sz54: 3 US FTRs on 2 carriers
19L Giallo(axis) vs Dawgoneit(allies) BM game I
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 mech_infantry moved from Russia to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 armour moved from Urals to Russia 1 artillery moved from Smolensk to Russia Combat - Russians Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 cruiser, 1 destroyer, 1 fighter and 1 transport Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 113 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 113 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -18 Casualties for Russians: 1 cruiser and 1 submarine Battle in Volgograd Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Tambov Russians attack with 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Tambov Russians roll dice for 1 fighter and 3 infantry in Tambov, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 1 fighter moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Volgograd to Russia Place Units - Russians 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : -1.33 Russians : -0.67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 4 destroyers, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 4 infantry moved from Yakut S.S.R. to Yenisey 1 armour moved from Yakut S.S.R. to Dzavhan Japanese take Dzavhan from Russians 1 armour moved from Dzavhan to Yenisey 1 infantry moved from Chahar to Suiyuyan 1 bomber moved from Hunan to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Hunan 1 infantry moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan 1 marine moved from Western Australia to 56 Sea Zone 1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 56 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone 2 submarines moved from 36 Sea Zone to 37 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Shan State to Yunnan 3 fighters and 3 tactical_bombers moved from French Indo China to Hopei 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Hopei Combat - Japanese Battle in Yenisey Japanese attack with 1 armour, 1 artillery and 4 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Yenisey, round 2 : 3/6 hits, 1,67 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Yenisey Japanese win, taking Yenisey from Russians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Suiyuyan Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Hopei, round 2 : 5/9 hits, 4,33 expected hits Chinese roll dice for 5 infantry in Hopei, round 2 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 4 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 infantry Casualties for Chinese: 5 infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 1/6 hits, 2,50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Yunnan, round 3 : 1/6 hits, 2,50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 25 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 infantry moved from Shan State to French Indo China 1 fighter and 3 tactical_bombers moved from Yunnan to French Indo China 3 fighters and 3 tactical_bombers moved from Hopei to Anhwe 1 bomber moved from Suiyuyan to Anhwe 1 fighter moved from Hopei to Anhwe 1 aaGun moved from Jehol to Anhwe 1 mech_infantry moved from Hunan to Chahar 3 mech_infantrys moved from Kwangtung to French Indo China 1 artillery, 1 infantry and 1 marine moved from 37 Sea Zone to Siam Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 4 destroyers and 1 submarine placed in 6 Sea Zone 2 artilleries and 1 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : 0,67 Chinese : -1,00 Russians : -0,33 Japanese : -0,33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 armour moved from Tunisia to 94 Sea Zone 1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 armour moved from Tunisia to 94 Sea Zone 1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from Morocco to 92 Sea Zone 1 armour moved from Morocco to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 mech_infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 3 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy 2 fighters moved from 95 Sea Zone to Southern Italy 1 bomber moved from Algeria to Southern Italy 1 submarine moved from 54 Sea Zone to 55 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 2 mech_infantrys moved from Tunisia to Tobruk 1 mech_infantry moved from Morocco to Tunisia 2 destroyers moved from 91 Sea Zone to 101 Sea Zone Combat - Americans Battle in Philippines Battle in 55 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Philippines from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern Italy Americans attack with 3 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry Germans defend with 2 mech_infantrys; Italians defend with 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry AA fire in Southern Italy : 0/3 hits, 0.50 expected hits Americans roll dice for 2 cruisers in Southern Italy, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 3 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry in