@fasthard ok
AetV (Allies) vs Simon33 (Axis) BM3
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I apologize for editing Belgium. Oversaw it when i did my CM’s.
Hope that is ok with you. -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tunisia 1 armour moved from Sakha to Soviet Far East Italians take Siberia from Russians Italians take Soviet Far East from Russians 1 fighter and 1 infantry moved from France to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 1 bomber moved from Southern Italy to Tunisia 1 artillery and 5 infantry moved from France to Normandy Bordeaux 2 mech_infantrys moved from Northern Italy to Normandy Bordeaux 1 artillery and 1 infantry moved from Northwest Persia to Iraq 2 fighters moved from Caucasus to Iraq 1 mech_infantry moved from Caucasus to Iraq Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 artillery, 5 infantry and 2 mech_infantrys British defend with 1 aaGun, 2 artilleries and 2 infantry; French defend with 1 infantry; Americans defend with 1 factory_minor and 1 harbour Italians roll dice for 1 artillery, 5 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 4/8 hits, 1.67 expected hits Americans roll dice for 1 aaGun, 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 0/5 hits, 1.67 expected hits 1 aaGun owned by the British, 1 infantry owned by the French and 2 infantry owned by the British lost in Normandy Bordeaux 2 mech_infantrys owned by the Italians, 1 artillery owned by the Italians and 5 infantry owned by the Italians retreated to France Americans win with 2 artilleries remaining. Battle score for attacker is 14 Casualties for British: 1 aaGun and 2 infantry Casualties for French: 1 infantry Battle in Holland Belgium Italians attack with 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Iraq Italians attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry British defend with 1 factory_minor and 3 infantry Italians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Iraq, round 2 : 4/5 hits, 1.83 expected hits British roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/5 hits, 2.00 expected hits British roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Tunisia Italians win, taking Tunisia from British with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Tunisia to Southern Italy 2 fighters moved from Iraq to Persia 1 artillery and 1 infantry moved from Northwest Persia to Persia 1 mech_infantry moved from Caucasus to Persia 1 mech_infantry moved from Caucasus to Tsinghai 1 armour moved from Tsinghai to Caucasus 4 infantry moved from Northern Italy to Western Germany 1 fighter moved from Holland Belgium to Southern Italy 1 fighter moved from Holland Belgium to France Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy 2 infantry placed in Northern Italy 3 infantry placed in Caucasus Turn Complete - Italians Italians collect 35 PUs; end with 35 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians : 5.33 British : 0.00 Americans : -1.67
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 fighter moved from Caroline Islands to Midway 1 infantry moved from Caroline Islands to 33 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 infantry and 1 marine moved from 54 Sea Zone to Queensland 1 infantry moved from South Australia to New South Wales 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 92 Sea Zone to 95 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters, 8 infantry and 9 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 bomber moved from Western Germany to Trans-Jordan 2 mech_infantrys moved from Northwest Persia to Trans-Jordan 15 armour, 14 mech_infantrys and 1 tactical_bomber moved from Persia to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Southern Italy to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Western Germany to 95 Sea Zone 1 armour moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 1 armour moved from Holland Belgium to Western Germany 2 artilleries and 3 infantry moved from France to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Normandy Bordeaux 7 artilleries moved from France to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 10 artilleries and 4 infantry British defend with 2 artilleries; Americans defend with 1 factory_minor and 1 harbour Germans roll dice for 10 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 4/14 hits, 4.67 expected hits Americans roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 10 artilleries and 4 infantry remaining. Battle score for attacker is 8 Casualties for British: 2 artilleries Battle in 95 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber French defend with 1 destroyer Germans roll dice for 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits French roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 95 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Trans-Jordan Germans attack with 15 