StuckTojo Allies +20 -VS- dawgoneit Axis

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 bomber moved from Burma to Kwangtung

    Combat - ANZAC
                ANZAC creates battle in territory 20 Sea Zone
                ANZAC creates battle in territory 22 Sea Zone
                Strategic bombing raid in Kwangtung
                        AA fire in Kwangtung :  0/1 hits
                    Bombing raid in Kwangtung rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Kwangtung causes 4 damage total.

    Non Combat Move - ANZAC
                1 armour moved from Queensland to 54 Sea Zone
                1 armour and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                1 fighter moved from Java to Burma
                1 bomber moved from Kwangtung to Burma
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 submarine moved from 22 Sea Zone to 19 Sea Zone
                1 fighter moved from Queensland to Sumatra
                1 cruiser and 1 destroyer moved from 38 Sea Zone to 41 Sea Zone
                1 destroyer moved from 41 Sea Zone to 57 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 armour and 1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 23 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs

    triplea_42009_ANZ12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 bomber moved from Burma to Kwangtung

    Combat - ANZAC
                ANZAC creates battle in territory 20 Sea Zone
                ANZAC creates battle in territory 22 Sea Zone
                Strategic bombing raid in Kwangtung
                        AA fire in Kwangtung :  0/1 hits
                    Bombing raid in Kwangtung rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Kwangtung causes 4 damage total.

    Non Combat Move - ANZAC
                1 armour moved from Queensland to 54 Sea Zone
                1 armour and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                1 fighter moved from Java to Burma
                1 bomber moved from Kwangtung to Burma
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 submarine moved from 22 Sea Zone to 19 Sea Zone
                1 fighter moved from Queensland to Sumatra
                1 cruiser and 1 destroyer moved from 38 Sea Zone to 41 Sea Zone
                1 destroyer moved from 41 Sea Zone to 57 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 armour and 1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 23 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod

    Turn Complete - French

    triplea_42009_Fre12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 bomber, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Ukraine to Rostov
                1 artillery moved from Ukraine to Rostov
                3 artilleries moved from Ukraine to Bryansk
                1 artillery, 2 bombers and 4 infantry moved from Baltic States to Novgorod
                1 infantry moved from Eastern Poland to Belarus
                10 infantry moved from Poland to Baltic States
                7 infantry moved from Germany to Poland
                1 mech_infantry moved from Western Germany to Poland
                4 infantry and 1 mech_infantry moved from Western Germany to Germany
                1 mech_infantry moved from Germany to Poland
                3 artilleries and 5 infantry moved from France to Western Germany

    Combat - Germans
                Battle in Rostov
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 3 mech_infantrys
                        Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 :  1/3 hits
                        Russians roll dice for 3 mech_infantrys in Rostov, round 2 :  1/3 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Rostov
                        Germans roll dice for 1 artillery and 1 infantry in Rostov, round 3 :  0/2 hits
                        Russians roll dice for 2 mech_infantrys in Rostov, round 3 :  1/2 hits
                        1 infantry owned by the Germans lost in Rostov
                    1 artillery owned by the Germans retreated to Ukraine
                    Russians win with 2 mech_infantrys remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 3 artilleries
                    Russians defend with 3 infantry
                        Germans roll dice for 3 artilleries in Bryansk, round 2 :  0/3 hits
                        Russians roll dice for 3 infantry in Bryansk, round 2 :  1/3 hits
                        1 artillery owned by the Germans lost in Bryansk
                        Germans roll dice for 2 artilleries in Bryansk, round 3 :  1/2 hits
                        Russians roll dice for 3 infantry in Bryansk, round 3 :  1/3 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
                    1 artillery owned by the Germans retreated to Ukraine
                    Russians win with 2 infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 2 artilleries
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 1 artillery, 2 bombers and 4 infantry
                    British defend with 3 fighters; French defend with 2 infantry; Americans defend with 1 armour and 1 mech_infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 artillery, 2 bombers and 4 infantry in Novgorod, round 2 :  0/7 hits
                        Russians roll dice for 1 armour, 3 fighters, 2 infantry and 1 mech_infantry in Novgorod, round 2 :  3/7 hits
                        3 infantry owned by the Germans lost in Novgorod
                    1 artillery owned by the Germans and 1 infantry owned by the Germans retreated to Baltic States
                    Russians win with 1 armour, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -9
                    Casualties for Germans: 3 infantry

    Non Combat Move - Germans
                2 bombers moved from Novgorod to Baltic States

