Sorry for the edit mess, thought i forgot to take madagascar, but the units attacked this turn, my bad
cyanight (Allies+6) vs simon33 (Axis) BM3
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 6 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 3 bombers, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 bomber moved from West India to Caucasus 2 mech_infantrys moved from Iraq to Caucasus 1 bomber moved from West India to 99 Sea Zone 1 submarine moved from 92 Sea Zone to 99 Sea Zone Combat - Americans Battle in India Battle in 99 Sea Zone Americans attack with 1 bomber and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 99 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 99 Sea Zone Americans win, taking India from Japanese, taking Borneo from Americans, taking 99 Sea Zone from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Caucasus Americans attack with 1 bomber and 2 mech_infantrys Germans defend with 1 mech_infantry Americans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Caucasus Americans win, taking Caucasus from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 bomber moved from 99 Sea Zone to Syria 1 bomber moved from Caucasus to Russia 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom 1 marine and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 marine, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone 1 bomber moved from Western United States to United Kingdom 4 fighters moved from Hawaiian Islands to 26 Sea Zone 15 fighters moved from Hawaiian Islands to Queensland 4 fighters moved from 26 Sea Zone to Queensland 11 submarines moved from 10 Sea Zone to 26 Sea Zone 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 battleship, 4 carriers, 2 cruisers and 8 fighters moved from 41 Sea Zone to 39 Sea Zone 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 2 mech_infantrys moved from South Australia to Queensland Place Units - Americans 1 armour, 3 bombers and 1 infantry placed in Western United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Anglo Egyptian Sudan: 1 infantry EDIT: Adding units owned by Americans to Egypt: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 62 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 6 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 8 PUs Purchase Units - British British buy 1 fighter, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Finland to Novgorod 1 infantry moved from Finland to Vyborg 2 fighters moved from Russia to Vyborg 4 fighters moved from Russia to Novgorod 1 bomber moved from Russia to Novgorod Combat - British British creates battle in territory 39 Sea Zone Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Vyborg British attack with 2 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Vyborg, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Vyborg from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Novgorod British attack with 1 bomber, 4 fighters and 1 mech_infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys British roll dice for 1 bomber, 4 fighters and 1 mech_infantry in Novgorod, round 2 : 3/6 hits, 2.83 expected hits Germans roll dice for 3 mech_infantrys in Novgorod, round 2 : 0/3 hits, 1.00 expected hits 3 mech_infantrys owned by the Germans lost in Novgorod British win, taking Novgorod from Germans with 1 bomber, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Germans: 3 mech_infantrys Non Combat Move - British 4 fighters moved from Novgorod to Karelia 2 fighters moved from Vyborg to Karelia 1 bomber moved from Novgorod to Russia 2 mech_infantrys moved from Egypt to Syria 1 mech_infantry moved from Iraq to 80 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 infantry and 1 mech_infantry moved from 39 Sea Zone to India 3 aaGuns, 6 armour, 6 infantry, 4 mech_infantrys and 2 tactical_bombers moved from West India to India 1 fighter moved from Persia to India 1 fighter moved from Persia to India 1 fighter moved from Persia to India 4 mech_infantrys moved from Eastern Persia to India 1 cruiser moved from 80 Sea Zone to 39 Sea Zone 1 mech_infantry moved from Tobruk to Egypt 1 fighter moved from Gibraltar to 110 Sea Zone 1 carrier moved from 92 Sea Zone to 110 Sea Zone Place Units - British 1 fighter and 2 mech_infantrys placed in Persia 3 mech_infantrys placed in Egypt 2 infantry placed in United Kingdom 1 transport placed in 110 Sea Zone Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans : -0.67 Italians : -0.33 British : 1.00 Americans : 0.00
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to Holland Belgium 1 bomber and 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Rostov to Tambov 1 fighter moved from Bryansk to Tambov 1 armour and 1 mech_infantry moved from Bryansk to Caucasus 1 artillery moved from Rostov to Caucasus Combat - Italians Battle in Smolensk Italians attack with 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Italians win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Italians attack with 1 armour, 1 artillery and 1 mech_infantry Americans defend with 1 mech_infantry Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 mech_infantry owned by the Americans lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 artillery Casualties for Americans: 1 mech_infantry Battle in Tambov Italians attack with 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Tambov, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Tambov, round 6 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Italians attack with 2 fighters and 1 infantry British defend with 1 artillery Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Normandy Bordeaux Italians attack with 1 bomber and 1 mech_infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.83 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Normandy Bordeaux to Western Germany 2 fighters moved from Holland Belgium to Western Germany 1 aaGun and 3 infantry moved from Southern Italy to Northern Italy 1 aaGun and 4 infantry moved from Western Germany to Germany 1 fighter moved from Smolensk to Ukraine 1 fighter moved from Tambov to Ukraine 1 bomber moved from Western Germany to Southern Italy Place Units - Italians 1 infantry placed in Southern Italy 1 destroyer and 1 submarine placed in 95 Sea Zone Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : -3.83 British : -1.33 Russians : -1.33