armour, 1 bomber, 1 fighter, 16 mech_infantrys and 2 tactical_bombers British defend with 9 artilleries, 7 fighters, 7 infantry and 1 tactical_bomber; French defend with 1 infantry; ANZAC defend with 2 infantry Germans roll dice for 15 armour, 1 bomber, 1 fighter, 16 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 2 : 11/35 hits, 12.67 expected hits British roll dice for 9 artilleries, 7 fighters, 10 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 10/27 hits, 11.50 expected hits 2 infantry owned by the ANZAC, 1 infantry owned by the French, 1 artillery owned by the British, 10 mech_infantrys owned by the Germans and 7 infantry owned by the British lost in Trans-Jordan Germans roll dice for 15 armour, 1 bomber, 1 fighter, 6 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 3 : 13/25 hits, 11.00 expected hits British roll dice for 8 artilleries, 7 fighters and 1 tactical_bomber in Trans-Jordan, round 3 : 6/16 hits, 7.83 expected hits 1 tactical_bomber owned by the British, 8 artilleries owned by the British, 6 mech_infantrys owned by the Germans and 4 fighters owned by the British lost in Trans-Jordan Germans roll dice for 15 armour, 1 bomber, 1 fighter and 2 tactical_bombers in Trans-Jordan, round 4 : 11/19 hits, 10.00 expected hits British roll dice for 3 fighters in Trans-Jordan, round 4 : 3/3 hits, 2.00 expected hits 3 armour owned by the Germans and 3 fighters owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 12 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 65 Casualties for Germans: 3 armour and 16 mech_infantrys Casualties for ANZAC: 2 infantry Casualties for British: 9 artilleries, 7 fighters, 7 infantry and 1 tactical_bomber Casualties for French: 1 infantry Non Combat Move - Germans 1 bomber moved from Trans-Jordan to Iraq 2 aaGuns and 7 artilleries moved from Northwest Persia to Iraq 1 fighter moved from Trans-Jordan to Iraq 2 tactical_bombers moved from Trans-Jordan to Iraq 3 armour moved from Volgograd to Northwest Persia 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Western Germany 4 mech_infantrys moved from Western Germany to Normandy Bordeaux Place Units - Germans 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Volgograd 3 infantry placed in Russia 3 mech_infantrys placed in Ukraine 3 infantry placed in Germany 3 fighters and 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3 Germans collect 59 PUs (1 lost to blockades); end with 60 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : 0.50 British : -2.33 French : -0.33 Americans : -0.67
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I can’t stop you taking Leningrad before I get Egypt.
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Combat Move - Russians 1 infantry moved from Manchuria to Amur Russians take Amur from Italians Combat - Russians Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 4 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 3 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Kwangsi Japanese take Kwangsi from Chinese 12 artilleries and 2 infantry moved from Yunnan to Hunan 1 bomber and 1 infantry moved from Kiangsu to Kiangsi 1 armour moved from Szechwan to Hunan 1 armour moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Shensi 1 bomber moved from Kiangsu to Shensi 1 infantry moved from Anhwe to Jehol 1 bomber moved from Japan to Jehol 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from Celebes to Philippines 2 fighters moved from Borneo to Philippines 1 fighter moved from French Indo China to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Philippines Combat - Japanese Battle in 35 Sea Zone Japanese attack with 3 destroyers and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 3 destroyers and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 20 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 20 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Philippines Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 5/7 hits, 3.50 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Hunan Japanese attack with 1 armour, 12 artilleries and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 12 artilleries and 2 infantry in Hunan, round 2 : 9/15 hits, 5.17 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour, 12 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Jehol, round 2 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 armour, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Shensi, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 mech_infantry moved from Kweichow to Hopei 2 armour moved from Kiangsu to Hunan 1 bomber moved from Kiangsi to Kiangsu 1 bomber moved from Shensi to Kiangsu 1 bomber moved from Jehol to Japan 4 carriers moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 20 Sea Zone to 35 Sea Zone 3 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone 2 fighters moved from 6 Sea Zone to 35 Sea