@simon33
6 more hits
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 armour, 1 cruiser, 4 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 4 infantry, 3 mech_infantrys, 2 submarines and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Spain
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Spain
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
Combat - Americans
Battle in Spain
Americans attack with 1 armour, 1 artillery, 2 fighters, 4 infantry and 3 mech_infantrys
Neutral_True defend with 6 infantry
Americans roll dice for 1 battleship and 2 cruisers in Spain, round 2 : 2/3 hits
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry and 3 mech_infantrys in Spain, round 2 : 3/11 hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits
1 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 3 mech_infantrys in Spain, round 3 : 1/10 hits
Neutral_True roll dice for 1 infantry in Spain, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 armour, 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
2 fighters moved from Spain to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
1 destroyer moved from 103 Sea Zone to 104 Sea Zone
1 artillery, 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 cruiser and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
Place Units - Americans
1 cruiser, 3 destroyers and 2 transports placed in 101 Sea Zone
2 armour and 2 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Shan State to French Indo China
1 fighter moved from India to French Indo China
2 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
3 fighters and 2 tactical_bombers moved from Iraq to Trans-Jordan
3 infantry moved from Persia to Iraq
1 bomber moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Iraq to Syria
Combat - British
Battle in Trans-Jordan
British attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 2 infantry
British roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 3/8 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Syria
British attack with 1 armour and 1 mech_infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Syria, round 2 : 2/2 hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Syria
British win, taking Syria from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in French Indo China
British attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 1 infantry in French Indo China, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in French Indo China, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win with 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Yunnan
British attack with 1 armour and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 armour and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Yunnan
British roll dice for 1 armour and 2 infantry in Yunnan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
British roll dice for 1 armour and 2 infantry in Yunnan, round 4 : 3/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter moved from French Indo China to Burma
1 armour and 6 infantry moved from India to Burma
2 aaGuns moved from India to Burma
1 armour moved from British Somaliland to Anglo Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 artillery moved from Italian Somaliland to Ethiopia
1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 bomber moved from Trans-Jordan to Iraq
1 battleship, 1 cruiser, 2 destroyers and 2 transports moved from 80 Sea Zone to 75 Sea Zone
2 tactical_bombers moved from Trans-Jordan to Anglo Egyptian Sudan
2 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan
Place Units - British
3 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,2,4
British collect 29 PUs (3 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
3 artilleries and 4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 3 artilleries and 4 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
1 bomber and 2 infantry moved from Eastern Poland to Bessarabia
Combat - Italians
Battle in Bessarabia
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 artilleries moved from Egypt to Alexandria
3 fighters moved from Egypt to Southern Italy
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to Switzerland
Italians take Switzerland from Neutral_True
3 artilleries and 6 infantry moved from Northern Italy to France
2 infantry moved from 95 Sea Zone to Northern Italy
2 infantry moved from Morocco to Algeria
1 bomber moved from Bessarabia to Southern Italy
1 armour and 1 mech_infantry moved from Egypt to Alexandria
Place Units - Italians
1 fighter placed in Southern Italy
2 artilleries and 5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Belarus: 1 armour
EDIT: Adding units owned by Italians to Nenetsia: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.00
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
3 armour moved from New South Wales to Queensland
Place Units - ANZAC
1 cruiser, 1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
3 armour moved from New South Wales to Queensland
Place Units - ANZAC
1 cruiser, 1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 destroyer, 2 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
1 unit repaired.
