@Hythem works for me! And no rush. Good Luck and Have Fun!
L18 G40 2nd Edit Me1945(Axs) vs Simon (Allies + 25)
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Every now and then.
Yes, I’ve left a few battles which should have gone well for you.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 7 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Vologda
Russians take Vologda from Germans
1 fighter moved from Russia to Rostov
1 infantry moved from Volgograd to Rostov
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in Rostov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Rostov to Russia
4 infantry moved from Samara to Russia
2 armour moved from Kazakhstan to Russia
2 infantry moved from Volgograd to Samara
2 fighters and 1 tactical_bomber moved from Sikang to Russia
1 mech_infantry moved from Hopei to YunnanPlace Units - Russians
7 artilleries placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Germans : 0.67
Russians : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 fighter moved from French Indo China to Malaya
1 cruiser moved from 42 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Sumatra
Battle in Malaya
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 cruiser in Malaya, round 2 : 1/1 hits, 0.50 expected hits
UK_Pacific roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Malaya
Japanese win, taking Sumatra from UK_Pacific, taking Malaya from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Japanese
1 aaGun and 1 infantry moved from Manchuria to 19 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 aaGun moved from 36 Sea Zone to French Indo China
1 battleship moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Malaya to 36 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
2 fighters moved from French Indo China to Java
1 carrier moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to French Indo China
2 tactical_bombers moved from 19 Sea Zone to French Indo China
1 fighter moved from Manchuria to 19 Sea Zone
3 bombers moved from Manchuria to French Indo China
2 infantry moved from Manchuria to Jehol
2 artilleries moved from Korea to Manchuria
1 artillery moved from Korea to Manchuria
1 tactical_bomber moved from Manchuria to 19 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 19 Sea Zone
3 infantry placed in French Indo China
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 bomber
EDIT: Adding units owned by Japanese to Japan: 1 bomber
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
UK_Pacific : -0.50
Japanese : 0.50Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 5 fighters, 1 harbour and 2 infantry
Jehol : 1 flag, 2 infantry
Manchuria : 1 flag, 3 artilleries and 1 factory_minor
Suiyuyan : 1 flag
Hunan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 armour, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 aaGun, 2 bombers, 1 factory_minor, 1 fighter, 7 infantry and 4 tactical_bombers
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 2 fighters
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
36 Sea Zone : 1 battleship, 1 carrier, 1 tactical_bomber and 1 transport
19 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 2 tactical_bombers
6 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 54 / 68
Russians : 22 / 22
Japanese : 55 / 60
Americans : 50 / 73
Chinese : 8 / 9
British : 30 / 30
UK_Pacific : 7 / 14
Italians : 25 / 42
ANZAC : 10 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 2 transports; Remaining resources: 4 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 bombers, 2 fighters and 1 tactical_bomber moved from Midway to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea ZoneCombat - Americans
Battle in Morocco
Battle in 6 Sea Zone
Americans attack with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Morocco from Italians, taking 6 Sea Zone from Japanese with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 carrier moved from 25 Sea Zone to 33 Sea Zone
2 bombers moved from 6 Sea Zone to Midway
1 battleship, 2 cruisers and 3 destroyers moved from 25 Sea Zone to 33 Sea Zone
1 fighter moved from 25 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
4 fighters moved from 25 Sea Zone to Midway
4 submarines moved from 25 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone
2 fighters moved from Scotland to United Kingdom
1 fighter moved from Scotland to 91 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 mech_infantry moved from Eastern United States to Southeast Mexico
1 infantry moved from Eastern United States to Central United StatesPlace Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to YunnanNon Combat Move - Chinese
2 fighters moved from Sikang to YunnanPlace Units - Chinese
2 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsPurchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Northwest Persia to Iraq
British take Iraq from Italians
1 fighter and 1 tactical_bomber moved from India to Malaya
1 mech_infantry moved from Yunnan to Malaya
1 bomber moved from Dutch New Guinea to MalayaCombat - British
Battle in Gibraltar
Battle in Malaya
British attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 harbour and 1 infantry
British roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 armour and 1 infantry in Malaya, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Malaya
British win, taking Gibraltar from Germans, taking Malaya from Japanese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 1 infantryNon Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 infantry moved from Burma to India
3 artilleries and 6 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
2 fighters moved from Persia to Anglo Egyptian Sudan
2 aaGuns and 3 infantry moved from Scotland to United Kingdom
1 battleship moved from 83 Sea Zone to 91 Sea ZonePlace Units - British
3 infantry placed in Persia
3 infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3
British collect 29 PUs (3 lost to blockades); end with 31 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,6,2,2,6
UK_Pacific collect 6 PUs (4 lost to blockades); end with 8 PUs
Some Units in India change ownership: 4 infantryCombat Hit Differential Summary :
British : 0.00
Americans : 0.67
Japanese : -1.17 -
That was some luck in Malaya. I’ve felt I’ve needed to take risks and hope for luck this game.