Zone 3 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan 2 artilleries moved from Anhwe to Hunan 2 artilleries and 1 infantry moved from Kiangsu to Anhwe 3 artilleries and 3 infantry moved from Burma to Shan State 1 infantry moved from Yunnan to Hunan 1 artillery and 1 infantry moved from Burma to Yunnan 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 armour and 5 mech_infantrys moved from Persia to Trans-Jordan 1 aaGun and 3 artilleries moved from Persia to Iraq 3 fighters moved from Japan to Kiangsu Place Units - Japanese 1 transport placed in 39 Sea Zone 1 artillery and 1 infantry placed in India 1 armour, 1 artillery and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 3 tactical_bombers placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2 Japanese collect 53 PUs (7 lost to blockades); end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : 0.67 Chinese : -0.33 Japanese : 7.33
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TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 airfield, 2 armour, 1 bomber, 1 fighter, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Novgorod 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 6 fighters moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from Midway to 6 Sea Zone 2 fighters moved from Midway to 6 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 airfield, 2 armour, 1 bomber, 1 fighter, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Novgorod 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 6 fighters moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from Midway to 6 Sea Zone 2 fighters moved from Midway to 6 Sea Zone Combat - Americans Battle in Novgorod Battle in Korea Non Combat Move - Americans 3 destroyers moved from 10 Sea Zone to 25 Sea Zone 5 fighters moved from Western United States to 25 Sea Zone 1 fighter moved from 25 Sea Zone to Midway 8 fighters moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from 6 Sea Zone to Midway 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 mech_infantry moved from 25 Sea Zone to Midway 1 transport moved from 112 Sea Zone to 124 Sea Zone 2 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 112 Sea Zone to 125 Sea Zone 1 artillery and 1 infantry moved from Iceland to 123 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone 1 artillery and 1 infantry moved from 125 Sea Zone to Norway 2 bombers and 2 fighters moved from United Kingdom to Norway 1 transport moved from 124 Sea Zone to 123 Sea Zone 1 tactical_bomber moved from Manchuria to 25 Sea Zone 1 fighter moved from 25 Sea Zone to Midway Place Units - Americans 1 airfield, 2 armour and 1 fighter placed in Norway 1 submarine and 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States 2 transports placed in 10 Sea Zone 1 bomber and 4 infantry placed in Western United States Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kwangtung to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Jehol Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 aaGun, 2 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Tunisia 1 infantry moved from Algeria to Tunisia 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 1 artillery moved from 94 Sea Zone to Tunisia 2 fighters moved from 94 Sea Zone to Tunisia 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Archangel 1 mech_infantry moved from Norway to Vyborg British take Vyborg from Germans 1 armour moved from Norway to Karelia British take Karelia from Germans Combat - British Battle in Archangel Battle in Tunisia British attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry Italians defend with 1 armour, 1 artillery and 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Tunisia, round 2 : 2/6 hits, 2,50 expected hits Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1,17 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Tunisia British win, taking Archangel from Germans, taking Tunisia from Italians with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 11 Casualties for British: 1 infantry Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry Non Combat Move - British 2 fighters moved from Tunisia to 94 Sea Zone 1 bomber moved from Tunisia to Algeria 1 aaGun moved from Morocco to Algeria 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 aaGun moved from 125 Sea Zone to Norway 1 infantry moved from 125 Sea Zone to Norway 3 fighters moved from Norway to Novgorod 3 mech_infantrys moved from Belgian Congo to Egypt 3 armour moved from Union of South Africa to Belgian Congo Place Units - British 1 aaGun and 2 fighters placed in Egypt 7 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : -0,67 Italians : -0,17 Chinese : -0,50 Japanese : 0,00