    Place Units - Germans
                1 bomber placed in Western Germany
                1 armour and 2 infantry placed in Ukraine
                1 artillery, 5 infantry and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
                Germans collect 43 PUs; end with 43 PUs

    triplea_42009_Ger13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Kansu to Hopei
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 mech_infantry moved from Russia to Belarus
                2 fighters and 1 tactical_bomber moved from Tambov to Belarus
                2 fighters moved from Tambov to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 :  5/7 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 mech_infantry moved from Nenetsia to Novgorod
                1 mech_infantry moved from Archangel to Novgorod
                1 armour and 1 mech_infantry moved from Smolensk to Novgorod
                1 mech_infantry moved from Smolensk to Novgorod
                2 infantry moved from Tambov to Bryansk
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Tambov
                1 armour and 4 mech_infantrys moved from Russia to Smolensk
                4 fighters and 1 tactical_bomber moved from Belarus to Smolensk
                1 mech_infantry moved from Kansu to Hopei
                1 mech_infantry moved from Kansu to Hopei

    Place Units - Russians
                1 artillery and 1 infantry placed in Novgorod
                1 armour and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs

    triplea_42009_Rus13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese repair damage of 4x factory_minor; Remaining resources: 6 SuicideAttackTokens; 35 PUs;
                Japanese buy 1 artillery, 2 destroyers and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                2 artilleries and 3 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 bomber, 3 fighters and 1 tactical_bomber moved from Kwangsi to Hopei
                1 artillery and 2 infantry moved from Anhwe to Hopei
                1 submarine moved from 6 Sea Zone to 4 Sea Zone
                4 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians

    Combat - Japanese
                Japanese creates battle in territory 36 Sea Zone
                Japanese creates battle in territory 6 Sea Zone
                Battle in 4 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 4 Sea Zone
                        Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 transport
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 transport in 36 Sea Zone, round 2 :  2/4 hits
                        ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone
                    Japanese win with 1 battleship, 3 carriers, 2 cruisers and 1 transport remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 19 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 1 aaGun, 2 artilleries and 2 infantry
                        AA fire in Yunnan :  0/2 hits
                        Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/7 hits
                        Chinese roll dice for 1 aaGun, 2 artilleries and 2 infantry in Yunnan, round 2 :  1/4 hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Yunnan
                        Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 :  3/6 hits
                        Chinese roll dice for 2 artilleries and 1 infantry in Yunnan, round 3 :  1/3 hits
                        1 infantry owned by the Japanese, 2 artilleries owned by the British and 1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for British: 1 aaGun, 2 artilleries and 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 armour and 4 mech_infantrys; Russians defend with 1 armour and 2 mech_infantrys
                        Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Hopei, round 2 :  3/8 hits
                        Chinese roll dice for 2 armour and 6 mech_infantrys in Hopei, round 2 :  4/8 hits
                        1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 mech_infantrys owned by the British lost in Hopei
                        Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Hopei, round 3 :  2/4 hits
                        Chinese roll dice for 2 armour and 3 mech_infantrys in Hopei, round 3 :  2/5 hits
                        1 mech_infantry owned by the Russians, 2 fighters owned by the Japanese and 1 mech_infantry owned by the British lost in Hopei
                        Japanese roll dice for 1 bomber and 1 tactical_bomber in Hopei, round 4 :  1/2 hits
                        Chinese roll dice for 2 armour and 1 mech_infantry in Hopei, round 4 :  2/3 hits
                        1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese lost in Hopei
                    Chinese win with 2 armour remaining. Battle score for attacker is -39
                    Casualties for British: 4 mech_infantrys
                    Casualties for Russians: 2 mech_infantrys
                    Casualties for Japanese: 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 tactical_bomber in 35 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 37 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 6 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer and 4 transports
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 battleship, 1 destroyer and 4 transports in 6 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 submarine owned by the Americans lost in 6 Sea Zone
                    Japanese win with 1 battleship, 1 destroyer and 4 transports remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                2 artilleries and 4 infantry moved from Korea to Amur
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
                1 fighter moved from 19 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                3 infantry placed in Kwangtung
                1 artillery and 2 infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6
                Japanese collect 35 PUs (3 lost to blockades); end with 35 PUs

    triplea_42009_Jap13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 3 destroyers, 3 fighters, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 destroyer moved from 10 Sea Zone to 4 Sea Zone
                1 fighter moved from Western United States to 4 Sea Zone
                1 bomber moved from Hawaiian Islands to 4 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 artillery moved from Shan State to Yunnan
                2 fighters moved from Burma to Yunnan
                4 fighters moved from India to Yunnan
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Yunnan
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                      Americans take 44 Sea Zone from Japanese
                1 fighter moved from 41 Sea Zone to 35 Sea Zone
                1 bomber moved from Norway to Western Germany
                1 bomber moved from Norway to Western Germany
                1 bomber moved from Norway to Germany