BTW, I assumed no scramble to SZ6.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 fighter moved from Southern Italy to Morocco
1 bomber moved from Southern Italy to Gibraltar
1 battleship moved from 98 Sea Zone to 92 Sea Zone
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 fighter moved from Egypt to IraqCombat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery, 1 harbour and 1 infantry
Italians roll dice for 1 battleship in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Morocco
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 2 : 3/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Iraq
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
2 aaGuns moved from France to Southern France
1 infantry moved from France to Southern France
1 carrier moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Morocco to 92 Sea Zone
1 fighter moved from Iraq to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Bessarabia to Ukraine
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 81 Sea Zone to 71 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea ZonePlace Units - Italians
2 infantry and 1 mech_infantry placed in Egypt
1 fighter placed in Southern Italy
1 infantry placed in Southern Italy
2 artilleries and 1 infantry placed in Northern Italy
1 destroyer placed in 110 Sea ZoneTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 104 Sea Zone: 1 destroyer
EDIT: Removing units owned by Italians from Western Ukraine: 1 aaGun
EDIT: Adding units owned by Italians to Bryansk: 1 aaGun
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : 2.00
British : -0.33
Americans : -0.67Territory Summary for Italians :
39 Sea Zone : 1 submarine
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
Egypt : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Morocco : 1 flag, 1 artillery and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 2 aaGuns, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Western Germany : 1 aaGun
Northern Italy : 2 artilleries, 1 factory_major and 1 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Bryansk : 1 flag, 1 aaGun and 1 armour
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag
Ukraine : 1 infantry
Western Ukraine : 1 flag
80 Sea Zone : 1 flag
104 Sea Zone : 1 destroyer
97 Sea Zone : 2 transports
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
71 Sea Zone : 1 submarine
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 54 / 68
Russians : 21 / 22
Japanese : 52 / 60
Americans : 50 / 75
Chinese : 8 / 15
British : 32 / 31
UK_Pacific : 10 / 8
Italians : 24 / 39
ANZAC : 10 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Wake Island to Caroline Islands
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Burma to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
ANZAC attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 2 artilleries, 1 fighter and 2 infantry in Caroline Islands, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 2 artilleries, 1 fighter and 1 infantry in Caroline Islands, round 3 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 63 Sea Zone to 33 Sea Zone
2 fighters moved from 41 Sea Zone to India
1 fighter moved from Queensland to Hawaiian Islands
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsCombat Move - French
1 infantry moved from Anglo Egyptian Sudan to Belgian CongoNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.17
AA fire in Caroline Islands : : -0.17
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries and 3 tactical_bombers; Remaining resources: 5 PUs;Combat Move - Germans
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Nenetsia to Vologda
1 armour moved from Nenetsia to Vologda
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Trans-Jordan to Iraq
Germans take Iraq from British
2 submarines moved from 125 Sea Zone to 110 Sea Zone
1 cruiser moved from 125 Sea Zone to 110 Sea Zone
1 carrier moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone
1 battleship moved from 125 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 tactical_bomber; Italians loiter and taunt
Russians defend with 1 submarine
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber in 110 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarine
Battle in Vologda
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Germans roll dice for 1 armour in Vologda, round 3 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Belarus to Smolensk
2 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Nenetsia to Belarus
3 artilleries moved from Novgorod to Belarus
1 aaGun moved from Bryansk to Belarus
4 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
3 armour moved from Ukraine to Bryansk
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to 92 Sea Zone
1 tactical_bomber moved from Western Germany to Bryansk