1 infantry moved from Nenetsia to Vologda
Germans take Vologda from Russians
2 infantry moved from Belarus to Bryansk
4 bombers and 1 tactical_bomber moved from Belarus to Bryansk
3 armour, 5 artilleries and 20 infantry moved from Belarus to Smolensk
6 armour and 1 mech_infantry moved from Novgorod to Smolensk
5 armour and 5 mech_infantrys moved from Eastern Poland to Smolensk
8 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
1 mech_infantry moved from Archangel to Urals
Germans take Urals from Russians
2 tactical_bombers moved from Bulgaria to Western Ukraine
Combat - Germans
Battle in Bryansk
Germans attack with 4 bombers, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 4 bombers, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 5/7 hits, 3.50 expected hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans win with 4 bombers and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 8 artilleries, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 8 artilleries, 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 2/12 hits, 4.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 8 artilleries, 2 infantry and 2 tactical_bombers in Western Ukraine, round 3 : 3/12 hits, 4.33 expected hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 8 artilleries, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Smolensk
Germans attack with 14 armour, 5 artilleries, 20 infantry and 6 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 14 armour, 5 artilleries, 20 infantry and 6 mech_infantrys in Smolensk, round 2 : 12/45 hits, 13.83 expected hits
Russians roll dice for 3 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 14 armour, 5 artilleries, 19 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in 104 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
1 submarine moved from 109 Sea Zone to 124 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from 104 Sea Zone to Western Germany
1 transport moved from 127 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 tactical_bombers moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Bryansk to Eastern Poland
4 bombers moved from Bryansk to Novgorod
3 aaGuns moved from Belarus to Smolensk
2 infantry moved from Bulgaria to Yugoslavia
7 fighters moved from Egypt to Romania
1 artillery moved from France to Western Germany
Place Units - Germans
1 airfield placed in Romania
3 tactical_bombers placed in Novgorod
1 destroyer placed in 112 Sea Zone
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : -3.33
Americans : -0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Turkey to Greece
Russians take Greece from Germans
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Northwest Persia to Caucasus
3 armour moved from Turkey to Volgograd
1 infantry moved from Rostov to Bryansk
2 aaGuns, 2 artilleries and 3 infantry moved from Rostov to Tambov
3 fighters, 3 infantry and 1 tactical_bomber moved from Volgograd to Tambov
3 fighters and 1 tactical_bomber moved from Tambov to Russia
Place Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 factory_minors, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 6 infantry and 3 mech_infantrys moved from Manchuria to Amur
3 fighters moved from Japan to Amur
1 bomber moved from Kwangsi to Amur
1 bomber moved from Shantung to Amur
1 armour moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to Sikang
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery and 2 infantry moved from Szechwan to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
2 battleships and 2 cruisers moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
4 fighters and 3 tactical_bombers moved from Anhwe to Yunnan
Combat - Japanese
Battle in Sumatra
Battle in Shan State
Battle in Amur
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 6 infantry and 3 mech_infantrys
Russians defend with 2 aaGuns and 8 infantry
AA fire in Amur : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 6 infantry and 3 mech_infantrys in Amur, round 2 : 2/15 hits, 4.83 expected hits
Russians roll dice for 2 aaGuns and 8 infantry in Amur, round 2 : 3/8 hits, 2.67 expected hits
3 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 3 infantry and 3 mech_infantrys in Amur, round 3 : 6/12 hits, 4.33 expected hits
Russians roll dice for 8 infantry in Amur, round 3 : 2/8 hits, 2.67 expected hits
2 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Amur
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 mech_infantrys in Amur, round 4 : 4/10 hits, 4.00 expected hits
Russians roll dice for 2 infantry in Amur, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Amur
Japanese win, taking Sumatra from ANZAC, taking Shan State from UK_Pacific, taking Amur from Russians with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 19
Casualties for Japanese: 5 infantry
Casualties for Russians: 2 aaGuns and 8 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 7 fighters, 3 infantry and 5 tactical_bombers
British defend with 1 armour and 2 infantry
Japanese roll dice for 1 artillery, 7 fighters, 3 infantry and 5 tactical_bombers in Yunnan, round 2 : 6/16 hits, 7.83 expected hits
Chinese roll dice for 1 armour and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the British and 1 armour owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 7 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Malaya
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 battleships and 2 cruisers in Malaya, round 2 : 2/4 hits, 2.33 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 43 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 44 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
3 fighters moved from Amur to Jehol
1 aaGun moved from Manchuria to Jehol
1 bomber moved from Amur to Anhwe
1 bomber moved from Amur to Manchuria
1 submarine moved from 5 Sea Zone to 6 Sea Zone
2 artilleries moved from Kwangtung to Kwangsi
5 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
1 mech_infantry moved from Shantung to Hunan
1 artillery moved from Kweichow to Szechwan
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Kweichow
Place Units - Japanese
1 factory_minor placed in French Indo China
1 factory_minor placed in Kwangtung
2 armour and 1 mech_infantry placed in Shantung
2 artilleries and 1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