    Combat - Americans
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Western Germany causes 3 damage total.
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Germany causes 8 damage total.
                Battle in 4 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 4 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 4 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 35 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 35 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking 35 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Yunnan
                    Americans attack with 1 artillery, 7 fighters and 1 tactical_bomber
                    Japanese defend with 2 artilleries and 1 infantry
                        Americans roll dice for 1 artillery, 7 fighters and 1 tactical_bomber in Yunnan, round 2 :  5/9 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 :  0/3 hits
                        1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan
                    Americans win, taking Yunnan from Japanese with 1 artillery, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 2 artilleries and 1 infantry

    Non Combat Move - Americans
                2 infantry moved from Sumatra to 41 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                2 fighters moved from Yunnan to 42 Sea Zone
                1 fighter moved from Yunnan to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
                2 fighters moved from Yunnan to Shan State
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 bomber and 1 fighter moved from 4 Sea Zone to Soviet Far East
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 submarine moved from 43 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                2 armour and 1 mech_infantry moved from Karelia to Novgorod
                1 armour and 2 mech_infantrys moved from Norway to Karelia
                2 fighters moved from Norway to Novgorod
                1 bomber moved from Germany to Norway
                1 bomber moved from Western Germany to Norway
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from Gibraltar to Norway
                2 fighters moved from Eastern United States to Gibraltar
                1 transport moved from 3 Sea Zone to 2 Sea Zone
                1 aaGun moved from Alaska to 2 Sea Zone
                1 aaGun and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                1 aaGun moved from 3 Sea Zone to Soviet Far East

    Place Units - Americans
                1 armour and 2 mech_infantrys placed in Norway
                1 artillery, 2 fighters and 1 infantry placed in Eastern United States
                3 destroyers and 1 submarine placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2
                Americans collect 59 PUs (2 lost to blockades); end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    triplea_42009_Ame13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 artillery moved from Szechwan to Yunnan

    Place Units - Chinese
                3 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    triplea_42009_Chi13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 3 destroyers, 3 fighters, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 destroyer moved from 10 Sea Zone to 4 Sea Zone
                1 fighter moved from Western United States to 4 Sea Zone
                1 bomber moved from Hawaiian Islands to 4 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 artillery moved from Shan State to Yunnan
                2 fighters moved from Burma to Yunnan
                4 fighters moved from India to Yunnan
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Yunnan
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                      Americans take 44 Sea Zone from Japanese
                1 fighter moved from 41 Sea Zone to 35 Sea Zone
                1 bomber moved from Norway to Western Germany
                1 bomber moved from Norway to Western Germany
                1 bomber moved from Norway to Germany

    Combat - Americans
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Western Germany causes 3 damage total.
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Germany causes 8 damage total.
                Battle in 4 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 4 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 4 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 35 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 35 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking 35 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Yunnan
                    Americans attack with 1 artillery, 7 fighters and 1 tactical_bomber
                    Japanese defend with 2 artilleries and 1 infantry
                        Americans roll dice for 1 artillery, 7 fighters and 1 tactical_bomber in Yunnan, round 2 :  5/9 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 :  0/3 hits
                        1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan
                    Americans win, taking Yunnan from Japanese with 1 artillery, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 2 artilleries and 1 infantry

    Non Combat Move - Americans
                2 infantry moved from Sumatra to 41 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                2 fighters moved from Yunnan to 42 Sea Zone
                1 fighter moved from Yunnan to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
                2 fighters moved from Yunnan to Shan State
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 bomber and 1 fighter moved from 4 Sea Zone to Soviet Far East
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 submarine moved from 43 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                2 armour and 1 mech_infantry moved from Karelia to Novgorod
                1 armour and 2 mech_infantrys moved from Norway to Karelia
                2 fighters moved from Norway to Novgorod
                1 bomber moved from Germany to Norway
                1 bomber moved from Western Germany to Norway
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from Gibraltar to Norway
                2 fighters moved from Eastern United States to Gibraltar
                1 transport moved from 3 Sea Zone to 2 Sea Zone
                1 aaGun moved from Alaska to 2 Sea Zone
                1 aaGun and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                1 aaGun moved from 3 Sea Zone to Soviet Far East

    Place Units - Americans
                1 armour and 2 mech_infantrys placed in Norway
                1 artillery, 2 fighters and 1 infantry placed in Eastern United States
                3 destroyers and 1 submarine placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2
                Americans collect 59 PUs (2 lost to blockades); end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 artillery moved from Szechwan to Yunnan

    Place Units - Chinese
                3 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Purchase Units - British
                British buy 1 destroyer, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
                1 mech_infantry moved from French Indo China to Kwangsi
                1 armour and 1 mech_infantry moved from Burma to Kwangsi
                1 mech_infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 armour moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 armour moved from Chahar to Central Mongolia
                      UK_Pacific take Central Mongolia from Japanese
                1 armour and 1 mech_infantry moved from Timguska to Yenisey
                1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
                3 fighters and 1 tactical_bomber moved from Burma to Kwangsi