Southern Italy, round 2 : 4/12 hits, 4.50 expected hits Italians roll dice for 4 aaGuns, 9 infantry and 2 mech_infantrys in Southern Italy, round 2 : 4/11 hits, 3.67 expected hits 4 aaGuns owned by the Italians and 4 infantry owned by the Americans lost in Southern Italy Americans roll dice for 3 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry in Southern Italy, round 3 : 2/8 hits, 3.83 expected hits Italians roll dice for 9 infantry and 2 mech_infantrys in Southern Italy, round 3 : 4/11 hits, 3.67 expected hits 2 armour owned by the Americans, 1 artillery owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy Americans roll dice for 1 armour, 1 bomber and 2 fighters in Southern Italy, round 4 : 1/4 hits, 2.17 expected hits Italians roll dice for 7 infantry and 2 mech_infantrys in Southern Italy, round 4 : 2/9 hits, 3.00 expected hits 1 armour owned by the Americans, 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Italians win with 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is -21 Casualties for Americans: 3 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry Casualties for Italians: 4 aaGuns and 3 infantry 2 fighters owned by the Americans retreated Non Combat Move - Americans 2 fighters moved from Southern Italy to 95 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone Place Units - Americans 1 cruiser, 1 destroyer and 2 transports placed in 101 Sea Zone 1 carrier and 2 destroyers placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Italians : -0.33 Americans : -6.00 AA fire in Southern Italy : : -0.50 Japanese : -0.33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 9 infantry moved from Shensi to Sikang Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 armour moved from Tunisia to 94 Sea Zone 1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 armour moved from Tunisia to 94 Sea Zone 1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from Morocco to 92 Sea Zone 1 armour moved from Morocco to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 mech_infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 3 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy 2 fighters moved from 95 Sea Zone to Southern Italy 1 bomber moved from Algeria to Southern Italy 1 submarine moved from 54 Sea Zone to 55 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 2 mech_infantrys moved from Tunisia to Tobruk 1 mech_infantry moved from Morocco to Tunisia 2 destroyers moved from 91 Sea Zone to 101 Sea Zone Combat - Americans Battle in Philippines Battle in 55 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Philippines from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern Italy Americans attack with 3 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry Germans defend with 2 mech_infantrys; Italians defend with 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry AA fire in Southern Italy : 0/3 hits, 0.50 expected hits Americans roll dice for 2 cruisers in Southern Italy, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 3 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry in Southern Italy, round 2 : 4/12 hits, 4.50 expected hits Italians roll dice for 4 aaGuns, 9 infantry and 2 mech_infantrys in Southern Italy, round 2 : 4/11 hits, 3.67 expected hits 4 aaGuns owned by the Italians and 4 infantry owned by the Americans lost in Southern Italy Americans roll dice for 3 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry in Southern Italy, round 3 : 2/8 hits, 3.83 expected hits Italians roll dice for 9 infantry and 2 mech_infantrys in Southern Italy, round 3 : 4/11 hits, 3.67 expected hits 2 armour owned by the Americans, 1 artillery owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy Americans roll dice for 1 armour, 1 bomber and 2 fighters in Southern Italy, round 4 : 1/4 hits, 2.17 expected hits Italians roll dice for 7 infantry and 2 mech_infantrys in Southern Italy, round 4 : 2/9 hits, 3.00 expected hits 1 armour owned by the Americans, 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Italians win with 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is -21 Casualties for Americans: 3 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry Casualties for Italians: 4 aaGuns and 3 infantry 2 fighters owned by the Americans retreated Non Combat Move - Americans 2 fighters moved from Southern Italy to 95 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone Place Units - Americans 1 cruiser, 1 destroyer and 2 transports placed in 101 Sea Zone 1 carrier and 2 destroyers placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 9 infantry moved from Shensi to Sikang Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 cruiser, 7 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 armour moved from Sardinia to 95 Sea Zone 1 infantry moved from Sicily to 95 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 3 armour and 3 infantry moved from 95 Sea Zone to Southern Italy 1 bomber and 1 fighter moved from Sardinia to Southern Italy 1 