AA fire in Amur : : -0.83
ANZAC : -0.17
Chinese : -0.17
UK_Pacific : 0.67
Russians : -1.00
Japanese : -3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 1 factory_minor, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 infantry moved from Spain to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Spain to Gibraltar
British take Gibraltar from Italians
1 mech_infantry moved from Spain to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Queensland to 54 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in Morocco
Battle in Philippines
Battle in Celebes
Battle in 104 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win, taking Morocco from Italians, taking Philippines from Japanese, taking Celebes from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 2 fighters and 2 submarines
Neutral_Axis defend with 1 cruiser and 1 destroyer
Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits
Neutral_Axis roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans, 1 cruiser owned by the Neutral_Axis and 1 destroyer owned by the Neutral_Axis lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for Neutral_Axis: 1 cruiser and 1 destroyer
Non Combat Move - Americans
2 armour and 2 infantry moved from 91 Sea Zone to Spain
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 bomber moved from 104 Sea Zone to Spain
2 fighters moved from 93 Sea Zone to Spain
1 cruiser and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from 42 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Northern Territory
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 factory_minor placed in Spain
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 1 factory_minor, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 infantry moved from Spain to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Spain to Gibraltar
British take Gibraltar from Italians
1 mech_infantry moved from Spain to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Queensland to 54 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in Morocco
Battle in Philippines
Battle in Celebes
Battle in 104 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win, taking Morocco from Italians, taking Philippines from Japanese, taking Celebes from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 2 fighters and 2 submarines
Neutral_Axis defend with 1 cruiser and 1 destroyer
Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits
Neutral_Axis roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans, 1 cruiser owned by the Neutral_Axis and 1 destroyer owned by the Neutral_Axis lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for Neutral_Axis: 1 cruiser and 1 destroyer
Non Combat Move - Americans
2 armour and 2 infantry moved from 91 Sea Zone to Spain
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 bomber moved from 104 Sea Zone to Spain
2 fighters moved from 93 Sea Zone to Spain
1 cruiser and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from 42 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Northern Territory
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 factory_minor placed in Spain
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 mech_infantry moved from Belgian Congo to Egypt
British take Egypt from Italians
Combat - British
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter moved from Shan State to India
2 aaGuns moved from Burma to India
1 armour moved from Burma to India
3 infantry moved from Burma to India
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 armour and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
3 armour and 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 armour, 1 artillery, 1 bomber and 6 infantry moved from Iraq to Turkey
1 artillery moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Syria to Turkey
3 fighters and 2 tactical_bombers moved from Anglo Egyptian Sudan to Turkey
1 battleship, 1 cruiser, 2 destroyers and 2 transports moved from 75 Sea Zone to 76 Sea Zone
Place Units - British
1 factory_minor placed in Persia
3 infantry placed in Iraq
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,4,4,5,3,3,1,3,2,1,3,5,3,3,2,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 4 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
1 armour moved from Nenetsia to Timguska
Italians take Timguska from Russians
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
4 fighters moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 artillery, 4 fighters and 1 infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 artillery, 4 fighters and 1 infantry in Greece, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 1 mech_infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Russians with 1 artillery and 4 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern Italy
4 fighters moved from Greece to Southern Italy
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from Alexandria to Libya
1 artillery moved from Alexandria to Tobruk
4 infantry moved from Algeria to Tunisia
1 infantry moved from Switzerland to France
2 infantry moved from Switzerland to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
2 artilleries and 5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : -1.33
Americans : 0.33
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 54 Sea Zone to 41 Sea Zone
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 5 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 6 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 7 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 8 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 8 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 9 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 9 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 10 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 10 : 1/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 cruiser, 1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 54 Sea Zone to 41 Sea Zone