    Combat - British
                Battle in Kwangsi
                    British attack with 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 artillery and 2 infantry
                        British roll dice for 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 :  5/7 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 :  1/3 hits
                        2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Yenisey
                    British attack with 2 armour and 2 mech_infantrys
                    Japanese defend with 4 infantry
                        British roll dice for 2 armour and 2 mech_infantrys in Yenisey, round 2 :  0/4 hits
                        Japanese roll dice for 4 infantry in Yenisey, round 2 :  1/4 hits
                        1 mech_infantry owned by the British lost in Yenisey
                        British roll dice for 2 armour and 1 mech_infantry in Yenisey, round 3 :  1/3 hits
                        Japanese roll dice for 4 infantry in Yenisey, round 3 :  2/4 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Yenisey
                    1 armour owned by the British retreated to Timguska
                    Japanese win with 3 infantry remaining. Battle score for attacker is -11
                    Casualties for British: 1 armour and 2 mech_infantrys
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 mech_infantry moved from Kazakhstan to Timguska
                1 mech_infantry moved from Turkmenistan to Novosibirsk
                3 mech_infantrys moved from Caucasus to Novosibirsk
                2 mech_infantrys moved from Caucasus to Tsinghai
                1 mech_infantry moved from Caucasus to Tsinghai
                2 mech_infantrys moved from Rostov to Kazakhstan
                1 armour and 1 mech_infantry moved from Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                1 fighter moved from Persia to Timguska
                3 fighters moved from Novgorod to Russia
                1 fighter moved from Tambov to Novgorod
                2 transports moved from 81 Sea Zone to 98 Sea Zone
                1 aaGun, 2 artilleries and 2 infantry moved from Burma to Yunnan
                1 artillery and 1 infantry moved from India to Burma
                1 mech_infantry moved from India to Yunnan
                2 armour moved from Malaya to Yunnan
                3 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan

    Place Units - British
                1 destroyer and 1 transport placed in 98 Sea Zone
                3 mech_infantrys placed in Persia
                3 mech_infantrys placed in Iraq

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5,4,3,2,2,3,6,1,3,6,3,2,5,3
                UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

    triplea_42009_UK_13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 mech_infantrys moved from Eastern Poland to Belarus
                1 armour moved from Eastern Poland to Western Ukraine

    Combat - Italians
                Battle in Belarus
                    Italians attack with 3 mech_infantrys
                    Russians defend with 1 infantry and 1 mech_infantry
                        Italians roll dice for 3 mech_infantrys in Belarus, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Belarus, round 2 :  1/2 hits
                        1 mech_infantry owned by the Italians lost in Belarus
                        Italians roll dice for 2 mech_infantrys in Belarus, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Belarus, round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Belarus
                        Italians roll dice for 2 mech_infantrys in Belarus, round 4 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Belarus, round 4 :  0/1 hits
                        Italians roll dice for 2 mech_infantrys in Belarus, round 5 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Belarus, round 5 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Belarus
                        Italians roll dice for 1 mech_infantry in Belarus, round 6 :  0/1 hits
                        Russians roll dice for 1 mech_infantry in Belarus, round 6 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Belarus
                    Russians win with 1 mech_infantry remaining. Battle score for attacker is -9
                    Casualties for Italians: 3 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour in Western Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Italians roll dice for 1 armour in Western Ukraine, round 3 :  1/1 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Northern Italy to Southern Italy
                3 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                1 artillery and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
                Italians collect 11 PUs (4 lost to blockades); end with 11 PUs

    triplea_42009_Ita13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from Burma to Kwangtung

    Combat - ANZAC
                Strategic bombing raid in Kwangtung
                        AA fire in Kwangtung :  0/1 hits
                    Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Kwangtung causes 5 damage total.

    Non Combat Move - ANZAC
                1 bomber moved from Kwangtung to Yunnan
                1 fighter moved from Burma to Shan State
                1 fighter moved from Sumatra to Shan State
                1 fighter moved from Queensland to Shan State
                1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
                1 armour and 1 infantry moved from 38 Sea Zone to Shan State
                1 cruiser moved from 41 Sea Zone to 42 Sea Zone
                1 destroyer moved from 57 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Shan State
                1 submarine moved from 20 Sea Zone to 36 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 transport placed in 54 Sea Zone
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 22 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

    triplea_42009_ANZ13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from Burma to Kwangtung

    Combat - ANZAC
                Strategic bombing raid in Kwangtung
                        AA fire in Kwangtung :  0/1 hits
                    Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Kwangtung causes 5 damage total.