1 tactical_bomber moved from 125 Sea Zone to Southern Italy
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 mech_infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Norway to Finland
1 aaGun moved from Bryansk to Ukraine
2 bombers moved from 110 Sea Zone to Southern Italy
1 bomber moved from 110 Sea Zone to Western GermanyPlace Units - Germans
3 artilleries placed in Ukraine
3 armour placed in Novgorod
3 tactical_bombers placed in Western GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 68 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUsCombat Hit Differential Summary :
Germans : 0.17
Russians : 1.17Territory Summary for Germans :
Evenkiyskiy : 1 flag, 1 armour
Egypt : 1 armour and 1 infantry
Algeria : 1 flag
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 4 tactical_bombers
Germany : 1 factory_major
Southern Italy : 2 bombers and 1 tactical_bomber
Belarus : 1 flag, 1 aaGun, 3 artilleries and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 3 aaGuns, 10 armour, 7 artilleries, 28 infantry, 24 mech_infantrys and 1 tactical_bomber
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 2 armour and 8 mech_infantrys
Ukraine : 1 flag, 1 aaGun, 3 artilleries and 1 factory_minor
Vologda : 1 flag, 1 armour
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 mech_infantry
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag, 1 infantry
97 Sea Zone : 1 transport
Iraq : 1 flag, 1 infantry
92 Sea Zone : 1 fighter
Yugoslavia : 1 flag, 1 mech_infantry
Finland : 1 flag, 1 infantry
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 63 / 95
Russians : 14 / 22
Japanese : 52 / 60
Americans : 50 / 75
Chinese : 8 / 15
British : 30 / 31
UK_Pacific : 10 / 8
Italians : 24 / 39
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Assumed no scramble. We can roll if you want.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries and 3 tactical_bombers; Remaining resources: 5 PUs;Combat Move - Germans
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Nenetsia to Vologda
1 armour moved from Nenetsia to Vologda
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Trans-Jordan to Iraq
Germans take Iraq from British
2 submarines moved from 125 Sea Zone to 110 Sea Zone
1 cruiser moved from 125 Sea Zone to 110 Sea Zone
1 carrier moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone
1 battleship moved from 125 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 tactical_bomber; Italians loiter and taunt
Russians defend with 1 submarine
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber in 110 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarine
Battle in Vologda
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Germans roll dice for 1 armour in Vologda, round 3 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Belarus to Smolensk
2 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Nenetsia to Belarus
3 artilleries moved from Novgorod to Belarus
1 aaGun moved from Bryansk to Belarus
4 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
3 armour moved from Ukraine to Bryansk
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to 92 Sea Zone
1 tactical_bomber moved from Western Germany to Bryansk
1 tactical_bomber moved from 125 Sea Zone to Southern Italy
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 mech_infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Norway to Finland
1 aaGun moved from Bryansk to Ukraine
2 bombers moved from 110 Sea Zone to Southern Italy
1 bomber moved from 110 Sea Zone to Western GermanyPlace Units - Germans
3 artilleries placed in Ukraine
3 armour placed in Novgorod
3 tactical_bombers placed in Western GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 68 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yugoslavia: 1 mech_infantry
EDIT: Adding units owned by Germans to Romania: 1 mech_infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.17
Russians : 1.17Territory Summary for Germans :
Evenkiyskiy : 1 flag, 1 armour
Egypt : 1 armour and 1 infantry
Algeria : 1 flag
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 4 tactical_bombers
Romania : 1 mech_infantry
Germany : 1 factory_major
Southern Italy : 2 bombers and 1 tactical_bomber
Belarus : 1 flag, 1 aaGun, 3 artilleries and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 3 aaGuns, 10 armour, 7 artilleries, 28 infantry, 24 mech_infantrys and 1 tactical_bomber
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 2 armour and 8 mech_infantrys
Ukraine : 1 flag, 1 aaGun, 3 artilleries and 1 factory_minor
Vologda : 1 flag, 1 armour
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 mech_infantry
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag, 1 infantry
97 Sea Zone : 1 transport
Iraq : 1 flag, 1 infantry
92 Sea Zone : 1 fighter
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantry