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 5 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 6 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 7 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 8 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 8 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 9 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 9 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 10 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 10 : 1/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 cruiser, 1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 1 destroyer, 8 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Germans
8 artilleries and 2 infantry moved from Western Ukraine to Bryansk
14 armour, 5 artilleries, 19 infantry and 6 mech_infantrys moved from Smolensk to Russia
4 bombers and 3 tactical_bombers moved from Novgorod to Russia
1 bomber moved from Western Germany to Russia
7 fighters moved from Romania to Russia
1 infantry moved from Vologda to Russia
1 mech_infantry moved from Urals to Russia
1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
3 tactical_bombers moved from Eastern Poland to Russia
Combat - Germans
Battle in Bryansk
Germans attack with 8 artilleries and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 8 artilleries and 2 infantry in Bryansk, round 2 : 5/10 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 8 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 113 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Russia
Germans attack with 14 armour, 5 artilleries, 5 bombers, 7 fighters, 20 infantry, 7 mech_infantrys and 6 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 3 fighters, 34 infantry, 1 mech_infantry and 1 tactical_bomber
AA fire in Russia : 0/6 hits, 1.00 expected hits
Germans roll dice for 14 armour, 5 artilleries, 5 bombers, 7 fighters, 20 infantry, 7 mech_infantrys and 6 tactical_bombers in Russia, round 2 : 31/64 hits, 24.83 expected hits
Russians roll dice for 2 aaGuns, 2 armour, 5 artilleries, 3 fighters, 34 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 17/46 hits, 16.83 expected hits
29 infantry owned by the Russians, 17 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
Germans roll dice for 14 armour, 5 artilleries, 5 bombers, 7 fighters, 3 infantry, 7 mech_infantrys and 6 tactical_bombers in Russia, round 3 : 24/47 hits, 22.00 expected hits
Russians roll dice for 2 armour, 5 artilleries, 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 6/17 hits, 7.17 expected hits
1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 5 infantry owned by the Russians, 3 fighters owned by the Russians, 2 armour owned by the Russians, 5 artilleries owned by the Russians, 3 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia
Germans captures 34PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 14 armour, 5 artilleries, 5 bombers, 7 fighters, 4 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 117
Casualties for Germans: 20 infantry and 3 mech_infantrys
Casualties for Russians: 2 aaGuns, 2 armour, 5 artilleries, 3 fighters, 34 infantry, 1 mech_infantry and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
3 aaGuns moved from Smolensk to Bryansk
4 bombers moved from Russia to Romania
2 artilleries and 2 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Norway to Sweden
Germans take Sweden from Neutral_True
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 2 infantry moved from Western Germany to France
7 fighters moved from Russia to Smolensk
3 tactical_bombers moved from Russia to Belarus
3 tactical_bombers moved from Russia to Smolensk
1 bomber moved from Russia to Smolensk
2 mech_infantrys moved from Eastern Poland to Bryansk
4 armour and 2 mech_infantrys moved from Eastern Poland to Romania
Place Units - Germans
1 artillery and 2 infantry placed in France
1 destroyer placed in 113 Sea Zone
1 mech_infantry placed in Germany
3 artilleries, 1 bomber and 6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 91 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 98 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 108 PUs
Combat Hit Differential Summary :
Germans : 9.33
AA fire in Russia : : -1.00
Russians : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Combat Move - Russians
3 armour and 2 infantry moved from Volgograd to Caucasus
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Samara
2 artilleries and 4 infantry moved from Tambov to Volgograd
Non Combat Move - Russians
1 aaGun moved from Tambov to Volgograd
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 bomber, 2 destroyers, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Yunnan to Shan State
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
2 artilleries and 1 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 37 Sea Zone to 44 Sea Zone
2 artilleries and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Celebes
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from French Indo China to 35 Sea Zone
2 battleships, 2 carriers, 2 cruisers and 1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
2 fighters and 1 tactical_bomber moved from Kwangsi to Burma
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Hopei to Suiyuyan
3 fighters moved from Jehol to Suiyuyan
1 bomber moved from Manchuria to Suiyuyan
1 bomber moved from Anhwe to Burma
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Suiyuyan
Japanese attack with 1 bomber, 3 fighters and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Suiyuyan, round 2 : 4/6 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 4/6 hits, 2.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 4/7 hits, 3.33 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Burma
Japanese attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the ANZAC, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 6/6 hits, 3.00 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
2 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone
1 fighter moved from 35 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to Malaya
3 fighters moved from Suiyuyan to Kweichow
1 armour moved from Sikang to Afghanistan
Japanese take Afghanistan from Neutral_True
1 mech_infantry moved from Kweichow to Sikang
1 armour moved from Shantung to Kweichow
2 artilleries moved from Kwangsi to Yunnan
1 mech_infantry moved from Hunan to Hopei
1 armour moved from Shantung to Hunan
1 mech_infantry moved from Shantung to Chahar
1 artillery and 1 infantry moved from Amur to Korea
