@max334 9cbe5b28-deb6-4990-b78c-3d4c5c4d1cae-triplea_41360_5usa.tsvg
Any scrambles or submerges?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 6 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 3 bombers, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 bomber moved from West India to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
1 bomber moved from West India to 99 Sea Zone
1 submarine moved from 92 Sea Zone to 99 Sea Zone
Combat - Americans
Battle in India
Battle in 99 Sea Zone
Americans attack with 1 bomber and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 99 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 99 Sea Zone
Americans win, taking India from Japanese, taking Borneo from Americans, taking 99 Sea Zone from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Caucasus
Americans attack with 1 bomber and 2 mech_infantrys
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Caucasus
Americans win, taking Caucasus from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from 99 Sea Zone to Syria
1 bomber moved from Caucasus to Russia
1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom
1 marine and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 marine, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
1 bomber moved from Western United States to United Kingdom
4 fighters moved from Hawaiian Islands to 26 Sea Zone
15 fighters moved from Hawaiian Islands to Queensland
4 fighters moved from 26 Sea Zone to Queensland
11 submarines moved from 10 Sea Zone to 26 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 4 carriers, 2 cruisers and 8 fighters moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
2 mech_infantrys moved from South Australia to Queensland
Place Units - Americans
1 armour, 3 bombers and 1 infantry placed in Western United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Anglo Egyptian Sudan: 1 infantry
EDIT: Adding units owned by Americans to Egypt: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 62 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 6 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 8 PUs
Purchase Units - British
British buy 1 fighter, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Finland to Novgorod
1 infantry moved from Finland to Vyborg
2 fighters moved from Russia to Vyborg
4 fighters moved from Russia to Novgorod
1 bomber moved from Russia to Novgorod
Combat - British
British creates battle in territory 39 Sea Zone
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Vyborg
British attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Vyborg, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vyborg
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Vyborg from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
British attack with 1 bomber, 4 fighters and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
British roll dice for 1 bomber, 4 fighters and 1 mech_infantry in Novgorod, round 2 : 3/6 hits, 2.83 expected hits
Germans roll dice for 3 mech_infantrys in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
3 mech_infantrys owned by the Germans lost in Novgorod
British win, taking Novgorod from Germans with 1 bomber, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Non Combat Move - British
4 fighters moved from Novgorod to Karelia
2 fighters moved from Vyborg to Karelia
1 bomber moved from Novgorod to Russia
2 mech_infantrys moved from Egypt to Syria
1 mech_infantry moved from Iraq to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry and 1 mech_infantry moved from 39 Sea Zone to India
3 aaGuns, 6 armour, 6 infantry, 4 mech_infantrys and 2 tactical_bombers moved from West India to India
1 fighter moved from Persia to India
1 fighter moved from Persia to India
1 fighter moved from Persia to India
4 mech_infantrys moved from Eastern Persia to India
1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 fighter moved from Gibraltar to 110 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
Place Units - British
1 fighter and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
2 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans : -0.67
Italians : -0.33
British : 1.00
Americans : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to Holland Belgium
1 bomber and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 infantry moved from Bryansk to Smolensk
1 infantry moved from Rostov to Tambov
1 fighter moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 artillery moved from Rostov to Caucasus
Combat - Italians
Battle in Smolensk
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Italians win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Italians attack with 1 armour, 1 artillery and 1 mech_infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 mech_infantry owned by the Americans lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery
Casualties for Americans: 1 mech_infantry
Battle in Tambov
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Tambov, round 5 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Tambov, round 6 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
British defend with 1 artillery
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Western Germany
2 fighters moved from Holland Belgium to Western Germany
1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
1 aaGun and 4 infantry moved from Western Germany to Germany