artillery and 2 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 artillery and 2 infantry moved from Burma to India 2 infantry moved from Burma to India 1 artillery moved from Burma to India 3 infantry moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan Combat - British Battle in Southern Italy British attack with 3 armour, 1 bomber, 1 fighter and 3 infantry Germans defend with 2 mech_infantrys; Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 6 infantry British roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 3 armour, 1 bomber, 1 fighter and 3 infantry in Southern Italy, round 2 : 3/8 hits, 3.17 expected hits Italians roll dice for 6 infantry and 2 mech_infantrys in Southern Italy, round 2 : 2/8 hits, 2.67 expected hits 4 infantry owned by the Italians and 2 infantry owned by the British lost in Southern Italy British roll dice for 3 armour, 1 bomber, 1 fighter and 1 infantry in Southern Italy, round 3 : 3/6 hits, 2.83 expected hits Italians roll dice for 2 infantry and 2 mech_infantrys in Southern Italy, round 3 : 3/4 hits, 1.33 expected hits 1 mech_infantry owned by the Germans, 2 infantry owned by the Italians, 1 infantry owned by the British and 2 armour owned by the British lost in Southern Italy British roll dice for 1 armour, 1 bomber and 1 fighter in Southern Italy, round 4 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 mech_infantry in Southern Italy, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Southern Italy British captures 6PUs while taking Italians capital British win, taking Southern Italy from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is -5 Casualties for British: 2 armour, 1 fighter and 3 infantry Casualties for Italians: 6 infantry Casualties for Germans: 2 mech_infantrys Battle in Caucasus British attack with 1 artillery and 2 infantry Germans defend with 2 mech_infantrys British roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Yunnan British attack with 1 fighter and 3 infantry Japanese defend with 2 infantry British roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - British 1 fighter moved from Yunnan to India 1 artillery and 1 infantry moved from Alexandria to Tobruk 2 armour moved from Egypt to Tobruk 1 artillery and 1 mech_infantry moved from Egypt to Trans-Jordan 4 armour and 1 mech_infantry moved from Iraq to Northwest Persia 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 infantry moved from Rhodesia to Belgian Congo 1 infantry and 2 mech_infantrys moved from Union of South Africa to Rhodesia 2 mech_infantrys moved from Rhodesia to Belgian Congo 1 bomber moved from Southern Italy to Sicily Place Units - British 1 cruiser and 2 transports placed in 81 Sea Zone 3 infantry placed in Iraq 3 infantry placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,1,2,5,4,2,2,6,5,2,5,4,1,2,6 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.67 Italians : 1.33 British : 1.50 Americans : -6.00 AA fire in Southern Italy : : -0.50 Japanese : -0.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - Italians 1 mech_infantry moved from France to Southern Italy 1 fighter moved from France to Southern Italy 1 bomber moved from Western Germany to Southern Italy 1 armour moved from France to Southern Italy Combat - Italians Battle in Southern Italy Italians attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Southern Italy, round 2 : 2/4 hits, 1,83 expected hits British roll dice for 1 armour in Southern Italy, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Southern Italy Italians win, taking Southern Italy from British with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Italians 1 bomber and 1 fighter moved from Southern Italy to Western Germany 2 infantry moved from France to Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3 Italians collect 9 PUs (3 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : 0,17 British : -0,50
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour and 2 infantry moved from South Australia to Western Australia ANZAC take Western Australia from Japanese 1 armour and 1 mech_infantry moved from New South Wales to Western Australia 1 artillery and 5 infantry moved from New South Wales to Queensland Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour and 2 infantry moved from South Australia to Western Australia ANZAC take Western Australia from Japanese 1 armour and 1 mech_infantry moved from New South Wales to Western Australia 1 artillery and 5 infantry moved from New South Wales to Queensland Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 2 infantry moved from Tunisia to Libya 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 97 Sea Zone to 95 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 4 artilleries, 3 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 bombers moved from Germany to Caucasus 3 mech_infantrys moved from Bryansk to Caucasus 2 infantry moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Belarus to Tambov 2 fighters and 1 tactical_bomber moved from