    Non Combat Move - ANZAC
                1 bomber moved from Kwangtung to Yunnan
                1 fighter moved from Burma to Shan State
                1 fighter moved from Sumatra to Shan State
                1 fighter moved from Queensland to Shan State
                1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
                1 armour and 1 infantry moved from 38 Sea Zone to Shan State
                1 cruiser moved from 41 Sea Zone to 42 Sea Zone
                1 destroyer moved from 57 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Shan State
                1 submarine moved from 20 Sea Zone to 36 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 transport placed in 54 Sea Zone
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 22 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42009_Fre13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                24 armour, 3 artilleries, 2 infantry and 18 mech_infantrys moved from Ukraine to Bryansk
                1 artillery and 2 infantry moved from Eastern Poland to Belarus
                2 bombers moved from Baltic States to Eastern Poland
                2 bombers moved from Eastern Poland to Western Ukraine
                2 mech_infantrys moved from Poland to Western Ukraine
                1 bomber moved from Western Germany to Western Ukraine
                1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
                7 infantry moved from Poland to Baltic States
                4 infantry moved from Germany to Poland
                3 mech_infantrys moved from Western Germany to Poland
                4 artilleries and 10 infantry moved from Western Germany to Germany

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Belarus, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 24 armour, 3 artilleries, 2 infantry and 18 mech_infantrys
                    Russians defend with 3 infantry
                        Germans roll dice for 24 armour, 3 artilleries, 2 infantry and 18 mech_infantrys in Bryansk, round 2 :  19/47 hits
                        Russians roll dice for 3 infantry in Bryansk, round 2 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 24 armour, 3 artilleries, 1 infantry and 18 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 aaGun, 2 artilleries and 5 infantry moved from France to Southern France

    Place Units - Germans
                1 fighter and 2 infantry placed in Ukraine
                Germans undo move 1.
                3 infantry placed in Ukraine
                1 fighter and 6 infantry placed in Western Germany
                2 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
                Germans collect 42 PUs; end with 42 PUs

    triplea_42009_Ger14.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Hopei to Jehol
                      Chinese take Jehol from Japanese
                1 mech_infantry moved from Szechwan to Hopei
                1 infantry moved from Rostov to Bryansk
                11 artilleries and 34 infantry moved from Tambov to Bryansk
                1 armour and 2 mech_infantrys moved from Russia to Bryansk
                1 armour, 4 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Smolensk to Bryansk
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Novgorod to Belarus

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 armour, 11 artilleries, 4 fighters, 35 infantry, 6 mech_infantrys and 1 tactical_bomber
                    Germans defend with 24 armour, 3 artilleries, 1 infantry and 18 mech_infantrys
                        Russians roll dice for 2 armour, 11 artilleries, 4 fighters, 35 infantry, 6 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 :  9/59 hits
                        Germans roll dice for 24 armour, 3 artilleries, 1 infantry and 18 mech_infantrys in Bryansk, round 2 :  15/46 hits
                        8 mech_infantrys owned by the Germans, 1 infantry owned by the Germans and 15 infantry owned by the Russians lost in Bryansk
                    6 mech_infantrys owned by the Russians, 2 armour owned by the Russians, 11 artilleries owned by the Russians and 20 infantry owned by the Russians retreated to Russia
                    Germans win with 24 armour, 3 artilleries and 10 mech_infantrys remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 infantry and 8 mech_infantrys
                    Casualties for Russians: 15 infantry
                Battle in Belarus
                    Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 3 :  2/3 hits
                        Germans roll dice for 1 artillery in Belarus, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 mech_infantrys moved from Novgorod to Smolensk
                6 aaGuns moved from Tambov to Russia
                4 fighters and 1 tactical_bomber moved from Bryansk to Russia

    Place Units - Russians
                3 infantry placed in Novgorod
                1 armour, 3 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs

    triplea_42009_Rus14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese repair damage of 5x factory_minor; Remaining resources: 6 SuicideAttackTokens; 30 PUs;
                Japanese buy 3 armour and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                3 infantry moved from Kwangtung to Kwangsi
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                      Japanese take 20 Sea Zone from ANZAC
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Anhwe to Jehol
                1 infantry moved from Anhwe to Hopei
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Kiangsi
                2 artilleries and 4 infantry moved from Amur to Siberia
                1 destroyer moved from 6 Sea Zone to 3 Sea Zone
                1 battleship moved from 6 Sea Zone to 4 Sea Zone
                4 transports moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 fighter moved from 36 Sea Zone to 38 Sea Zone