1 fighter moved from Smolensk to Ukraine
1 fighter moved from Tambov to Ukraine
1 bomber moved from Western Germany to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
1 destroyer and 1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : -3.83
British : -1.33
Russians : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 marine moved from Sumatra to 41 Sea Zone
1 cruiser and 1 marine moved from 41 Sea Zone to 39 Sea Zone
ANZAC take 39 Sea Zone from Japanese
1 marine moved from 39 Sea Zone to Ceylon
2 infantry moved from Trans-Jordan to Iraq
Combat - ANZAC
Battle in Ceylon
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
2 submarines moved from 57 Sea Zone to 39 Sea Zone
1 mech_infantry moved from New South Wales to Queensland
1 artillery moved from Queensland to South Australia
3 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 marine moved from Sumatra to 41 Sea Zone
1 cruiser and 1 marine moved from 41 Sea Zone to 39 Sea Zone
ANZAC take 39 Sea Zone from Japanese
1 marine moved from 39 Sea Zone to Ceylon
2 infantry moved from Trans-Jordan to Iraq
Combat - ANZAC
Battle in Ceylon
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
2 submarines moved from 57 Sea Zone to 39 Sea Zone
1 mech_infantry moved from New South Wales to Queensland
1 artillery moved from Queensland to South Australia
3 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 carrier, 1 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Belarus to Archangel
Germans take Archangel from Russians
10 artilleries and 6 mech_infantrys moved from Belarus to Novgorod
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 artillery, 2 infantry and 3 mech_infantrys moved from Baltic States to Novgorod
3 fighters, 2 mech_infantrys and 4 tactical_bombers moved from Bryansk to Volgograd
Combat - Germans
Battle in Volgograd
Germans attack with 3 fighters, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 3 fighters, 2 mech_infantrys and 4 tactical_bombers in Volgograd, round 2 : 5/9 hits, 4.33 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 3 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 mech_infantrys
Battle in Novgorod
Germans attack with 11 artilleries, 2 infantry and 9 mech_infantrys
British defend with 1 mech_infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 11 artilleries, 2 infantry and 9 mech_infantrys in Novgorod, round 2 : 5/22 hits, 7.33 expected hits
Russians roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 11 artilleries, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
1 aaGun moved from Baltic States to Novgorod
2 bombers moved from Bryansk to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
3 fighters and 4 tactical_bombers moved from Volgograd to Caucasus
2 armour moved from Bryansk to Novgorod
2 mech_infantrys moved from Bryansk to Novgorod
1 mech_infantry moved from Bryansk to Novgorod
7 armour and 12 mech_infantrys moved from Bryansk to Caucasus
2 aaGuns, 12 artilleries and 20 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Ukraine to Caucasus
4 mech_infantrys moved from Western Germany to Poland
1 artillery moved from France to Western Germany
Place Units - Germans
1 carrier, 1 submarine and 1 transport placed in 113 Sea Zone
3 artilleries placed in Ukraine
1 infantry placed in France
2 armour and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : -1.67
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Samara
2 infantry moved from Russia to Vologda
19 infantry moved from Russia to Tambov
20 artilleries moved from Russia to Tambov
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Archangel
2 fighters moved from Russia to Samara
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Archangel
2 artilleries moved from Russia to Tambov
6 infantry moved from Russia to Tambov
1 armour moved from Urals to Archangel
1 infantry moved from Amur to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Amur to Sakha
Russians take Sakha from Japanese
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 armour, 22 artilleries and 25 infantry
Italians defend with 1 infantry
Russians roll dice for 1 armour, 22 artilleries and 25 infantry in Tambov, round 2 : 17/48 hits, 15.67 expected hits
Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 1 armour, 22 artilleries and 25 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Archangel
Russians attack with 1 armour, 2 fighters and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 2.17 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Smolensk
Russians win, taking Smolensk from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Samara
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Rostov from Italians to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Western Ukraine from Italians to Russians
EDIT: Turning off Edit Mode
2 fighters moved from Samara to Russia
2 fighters moved from Smolensk to Russia
2 fighters moved from Archangel to Russia
1 tactical_bomber moved from Archangel to Russia
2 fighters moved from Vologda to Russia
1 aaGun moved from Russia to Tambov
2 aaGuns, 2 armour, 8 infantry and 5 mech_infantrys moved from Karelia to Finland
2 mech_infantrys moved from Finland to Norway
3 mech_infantrys moved from Finland to Norway
2 armour moved from Finland to Norway
1 armour moved from Russia to Rostov
1 armour moved from Russia to Western Ukraine
Place Units - Russians
8 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 0.00
Italians : -0.67