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 3 artilleries, 7 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 marine moved from Southern Italy to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 1 bomber and 3 fighters moved from Southern Italy to 94 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry and 1 marine moved from 94 Sea Zone to Tunisia 1 fighter moved from France to 94 Sea Zone 1 mech_infantry moved from Iraq to Syria Italians take Syria from French Combat - Italians Battle in 94 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 4 fighters and 1 transport British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 4 fighters and 1 transport in 94 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 94 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the British, 2 fighters owned by the Italians and 1 carrier owned by the British lost in 94 Sea Zone Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 fighters and 1 transport in 94 Sea Zone, round 3 : 4/6 hits, 3.33 expected hits British roll dice for 1 battleship, 2 fighters and 1 transport in 94 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits 1 transport owned by the British, 1 battleship owned by the British, 2 fighters owned by the Italians and 2 fighters owned by the British lost in 94 Sea Zone Italians win with 1 battleship, 1 bomber, 2 cruisers and 1 transport remaining. Battle score for attacker is 35 Casualties for Italians: 1 destroyer and 4 fighters Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport Battle in Tunisia Italians attack with 2 infantry and 1 marine British defend with 1 artillery and 1 infantry Italians roll dice for 2 infantry and 1 marine in Tunisia, round 2 : 0/3 hits, 0.67 expected hits British roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 infantry and 1 marine in Tunisia, round 3 : 1/3 hits, 0.67 expected hits British roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the British and 2 infantry owned by the Italians lost in Tunisia Italians roll dice for 1 marine in Tunisia, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 marine in Tunisia, round 5 : 1/1 hits, 0.33 expected hits British roll dice for 1 artillery in Tunisia, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Tunisia Italians win, taking Tunisia from British with 1 marine remaining. Battle score for attacker is 1 Casualties for Italians: 2 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from 94 Sea Zone to Southern Italy 4 infantry moved from Western Germany to Germany 2 mech_infantrys moved from France to Western Germany 1 aaGun, 1 artillery and 5 infantry moved from France to Western Germany 5 infantry moved from Northern Italy to Western Germany 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 2 fighters and 1 mech_infantry moved from Persia to Trans-Jordan 1 artillery and 1 infantry moved from Persia to Iraq 3 infantry moved from Caucasus to Kazakhstan 1 armour moved from Caucasus to Samara 1 armour moved from Soviet Far East to Sakha Place Units - Italians 3 infantry placed in Iraq 3 infantry placed in Caucasus 3 artilleries and 1 infantry placed in Northern Italy 1 submarine placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6 Italians collect 34 PUs (1 lost to blockades); end with 34 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians : 1.00 British : 0.83
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Not sure I understand why you left your Med fleet in range in SZ94? To counter attack? A high price was paid.
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone ANZAC take 41 Sea Zone from Japanese 1 submarine moved from 44 Sea Zone to 41 Sea Zone Combat - ANZAC Battle in 39 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 transport 1 transport owned by the Japanese lost in 39 Sea Zone ANZAC roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits ANZAC win, taking 39 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sumatra Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 infantry moved from South Australia to Queensland 1 fighter moved from Queensland to Caroline Islands 1 fighter moved from Midway to Korea Place Units - ANZAC 1 fighter placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,67
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 bomber, 10 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber, 1 fighter and 2 tactical_bombers moved from Iraq to Egypt 12 armour moved from Trans-Jordan to Egypt Combat - Germans Battle in Egypt Germans attack with 12 armour, 1 bomber, 1 fighter and 2 tactical_bombers British defend with 1 aaGun, 6 armour, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 4 mech_infantrys AA fire in Egypt : 0/3 hits, 0.50 expected hits Germans roll dice for 12 armour, 1 bomber, 1 fighter and 2 tactical_bombers in Egypt, round 2 : 9/16 hits, 8.50 expected hits British roll dice for 1 aaGun, 6 armour, 2 fighters, 1 infantry and 4 mech_infantrys in Egypt, round 2 : 6/13 hits, 6.00 expected hits 4 mech_infantrys owned by the British, 1 aaGun owned by the British, 6 armour owned by the