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from Sumatra to 41 Sea Zone 1 cruiser and 1 marine moved from 41 Sea Zone to 39 Sea Zone ANZAC take 39 Sea Zone from Japanese 1 marine moved from 39 Sea Zone to Ceylon 2 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Battle in Ceylon Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 2 submarines moved from 57 Sea Zone to 39 Sea Zone 1 mech_infantry moved from New South Wales to Queensland 1 artillery moved from Queensland to South Australia 3 infantry moved from Queensland to South Australia Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from Sumatra to 41 Sea Zone 1 cruiser and 1 marine moved from 41 Sea Zone to 39 Sea Zone ANZAC take 39 Sea Zone from Japanese 1 marine moved from 39 Sea Zone to Ceylon 2 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Battle in Ceylon Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 2 submarines moved from 57 Sea Zone to 39 Sea Zone 1 mech_infantry moved from New South Wales to Queensland 1 artillery moved from Queensland to South Australia 3 infantry moved from Queensland to South Australia Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 carrier, 1 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Belarus to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Belarus to Archangel Germans take Archangel from Russians 10 artilleries and 6 mech_infantrys moved from Belarus to Novgorod 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 1 artillery, 2 infantry and 3 mech_infantrys moved from Baltic States to Novgorod 3 fighters, 2 mech_infantrys and 4 tactical_bombers moved from Bryansk to Volgograd Combat - Germans Battle in Volgograd Germans attack with 3 fighters, 2 mech_infantrys and 4 tactical_bombers Russians defend with 1 factory_minor and 2 mech_infantrys Germans roll dice for 3 fighters, 2 mech_infantrys and 4 tactical_bombers in Volgograd, round 2 : 5/9 hits, 4.33 expected hits Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 3 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 mech_infantrys Battle in Novgorod Germans attack with 11 artilleries, 2 infantry and 9 mech_infantrys British defend with 1 mech_infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour Germans roll dice for 11 artilleries, 2 infantry and 9 mech_infantrys in Novgorod, round 2 : 5/22 hits, 7.33 expected hits Russians roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 11 artilleries, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Germans 1 aaGun moved from Baltic States to Novgorod 2 bombers moved from Bryansk to Western Germany 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 3 fighters and 4 tactical_bombers moved from Volgograd to Caucasus 2 armour moved from Bryansk to Novgorod 2 mech_infantrys moved from Bryansk to Novgorod 1 mech_infantry moved from Bryansk to Novgorod 7 armour and 12 mech_infantrys moved from Bryansk to Caucasus 2 aaGuns, 12 artilleries and 20 infantry moved from Bryansk to Ukraine 1 mech_infantry moved from Ukraine to Caucasus 4 mech_infantrys moved from Western Germany to Poland 1 artillery moved from France to Western Germany Place Units - Germans 1 carrier, 1 submarine and 1 transport placed in 113 Sea Zone 3 artilleries placed in Ukraine 1 infantry placed in France 2 armour and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6 Germans collect 47 PUs (2 lost to blockades); end with 47 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : -1.67 Russians : 1.00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Samara 2 infantry moved from Russia to Vologda 19 infantry moved from Russia to Tambov 20 artilleries moved from Russia to Tambov 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Archangel 2 fighters moved from Russia to Samara 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Archangel 2 artilleries moved from Russia to Tambov 6 infantry moved from Russia to Tambov 1 armour moved from Urals to Archangel 1 infantry moved from Amur to Buryatia Russians take Buryatia from Japanese 1 infantry moved from Amur to Sakha Russians take Sakha from Japanese 1 infantry moved from Amur to Siberia Russians take Siberia from Japanese 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Tambov Combat - Russians Battle in Tambov Russians attack with 1 armour, 22 artilleries and 25 infantry Italians defend with 1 infantry Russians roll dice for 1 armour, 22 artilleries and 25 infantry in Tambov, round 2 : 17/48 hits, 15.67 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tambov Russians win, taking Tambov from Italians with 1 armour, 22 artilleries and 25 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Archangel Russians attack with 1 armour, 2 fighters and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 2.17 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 2 fighters and 2 infantry Italians defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Smolensk Russians win, taking Smolensk from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Samara Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Rostov from Italians to Russians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Western Ukraine from Italians to Russians EDIT: Turning off Edit Mode 2 fighters moved from Samara to Russia 2 fighters moved from Smolensk to Russia 2 fighters moved from Archangel to Russia 1 tactical_bomber moved from Archangel to Russia 2 fighters moved from Vologda to Russia 1 aaGun moved from Russia to Tambov 2 aaGuns, 2 armour, 8 infantry and 5 mech_infantrys moved from Karelia to Finland 2 mech_infantrys moved from Finland to Norway 3 mech_infantrys moved from Finland to Norway 2 armour moved from Finland to Norway 1 armour moved from Russia to Rostov 1 armour moved from Russia to Western Ukraine Place Units - Russians 8 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 0.00 Italians : -0.67 Russians : 1.17
