat Hit Differential Summary :
British : -1.50 Americans : -0.33 Chinese : 0.17 Japanese : -0.67
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter and 1 infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Southern Italy to Western Ukraine Combat - Italians Battle in Western Ukraine Italians attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Western Ukraine, round 2 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Western Ukraine to Slovakia Hungary 1 fighter moved from Western Ukraine to Belarus 1 artillery and 1 infantry moved from Eastern Poland to Belarus 2 mech_infantrys moved from Northern Italy to Slovakia Hungary 2 transports moved from 92 Sea Zone to 93 Sea Zone 4 infantry moved from Southern France to 93 Sea Zone 4 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 2 infantry moved from 92 Sea Zone to Algeria 1 transport moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from Northern Italy to Southern France 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 91 Sea Zone to 92 Sea Zone 1 carrier and 2 fighters moved from 92 Sea Zone to 95 Sea Zone Place Units - Italians 1 fighter placed in Southern Italy 1 armour, 1 artillery and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : 1.67 Russians : 0.67
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery, 1 infantry and 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery, 1 infantry and 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Germans Germans buy 2 artilleries, 1 fighter, 2 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel 2 bombers moved from Novgorod to Archangel 1 mech_infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 mech_infantry moved from Eastern Poland to Bessarabia 2 bombers moved from Germany to Bessarabia Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Bessarabia Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Archangel, round 2 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers and 1 infantry in Archangel, round 3 : 3/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Archangel to Western Germany 2 bombers moved from Bessarabia to Germany 8 mech_infantrys moved from Eastern Poland to Belarus 2 artilleries moved from Novgorod to Belarus 8 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 7 submarines moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 105 Sea Zone to 92 Sea Zone 2 infantry moved from French West Africa to Gold Coast Place Units - Germans 2 artilleries and 1 infantry placed in Novgorod 1 infantry placed in Southern France 1 submarine placed in 105 Sea Zone 1 fighter placed in Western Germany 8 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2 Germans collect 50 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians : 0.00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine 1 fighter moved from Russia to Bessarabia Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Bessarabia Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia retreated to Bessarabia Germans win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Bessarabia to Bryansk 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk 2 infantry moved from Vologda to Smolensk 8 artilleries and 1 infantry moved from Russia to Bryansk 1 aaGun moved from Vologda to Russia 1 infantry moved from Bryansk to Smolensk Place Units - Russians 10 infantry placed in Russia 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -1.33
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from Japan to 25 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 infantry moved from 31 Sea Zone to Wake Island 1 infantry moved from 25 Sea Zone to Midway 2 infantry moved from Yunnan to Szechwan 1 fighter and 2 tactical_bombers moved from Yunnan to Szechwan 1 fighter moved from Malaya to Szechwan 2 infantry moved from Yunnan to Burma 3 fighters and 3 tactical_bombers moved from Malaya to Burma 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 bombers moved from Malaya to Sumatra 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 5 fighters moved from 35 Sea Zone to 44 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone Combat - Japanese Battle in Wake Island Battle in Szechwan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Wake Island from Americans, taking Szechwan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Sumatra Japanese attack with 2 bombers and 2 infantry British defend with 1 artillery Japanese roll dice for 2 bombers and 2 infantry in Sumatra, round 2 : 1/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in 44 Sea Zone Japanese attack with 1 destroyer, 6 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 6 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 6/10 hits, 5.33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Burma Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 4/8 hits, 3.83 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Midway Non Combat Move - Japanese 2 fighters moved from 25 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Szechwan to Yunnan 3 fighters and 3 tactical_bombers moved from Burma to Malaya 2 bombers moved from Sumatra to Malaya 6 fighters and 3 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in Kiangsu 1 artillery and 1 infantry placed in Kwangtung 1 transport placed in 20 Sea Zone 2 infantry and 1 mech_infantry placed in Malaya Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : -0.50 Chinese : 0.33 UK_Pacific : 0.00 Japanese : -1.17
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 4 bombers, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 2 fighters and 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 41 Sea Zone Combat - Americans Battle in 41 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 55 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 6 infantry moved from Queensland to 54 Sea Zone 3 battleships, 3 carriers, 3 cruisers, 7 destroyers, 6 infantry, 1 submarine and 3 transports moved from 54 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 41 Sea Zone 2 fighters moved from 55 Sea Zone to 41 Sea Zone 1 aaGun, 1 artillery, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 4 infantry, 2 mech_infantrys, 15 submarines, 2 tactical_bombers and 4 transports moved from 101 Sea Zone to 106 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 106 Sea Zone 3 bombers moved from Eastern United States to United Kingdom Place Units - Americans 4 bombers placed in Eastern United States 1 infantry placed in Western United States 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : -2.17 Japanese : 0.00
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0.17 Japanese : 0.67