    Combat - Japanese
                Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
                Battle in 38 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 38 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 3 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 3 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 37 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 transport
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 transport in 36 Sea Zone, round 2 :  2/4 hits
                        ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 36 Sea Zone
                    Japanese win with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 4 Sea Zone
                    Japanese attack with 1 battleship
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 battleship in 4 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer and 1 transport in 4 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 4 Sea Zone
                        1 transport owned by the Americans lost in 4 Sea Zone
                    Japanese win with 1 battleship remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Kwangsi
                    Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 1 armour and 1 mech_infantry
                        Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kwangsi, round 2 :  6/7 hits
                        Chinese roll dice for 1 armour and 1 mech_infantry in Kwangsi, round 2 :  0/2 hits
                        1 mech_infantry owned by the British and 1 armour owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Jehol
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 armour
                        Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 2 :  2/2 hits
                        Chinese roll dice for 1 armour in Jehol, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Siberia
                    Japanese attack with 2 artilleries and 4 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 4 infantry in Siberia, round 2 :  2/6 hits
                        Russians roll dice for 1 infantry in Siberia, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
                    Japanese win, taking Siberia from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 infantry
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 1 mech_infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer and 2 submarines
                    Americans defend with 1 fighter and 1 submarine
                        Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 fighter in 35 Sea Zone, round 2 :  0/1 hits
                        1 fighter owned by the Americans lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 2 submarines remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 fighter and 1 submarine

    Non Combat Move - Japanese
                1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
                1 fighter moved from 38 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 19 Sea Zone: 4 transports
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 4 transports
                EDIT: Turning off Edit Mode
                3 infantry placed in Kwangtung
                3 armour placed in Kiangsu
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs

    triplea_42009_Jap14.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 2 destroyers, 3 fighters, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 3 Sea Zone
                1 destroyer moved from 10 Sea Zone to 4 Sea Zone
                1 submarine moved from 16 Sea Zone to 4 Sea Zone
                1 fighter moved from Western United States to 3 Sea Zone
                1 fighter moved from Soviet Far East to 4 Sea Zone
                1 bomber moved from Hawaiian Islands to 4 Sea Zone
                1 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
                4 fighters moved from Shan State to Kwangsi
                1 artillery moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Shan State to Kwangsi
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                4 fighters moved from 42 Sea Zone to 35 Sea Zone
                1 bomber moved from Norway to France

    Combat - Americans
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in France causes 5 damage total.
                Battle in 3 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 3 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 3 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 3 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 4 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 battleship
                        Americans roll dice for 1 submarine in 4 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 4 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 battleship in 4 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 4 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 battleship
                Battle in 35 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 2 submarines
                        Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Americans lost in 35 Sea Zone
                        Americans roll dice for 4 fighters in 35 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    retreated to 35 Sea Zone
                    Japanese win with 2 submarines remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Kwangsi
                    Americans attack with 1 artillery, 4 fighters and 1 tactical_bomber
                    Japanese defend with 3 infantry
                        Americans roll dice for 1 artillery, 4 fighters and 1 tactical_bomber in Kwangsi, round 2 :  1/6 hits
                        Japanese roll dice for 3 infantry in Kwangsi, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Kwangsi
                        Americans roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Kwangsi, round 3 :  4/5 hits
                        Japanese roll dice for 2 infantry in Kwangsi, round 3 :  0/2 hits
                        2 infantry owned by the Japanese lost in Kwangsi
                    Americans win, taking Kwangsi from Japanese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 3 infantry
                Battle in Siberia
                    Americans attack with 1 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry
                    Japanese defend with 2 artilleries and 3 infantry
                        Americans roll dice for 1 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry in Siberia, round 2 :  0/8 hits
                        Japanese roll dice for 2 artilleries and 3 infantry in Siberia, round 2 :  1/5 hits
                        1 infantry owned by the Americans lost in Siberia
                        Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Siberia, round 3 :  3/7 hits
                        Japanese roll dice for 2 artilleries and 3 infantry in Siberia, round 3 :  2/5 hits
                        3 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Siberia
                        Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Siberia, round 4 :  3/5 hits
                        Japanese roll dice for 2 artilleries in Siberia, round 4 :  0/2 hits
                        2 artilleries owned by the Japanese lost in Siberia
                    Americans win, taking Siberia from Japanese with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 3 infantry
                    Casualties for Japanese: 2 artilleries and 3 infantry

    Non Combat Move - Americans
                1 aaGun moved from Soviet Far East to Siberia
                1 fighter moved from 3 Sea Zone to Soviet Far East
                1 bomber and 1 fighter moved from 4 Sea Zone to Soviet Far East
                1 bomber moved from Siberia to Midway
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
                4 fighters moved from 35 Sea Zone to 42 Sea Zone
                1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                3 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 armour and 2 mech_infantrys moved from Karelia to Novgorod
                2 fighters moved from Norway to Novgorod
                1 bomber moved from France to Norway
                1 armour and 2 mech_infantrys moved from Norway to Karelia
                2 fighters moved from Gibraltar to Norway
                2 fighters moved from Eastern United States to Gibraltar
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 armour and 2 mech_infantrys placed in Norway
                1 artillery and 2 fighters placed in Eastern United States
                1 transport placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 2 destroyers
                EDIT: Adding units owned by Americans to 26 Sea Zone: 2 destroyers
                EDIT: Turning off Edit Mode
                2 destroyers and 1 transport placed in 10 Sea Zone
                1 armour, 1 fighter and 1 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1,4,6
                Americans collect 59 PUs (2 lost to blockades); end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    triplea_42009_Ame14.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                3 artilleries moved from Yunnan to Hunan