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TripleA Manual Gamesave Post: Russians round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Samara 2 infantry moved from Russia to Vologda 19 infantry moved from Russia to Tambov 20 artilleries moved from Russia to Tambov 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Archangel 2 fighters moved from Russia to Samara 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Archangel 2 artilleries moved from Russia to Tambov 6 infantry moved from Russia to Tambov 1 armour moved from Urals to Archangel 1 infantry moved from Amur to Buryatia Russians take Buryatia from Japanese 1 infantry moved from Amur to Sakha Russians take Sakha from Japanese 1 infantry moved from Amur to Siberia Russians take Siberia from Japanese 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Tambov Combat - Russians Battle in Tambov Russians attack with 1 armour, 22 artilleries and 25 infantry Italians defend with 1 infantry Russians roll dice for 1 armour, 22 artilleries and 25 infantry in Tambov, round 2 : 17/48 hits, 15.67 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tambov Russians win, taking Tambov from Italians with 1 armour, 22 artilleries and 25 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Archangel Russians attack with 1 armour, 2 fighters and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 2.17 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 2 fighters and 2 infantry Italians defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Smolensk Russians win, taking Smolensk from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Samara Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Rostov from Italians to Russians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Western Ukraine from Italians to Russians EDIT: Turning off Edit Mode 2 fighters moved from Samara to Russia 2 fighters moved from Smolensk to Russia 2 fighters moved from Archangel to Russia 1 tactical_bomber moved from Archangel to Russia 2 fighters moved from Vologda to Russia 1 aaGun moved from Russia to Tambov 2 aaGuns, 2 armour, 8 infantry and 5 mech_infantrys moved from Karelia to Finland 2 mech_infantrys moved from Finland to Norway 3 mech_infantrys moved from Finland to Norway 2 armour moved from Finland to Norway 1 armour moved from Russia to Rostov 1 armour moved from Russia to Western Ukraine Place Units - Russians 8 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Western Ukraine: 1 armour EDIT: Removing units owned by Russians from Rostov: 1 armour EDIT: Adding units owned by Russians to Russia: 2 armour EDIT: Changing ownership of Rostov from Russians to Italians EDIT: Changing ownership of Western Ukraine from Russians to Italians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Russians from 33 to 29 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.00 Italians : -0.67 Russians : 1.17
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 3 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from French Indo China to Borneo 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 2 battleships and 1 marine moved from 36 Sea Zone to 42 Sea Zone 2 fighters, 1 submarine and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from French Indo China to 37 Sea Zone 3 fighters moved from Celebes to Java 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 1 infantry, 4 submarines and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java 2 fighters moved from 35 Sea Zone to Java 2 carriers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from French Indo China to 42 Sea Zone 1 bomber moved from French Indo China to Borneo 2 fighters and 2 tactical_bombers moved from Burma to 37 Sea Zone 1 armour moved from Yakut S.S.R. to Evenkiyskiy Japanese take Yenisey from Russians Japanese take Evenkiyskiy from Russians 1 armour moved from Kansu to Timguska Japanese take Timguska from Russians 1 armour moved from Timguska to Kansu 1 armour moved from Kansu to Tsinghai Japanese take Novosibirsk from Russians 1 artillery moved from Kansu to Tsinghai 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese Combat - Japanese Battle in Borneo Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 2 : 2/4 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 42 Sea Zone Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 2 fighters, 4 submarines and 1 transport Americans defend with 1 destroyer Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 7/9 hits, 4.17 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 2 fighters, 4 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Java Japanese attack with 1 artillery, 5 fighters, 1 infantry and 1 marine Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 1 marine in Java, round 2 : 4/8 hits, 3.