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 63 / 95
Russians : 14 / 22
Japanese : 52 / 60
Americans : 50 / 75
Chinese : 8 / 15
British : 30 / 31
UK_Pacific : 10 / 8
Italians : 24 / 39
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Small edit. 2nd map pls.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries and 3 tactical_bombers; Remaining resources: 5 PUs;Combat Move - Germans
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Nenetsia to Vologda
1 armour moved from Nenetsia to Vologda
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Trans-Jordan to Iraq
Germans take Iraq from British
2 submarines moved from 125 Sea Zone to 110 Sea Zone
1 cruiser moved from 125 Sea Zone to 110 Sea Zone
1 carrier moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone
1 battleship moved from 125 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 tactical_bomber; Italians loiter and taunt
Russians defend with 1 submarine
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber in 110 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarine
Battle in Vologda
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Germans roll dice for 1 armour in Vologda, round 3 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Belarus to Smolensk
2 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Nenetsia to Belarus
3 artilleries moved from Novgorod to Belarus
1 aaGun moved from Bryansk to Belarus
4 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
3 armour moved from Ukraine to Bryansk
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to 92 Sea Zone
1 tactical_bomber moved from Western Germany to Bryansk
1 tactical_bomber moved from 125 Sea Zone to Southern Italy
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 mech_infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Norway to Finland
1 aaGun moved from Bryansk to Ukraine
2 bombers moved from 110 Sea Zone to Southern Italy
1 bomber moved from 110 Sea Zone to Western GermanyPlace Units - Germans
3 artilleries placed in Ukraine
3 armour placed in Novgorod
3 tactical_bombers placed in Western GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 68 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yugoslavia: 1 mech_infantry
EDIT: Adding units owned by Germans to Romania: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 1 infantry
EDIT: Adding units owned by Germans to Northern Italy: 1 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.17
Russians : 1.17Territory Summary for Germans :
Evenkiyskiy : 1 flag, 1 armour
Egypt : 1 armour and 1 infantry
Algeria : 1 flag
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 4 tactical_bombers
Romania : 1 mech_infantry
Germany : 1 factory_major
Northern Italy : 1 infantry
Southern Italy : 2 bombers and 1 tactical_bomber
Belarus : 1 flag, 1 aaGun, 3 artilleries and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 3 aaGuns, 10 armour, 7 artilleries, 28 infantry, 24 mech_infantrys and 1 tactical_bomber
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 2 armour and 8 mech_infantrys
Ukraine : 1 flag, 1 aaGun, 3 artilleries and 1 factory_minor
Vologda : 1 flag, 1 armour
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 mech_infantry
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 transport
Iraq : 1 flag, 1 infantry
92 Sea Zone : 1 fighter
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantry
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 63 / 95
Russians : 14 / 22
Japanese : 52 / 60
Americans : 50 / 75
Chinese : 8 / 15
British : 30 / 31
UK_Pacific : 10 / 8
Italians : 24 / 39
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
One more edit. Here you go.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Vologda
1 fighter and 1 infantry moved from Russia to Smolensk
1 armour moved from Russia to Tambov
Russians take Tambov from Italians
1 armour moved from Tambov to RussiaCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Volgograd to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 19 PUsCombat Hit Differential Summary :
Germans : -0.17
Russians : 0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 1 harbour and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 37 Sea Zone to Malaya
2 bombers moved from French Indo China to Malaya
1 bomber and 5 fighters moved from Japan to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 5 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer and 5 fighters in 6 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 bomber, 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Malaya
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 2.50 expected hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Malaya
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from Java to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