Bryansk to Tambov 3 artilleries moved from Ukraine to Bryansk 3 infantry moved from Western Ukraine to Bryansk 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 mech_infantry moved from Archangel to Bryansk 3 artilleries moved from Belarus to Bryansk 3 infantry moved from Novgorod to Belarus 2 armour, 1 infantry and 2 mech_infantrys moved from Belarus to Bryansk 1 bomber moved from Western Germany to United Kingdom 3 armour and 3 mech_infantrys moved from Bryansk to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 1 mech_infantry moved from Bryansk to Caucasus Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0,17 expected hits Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in United Kingdom causes 8 damage total. Battle in Tambov Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers Russians defend with 3 infantry Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 1/7 hits, 3,17 expected hits Russians roll dice for 3 infantry in Tambov, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Tambov Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Tambov, round 3 : 4/7 hits, 3,17 expected hits Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Caucasus Germans attack with 3 armour, 3 bombers and 8 mech_infantrys British defend with 1 artillery and 2 infantry Germans roll dice for 3 armour, 3 bombers and 8 mech_infantrys in Caucasus, round 2 : 5/14 hits, 4,83 expected hits Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 3 armour, 3 bombers and 7 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for British: 1 artillery and 2 infantry Non Combat Move - Germans 3 bombers moved from Caucasus to Bryansk 1 aaGun moved from Western Ukraine to Bryansk 3 fighters and 2 tactical_bombers moved from Tambov to Bryansk 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 125 Sea Zone 2 infantry moved from 125 Sea Zone to Norway 1 submarine moved from 124 Sea Zone to 109 Sea Zone 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 cruiser and 1 destroyer moved from 113 Sea Zone to 109 Sea Zone 1 bomber moved from United Kingdom to Western Germany 2 infantry moved from Germany to Poland 4 infantry moved from Western Germany to Northern Italy 2 infantry moved from France to Northern Italy Place Units - Germans 3 armour placed in Novgorod 3 artilleries placed in Ukraine 1 artillery and 2 infantry placed in Western Ukraine 3 infantry placed in Volgograd 3 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6 Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Belarus: 1 aaGun EDIT: Adding units owned by Germans to Novgorod: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,17 Russians : -1,67 AA fire in United Kingdom : : -0,17
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Archangel Russians take Archangel from Germans 1 infantry moved from Russia to Smolensk 3 infantry moved from Russia to Tambov 2 fighters and 1 tactical_bomber moved from Russia to Tambov 3 infantry moved from Russia to Vologda 2 artilleries moved from Russia to Vologda 2 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda 1 infantry moved from Russia to Vologda Combat - Russians Battle in Tambov Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 2/6 hits, 2.17 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Tambov to Russia Place Units - Russians 3 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 15 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : -0.17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 artilleries, 1 factory_minor, 4 infantry, 1 marine, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from Anhwe to Shan State 1 marine moved from Siam to 37 Sea Zone 1 artillery and 1 infantry moved from Siam to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from French Indo China to Philippines 2 tactical_bombers moved from Anhwe to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from French Indo China to Philippines 1 cruiser and 1 marine moved from 37 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 75 Sea Zone 1 submarine moved from 37 Sea Zone to 78 Sea Zone 1 tactical_bomber moved from French Indo China to Shan State 1 bomber and 3 fighters moved from Anhwe to Yunnan 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 artillery and 3 mech_infantrys moved from Hunan to Yunnan 3 mech_infantrys moved from Kwangtung to Yunnan 4 artilleries and 3 mech_infantrys moved from French Indo China to Yunnan 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Hunan 1 armour moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Timguska Japanese take Timguska from Russians 1 artillery and 4 infantry moved from Yenisey to Timguska Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 cruiser, 1 submarine and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Philippines Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 3 tactical_bombers Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 3 tactical_bombers in Philippines, round 2 : 4/8 hits, 3,83 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 