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery, 5 fighters and 1 marine remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Tsinghai Japanese attack with 1 armour, 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Tsinghai, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 37 Sea Zone Japanese attack with 4 fighters, 1 submarine and 8 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 8 tactical_bombers in 37 Sea Zone, round 2 : 4/12 hits, 6.67 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win with 4 fighters, 1 submarine and 8 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 bombers moved from Borneo to French Indo China 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Chahar 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Jehol to Manchuria 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 4 submarines moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from Japan to French Indo China 1 mech_infantry moved from Kiangsu to Jehol 1 fighter moved from Kiangsu to French Indo China 8 tactical_bombers moved from 37 Sea Zone to French Indo China 1 fighter moved from 37 Sea Zone to 42 Sea Zone 5 fighters moved from Java to 42 Sea Zone 3 fighters moved from 37 Sea Zone to French Indo China 1 armour and 1 mech_infantry moved from Kansu to Yenisey 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan Place Units - Japanese 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu Japanese undo move 1. 2 infantry and 1 mech_infantry placed in Kiangsu 1 armour, 1 artillery and 1 infantry placed in French Indo China 3 fighters and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : 0.67 Chinese : -0.33 UK_Pacific : -0.33 Japanese : -1.17
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters and 3 submarines; Remaining resources: 1 PUs; Combat Move - Americans 19 fighters moved from Queensland to 42 Sea Zone 1 battleship, 4 carriers, 2 cruisers and 8 fighters moved from 39 Sea Zone to 42 Sea Zone 1 bomber moved from Syria to 113 Sea Zone 1 bomber moved from Russia to 113 Sea Zone 1 bomber moved from United Kingdom to 113 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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Scramble orders and OOL for 113
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Hmm, scramble to SZ113.
OOL: DD, CV.
If the CV is hit, land planes on Germany.
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The sytem auto hit my CV’s I wanted to select them last or retreat. Since it took them as casualties I just clicked through the battle.
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@cyanight said in cyanight (Allies+6) vs simon33 (Axis) BM3:
The sytem auto hit my CV’s I wanted to select them last or retreat. Since it took them as casualties I just clicked through the battle.
You should have anticipated that! Haven’t you rolled a bunch of dice with those extra units attacking? What do you propose?
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I concede Good Game. :)
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Really? Wasn’t expecting that.
I’m open to editing in the battle and restarting at the second round.
I guess that round didn’t go as you wanted.
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I had plannned to do something special on that attack and retreat when I lost up to 8 left which would be the carriers. Unfortunately I miss clicked
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters and 3 submarines; Remaining resources: 1 PUs; Combat Move - Americans 19 fighters moved from Queensland to 42 Sea Zone 1 battleship, 4 carriers, 2 cruisers and 8 fighters moved from 39 Sea Zone to 42 Sea Zone 1 bomber moved from Syria to 113 Sea Zone 1 bomber moved from Russia to 113 Sea Zone 1 bomber moved from United Kingdom to 113 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in 113 Sea Zone Americans attack with 3 bombers Germans defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Italians defend with 2 fighters 1 submarine owned by the Germans Submerged Americans roll dice for 3 bombers in 113 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 carrier, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits 3 bombers owned by the Americans lost in 113 Sea Zone Germans win with 1 carrier, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -36 Casualties for Americans: 3 bombers Battle in Denmark Battle in 42 Sea Zone British loiter and taunt; Americans attack with 1 battleship, 4 carriers, 2 cruisers and 19 fighters; ANZAC loiter and taunt Japanese defend with 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 8 fighters, 4 submarines and 1 transport Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 19 fighters in 42 Sea Zone, round 2 : 7/19 hits, 9.50 expected hits Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 4 carriers and 2 cruisers in 42 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 8 fighters and 1 transport in 42 Sea Zone, round 2 : 13/19 hits, 9.83 expected hits Units damaged: 1 battleship owned by the Americans 5 fighters owned by the ANZAC, 2 destroyers owned by the Japanese, 3 submarines owned by the Japanese, 4 carriers owned by the Americans, 5 fighters owned by the Americans and 3 fighters owned by the British lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 14 fighters in 42 Sea Zone, round 3 : 7/14 hits, 7.00 expected hits Americans roll dice for 1 battleship and 2 cruisers in 42 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 8 fighters and 1 transport in 42 Sea Zone, round 3 : 11/17 hits, 9.17 expected hits 1 fighter owned by the Japanese, 4 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese, 11 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 battleship, 2 cruisers and 3 