Russians : 1.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Samara
2 infantry moved from Russia to Vologda
19 infantry moved from Russia to Tambov
20 artilleries moved from Russia to Tambov
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Archangel
2 fighters moved from Russia to Samara
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Archangel
2 artilleries moved from Russia to Tambov
6 infantry moved from Russia to Tambov
1 armour moved from Urals to Archangel
1 infantry moved from Amur to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Amur to Sakha
Russians take Sakha from Japanese
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 armour, 22 artilleries and 25 infantry
Italians defend with 1 infantry
Russians roll dice for 1 armour, 22 artilleries and 25 infantry in Tambov, round 2 : 17/48 hits, 15.67 expected hits
Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 1 armour, 22 artilleries and 25 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Archangel
Russians attack with 1 armour, 2 fighters and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 2.17 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Smolensk
Russians win, taking Smolensk from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Samara
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Rostov from Italians to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Western Ukraine from Italians to Russians
EDIT: Turning off Edit Mode
2 fighters moved from Samara to Russia
2 fighters moved from Smolensk to Russia
2 fighters moved from Archangel to Russia
1 tactical_bomber moved from Archangel to Russia
2 fighters moved from Vologda to Russia
1 aaGun moved from Russia to Tambov
2 aaGuns, 2 armour, 8 infantry and 5 mech_infantrys moved from Karelia to Finland
2 mech_infantrys moved from Finland to Norway
3 mech_infantrys moved from Finland to Norway
2 armour moved from Finland to Norway
1 armour moved from Russia to Rostov
1 armour moved from Russia to Western Ukraine
Place Units - Russians
8 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Western Ukraine: 1 armour
EDIT: Removing units owned by Russians from Rostov: 1 armour
EDIT: Adding units owned by Russians to Russia: 2 armour
EDIT: Changing ownership of Rostov from Russians to Italians
EDIT: Changing ownership of Western Ukraine from Russians to Italians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Russians from 33 to 29
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.00
Italians : -0.67
Russians : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from French Indo China to Borneo
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
2 battleships and 1 marine moved from 36 Sea Zone to 42 Sea Zone
2 fighters, 1 submarine and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from French Indo China to 37 Sea Zone
3 fighters moved from Celebes to Java
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 1 infantry, 4 submarines and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java
2 fighters moved from 35 Sea Zone to Java
2 carriers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from French Indo China to 42 Sea Zone
1 bomber moved from French Indo China to Borneo
2 fighters and 2 tactical_bombers moved from Burma to 37 Sea Zone
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 armour moved from Kansu to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Kansu
1 armour moved from Kansu to Tsinghai
Japanese take Novosibirsk from Russians
1 artillery moved from Kansu to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
Combat - Japanese
Battle in Borneo
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 2 : 2/4 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 2 fighters, 4 submarines and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 7/9 hits, 4.17 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 2 fighters, 4 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 5 fighters, 1 infantry and 1 marine
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 1 marine in Java, round 2 : 4/8 hits, 3.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 5 fighters and 1 marine remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour, 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Tsinghai, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 8 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 8 tactical_bombers in 37 Sea Zone, round 2 : 4/12 hits, 6.67 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win with 4 fighters, 1 submarine and 8 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 bombers moved from Borneo to French Indo China
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Chahar
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Jehol to Manchuria
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
4 submarines moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Japan to French Indo China
1 mech_infantry moved from Kiangsu to Jehol
1 fighter moved from Kiangsu to French Indo China
8 tactical_bombers moved from 37 Sea Zone to French Indo China
1 fighter moved from 37 Sea Zone to 42 Sea Zone
5 fighters moved from Java to 42 Sea Zone
3 fighters moved from 37 Sea Zone to French Indo China
1 armour and 1 mech_infantry moved from Kansu to Yenisey
1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
Place Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
Japanese undo move 1.