1/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 5 artilleries, 1 bomber, 3 fighters and 9 mech_infantrys British defend with 2 infantry Japanese roll dice for 5 artilleries, 1 bomber, 3 fighters and 9 mech_infantrys in Yunnan, round 2 : 3/18 hits, 6,17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 5 artilleries, 1 bomber, 3 fighters and 9 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 25 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 37 Sea Zone to 35 Sea Zone 2 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone 1 fighter moved from Shan State to French Indo China 2 tactical_bombers moved from Shan State to French Indo China 1 bomber and 3 fighters moved from Yunnan to French Indo China 1 mech_infantry moved from Hopei to Yunnan 1 aaGun moved from Anhwe to Hunan 1 aaGun moved from Yakut S.S.R. to Dzavhan 3 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 6 Sea Zone to Japan 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 3 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 battleship moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 factory_minor placed in Shantung 2 submarines placed in 6 Sea Zone 2 artilleries and 2 infantry placed in Japan 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Kwangtung 2 infantry and 1 marine placed in French Indo China Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : -1,00 Chinese : -0,67 UK_Pacific : 0,67 Japanese : -4,67
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 5 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 transports moved from 95 Sea Zone to 96 Sea Zone 2 mech_infantrys moved from Tobruk to 96 Sea Zone 1 mech_infantry moved from Tunisia to 94 Sea Zone 1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 2 mech_infantrys and 2 transports moved from 96 Sea Zone to 95 Sea Zone 2 fighters and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from 10 Sea Zone to 25 Sea Zone Combat - Americans Battle in Southern Italy Americans attack with 2 fighters and 3 mech_infantrys Italians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 2 cruisers in Southern Italy, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 2 fighters and 3 mech_infantrys in Southern Italy, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Southern Italy, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Italians, 1 armour owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy Americans destroys 9PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 armour and 1 mech_infantry Battle in 25 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 carrier, 2 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Southern Italy to 95 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 destroyer and 2 fighters placed in 10 Sea Zone 1 transport placed in 10 Sea Zone 1 destroyer placed in 10 Sea Zone 3 destroyers placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Italians : 0.17 Americans : 0.67 Japanese : -0.17
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 5 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 transports moved from 95 Sea Zone to 96 Sea Zone 2 mech_infantrys moved from Tobruk to 96 Sea Zone 1 mech_infantry moved from Tunisia to 94 Sea Zone 1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 2 mech_infantrys and 2 transports moved from 96 Sea Zone to 95 Sea Zone 2 fighters and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from 10 Sea Zone to 25 Sea Zone Combat - Americans Battle in Southern Italy Americans attack with 2 fighters and 3 mech_infantrys Italians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 2 cruisers in Southern Italy, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 2 fighters and 3 mech_infantrys in Southern Italy, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Southern Italy, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Italians, 1 armour owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy Americans destroys 9PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 armour and 1 mech_infantry Battle in 25 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 carrier, 2 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Southern Italy to 95 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 destroyer and 2 fighters placed in 10 Sea Zone 1 transport placed in 10 Sea Zone 1 destroyer placed in 10 Sea Zone 3 destroyers placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 2 armour, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 transports moved from 95 Sea Zone to 96 Sea Zone 1 transport moved from 95 Sea Zone to 96 Sea Zone 2 armour, 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 2 armour, 1 artillery, 1 infantry and 3 transports moved from 96 Sea Zone to 95 Sea Zone 2 armour, 1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy 2 artilleries moved from Trans-Jordan to 81 Sea Zone 2 infantry moved from Trans-Jordan to 81 Sea Zone 2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 81 