    Place Units - Chinese
                5 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    triplea_42009_Chi14.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 2 destroyers, 3 fighters, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 3 Sea Zone
                1 destroyer moved from 10 Sea Zone to 4 Sea Zone
                1 submarine moved from 16 Sea Zone to 4 Sea Zone
                1 fighter moved from Western United States to 3 Sea Zone
                1 fighter moved from Soviet Far East to 4 Sea Zone
                1 bomber moved from Hawaiian Islands to 4 Sea Zone
                1 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
                4 fighters moved from Shan State to Kwangsi
                1 artillery moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Shan State to Kwangsi
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                4 fighters moved from 42 Sea Zone to 35 Sea Zone
                1 bomber moved from Norway to France

    Combat - Americans
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in France causes 5 damage total.
                Battle in 3 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 3 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 3 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 3 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 4 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 battleship
                        Americans roll dice for 1 submarine in 4 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 4 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 battleship in 4 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 4 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 battleship
                Battle in 35 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 2 submarines
                        Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Americans lost in 35 Sea Zone
                        Americans roll dice for 4 fighters in 35 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    retreated to 35 Sea Zone
                    Japanese win with 2 submarines remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Kwangsi
                    Americans attack with 1 artillery, 4 fighters and 1 tactical_bomber
                    Japanese defend with 3 infantry
                        Americans roll dice for 1 artillery, 4 fighters and 1 tactical_bomber in Kwangsi, round 2 :  1/6 hits
                        Japanese roll dice for 3 infantry in Kwangsi, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Kwangsi
                        Americans roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Kwangsi, round 3 :  4/5 hits
                        Japanese roll dice for 2 infantry in Kwangsi, round 3 :  0/2 hits
                        2 infantry owned by the Japanese lost in Kwangsi
                    Americans win, taking Kwangsi from Japanese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 3 infantry
                Battle in Siberia
                    Americans attack with 1 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry
                    Japanese defend with 2 artilleries and 3 infantry
                        Americans roll dice for 1 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry in Siberia, round 2 :  0/8 hits
                        Japanese roll dice for 2 artilleries and 3 infantry in Siberia, round 2 :  1/5 hits
                        1 infantry owned by the Americans lost in Siberia
                        Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Siberia, round 3 :  3/7 hits
                        Japanese roll dice for 2 artilleries and 3 infantry in Siberia, round 3 :  2/5 hits
                        3 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Siberia
                        Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Siberia, round 4 :  3/5 hits
                        Japanese roll dice for 2 artilleries in Siberia, round 4 :  0/2 hits
                        2 artilleries owned by the Japanese lost in Siberia
                    Americans win, taking Siberia from Japanese with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 3 infantry
                    Casualties for Japanese: 2 artilleries and 3 infantry

    Non Combat Move - Americans
                1 aaGun moved from Soviet Far East to Siberia
                1 fighter moved from 3 Sea Zone to Soviet Far East
                1 bomber and 1 fighter moved from 4 Sea Zone to Soviet Far East
                1 bomber moved from Siberia to Midway
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
                4 fighters moved from 35 Sea Zone to 42 Sea Zone
                1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                3 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 armour and 2 mech_infantrys moved from Karelia to Novgorod
                2 fighters moved from Norway to Novgorod
                1 bomber moved from France to Norway
                1 armour and 2 mech_infantrys moved from Norway to Karelia
                2 fighters moved from Gibraltar to Norway
                2 fighters moved from Eastern United States to Gibraltar
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 armour and 2 mech_infantrys placed in Norway
                1 artillery and 2 fighters placed in Eastern United States
                1 transport placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 2 destroyers
                EDIT: Adding units owned by Americans to 26 Sea Zone: 2 destroyers
                EDIT: Turning off Edit Mode
                2 destroyers and 1 transport placed in 10 Sea Zone
                1 armour, 1 fighter and 1 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1,4,6
                Americans collect 59 PUs (2 lost to blockades); end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                3 artilleries moved from Yunnan to Hunan

    Place Units - Chinese
                5 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 infantry and 5 mech_infantrys; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from British Columbia to Alaska
                1 mech_infantry moved from Hunan to Kwangtung
                1 armour moved from Yunnan to Kiangsi
                1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
                2 fighters and 1 tactical_bomber moved from Yunnan to Kwangtung
                1 fighter moved from Yunnan to Kiangsi
                1 armour moved from Central Mongolia to Yenisey
                      UK_Pacific take Dzavhan from Japanese
                1 armour and 1 mech_infantry moved from Timguska to Yenisey
                4 mech_infantrys moved from Caucasus to Ukraine
                3 fighters moved from Russia to Ukraine
                1 fighter moved from Novgorod to Ukraine
                1 infantry moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                2 mech_infantrys moved from Novosibirsk to Yenisey