2 infantry and 1 mech_infantry placed in Kiangsu
1 armour, 1 artillery and 1 infantry placed in French Indo China
3 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : 0.67
Chinese : -0.33
UK_Pacific : -0.33
Japanese : -1.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
19 fighters moved from Queensland to 42 Sea Zone
1 battleship, 4 carriers, 2 cruisers and 8 fighters moved from 39 Sea Zone to 42 Sea Zone
1 bomber moved from Syria to 113 Sea Zone
1 bomber moved from Russia to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
Scramble orders and OOL for 113
Hmm, scramble to SZ113.
OOL: DD, CV.
If the CV is hit, land planes on Germany.
The sytem auto hit my CV’s I wanted to select them last or retreat. Since it took them as casualties I just clicked through the battle.
@cyanight said in cyanight (Allies+6) vs simon33 (Axis) BM3:
The sytem auto hit my CV’s I wanted to select them last or retreat. Since it took them as casualties I just clicked through the battle.
You should have anticipated that! Haven’t you rolled a bunch of dice with those extra units attacking? What do you propose?
I concede Good Game. :)
Really? Wasn’t expecting that.
I’m open to editing in the battle and restarting at the second round.
I guess that round didn’t go as you wanted.
I had plannned to do something special on that attack and retreat when I lost up to 8 left which would be the carriers. Unfortunately I miss clicked
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
19 fighters moved from Queensland to 42 Sea Zone
1 battleship, 4 carriers, 2 cruisers and 8 fighters moved from 39 Sea Zone to 42 Sea Zone
1 bomber moved from Syria to 113 Sea Zone
1 bomber moved from Russia to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Americans attack with 3 bombers
Germans defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Italians defend with 2 fighters
1 submarine owned by the Germans Submerged
Americans roll dice for 3 bombers in 113 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
3 bombers owned by the Americans lost in 113 Sea Zone
Germans win with 1 carrier, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -36
Casualties for Americans: 3 bombers
Battle in Denmark
Battle in 42 Sea Zone
British loiter and taunt; Americans attack with 1 battleship, 4 carriers, 2 cruisers and 19 fighters; ANZAC loiter and taunt
Japanese defend with 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 8 fighters, 4 submarines and 1 transport
Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 19 fighters in 42 Sea Zone, round 2 : 7/19 hits, 9.50 expected hits
Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 4 carriers and 2 cruisers in 42 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 8 fighters and 1 transport in 42 Sea Zone, round 2 : 13/19 hits, 9.83 expected hits
Units damaged: 1 battleship owned by the Americans
5 fighters owned by the ANZAC, 2 destroyers owned by the Japanese, 3 submarines owned by the Japanese, 4 carriers owned by the Americans, 5 fighters owned by the Americans and 3 fighters owned by the British lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 14 fighters in 42 Sea Zone, round 3 : 7/14 hits, 7.00 expected hits
Americans roll dice for 1 battleship and 2 cruisers in 42 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 8 fighters and 1 transport in 42 Sea Zone, round 3 : 11/17 hits, 9.17 expected hits
1 fighter owned by the Japanese, 4 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese, 11 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers and 3 fighters in 42 Sea Zone, round 4 : 5/6 hits, 3.17 expected hits
Japanese roll dice for 2 battleships, 7 fighters and 1 transport in 42 Sea Zone, round 4 : 5/9 hits, 6.00 expected hits
5 fighters owned by the Japanese, 2 cruisers owned by the Americans and 3 fighters owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 battleship in 42 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 2 fighters and 1 transport in 42 Sea Zone, round 5 : 3/4 hits, 2.67 expected hits
1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 42 Sea Zone
Japanese win, taking Denmark from Germans with 2 battleships, 1 fighter and 1 transport remaining. Battle score for attacker is -176
Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers and 19 fighters
Casualties for Japanese: 4 carriers, 1 cruiser, 4 destroyers, 7 fighters and 4 submarines