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy 1 bomber moved from Sicily to Northern Italy 3 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia 2 artilleries moved from Trans-Jordan to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from Rhodesia to Belgian Congo 3 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from India to West India Combat - British Battle in Northern Italy British attack with 2 armour, 3 artilleries, 1 bomber and 3 infantry Germans defend with 7 infantry; Italians defend with 1 factory_minor and 2 infantry British roll dice for 1 battleship and 2 cruisers in Northern Italy, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 2 armour, 3 artilleries, 1 bomber and 3 infantry in Northern Italy, round 2 : 4/9 hits, 3.67 expected hits Italians roll dice for 9 infantry in Northern Italy, round 2 : 6/9 hits, 3.00 expected hits 3 infantry owned by the Germans, 3 artilleries owned by the British, 2 infantry owned by the Italians and 3 infantry owned by the British lost in Northern Italy British roll dice for 2 armour and 1 bomber in Northern Italy, round 3 : 2/3 hits, 1.67 expected hits Italians roll dice for 4 infantry in Northern Italy, round 3 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Germans and 1 armour owned by the British lost in Northern Italy British roll dice for 1 armour and 1 bomber in Northern Italy, round 4 : 1/2 hits, 1.17 expected hits Italians roll dice for 2 infantry in Northern Italy, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Northern Italy British roll dice for 1 armour and 1 bomber in Northern Italy, round 5 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Italy British win, taking Northern Italy from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 1 armour, 3 artilleries and 3 infantry Casualties for Italians: 2 infantry Casualties for Germans: 7 infantry Non Combat Move - British 1 bomber moved from Northern Italy to Sardinia 1 infantry moved from United Kingdom to Scotland 2 infantry moved from Scotland to Eire 1 infantry moved from United Kingdom to Scotland 2 infantry moved from Burma to India 2 aaGuns and 4 artilleries moved from Burma to India 1 aaGun moved from Burma to India 1 infantry moved from Burma to Shan State 2 infantry moved from Burma to India Place Units - British 2 destroyers placed in 71 Sea Zone British undo move 1. 1 destroyer placed in 71 Sea Zone 1 destroyer and 2 transports placed in 81 Sea Zone 2 infantry placed in Union of South Africa 2 armour and 1 mech_infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,2,2 British collect 30 PUs (8 lost to blockades); end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians : 1.83 British : -0.33 Americans : 0.67 Japanese : -0.17
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - Italians 1 bomber moved from Western Germany to United Kingdom Combat - Italians Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0,17 expected hits Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in United Kingdom causes 8 damage total. Non Combat Move - Italians 1 bomber moved from United Kingdom to Western Germany Turn Complete - Italians
Combat Hit Differential Summary :
AA fire in United Kingdom : : -0,17
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 armour and 1 mech_infantry moved from Western Australia to Queensland 2 artilleries moved from Northern Territory to South Australia Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 armour and 1 mech_infantry moved from Western Australia to Queensland 2 artilleries moved from Northern Territory to South Australia Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 fighter moved from Russia to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Alexandria to Egypt 2 infantry moved from Libya to Tobruk Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 3 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Volgograd to Caucasus 2 infantry moved from Volgograd to Tambov 1 tactical_bomber moved from Bryansk to Archangel 3 bombers moved from Bryansk to Russia 3 fighters moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Tambov 3 armour and 7 mech_infantrys moved from Caucasus to Bryansk 1 artillery and 2 infantry moved from Western Ukraine to Bryansk 3 artilleries moved from Ukraine to Bryansk 2 infantry moved from Belarus to Bryansk 3 armour moved from Novgorod to Bryansk 2 infantry moved from Poland to Eastern Poland 2 mech_infantrys moved from Western Germany to Northern Italy 1 bomber moved from Western Germany to Russia 4 fighters moved from Western Germany to Northern Italy 1 cruiser, 1 destroyer and 1 submarine moved from 109 Sea Zone to 105 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 2 infantry moved from Norway to 125 Sea Zone 2 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Archangel 1 infantry moved from Belarus to Bryansk
Combat Hit Differential Summary :
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intercept?
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@Giallo yes as many as i can