fighters in 42 Sea Zone, round 4 : 5/6 hits, 3.17 expected hits Japanese roll dice for 2 battleships, 7 fighters and 1 transport in 42 Sea Zone, round 4 : 5/9 hits, 6.00 expected hits 5 fighters owned by the Japanese, 2 cruisers owned by the Americans and 3 fighters owned by the Americans lost in 42 Sea Zone Americans roll dice for 1 battleship in 42 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 2 fighters and 1 transport in 42 Sea Zone, round 5 : 3/4 hits, 2.67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 42 Sea Zone Japanese win, taking Denmark from Germans with 2 battleships, 1 fighter and 1 transport remaining. Battle score for attacker is -176 Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers and 19 fighters Casualties for Japanese: 4 carriers, 1 cruiser, 4 destroyers, 7 fighters and 4 submarines Casualties for ANZAC: 5 fighters Casualties for British: 3 fighters Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans forced to land in Western Germany 1 fighter owned by the Japanese forced to land in Java Non Combat Move - Americans
Combat Hit Differential Summary :
Germans : 0.17 Americans : 0.33 Japanese : 4.50
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters and 3 submarines; Remaining resources: 1 PUs; Combat Move - Americans 19 fighters moved from Queensland to 42 Sea Zone 1 battleship, 4 carriers, 2 cruisers and 8 fighters moved from 39 Sea Zone to 42 Sea Zone 1 bomber moved from Syria to 113 Sea Zone 1 bomber moved from Russia to 113 Sea Zone 1 bomber moved from United Kingdom to 113 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in 113 Sea Zone Americans attack with 3 bombers Germans defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Italians defend with 2 fighters 1 submarine owned by the Germans Submerged Americans roll dice for 3 bombers in 113 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 carrier, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits 3 bombers owned by the Americans lost in 113 Sea Zone Germans win with 1 carrier, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -36 Casualties for Americans: 3 bombers Battle in Denmark Battle in 42 Sea Zone British loiter and taunt; Americans attack with 1 battleship, 4 carriers, 2 cruisers and 19 fighters; ANZAC loiter and taunt Japanese defend with 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 8 fighters, 4 submarines and 1 transport Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 19 fighters in 42 Sea Zone, round 2 : 7/19 hits, 9.50 expected hits Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 4 carriers and 2 cruisers in 42 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 8 fighters and 1 transport in 42 Sea Zone, round 2 : 13/19 hits, 9.83 expected hits Units damaged: 1 battleship owned by the Americans 5 fighters owned by the ANZAC, 2 destroyers owned by the Japanese, 3 submarines owned by the Japanese, 4 carriers owned by the Americans, 5 fighters owned by the Americans and 3 fighters owned by the British lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 14 fighters in 42 Sea Zone, round 3 : 7/14 hits, 7.00 expected hits Americans roll dice for 1 battleship and 2 cruisers in 42 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 8 fighters and 1 transport in 42 Sea Zone, round 3 : 11/17 hits, 9.17 expected hits 1 fighter owned by the Japanese, 4 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese, 11 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 battleship, 2 cruisers and 3 fighters in 42 Sea Zone, round 4 : 5/6 hits, 3.17 expected hits Japanese roll dice for 2 battleships, 7 fighters and 1 transport in 42 Sea Zone, round 4 : 5/9 hits, 6.00 expected hits 5 fighters owned by the Japanese, 2 cruisers owned by the Americans and 3 fighters owned by the Americans lost in 42 Sea Zone Americans roll dice for 1 battleship in 42 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 2 fighters and 1 transport in 42 Sea Zone, round 5 : 3/4 hits, 2.67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 42 Sea Zone Japanese win, taking Denmark from Germans with 2 battleships, 1 fighter and 1 transport remaining. Battle score for attacker is -176 Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers and 19 fighters Casualties for Japanese: 4 carriers, 1 cruiser, 4 destroyers, 7 fighters and 4 submarines Casualties for ANZAC: 5 fighters Casualties for British: 3 fighters Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans forced to land in Western Germany 1 fighter owned by the Japanese forced to land in Java Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer EDIT: Removing units owned by Germans from 113 Sea Zone: 1 carrier EDIT: Adding units owned by Germans to 113 Sea Zone: 1 carrier EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to 113 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 41 Sea Zone: 1 battleship and 4 carriers EDIT: Adding units owned by Americans to 41 Sea Zone: 2 cruisers EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1 EDIT: Adding units owned by ANZAC to 41 Sea Zone: 5 fighters EDIT: Adding units owned by British to 41 Sea Zone: 3 fighters EDIT: Adding units owned by Americans to Sumatra: 6 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 battleship EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 8 fighters and 4 submarines EDIT: Removing units owned by Japanese from Java: 1 fighter EDIT: Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.17 Americans : 0.33 Japanese : 4.50
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I selected my casualties from round 1. I got 10 hits on you 7 which are air. I edited the file to be at the beginning of the combat round.