Germans, 1 infantry owned by the British and 3 armour owned by the British lost in Egypt Germans roll dice for 6 armour, 1 bomber, 1 fighter and 2 tactical_bombers in Egypt, round 3 : 8/10 hits, 5.50 expected hits British roll dice for 3 armour and 2 fighters in Egypt, round 3 : 3/5 hits, 2.83 expected hits 3 armour owned by the Germans, 2 fighters owned by the British and 3 armour owned by the British lost in Egypt Germans win, taking Egypt from British with 3 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 26 Casualties for Germans: 9 armour Casualties for British: 1 aaGun, 6 armour, 2 fighters, 1 infantry and 4 mech_infantrys Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 bomber moved from Egypt to Southern Italy 2 aaGuns and 7 artilleries moved from Iraq to Trans-Jordan 3 mech_infantrys moved from Persia to Trans-Jordan 3 armour moved from Northwest Persia to Trans-Jordan 3 infantry moved from Russia to Smolensk 3 mech_infantrys moved from Ukraine to Smolensk 3 mech_infantrys moved from Volgograd to Bryansk 1 aaGun and 11 infantry moved from Germany to Poland 1 infantry moved from Normandy Bordeaux to Southern France Germans take Southern France from Neutral_Axis 4 mech_infantrys moved from Normandy Bordeaux to Western Germany 4 artilleries moved from Western Germany to Germany 5 infantry moved from Western Germany to Germany 1 armour moved from Western Germany to Poland 3 mech_infantrys moved from Western Germany to Poland 1 fighter and 2 tactical_bombers moved from Egypt to Trans-Jordan 1 mech_infantry moved from Western Germany to Poland Place Units - Germans 3 infantry placed in Normandy Bordeaux 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Persia 3 infantry placed in Russia 1 artillery and 2 infantry placed in Germany 3 artilleries, 1 bomber and 2 infantry placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4 Germans collect 58 PUs (1 lost to blockades); end with 58 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 3.00 British : 0.17 AA fire in Egypt : : -0.50
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Amur to Korea 2 aaGuns and 16 infantry moved from Manchuria to Korea Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 3 bombers and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Anhwe to Jehol 2 bombers and 3 fighters moved from Kiangsu to Jehol 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from Japan to 6 Sea Zone 1 mech_infantry moved from Trans-Jordan to Alexandria Japanese take Alexandria from British Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine and 1 transport Battle in Sumatra Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Jehol Japanese attack with 1 artillery, 2 bombers, 3 fighters and 1 infantry Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 1 infantry in Jehol, round 2 : 5/7 hits, 3.50 expected hits Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery, 2 bombers and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 infantry moved from Kiangsi to Kwangsi 2 artilleries and 2 infantry moved from Yunnan to Kwangsi 1 armour, 1 artillery and 1 infantry moved from French Indo China to Kwangsi 3 armour, 14 artilleries and 3 infantry moved from Hunan to Kwangsi 2 artilleries and 2 infantry moved from Shan State to Yunnan 1 armour and 4 mech_infantrys moved from Trans-Jordan to Egypt 1 aaGun and 3 artilleries moved from Iraq to Trans-Jordan 1 infantry moved from Chahar to Suiyuyan 1 artillery moved from Anhwe to Chahar 1 infantry moved from Kweichow to Hunan 1 mech_infantry moved from Suiyuyan to Kweichow 1 armour moved from Shensi to Hunan 2 infantry moved from Kiangsu to Anhwe 2 bombers and 3 fighters moved from Jehol to Kiangsu 1 artillery moved from Kiangsu to Anhwe 1 fighter moved from Borneo to Philippines 1 fighter moved from Celebes to Philippines 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java 1 artillery and 4 infantry moved from India to Burma 1 fighter moved from 6 Sea Zone to Japan 6 fighters and 2 tactical_bombers moved from 35 Sea Zone to Japan Place Units - Japanese 3 infantry placed in India 1 armour, 1 artillery and 1 infantry placed in French Indo China 2 artilleries and 1 infantry placed in Kiangsu 3 bombers placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6,1,3 Japanese collect 55 PUs (3 lost to blockades); end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Chinese : 0.00 Japanese : -0.17
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Good game. I concede here.
I wish you Merry Christmas, simon33 and hope to challenge you in 2019 quite often!
Game will be posted. -
Merry christmas!
Thanks for the game. Things went largely to plan for the axis in this one (except uk7). I’m still confused as to what the allies can do when dice don’t interrupt the axis’ plans. Perhaps fly some UK planes to Bryansk to block the taking of that G5? If that would work, Germany would be slowed.