    Combat - British
                Battle in Kiangsi
                    British attack with 1 armour and 1 fighter
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour and 1 fighter in Kiangsi, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the British lost in Kiangsi
                    British win, taking Kiangsi from Japanese with 1 armour remaining. Battle score for attacker is -7
                    Casualties for British: 1 fighter
                    Casualties for Japanese: 1 infantry
                Battle in Kwangtung
                    British attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
                        British roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 :  3/6 hits
                        Japanese roll dice for 3 infantry in Kwangtung, round 2 :  1/3 hits
                        3 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 3 infantry
                Battle in Yenisey
                    British attack with 2 armour and 3 mech_infantrys
                    Japanese defend with 3 infantry
                        British roll dice for 2 armour and 3 mech_infantrys in Yenisey, round 2 :  3/5 hits
                        Japanese roll dice for 3 infantry in Yenisey, round 2 :  1/3 hits
                        3 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yenisey
                    British win, taking Yenisey from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 3 infantry
                Battle in Ukraine
                    British attack with 4 fighters and 4 mech_infantrys
                    Germans defend with 1 factory_minor and 3 infantry
                        British roll dice for 4 fighters and 4 mech_infantrys in Ukraine, round 2 :  1/8 hits
                        Germans roll dice for 3 infantry in Ukraine, round 2 :  2/3 hits
                        2 mech_infantrys owned by the British and 1 infantry owned by the Germans lost in Ukraine
                        British roll dice for 4 fighters and 2 mech_infantrys in Ukraine, round 3 :  3/6 hits
                        Germans roll dice for 2 infantry in Ukraine, round 3 :  0/2 hits
                        2 infantry owned by the Germans lost in Ukraine
                    British win, taking Ukraine from Germans with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 3 infantry
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 aaGun, 2 artilleries and 2 infantry moved from Yunnan to Hunan
                2 fighters and 1 tactical_bomber moved from Kwangsi to Hunan
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 armour and 2 mech_infantrys moved from India to Yunnan
                2 mech_infantrys moved from Tsinghai to Suiyuyan
                1 fighter moved from Timguska to Novgorod
                1 mech_infantry moved from Novosibirsk to Tambov
                2 mech_infantrys moved from Kazakhstan to Rostov
                1 fighter moved from Ukraine to Novgorod
                3 fighters moved from Ukraine to Russia
                3 mech_infantrys moved from Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                1 mech_infantry moved from Tsinghai to Kazakhstan
                1 mech_infantry moved from Novosibirsk to Kazakhstan
                1 armour moved from Caucasus to Kazakhstan
                2 mech_infantrys moved from Egypt to Iraq
                1 transport moved from 98 Sea Zone to 92 Sea Zone

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                3 mech_infantrys placed in Iraq
                1 infantry placed in Egypt
                1 destroyer placed in 98 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5,5,2,5,4,5,5,6,5,4,5,2,4,1,6
                UK_Pacific collect 17 PUs (2 lost to blockades); end with 17 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

    triplea_42009_UK_14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Western Ukraine to Bessarabia

    Non Combat Move - Italians

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
                Italians collect 10 PUs (5 lost to blockades); end with 11 PUs

    triplea_42009_Ita14.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from Yunnan to Kiangsu

    Combat - ANZAC
                Strategic bombing raid in Kiangsu
                        AA fire in Kiangsu :  0/1 hits
                    Bombing raid in Kiangsu rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Kiangsu causes 6 damage total.

    Non Combat Move - ANZAC
                1 bomber moved from Kiangsu to Yunnan
                3 fighters moved from Shan State to Hunan
                2 armour moved from Shan State to Hunan
                2 infantry moved from Shan State to Yunnan
                1 fighter moved from Queensland to 42 Sea Zone
                1 aaGun moved from Queensland to 54 Sea Zone
                1 aaGun, 1 carrier and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 aaGun moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 54 Sea Zone
                1 bomber placed in Queensland
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 22 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

    triplea_42009_ANZ14.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from Yunnan to Kiangsu

    Combat - ANZAC
                Strategic bombing raid in Kiangsu
                        AA fire in Kiangsu :  0/1 hits
                    Bombing raid in Kiangsu rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Kiangsu causes 6 damage total.

    Non Combat Move - ANZAC
                1 bomber moved from Kiangsu to Yunnan
                3 fighters moved from Shan State to Hunan
                2 armour moved from Shan State to Hunan
                2 infantry moved from Shan State to Yunnan
                1 fighter moved from Queensland to 42 Sea Zone
                1 aaGun moved from Queensland to 54 Sea Zone
                1 aaGun, 1 carrier and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 aaGun moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 54 Sea Zone
                1 bomber placed in Queensland
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 22 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42009_Fre14.tsvg

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