2 infantry moved from Jehol to Manchuria
1 fighter and 2 tactical_bombers moved from 19 Sea Zone to French Indo China
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 bomber moved from 6 Sea Zone to French Indo China
2 fighters moved from 6 Sea Zone to Japan
3 fighters moved from 6 Sea Zone to French Indo ChinaPlace Units - Japanese
3 infantry placed in Manchuria
1 artillery, 1 harbour and 2 infantry placed in French Indo China
2 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Americans : -0.17
UK_Pacific : -0.33
Japanese : 0.00Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag, 3 artilleries, 1 factory_minor and 5 infantry
Suiyuyan : 1 flag
Hunan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 aaGun, 1 artillery, 3 bombers, 1 factory_minor, 7 fighters, 1 harbour, 9 infantry and 7 tactical_bombers
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag
Sumatra : 1 flag, 1 infantry
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
6 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 60 / 95
Russians : 18 / 19
Japanese : 52 / 57
Americans : 50 / 75
Chinese : 8 / 15
British : 30 / 31
UK_Pacific : 10 / 8
Italians : 23 / 39
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Well simon,
Now Allies are thinking whether to lose India next turn or get Moscow captured in a turn. Whatever they decide and, even if Tokyo falls right away, Axis meets victory conditions in Europe by round 11 as maximum. I assume a dice goes for me normalized @75% as calc suggests.
That is my view. Teach me how to save the game and show what point(s) I am missing. -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 destroyer, 6 fighters and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
2 fighters moved from United Kingdom to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to Japan
2 bombers moved from Midway to Japan
1 carrier and 1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Midway to Japan
1 fighter moved from Midway to 6 Sea Zone
1 battleship, 2 cruisers, 3 destroyers, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 infantry and 1 mech_infantry moved from 6 Sea Zone to JapanCombat - Americans
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
Italians win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 1 fighter, 4 submarines and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 1 fighter, 4 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Japan
Americans attack with 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 4 infantry
AA fire in Japan : 2/7 hits, 1.17 expected hits
2 fighters owned by the Americans lost in Japan
Americans roll dice for 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Japan, round 2 : 5/7 hits, 3.33 expected hits
Japanese roll dice for 3 aaGuns, 4 fighters and 4 infantry in Japan, round 2 : 3/8 hits, 4.00 expected hits
2 infantry owned by the Japanese, 3 aaGuns owned by the Japanese, 1 fighter owned by the Americans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Japan
Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Japan, round 3 : 3/4 hits, 2.50 expected hits
Japanese roll dice for 4 fighters and 2 infantry in Japan, round 3 : 4/6 hits, 3.33 expected hits
1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 2 bombers owned by the Americans lost in Japan
Japanese win with 3 fighters remaining. Battle score for attacker is -45
Casualties for Americans: 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Japanese: 3 aaGuns, 1 fighter and 4 infantryCombat Hit Differential Summary :
Italians : 1.00
Americans : 4.83
AA fire in Japan : : 0.83
Japanese : 0.33 -
Well simon,
Now Allies are thinking whether to lose India next turn or get Moscow captured in a turn. Whatever they decide and, even if Tokyo falls right away, Axis meets victory conditions in Europe by round 11 as maximum. I assume a dice goes for me normalized @75% as calc suggests.
That is my view. Teach me how to save the game and show what point(s) I am missing.The only part of that I don’t agree with is that I can’t see any way that India can be saved, although it can be reclaimed. Perhaps that is what you meant. Moscow’s fall would be delayed by some UK fighters coming up but by round 11 you will have enough, I’m sure. It is very difficult when Taranto fails.
Ok, I have rolled the USA dice (assuming no kamikaze or scrambles) and 3 fighters remain on Tokyo. ANZAC won’t be able to take it and you’ve won.
I don’t really understand how USA can attack both Italy/Mediterranean and Japan in this game (G40). I have to agree with you that 25 is not really enough for the allies, although I had been wanting to try the Yunnan stack strategy for a while.
Thanks for the game! I’ll post your result.
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OK. Good luck in your other games.