Casualties for ANZAC: 5 fighters
Casualties for British: 3 fighters
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans forced to land in Western Germany
1 fighter owned by the Japanese forced to land in Java
Non Combat Move - Americans
Combat Hit Differential Summary :
Germans : 0.17
Americans : 0.33
Japanese : 4.50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
19 fighters moved from Queensland to 42 Sea Zone
1 battleship, 4 carriers, 2 cruisers and 8 fighters moved from 39 Sea Zone to 42 Sea Zone
1 bomber moved from Syria to 113 Sea Zone
1 bomber moved from Russia to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Americans attack with 3 bombers
Germans defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Italians defend with 2 fighters
1 submarine owned by the Germans Submerged
Americans roll dice for 3 bombers in 113 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
3 bombers owned by the Americans lost in 113 Sea Zone
Germans win with 1 carrier, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -36
Casualties for Americans: 3 bombers
Battle in Denmark
Battle in 42 Sea Zone
British loiter and taunt; Americans attack with 1 battleship, 4 carriers, 2 cruisers and 19 fighters; ANZAC loiter and taunt
Japanese defend with 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 8 fighters, 4 submarines and 1 transport
Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 19 fighters in 42 Sea Zone, round 2 : 7/19 hits, 9.50 expected hits
Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 4 carriers and 2 cruisers in 42 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 8 fighters and 1 transport in 42 Sea Zone, round 2 : 13/19 hits, 9.83 expected hits
Units damaged: 1 battleship owned by the Americans
5 fighters owned by the ANZAC, 2 destroyers owned by the Japanese, 3 submarines owned by the Japanese, 4 carriers owned by the Americans, 5 fighters owned by the Americans and 3 fighters owned by the British lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 14 fighters in 42 Sea Zone, round 3 : 7/14 hits, 7.00 expected hits
Americans roll dice for 1 battleship and 2 cruisers in 42 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 8 fighters and 1 transport in 42 Sea Zone, round 3 : 11/17 hits, 9.17 expected hits
1 fighter owned by the Japanese, 4 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese, 11 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers and 3 fighters in 42 Sea Zone, round 4 : 5/6 hits, 3.17 expected hits
Japanese roll dice for 2 battleships, 7 fighters and 1 transport in 42 Sea Zone, round 4 : 5/9 hits, 6.00 expected hits
5 fighters owned by the Japanese, 2 cruisers owned by the Americans and 3 fighters owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 battleship in 42 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 2 fighters and 1 transport in 42 Sea Zone, round 5 : 3/4 hits, 2.67 expected hits
1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 42 Sea Zone
Japanese win, taking Denmark from Germans with 2 battleships, 1 fighter and 1 transport remaining. Battle score for attacker is -176
Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers and 19 fighters
Casualties for Japanese: 4 carriers, 1 cruiser, 4 destroyers, 7 fighters and 4 submarines
Casualties for ANZAC: 5 fighters
Casualties for British: 3 fighters
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans forced to land in Western Germany
1 fighter owned by the Japanese forced to land in Java
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 carrier
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 carrier
EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 41 Sea Zone: 1 battleship and 4 carriers
EDIT: Adding units owned by Americans to 41 Sea Zone: 2 cruisers
EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
EDIT: Adding units owned by ANZAC to 41 Sea Zone: 5 fighters
EDIT: Adding units owned by British to 41 Sea Zone: 3 fighters
EDIT: Adding units owned by Americans to Sumatra: 6 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 8 fighters and 4 submarines
EDIT: Removing units owned by Japanese from Java: 1 fighter
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.17
Americans : 0.33
Japanese : 4.50
I selected my casualties from round 1. I got 10 hits on you 7 which are air. I edited the file to be at the beginning of the combat round.