1 aaGun moved from Jehol to Anhwe
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to Malaya
1 bomber moved from Burma to Malaya
1 bomber moved from Suiyuyan to Kweichow
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
Place Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
1 bomber placed in Japan
1 armour and 2 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans : 1.33
Chinese : -0.33
UK_Pacific : 1.00
Japanese : 8.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 5 destroyers, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Spain to Normandy Bordeaux
1 artillery and 1 mech_infantry moved from Spain to Southern France
2 fighters moved from Spain to Southern France
1 bomber moved from Spain to Normandy Bordeaux
1 mech_infantry moved from Gibraltar to Southern France
Combat - Americans
Battle in Southern France
Americans attack with 1 artillery, 2 fighters and 2 mech_infantrys
Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 2 mech_infantrys in Southern France, round 2 : 3/5 hits
Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 artillery owned by the Neutral_Axis and 1 infantry owned by the Neutral_Axis lost in Southern France
Americans win, taking Southern France from Neutral_Axis with 1 artillery, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Neutral_Axis: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 bomber and 2 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits
Italians roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Normandy Bordeaux to Spain
2 fighters moved from Southern France to 91 Sea Zone
3 infantry moved from Brazil to 86 Sea Zone
3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
5 transports moved from 91 Sea Zone to 102 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 102 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Northern Territory to Queensland
Place Units - Americans
1 destroyer placed in 91 Sea Zone
2 armour placed in Spain
1 armour, 2 artilleries and 5 infantry placed in Eastern United States
4 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 5 destroyers, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Spain to Normandy Bordeaux
1 artillery and 1 mech_infantry moved from Spain to Southern France
2 fighters moved from Spain to Southern France
1 bomber moved from Spain to Normandy Bordeaux
1 mech_infantry moved from Gibraltar to Southern France
Combat - Americans
Battle in Southern France
Americans attack with 1 artillery, 2 fighters and 2 mech_infantrys
Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 2 mech_infantrys in Southern France, round 2 : 3/5 hits
Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 artillery owned by the Neutral_Axis and 1 infantry owned by the Neutral_Axis lost in Southern France
Americans win, taking Southern France from Neutral_Axis with 1 artillery, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Neutral_Axis: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 bomber and 2 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits
Italians roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Normandy Bordeaux to Spain
2 fighters moved from Southern France to 91 Sea Zone
3 infantry moved from Brazil to 86 Sea Zone
3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
5 transports moved from 91 Sea Zone to 102 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 102 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Northern Territory to Queensland
Place Units - Americans
1 destroyer placed in 91 Sea Zone
2 armour placed in Spain
1 armour, 2 artilleries and 5 infantry placed in Eastern United States
4 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Purchase Units - British
British buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Turkey to Greece
2 fighters and 1 tactical_bomber moved from Turkey to Greece
1 fighter and 1 tactical_bomber moved from Turkey to 98 Sea Zone
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Iraq to Turkey
1 bomber moved from Turkey to Afghanistan
1 armour and 2 mech_infantrys moved from India to Afghanistan
1 fighter moved from India to Afghanistan
1 artillery and 2 infantry moved from India to Burma
1 armour, 2 infantry and 1 mech_infantry moved from Egypt to Alexandria
Combat - British
Battle in Alexandria
British attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 0/4 hits
Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Alexandria, round 3 : 2/4 hits
Italians roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 98 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Afghanistan
British attack with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys
Japanese defend with 1 armour and 4 infantry
British roll dice for 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys in Afghanistan, round 2 : 1/5 hits
Japanese roll dice for 1 armour and 4 infantry in Afghanistan, round 2 : 2/5 hits
1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Afghanistan
British roll dice for 1 armour, 1 bomber and 1 fighter in Afghanistan, round 3 : 1/3 hits
Japanese roll dice for 1 armour and 3 infantry in Afghanistan, round 3 : 2/4 hits
1 infantry owned by the Japanese, 1 fighter owned by the British and 1 armour owned by the British lost in Afghanistan
retreated to Afghanistan
Japanese win with 1 armour and 2 infantry remaining. Battle score for attacker is -18
Casualties for British: 1 armour, 1 fighter and 2 mech_infantrys
Casualties for Japanese: 2 infantry
Battle in Greece
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Greece, round 2 : 1/5 hits
Italians roll dice for 1 artillery in Greece, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Greece
British win, taking Greece from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Greece to Turkey
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Turkey
2 armour and 3 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
2 transports moved from 76 Sea Zone to 71 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 bomber moved from Afghanistan to Iraq
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Persia
1 armour and 2 infantry placed in Iraq
3 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
British collect 35 PUs (1 lost to blockades); end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry